From Dark and Darker Wiki

m (Automated edit: HF85)
m (Automated edit: Druid primitive calc curve)
Line 2,473: Line 2,473:
|bear={{#switch:{{lc:{{{2|}}}}}
|bear={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>0.5s</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]]</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>32 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>32 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100%</b>
|primaryhorizontalknockback=<b>350</b>
|primaryhorizontalknockback=<b>350</b>
|primaryverticalknockback=<b>200</b>
|primaryverticalknockback=<b>200</b>
Line 2,487: Line 2,487:
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>80%</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]]</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>46 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>46 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100%</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryverticalknockback=<b>200</b>
|secondaryverticalknockback=<b>200</b>
Line 2,511: Line 2,511:
|chicken={{#switch:{{lc:{{{2|}}}}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>0.5s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|armorpenetration=<b>30% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>30% [[Damage#Penetration|Armor Penetration]]</b>
Line 2,517: Line 2,517:
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>100%</b>
|hitslowduration=<b>0.25s</b>
|hitslowduration=<b>0.25s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 2,540: Line 2,540:
|panther={{#switch:{{lc:{{{2|}}}}}
|panther={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>0.5s</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]]</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>16 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>16 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100%</b>
|primarybleedduration=<b>3s</b>
|primarybleedduration=<b>3s</b>
|primarybleedphysicalbasedamage=<b>5 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primarybleedphysicalbasedamage=<b>5 [[Damage#Base_Damage|Physical Base Damage]]</b>
Line 2,559: Line 2,559:
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>75%</b>
|movementmultiplier=<b>75%</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]]</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>18 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>18 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100%</b>
|primarysilenceduration=<b>1s</b>
|primarysilenceduration=<b>1s</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
Line 2,622: Line 2,622:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>

Revision as of 20:51, 10 May 2025

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s