From Dark and Darker Wiki
m (Automated edit: Patch 8) |
m (Automated edit: HF83) |
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|expiration: removes single stack and refreshes duration=Exp | |expiration: removes single stack and refreshes duration=Exp | ||
|maximum stacks: 3=3x | |maximum stacks: 3=3x | ||
|refresh: resets on successful application=Ref | |refresh: resets on successful application=Ref | ||
|tick interval: 0.5s=0.5s | |tick interval: 0.5s=0.5s | ||
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|maximum stacks: 6=6x | |maximum stacks: 6=6x | ||
|tick interval: 0.3s=0.3s | |tick interval: 0.3s=0.3s | ||
|all=Stacking Type: Aggregates by Target,Maximum Stacks: 1,Removable,Maximum Stacks: 10,Expiration: Removes Single Stack and Refreshes Duration,Maximum Stacks: 3 | |all=Stacking Type: Aggregates by Target,Maximum Stacks: 1,Removable,Maximum Stacks: 10,Expiration: Removes Single Stack and Refreshes Duration,Maximum Stacks: 3,Refresh: Resets on Successful Application,Tick interval: 0.5s,Tick interval: 0.2s,Maximum Stacks: 30,Refresh: NeverReset,bExecutePeriodicEffectOnApplication: True,bExecutePeriodicEffectOnApplication: False,Tick interval: 1s,Duration: Infinite,Tick interval: 0.1s,Maximum Stacks: 25,Maximum Stacks: 5,Maximum Stacks: 6,Tick interval: 0.3s | ||
}} | }} | ||
|abomination#elite={{#switch:{{lc:{{{2|}}}}} | |abomination#elite={{#switch:{{lc:{{{2|}}}}} | ||
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}} | }} | ||
|magicaldamage=0 | |magicaldamage=0 | ||
|races={{#switch:{{lc:{{{3|}}}}} | |races={{#switch:{{lc:{{{3|}}}}} | ||
|demon=true | |demon=true | ||
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}} | }} | ||
|magicaldamage=0 | |magicaldamage=0 | ||
|races={{#switch:{{lc:{{{3|}}}}} | |races={{#switch:{{lc:{{{3|}}}}} | ||
|demon=true | |demon=true | ||
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}} | }} | ||
|magicaldamage=0 | |magicaldamage=0 | ||
|races={{#switch:{{lc:{{{3|}}}}} | |races={{#switch:{{lc:{{{3|}}}}} | ||
|demon=true | |demon=true |
Revision as of 18:19, 20 April 2025
Call any value of any monster using right variables:
- WIP
Usage:
{{Monster Data|<monster name>|<variable>}}
Example
Code | Preview |
---|---|
{{Monster Data|zombie|xp}} |
3 |
{{Monster Data|wraith|damages|Attack01}} |
40.0#Physical$Slow |