From Dark and Darker Wiki
(Automated edit. Patch 6.) |
(Automated edit. HF65) |
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<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px"> | <div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px"> | ||
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}} | {{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|50|<b>50</b>}}{{TabToggle|100|<b>100</b>}}{{TabToggle|150|<b>150</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}} | ||
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
<div class="0-data" style="font-size:16px"> | <div class="0-data" style="font-size:16px"> | ||
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<tr class="cr4"><td>Rare<br>2.0%</td><td>2.0%</td></tr> | <tr class="cr4"><td>Rare<br>2.0%</td><td>2.0%</td></tr> | ||
<tr class="cr5"><td>Epic<br>0.05%</td><td>0.05%</td></tr></table></div> | <tr class="cr5"><td>Epic<br>0.05%</td><td>0.05%</td></tr></table></div> | ||
<div class="50-data" style="display:none; font-size:16px"> | |||
<table cellspacing="0" class="loottable summary"> | |||
<caption>Loot Summary at 50 Luck</caption> | |||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>100.0%</th></tr> | |||
<tr class="cr2"><td>Common<br>36.99%</td><td>36.9899%</td></tr> | |||
<tr class="cr3"><td>Uncommon<br>59.98%</td><td>59.9816%</td></tr> | |||
<tr class="cr4"><td>Rare<br>2.95%</td><td>2.9511%</td></tr> | |||
<tr class="cr5"><td>Epic<br>0.08%</td><td>0.0773%</td></tr></table></div> | |||
<div class="100-data" style="display:none; font-size:16px"> | <div class="100-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | <table cellspacing="0" class="loottable summary"> | ||
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<tr class="cr4"><td>Rare<br>3.8%</td><td>3.8037%</td></tr> | <tr class="cr4"><td>Rare<br>3.8%</td><td>3.8037%</td></tr> | ||
<tr class="cr5"><td>Epic<br>0.1%</td><td>0.1018%</td></tr></table></div> | <tr class="cr5"><td>Epic<br>0.1%</td><td>0.1018%</td></tr></table></div> | ||
<div class="150-data" style="display:none; font-size:16px"> | |||
<table cellspacing="0" class="loottable summary"> | |||
<caption>Loot Summary at 150 Luck</caption> | |||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>100.0%</th></tr> | |||
<tr class="cr2"><td>Common<br>35.18%</td><td>35.1807%</td></tr> | |||
<tr class="cr3"><td>Uncommon<br>60.13%</td><td>60.1316%</td></tr> | |||
<tr class="cr4"><td>Rare<br>4.56%</td><td>4.564%</td></tr> | |||
<tr class="cr5"><td>Epic<br>0.12%</td><td>0.1237%</td></tr></table></div> | |||
<div class="200-data" style="display:none; font-size:16px"> | <div class="200-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | <table cellspacing="0" class="loottable summary"> |
Revision as of 21:12, 24 September 2024
0
50
100
150
200
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500
Type Rarity | Weapon 100.0% |
---|---|
Common 37.95% | 37.95% |
Uncommon 60.0% | 60.0% |
Rare 2.0% | 2.0% |
Epic 0.05% | 0.05% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% | |
2 | Common | Weapon | 1 | 4.2167% | |
3 | Uncommon | Weapon | 1 | 6.6667% | |
4 | Rare | Weapon | 1 | 0.2222% | |
5 | Epic | Weapon | 1 | 0.0056% |