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(Automated edit. HF 58.)
m (Automated edit. HF 58.)
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{{#widget:DatasetsChart|uniqueId={{{1|}}}Pants_Ruinssubboss_Elite|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"3","data":[1.0, 0.77704, 0.64803, 0.565039, 0.508722, 0.469025, 0.440971, 0.421264, 0.408299, 0.400806, 0.398395],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.146911, 1.231905, 1.286593, 1.323693, 1.349854, 1.368334, 1.381323, 1.389849, 1.394804, 1.396376],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.202081, 1.319389, 1.394515, 1.445787, 1.48165, 1.507239, 1.524974, 1.537245, 1.543503, 1.546173],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>
{{#widget:DatasetsChart|uniqueId={{{1|}}}Pants_Ruinssubboss_Elite|datasets={"labels":[0, 25, 50, 75, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500],"datasets":[{"label":"3","data":[1.0, 0.871767, 0.77704, 0.704744, 0.64803, 0.602379, 0.565039, 0.534285, 0.508722, 0.487205, 0.469025, 0.453757, 0.440971, 0.430218, 0.421264, 0.414007, 0.408299, 0.403926, 0.400806, 0.398974, 0.398395],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.084478, 1.146911, 1.194541, 1.231905, 1.261985, 1.286593, 1.306861, 1.323693, 1.337864, 1.349854, 1.359911, 1.368334, 1.375406, 1.381323, 1.386096, 1.389849, 1.392738, 1.394804, 1.396009, 1.396376],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.116733, 1.202081, 1.267834, 1.319389, 1.360775, 1.394515, 1.422266, 1.445787, 1.465512, 1.48165, 1.495584, 1.507239, 1.517378, 1.524974, 1.531826, 1.537245, 1.540979, 1.543503, 1.545225, 1.546173],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>


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<div style="display:inline-block; max-width:450px">

Revision as of 20:47, 6 September 2024

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Loot Summary at 0 Luck
Type
Rarity
Armor
100%
Uncommon
40%
40.0%
Rare
58.12%
58.12%
Epic
1.88%
1.88%
Loot Table
NameTypeLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityItem CountProbability
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%
Armor3Uncommon14%
Armor4Rare15.812%
Armor5Epic10.188%