From Dark and Darker Wiki

(Fleshed our table cells for Monster Barrels, Ores, Herbs, Shrines.)
(Fixed shrine effect.)
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-->|{{Effects|{{#explode:{{#var:current_prop}}|,|0|2}}|{{#explode:{{#var:current_prop}}|,|1|2}} }} }}<!--
-->|{{Effects|{{#explode:{{#var:current_prop}}|,|0|2}}|{{#explode:{{#var:current_prop}}|,|1|2}} }} }}<!--
-->{{#if:{{#var:isShrine}}<!--
-->{{#if:{{#var:isShrine}}<!--
-->|{{Effects|{{#explode:{{Prop Data|{{#var:current_prop}}|Abilities|All}}|,|0|2}} }} }}<!--
-->|{{Effects|{{#explode:{{Prop Data|{{#var:current_prop}}|Global|Abilities|All}}|,|0|2}} }} }}<!--
--></td><!--
--></td><!--


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==Example 1==
==Example 1==
<pre>{{GeneratePropTable|Special Door}}</pre>
<pre>{{GeneratePropTable|Special Door}}</pre>
{{GeneratePropTable|Special Door}}
{{GeneratePropTable|Scpecial Door}}
==Example 2==
==Example 2==
<pre>{{GeneratePropTable|Special Door|list=Skull Stone Door}}</pre>
<pre>{{GeneratePropTable|Special Door|list=Skull Stone Door}}</pre>

Revision as of 01:35, 14 August 2024

List Props and generate rows with them

Example 1

{{GeneratePropTable|Special Door}}

Example 2

{{GeneratePropTable|Special Door|list=Skull Stone Door}}
Name Unlock Open Close AP/XP
3 sAP: 25

Example 3

{{GeneratePropTable|Special Door|list=Skull Stone Door,Golden Door}}
Name Unlock Open Close AP/XP
3 sAP: 25
5 s3 s0.5 sAP: 15