From Dark and Darker Wiki
(Changed some scaling statements to be conditional on non-empty var.) |
(Updated Clarity pot effect.) |
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|consumehealinstant=Provides {{{effect|?}}} {{{type|?}}}.<!-- This counts as physical healing. The physical healing has {{{scaling|?}}} scaling. --> | |consumehealinstant=Provides {{{effect|?}}} {{{type|?}}}.<!-- This counts as physical healing. The physical healing has {{{scaling|?}}} scaling. --> | ||
|consumeshield=Creates a {{{type|?}}} that blocks {{{effect|?}}} {{#explode:{{{type|?}}}| |0|2}} damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | |consumeshield=Creates a {{{type|?}}} that blocks {{{effect|?}}} {{#explode:{{{type|?}}}| |0|2}} damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | ||
|consume= | |consume=While sitting, recharge spells for 17 spell points per second for {{{duration|?}}} seconds. The recovery amount has no scaling. | ||
|consumeheal=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as {{{type|?}}}{{#if:{{{scaling|}}}| and has {{{scaling|?}}} scaling}}. | |consumeheal=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as {{{type|?}}}{{#if:{{{scaling|}}}| and has {{{scaling|?}}} scaling}}. | ||
|consumeinvis=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damaged. | |consumeinvis=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damaged. |
Revision as of 20:05, 21 June 2024
{{Effects|ConsumeDrunken}}
You gain ? ? for ? seconds.
{{Effects|ConsumeDrunken|effect=10|type=Strength|duration=10}}
You gain 10 Strength for 10 seconds.
{{Effects|Potion of Luck|4}}
TODO_ADD_LUCK_EFFECT