From Dark and Darker Wiki
m (Added unit type to Initial Projectile Speed header.) |
m (Moved attribute text-weight:bold to the row style to avoid unneeded redundancy. Changed width values. Moved Movement Speed column.) |
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<includeonly><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="rgb(220,220,220,0.2); width:95%; color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <includeonly><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="rgb(220,220,220,0.2); width:95%; color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr | <tr style="font-weight:bold;"> | ||
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Class</th> | |||
<th style=" | <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th> | ||
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th> | |||
<th style=" | |||
{{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | ||
-->|<th style=" | -->|<th style="width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Armor Rating</th><!-- | ||
-->|<th style="width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>}} | |||
-->|<th style=" | |||
{{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | ||
-->||<th style=" | -->||<th style="width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>}} | ||
{{#if:{{#pos:bow,crossbow,shield|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:bow,crossbow,shield|{{lc:{{{type}}} }} }}<!-- | ||
-->||<th style=" | -->||<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th><!-- | ||
--><th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo Attack Speed</th>}} | |||
--><th style=" | <th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"><!-- | ||
<th style=" | |||
-->{{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | -->{{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | ||
-->|Impact Resist<!-- | -->|Impact Resist<!-- | ||
-->|Impact Zones + Impact Power/Resist}}</th> | -->|Impact Zones + Impact Power/Resist}}</th> | ||
{{#if:{{#pos:bow,crossbow|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:bow,crossbow|{{lc:{{{type}}} }} }}<!-- | ||
-->||<th style=" | -->||<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon Hitbox (mm)</th>}} | ||
{{#if:{{#pos:bow,crossbow|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:bow,crossbow|{{lc:{{{type}}} }} }}<!-- | ||
-->|<th style=" | -->|<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>}} | ||
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th> | |||
<th style=" | |||
{{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:shield|{{lc:{{{type}}} }} }}<!-- | ||
-->||<th style=" | -->||<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>}} | ||
{{#if:{{#pos:bow|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:bow|{{lc:{{{type}}} }} }}<!-- | ||
-->|<th style=" | -->|<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Quiver Size</th>}} | ||
{{#if:{{#pos:bow,crossbow|{{lc:{{{type}}} }} }}<!-- | {{#if:{{#pos:bow,crossbow|{{lc:{{{type}}} }} }}<!-- | ||
-->|<th style=" | -->|<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Initial Projectile Speed (m/s)</th>}} | ||
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Artifact</th> | |||
<th style=" | |||
</tr> | </tr> | ||
{{{1}}} | {{{1}}} |
Revision as of 16:29, 22 March 2024
Parameters:
- {[Insert Weapon Row]}
- type={Bow,Crossbow,Shield} (optional)
Code | Preview | |||||||||||||
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{{WeaponTable|{{GenerateWeaponRow|Throwing Knife}} }} |
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{{WeaponTable|{{GenerateWeaponRow|Centaur's Madness}}|type=Bow}} |
Template:GenerateWeaponRow
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