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         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" tabindex="0" role="columnheader button">Prerequisites</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" tabindex="0" role="columnheader button">Prerequisites</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:28%;" tabindex="0" role="columnheader button" class="tooltip">*Narrative<span class="tooltiptext" style="font-weight:normal;">Bold indicates intentional miss-spellings to replicate the text in game</span></th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:28%;" tabindex="0" role="columnheader button" class="tooltip">*Narrative<span class="tooltiptext" style="font-weight:normal;">Bold indicates intentional miss-spellings to replicate the text in game</span></th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:21%" tabindex="0" role="columnheader button" class="tooltip" style="font-weight:normal;">*Task(s)<span class="tooltiptext">* indicates the item does not need to be looted</span></th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:21%" tabindex="0" role="columnheader button" class="tooltip">*Task(s)<span class="tooltiptext" style="font-weight:normal;">* indicates the item does not need to be looted</span></th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:21%" tabindex="0" role="columnheader button">Rewards</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:21%" tabindex="0" role="columnheader button">Rewards</th>
     </tr>
     </tr>

Revision as of 17:40, 5 February 2024


Tailor
Quest Type Prerequisites *NarrativeBold indicates intentional miss-spellings to replicate the text in game *Task(s)* indicates the item does not need to be looted Rewards
Creative Space Kill Reach level 5 Kill:
5 Demon Bats
10 Skeleton Mages
3 Demon Berserkers
100 Gold
Rare Shoes of Darkness
Rare Frost Amulet

75 XP
50 Affinity
Sprucing Up Fetch Reach level 10
Complete 'Creative Space'
Collect:
1 Spider Silk
15 Old Cloth
3 Enchanted Dark Fabric
200 Gold
Epic Mystic Vestments
Rare Cloak of Darkness
150 XP
50 Affinity
Undying Muse Kill Reach level 15
Complete 'Sprucing Up'
Kill the Ghost King 1000 Gold
9 Epic Potions of Protection
Legendary Spellbook
500 XP
50 Affinity