From Dark and Darker Wiki

(Standard monster AP points table)
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Format - Monster Name: Normal AP, Elite AP, Nightmare AP
Format - Monster Name: Normal AP, Elite AP, Nightmare AP
* Death beetle: 2,4,8
{| class="wikitable"
* Death skull: 2,4,8 - Summoned: 0,5,NA
!Monster name:
* Demon bat: 5,10,15
!Normal AP
* Demon dog: 5,10,15
!Elite AP
* Dire wolf: 3,NA,NA
!Nightmare AP
* Giant bat: 3,6,9
|-
* Giant dragonfly: 3,5,10
|Death Beetle:
* Giant spider: 4,8,12
| 2
* Goblin axeman: 4,8,12
|4
* Goblin archer: 4,8,12
|8
* Goblin bola slinger: 5,10,15
|-
* Goblin mage: 5,10,15
|Death skull
* Goblin warrior: 4,8,12
|2
* Mummy: 2,5,10
|4
* Skeleton archer: 3,5,10 - Summoned: 0,NA,NA
|8
* Skeleton axeman: 5,10,15
|-
* Skeleton crossbowman: 5,10,15
|Death skull(Summoned)
* Skeleton footman: 3,5,10
|0
* Skeleton guardsman: 4,8,12 - Summoned: 0,NA,NA
|5
* Skeleton mage: 4,8,12
|N/A
* Skeleton swordsman: 4,8,12
|-
* Skeleton spearman: 5,10,15
|Demon bat
* Wisp: 5
|5
* Zombie: 3,5,10
|10
* Mimic
|15
** Large Flat: 3,3,10
|-
** All other sizes: 3,5,10
|Demon dog
| 5
|10
|15  
|-
|Dire wolf
|3
|N/A
|N/A
|-
|Giant bat
|3
|6
|9
|-
|Giant dragonfly
|3
|5
|10
|-
|Giant spider
|4
|8
|12
|-
|Goblin axeman
|4
|8
|12  
|-
|Goblin archer
|4
|8
| 12
|-
|Goblin bola slinger
|5
|10
|15
|-
|Goblin mage
|5
|10  
|15
|-
|Goblin warrior
|4
|8
|12
|-
|Mummy
|2
|5
|10
|-
|Skeleton archer
|3
|5
|10
|-
|Skeleton archer(summoned)
| 0
|N/A
|N/A
|-
|Skeleton axeman
|5
|10
|15
|-
|Skeleton crossbowman
|5
|10
| 15
|-
|Skeleton footman
|3
|5
| 10
|-
|Skeleton guardsman
|4
|8
|12
|-
|Skeleton guardsman(summoned)
| 0
|N/A
|N/A
|-
|Skeleton mage
|4
|8
|12
|-
|Skeleton swordsman
|4
| 8
|12
|-
|Skeleton spearman
|5
|10  
|15
|-
| Spider mummy
|0
| 0
|0
|-
|Wisp
|5
| N/A
|N/A
|-
|Zombie
|3
|5
| 10
|-
|Mimic(Large flat)
|3
|3
|10
|-
|Mimic(All but flat)
|3
| 5
|10
|}


Props Interaction
Props Interaction
* Opening props count only the first time they are opened
*Opening props count only the first time they are opened
* Reinforced Chest: 0.5 AP
*Reinforced Chest: 0.5 AP
* Doors: 0 AP
*Doors: 0 AP
 
Player Kill
Player Kill
* 5 AP per kill. Assists do not count.  
*5 AP per kill. Assists do not count.
 
Sub Boss Kill
Sub Boss Kill


Format - Monster Name: Normal AP, Elite AP, Nightmare AP
Format - Monster Name: Normal AP, Elite AP, Nightmare AP
* Cockatrice: 5,NA,NA
*Cockatrice: 5,NA,NA
* Demon berserker: 30,15,30
*Demon berserker: 30,15,30
* Demon centaur: 15,30,NA
*Demon centaur: 15,30,NA
* Giant centipede: 10,20,NA
*Giant centipede: 10,20,NA
* Giant worm: 10,20,NA
*Giant worm: 10,20,NA
* Golem: 15,NA,NA
*Golem: 15,NA,NA
* Skeleton champion: 8,25,NA
* Skeleton champion: 8,25,NA
* Wraith: 10,25,NA
*Wraith: 10,25,NA
 
High-End Props Interaction
High-End Props Interaction
* Opening props count only the first time they are opened
* Opening props count only the first time they are opened
* Lion's Head Chest: 5 AP
*Lion's Head Chest: 5 AP
* ?
* ?
Boss Kill
Boss Kill
* Crypts' Boss 125 AP
*Crypts' Boss 125 AP
* Goblin Cave's Boss 90 AP
*Goblin Cave's Boss 90 AP
 
Item Achieve  
Item Achieve
*Moving an item to your inventory grants AP, even if you don't extract with it
* Moving an item to your inventory grants AP, even if you don't extract with it
*Unknown if teammates can get AP from the same item
* Unknown if teammates can get AP from the same item
Treasure  
 
*AP granted is equal to the gold worth of the treasure in your inventory upon extraction
Treasure
* AP granted is equal to the gold worth of the treasure in your inventory upon extraction
 
Dungeon Down
Dungeon Down
* 20 AP for entering Inferno
*20 AP for entering Inferno




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Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin
{| class="wikitable"
!Monster name:
!Normal AP
!Elite AP
!Nightmare AP
|-
|}
|}

Revision as of 16:27, 29 November 2023

High-Roller Ranks and Adventure Points

Ranks

Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante. Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.

Rank Required Total AP Dungeon Entrance Fee (Howling Crypts) Dungeon Entrance Fee (Goblin cave)
Neophyte III 0 0 0
Neophyte II 500 0 0
Neophyte I 1000 0 0
Apprentice III 1750 50 25
Apprentice II 2500 100 50
Apprentice I 3250 150 75
Wanderer III 4250 200 100
Wanderer II 5250 250 125
Wanderer I 6250 300 150
Pathfinder III 7500 350 175
Pathfinder II 9000 400 200
Pathfinder I 11000 450 225
Voyager III 13500 500 250
Voyager II 16500 550 275
Voyager I 20000 600 300
Exemplar III 24000 650 325
Exemplar II 28000 700 350
Exemplar I 32000 750 375
Demigod 36000 800 400

Sources of Adventure Points

There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante.

Adventure point rewards.png

Monster Kill

Format - Monster Name: Normal AP, Elite AP, Nightmare AP

Monster name: Normal AP Elite AP Nightmare AP
Death Beetle: 2 4 8
Death skull 2 4 8
Death skull(Summoned) 0 5 N/A
Demon bat 5 10 15
Demon dog 5 10 15
Dire wolf 3 N/A N/A
Giant bat 3 6 9
Giant dragonfly 3 5 10
Giant spider 4 8 12
Goblin axeman 4 8 12
Goblin archer 4 8 12
Goblin bola slinger 5 10 15
Goblin mage 5 10 15
Goblin warrior 4 8 12
Mummy 2 5 10
Skeleton archer 3 5 10
Skeleton archer(summoned) 0 N/A N/A
Skeleton axeman 5 10 15
Skeleton crossbowman 5 10 15
Skeleton footman 3 5 10
Skeleton guardsman 4 8 12
Skeleton guardsman(summoned) 0 N/A N/A
Skeleton mage 4 8 12
Skeleton swordsman 4 8 12
Skeleton spearman 5 10 15
Spider mummy 0 0 0
Wisp 5 N/A N/A
Zombie 3 5 10
Mimic(Large flat) 3 3 10
Mimic(All but flat) 3 5 10

Props Interaction

  • Opening props count only the first time they are opened
  • Reinforced Chest: 0.5 AP
  • Doors: 0 AP

Player Kill

  • 5 AP per kill. Assists do not count.

Sub Boss Kill

Format - Monster Name: Normal AP, Elite AP, Nightmare AP

  • Cockatrice: 5,NA,NA
  • Demon berserker: 30,15,30
  • Demon centaur: 15,30,NA
  • Giant centipede: 10,20,NA
  • Giant worm: 10,20,NA
  • Golem: 15,NA,NA
  • Skeleton champion: 8,25,NA
  • Wraith: 10,25,NA

High-End Props Interaction

  • Opening props count only the first time they are opened
  • Lion's Head Chest: 5 AP
  • ?

Boss Kill

  • Crypts' Boss 125 AP
  • Goblin Cave's Boss 90 AP

Item Achieve

  • Moving an item to your inventory grants AP, even if you don't extract with it
  • Unknown if teammates can get AP from the same item

Treasure

  • AP granted is equal to the gold worth of the treasure in your inventory upon extraction

Dungeon Down

  • 20 AP for entering Inferno


Further notes:

Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin

Monster name: Normal AP Elite AP Nightmare AP

|}