From Dark and Darker Wiki

(Automated edit: more tag fixes)
(Automated edit: few more tag changes)
Line 975: Line 975:
|cooldownduration=<b>24s</b>
|cooldownduration=<b>24s</b>
|activatehealthvalue=<b>40%</b>
|activatehealthvalue=<b>40%</b>
|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue
|health=<b>40%</b>
|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue,Health
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,150: Line 1,151:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|banishingtouchprobabilityconstantid=<b>50%</b>
|banishingtouchprobabilityconstantid=<b>50%</b>
|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId
|probability=<b>50%</b>
|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId,Probability
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,271: Line 1,273:
|spellcastingspeed=<b>100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|spellcastingspeed=<b>100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|buffduration=<b>Infinite</b>
|buffduration=<b>Infinite</b>
|all=RequiemDuration,SpellCastingSpeed,BuffDuration
|requiem=<b>-50%</b>
|all=RequiemDuration,SpellCastingSpeed,BuffDuration,Requiem
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,777: Line 2,780:
|maximumstacks=<b>10</b>
|maximumstacks=<b>10</b>
|walkablecountconstantid=<b>10</b>
|walkablecountconstantid=<b>10</b>
|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId
|walkablecount=<b>10</b>
|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId,WalkableCount
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 4,099: Line 4,103:
|healpercentconstant=<b>10%</b>
|healpercentconstant=<b>10%</b>
|maxhealconstant=<b>20</b>
|maxhealconstant=<b>20</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant
|healpercent=<b>10%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant,HealPercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 4,318: Line 4,323:
|staticchargeduration=<b>Infinite</b>
|staticchargeduration=<b>Infinite</b>
|staticchargemaxstackcountid=<b>3</b>
|staticchargemaxstackcountid=<b>3</b>
|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId
|maxstackcount=<b>3</b>
|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId,MaxStackCount
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 4,977: Line 4,983:
|stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b>
|stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b>
|duration=<b>22s</b>
|duration=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag,Duration
|chargestackinterval=<b>1s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag,Duration,ChargeStackInterval
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}

Revision as of 21:27, 7 September 2026

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s