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}}
}}
|harmonicshield={{#switch:{{lc:{{{2|}}}}}
|harmonicshield={{#switch:{{lc:{{{2|}}}}}
|target=<b>all allies</b>
|target=<b>self</b>
|musictier=<b>4</b>
|musictier=<b>4</b>
|musicplaytime=<b>7.84s</b>
|musicplaytime=<b>7.84s</b>
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|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|duration=<b>60s/120s/240s</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration
|self=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}

Revision as of 21:09, 8 March 2025

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s