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< Module:Utilities

m (dash_for_space)
m (rarity_name_to_num() init)
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{{#invoke:Utilities|dash_for_space|Physical Damage}}
{{#invoke:Utilities|dash_for_space|Physical Damage}}
<!--why is there a 1 trailing the example here..? it works in the enchantment module just fine-->
<!--why is there a 1 trailing the example here..? it works in the enchantment module just fine-->
==rarity_name_to_num==
Translates the rarity name to its corresponding number, where Junk has numerical equivalent of 0, up to Unique as 7.
===Parameters===
* ''rarity_name'' - Name of the rarity: Junk, Poor, Common, Uncommon, Rare, Epic, Legend, Unique (not Artifact)
===Examples===
<pre>{{#invoke:Utilities|rarity_name_to_num|Poor}}</pre>
{{#invoke:Utilities|rarity_name_to_num|Poor}}

Revision as of 21:06, 28 February 2025

Overview

Utility functions

Functions

insert_space_before_capitals

Adds spaces before capital letters (other than if its the first character). i.e. "ElementalBolt" -> "Elemental Bolt"

Can be invoked within wikitext, or called within another lua module. See Module:MergeSpells for an example that utilizes this module.

Parameters

  • input_text - input string

Examples

{{#invoke:Utilities|insert_space_before_capitals|ElementalBolt}}

Elemental Bolt

dash_for_space

Replaces all spaces with dashes. i.e. "Physical Damage" -> "Physical Damage". Useful for turning text into something that can be used as a css class.

See Module:Enchantments for an example that utilizes this module.

Parameters

  • input_text - input string

Examples

{{#invoke:Utilities|dash_for_space|Physical Damage}}

Physical-Damage1


rarity_name_to_num

Translates the rarity name to its corresponding number, where Junk has numerical equivalent of 0, up to Unique as 7.

Parameters

  • rarity_name - Name of the rarity: Junk, Poor, Common, Uncommon, Rare, Epic, Legend, Unique (not Artifact)

Examples

{{#invoke:Utilities|rarity_name_to_num|Poor}}

1