From Dark and Darker Wiki

m (Automated edit. HF74)
(Automated edit. HF75. Tables not display item counts and probabilities relative to how many times the source rolls the relevant loot table.)
 
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<table cellspacing="0" class="dropsourcetable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%">
<table cellspacing="0" class="dropsourcetable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%">
<caption>Drop Source Table at 0 Luck</caption>
<caption>Drop source table at 0 luck</caption>
<tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by Total Expected Value (TEV) in Descending Order<br>TEV = Sum of all (Count * Probability)</span></th><th style="width:20%">Type</th><th style="width:20%">Count</th><th style="width:20%">Probability</th></tr>
<tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by total expected value in descending order<br>TEV = Sum of all (Probability of 1+ drops * Item count per roll * Roll count)</span></th><th style="width:20%">Type</th><th style="width:20%">Item count</th><th class="tooltip" style="width:20%"><u>Probability of 1+ drops per kill/interaction</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">1-(1-probability per roll)<sup>(loot table roll count)</sup><br>Some loot tables are rolled multiple times per instance.  To get more specific information, reference the loot tables on the associated source page.</span></th></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Skeleton Champion.png|x80px|link=Skeleton Champion#Elite]]</div>[[Skeleton Champion#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Skeleton Champion.png|x80px|link=Skeleton Champion#Elite]]</div>[[Skeleton Champion#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarityNightmare rounded relative">[[File:Skeleton Champion.png|x80px|link=Skeleton Champion#Nightmare]]</div>[[Skeleton Champion#Nightmare]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarityNightmare rounded relative">[[File:Skeleton Champion.png|x80px|link=Skeleton Champion#Nightmare]]</div>[[Skeleton Champion#Nightmare]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Skeleton Champion.png|x80px|link=Skeleton Champion]]</div>[[Skeleton Champion]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr></table><br>
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Skeleton Champion.png|x80px|link=Skeleton Champion]]</div>[[Skeleton Champion]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr></table><br>

Latest revision as of 22:11, 2 January 2025

Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1+ drops * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per kill/interaction1-(1-probability per roll)(loot table roll count)
Some loot tables are rolled multiple times per instance. To get more specific information, reference the loot tables on the associated source page.
Monster15.0%
Monster15.0%
Monster15.0%