From Dark and Darker Wiki

m (Automated edit: HF58 Remainders)
m (Automated edit: HF62)
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|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 279: Line 279:
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barkskin Armor
|colored_name=Barkskin Armor
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=Duration: 10s<br>[[Stats#Armor_Rating|Armor Rating]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 30s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
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|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 90s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,124: Line 1,124:
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|colored_name=Natural Healing Buff
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|icon=Icon_Buff_NaturalHealingBuff
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|natures touch={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
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|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Perfect
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 90s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 120s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
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|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
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|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -30%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -25%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -25%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
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|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
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|spell overload={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Bonus]]: -60%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
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|survival instinct={{#switch:{{lc:{{{4|}}}}}
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct
|colored_name=Survival Instinct
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
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|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|tags_frontend=Duration: 10s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 2,261: Line 2,260:
|luck 02={{#switch:{{lc:{{{4|}}}}}
|luck 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 02
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 2%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
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|luck 05={{#switch:{{lc:{{{4|}}}}}
|luck 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 05
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,279: Line 2,278:
|luck 08={{#switch:{{lc:{{{4|}}}}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 08
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 8%
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,288: Line 2,287:
|luck 10={{#switch:{{lc:{{{4|}}}}}
|luck 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 10
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 10%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,297: Line 2,296:
|luck 15={{#switch:{{lc:{{{4|}}}}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 15%
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,609: Line 2,608:
|luck 20={{#switch:{{lc:{{{4|}}}}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 20%
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
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|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,805: Line 2,804:
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 17<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 3,050: Line 3,049:
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 4,357: Line 4,356:
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
|source_character_name_frontend=[[Thorny Bramble]]
|source_name_frontend=Activate
|source_name_frontend=Activate
}}
}}
Line 4,496: Line 4,486:
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Spider Web Slow,Sticky Tar Slow,Thorny Bramble Hit,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Spider Web Slow,Sticky Tar Slow,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|monster={{#switch:{{lc:{{{3|}}}}}
Line 5,199: Line 5,189:
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
Line 5,207: Line 5,204:
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_WeaponMastery
}}
}}
|all=Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Stiletto Dagger Attack Hit Slow 3,Weapon Mastery Debuff
|all=Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Weapon Mastery Debuff
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Prop,Monster,Other

Revision as of 22:16, 29 August 2024

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png