From Dark and Darker Wiki

(Automated edit. HF 57-1.)
(Automated edit. HF 58.)
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<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
{{#widget:DatasetsChart|uniqueId={{{1|}}}Spawn_Ceremonialdagger_N_Spawn_Treasuretrinkets_N|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"1","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#646464","backgroundColor":"#646464AA"},{"label":"2","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>
{{#widget:DatasetsChart|uniqueId={{{1|}}}Spawn_Ceremonialdagger_N_Spawn_Treasuretrinkets_N|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"1","data":[1],"borderColor":"#646464","backgroundColor":"#646464AA"},{"label":"2","data":[1],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>


<div style="display:inline-block; max-width:450px">
<div style="display:inline-block; max-width:450px">
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<caption>Loot Summary at 0 Luck</caption>
<caption>Loot Summary at 0 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 48%,#A2A9B1 50%,#EEE3 52%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Misc<br>100%</th></tr>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 48%,#A2A9B1 50%,#EEE3 52%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Misc<br>100%</th></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity1">Poor<br>75%</span></td><td><span class="colorrarity1">75%</span></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity1">Poor<br>75%</span></td><td><span class="colorrarity1">75.0%</span></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity2">Common<br>25%</span></td><td><span class="colorrarity2">25%</span></td></tr></table></div></div></div>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity2">Common<br>25%</span></td><td><span class="colorrarity2">25.0%</span></td></tr></table></div></div></div>


<div class="line" style="margin-bottom:30px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-bottom:30px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center; vertical-align:middle;">
<caption>Loot Table</caption>
<caption>Loot Table</caption>
<tr><th style="width:5%">Name</th><th style="width:5%">Type</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="bottom:0%; width:fit-content;">Luck Grades present on the luck's effect graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%">Rarity</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr><th style="width:5%">Name</th><th style="width:5%">Type</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Luck Grades present on the graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%">Rarity</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="2">{{Iconbox|Ceremonial Dagger|image=Ceremonial Dagger.png|size=x60px|rarity=1}}</td><td>[[Misc]]</td><td><b><span class="colorrarity1">1</span></b></td><td><span class="colorrarity1">Poor</span></td><td>1</td><td>75%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="2">{{Iconbox|Ceremonial Dagger|image=Ceremonial Dagger.png|size=x60px|rarity=1}}</td><td>[[Misc]]</td><td><b><span class="colorrarity1">1</span></b></td><td><span class="colorrarity1">Poor</span></td><td>1</td><td>75%</td></tr>
<tr><td>[[Misc]]</td><td><b><span class="colorrarity2">2</span></b></td><td><span class="colorrarity2">Common</span></td><td>1</td><td>25%</td></tr></table><br>
<tr><td>[[Misc]]</td><td><b><span class="colorrarity2">2</span></b></td><td><span class="colorrarity2">Common</span></td><td>1</td><td>25%</td></tr></table><br>

Revision as of 17:28, 3 August 2024

0
Loot Summary at 0 Luck
Type
Rarity
Misc
100%
Poor
75%
75.0%
Common
25%
25.0%
Loot Table
NameTypeLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityItem CountProbability
Misc1Poor175%
Misc2Common125%