From Dark and Darker Wiki

m (Automated edit: Attempt 2; correcting non continuous argnumber of switch statements)
m (Automated edit: Variables updated without object depth)
Line 5,281: Line 5,281:


==Variables==
==Variables==
*objects
*<Buff,Debuff,Other,all>
**<Buff,Debuff,Other,all>
**<Class,Item,Monster,Other,all>
***<Class,Item,Monster,Other,all>
***<status name,all>
****<status name,all>
****status_type
*****status_type
****tags_frontend
*****tags_frontend
****granted_tags_frontend
*****granted_tags_frontend
****asset_tags_frontend
*****asset_tags_frontend
****policies_frontend
*****policies_frontend
****event_frontend
*****event_frontend
****icon
*****icon
****source_type
*****source_type
****source_character_name_frontend
*****source_character_name_frontend
****source_name_frontend
*****source_name_frontend





Revision as of 03:38, 26 July 2024

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|objects|Buff|Class|Accelerando Perfect|event_frontend}}

Example 2

{{Status_Data|objects|Buff|Class|Accelerando Perfect|Icon}}

Example 3

[[File:{{Status_Data|objects|Buff|Class|Accelerando Perfect|Icon}}.png|link=Status_Data|x70px]]

File:.png