From Dark and Darker Wiki
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(Automated edit: Hitslow effects streamlined) |
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|all=rarity | |all=rarity | ||
}} | }} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=1 | |||
|move speed bonus=-25% | |move speed bonus=-25% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all=ThrowHit, | |all=ThrowHit,HitSlow | ||
}} | }} | ||
|all=damagetype,movementmultiplier,impactzones,impactpower,effects | |all=damagetype,movementmultiplier,impactzones,impactpower,effects | ||
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|invheight=2 | |invheight=2 | ||
|invslots=[[File:2x2InvSlot.jpg]] | |invslots=[[File:2x2InvSlot.jpg]] | ||
|flavortext=Assembled from a sturdy wooden frame with stretched hide over both ends, filling the air with rhythmic vibrations. | |flavortext=Assembled from a sturdy wooden frame with stretched hide over both ends, filling the air with rhythmic vibrations. | ||
|maxammocount=0 | |maxammocount=0 | ||
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|impactpower=4 | |impactpower=4 | ||
|effects={{#switch:{{lc:{{{6|}}}}} | |effects={{#switch:{{lc:{{{6|}}}}} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=1 | |||
|move speed bonus=-10% | |move speed bonus=-10% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all= | |all=HitSlow | ||
}} | }} | ||
|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects | |all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects | ||
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|invheight=3 | |invheight=3 | ||
|invslots=[[File:1x3InvSlot.jpg]] | |invslots=[[File:1x3InvSlot.jpg]] | ||
|flavortext=It is carefully carved into a slender frame made of treated cedar. | |flavortext=It is carefully carved into a slender frame made of treated cedar. | ||
|maxammocount=0 | |maxammocount=0 | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=1 | |||
|move speed bonus=-35% | |move speed bonus=-35% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all=ThrowHit, | |all=ThrowHit,HitSlow | ||
}} | }} | ||
|all=damagetype,movementmultiplier,impactzones,impactpower,effects | |all=damagetype,movementmultiplier,impactzones,impactpower,effects | ||
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|invheight=2 | |invheight=2 | ||
|invslots=[[File:1x2InvSlot.jpg]] | |invslots=[[File:1x2InvSlot.jpg]] | ||
|flavortext=A Lightweight small throwing axe that can take out enemies from a distance. | |flavortext=A Lightweight small throwing axe that can take out enemies from a distance. | ||
|maxammocount=0 | |maxammocount=0 | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=1 | |||
|move speed bonus=-17% | |move speed bonus=-17% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all=AttackHit1,AttackHit2, | |all=AttackHit1,AttackHit2,HitSlow | ||
}} | }} | ||
|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects | |all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects | ||
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|invheight=3 | |invheight=3 | ||
|invslots=[[File:2x3InvSlot.jpg]] | |invslots=[[File:2x3InvSlot.jpg]] | ||
|flavortext=A bard's trusty Lute, capable of soothing savage beasts with enchanting melodies. | |flavortext=A bard's trusty Lute, capable of soothing savage beasts with enchanting melodies. | ||
|maxammocount=0 | |maxammocount=0 | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=0.5 | |||
|move speed bonus=-7% | |move speed bonus=-7% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all=AttackHit, | |all=AttackHit,HitSlow | ||
}} | }} | ||
|all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects | |all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects | ||
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|invheight=3 | |invheight=3 | ||
|invslots=[[File:2x3InvSlot.jpg]] | |invslots=[[File:2x3InvSlot.jpg]] | ||
|flavortext=A trusty iron pickaxe that can chip away at most ore. | |flavortext=A trusty iron pickaxe that can chip away at most ore. | ||
|maxammocount=0 | |maxammocount=0 | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=1 | |||
|move speed bonus=-25% | |move speed bonus=-25% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all=ThrowHit, | |all=ThrowHit,HitSlow | ||
}} | }} | ||
|all=damagetype,movementmultiplier,impactzones,impactpower,effects | |all=damagetype,movementmultiplier,impactzones,impactpower,effects | ||
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|invheight=2 | |invheight=2 | ||
|invslots=[[File:1x2InvSlot.jpg]] | |invslots=[[File:1x2InvSlot.jpg]] | ||
|flavortext=Meticulously crafted sharp knives that can be thrown from a distance and pierce through even plate armor. | |flavortext=Meticulously crafted sharp knives that can be thrown from a distance and pierce through even plate armor. | ||
|maxammocount=0 | |maxammocount=0 | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
| | |hitslow={{#switch:{{lc:{{{7|}}}}} | ||
|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|duration=0.5 | |||
|move speed bonus=-7% | |move speed bonus=-7% | ||
|all=Duration,Move Speed Bonus | |||
|all=Move Speed Bonus | |||
}} | }} | ||
|all=Global | |all=Global | ||
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|all=rarity | |all=rarity | ||
}} | }} | ||
|all=AttackHit, | |all=AttackHit,HitSlow | ||
}} | }} | ||
|all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects | |all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects | ||
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|invheight=3 | |invheight=3 | ||
|invslots=[[File:1x3InvSlot.jpg]] | |invslots=[[File:1x3InvSlot.jpg]] | ||
|flavortext=A wooden stick wrapped in a flammable substance, capable of illuminating the dark. | |flavortext=A wooden stick wrapped in a flammable substance, capable of illuminating the dark. | ||
|maxammocount=0 | |maxammocount=0 |
Revision as of 18:43, 20 July 2024
Usage
{{Utility_Data|<variable1>|<variable2>|...}}
Variables
- <item_name>
- stats
- <stat_name>
- allstats
- abilities
- <ability_type>
- <ability_name>
- <ability_attribute>
- <ability_name>
- <ability_type>
- types
- <type>
- hitbox
- height
- width
- height
- rarities
- handtype
- slottype
- artifactname
- artifactpower
- invslots
- invwidth
- invheight
- hitslow
- hitslowduration
- flavortext
- maxammocount
- maxcount
- maxcontentscount
- reloadtime
- wearingdelaytime
- equiptime
- unequiptime
- ap
- <rarity>
- xp
- <rarity>
- gearscore
- <rarity>
- sellprices
- <rarity>
- initialspeed
- damagefalloff
- piercecount
- classes
- impactresistance
- interactiontime
- interactiontimescaling
- stats
Global
All attributes that are shared between all other attributes in the same layer are moved to a global layer
For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global
See Example 2 for more information
All
All sub-layers can also call |all for a list of all unique attributes For example,
{{Utility_Data|all}}
will output a list of all items
For example,
{{Utility_Data|<itemname>|all}}
will output a list of all attributes of a particular
See example 1 and 6 for more information
Examples
Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities
Example 1
All stats of the Arming Sword
{{Utility_Data|Arming Sword|stats|all}}
Outputs
Example 2
All shared attributes for Primary attacks of Arming Sword
{{Utility_Data|Arming Sword|abilities|Primary|global}}
Outputs
Example 3
Damagefalloff widget of Longbow
{{Utility_Data|Longbow|damagefalloff}}
Outputs
Example 4
All non-artifact rarities of the Arming Sword
{{Utility_Data|Arming Sword|rarities}}
Outputs
Example 5
Invslots size image of Arming Sword
{{Utility_Data|Arming Sword|invslots}}
Outputs
Example 6
All attributes of primary abilities of Arming Sword
{{Utility_Data|Arming Sword|abilities|Primary|all}}
Outputs