From Dark and Darker Wiki
|  (Moved Experience to Adventure Points section.) |  (Moved stack size below the InvSlots image.) | ||
| Line 33: | Line 33: | ||
| 				--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;"> | 				--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;"> | ||
| 					{{{effect}}}</div>}}<!-- | 					{{{effect}}}</div>}}<!-- | ||
| 		-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize | 		-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}<!-- | ||
| 				-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | 				-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | ||
| 				-->{{#if:{{{classes|}}}<!-- | 				-->{{#if:{{{classes|}}}<!-- | ||
| Line 78: | Line 78: | ||
| 					-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | 					-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | ||
| 						--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!-- | 						--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!-- | ||
| 						--><div style="color:rgb(160,160,140)">{{{quiversize | 						--><div style="color:rgb(160,160,140)">{{{quiversize}}}</div></div>}} }}<!-- | ||
| 		-->{{#if:{{{combo|}}}{{{combodamage|}}}{{{impactzones|}}}{{{hitbox|}}}{{{projectilespeed|}}}{{{pierce|}}}{{{actionmovementspeed|}}}<!-- | 		-->{{#if:{{{combo|}}}{{{combodamage|}}}{{{impactzones|}}}{{{hitbox|}}}{{{projectilespeed|}}}{{{pierce|}}}{{{actionmovementspeed|}}}<!-- | ||
| 			-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | 			-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | ||
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| 					--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!-- | 					--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!-- | ||
| 					--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!-- | 					--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!-- | ||
| 		-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}<!-- | 		-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}<!-- | ||
| 			-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | 			-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | ||
| 			-->{{#if:{{{duration|}}}<!-- | 			-->{{#if:{{{duration|}}}<!-- | ||
| Line 141: | Line 137: | ||
| 			-->{{#if:{{{invslots|}}}<!-- | 			-->{{#if:{{{invslots|}}}<!-- | ||
| 				-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center;"><!-- | 				-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center;"><!-- | ||
| 					-->{{{invslots}}}</div>}} }}<!-- | 					-->{{{invslots}}}</div>}}<!-- | ||
| 			-->{{#if:{{{stacksize|}}}<!-- | |||
| 				-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
| 					--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!-- | |||
| 					--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}} }}<!-- | |||
| 		-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{itemachieve|}}}{{{treasure|}}}<!-- | 		-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{itemachieve|}}}{{{treasure|}}}<!-- | ||
| 			-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | 			-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | ||
| Line 198: | Line 198: | ||
| 	|reloadspeed	=3.67 seconds | 	|reloadspeed	=3.67 seconds | ||
| 	|quiversize	=7 arrows | 	|quiversize	=7 arrows | ||
| 	|stacksize	=3 | |||
| 	|invslots	=[[File:2x3InvSlot.jpg]] | |||
| 	|combo		=Slash/Slash/Pierce | 	|combo		=Slash/Slash/Pierce | ||
| 	|combodamage	=100%/100%/150% | 	|combodamage	=100%/100%/150% | ||
| Line 236: | Line 238: | ||
| 				-->|reloadspeed	=3.67 seconds<!-- | 				-->|reloadspeed	=3.67 seconds<!-- | ||
| 				-->|quiversize	=7 arrows<!-- | 				-->|quiversize	=7 arrows<!-- | ||
| 				-->|stacksize	=3<!-- | |||
| 				-->|invslots	=[[File:2x3InvSlot.jpg]]<!-- | |||
| 				-->|combo	=Slash/Slash/Pierce<!-- | 				-->|combo	=Slash/Slash/Pierce<!-- | ||
| 				-->|combodamage	=100%/100%/150%<!-- | 				-->|combodamage	=100%/100%/150%<!-- | ||
| Line 254: | Line 258: | ||
| 				-->|nomargin	=used for tabs<!-- | 				-->|nomargin	=used for tabs<!-- | ||
| 				-->|size	=50x50px<!-- | 				-->|size	=50x50px<!-- | ||
| 				-->|xp	=50 | 				-->|xp	=50}}</td></tr></table></noinclude> | ||
Revision as of 01:40, 14 May 2024
Creates an infobox for a weapon.
Example
| Code | Preview | 
|---|---|
| An example with all options, the information is not correct {{Infobox
	|name		=Arming Sword
	|image		=Arming Sword 7
	|rarity		=7
	|stats		=Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
	|special	=Smites enemies for 40 extra damage
	|effect		=Heal 15 HP over 20 seconds
	|classes	=[[Fighter]]
	|slottype	=Primary Weapon
	|handtype	=One-Handed
	|weapontype	=[[Sword]]
	|utilitytype	=Throw
	|actiontime	=1 second
	|attackspeed	=0.6s/0.56s/0.75s
	|reloadspeed	=3.67 seconds
	|quiversize	=7 arrows
	|stacksize	=3
	|invslots	=[[File:2x3InvSlot.jpg]]
	|combo		=Slash/Slash/Pierce
	|combodamage	=100%/100%/150%
	|impactzones	=100%/90%/70%
	|hitbox		=70.5 x 17.2
	|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
	|duration=5
	|openduration=3
	|picklockduration=3
	|interactioncount=2~4
	|monsterkill=1
	|subbosskill=2
	|bosskill=3
	|itemachieve=4
	|treasure=5
	|description	=Made from attenuated wood overlaid with leather, 
			 providing moredefenses and stability against brunt attacks.
	|nofloat	=used for in text infobox
	|nomargin	=used for tabs
	|size	=50x50px}}This usage is not recommended, just here as an example | Arming Sword  
 - Weapon Damage 2 - - Move Speed -20 - - Agility 1 - - Knowledge 4 - - Will 2 - - Smites enemies for 40 extra damage - 
					Heal 15 HP over 20 seconds Required Class:  Armor Type:  Utility Type:  Throw Slot Type:  Primary Weapon Hand Type:  One-Handed Action Time:  1 second Attack Speed:  0.6s/0.56s/0.75s Reload Speed:  3.67 seconds Quiver Size:  7 arrows Combo:  Slash/Slash/Pierce Combo Damage:  100%/100%/150% Impact Zones:  100%/90%/70% Hitbox:  70.5 x 17.2 Action Move Speed Attack -25%  Blockreaction: -3% Riposte: -30% Riposteattack: -30% Duration:  5 s Opening:  3 s Picking Lock:  3 s Interaction Count:  2~4 Stack Size:  3 Experience Points 50 Adventure Points Monster Kill:  1 Subboss Kill:  2 Boss Kill:  3 Item Achieve:  4 Treasure:  5 Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks. | 
 
						 
					