From Dark and Darker Wiki
(Updated calls for new Weapon Data structure.) |
m (Fixed parameter default value.) |
||
Line 6: | Line 6: | ||
-->List of slows for {{{1|{{PAGENAME}}}}}:<br><!-- | -->List of slows for {{{1|{{PAGENAME}}}}}:<br><!-- | ||
--><div style="display:inline-block; border-left:20px solid #0000;"><!-- | --><div style="display:inline-block; border-left:20px solid #0000;"><!-- | ||
-->{{#arraydefine:all_abilities|{{Weapon Data|{{{1}}}|abilities|all}} }}<!-- | -->{{#arraydefine:all_abilities|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|all}} }}<!-- | ||
If the weapon has abilities, loop through them | If the weapon has abilities, loop through them | ||
-->{{#loop:i|0|{{#arraysize:all_abilities}}<!-- | -->{{#loop:i|0|{{#arraysize:all_abilities}}<!-- | ||
-->|{{#vardefine:ability|{{#arrayindex:all_abilities|{{#var:i}} }} }}<!-- | -->|{{#vardefine:ability|{{#arrayindex:all_abilities|{{#var:i}} }} }}<!-- | ||
-->{{#if: {{#vardefineecho:movespeed|{{Weapon Data|{{{1}}}|abilities|{{#var:ability}}|Global|MovementMultiplier}} }}<!-- | -->{{#if: {{#vardefineecho:movespeed|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|{{#var:ability}}|Global|MovementMultiplier}} }}<!-- | ||
-->{{#vardefineecho:preparemovespeed|{{Weapon Data|{{{1}}}|abilities|{{#var:ability}}|Global|PrepareMovementMultiplier}} }}<!-- | -->{{#vardefineecho:preparemovespeed|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|{{#var:ability}}|Global|PrepareMovementMultiplier}} }}<!-- | ||
-->|<span style="color:#eee8; font-size:110%; font-weight:bold;"><!-- | -->|<span style="color:#eee8; font-size:110%; font-weight:bold;"><!-- | ||
-->{{#ifeq:{{#var:ability}}|Other<!-- | -->{{#ifeq:{{#var:ability}}|Other<!-- | ||
Line 30: | Line 30: | ||
Else loop through all attacks | Else loop through all attacks | ||
-->|{{#arraydefine:all_attacks|{{Weapon Data|{{{1}}}|abilities|{{#var:ability}}|all}} }}<!-- | -->|{{#arraydefine:all_attacks|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|{{#var:ability}}|all}} }}<!-- | ||
-->{{#loop:i|0|{{#arraysize:all_attacks}}<!-- | -->{{#loop:i|0|{{#arraysize:all_attacks}}<!-- | ||
-->|{{#vardefine:attack|{{#arrayindex:all_attacks|{{#var:i}} }} }}<!-- | -->|{{#vardefine:attack|{{#arrayindex:all_attacks|{{#var:i}} }} }}<!-- | ||
If the attack has a movement multiplier, display it | If the attack has a movement multiplier, display it | ||
-->{{#if:{{#vardefineecho:movespeed|{{Weapon Data|{{{1}}}|abilities|{{#var:ability}}|{{#var:attack}}|MovementMultiplier}} }}<!-- | -->{{#if:{{#vardefineecho:movespeed|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|{{#var:ability}}|{{#var:attack}}|MovementMultiplier}} }}<!-- | ||
-->{{#vardefineecho:preparemovespeed|{{Weapon Data|{{{1}}}|abilities|{{#var:ability}}|{{#var:attack}}|PrepareMovementMultiplier}} }}<!-- | -->{{#vardefineecho:preparemovespeed|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|{{#var:ability}}|{{#var:attack}}|PrepareMovementMultiplier}} }}<!-- | ||
-->|<span style="color:#eee8; font-size:110%; font-weight:bold;"><!-- | -->|<span style="color:#eee8; font-size:110%; font-weight:bold;"><!-- | ||
-->{{#if:{{#pos:{{#var:ability}}|Other}}<!-- | -->{{#if:{{#pos:{{#var:ability}}|Other}}<!-- | ||
Line 62: | Line 62: | ||
<pre>{{ActionMoveSlow|Longsword}}</pre></td> | <pre>{{ActionMoveSlow|Longsword}}</pre></td> | ||
<td style="padding: 20px 30px;"> | <td style="padding: 20px 30px;"> | ||
{{ActionMoveSlow|Longsword}}</td></tr></table> | {{ActionMoveSlow|Longsword}}</td></tr> | ||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{ActionMoveSlow|War Maul}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{ActionMoveSlow|War Maul}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{ActionMoveSlow|Rapier}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{ActionMoveSlow|Rapier}}</td></tr></table> | |||
</noinclude> | </noinclude> |
Latest revision as of 11:20, 10 April 2024
Code | Preview |
---|---|
{{ActionMoveSlow|Longsword}} |
Action Movement SlowWhen a player performs certain actions, such as attacking or defending themselves, they move slower.List of slows for Longsword: Riposte Always: 70% Primary Attacks Mid Attack: 82.5% Otherwise: 65% Block Reaction Always: 97% Special Attacks Always: 70% |
{{ActionMoveSlow|War Maul}} |
Action Movement SlowWhen a player performs certain actions, such as attacking or defending themselves, they move slower.List of slows for War Maul: Primary Attacks Mid Attack: 80% Otherwise: 60% Secondary Attacks Mid Attack: 80% Otherwise: 60% |
{{ActionMoveSlow|Rapier}} |
Action Movement SlowWhen a player performs certain actions, such as attacking or defending themselves, they move slower.List of slows for Rapier: Primary Attacks Mid Attack: 87.5% Otherwise: 75% |