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<div style="width:500px;>
<div style="width:500px;>
{{#switch:{{lc:{{{1|}}}}}
{{#switch:{{lc:{{{1|}}}}}
|actionspeed =
|actionspeed=
Agility and Dexterity governs your ActionSpeed.
Agility and Dexterity governs your ActionSpeed.
Agility has 25% scaling, and Dexterity has 75% scaling, which then get combined into a Sum and translated into ActionSpeed.
Agility has 25% scaling, and Dexterity has 75% scaling, which then get combined into a Sum and translated into ActionSpeed.
<code> Sum = Agility * 0.25 + Dexterity * 0.75</code>
*0 -> -38%
*0 -> -38%
*0 to 10 = 3% each, up to -8%
*0 to 10 = 3% each, up to -8%
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{{#widget:Chart|uniqueId=ActionSpeed|data=[{"x": 0.0,"y": -0.38},{"x": 10.0,"y": -0.08},{"x": 13.0,"y": -0.02},{"x": 25.0,"y": 0.1},{"x": 41.0,"y": 0.34},{"x": 50.0,"y": 0.43},{"x": 100.0,"y": 0.68}]|color=orange}}
{{#widget:Chart|uniqueId=ActionSpeed|data=[{"x": 0.0,"y": -0.38},{"x": 10.0,"y": -0.08},{"x": 13.0,"y": -0.02},{"x": 25.0,"y": 0.1},{"x": 41.0,"y": 0.34},{"x": 50.0,"y": 0.43},{"x": 100.0,"y": 0.68}]|color=orange}}
|ItemEquipSpeed=
|itemequipspeed=
Agility governs your ItemEquipSpeed.
Agility governs your ItemEquipSpeed.
*0 -> -95%
*0 -> -95%
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{{#widget:Chart|uniqueId=ItemEquipSpeed|data=[{"x": 0.0,"y": -0.95},{"x": 1.0,"y": -0.95},{"x": 2.0,"y": -0.91},{"x": 15.0,"y": 0.0},{"x": 35.0,"y": 1.0},{"x": 70.0,"y": 1.7},{"x": 100.0,"y": 2.0}]|color=orange}}
{{#widget:Chart|uniqueId=ItemEquipSpeed|data=[{"x": 0.0,"y": -0.95},{"x": 1.0,"y": -0.95},{"x": 2.0,"y": -0.91},{"x": 15.0,"y": 0.0},{"x": 35.0,"y": 1.0},{"x": 70.0,"y": 1.7},{"x": 100.0,"y": 2.0}]|color=orange}}
|PhysicalDamageReduction=
|physicaldamagereduction=
ArmorRating governs your PhysicalDamageReduction.
ArmorRating governs your PhysicalDamageReduction.
*-300 -> 0
*-300 -> 0
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{{#widget:Chart|uniqueId=PhysicalDamageReduction|data=[{"x": -300.0,"y": -6.19},{"x": -3.0,"y": -0.25},{"x": 22.0,"y": 0.0},{"x": 31.0,"y": 0.045},{"x": 42.0,"y": 0.089},{"x": 52.0,"y": 0.119},{"x": 62.0,"y": 0.139},{"x": 112.0,"y": 0.189},{"x": 175.0,"y": 0.315},{"x": 262.0,"y": 0.576},{"x": 317.0,"y": 0.686},{"x": 400.0,"y": 0.769},{"x": 424.0,"y": 0.781},{"x": 450.0,"y": 0.7875},{"x": 500.0,"y": 0.7975}]|color=orange}}
{{#widget:Chart|uniqueId=PhysicalDamageReduction|data=[{"x": -300.0,"y": -6.19},{"x": -3.0,"y": -0.25},{"x": 22.0,"y": 0.0},{"x": 31.0,"y": 0.045},{"x": 42.0,"y": 0.089},{"x": 52.0,"y": 0.119},{"x": 62.0,"y": 0.139},{"x": 112.0,"y": 0.189},{"x": 175.0,"y": 0.315},{"x": 262.0,"y": 0.576},{"x": 317.0,"y": 0.686},{"x": 400.0,"y": 0.769},{"x": 424.0,"y": 0.781},{"x": 450.0,"y": 0.7875},{"x": 500.0,"y": 0.7975}]|color=orange}}
|ManualDexterity=
|manualdexterity=
Dexterity governs your ManualDexterity.
Dexterity governs your ManualDexterity.
*0 -> -15%
*0 -> -15%
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{{#widget:Chart|uniqueId=ManualDexterity|data=[{"x": 0.0,"y": -0.15},{"x": 15.0,"y": 0.0},{"x": 23.0,"y": 0.24},{"x": 31.0,"y": 0.4},{"x": 37.0,"y": 0.46},{"x": 45.0,"y": 0.5},{"x": 95.0,"y": 0.55},{"x": 100.0,"y": 0.55}]|color=orange}}
{{#widget:Chart|uniqueId=ManualDexterity|data=[{"x": 0.0,"y": -0.15},{"x": 15.0,"y": 0.0},{"x": 23.0,"y": 0.24},{"x": 31.0,"y": 0.4},{"x": 37.0,"y": 0.46},{"x": 45.0,"y": 0.5},{"x": 95.0,"y": 0.55},{"x": 100.0,"y": 0.55}]|color=orange}}
|MemoryCapacity=
|memorycapacity=
Knowledge governs your MemoryCapacity.
Knowledge governs your MemoryCapacity.
*0 -> 0
*0 -> 0
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{{#widget:Chart|uniqueId=MemoryCapacity|data=[{"x": 0.0,"y": 0.0},{"x": 6.0,"y": 0.0},{"x": 100.0,"y": 94.0}]|color=orange}}
{{#widget:Chart|uniqueId=MemoryCapacity|data=[{"x": 0.0,"y": 0.0},{"x": 6.0,"y": 0.0},{"x": 100.0,"y": 94.0}]|color=orange}}
|MagicalPowerBonus=
|magicalpowerbonus=
MagicalPower governs your MagicalPowerBonus.
MagicalPower governs your MagicalPowerBonus.
*0 -> -90%
*0 -> -90%
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{{#widget:Chart|uniqueId=MagicalPowerBonus|data=[{"x": 0.0,"y": -0.9},{"x": 1.0,"y": -0.9},{"x": 5.0,"y": -0.5},{"x": 15.0,"y": 0.0},{"x": 25.0,"y": 0.3},{"x": 40.0,"y": 0.6},{"x": 50.0,"y": 0.7},{"x": 100.0,"y": 0.95}]|color=orange}}
{{#widget:Chart|uniqueId=MagicalPowerBonus|data=[{"x": 0.0,"y": -0.9},{"x": 1.0,"y": -0.9},{"x": 5.0,"y": -0.5},{"x": 15.0,"y": 0.0},{"x": 25.0,"y": 0.3},{"x": 40.0,"y": 0.6},{"x": 50.0,"y": 0.7},{"x": 100.0,"y": 0.95}]|color=orange}}
|MagicalDamageReduction=
|magicaldamagereduction=
MagicResistance governs your MagicalDamageReduction.
MagicResistance governs your MagicalDamageReduction.
*-300 -> -595%
*-300 -> -595%
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{{#widget:Chart|uniqueId=MagicalDamageReduction|data=[{"x": -300.0,"y": -5.95},{"x": -15.0,"y": -0.25},{"x": 10.0,"y": 0.0},{"x": 19.0,"y": 0.045},{"x": 30.0,"y": 0.089},{"x": 40.0,"y": 0.119},{"x": 50.0,"y": 0.139},{"x": 100.0,"y": 0.189},{"x": 150.0,"y": 0.289},{"x": 250.0,"y": 0.589},{"x": 350.0,"y": 0.789},{"x": 500.0,"y": 0.939}]|color=orange}}
{{#widget:Chart|uniqueId=MagicalDamageReduction|data=[{"x": -300.0,"y": -5.95},{"x": -15.0,"y": -0.25},{"x": 10.0,"y": 0.0},{"x": 19.0,"y": 0.045},{"x": 30.0,"y": 0.089},{"x": 40.0,"y": 0.119},{"x": 50.0,"y": 0.139},{"x": 100.0,"y": 0.189},{"x": 150.0,"y": 0.289},{"x": 250.0,"y": 0.589},{"x": 350.0,"y": 0.789},{"x": 500.0,"y": 0.939}]|color=orange}}
|MaxHealth=
|maxhealth=
Strength and Vigor governs your MaxHealth.
Strength and Vigor governs your MaxHealth.
Strength has 25% scaling, and Vigor has 75% scaling, which then get combined into a Sum and translated into MaxHealth.
Strength has 25% scaling, and Vigor has 75% scaling, which then get combined into a Sum and translated into MaxHealth.
<code> Sum = Strength * 0.25 + Vigor * 0.75</code>
*0 -> 0
*0 -> 0
*0 to 10 = 0 each, up to 0
*0 to 10 = 0 each, up to 0
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{{#widget:Chart|uniqueId=MaxHealth|data=[{"x": 0.0,"y": 60.0},{"x": 10.0,"y": 90.0},{"x": 50.0,"y": 170.0},{"x": 75.0,"y": 195.0},{"x": 100.0,"y": 207.5}]|color=orange}}
{{#widget:Chart|uniqueId=MaxHealth|data=[{"x": 0.0,"y": 60.0},{"x": 10.0,"y": 90.0},{"x": 50.0,"y": 170.0},{"x": 75.0,"y": 195.0},{"x": 100.0,"y": 207.5}]|color=orange}}
|PhysicalPowerBonus=
|physicalpowerbonus=
PhysicalPower governs your PhysicalPowerBonus.
PhysicalPower governs your PhysicalPowerBonus.
*0 -> -80%
*0 -> -80%
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{{#widget:Chart|uniqueId=PhysicalPowerBonus|data=[{"x": 0.0,"y": -0.8},{"x": 5.0,"y": -0.3},{"x": 7.0,"y": -0.2},{"x": 11.0,"y": -0.08},{"x": 15.0,"y": 0.0},{"x": 50.0,"y": 0.35},{"x": 100.0,"y": 0.6}]|color=orange}}
{{#widget:Chart|uniqueId=PhysicalPowerBonus|data=[{"x": 0.0,"y": -0.8},{"x": 5.0,"y": -0.3},{"x": 7.0,"y": -0.2},{"x": 11.0,"y": -0.08},{"x": 15.0,"y": 0.0},{"x": 50.0,"y": 0.35},{"x": 100.0,"y": 0.6}]|color=orange}}
|MemoryRecovery=
|memoryrecovery=
Knowledge governs your MemoryRecovery.
Knowledge governs your MemoryRecovery.
*0 -> 43%
*0 -> 43%
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{{#widget:Chart|uniqueId=MemoryRecovery|data=[{"x": 0.0,"y": 0.43},{"x": 28.0,"y": 0.85},{"x": 35.0,"y": 1.2},{"x": 84.0,"y": 2.18},{"x": 85.0,"y": 2.19},{"x": 86.0,"y": 2.22},{"x": 100.0,"y": 2.5}]|color=orange}}
{{#widget:Chart|uniqueId=MemoryRecovery|data=[{"x": 0.0,"y": 0.43},{"x": 28.0,"y": 0.85},{"x": 35.0,"y": 1.2},{"x": 84.0,"y": 2.18},{"x": 85.0,"y": 2.19},{"x": 86.0,"y": 2.22},{"x": 100.0,"y": 2.5}]|color=orange}}
|RegularInteractionSpeed=
|regularinteractionspeed=
Dexterity and Resourcefulness governs your RegularInteractionSpeed.
Dexterity and Resourcefulness governs your RegularInteractionSpeed.
Dexterity has 40% scaling, and Resourcefulness has 60% scaling, which then get combined into a Sum and translated into RegularInteractionSpeed.
Dexterity has 40% scaling, and Resourcefulness has 60% scaling, which then get combined into a Sum and translated into RegularInteractionSpeed.
<code> Sum = Dexterity * 0.4 + Resourcefulness * 0.6</code>
*0 -> -55%
*0 -> -55%
*0 to 5 = 5% each, up to -30%
*0 to 5 = 5% each, up to -30%
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{{#widget:Chart|uniqueId=RegularInteractionSpeed|data=[{"x": 0.0,"y": -0.55},{"x": 5.0,"y": -0.3},{"x": 15.0,"y": 0.0},{"x": 25.0,"y": 0.7},{"x": 35.0,"y": 1.2},{"x": 84.0,"y": 2.18},{"x": 85.0,"y": 2.19},{"x": 86.0,"y": 2.22},{"x": 100.0,"y": 2.5}]|color=orange}}
{{#widget:Chart|uniqueId=RegularInteractionSpeed|data=[{"x": 0.0,"y": -0.55},{"x": 5.0,"y": -0.3},{"x": 15.0,"y": 0.0},{"x": 25.0,"y": 0.7},{"x": 35.0,"y": 1.2},{"x": 84.0,"y": 2.18},{"x": 85.0,"y": 2.19},{"x": 86.0,"y": 2.22},{"x": 100.0,"y": 2.5}]|color=orange}}
|Persuasiveness=
|persuasiveness=
Resourcefulness governs your Persuasiveness.
Resourcefulness governs your Persuasiveness.
*0 -> 0
*0 -> 0
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{{#widget:Chart|uniqueId=Persuasiveness|data=[{"x": 0.0,"y": 0.0},{"x": 35.0,"y": 35.0},{"x": 71.0,"y": 53.0},{"x": 99.0,"y": 60.0},{"x": 100.0,"y": 60.0}]|color=orange}}
{{#widget:Chart|uniqueId=Persuasiveness|data=[{"x": 0.0,"y": 0.0},{"x": 35.0,"y": 35.0},{"x": 71.0,"y": 53.0},{"x": 99.0,"y": 60.0},{"x": 100.0,"y": 60.0}]|color=orange}}
|PhysicalPower=
|physicalpower=
Strength governs your PhysicalPower.
Strength governs your PhysicalPower.
*0 -> 0
*0 -> 0
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{{#widget:Chart|uniqueId=PhysicalPower|data=[{"x": 0.0,"y": 0.0},{"x": 100.0,"y": 100.0}]|color=orange}}
{{#widget:Chart|uniqueId=PhysicalPower|data=[{"x": 0.0,"y": 0.0},{"x": 100.0,"y": 100.0}]|color=orange}}
|DebuffDuration=
|debuffduration=
Will governs your DebuffDuration.
Will governs your DebuffDuration.
*0 -> 400%
*0 -> 400%

Revision as of 01:35, 15 January 2024

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