From Dark and Darker Wiki

m (AP dungeon down 20AP)
(per monster / subboss / boss AP)
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Monster Kill
Monster Kill
* ?
Format - Monster Name: Normal AP, Elite AP, Nightmare AP
* Death beetle: 2,4,8
* Death skull: 2,4,8 - Summoned: 0,5,NA
* Demon bat: 5,10,15
* Demon dog: 5,10,15
* Dire wolf: 3,NA,NA
* Giant bat: 3,6,9
* Giant dragonfly: 3,5,10
* Giant spider: 4,8,12
* Goblin axeman: 4,8,12
* Goblin archer: 4,8,12
* Goblin bola slinger: 5,10,15
* Goblin mage: 5,10,15
* Goblin warrior: 4,8,12
* Mummy: 2,5,10
* Skeleton archer: 3,5,10 - Summoned: 0,NA,NA
* Skeleton axeman: 5,10,15
* Skeleton crossbowman: 5,10,15
* Skeleton footman: 3,5,10
* Skeleton guardsman: 4,8,12 - Summoned: 0,NA,NA
* Skeleton mage: 4,8,12
* Skeleton swordsman: 4,8,12
* Skeleton spearman: 5,10,15
* Wisp: 5
* Zombie: 3,5,10
* Mimic
** Large Flat: 3,3,10
** All other sizes: 3,5,10


Props Interaction
Props Interaction
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Sub Boss Kill
Sub Boss Kill
* ?
Format - Monster Name: Normal AP, Elite AP, Nightmare AP
* Cockatrice: 5,NA,NA
* Demon berserker: 30,15,30
* Demon centaur: 15,30,NA
* Giant centipede: 10,20,NA
* Giant worm: 10,20,NA
* Golem: 15,NA,NA
* Skeleton champion: 8,25,NA
* Wraith: 10,25,NA


High-End Props Interaction
High-End Props Interaction

Revision as of 02:31, 29 November 2023

High-Roller Ranks and Adventure Points

Ranks

Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante. Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.

Rank Required Total AP Dungeon Entrance Fee (Howling Crypts) Dungeon Entrance Fee (Goblin cave)
Neophyte III 0 0 0
Neophyte II 500 0 0
Neophyte I 1000 0 0
Apprentice III 1750 50 25
Apprentice II 2500 100 50
Apprentice I 3250 150 75
Wanderer III 4250 200 100
Wanderer II 5250 250 125
Wanderer I 6250 300 150
Pathfinder III 7500 350 175
Pathfinder II 9000 400 200
Pathfinder I 11000 450 225
Voyager III 13500 500 250
Voyager II 16500 550 275
Voyager I 20000 600 300
Exemplar III 24000 650 325
Exemplar II 28000 700 350
Exemplar I 32000 750 375
Demigod 36000 800 400

Sources of Adventure Points

There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante.

Adventure point rewards.png

Monster Kill Format - Monster Name: Normal AP, Elite AP, Nightmare AP

  • Death beetle: 2,4,8
  • Death skull: 2,4,8 - Summoned: 0,5,NA
  • Demon bat: 5,10,15
  • Demon dog: 5,10,15
  • Dire wolf: 3,NA,NA
  • Giant bat: 3,6,9
  • Giant dragonfly: 3,5,10
  • Giant spider: 4,8,12
  • Goblin axeman: 4,8,12
  • Goblin archer: 4,8,12
  • Goblin bola slinger: 5,10,15
  • Goblin mage: 5,10,15
  • Goblin warrior: 4,8,12
  • Mummy: 2,5,10
  • Skeleton archer: 3,5,10 - Summoned: 0,NA,NA
  • Skeleton axeman: 5,10,15
  • Skeleton crossbowman: 5,10,15
  • Skeleton footman: 3,5,10
  • Skeleton guardsman: 4,8,12 - Summoned: 0,NA,NA
  • Skeleton mage: 4,8,12
  • Skeleton swordsman: 4,8,12
  • Skeleton spearman: 5,10,15
  • Wisp: 5
  • Zombie: 3,5,10
  • Mimic
    • Large Flat: 3,3,10
    • All other sizes: 3,5,10

Props Interaction

  • Opening props count only the first time they are opened
  • Reinforced Chest: 0.5 AP
  • Doors: 0 AP

Player Kill

  • 5 AP per kill. Assists do not count.

Sub Boss Kill Format - Monster Name: Normal AP, Elite AP, Nightmare AP

  • Cockatrice: 5,NA,NA
  • Demon berserker: 30,15,30
  • Demon centaur: 15,30,NA
  • Giant centipede: 10,20,NA
  • Giant worm: 10,20,NA
  • Golem: 15,NA,NA
  • Skeleton champion: 8,25,NA
  • Wraith: 10,25,NA

High-End Props Interaction

  • Opening props count only the first time they are opened
  • Lion's Head Chest: 5 AP
  • ?

Boss Kill

  • Crypts' Boss 125 AP
  • Goblin Cave's Boss 90 AP

Item Achieve

  • Moving an item to your inventory grants AP, even if you don't extract with it
  • Unknown if teammates can get AP from the same item

Treasure

  • AP granted is equal to the gold worth of the treasure in your inventory upon extraction

Dungeon Down

  • 20 AP for entering Inferno


Further notes:

Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin