From Dark and Darker Wiki

m (Fix mistyping error)
Line 150: Line 150:
*84 to 85 = 1% -> 219%
*84 to 85 = 1% -> 219%
*85 to 86 = 3% -> 222%
*85 to 86 = 3% -> 222%
*86 to 93 = 2% -> 236%
*86 to 100 = 2% -> 250%
*93 to 100 = 7% -> 250%





Revision as of 23:02, 1 January 2023

Strength

Physical Power

0 Strength starts at = 0 Physical Power

Every Strength gives increase to your Physical Power

  • 0 to 100 = 1 (capped at 100)

Max Health

0 Strength starts at = 60 Max Health

Every Strength gives increase to Max Health

  • 0 to 10 = 3 (capped at 90)
  • 10 to 50 = 2 -> 170
  • 50 to 75 = 1 -> 195
  • 75 to 100 = .5 -> 207.5


Agility

Action Speed

0 Agility starts at = -45% Action Speed

Every agility point gives % action speed between intervals

  • 0 to 15 = 3% -> 0%
  • 15 to 25 = 1% -> 10%
  • 25 to 40 = 2% -> 40%
  • 40 to 50 = 1% -> 50%
  • 50 to 100 = 0.5% -> 75%

Move Speed

0 Agility starts at = -30% Move Speed

Every agility point gives % Move speed between intervals

  • 0 to 15 = 2% - 0%
  • 15 to 45 = 1.0% - 30%
  • 45 to 65 = 0.5% - 40%
  • 65 to 100 = 0.33% - 51%

Capped at 51% at Agility 98.

Item Equip Speed

0 Agility starts at = -95% Item Equip Speed

Every agility point gives % Item Equip speed between intervals

  • 0 to 1 = 0% (capped at -95%)
  • 1 to 2 = 4% -> -91%
  • 2 to 15 = 7% -> 0%
  • 15 to 35 = 5% -> 100%
  • 35 to 70 = 2% -> 170%
  • 70 to 100 = 1% -> 200%


Will

Spell Power

0 Will starts at = 0 Spell Power

Every Will gives increase to your Spell Power

  • 0 to 100 = 1 (capped at 100)

Magic Resistance

0 Will starts at = -20 Magic Resistance

Every Will gives increase to Magic Resistance

  • 0 to 5 = 4 (capped at 0)
  • 5 to 35 = 4.5 -> 90
  • 35 to 55 = 2 -> 130
  • 55 to 66 = 1 -> 141
  • 66 to 100 = .5 -> 158.5

Buff Duration

0 Will starts at = -80% Buff Duration

Every Will gives % increase to your Buff Duration

  • 0 to 7 = 10% (capped at -20%)
  • 7 to 11 = 3% -> -8%
  • 11 to 15 = 2% -> 0%
  • 15 to 50 = 1% -> 35%
  • 50 to 100 = .5% -> 60%

Curse Duration

0 Will starts at = 400% Curse Duration

Every Will gives % decreases to your Curse Duration

  • 0 to 1 = 17% (capped at 233.333%)
  • 1 to 2 = 8.333% -> 150%
  • 2 to 3 = 5% -> 100%
  • 3 to 4 = 3.33% -> 66.7%
  • 4 to 5 = 2.38% -> 42.9%
  • 5 to 6 = .96% -> 33.3%
  • 6 to 7 = .83% -> 25%

...

  • 100 = -37.5%

The decrease slowly slows down with different reduction amounts that is not logarithmic nor linear. Finally


Knowledge

Spell Casting Speed

0 Knowledge starts at = -95% Spell Casting Speed

Every Knowledge point gives % Spell Casting speed between intervals

  • 0 to 1 = 0% (capped at -95%)
  • 1 to 30 = 5% -> 50%
  • 30 to 40 = 3% -> 80%
  • 40 to 100 = 2% -> 200%

Item Identification Speed

0 Knowledge starts at = -75% Item Identification Speed

Every Knowledge point gives % Item Identification speed between intervals

  • 0 to 15 = 5% (capped at 0%)
  • 15 to 25 = 7% -> 70%
  • 25 to 35 = 5% -> 120%
  • 35 to 84 = 2% -> 218%
  • 84 to 85 = 1% -> 219%
  • 85 to 86 = 3% -> 222%
  • 86 to 100 = 2% -> 250%

Spell Capacity Speed

0 Knowledge starts at = 0% Spell Capacity

Every Knowledge point gives % Spell Capacity between intervals

  • 0 to 100 = 1% (capped at 100%)


Resourcefulness

Interaction Speed

0 Resourcefulness starts at = -75% Interaction Speed

Every Resourcefulness gives % increase to your Interaction Speed with objects

  • 0 to 15 = 5% (capped at 0%)
  • 15 to 25 = 7% -> 70%
  • 25 to 35 = 5% -> 120%
  • 35 to 84 = 2% -> 218%
  • 84 to 85 = 1% -> 219%
  • 85 to 86 = 3% -> 222%
  • 86 to 100 = 2% -> 250%



Magic Power Bonus

0 Magic Power Bonus starts at = -90% Magic Power Bonus

Every Magic Power Bonus gives % increase to your overall spell power

  • 0 to 1 = 0% (capped at -90%)
  • 1 to 5 = 10% -> -50%
  • 5 to 15 = 5% -> -0%
  • 15 to 25 = 3% -> 30%
  • 25 to 40 = 2% -> 60%
  • 40 to 50 = 1% -> 70%
  • 50 to 90 = 0.5% -> 90%
  • 90 to 100 = 0.05% -> 95%


Armor Rating

Armor Rating can go as low as -300 starts at = -596% Physical Damage Reduction

0 Armor Rating starts at = -10% Physical Damage Reduction

Every Armor Rating gives % Physical Damage Reduction between intervals

  • -300 to -15 = 2% (capped at -25%)
  • -15 to 10 = 1% -> 0%
  • 10 to 19 = 0.5% -> 4.5%
  • 19 to 40 = 0.3% -> 11.9%
  • 40 to 50 = 0.2% -> 13.9%
  • 50 to 100 = 0.1% -> 18.9%
  • 100 to 150 = 0.2% -> 28.9%
  • 150 to 250 = 0.3% -> 58.9%
  • 250 to 350 = 0.4% -> 78.9%
  • 350 to 500 = 0.1% -> 93.9%

Magic Resistance

Magic Resistance can go as low as -300 starts at = -596% Magical Damage Reduction

0 Magic Resistance starts at = -10% Magical Damage Reduction

Magic Resistance gives % Magical Damage Reduction between intervals

  • -300 to -15 = 2% (capped at -25%)
  • -15 to 10 = 1% -> 0%
  • 10 to 19 = 0.5% -> 4.5%
  • 19 to 40 = 0.3% -> 11.9%
  • 40 to 50 = 0.2% -> 13.9%
  • 50 to 100 = 0.1% -> 18.9%
  • 100 to 150 = 0.2% -> 28.9%
  • 150 to 250 = 0.3% -> 58.9%
  • 250 to 350 = 0.2% -> 78.9%
  • 350 to 500 = 0.1% -> 93.9%


Physical Power Bonus

0 Physical Power Bonus starts at = -80% Physical Power Bonus

Every Physical Power Bonus gives % increase to your overall physical power

  • 0 to 5 = 10% (capped at -30%)
  • 5 to 7 = 5% -> -20%
  • 7 to 11 = 3% -> -8%
  • 11 to 15 = 2% -> 0%
  • 15 to 50 = 1% -> 35%
  • 50 to 100 = 0.5% -> 60%