From Dark and Darker Wiki

Automated edit: HF115
Automated edit: breaking shit for fun
 
(17 intermediate revisions by the same user not shown)
Line 1: Line 1:
{
{
    "bosses": [
"bosses": [
        "Ancient Stingray",
"Ancient Stingray",
        "Banshee",
"Banshee",
        "Bladehand",
"Bladehand",
        "Cave Troll",
"Cave Troll",
        "Cyclops",
"Cyclops",
        "Demon Overseer",
"Demon Overseer",
        "Fire Colossus",
"Fire Colossus",
        "Frost Wyvern",
"Frost Wyvern",
        "Ghost King",
"Ghost King",
        "Lich",
"Lich",
        "Skeleton Royal Guard",
"Magma Wyvern",
        "Skeleton Warlord Crystal",
"Skeleton Royal Guard",
        "Skeleton Warlord",
"Skeleton Warlord Crystal",
        "Spectral Knight"
"Skeleton Warlord",
    ],
"Spectral Knight"
    "minibosses": [
],
        "Abomination",
"minibosses": [
        "Cerberus",
"Abomination",
        "Cockatrice",
"Cerberus",
        "Crocodilian",
"Cockatrice",
        "Demon Berserker",
"Crocodilian",
        "Demon Centaur",
"Demon Berserker",
        "Demon Executioner",
"Demon Centaur",
        "Dreadspine",
"Demon Executioner",
        "Dwarf Knight",
"Dwarf Knight",
        "Frost Demon",
"Frost Demon",
        "Frost Giant Berserker",
"Frost Giant Berserker",
        "Frost Giant Shielder",
"Frost Giant Shielder",
        "Giant Centipede",
"Giant Centipede",
        "Giant Worm",
"Giant Jellyfish",
        "Golem",
"Giant Worm",
        "Hell Hunter",
"Golem",
        "Ifrit",
"Hell Hunter",
        "Lava Golem",
"Ifrit",
        "Skeleton Champion",
"Lava Golem",
        "Wendigo",
"Skeleton Champion",
        "White Shark",
"Wendigo",
        "Wraith",
"White Shark",
        "Yeti"
"Wraith",
    ],
"Yeti"
    "mimics": [
],
        "Mimic Large Simple",
"mimics": [
        "Mimic Medium MidLevel",
"Mimic Large Simple",
        "Mimic Medium Simple",
"Mimic Medium MidLevel",
        "Mimic Small Simple"
"Mimic Medium Simple",
    ],
"Mimic Small Simple",
    "normal": [
"Slinkfoul Mimic Large MidLevel",
        "Baby Turtle",
"Slinkfoul Mimic Medium MidLevel",
        "BansheeFogMissile2",
"Slinkfoul Mimic Small MidLevel"
        "Black Durgon",
],
        "Bluefin Tuna",
"normal": [
        "Bluemarlin",
"Baby Turtle",
        "Cuttlefish",
"BansheeFogMissile2",
        "Death Beetle",
"Black Durgon",
        "Death Skull",
"Blaze Toad",
        "Demon Bat",
"Bluefin Tuna",
        "Demon Dog",
"Bluemarlin",
        "Demon Imp",
"Cuttlefish",
        "Demon Scout",
"Death Beetle",
        "Demonfly",
"Death Skull",
        "Dire Wolf",
"Demon Bat",
        "Dwarf Axeman",
"Demon Dog",
        "Dwarf Handcannoneer",
"Demon Imp",
        "Dwarf Mauler",
"Demon Scout",
        "Fiendling Chopper",
"Demonfly",
        "Fiendling Crusher",
"Dire Wolf",
        "Fiendling Slasher",
"Dwarf Axeman",
        "Fire Elemental",
"Dwarf Handcannoneer",
        "Fire Lizard",
"Dwarf Mauler",
        "Fire Spirit",
"Emberwing",
        "Flame Boar",
"Fiendling Chopper",
        "Frost Imp",
"Fiendling Crusher",
        "Frost Sentinel",
"Fiendling Slasher",
        "Frost Skeleton Archer",
"Fire Elemental",
        "Frost Skeleton Axeman",
"Fire Lizard",
        "Frost Skeleton Crossbowman",
"Fire Spirit",
        "Frost Skeleton Footman",
"Flame Boar",
        "Frost Skeleton Guardsman",
"Flame Butterfly",
        "Frost Skeleton Halberdier",
"Frost Imp",
        "Frost Skeleton Maceman",
"Frost Sentinel",
        "Frost Walker",
"Frost Skeleton Archer",
        "Frost Wolf",
"Frost Skeleton Axeman",
        "Frostweaver",
"Frost Skeleton Crossbowman",
        "Frozen Ghost",
"Frost Skeleton Footman",
        "Ghoul",
"Frost Skeleton Guardsman",
        "Giant Bat",
"Frost Skeleton Halberdier",
        "Giant Dragonfly",
"Frost Skeleton Maceman",
        "Giant Jellyfish",
"Frost Walker",
        "Giant Spider",
"Frost Wolf",
        "Goblin Archer",
"Frostweaver",
        "Goblin Axeman",
"Frozen Ghost",
        "Goblin Bolaslinger",
"Ghoul",
        "Goblin Mage",
"Giant Bat",
        "Goblin Warrior",
"Giant Dragonfly",
        "Grimsley",
"Giant Spider",
        "Grottox",
"Goblin Archer",
        "Harpy",
"Goblin Axeman",
        "Hell Maggot",
"Goblin Bolaslinger",
        "Hermit Crab",
"Goblin Mage",
        "Ice Giant Spider",
"Goblin Warrior",
        "Ice Harpy",
"Grimsley",
        "Ice Hound",
"Grottox",
        "Ice Kobold Archer",
"Harpy",
        "Ice Kobold Axeman",
"Hell Maggot",
        "Ice Spider",
"Hermit Crab",
        "JellyfishLarge",
"Ice Giant Spider",
        "JellyfishMedium",
"Ice Harpy",
        "JellyfishSmall",
"Ice Hound",
        "JellyfishTiny",
"Ice Kobold Archer",
        "Lava Slime",
"Ice Kobold Axeman",
        "Lava Turtle",
"Ice Spider",
        "Living Armor",
"JellyfishLarge",
        "Living Statue",
"JellyfishMedium",
        "Loot Goblin",
"JellyfishSmall",
        "Mermaid Corpse",
"JellyfishTiny",
        "Mermaid",
"Lava Slime",
        "Midnight Stag",
"Lava Turtle",
        "Moray Eel",
"Little Toad Explosion",
        "Mummy",
"Little Toad Flame",
        "Napoleon Wrasse",
"Little Toad Poison",
        "Ocean Sunfish",
"Living Armor",
        "Octopus",
"Living Statue",
        "Ozzeling",
"Loot Goblin",
        "Pinchclaw Crab",
"Mermaid Corpse",
        "Pirate Axe Thrower",
"Mermaid",
        "Pirate Bowman",
"Midnight Stag",
        "Pirate Crossbowman",
"Molten Bat",
        "Pirate Swiftblade",
"Moray Eel",
        "Pirate Swordman",
"Mummy",
        "Reefling",
"Napoleon Wrasse",
        "Salmon",
"Ocean Sunfish",
        "Scarfang",
"Octopus",
        "Scrawled Filefish",
"Ozzeling",
        "Sea Harpy",
"Pinchclaw Crab",
        "Sea Piranha",
"Pirate Axe Thrower",
        "Sea Urchin",
"Pirate Bowman",
        "Sheepshead",
"Pirate Crossbowman",
        "Skeleton Archer",
"Pirate Swiftblade",
        "Skeleton Axeman",
"Pirate Swordman",
        "Skeleton Crossbowman",
"Reefling",
        "Skeleton Footman",
"Salmon",
        "Skeleton Guardsman",
"Scarfang",
        "Skeleton Mage",
"Scrawled Filefish",
        "Skeleton Spearman",
"Sea Harpy",
        "Skeleton Swordman",
"Sea Piranha",
        "Slime",
"Sea Urchin",
        "Slinkfoul",
"Sheepshead",
        "Spider Mummy",
"Skeleton Archer",
        "Tidewalker Boomerang",
"Skeleton Axeman",
        "Tidewalker Clubfighter",
"Skeleton Crossbowman",
        "Tidewalker Shaman",
"Skeleton Footman",
        "Tidewalker Spearer",
"Skeleton Guardsman",
        "Warbone",
"Skeleton Mage",
        "Wisp",
"Skeleton Spearman",
        "Zombie"
"Skeleton Swordman",
    ],
"Slime",
    "races": {
"Spider Mummy",
        "Demon": [
"Tidewalker Boomerang",
            "Abomination",
"Tidewalker Clubfighter",
            "Cerberus",
"Tidewalker Shaman",
            "Demon Bat",
"Tidewalker Spearer",
            "Demon Berserker",
"Warbone",
            "Demon Centaur",
"Wisp",
            "Demon Dog",
"Zombie"
            "Demon Executioner",
],
            "Demon Imp",
"races": {
            "Demon Overseer",
"Demon": [
            "Demon Scout",
"Abomination",
            "Demonfly",
"Cerberus",
            "Dreadspine",
"Demon Bat",
            "Fiendling Chopper",
"Demon Berserker",
            "Fiendling Crusher",
"Demon Centaur",
            "Fiendling Slasher",
"Demon Dog",
            "Frost Demon",
"Demon Executioner",
            "Frost Imp",
"Demon Imp",
            "Grimsley",
"Demon Overseer",
            "Hell Hunter",
"Demon Scout",
            "Hell Maggot",
"Demonfly",
            "Ice Hound"
"Fiendling Chopper",
        ],
"Fiendling Crusher",
        "Aberration": [
"Fiendling Slasher",
            "Abomination",
"Frost Demon",
            "Mimic Large Simple",
"Frost Imp",
            "Mimic Medium MidLevel",
"Grimsley",
            "Mimic Medium Simple",
"Hell Hunter",
            "Mimic Small Simple",
"Hell Maggot",
            "Slinkfoul"
"Ice Hound"
        ],
],
        "Beast": [
"Aberration": [
            "Ancient Stingray",
"Abomination",
            "Baby Turtle",
"Mimic Large Simple",
            "Black Durgon",
"Mimic Medium MidLevel",
            "Bluefin Tuna",
"Mimic Medium Simple",
            "Bluemarlin",
"Mimic Small Simple",
            "Cave Troll",
"Slinkfoul Mimic Large MidLevel",
            "Cerberus",
"Slinkfoul Mimic Medium MidLevel",
            "Cockatrice",
"Slinkfoul Mimic Small MidLevel"
            "Crocodilian",
],
            "Cuttlefish",
"Beast": [
            "Cyclops",
"Ancient Stingray",
            "Death Beetle",
"Baby Turtle",
            "Demon Bat",
"Black Durgon",
            "Demon Centaur",
"Blaze Toad",
            "Demon Dog",
"Bluefin Tuna",
            "Demonfly",
"Bluemarlin",
            "Dire Wolf",
"Cave Troll",
            "Fire Lizard",
"Cerberus",
            "Flame Boar",
"Cockatrice",
            "Frost Wolf",
"Cuttlefish",
            "Frost Wyvern",
"Cyclops",
            "Frostweaver",
"Death Beetle",
            "Giant Bat",
"Demon Bat",
            "Giant Centipede",
"Demon Centaur",
            "Giant Dragonfly",
"Demon Dog",
            "Giant Jellyfish",
"Demonfly",
            "Giant Spider",
"Dire Wolf",
            "Giant Worm",
"Emberwing",
            "Goblin Archer",
"Fire Lizard",
            "Goblin Axeman",
"Flame Boar",
            "Goblin Bolaslinger",
"Flame Butterfly",
            "Goblin Mage",
"Frost Wolf",
            "Goblin Warrior",
"Frost Wyvern",
            "Harpy",
"Frostweaver",
            "Hell Maggot",
"Giant Bat",
            "Hermit Crab",
"Giant Centipede",
            "Ice Giant Spider",
"Giant Dragonfly",
            "Ice Harpy",
"Giant Jellyfish",
            "Ice Hound",
"Giant Spider",
            "Ice Kobold Archer",
"Giant Worm",
            "Ice Kobold Axeman",
"Goblin Archer",
            "Ice Spider",
"Goblin Axeman",
            "JellyfishLarge",
"Goblin Bolaslinger",
            "JellyfishMedium",
"Goblin Mage",
            "JellyfishSmall",
"Goblin Warrior",
            "JellyfishTiny",
"Harpy",
            "Lava Slime",
"Hell Maggot",
            "Lava Turtle",
"Hermit Crab",
            "Loot Goblin",
"Ice Giant Spider",
            "Mermaid Corpse",
"Ice Harpy",
            "Mermaid",
"Ice Hound",
            "Midnight Stag",
"Ice Kobold Archer",
            "Mimic Large Simple",
"Ice Kobold Axeman",
            "Mimic Medium MidLevel",
"Ice Spider",
            "Mimic Medium Simple",
"JellyfishLarge",
            "Mimic Small Simple",
"JellyfishMedium",
            "Moray Eel",
"JellyfishSmall",
            "Napoleon Wrasse",
"JellyfishTiny",
            "Ocean Sunfish",
"Lava Slime",
            "Octopus",
"Lava Turtle",
            "Ozzeling",
"Little Toad Explosion",
            "Pinchclaw Crab",
"Little Toad Flame",
            "Reefling",
"Little Toad Poison",
            "Salmon",
"Loot Goblin",
            "Scarfang",
"Magma Wyvern",
            "Scrawled Filefish",
"Mermaid Corpse",
            "Sea Harpy",
"Mermaid",
            "Sea Piranha",
"Midnight Stag",
            "Sea Urchin",
"Mimic Large Simple",
            "Sheepshead",
"Mimic Medium MidLevel",
            "Slime",
"Mimic Medium Simple",
            "Slinkfoul",
"Mimic Small Simple",
            "Spider Mummy",
"Molten Bat",
            "Tidewalker Boomerang",
"Moray Eel",
            "Tidewalker Clubfighter",
"Napoleon Wrasse",
            "Tidewalker Shaman",
"Ocean Sunfish",
            "Tidewalker Spearer",
"Octopus",
            "Wendigo",
"Ozzeling",
            "White Shark",
"Pinchclaw Crab",
            "Yeti"
"Salmon",
        ],
"Scarfang",
        "Aquatic": [
"Scrawled Filefish",
            "Ancient Stingray",
"Sea Harpy",
            "Baby Turtle",
"Sea Piranha",
            "Black Durgon",
"Sea Urchin",
            "Bluefin Tuna",
"Sheepshead",
            "Bluemarlin",
"Slime",
            "Crocodilian",
"Slinkfoul Mimic Large MidLevel",
            "Cuttlefish",
"Slinkfoul Mimic Medium MidLevel",
            "Giant Jellyfish",
"Slinkfoul Mimic Small MidLevel",
            "JellyfishLarge",
"Spider Mummy",
            "JellyfishMedium",
"Wendigo",
            "JellyfishSmall",
"White Shark",
            "JellyfishTiny",
"Yeti"
            "Mermaid Corpse",
],
            "Mermaid",
"Aquatic": [
            "Moray Eel",
"Ancient Stingray",
            "Napoleon Wrasse",
"Baby Turtle",
            "Ocean Sunfish",
"Black Durgon",
            "Pinchclaw Crab",
"Bluefin Tuna",
            "Salmon",
"Bluemarlin",
            "Scrawled Filefish",
"Cuttlefish",
            "Sea Urchin",
"Giant Jellyfish",
            "Sheepshead",
"JellyfishLarge",
            "White Shark"
"JellyfishMedium",
        ],
"JellyfishSmall",
        "Undead": [
"JellyfishTiny",
            "Banshee",
"Mermaid Corpse",
            "BansheeFogMissile2",
"Mermaid",
            "Death Skull",
"Moray Eel",
            "Dreadspine",
"Napoleon Wrasse",
            "Frost Skeleton Archer",
"Ocean Sunfish",
            "Frost Skeleton Axeman",
"Pinchclaw Crab",
            "Frost Skeleton Crossbowman",
"Salmon",
            "Frost Skeleton Footman",
"Scrawled Filefish",
            "Frost Skeleton Guardsman",
"Sea Urchin",
            "Frost Skeleton Halberdier",
"Sheepshead",
            "Frost Skeleton Maceman",
"White Shark"
            "Frost Walker",
],
            "Frozen Ghost",
"Undead": [
            "Ghost King",
"Banshee",
            "Ghoul",
"BansheeFogMissile2",
            "Grottox",
"Death Skull",
            "Lich",
"Frost Skeleton Archer",
            "Living Armor",
"Frost Skeleton Axeman",
            "Living Statue",
"Frost Skeleton Crossbowman",
            "Mermaid Corpse",
"Frost Skeleton Footman",
            "Mummy",
"Frost Skeleton Guardsman",
            "Skeleton Archer",
"Frost Skeleton Halberdier",
            "Skeleton Axeman",
"Frost Skeleton Maceman",
            "Skeleton Champion",
"Frost Walker",
            "Skeleton Crossbowman",
"Frozen Ghost",
            "Skeleton Footman",
"Ghost King",
            "Skeleton Guardsman",
"Ghoul",
            "Skeleton Mage",
"Grottox",
            "Skeleton Royal Guard",
"Lich",
            "Skeleton Spearman",
"Living Armor",
            "Skeleton Swordman",
"Living Statue",
            "Skeleton Warlord",
"Mermaid Corpse",
            "Spectral Knight",
"Mummy",
            "Spider Mummy",
"Skeleton Archer",
            "Warbone",
"Skeleton Axeman",
            "Wraith",
"Skeleton Champion",
            "Zombie"
"Skeleton Crossbowman",
        ],
"Skeleton Footman",
        "Ghost": [
"Skeleton Guardsman",
            "Banshee",
"Skeleton Mage",
            "Frozen Ghost",
"Skeleton Royal Guard",
            "Ghost King",
"Skeleton Spearman",
            "Spectral Knight",
"Skeleton Swordman",
            "Wraith"
"Skeleton Warlord",
        ],
"Spectral Knight",
        "Humanoid": [
"Spider Mummy",
            "Bladehand",
"Warbone",
            "Cave Troll",
"Wraith",
            "Cyclops",
"Zombie"
            "Demon Overseer",
],
            "Dwarf Axeman",
"Ghost": [
            "Dwarf Handcannoneer",
"Banshee",
            "Dwarf Knight",
"Frozen Ghost",
            "Dwarf Mauler",
"Ghost King",
            "Frost Giant Berserker",
"Spectral Knight",
            "Frost Giant Shielder",
"Wraith"
            "Goblin Archer",
],
            "Goblin Axeman",
"Humanoid": [
            "Goblin Bolaslinger",
"Bladehand",
            "Goblin Mage",
"Cave Troll",
            "Goblin Warrior",
"Crocodilian",
            "Ice Kobold Archer",
"Cyclops",
            "Ice Kobold Axeman",
"Demon Overseer",
            "Ifrit",
"Dwarf Axeman",
            "Loot Goblin",
"Dwarf Handcannoneer",
            "Pirate Axe Thrower",
"Dwarf Knight",
            "Pirate Bowman",
"Dwarf Mauler",
            "Pirate Crossbowman",
"Frost Giant Berserker",
            "Pirate Swiftblade",
"Frost Giant Shielder",
            "Pirate Swordman"
"Goblin Archer",
        ],
"Goblin Axeman",
        "Human": [
"Goblin Bolaslinger",
            "Bladehand",
"Goblin Mage",
            "Demon Overseer",
"Goblin Warrior",
            "Frost Giant Berserker",
"Ice Kobold Archer",
            "Frost Giant Shielder",
"Ice Kobold Axeman",
            "Ifrit",
"Ifrit",
            "Pirate Axe Thrower",
"Loot Goblin",
            "Pirate Bowman",
"Pirate Axe Thrower",
            "Pirate Crossbowman",
"Pirate Bowman",
            "Pirate Swiftblade",
"Pirate Crossbowman",
            "Pirate Swordman"
"Pirate Swiftblade",
        ],
"Pirate Swordman",
        "Troll": [
"Reefling",
            "Cave Troll"
"Tidewalker Boomerang",
        ],
"Tidewalker Clubfighter",
        "Mammal": [
"Tidewalker Shaman",
            "Cerberus",
"Tidewalker Spearer"
            "Cockatrice",
],
            "Demon Bat",
"Human": [
            "Demon Centaur",
"Bladehand",
            "Demon Dog",
"Demon Overseer",
            "Dire Wolf",
"Frost Giant Berserker",
            "Flame Boar",
"Frost Giant Shielder",
            "Frost Wolf",
"Ifrit",
            "Giant Bat",
"Pirate Axe Thrower",
            "Harpy",
"Pirate Bowman",
            "Ice Harpy",
"Pirate Crossbowman",
            "Ice Hound",
"Pirate Swiftblade",
            "Midnight Stag",
"Pirate Swordman"
            "Scarfang",
],
            "Sea Harpy",
"Reptile": [
            "Wendigo",
"Blaze Toad",
            "Yeti"
"Fire Lizard",
        ],
"Little Toad Explosion",
        "Reptilian": [
"Little Toad Flame",
            "Crocodilian",
"Little Toad Poison"
            "Fire Lizard",
],
            "Reefling",
"Troll": [
            "Tidewalker Boomerang",
"Cave Troll"
            "Tidewalker Clubfighter",
],
            "Tidewalker Shaman"
"Mammal": [
        ],
"Cerberus",
        "Cyclops": [
"Cockatrice",
            "Cyclops"
"Demon Bat",
        ],
"Demon Centaur",
        "Insectoid": [
"Demon Dog",
            "Death Beetle",
"Dire Wolf",
            "Demonfly",
"Flame Boar",
            "Frostweaver",
"Frost Wolf",
            "Giant Centipede",
"Giant Bat",
            "Giant Dragonfly",
"Harpy",
            "Giant Spider",
"Ice Harpy",
            "Giant Worm",
"Ice Hound",
            "Hell Maggot",
"Midnight Stag",
            "Ice Giant Spider",
"Molten Bat",
            "Ice Spider",
"Scarfang",
            "Spider Mummy"
"Sea Harpy",
        ],
"Wendigo",
        "Insect": [
"Yeti"
            "Death Beetle",
],
            "Frostweaver",
"Reptilian": [
            "Giant Centipede",
"Crocodilian",
            "Giant Dragonfly",
"Reefling",
            "Giant Spider",
"Tidewalker Boomerang",
            "Giant Worm",
"Tidewalker Clubfighter",
            "Ice Giant Spider",
"Tidewalker Shaman",
            "Ice Spider"
"Tidewalker Spearer"
        ],
],
        "Skeleton": [
"Cyclops": [
            "Death Skull",
"Cyclops"
            "Dreadspine",
],
            "Frost Skeleton Archer",
"Insectoid": [
            "Frost Skeleton Axeman",
"Death Beetle",
            "Frost Skeleton Crossbowman",
"Demonfly",
            "Frost Skeleton Footman",
"Flame Butterfly",
            "Frost Skeleton Guardsman",
"Frostweaver",
            "Frost Skeleton Halberdier",
"Giant Centipede",
            "Frost Skeleton Maceman",
"Giant Dragonfly",
            "Skeleton Archer",
"Giant Spider",
            "Skeleton Axeman",
"Giant Worm",
            "Skeleton Champion",
"Hell Maggot",
            "Skeleton Crossbowman",
"Ice Giant Spider",
            "Skeleton Footman",
"Ice Spider",
            "Skeleton Guardsman",
"Spider Mummy"
            "Skeleton Mage",
],
            "Skeleton Royal Guard",
"Insect": [
            "Skeleton Spearman",
"Death Beetle",
            "Skeleton Swordman",
"Flame Butterfly",
            "Skeleton Warlord",
"Frostweaver",
            "Warbone"
"Giant Centipede",
        ],
"Giant Dragonfly",
        "Wolf": [
"Giant Spider",
            "Dire Wolf",
"Giant Worm",
            "Frost Wolf",
"Ice Giant Spider",
            "Scarfang"
"Ice Spider"
        ],
],
        "Dwarf": [
"Skeleton": [
            "Dwarf Axeman",
"Death Skull",
            "Dwarf Handcannoneer",
"Frost Skeleton Archer",
            "Dwarf Knight",
"Frost Skeleton Axeman",
            "Dwarf Mauler"
"Frost Skeleton Crossbowman",
        ],
"Frost Skeleton Footman",
        "Fiendling": [
"Frost Skeleton Guardsman",
            "Fiendling Chopper",
"Frost Skeleton Halberdier",
            "Fiendling Crusher",
"Frost Skeleton Maceman",
            "Fiendling Slasher"
"Skeleton Archer",
        ],
"Skeleton Axeman",
        "Construct": [
"Skeleton Champion",
            "Fire Colossus",
"Skeleton Crossbowman",
            "Frost Sentinel",
"Skeleton Footman",
            "Golem",
"Skeleton Guardsman",
            "Grottox",
"Skeleton Mage",
            "Living Armor",
"Skeleton Royal Guard",
            "Living Statue"
"Skeleton Spearman",
        ],
"Skeleton Swordman",
        "Golem": [
"Skeleton Warlord",
            "Fire Colossus",
"Warbone"
            "Frost Sentinel",
],
            "Golem"
"Wolf": [
        ],
"Dire Wolf",
        "Spirit": [
"Frost Wolf",
            "Fire Colossus",
"Scarfang"
            "Fire Elemental",
],
            "Frost Sentinel",
"Dwarf": [
            "Wendigo",
"Dwarf Axeman",
            "Wisp"
"Dwarf Handcannoneer",
        ],
"Dwarf Knight",
        "Elemental": [
"Dwarf Mauler"
            "Fire Colossus",
],
            "Fire Elemental",
"Bird": [
            "Fire Spirit",
"Emberwing"
            "Frost Sentinel",
],
            "Golem",
"Fiendling": [
            "Ifrit",
"Fiendling Chopper",
            "Lava Golem",
"Fiendling Crusher",
            "Wisp"
"Fiendling Slasher"
        ],
],
        "Giant": [
"Construct": [
            "Frost Giant Berserker",
"Fire Colossus",
            "Frost Giant Shielder",
"Frost Sentinel",
            "Frostweaver",
"Golem",
            "Giant Centipede",
"Grottox",
            "Giant Dragonfly",
"Living Armor",
            "Giant Spider",
"Living Statue"
            "Giant Worm",
],
            "Ice Giant Spider"
"Golem": [
        ],
"Fire Colossus",
        "Frost": [
"Frost Sentinel",
            "Frost Giant Berserker",
"Golem"
            "Frost Giant Shielder"
],
        ],
"Spirit": [
        "Zombie": [
"Fire Colossus",
            "Frost Walker",
"Fire Elemental",
            "Mermaid Corpse",
"Frost Sentinel",
            "Zombie"
"Wendigo",
        ],
"Wisp"
        "Dragon": [
],
            "Frost Wyvern"
"Elemental": [
        ],
"Fire Colossus",
        "Wyvern": [
"Fire Elemental",
            "Frost Wyvern"
"Fire Spirit",
        ],
"Frost Sentinel",
        "Ghoul": [
"Golem",
            "Ghoul"
"Ifrit",
        ],
"Lava Golem",
        "Goblin": [
"Wisp"
            "Goblin Archer",
],
            "Goblin Axeman",
"Mythic": [
            "Goblin Bolaslinger",
"Flame Butterfly",
            "Goblin Mage",
"Midnight Stag"
            "Goblin Warrior",
],
            "Loot Goblin"
"Giant": [
        ],
"Frost Giant Berserker",
        "LivingArmor": [
"Frost Giant Shielder",
            "Grottox",
"Frostweaver",
            "Living Armor"
"Giant Centipede",
        ],
"Giant Dragonfly",
        "Worm": [
"Giant Spider",
            "Hell Maggot"
"Giant Worm",
        ],
"Ice Giant Spider"
        "Kobold": [
],
            "Ice Kobold Archer",
"Frost": [
            "Ice Kobold Axeman"
"Frost Giant Berserker",
        ],
"Frost Giant Shielder"
        "Ooze": [
],
            "Lava Slime",
"Zombie": [
            "Ozzeling",
"Frost Walker",
            "Slime"
"Mermaid Corpse",
        ],
"Zombie"
        "Slime": [
],
            "Lava Slime",
"Dragon": [
            "Ozzeling",
"Frost Wyvern",
            "Slime"
"Magma Wyvern"
        ],
],
        "Turtle": [
"Wyvern": [
            "Lava Turtle"
"Frost Wyvern",
        ],
"Magma Wyvern"
        "Lich": [
],
            "Lich"
"Ghoul": [
        ],
"Ghoul"
        "LivingStatue": [
],
            "Living Statue"
"Goblin": [
        ],
"Goblin Archer",
        "Mythic": [
"Goblin Axeman",
            "Midnight Stag"
"Goblin Bolaslinger",
        ],
"Goblin Mage",
        "Monstrosity": [
"Goblin Warrior",
            "Mimic Large Simple",
"Loot Goblin"
            "Mimic Medium MidLevel",
],
            "Mimic Medium Simple",
"Living Armor": [
            "Mimic Small Simple",
"Grottox",
            "Slinkfoul",
"Living Armor"
            "Wendigo"
],
        ],
"Worm": [
        "Mimic": [
"Hell Maggot"
            "Mimic Large Simple",
],
            "Mimic Medium MidLevel",
"Kobold": [
            "Mimic Medium Simple",
"Ice Kobold Archer",
            "Mimic Small Simple",
"Ice Kobold Axeman"
            "Slinkfoul"
],
        ],
"Ooze": [
        "Mummy": [
"Lava Slime",
            "Mummy",
"Ozzeling",
            "Spider Mummy"
"Slime"
        ],
],
        "Pirate": [
"Slime": [
            "Pirate Axe Thrower",
"Lava Slime",
            "Pirate Bowman",
"Ozzeling",
            "Pirate Crossbowman",
"Slime"
            "Pirate Swiftblade",
],
            "Pirate Swordman"
"Turtle": [
        ],
"Lava Turtle"
        "Tidewalker": [
],
            "Reefling",
"Lich": [
            "Tidewalker Boomerang",
"Lich"
            "Tidewalker Clubfighter",
],
            "Tidewalker Shaman",
"Living Statue": [
            "Tidewalker Spearer"
"Living Statue"
        ],
],
        "Fish": [
"Monstrosity": [
            "Sea Piranha"
"Mimic Large Simple",
        ]
"Mimic Medium MidLevel",
    },
"Mimic Medium Simple",
    "policies": {
"Mimic Small Simple",
        "Stacking Type: Aggregates by Target": "AgT",
"Slinkfoul Mimic Large MidLevel",
        "Maximum Stacks: 1": "1x",
"Slinkfoul Mimic Medium MidLevel",
        "Removable": "Rmv",
"Slinkfoul Mimic Small MidLevel",
        "Refresh: Resets on Successful Application": "Ref",
"Wendigo"
        "Maximum Stacks: 3": "3x",
],
        "Tick interval: 0.3s": "0.3s",
"Mimic": [
        "Tick interval: 0.5s": "0.5s",
"Mimic Large Simple",
        "bExecutePeriodicEffectOnApplication: True": "Tmp",
"Mimic Medium MidLevel",
        "Expiration: Removes Single Stack and Refreshes Duration": "Exp",
"Mimic Medium Simple",
        "Tick interval: 0.2s": "0.2s",
"Mimic Small Simple",
        "Maximum Stacks: 30": "30x",
"Slinkfoul Mimic Large MidLevel",
        "Refresh: NeverReset": "Ref",
"Slinkfoul Mimic Medium MidLevel",
        "bExecutePeriodicEffectOnApplication: False": "Tmp",
"Slinkfoul Mimic Small MidLevel"
        "Tick interval: 1s": "1s",
],
        "Duration: Infinite": "Inf",
"Mummy": [
        "Tick interval: 0.1s": "0.1s",
"Mummy",
        "Maximum Stacks: 25": "25x",
"Spider Mummy"
        "Maximum Stacks: 5": "5x"
],
    },
"Pirate": [
    "monster": {
"Pirate Axe Thrower",
        "localized_name": {
"Pirate Bowman",
            "Abomination": {
"Pirate Crossbowman",
                "Elite": "Abomination#Elite",
"Pirate Swiftblade",
                "Nightmare": "Abomination#Nightmare",
"Pirate Swordman"
                "Common": "Abomination"
],
            },
"Tidewalker": [
            "Ancient Stingray": {
"Reefling",
                "Elite": "Ancient Stingray#Elite",
"Tidewalker Boomerang",
                "Common": "Ancient Stingray"
"Tidewalker Clubfighter",
            },
"Tidewalker Shaman",
            "Baby Turtle": {
"Tidewalker Spearer"
                "Common": "Baby Turtle"
],
            },
"Fish": [
            "Banshee": {
"Sea Piranha"
                "Elite": "Banshee#Elite",
]
                "Common": "Banshee"
},
            },
"policies": {
            "BansheeFogMissile2": {
"Stacking Type: Aggregates by Target": "AgT",
                "Common": "BansheeFogMissile2"
"Maximum Stacks: 1": "1x",
            },
"Removable": "Rmv",
            "Black Durgon": {
"Duration: Infinite": "Inf",
                "Common": "Black Durgon"
"Tick interval: 1s": "1s",
            },
"bExecutePeriodicEffectOnApplication: False": "Tmp",
            "Bladehand": {
"Refresh: Resets on Successful Application": "Ref",
                "Elite": "Bladehand#Elite",
"Maximum Stacks: 10": "10x",
                "Common": "Bladehand"
"Refresh: NeverReset": "Ref",
            },
"Expiration: Removes Single Stack and Refreshes Duration": "Exp",
            "Bluefin Tuna": {
"bExecutePeriodicEffectOnApplication: True": "Tmp",
                "Common": "Bluefin Tuna"
"Maximum Stacks: 3": "3x",
            },
"Tick interval: 0.3s": "0.3s",
            "Bluemarlin": {
"Tick interval: 0.5s": "0.5s",
                "Common": "Bluemarlin"
"Tick interval: 0.2s": "0.2s",
            },
"Maximum Stacks: 30": "30x",
            "Cave Troll": {
"Tick interval: 0.1s": "0.1s",
                "Elite": "Cave Troll#Elite",
"Maximum Stacks: 100": "100x",
                "Nightmare": "Cave Troll#Nightmare",
"Maximum Stacks: 25": "25x",
                "Common": "Cave Troll"
"Maximum Stacks: 5": "5x",
            },
"Maximum Stacks: 6": "6x"
            "Cerberus": {
},
                "Elite": "Cerberus#Elite",
"monster": {
                "Nightmare": "Cerberus#Nightmare",
"localized_name": {
                "Common": "Cerberus"
"Abomination": {
            },
"Elite": "Abomination#Elite",
            "Cockatrice": {
"Nightmare": "Abomination#Nightmare",
                "Elite": "Cockatrice#Elite",
"Common": "Abomination"
                "Nightmare": "Cockatrice#Nightmare",
},
                "Common": "Cockatrice"
"Ancient Stingray": {
            },
"Elite": "Ancient Stingray#Elite",
            "Crocodilian": {
"Common": "Ancient Stingray"
                "Elite": "Crocodilian#Elite",
},
                "Nightmare": "Crocodilian#Nightmare",
"Baby Turtle": {
                "Common": "Crocodilian"
"Common": "Baby Turtle"
            },
},
            "Cuttlefish": {
"Banshee": {
                "Common": "Cuttlefish"
"Elite": "Banshee#Elite",
            },
"Common": "Banshee"
            "Cyclops": {
},
                "Elite": "Cyclops#Elite",
"BansheeFogMissile2": {
                "Common": "Cyclops"
"Common": "BansheeFogMissile2"
            },
},
            "Death Beetle": {
"Black Durgon": {
                "Elite": "Death Beetle#Elite",
"Common": "Black Durgon"
                "Nightmare": "Death Beetle#Nightmare",
},
                "Common": "Death Beetle"
"Bladehand": {
            },
"Elite": "Bladehand#Elite",
            "Death Skull": {
"Common": "Bladehand"
                "Elite": "Death Skull#Elite",
},
                "Nightmare": "Death Skull#Nightmare",
"Blaze Toad": {
                "Common": "Death Skull"
"Elite": "Blaze Toad#Elite",
            },
"Nightmare": "Blaze Toad#Nightmare",
            "Demon Bat": {
"Common": "Blaze Toad"
                "Elite": "Demon Bat#Elite",
},
                "Nightmare": "Demon Bat#Nightmare",
"Bluefin Tuna": {
                "Common": "Demon Bat"
"Common": "Bluefin Tuna"
            },
},
            "Demon Berserker": {
"Bluemarlin": {
                "Elite": "Demon Berserker#Elite",
"Common": "Bluemarlin"
                "Nightmare": "Demon Berserker#Nightmare",
},
                "Common": "Demon Berserker"
"Cave Troll": {
            },
"Elite": "Cave Troll#Elite",
            "Demon Centaur": {
"Nightmare": "Cave Troll#Nightmare",
                "Elite": "Demon Centaur#Elite",
"Common": "Cave Troll"
                "Nightmare": "Demon Centaur#Nightmare",
},
                "Common": "Demon Centaur"
"Cerberus": {
            },
"Elite": "Cerberus#Elite",
            "Demon Dog": {
"Nightmare": "Cerberus#Nightmare",
                "Elite": "Demon Dog#Elite",
"Common": "Cerberus"
                "Nightmare": "Demon Dog#Nightmare",
},
                "Common": "Demon Dog"
"Cockatrice": {
            },
"Elite": "Cockatrice#Elite",
            "Demon Executioner": {
"Nightmare": "Cockatrice#Nightmare",
                "Elite": "Demon Executioner#Elite",
"Common": "Cockatrice"
                "Nightmare": "Demon Executioner#Nightmare",
},
                "Common": "Demon Executioner"
"Crocodilian": {
            },
"Elite": "Crocodilian#Elite",
            "Demon Imp": {
"Nightmare": "Crocodilian#Nightmare",
                "Elite": "Demon Imp#Elite",
"Common": "Crocodilian"
                "Nightmare": "Demon Imp#Nightmare",
},
                "Common": "Demon Imp"
"Cuttlefish": {
            },
"Common": "Cuttlefish"
            "Demon Overseer": {
},
                "Elite": "Demon Overseer#Elite",
"Cyclops": {
                "Common": "Demon Overseer"
"Elite": "Cyclops#Elite",
            },
"Common": "Cyclops"
            "Demon Scout": {
},
                "Elite": "Demon Scout#Elite",
"Death Beetle": {
                "Nightmare": "Demon Scout#Nightmare",
"Elite": "Death Beetle#Elite",
                "Common": "Demon Scout"
"Nightmare": "Death Beetle#Nightmare",
            },
"Common": "Death Beetle"
            "Demonfly": {
},
                "Elite": "Demonfly#Elite",
"Death Skull": {
                "Nightmare": "Demonfly#Nightmare",
"Elite": "Death Skull#Elite",
                "Common": "Demonfly"
"Nightmare": "Death Skull#Nightmare",
            },
"Common": "Death Skull"
            "Dire Wolf": {
},
                "Elite": "Dire Wolf#Elite",
"Demon Bat": {
                "Nightmare": "Dire Wolf#Nightmare",
"Elite": "Demon Bat#Elite",
                "Common": "Dire Wolf"
"Nightmare": "Demon Bat#Nightmare",
            },
"Common": "Demon Bat"
            "Dreadspine": {
},
                "Elite": "Dreadspine#Elite",
"Demon Berserker": {
                "Nightmare": "Dreadspine#Nightmare",
"Elite": "Demon Berserker#Elite",
                "Common": "Dreadspine"
"Nightmare": "Demon Berserker#Nightmare",
            },
"Common": "Demon Berserker"
            "Dwarf Axeman": {
},
                "Elite": "Dwarf Axeman#Elite",
"Demon Centaur": {
                "Nightmare": "Dwarf Axeman#Nightmare",
"Elite": "Demon Centaur#Elite",
                "Common": "Dwarf Axeman"
"Nightmare": "Demon Centaur#Nightmare",
            },
"Common": "Demon Centaur"
            "Dwarf Handcannoneer": {
},
                "Elite": "Dwarf Handcannoneer#Elite",
"Demon Dog": {
                "Nightmare": "Dwarf Handcannoneer#Nightmare",
"Elite": "Demon Dog#Elite",
                "Common": "Dwarf Handcannoneer"
"Nightmare": "Demon Dog#Nightmare",
            },
"Common": "Demon Dog"
            "Dwarf Knight": {
},
                "Elite": "Dwarf Knight#Elite",
"Demon Executioner": {
                "Nightmare": "Dwarf Knight#Nightmare",
"Elite": "Demon Executioner#Elite",
                "Common": "Dwarf Knight"
"Nightmare": "Demon Executioner#Nightmare",
            },
"Common": "Demon Executioner"
            "Dwarf Mauler": {
},
                "Elite": "Dwarf Mauler#Elite",
"Demon Imp": {
                "Nightmare": "Dwarf Mauler#Nightmare",
"Elite": "Demon Imp#Elite",
                "Common": "Dwarf Mauler"
"Nightmare": "Demon Imp#Nightmare",
            },
"Common": "Demon Imp"
            "Fiendling Chopper": {
},
                "Elite": "Fiendling Chopper#Elite",
"Demon Overseer": {
                "Nightmare": "Fiendling Chopper#Nightmare",
"Elite": "Demon Overseer#Elite",
                "Common": "Fiendling Chopper"
"Common": "Demon Overseer"
            },
},
            "Fiendling Crusher": {
"Demon Scout": {
                "Elite": "Fiendling Crusher#Elite",
"Elite": "Demon Scout#Elite",
                "Nightmare": "Fiendling Crusher#Nightmare",
"Nightmare": "Demon Scout#Nightmare",
                "Common": "Fiendling Crusher"
"Common": "Demon Scout"
            },
},
            "Fiendling Slasher": {
"Demonfly": {
                "Elite": "Fiendling Slasher#Elite",
"Elite": "Demonfly#Elite",
                "Nightmare": "Fiendling Slasher#Nightmare",
"Nightmare": "Demonfly#Nightmare",
                "Common": "Fiendling Slasher"
"Common": "Demonfly"
            },
},
            "Fire Colossus": {
"Dire Wolf": {
                "Elite": "Fire Colossus#Elite",
"Elite": "Dire Wolf#Elite",
                "Common": "Fire Colossus"
"Nightmare": "Dire Wolf#Nightmare",
            },
"Common": "Dire Wolf"
            "Fire Elemental": {
},
                "Elite": "Fire Elemental#Elite",
"Dwarf Axeman": {
                "Nightmare": "Fire Elemental#Nightmare",
"Elite": "Dwarf Axeman#Elite",
                "Common": "Fire Elemental"
"Nightmare": "Dwarf Axeman#Nightmare",
            },
"Common": "Dwarf Axeman"
            "Fire Lizard": {
},
                "Elite": "Fire Lizard#Elite",
"Dwarf Handcannoneer": {
                "Nightmare": "Fire Lizard#Nightmare",
"Elite": "Dwarf Handcannoneer#Elite",
                "Common": "Fire Lizard"
"Nightmare": "Dwarf Handcannoneer#Nightmare",
            },
"Common": "Dwarf Handcannoneer"
            "Fire Spirit": {
},
                "Elite": "Fire Spirit#Elite",
"Dwarf Knight": {
                "Nightmare": "Fire Spirit#Nightmare",
"Elite": "Dwarf Knight#Elite",
                "Common": "Fire Spirit"
"Nightmare": "Dwarf Knight#Nightmare",
            },
"Common": "Dwarf Knight"
            "Flame Boar": {
},
                "Elite": "Flame Boar#Elite",
"Dwarf Mauler": {
                "Nightmare": "Flame Boar#Nightmare",
"Elite": "Dwarf Mauler#Elite",
                "Common": "Flame Boar"
"Nightmare": "Dwarf Mauler#Nightmare",
            },
"Common": "Dwarf Mauler"
            "Frost Demon": {
},
                "Elite": "Frost Demon#Elite",
"Emberwing": {
                "Nightmare": "Frost Demon#Nightmare",
"Elite": "Emberwing#Elite",
                "Common": "Frost Demon"
"Nightmare": "Emberwing#Nightmare",
            },
"Common": "Emberwing"
            "Frost Giant Berserker": {
},
                "Elite": "Frost Giant Berserker#Elite",
"Fiendling Chopper": {
                "Nightmare": "Frost Giant Berserker#Nightmare",
"Elite": "Fiendling Chopper#Elite",
                "Common": "Frost Giant Berserker"
"Nightmare": "Fiendling Chopper#Nightmare",
            },
"Common": "Fiendling Chopper"
            "Frost Giant Shielder": {
},
                "Elite": "Frost Giant Shielder#Elite",
"Fiendling Crusher": {
                "Nightmare": "Frost Giant Shielder#Nightmare",
"Elite": "Fiendling Crusher#Elite",
                "Common": "Frost Giant Shielder"
"Nightmare": "Fiendling Crusher#Nightmare",
            },
"Common": "Fiendling Crusher"
            "Frost Imp": {
},
                "Elite": "Frost Imp#Elite",
"Fiendling Slasher": {
                "Nightmare": "Frost Imp#Nightmare",
"Elite": "Fiendling Slasher#Elite",
                "Common": "Frost Imp"
"Nightmare": "Fiendling Slasher#Nightmare",
            },
"Common": "Fiendling Slasher"
            "Frost Sentinel": {
},
                "Elite": "Frost Sentinel#Elite",
"Fire Colossus": {
                "Nightmare": "Frost Sentinel#Nightmare",
"Elite": "Fire Colossus#Elite",
                "Common": "Frost Sentinel"
"Common": "Fire Colossus"
            },
},
            "Frost Skeleton Archer": {
"Fire Elemental": {
                "Elite": "Frost Skeleton Archer#Elite",
"Elite": "Fire Elemental#Elite",
                "Nightmare": "Frost Skeleton Archer#Nightmare",
"Nightmare": "Fire Elemental#Nightmare",
                "Common": "Frost Skeleton Archer"
"Common": "Fire Elemental"
            },
},
            "Frost Skeleton Axeman": {
"Fire Lizard": {
                "Elite": "Frost Skeleton Axeman#Elite",
"Elite": "Fire Lizard#Elite",
                "Nightmare": "Frost Skeleton Axeman#Nightmare",
"Nightmare": "Fire Lizard#Nightmare",
                "Common": "Frost Skeleton Axeman"
"Common": "Fire Lizard"
            },
},
            "Frost Skeleton Crossbowman": {
"Fire Spirit": {
                "Elite": "Frost Skeleton Crossbowman#Elite",
"Elite": "Fire Spirit#Elite",
                "Nightmare": "Frost Skeleton Crossbowman#Nightmare",
"Nightmare": "Fire Spirit#Nightmare",
                "Common": "Frost Skeleton Crossbowman"
"Common": "Fire Spirit"
            },
},
            "Frost Skeleton Footman": {
"Flame Boar": {
                "Elite": "Frost Skeleton Footman#Elite",
"Elite": "Flame Boar#Elite",
                "Nightmare": "Frost Skeleton Footman#Nightmare",
"Nightmare": "Flame Boar#Nightmare",
                "Common": "Frost Skeleton Footman"
"Common": "Flame Boar"
            },
},
            "Frost Skeleton Guardsman": {
"Flame Butterfly": {
                "Elite": "Frost Skeleton Guardsman#Elite",
"Common": "Flame Butterfly"
                "Nightmare": "Frost Skeleton Guardsman#Nightmare",
},
                "Common": "Frost Skeleton Guardsman"
"Frost Demon": {
            },
"Elite": "Frost Demon#Elite",
            "Frost Skeleton Halberdier": {
"Nightmare": "Frost Demon#Nightmare",
                "Elite": "Frost Skeleton Halberdier#Elite",
"Common": "Frost Demon"
                "Nightmare": "Frost Skeleton Halberdier#Nightmare",
},
                "Common": "Frost Skeleton Halberdier"
"Frost Giant Berserker": {
            },
"Elite": "Frost Giant Berserker#Elite",
            "Frost Skeleton Maceman": {
"Nightmare": "Frost Giant Berserker#Nightmare",
                "Elite": "Frost Skeleton Maceman#Elite",
"Common": "Frost Giant Berserker"
                "Nightmare": "Frost Skeleton Maceman#Nightmare",
},
                "Common": "Frost Skeleton Maceman"
"Frost Giant Shielder": {
            },
"Elite": "Frost Giant Shielder#Elite",
            "Frost Walker": {
"Nightmare": "Frost Giant Shielder#Nightmare",
                "Elite": "Frost Walker#Elite",
"Common": "Frost Giant Shielder"
                "Nightmare": "Frost Walker#Nightmare",
},
                "Common": "Frost Walker"
"Frost Imp": {
            },
"Elite": "Frost Imp#Elite",
            "Frost Wolf": {
"Nightmare": "Frost Imp#Nightmare",
                "Elite": "Frost Wolf#Elite",
"Common": "Frost Imp"
                "Nightmare": "Frost Wolf#Nightmare",
},
                "Common": "Frost Wolf"
"Frost Sentinel": {
            },
"Elite": "Frost Sentinel#Elite",
            "Frost Wyvern": {
"Nightmare": "Frost Sentinel#Nightmare",
                "Elite": "Frost Wyvern#Elite",
"Common": "Frost Sentinel"
                "Common": "Frost Wyvern"
},
            },
"Frost Skeleton Archer": {
            "Frostweaver": {
"Elite": "Frost Skeleton Archer#Elite",
                "Common": "Frostweaver"
"Nightmare": "Frost Skeleton Archer#Nightmare",
            },
"Common": "Frost Skeleton Archer"
            "Frozen Ghost": {
},
                "Elite": "Frozen Ghost#Elite",
"Frost Skeleton Axeman": {
                "Nightmare": "Frozen Ghost#Nightmare",
"Elite": "Frost Skeleton Axeman#Elite",
                "Common": "Frozen Ghost"
"Nightmare": "Frost Skeleton Axeman#Nightmare",
            },
"Common": "Frost Skeleton Axeman"
            "Ghost King": {
},
                "Elite": "Ghost King#Elite",
"Frost Skeleton Crossbowman": {
                "Common": "Ghost King"
"Elite": "Frost Skeleton Crossbowman#Elite",
            },
"Nightmare": "Frost Skeleton Crossbowman#Nightmare",
            "Ghoul": {
"Common": "Frost Skeleton Crossbowman"
                "Elite": "Ghoul#Elite",
},
                "Nightmare": "Ghoul#Nightmare",
"Frost Skeleton Footman": {
                "Common": "Ghoul"
"Elite": "Frost Skeleton Footman#Elite",
            },
"Nightmare": "Frost Skeleton Footman#Nightmare",
            "Giant Bat": {
"Common": "Frost Skeleton Footman"
                "Elite": "Giant Bat#Elite",
},
                "Nightmare": "Giant Bat#Nightmare",
"Frost Skeleton Guardsman": {
                "Common": "Giant Bat"
"Elite": "Frost Skeleton Guardsman#Elite",
            },
"Nightmare": "Frost Skeleton Guardsman#Nightmare",
            "Giant Centipede": {
"Common": "Frost Skeleton Guardsman"
                "Elite": "Giant Centipede#Elite",
},
                "Nightmare": "Giant Centipede#Nightmare",
"Frost Skeleton Halberdier": {
                "Common": "Giant Centipede"
"Elite": "Frost Skeleton Halberdier#Elite",
            },
"Nightmare": "Frost Skeleton Halberdier#Nightmare",
            "Giant Dragonfly": {
"Common": "Frost Skeleton Halberdier"
                "Elite": "Giant Dragonfly#Elite",
},
                "Nightmare": "Giant Dragonfly#Nightmare",
"Frost Skeleton Maceman": {
                "Common": "Giant Dragonfly"
"Elite": "Frost Skeleton Maceman#Elite",
            },
"Nightmare": "Frost Skeleton Maceman#Nightmare",
            "Giant Jellyfish": {
"Common": "Frost Skeleton Maceman"
                "Elite": "Giant Jellyfish#Elite",
},
                "Nightmare": "Giant Jellyfish#Nightmare",
"Frost Walker": {
                "Common": "Giant Jellyfish"
"Elite": "Frost Walker#Elite",
            },
"Nightmare": "Frost Walker#Nightmare",
            "Giant Spider": {
"Common": "Frost Walker"
                "Elite": "Giant Spider#Elite",
},
                "Nightmare": "Giant Spider#Nightmare",
"Frost Wolf": {
                "Common": "Giant Spider"
"Elite": "Frost Wolf#Elite",
            },
"Nightmare": "Frost Wolf#Nightmare",
            "Giant Worm": {
"Common": "Frost Wolf"
                "Elite": "Giant Worm#Elite",
},
                "Nightmare": "Giant Worm#Nightmare",
"Frost Wyvern": {
                "Common": "Giant Worm"
"Elite": "Frost Wyvern#Elite",
            },
"Common": "Frost Wyvern"
            "Goblin Archer": {
},
                "Elite": "Goblin Archer#Elite",
"Frostweaver": {
                "Nightmare": "Goblin Archer#Nightmare",
"Common": "Frostweaver"
                "Common": "Goblin Archer"
},
            },
"Frozen Ghost": {
            "Goblin Axeman": {
"Elite": "Frozen Ghost#Elite",
                "Elite": "Goblin Axeman#Elite",
"Nightmare": "Frozen Ghost#Nightmare",
                "Nightmare": "Goblin Axeman#Nightmare",
"Common": "Frozen Ghost"
                "Common": "Goblin Axeman"
},
            },
"Ghost King": {
            "Goblin Bolaslinger": {
"Elite": "Ghost King#Elite",
                "Elite": "Goblin Bolaslinger#Elite",
"Common": "Ghost King"
                "Nightmare": "Goblin Bolaslinger#Nightmare",
},
                "Common": "Goblin Bolaslinger"
"Ghoul": {
            },
"Elite": "Ghoul#Elite",
            "Goblin Mage": {
"Nightmare": "Ghoul#Nightmare",
                "Elite": "Goblin Mage#Elite",
"Common": "Ghoul"
                "Nightmare": "Goblin Mage#Nightmare",
},
                "Common": "Goblin Mage"
"Giant Bat": {
            },
"Elite": "Giant Bat#Elite",
            "Goblin Warrior": {
"Nightmare": "Giant Bat#Nightmare",
                "Elite": "Goblin Warrior#Elite",
"Common": "Giant Bat"
                "Nightmare": "Goblin Warrior#Nightmare",
},
                "Common": "Goblin Warrior"
"Giant Centipede": {
            },
"Elite": "Giant Centipede#Elite",
            "Golem": {
"Nightmare": "Giant Centipede#Nightmare",
                "Elite": "Golem#Elite",
"Common": "Giant Centipede"
                "Nightmare": "Golem#Nightmare",
},
                "Common": "Golem"
"Giant Dragonfly": {
            },
"Elite": "Giant Dragonfly#Elite",
            "Grimsley": {
"Nightmare": "Giant Dragonfly#Nightmare",
                "Common": "Grimsley"
"Common": "Giant Dragonfly"
            },
},
            "Grottox": {
"Giant Jellyfish": {
                "Common": "Grottox"
"Elite": "Giant Jellyfish#Elite",
            },
"Nightmare": "Giant Jellyfish#Nightmare",
            "Harpy": {
"Common": "Giant Jellyfish"
                "Elite": "Harpy#Elite",
},
                "Nightmare": "Harpy#Nightmare",
"Giant Spider": {
                "Common": "Harpy"
"Elite": "Giant Spider#Elite",
            },
"Nightmare": "Giant Spider#Nightmare",
            "Hell Hunter": {
"Common": "Giant Spider"
                "Elite": "Hell Hunter#Elite",
},
                "Nightmare": "Hell Hunter#Nightmare",
"Giant Worm": {
                "Common": "Hell Hunter"
"Elite": "Giant Worm#Elite",
            },
"Nightmare": "Giant Worm#Nightmare",
            "Hell Maggot": {
"Common": "Giant Worm"
                "Elite": "Hell Maggot#Elite",
},
                "Nightmare": "Hell Maggot#Nightmare",
"Goblin Archer": {
                "Common": "Hell Maggot"
"Elite": "Goblin Archer#Elite",
            },
"Nightmare": "Goblin Archer#Nightmare",
            "Hermit Crab": {
"Common": "Goblin Archer"
                "Common": "Hermit Crab"
},
            },
"Goblin Axeman": {
            "Ice Giant Spider": {
"Elite": "Goblin Axeman#Elite",
                "Elite": "Ice Giant Spider#Elite",
"Nightmare": "Goblin Axeman#Nightmare",
                "Nightmare": "Ice Giant Spider#Nightmare",
"Common": "Goblin Axeman"
                "Common": "Ice Giant Spider"
},
            },
"Goblin Bolaslinger": {
            "Ice Harpy": {
"Elite": "Goblin Bolaslinger#Elite",
                "Elite": "Ice Harpy#Elite",
"Nightmare": "Goblin Bolaslinger#Nightmare",
                "Nightmare": "Ice Harpy#Nightmare",
"Common": "Goblin Bolaslinger"
                "Common": "Ice Harpy"
},
            },
"Goblin Mage": {
            "Ice Hound": {
"Elite": "Goblin Mage#Elite",
                "Elite": "Ice Hound#Elite",
"Nightmare": "Goblin Mage#Nightmare",
                "Nightmare": "Ice Hound#Nightmare",
"Common": "Goblin Mage"
                "Common": "Ice Hound"
},
            },
"Goblin Warrior": {
            "Ice Kobold Archer": {
"Elite": "Goblin Warrior#Elite",
                "Elite": "Ice Kobold Archer#Elite",
"Nightmare": "Goblin Warrior#Nightmare",
                "Nightmare": "Ice Kobold Archer#Nightmare",
"Common": "Goblin Warrior"
                "Common": "Ice Kobold Archer"
},
            },
"Golem": {
            "Ice Kobold Axeman": {
"Elite": "Golem#Elite",
                "Elite": "Ice Kobold Axeman#Elite",
"Nightmare": "Golem#Nightmare",
                "Nightmare": "Ice Kobold Axeman#Nightmare",
"Common": "Golem"
                "Common": "Ice Kobold Axeman"
},
            },
"Grimsley": {
            "Ice Spider": {
"Common": "Grimsley"
                "Elite": "Ice Spider#Elite",
},
                "Nightmare": "Ice Spider#Nightmare",
"Grottox": {
                "Common": "Ice Spider"
"Common": "Grottox"
            },
},
            "Ifrit": {
"Harpy": {
                "Elite": "Ifrit#Elite",
"Elite": "Harpy#Elite",
                "Nightmare": "Ifrit#Nightmare",
"Nightmare": "Harpy#Nightmare",
                "Common": "Ifrit"
"Common": "Harpy"
            },
},
            "JellyfishLarge": {
"Hell Hunter": {
                "Common": "JellyfishLarge"
"Elite": "Hell Hunter#Elite",
            },
"Nightmare": "Hell Hunter#Nightmare",
            "JellyfishMedium": {
"Common": "Hell Hunter"
                "Common": "JellyfishMedium"
},
            },
"Hell Maggot": {
            "JellyfishSmall": {
"Elite": "Hell Maggot#Elite",
                "Common": "JellyfishSmall"
"Nightmare": "Hell Maggot#Nightmare",
            },
"Common": "Hell Maggot"
            "JellyfishTiny": {
},
                "Common": "JellyfishTiny"
"Hermit Crab": {
            },
"Common": "Hermit Crab"
            "Lava Golem": {
},
                "Elite": "Lava Golem#Elite",
"Ice Giant Spider": {
                "Nightmare": "Lava Golem#Nightmare",
"Elite": "Ice Giant Spider#Elite",
                "Common": "Lava Golem"
"Nightmare": "Ice Giant Spider#Nightmare",
            },
"Common": "Ice Giant Spider"
            "Lava Slime": {
},
                "Elite": "Lava Slime#Elite",
"Ice Harpy": {
                "Nightmare": "Lava Slime#Nightmare",
"Elite": "Ice Harpy#Elite",
                "Common": "Lava Slime"
"Nightmare": "Ice Harpy#Nightmare",
            },
"Common": "Ice Harpy"
            "Lava Turtle": {
},
                "Elite": "Lava Turtle#Elite",
"Ice Hound": {
                "Nightmare": "Lava Turtle#Nightmare",
"Elite": "Ice Hound#Elite",
                "Common": "Lava Turtle"
"Nightmare": "Ice Hound#Nightmare",
            },
"Common": "Ice Hound"
            "Lich": {
},
                "Elite": "Lich#Elite",
"Ice Kobold Archer": {
                "Common": "Lich"
"Elite": "Ice Kobold Archer#Elite",
            },
"Nightmare": "Ice Kobold Archer#Nightmare",
            "Living Armor": {
"Common": "Ice Kobold Archer"
                "Elite": "Living Armor#Elite",
},
                "Nightmare": "Living Armor#Nightmare",
"Ice Kobold Axeman": {
                "Common": "Living Armor"
"Elite": "Ice Kobold Axeman#Elite",
            },
"Nightmare": "Ice Kobold Axeman#Nightmare",
            "Living Statue": {
"Common": "Ice Kobold Axeman"
                "Elite": "Living Statue#Elite",
},
                "Nightmare": "Living Statue#Nightmare",
"Ice Spider": {
                "Common": "Living Statue"
"Elite": "Ice Spider#Elite",
            },
"Nightmare": "Ice Spider#Nightmare",
            "Loot Goblin": {
"Common": "Ice Spider"
                "Common": "Loot Goblin"
},
            },
"Ifrit": {
            "Mermaid Corpse": {
"Elite": "Ifrit#Elite",
                "Elite": "Mermaid Corpse#Elite",
"Nightmare": "Ifrit#Nightmare",
                "Nightmare": "Mermaid Corpse#Nightmare",
"Common": "Ifrit"
                "Common": "Mermaid Corpse"
},
            },
"JellyfishLarge": {
            "Mermaid": {
"Common": "JellyfishLarge"
                "Elite": "Mermaid#Elite",
},
                "Nightmare": "Mermaid#Nightmare",
"JellyfishMedium": {
                "Common": "Mermaid"
"Common": "JellyfishMedium"
            },
},
            "Midnight Stag": {
"JellyfishSmall": {
                "Common": "Midnight Stag"
"Common": "JellyfishSmall"
            },
},
            "Mimic Large Flat": {
"JellyfishTiny": {
                "Elite": "Mimic Large Flat#Elite"
"Common": "JellyfishTiny"
            },
},
            "Mimic Large MidLevel": {
"Lava Golem": {
                "Elite": "Mimic Large MidLevel#Elite"
"Elite": "Lava Golem#Elite",
            },
"Nightmare": "Lava Golem#Nightmare",
            "Mimic Large Ornate": {
"Common": "Lava Golem"
                "Elite": "Mimic Large Ornate#Elite"
},
            },
"Lava Slime": {
            "Mimic Large Simple": {
"Elite": "Lava Slime#Elite",
                "Elite": "Mimic Large Simple#Elite",
"Nightmare": "Lava Slime#Nightmare",
                "Common": "Mimic Large Simple"
"Common": "Lava Slime"
            },
},
            "Mimic Medium MidLevel": {
"Lava Turtle": {
                "Elite": "Mimic Medium MidLevel#Elite",
"Elite": "Lava Turtle#Elite",
                "Common": "Mimic Medium MidLevel"
"Nightmare": "Lava Turtle#Nightmare",
            },
"Common": "Lava Turtle"
            "Mimic Medium Ornate": {
},
                "Elite": "Mimic Medium Ornate#Elite"
"Lich": {
            },
"Elite": "Lich#Elite",
            "Mimic Medium Simple": {
"Common": "Lich"
                "Elite": "Mimic Medium Simple#Elite",
},
                "Common": "Mimic Medium Simple"
"Little Toad Explosion": {
            },
"Elite": "Little Toad Explosion#Elite",
            "Mimic Small MidLevel": {
"Nightmare": "Little Toad Explosion#Nightmare",
                "Elite": "Mimic Small MidLevel#Elite"
"Common": "Little Toad Explosion"
            },
},
            "Mimic Small Ornate": {
"Little Toad Flame": {
                "Elite": "Mimic Small Ornate#Elite"
"Elite": "Little Toad Flame#Elite",
            },
"Nightmare": "Little Toad Flame#Nightmare",
            "Mimic Small Simple": {
"Common": "Little Toad Flame"
                "Elite": "Mimic Small Simple#Elite",
},
                "Common": "Mimic Small Simple"
"Little Toad Poison": {
            },
"Elite": "Little Toad Poison#Elite",
            "Moray Eel": {
"Nightmare": "Little Toad Poison#Nightmare",
                "Common": "Moray Eel"
"Common": "Little Toad Poison"
            },
},
            "Mummy": {
"Living Armor": {
                "Elite": "Mummy#Elite",
"Elite": "Living Armor#Elite",
                "Nightmare": "Mummy#Nightmare",
"Nightmare": "Living Armor#Nightmare",
                "Common": "Mummy"
"Common": "Living Armor"
            },
},
            "Napoleon Wrasse": {
"Living Statue": {
                "Common": "Napoleon Wrasse"
"Elite": "Living Statue#Elite",
            },
"Nightmare": "Living Statue#Nightmare",
            "Ocean Sunfish": {
"Common": "Living Statue"
                "Common": "Ocean Sunfish"
},
            },
"Loot Goblin": {
            "Octopus": {
"Common": "Loot Goblin"
                "Common": "Octopus"
},
            },
"Magma Wyvern": {
            "Ozzeling": {
"Elite": "Magma Wyvern#Elite",
                "Common": "Ozzeling"
"Common": "Magma Wyvern"
            },
},
            "Pinchclaw Crab": {
"Mermaid Corpse": {
                "Elite": "Pinchclaw Crab#Elite",
"Elite": "Mermaid Corpse#Elite",
                "Nightmare": "Pinchclaw Crab#Nightmare",
"Nightmare": "Mermaid Corpse#Nightmare",
                "Common": "Pinchclaw Crab"
"Common": "Mermaid Corpse"
            },
},
            "Pirate Axe Thrower": {
"Mermaid": {
                "Elite": "Pirate Axe Thrower#Elite",
"Elite": "Mermaid#Elite",
                "Nightmare": "Pirate Axe Thrower#Nightmare",
"Nightmare": "Mermaid#Nightmare",
                "Common": "Pirate Axe Thrower"
"Common": "Mermaid"
            },
},
            "Pirate Bowman": {
"Midnight Stag": {
                "Elite": "Pirate Bowman#Elite",
"Common": "Midnight Stag"
                "Nightmare": "Pirate Bowman#Nightmare",
},
                "Common": "Pirate Bowman"
"Mimic Large Flat": {
            },
"Elite": "Mimic Large Flat#Elite"
            "Pirate Crossbowman": {
},
                "Elite": "Pirate Crossbowman#Elite",
"Mimic Large MidLevel": {
                "Nightmare": "Pirate Crossbowman#Nightmare",
"Elite": "Mimic Large MidLevel#Elite"
                "Common": "Pirate Crossbowman"
},
            },
"Mimic Large Ornate": {
            "Pirate Swiftblade": {
"Elite": "Mimic Large Ornate#Elite"
                "Elite": "Pirate Swiftblade#Elite",
},
                "Nightmare": "Pirate Swiftblade#Nightmare",
"Mimic Large Simple": {
                "Common": "Pirate Swiftblade"
"Elite": "Mimic Large Simple#Elite",
            },
"Common": "Mimic Large Simple"
            "Pirate Swordman": {
},
                "Elite": "Pirate Swordman#Elite",
"Mimic Medium MidLevel": {
                "Nightmare": "Pirate Swordman#Nightmare",
"Elite": "Mimic Medium MidLevel#Elite",
                "Common": "Pirate Swordman"
"Common": "Mimic Medium MidLevel"
            },
},
            "Reefling": {
"Mimic Medium Ornate": {
                "Common": "Reefling"
"Elite": "Mimic Medium Ornate#Elite"
            },
},
            "Salmon": {
"Mimic Medium Simple": {
                "Common": "Salmon"
"Elite": "Mimic Medium Simple#Elite",
            },
"Common": "Mimic Medium Simple"
            "Scarfang": {
},
                "Common": "Scarfang"
"Mimic Small MidLevel": {
            },
"Elite": "Mimic Small MidLevel#Elite"
            "Scrawled Filefish": {
},
                "Common": "Scrawled Filefish"
"Mimic Small Ornate": {
            },
"Elite": "Mimic Small Ornate#Elite"
            "Sea Harpy": {
},
                "Elite": "Sea Harpy#Elite",
"Mimic Small Simple": {
                "Nightmare": "Sea Harpy#Nightmare",
"Elite": "Mimic Small Simple#Elite",
                "Common": "Sea Harpy"
"Common": "Mimic Small Simple"
            },
},
            "Sea Piranha": {
"Molten Bat": {
                "Elite": "Sea Piranha#Elite",
"Elite": "Molten Bat#Elite",
                "Nightmare": "Sea Piranha#Nightmare",
"Nightmare": "Molten Bat#Nightmare",
                "Common": "Sea Piranha"
"Common": "Molten Bat"
            },
},
            "Sea Urchin": {
"Moray Eel": {
                "Common": "Sea Urchin"
"Common": "Moray Eel"
            },
},
            "Sheepshead": {
"Mummy": {
                "Common": "Sheepshead"
"Elite": "Mummy#Elite",
            },
"Nightmare": "Mummy#Nightmare",
            "Skeleton Archer": {
"Common": "Mummy"
                "Elite": "Skeleton Archer#Elite",
},
                "Nightmare": "Skeleton Archer#Nightmare",
"Napoleon Wrasse": {
                "Common": "Skeleton Archer"
"Common": "Napoleon Wrasse"
            },
},
            "Skeleton Axeman": {
"Ocean Sunfish": {
                "Elite": "Skeleton Axeman#Elite",
"Common": "Ocean Sunfish"
                "Nightmare": "Skeleton Axeman#Nightmare",
},
                "Common": "Skeleton Axeman"
"Octopus": {
            },
"Common": "Octopus"
            "Skeleton Champion": {
},
                "Elite": "Skeleton Champion#Elite",
"Ozzeling": {
                "Nightmare": "Skeleton Champion#Nightmare",
"Common": "Ozzeling"
                "Common": "Skeleton Champion"
},
            },
"Pinchclaw Crab": {
            "Skeleton Crossbowman": {
"Elite": "Pinchclaw Crab#Elite",
                "Elite": "Skeleton Crossbowman#Elite",
"Nightmare": "Pinchclaw Crab#Nightmare",
                "Nightmare": "Skeleton Crossbowman#Nightmare",
"Common": "Pinchclaw Crab"
                "Common": "Skeleton Crossbowman"
},
            },
"Pirate Axe Thrower": {
            "Skeleton Footman": {
"Elite": "Pirate Axe Thrower#Elite",
                "Elite": "Skeleton Footman#Elite",
"Nightmare": "Pirate Axe Thrower#Nightmare",
                "Nightmare": "Skeleton Footman#Nightmare",
"Common": "Pirate Axe Thrower"
                "Common": "Skeleton Footman"
},
            },
"Pirate Bowman": {
            "Skeleton Guardsman": {
"Elite": "Pirate Bowman#Elite",
                "Elite": "Skeleton Guardsman#Elite",
"Nightmare": "Pirate Bowman#Nightmare",
                "Nightmare": "Skeleton Guardsman#Nightmare",
"Common": "Pirate Bowman"
                "Common": "Skeleton Guardsman"
},
            },
"Pirate Crossbowman": {
            "Skeleton Mage": {
"Elite": "Pirate Crossbowman#Elite",
                "Elite": "Skeleton Mage#Elite",
"Nightmare": "Pirate Crossbowman#Nightmare",
                "Nightmare": "Skeleton Mage#Nightmare",
"Common": "Pirate Crossbowman"
                "Common": "Skeleton Mage"
},
            },
"Pirate Swiftblade": {
            "Skeleton Royal Guard": {
"Elite": "Pirate Swiftblade#Elite",
                "Common": "Skeleton Royal Guard"
"Nightmare": "Pirate Swiftblade#Nightmare",
            },
"Common": "Pirate Swiftblade"
            "Skeleton Spearman": {
},
                "Elite": "Skeleton Spearman#Elite",
"Pirate Swordman": {
                "Nightmare": "Skeleton Spearman#Nightmare",
"Elite": "Pirate Swordman#Elite",
                "Common": "Skeleton Spearman"
"Nightmare": "Pirate Swordman#Nightmare",
            },
"Common": "Pirate Swordman"
            "Skeleton Swordman": {
},
                "Elite": "Skeleton Swordman#Elite",
"Reefling": {
                "Nightmare": "Skeleton Swordman#Nightmare",
"Common": "Reefling"
                "Common": "Skeleton Swordman"
},
            },
"Salmon": {
            "Skeleton Warlord Crystal": {
"Common": "Salmon"
                "Common": "Skeleton Warlord Crystal"
},
            },
"Scarfang": {
            "Skeleton Warlord": {
"Common": "Scarfang"
                "Elite": "Skeleton Warlord#Elite",
},
                "Common": "Skeleton Warlord"
"Scrawled Filefish": {
            },
"Common": "Scrawled Filefish"
            "Slime": {
},
                "Elite": "Slime#Elite",
"Sea Harpy": {
                "Nightmare": "Slime#Nightmare",
"Elite": "Sea Harpy#Elite",
                "Common": "Slime"
"Nightmare": "Sea Harpy#Nightmare",
            },
"Common": "Sea Harpy"
            "Slinkfoul": {
},
                "Common": "Slinkfoul"
"Sea Piranha": {
            },
"Elite": "Sea Piranha#Elite",
            "Spectral Knight": {
"Nightmare": "Sea Piranha#Nightmare",
                "Elite": "Spectral Knight#Elite",
"Common": "Sea Piranha"
                "Common": "Spectral Knight"
},
            },
"Sea Urchin": {
            "Spider Mummy": {
"Common": "Sea Urchin"
                "Elite": "Spider Mummy#Elite",
},
                "Nightmare": "Spider Mummy#Nightmare",
"Sheepshead": {
                "Common": "Spider Mummy"
"Common": "Sheepshead"
            },
},
            "Tidewalker Boomerang": {
"Skeleton Archer": {
                "Elite": "Tidewalker Boomerang#Elite",
"Elite": "Skeleton Archer#Elite",
                "Nightmare": "Tidewalker Boomerang#Nightmare",
"Nightmare": "Skeleton Archer#Nightmare",
                "Common": "Tidewalker Boomerang"
"Common": "Skeleton Archer"
            },
},
            "Tidewalker Clubfighter": {
"Skeleton Axeman": {
                "Elite": "Tidewalker Clubfighter#Elite",
"Elite": "Skeleton Axeman#Elite",
                "Nightmare": "Tidewalker Clubfighter#Nightmare",
"Nightmare": "Skeleton Axeman#Nightmare",
                "Common": "Tidewalker Clubfighter"
"Common": "Skeleton Axeman"
            },
},
            "Tidewalker Shaman": {
"Skeleton Champion": {
                "Elite": "Tidewalker Shaman#Elite",
"Elite": "Skeleton Champion#Elite",
                "Nightmare": "Tidewalker Shaman#Nightmare",
"Nightmare": "Skeleton Champion#Nightmare",
                "Common": "Tidewalker Shaman"
"Common": "Skeleton Champion"
            },
},
            "Tidewalker Spearer": {
"Skeleton Crossbowman": {
                "Elite": "Tidewalker Spearer#Elite",
"Elite": "Skeleton Crossbowman#Elite",
                "Nightmare": "Tidewalker Spearer#Nightmare",
"Nightmare": "Skeleton Crossbowman#Nightmare",
                "Common": "Tidewalker Spearer"
"Common": "Skeleton Crossbowman"
            },
},
            "Warbone": {
"Skeleton Footman": {
                "Common": "Warbone"
"Elite": "Skeleton Footman#Elite",
            },
"Nightmare": "Skeleton Footman#Nightmare",
            "Wendigo": {
"Common": "Skeleton Footman"
                "Elite": "Wendigo#Elite",
},
                "Nightmare": "Wendigo#Nightmare",
"Skeleton Guardsman": {
                "Common": "Wendigo"
"Elite": "Skeleton Guardsman#Elite",
            },
"Nightmare": "Skeleton Guardsman#Nightmare",
            "White Shark": {
"Common": "Skeleton Guardsman"
                "Elite": "White Shark#Elite",
},
                "Nightmare": "White Shark#Nightmare",
"Skeleton Mage": {
                "Common": "White Shark"
"Elite": "Skeleton Mage#Elite",
            },
"Nightmare": "Skeleton Mage#Nightmare",
            "Wisp": {
"Common": "Skeleton Mage"
                "Elite": "Wisp#Elite",
},
                "Nightmare": "Wisp#Nightmare",
"Skeleton Royal Guard": {
                "Common": "Wisp"
"Common": "Skeleton Royal Guard"
            },
},
            "Wraith": {
"Skeleton Spearman": {
                "Elite": "Wraith#Elite",
"Elite": "Skeleton Spearman#Elite",
                "Nightmare": "Wraith#Nightmare",
"Nightmare": "Skeleton Spearman#Nightmare",
                "Common": "Wraith"
"Common": "Skeleton Spearman"
            },
},
            "Yeti": {
"Skeleton Swordman": {
                "Elite": "Yeti#Elite",
"Elite": "Skeleton Swordman#Elite",
                "Nightmare": "Yeti#Nightmare",
"Nightmare": "Skeleton Swordman#Nightmare",
                "Common": "Yeti"
"Common": "Skeleton Swordman"
            },
},
            "Zombie": {
"Skeleton Warlord Crystal": {
                "Elite": "Zombie#Elite",
"Common": "Skeleton Warlord Crystal"
                "Nightmare": "Zombie#Nightmare",
},
                "Common": "Zombie"
"Skeleton Warlord": {
            }
"Elite": "Skeleton Warlord#Elite",
        },
"Common": "Skeleton Warlord"
        "id": {
},
            "Abomination#Elite": {
"Slime": {
                "name": "Abomination#Elite",
"Elite": "Slime#Elite",
                "strength": 15,
"Nightmare": "Slime#Nightmare",
                "vigor": 15,
"Common": "Slime"
                "agility": 15,
},
                "dexterity": 15,
"Slinkfoul Mimic Large MidLevel": {
                "will": 15,
"Common": "Slinkfoul Mimic Large MidLevel"
                "knowledge": 15,
},
                "resourcefulness": 15,
"Slinkfoul Mimic Medium MidLevel": {
                "magicalPowerBonus": 0,
"Common": "Slinkfoul Mimic Medium MidLevel"
                "hp": 950,
},
                "actionspeed": 10,
"Slinkfoul Mimic Small MidLevel": {
                "move": 220,
"Common": "Slinkfoul Mimic Small MidLevel"
                "xp": 9,
},
                "ap": 50,
"Spectral Knight": {
                "damageReductions": {
"Elite": "Spectral Knight#Elite",
                    "Physical": "-22",
"Common": "Spectral Knight"
                    "Magical": "36.8",
},
                    "Fire": "25",
"Spider Mummy": {
                    "Ice": "-300",
"Elite": "Spider Mummy#Elite",
                    "Light": "-200",
"Nightmare": "Spider Mummy#Nightmare",
                    "Dark": "50",
"Common": "Spider Mummy"
                    "Divine": "-200",
},
                    "Evil": "50",
"Tidewalker Boomerang": {
                    "Projectile": "20",
"Elite": "Tidewalker Boomerang#Elite",
                    "order": [
"Nightmare": "Tidewalker Boomerang#Nightmare",
                        "Physical",
"Common": "Tidewalker Boomerang"
                        "Magical",
},
                        "Fire",
"Tidewalker Clubfighter": {
                        "Ice",
"Elite": "Tidewalker Clubfighter#Elite",
                        "Light",
"Nightmare": "Tidewalker Clubfighter#Nightmare",
                        "Dark",
"Common": "Tidewalker Clubfighter"
                        "Divine",
},
                        "Evil",
"Tidewalker Shaman": {
                        "Projectile"
"Elite": "Tidewalker Shaman#Elite",
                    ]
"Nightmare": "Tidewalker Shaman#Nightmare",
                },
"Common": "Tidewalker Shaman"
                "abilities": {
},
                    "Attack1 Heavy Swing Up": {
"Tidewalker Spearer": {
                        "effects": [
"Elite": "Tidewalker Spearer#Elite",
                            {
"Nightmare": "Tidewalker Spearer#Nightmare",
                                "impact": 6,
"Common": "Tidewalker Spearer"
                                "value": "49.5",
},
                                "text": "Physical"
"Warbone": {
                            }
"Common": "Warbone"
                        ]
},
                    },
"Wendigo": {
                    "Attack2 Heavy Swing Down": {
"Elite": "Wendigo#Elite",
                        "effects": [
"Nightmare": "Wendigo#Nightmare",
                            {
"Common": "Wendigo"
                                "impact": 6,
},
                                "value": "49.5",
"White Shark": {
                                "text": "Physical"
"Elite": "White Shark#Elite",
                            }
"Nightmare": "White Shark#Nightmare",
                        ]
"Common": "White Shark"
                    },
},
                    "Attack3 Greedy Rush": {
"Wisp": {
                        "effects": [
"Elite": "Wisp#Elite",
                            {
"Nightmare": "Wisp#Nightmare",
                                "impact": 6,
"Common": "Wisp"
                                "value": "66.0",
},
                                "text": "Physical"
"Wraith": {
                            }
"Elite": "Wraith#Elite",
                        ]
"Nightmare": "Wraith#Nightmare",
                    },
"Common": "Wraith"
                    "Attack4 Blood Vomiting": {
},
                        "effects": [
"Yeti": {
                            {
"Elite": "Yeti#Elite",
                                "impact": 3,
"Nightmare": "Yeti#Nightmare",
                                "value": "13.2",
"Common": "Yeti"
                                "text": "Physical"
},
                            },
"Zombie": {
                            {
"Elite": "Zombie#Elite",
                                "impact": 3,
"Nightmare": "Zombie#Nightmare",
                                "value": "6.6",
"Common": "Zombie"
                                "text": "Physical Radius"
}
                            }
},
                        ],
"id": {
                        "status_effects": [
"Abomination#Elite": {
                            "Vomiting Blinker"
"name": "Abomination#Elite",
                        ]
"strength": 15,
                    },
"vigor": 15,
                    "Attack5 Destruction": {
"agility": 15,
                        "effects": [
"dexterity": 15,
                            {
"will": 15,
                                "impact": 6,
"knowledge": 15,
                                "value": "52.8",
"resourcefulness": 15,
                                "text": "Physical"
"magicalPowerBonus": 0,
                            }
"hp": 1200,
                        ]
"actionspeed": 10,
                    },
"move": 220,
                    "order": [
"xp": 9,
                        "Attack1 Heavy Swing Up",
"ap": 50,
                        "Attack2 Heavy Swing Down",
"damageReductions": {
                        "Attack3 Greedy Rush",
"Physical": "-10",
                        "Attack4 Blood Vomiting",
"Magical": "30.1",
                        "Attack5 Destruction"
"Fire": "25",
                    ]
"Ice": "-300",
                },
"Light": "-200",
                "statuses": [
"Dark": "50",
                    {
"Divine": "-200",
                        "name": "Vomiting Blinker",
"Evil": "50",
                        "text": "Blinded by dirt for 7s",
"Projectile": "20",
                        "policies": [
"order": [
                            "Stacking Type: Aggregates by Target",
"Physical",
                            "Maximum Stacks: 1",
"Magical",
                            "Removable"
"Fire",
                        ]
"Ice",
                    }
"Light",
                ],
"Dark",
                "races": {
"Divine",
                    "Demon": true,
"Evil",
                    "Aberration": true
"Projectile"
                },
]
                "miniboss": true
},
            },
"abilities": {
            "Abomination#Nightmare": {
"Attack1 Heavy Swing Up": {
                "name": "Abomination#Nightmare",
"effects": [
                "strength": 15,
{
                "vigor": 15,
"impact": 6,
                "agility": 15,
"value": "49.5",
                "dexterity": 15,
"text": "Physical"
                "will": 15,
}
                "knowledge": 15,
]
                "resourcefulness": 15,
},
                "magicalPowerBonus": 0,
"Attack2 Heavy Swing Down": {
                "hp": 1150,
"effects": [
                "actionspeed": 20,
{
                "move": 250,
"impact": 6,
                "xp": 10,
"value": "49.5",
                "ap": 50,
"text": "Physical"
                "damageReductions": {
}
                    "Physical": "-22",
]
                    "Magical": "36.8",
},
                    "Fire": "25",
"Attack3 Greedy Rush": {
                    "Ice": "-300",
"effects": [
                    "Light": "-200",
{
                    "Dark": "50",
"impact": 6,
                    "Divine": "-200",
"value": "66.0",
                    "Evil": "50",
"text": "Physical"
                    "Projectile": "20",
}
                    "order": [
]
                        "Physical",
},
                        "Magical",
"Attack4 Blood Vomiting": {
                        "Fire",
"effects": [
                        "Ice",
{
                        "Light",
"impact": 3,
                        "Dark",
"value": "13.2",
                        "Divine",
"text": "Physical"
                        "Evil",
},
                        "Projectile"
{
                    ]
"impact": 3,
                },
"value": "6.6",
                "abilities": {
"text": "Physical Radius"
                    "Attack1 Heavy Swing Up": {
}
                        "effects": [
],
                            {
"status_effects": [
                                "impact": 6,
"Vomiting Blinker"
                                "value": "54.0",
]
                                "text": "Physical"
},
                            }
"Attack5 Destruction": {
                        ]
"effects": [
                    },
{
                    "Attack2 Heavy Swing Down": {
"impact": 6,
                        "effects": [
"value": "52.8",
                            {
"text": "Physical"
                                "impact": 6,
}
                                "value": "54.0",
]
                                "text": "Physical"
},
                            }
"order": [
                        ]
"Attack1 Heavy Swing Up",
                    },
"Attack2 Heavy Swing Down",
                    "Attack3 Greedy Rush": {
"Attack3 Greedy Rush",
                        "effects": [
"Attack4 Blood Vomiting",
                            {
"Attack5 Destruction"
                                "impact": 6,
]
                                "value": "72.0",
},
                                "text": "Physical"
"statuses": [
                            }
{
                        ]
"name": "Vomiting Blinker",
                    },
"text": "Blinded by dirt for 7s",
                    "Attack4 Blood Vomiting": {
"policies": [
                        "effects": [
"Stacking Type: Aggregates by Target",
                            {
"Maximum Stacks: 1",
                                "impact": 3,
"Removable"
                                "value": "14.4",
]
                                "text": "Physical"
}
                            },
],
                            {
"races": {
                                "impact": 3,
"Demon": true,
                                "value": "7.2",
"Aberration": true
                                "text": "Physical Radius"
},
                            }
"miniboss": true
                        ],
},
                        "status_effects": [
"Abomination#Nightmare": {
                            "Vomiting Blinker"
"name": "Abomination#Nightmare",
                        ]
"strength": 15,
                    },
"vigor": 15,
                    "Attack5 Destruction": {
"agility": 15,
                        "effects": [
"dexterity": 15,
                            {
"will": 15,
                                "impact": 6,
"knowledge": 15,
                                "value": "57.6",
"resourcefulness": 15,
                                "text": "Physical"
"magicalPowerBonus": 0,
                            }
"hp": 1400,
                        ]
"actionspeed": 20,
                    },
"move": 250,
                    "order": [
"xp": 10,
                        "Attack1 Heavy Swing Up",
"ap": 50,
                        "Attack2 Heavy Swing Down",
"damageReductions": {
                        "Attack3 Greedy Rush",
"Physical": "-10",
                        "Attack4 Blood Vomiting",
"Magical": "30.1",
                        "Attack5 Destruction"
"Fire": "25",
                    ]
"Ice": "-300",
                },
"Light": "-200",
                "statuses": [
"Dark": "50",
                    {
"Divine": "-200",
                        "name": "Vomiting Blinker",
"Evil": "50",
                        "text": "Blinded by dirt for 7s",
"Projectile": "20",
                        "policies": [
"order": [
                            "Stacking Type: Aggregates by Target",
"Physical",
                            "Maximum Stacks: 1",
"Magical",
                            "Removable"
"Fire",
                        ]
"Ice",
                    }
"Light",
                ],
"Dark",
                "races": {
"Divine",
                    "Demon": true,
"Evil",
                    "Aberration": true
"Projectile"
                },
]
                "miniboss": true
},
            },
"abilities": {
            "Abomination": {
"Attack1 Heavy Swing Up": {
                "name": "Abomination",
"effects": [
                "strength": 15,
{
                "vigor": 15,
"impact": 6,
                "agility": 15,
"value": "54.0",
                "dexterity": 15,
"text": "Physical"
                "will": 15,
}
                "knowledge": 15,
]
                "resourcefulness": 15,
},
                "magicalPowerBonus": 0,
"Attack2 Heavy Swing Down": {
                "hp": 750,
"effects": [
                "actionspeed": 0,
{
                "move": 200,
"impact": 6,
                "xp": 8,
"value": "54.0",
                "ap": 50,
"text": "Physical"
                "damageReductions": {
}
                    "Physical": "-22",
]
                    "Magical": "36.8",
},
                    "Fire": "25",
"Attack3 Greedy Rush": {
                    "Ice": "-300",
"effects": [
                    "Light": "-200",
{
                    "Dark": "50",
"impact": 6,
                    "Divine": "-200",
"value": "72.0",
                    "Evil": "50",
"text": "Physical"
                    "Projectile": "20",
}
                    "order": [
]
                        "Physical",
},
                        "Magical",
"Attack4 Blood Vomiting": {
                        "Fire",
"effects": [
                        "Ice",
{
                        "Light",
"impact": 3,
                        "Dark",
"value": "14.4",
                        "Divine",
"text": "Physical"
                        "Evil",
},
                        "Projectile"
{
                    ]
"impact": 3,
                },
"value": "7.2",
                "abilities": {
"text": "Physical Radius"
                    "Attack1 Heavy Swing Up": {
}
                        "effects": [
],
                            {
"status_effects": [
                                "impact": 6,
"Vomiting Blinker"
                                "value": "45.0",
]
                                "text": "Physical"
},
                            }
"Attack5 Destruction": {
                        ]
"effects": [
                    },
{
                    "Attack2 Heavy Swing Down": {
"impact": 6,
                        "effects": [
"value": "57.6",
                            {
"text": "Physical"
                                "impact": 6,
}
                                "value": "45.0",
]
                                "text": "Physical"
},
                            }
"order": [
                        ]
"Attack1 Heavy Swing Up",
                    },
"Attack2 Heavy Swing Down",
                    "Attack3 Greedy Rush": {
"Attack3 Greedy Rush",
                        "effects": [
"Attack4 Blood Vomiting",
                            {
"Attack5 Destruction"
                                "impact": 6,
]
                                "value": "60.0",
},
                                "text": "Physical"
"statuses": [
                            }
{
                        ]
"name": "Vomiting Blinker",
                    },
"text": "Blinded by dirt for 7s",
                    "Attack4 Blood Vomiting": {
"policies": [
                        "effects": [
"Stacking Type: Aggregates by Target",
                            {
"Maximum Stacks: 1",
                                "impact": 3,
"Removable"
                                "value": "12.0",
]
                                "text": "Physical"
}
                            },
],
                            {
"races": {
                                "impact": 3,
"Demon": true,
                                "value": "6.0",
"Aberration": true
                                "text": "Physical Radius"
},
                            }
"miniboss": true
                        ],
},
                        "status_effects": [
"Abomination": {
                            "Vomiting Blinker"
"name": "Abomination",
                        ]
"strength": 15,
                    },
"vigor": 15,
                    "Attack5 Destruction": {
"agility": 15,
                        "effects": [
"dexterity": 15,
                            {
"will": 15,
                                "impact": 6,
"knowledge": 15,
                                "value": "48.0",
"resourcefulness": 15,
                                "text": "Physical"
"magicalPowerBonus": 0,
                            }
"hp": 1000,
                        ]
"actionspeed": 0,
                    },
"move": 200,
                    "order": [
"xp": 8,
                        "Attack1 Heavy Swing Up",
"ap": 50,
                        "Attack2 Heavy Swing Down",
"damageReductions": {
                        "Attack3 Greedy Rush",
"Physical": "-10",
                        "Attack4 Blood Vomiting",
"Magical": "30.1",
                        "Attack5 Destruction"
"Fire": "25",
                    ]
"Ice": "-300",
                },
"Light": "-200",
                "statuses": [
"Dark": "50",
                    {
"Divine": "-200",
                        "name": "Vomiting Blinker",
"Evil": "50",
                        "text": "Blinded by dirt for 7s",
"Projectile": "20",
                        "policies": [
"order": [
                            "Stacking Type: Aggregates by Target",
"Physical",
                            "Maximum Stacks: 1",
"Magical",
                            "Removable"
"Fire",
                        ]
"Ice",
                    }
"Light",
                ],
"Dark",
                "races": {
"Divine",
                    "Demon": true,
"Evil",
                    "Aberration": true
"Projectile"
                },
]
                "miniboss": true
},
            },
"abilities": {
            "Ancient Stingray#Elite": {
"Attack1 Heavy Swing Up": {
                "name": "Ancient Stingray#Elite",
"effects": [
                "strength": 15,
{
                "vigor": 15,
"impact": 6,
                "agility": 15,
"value": "45.0",
                "dexterity": 15,
"text": "Physical"
                "will": 15,
}
                "knowledge": 15,
]
                "resourcefulness": 15,
},
                "magicalPowerBonus": 0,
"Attack2 Heavy Swing Down": {
                "hp": 7100,
"effects": [
                "actionspeed": 0,
{
                "move": 400,
"impact": 6,
                "xp": 20,
"value": "45.0",
                "ap": 50,
"text": "Physical"
                "damageReductions": {
}
                    "Physical": "-22",
]
                    "Magical": "36.8",
},
                    "Lightning": "50",
"Attack3 Greedy Rush": {
                    "Spirit": "-50",
"effects": [
                    "order": [
{
                        "Physical",
"impact": 6,
                        "Magical",
"value": "60.0",
                        "Lightning",
"text": "Physical"
                        "Spirit"
}
                    ]
]
                },
},
                "abilities": {
"Attack4 Blood Vomiting": {
                    "Swim L": {
"effects": [
                        "effects": [
{
                            {
"impact": 3,
                                "impact": 6,
"value": "12.0",
                                "value": "126.0",
"text": "Physical"
                                "text": "Physical"
},
                            }
{
                        ]
"impact": 3,
                    },
"value": "6.0",
                    "Swim R": {
"text": "Physical Radius"
                        "effects": [
}
                            {
],
                                "impact": 6,
"status_effects": [
                                "value": "126.0",
"Vomiting Blinker"
                                "text": "Physical"
]
                            }
},
                        ]
"Attack5 Destruction": {
                    },
"effects": [
                    "Short Dash": {
{
                        "effects": [
"impact": 6,
                            {
"value": "48.0",
                                "impact": 6,
"text": "Physical"
                                "value": "54.0",
}
                                "text": "Physical"
]
                            }
},
                        ]
"order": [
                    },
"Attack1 Heavy Swing Up",
                    "Water Arrow1": {
"Attack2 Heavy Swing Down",
                        "effects": [
"Attack3 Greedy Rush",
                            {
"Attack4 Blood Vomiting",
                                "impact": 6,
"Attack5 Destruction"
                                "value": "96.0",
]
                                "text": "Physical"
},
                            }
"statuses": [
                        ]
{
                    },
"name": "Vomiting Blinker",
                    "Water Arrow2": {
"text": "Blinded by dirt for 7s",
                        "effects": [
"policies": [
                            {
"Stacking Type: Aggregates by Target",
                                "impact": 6,
"Maximum Stacks: 1",
                                "value": "78.0",
"Removable"
                                "text": "Physical"
]
                            }
}
                        ]
],
                    },
"races": {
                    "Lightning Nova": {
"Demon": true,
                        "effects": [
"Aberration": true
                            {
},
                                "impact": 6,
"miniboss": true
                                "value": "480.0",
},
                                "text": "Physical"
"Ancient Stingray#Elite": {
                            }
"name": "Ancient Stingray#Elite",
                        ]
"strength": 15,
                    },
"vigor": 15,
                    "Turning Water Arrow L": {
"agility": 15,
                        "effects": [
"dexterity": 15,
                            {
"will": 15,
                                "impact": 6,
"knowledge": 15,
                                "value": "96.0",
"resourcefulness": 15,
                                "text": "Physical"
"magicalPowerBonus": 0,
                            }
"hp": 7100,
                        ]
"actionspeed": 0,
                    },
"move": 400,
                    "Turning Water Arrow R": {
"xp": 20,
                        "effects": [
"ap": 50,
                            {
"damageReductions": {
                                "impact": 6,
"Physical": "-10",
                                "value": "96.0",
"Magical": "30.1",
                                "text": "Physical"
"Lightning": "50",
                            }
"Spirit": "-50",
                        ]
"order": [
                    },
"Physical",
                    "Lightning Bubble": {
"Magical",
                        "status_effects": [
"Lightning",
                            "Lightning Bubble Dmg",
"Spirit"
                            "Lightning Bubble Dmg"
]
                        ]
},
                    },
"abilities": {
                    "Pop Out": {
"Swim L": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 6,
                                "value": "72.0",
"value": "126.0",
                                "text": "Physical"
"text": "Physical"
                            }
}
                        ]
]
                    },
},
                    "Divine Judgment": {
"Swim R": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 6,
                                "value": "180.0",
"value": "126.0",
                                "text": "Physical"
"text": "Physical"
                            }
}
                        ]
]
                    },
},
                    "Swim L1500": {
"Short Dash": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 6,
                                "value": "126.0",
"value": "54.0",
                                "text": "Physical"
"text": "Physical"
                            }
}
                        ]
]
                    },
},
                    "Swim R1500": {
"Water Arrow1": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 6,
                                "value": "126.0",
"value": "115",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
]
                    },
},
                    "Dash": {
"Water Arrow2": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 4,
"impact": 6,
                                "value": "36.0",
"value": "94",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
]
                    },
},
                    "Dash End": {
"Lightning Nova": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 4,
"impact": 6,
                                "value": "36.0",
"value": "576",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
]
                    },
},
                    "Turning Water Arrow2 L": {
"Turning Water Arrow L": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 6,
                                "value": "96.0",
"value": "115",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
]
                    },
},
                    "Turning Water Arrow2 R": {
"Turning Water Arrow R": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 6,
                                "value": "96.0",
"value": "115",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
]
                    },
},
                    "Tail Attack Down": {
"Lightning Bubble": {
                        "effects": [
"status_effects": [
                            {
"Lightning Bubble Stacking",
                                "impact": 5,
"Lightning Bubble Dmg",
                                "value": "120.0",
"Oxygen Recovery",
                                "text": "Physical"
"Lightning Bubble Stacking",
                            },
"Lightning Bubble Dmg",
                            {
"Oxygen Recovery"
                                "impact": 5,
]
                                "value": "120.0",
},
                                "text": "Physical"
"Pop Out": {
                            }
"effects": [
                        ],
{
                        "status_effects": [
"impact": 6,
                            "Tail Poison"
"value": "72.0",
                        ]
"text": "Physical"
                    },
}
                    "Tail Attack Up": {
]
                        "effects": [
},
                            {
"Divine Judgment": {
                                "impact": 5,
"effects": [
                                "value": "114.0",
{
                                "text": "Physical"
"impact": 6,
                            },
"value": "216",
                            {
"text": "Magical"
                                "impact": 5,
}
                                "value": "114.0",
]
                                "text": "Physical"
},
                            }
"Swim L1500": {
                        ],
"effects": [
                        "status_effects": [
{
                            "Tail Poison"
"impact": 6,
                        ]
"value": "126.0",
                    },
"text": "Physical"
                    "Tail Slash Down": {
}
                        "effects": [
]
                            {
},
                                "impact": 5,
"Swim R1500": {
                                "value": "108.0",
"effects": [
                                "text": "Physical"
{
                            },
"impact": 6,
                            {
"value": "126.0",
                                "impact": 5,
"text": "Physical"
                                "value": "108.0",
}
                                "text": "Physical"
]
                            }
},
                        ],
"Dash": {
                        "status_effects": [
"effects": [
                            "Tail Poison"
{
                        ]
"impact": 4,
                    },
"value": "36.0",
                    "Tail Slash High": {
"text": "Physical"
                        "effects": [
}
                            {
]
                                "impact": 5,
},
                                "value": "114.0",
"Dash End": {
                                "text": "Physical"
"effects": [
                            },
{
                            {
"impact": 4,
                                "impact": 5,
"value": "36.0",
                                "value": "108.0",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ],
},
                        "status_effects": [
"Turning Water Arrow2 L": {
                            "Tail Poison"
"effects": [
                        ]
{
                    },
"impact": 6,
                    "Move Spawn Location Start": {
"value": "115",
                        "effects": [
"text": "Magical"
                            {
}
                                "impact": 4,
]
                                "value": "36.0",
},
                                "text": "Physical"
"Turning Water Arrow2 R": {
                            }
"effects": [
                        ]
{
                    },
"impact": 6,
                    "Rush": {
"value": "115",
                        "effects": [
"text": "Magical"
                            {
}
                                "impact": 4,
]
                                "value": "102.0",
},
                                "text": "Physical"
"Tail Attack Down": {
                            }
"effects": [
                        ]
{
                    },
"impact": 5,
                    "Rush Lightning": {
"value": "120.0",
                        "effects": [
"text": "Physical"
                            {
},
                                "value": "54.0",
{
                                "text": "Physical"
"impact": 5,
                            }
"value": "120.0",
                        ]
"text": "Physical"
                    },
}
                    "Rush Falling Rock": {
],
                        "effects": [
"status_effects": [
                            {
"Tail Poison"
                                "impact": 4,
]
                                "value": "24.0",
},
                                "text": "Physical"
"Tail Attack Up": {
                            }
"effects": [
                        ]
{
                    },
"impact": 5,
                    "order": [
"value": "114.0",
                        "Swim L",
"text": "Physical"
                        "Swim R",
},
                        "Short Dash",
{
                        "Water Arrow1",
"impact": 5,
                        "Water Arrow2",
"value": "114.0",
                        "Lightning Nova",
"text": "Physical"
                        "Turning Water Arrow L",
}
                        "Turning Water Arrow R",
],
                        "Lightning Bubble",
"status_effects": [
                        "Pop Out",
"Tail Poison"
                        "Divine Judgment",
]
                        "Swim L1500",
},
                        "Swim R1500",
"Tail Slash Down": {
                        "Dash",
"effects": [
                        "Dash End",
{
                        "Turning Water Arrow2 L",
"impact": 5,
                        "Turning Water Arrow2 R",
"value": "108.0",
                        "Tail Attack Down",
"text": "Physical"
                        "Tail Attack Up",
},
                        "Tail Slash Down",
{
                        "Tail Slash High",
"impact": 5,
                        "Move Spawn Location Start",
"value": "108.0",
                        "Rush",
"text": "Physical"
                        "Rush Lightning",
}
                        "Rush Falling Rock"
],
                    ]
"status_effects": [
                },
"Tail Poison"
                "statuses": [
]
                    {
},
                        "name": "Lightning Bubble Dmg",
"Tail Slash High": {
                        "text": "7 Magical Damage"
"effects": [
                    },
{
                    {
"impact": 5,
                        "name": "Tail Poison",
"value": "114.0",
                        "text": "20 Magical Damage over 30s",
"text": "Physical"
                        "policies": [
},
                            "Stacking Type: Aggregates by Target",
{
                            "Maximum Stacks: 1",
"impact": 5,
                            "Refresh: Resets on Successful Application"
"value": "108.0",
                        ]
"text": "Physical"
                    }
}
                ],
],
                "races": {
"status_effects": [
                    "Beast": true,
"Tail Poison"
                    "Aquatic": true
]
                },
},
                "boss": true
"Move Spawn Location Start": {
            },
"effects": [
            "Ancient Stingray": {
{
                "name": "Ancient Stingray",
"impact": 4,
                "strength": 15,
"value": "36.0",
                "vigor": 15,
"text": "Physical"
                "agility": 15,
}
                "dexterity": 15,
]
                "will": 15,
},
                "knowledge": 15,
"Rush": {
                "resourcefulness": 15,
"effects": [
                "magicalPowerBonus": 0,
{
                "hp": 4100,
"impact": 4,
                "actionspeed": -12,
"value": "102.0",
                "move": 400,
"text": "Physical"
                "xp": 15,
}
                "ap": 50,
]
                "damageReductions": {
},
                    "Physical": "-22",
"Rush Lightning": {
                    "Magical": "36.8",
"effects": [
                    "Lightning": "50",
{
                    "Spirit": "-50",
"value": "54.0",
                    "order": [
"text": "Physical"
                        "Physical",
}
                        "Magical",
]
                        "Lightning",
},
                        "Spirit"
"Rush Falling Rock": {
                    ]
"effects": [
                },
{
                "abilities": {
"impact": 4,
                    "Swim L": {
"value": "24.0",
                        "effects": [
"text": "Physical"
                            {
}
                                "impact": 6,
]
                                "value": "79.8",
},
                                "text": "Physical"
"order": [
                            }
"Swim L",
                        ]
"Swim R",
                    },
"Short Dash",
                    "Swim R": {
"Water Arrow1",
                        "effects": [
"Water Arrow2",
                            {
"Lightning Nova",
                                "impact": 6,
"Turning Water Arrow L",
                                "value": "79.8",
"Turning Water Arrow R",
                                "text": "Physical"
"Lightning Bubble",
                            }
"Pop Out",
                        ]
"Divine Judgment",
                    },
"Swim L1500",
                    "Short Dash": {
"Swim R1500",
                        "effects": [
"Dash",
                            {
"Dash End",
                                "impact": 6,
"Turning Water Arrow2 L",
                                "value": "34.2",
"Turning Water Arrow2 R",
                                "text": "Physical"
"Tail Attack Down",
                            }
"Tail Attack Up",
                        ]
"Tail Slash Down",
                    },
"Tail Slash High",
                    "Water Arrow1": {
"Move Spawn Location Start",
                        "effects": [
"Rush",
                            {
"Rush Lightning",
                                "impact": 6,
"Rush Falling Rock"
                                "value": "60.8",
]
                                "text": "Physical"
},
                            }
"statuses": [
                        ]
{
                    },
"name": "Lightning Bubble Stacking",
                    "Water Arrow2": {
"text": "?",
                        "effects": [
"policies": [
                            {
"Duration: Infinite",
                                "impact": 6,
"Tick interval: 1s",
                                "value": "49.4",
"bExecutePeriodicEffectOnApplication: False",
                                "text": "Physical"
"Refresh: Resets on Successful Application",
                            }
"Stacking Type: Aggregates by Target",
                        ]
"Maximum Stacks: 10"
                    },
]
                    "Lightning Nova": {
},
                        "effects": [
{
                            {
"name": "Lightning Bubble Dmg",
                                "impact": 6,
"text": "7 Magical Damage"
                                "value": "304.0",
},
                                "text": "Physical"
{
                            }
"name": "Oxygen Recovery",
                        ]
"text": "Restore 10 Oxygen",
                    },
"policies": [
                    "Turning Water Arrow L": {
"Duration: Infinite",
                        "effects": [
"Tick interval: 1s",
                            {
"bExecutePeriodicEffectOnApplication: False",
                                "impact": 6,
"Refresh: NeverReset",
                                "value": "60.8",
"Stacking Type: Aggregates by Target",
                                "text": "Physical"
"Maximum Stacks: 1"
                            }
]
                        ]
},
                    },
{
                    "Turning Water Arrow R": {
"name": "Tail Poison",
                        "effects": [
"text": "20 Magical Damage over 30s",
                            {
"policies": [
                                "impact": 6,
"Tick interval: 1s",
                                "value": "60.8",
"bExecutePeriodicEffectOnApplication: False",
                                "text": "Physical"
"Refresh: Resets on Successful Application",
                            }
"Stacking Type: Aggregates by Target",
                        ]
"Maximum Stacks: 1"
                    },
]
                    "Lightning Bubble": {
}
                        "status_effects": [
],
                            "Lightning Bubble Dmg"
"races": {
                        ]
"Beast": true,
                    },
"Aquatic": true
                    "Pop Out": {
},
                        "effects": [
"boss": true
                            {
},
                                "impact": 6,
"Ancient Stingray": {
                                "value": "45.6",
"name": "Ancient Stingray",
                                "text": "Physical"
"strength": 15,
                            }
"vigor": 15,
                        ]
"agility": 15,
                    },
"dexterity": 15,
                    "Divine Judgment": {
"will": 15,
                        "effects": [
"knowledge": 15,
                            {
"resourcefulness": 15,
                                "impact": 6,
"magicalPowerBonus": 0,
                                "value": "114.0",
"hp": 4100,
                                "text": "Physical"
"actionspeed": -12,
                            }
"move": 400,
                        ]
"xp": 15,
                    },
"ap": 50,
                    "Swim L1500": {
"damageReductions": {
                        "effects": [
"Physical": "-10",
                            {
"Magical": "30.1",
                                "impact": 6,
"Lightning": "50",
                                "value": "79.8",
"Spirit": "-50",
                                "text": "Physical"
"order": [
                            }
"Physical",
                        ]
"Magical",
                    },
"Lightning",
                    "Swim R1500": {
"Spirit"
                        "effects": [
]
                            {
},
                                "impact": 6,
"abilities": {
                                "value": "79.8",
"Swim L": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "79.8",
                    "Dash": {
"text": "Physical"
                        "effects": [
}
                            {
]
                                "impact": 4,
},
                                "value": "22.8",
"Swim R": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "79.8",
                    "Dash End": {
"text": "Physical"
                        "effects": [
}
                            {
]
                                "impact": 4,
},
                                "value": "22.8",
"Short Dash": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "34.2",
                    "Turning Water Arrow2 L": {
"text": "Physical"
                        "effects": [
}
                            {
]
                                "impact": 6,
},
                                "value": "60.8",
"Water Arrow1": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "73",
                    "Turning Water Arrow2 R": {
"text": "Magical"
                        "effects": [
}
                            {
]
                                "impact": 6,
},
                                "value": "60.8",
"Water Arrow2": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "59",
                    "Tail Attack Down": {
"text": "Magical"
                        "effects": [
}
                            {
]
                                "impact": 5,
},
                                "value": "76.0",
"Lightning Nova": {
                                "text": "Physical"
"effects": [
                            },
{
                            {
"impact": 6,
                                "impact": 5,
"value": "365",
                                "value": "76.0",
"text": "Magical"
                                "text": "Physical"
}
                            }
]
                        ],
},
                        "status_effects": [
"Turning Water Arrow L": {
                            "Tail Poison"
"effects": [
                        ]
{
                    },
"impact": 6,
                    "Tail Attack Up": {
"value": "73",
                        "effects": [
"text": "Magical"
                            {
}
                                "impact": 5,
]
                                "value": "72.2",
},
                                "text": "Physical"
"Turning Water Arrow R": {
                            },
"effects": [
                            {
{
                                "impact": 5,
"impact": 6,
                                "value": "72.2",
"value": "73",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ],
]
                        "status_effects": [
},
                            "Tail Poison"
"Lightning Bubble": {
                        ]
"status_effects": [
                    },
"Lightning Bubble Stacking",
                    "Tail Slash Down": {
"Lightning Bubble Dmg",
                        "effects": [
"Oxygen Recovery"
                            {
]
                                "impact": 5,
},
                                "value": "68.4",
"Pop Out": {
                                "text": "Physical"
"effects": [
                            },
{
                            {
"impact": 6,
                                "impact": 5,
"value": "45.6",
                                "value": "68.4",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ],
},
                        "status_effects": [
"Divine Judgment": {
                            "Tail Poison"
"effects": [
                        ]
{
                    },
"impact": 6,
                    "Tail Slash High": {
"value": "137",
                        "effects": [
"text": "Magical"
                            {
}
                                "impact": 5,
]
                                "value": "72.2",
},
                                "text": "Physical"
"Swim L1500": {
                            },
"effects": [
                            {
{
                                "impact": 5,
"impact": 6,
                                "value": "68.4",
"value": "79.8",
                                "text": "Physical"
"text": "Physical"
                            }
}
                        ],
]
                        "status_effects": [
},
                            "Tail Poison"
"Swim R1500": {
                        ]
"effects": [
                    },
{
                    "Move Spawn Location Start": {
"impact": 6,
                        "effects": [
"value": "79.8",
                            {
"text": "Physical"
                                "impact": 4,
}
                                "value": "22.8",
]
                                "text": "Physical"
},
                            }
"Dash": {
                        ]
"effects": [
                    },
{
                    "Rush": {
"impact": 4,
                        "effects": [
"value": "22.8",
                            {
"text": "Physical"
                                "impact": 4,
}
                                "value": "64.6",
]
                                "text": "Physical"
},
                            }
"Dash End": {
                        ]
"effects": [
                    },
{
                    "Rush Lightning": {
"impact": 4,
                        "effects": [
"value": "22.8",
                            {
"text": "Physical"
                                "value": "34.2",
}
                                "text": "Physical"
]
                            }
},
                        ]
"Turning Water Arrow2 L": {
                    },
"effects": [
                    "order": [
{
                        "Swim L",
"impact": 6,
                        "Swim R",
"value": "73",
                        "Short Dash",
"text": "Magical"
                        "Water Arrow1",
}
                        "Water Arrow2",
]
                        "Lightning Nova",
},
                        "Turning Water Arrow L",
"Turning Water Arrow2 R": {
                        "Turning Water Arrow R",
"effects": [
                        "Lightning Bubble",
{
                        "Pop Out",
"impact": 6,
                        "Divine Judgment",
"value": "73",
                        "Swim L1500",
"text": "Magical"
                        "Swim R1500",
}
                        "Dash",
]
                        "Dash End",
},
                        "Turning Water Arrow2 L",
"Tail Attack Down": {
                        "Turning Water Arrow2 R",
"effects": [
                        "Tail Attack Down",
{
                        "Tail Attack Up",
"impact": 5,
                        "Tail Slash Down",
"value": "76.0",
                        "Tail Slash High",
"text": "Physical"
                        "Move Spawn Location Start",
},
                        "Rush",
{
                        "Rush Lightning"
"impact": 5,
                    ]
"value": "76.0",
                },
"text": "Physical"
                "statuses": [
}
                    {
],
                        "name": "Lightning Bubble Dmg",
"status_effects": [
                        "text": "7 Magical Damage"
"Tail Poison"
                    },
]
                    {
},
                        "name": "Tail Poison",
"Tail Attack Up": {
                        "text": "20 Magical Damage over 30s",
"effects": [
                        "policies": [
{
                            "Stacking Type: Aggregates by Target",
"impact": 5,
                            "Maximum Stacks: 1",
"value": "72.2",
                            "Refresh: Resets on Successful Application"
"text": "Physical"
                        ]
},
                    }
{
                ],
"impact": 5,
                "races": {
"value": "72.2",
                    "Beast": true,
"text": "Physical"
                    "Aquatic": true
}
                },
],
                "boss": true
"status_effects": [
            },
"Tail Poison"
            "Baby Turtle": {
]
                "name": "Baby Turtle",
},
                "strength": 0,
"Tail Slash Down": {
                "vigor": 0,
"effects": [
                "agility": 15,
{
                "dexterity": 15,
"impact": 5,
                "will": 15,
"value": "68.4",
                "knowledge": 15,
"text": "Physical"
                "resourcefulness": 15,
},
                "magicalPowerBonus": 0,
{
                "hp": 70,
"impact": 5,
                "actionspeed": 0,
"value": "68.4",
                "move": 10,
"text": "Physical"
                "xp": 3,
}
                "ap": 1,
],
                "damageReductions": {
"status_effects": [
                    "Physical": "-22",
"Tail Poison"
                    "Magical": "-17.2",
]
                    "Lightning": "-200",
},
                    "Projectile": "20",
"Tail Slash High": {
                    "order": [
"effects": [
                        "Physical",
{
                        "Magical",
"impact": 5,
                        "Lightning",
"value": "72.2",
                        "Projectile"
"text": "Physical"
                    ]
},
                },
{
                "abilities": {
"impact": 5,
                    "order": []
"value": "68.4",
                },
"text": "Physical"
                "statuses": [],
}
                "races": {
],
                    "Beast": true,
"status_effects": [
                    "Aquatic": true
"Tail Poison"
                }
]
            },
},
            "Banshee#Elite": {
"Move Spawn Location Start": {
                "name": "Banshee#Elite",
"effects": [
                "strength": 15,
{
                "vigor": 15,
"impact": 4,
                "agility": 15,
"value": "22.8",
                "dexterity": 15,
"text": "Physical"
                "will": 15,
}
                "knowledge": 15,
]
                "resourcefulness": 15,
},
                "magicalPowerBonus": 0,
"Rush": {
                "hp": 2300,
"effects": [
                "actionspeed": 0,
{
                "move": 300,
"impact": 4,
                "xp": 15,
"value": "64.6",
                "ap": 50,
"text": "Physical"
                "damageReductions": {
}
                    "Physical": "3*0 Armor Rating and 25% Other Physical",
]
                    "Magical": "7.8",
},
                    "Fire": "50",
"Rush Lightning": {
                    "Ice": "50",
"effects": [
                    "Light": "-100",
{
                    "Spirit": "-100",
"value": "34.2",
                    "Projectile": "-25",
"text": "Physical"
                    "order": [
}
                        "Physical",
]
                        "Magical",
},
                        "Fire",
"order": [
                        "Ice",
"Swim L",
                        "Light",
"Swim R",
                        "Spirit",
"Short Dash",
                        "Projectile"
"Water Arrow1",
                    ]
"Water Arrow2",
                },
"Lightning Nova",
                "abilities": {
"Turning Water Arrow L",
                    "Fog Attack1": {
"Turning Water Arrow R",
                        "effects": [
"Lightning Bubble",
                            {
"Pop Out",
                                "impact": 6,
"Divine Judgment",
                                "value": "33.6",
"Swim L1500",
                                "text": "Magical"
"Swim R1500",
                            }
"Dash",
                        ]
"Dash End",
                    },
"Turning Water Arrow2 L",
                    "Fog Attack2": {
"Turning Water Arrow2 R",
                        "effects": [
"Tail Attack Down",
                            {
"Tail Attack Up",
                                "impact": 7,
"Tail Slash Down",
                                "value": "105.6",
"Tail Slash High",
                                "text": "Magical"
"Move Spawn Location Start",
                            }
"Rush",
                        ]
"Rush Lightning"
                    },
]
                    "Pull": {
},
                        "effects": [
"statuses": [
                            {
{
                                "impact": 6,
"name": "Lightning Bubble Stacking",
                                "value": "72.0",
"text": "?",
                                "text": "Magical"
"policies": [
                            }
"Duration: Infinite",
                        ]
"Tick interval: 1s",
                    },
"bExecutePeriodicEffectOnApplication: False",
                    "Hide Attack": {
"Refresh: Resets on Successful Application",
                        "effects": [
"Stacking Type: Aggregates by Target",
                            {
"Maximum Stacks: 10"
                                "impact": 7,
]
                                "value": "86.4",
},
                                "text": "Magical"
{
                            }
"name": "Lightning Bubble Dmg",
                        ]
"text": "7 Magical Damage"
                    },
},
                    "Fog Rush": {
{
                        "effects": [
"name": "Oxygen Recovery",
                            {
"text": "Restore 10 Oxygen",
                                "impact": 7,
"policies": [
                                "value": "76.8",
"Duration: Infinite",
                                "text": "Magical"
"Tick interval: 1s",
                            }
"bExecutePeriodicEffectOnApplication: False",
                        ]
"Refresh: NeverReset",
                    },
"Stacking Type: Aggregates by Target",
                    "Scream Sentence": {
"Maximum Stacks: 1"
                        "effects": [
]
                            {
},
                                "impact": 6,
{
                                "value": "14.4",
"name": "Tail Poison",
                                "text": "Magical"
"text": "20 Magical Damage over 30s",
                            }
"policies": [
                        ]
"Tick interval: 1s",
                    },
"bExecutePeriodicEffectOnApplication: False",
                    "Bombing Spawn Fog Missile": {
"Refresh: Resets on Successful Application",
                        "effects": [
"Stacking Type: Aggregates by Target",
                            {
"Maximum Stacks: 1"
                                "impact": 6,
]
                                "value": "33.6",
}
                                "text": "Magical"
],
                            }
"races": {
                        ]
"Beast": true,
                    },
"Aquatic": true
                    "order": [
},
                        "Fog Attack1",
"boss": true
                        "Fog Attack2",
},
                        "Pull",
"Baby Turtle": {
                        "Hide Attack",
"name": "Baby Turtle",
                        "Fog Rush",
"strength": 0,
                        "Scream Sentence",
"vigor": 0,
                        "Bombing Spawn Fog Missile"
"agility": 15,
                    ]
"dexterity": 15,
                },
"will": 15,
                "statuses": [],
"knowledge": 15,
                "races": {
"resourcefulness": 15,
                    "Undead": true,
"magicalPowerBonus": 0,
                    "Ghost": true
"hp": 70,
                },
"actionspeed": 0,
                "boss": true
"move": 10,
            },
"xp": 3,
            "Banshee": {
"ap": 1,
                "name": "Banshee",
"damageReductions": {
                "strength": 15,
"Physical": "-10",
                "vigor": 15,
"Magical": "-16.1",
                "agility": 15,
"Lightning": "-200",
                "dexterity": 15,
"Projectile": "20",
                "will": 15,
"order": [
                "knowledge": 15,
"Physical",
                "resourcefulness": 15,
"Magical",
                "magicalPowerBonus": 0,
"Lightning",
                "hp": 1600,
"Projectile"
                "actionspeed": 0,
]
                "move": 250,
},
                "xp": 15,
"abilities": {
                "ap": 50,
"order": []
                "damageReductions": {
},
                    "Physical": "3*0 Armor Rating and 25% Other Physical",
"statuses": [],
                    "Magical": "7.8",
"races": {
                    "Fire": "50",
"Beast": true,
                    "Ice": "50",
"Aquatic": true
                    "Light": "-100",
}
                    "Spirit": "-100",
},
                    "Projectile": "-25",
"Banshee#Elite": {
                    "order": [
"name": "Banshee#Elite",
                        "Physical",
"strength": 15,
                        "Magical",
"vigor": 15,
                        "Fire",
"agility": 15,
                        "Ice",
"dexterity": 15,
                        "Light",
"will": 15,
                        "Spirit",
"knowledge": 15,
                        "Projectile"
"resourcefulness": 15,
                    ]
"magicalPowerBonus": 0,
                },
"hp": 2300,
                "abilities": {
"actionspeed": 0,
                    "Fog Attack1": {
"move": 300,
                        "effects": [
"xp": 15,
                            {
"ap": 50,
                                "impact": 6,
"damageReductions": {
                                "value": "25.2",
"Physical": "15*0 Armor Rating and 25% Other Physical",
                                "text": "Magical"
"Magical": "8.9",
                            }
"Fire": "50",
                        ]
"Ice": "50",
                    },
"Light": "-100",
                    "Fog Attack2": {
"Spirit": "-100",
                        "effects": [
"Projectile": "-25",
                            {
"order": [
                                "impact": 7,
"Physical",
                                "value": "79.2",
"Magical",
                                "text": "Magical"
"Fire",
                            }
"Ice",
                        ]
"Light",
                    },
"Spirit",
                    "Pull": {
"Projectile"
                        "effects": [
]
                            {
},
                                "impact": 6,
"abilities": {
                                "value": "54.0",
"Fog Attack1": {
                                "text": "Magical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "33.6",
                    "Hide Attack": {
"text": "Magical"
                        "effects": [
}
                            {
],
                                "impact": 7,
"status_effects": [
                                "value": "64.8",
"Decrease Heal"
                                "text": "Magical"
]
                            }
},
                        ]
"Fog Attack2": {
                    },
"effects": [
                    "Fog Rush": {
{
                        "effects": [
"impact": 7,
                            {
"value": "105.6",
                                "impact": 7,
"text": "Magical"
                                "value": "57.6",
}
                                "text": "Magical"
],
                            }
"status_effects": [
                        ]
"Decrease Heal"
                    },
]
                    "Scream Sentence": {
},
                        "effects": [
"Pull": {
                            {
"effects": [
                                "impact": 6,
{
                                "value": "10.8",
"impact": 6,
                                "text": "Magical"
"value": "72.0",
                            }
"text": "Magical"
                        ]
}
                    },
],
                    "Bombing Spawn Fog Missile": {
"status_effects": [
                        "effects": [
"Decrease Heal"
                            {
]
                                "impact": 6,
},
                                "value": "25.2",
"Hide Attack": {
                                "text": "Magical"
"effects": [
                            }
{
                        ]
"impact": 7,
                    },
"value": "86.4",
                    "order": [
"text": "Magical"
                        "Fog Attack1",
}
                        "Fog Attack2",
],
                        "Pull",
"status_effects": [
                        "Hide Attack",
"Hide",
                        "Fog Rush",
"Decrease Heal"
                        "Scream Sentence",
]
                        "Bombing Spawn Fog Missile"
},
                    ]
"Fog Rush": {
                },
"effects": [
                "statuses": [],
{
                "races": {
"impact": 7,
                    "Undead": true,
"value": "76.8",
                    "Ghost": true
"text": "Magical"
                },
}
                "boss": true
],
            },
"status_effects": [
            "BansheeFogMissile2": {
"Hide",
                "name": "BansheeFogMissile2",
"Decrease Heal"
                "strength": 15,
]
                "vigor": 15,
},
                "agility": 15,
"Scream Sentence": {
                "dexterity": 15,
"effects": [
                "will": 15,
{
                "knowledge": 15,
"impact": 6,
                "resourcefulness": 15,
"value": "14.4",
                "magicalPowerBonus": 0,
"text": "Magical"
                "hp": 200,
}
                "actionspeed": 0,
]
                "move": 80,
},
                "xp": 0,
"Bombing Montage": {
                "ap": 0,
"status_effects": [
                "damageReductions": {
"Hide"
                    "Physical": "-22",
]
                    "Magical": "7.8",
},
                    "Projectile": "70",
"Bombing Spawn Fog Missile": {
                    "order": [
"effects": [
                        "Physical",
{
                        "Magical",
"impact": 6,
                        "Projectile"
"value": "33.6",
                    ]
"text": "Magical"
                },
}
                "abilities": {
]
                    "Banshee Fog Missile2 Attack": {
},
                        "effects": [
"order": [
                            {
"Fog Attack1",
                                "impact": 7,
"Fog Attack2",
                                "value": "240.0",
"Pull",
                                "text": "Magical"
"Hide Attack",
                            }
"Fog Rush",
                        ]
"Scream Sentence",
                    },
"Bombing Montage",
                    "order": [
"Bombing Spawn Fog Missile"
                        "Banshee Fog Missile2 Attack"
]
                    ]
},
                },
"statuses": [
                "statuses": [],
{
                "races": {
"name": "Decrease Heal",
                    "Undead": true
"text": "-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s",
                }
"policies": [
            },
"Stacking Type: Aggregates by Target",
            "Black Durgon": {
"Maximum Stacks: 10",
                "name": "Black Durgon",
"Expiration: Removes Single Stack and Refreshes Duration",
                "strength": 15,
"Removable"
                "vigor": 15,
]
                "agility": 15,
},
                "dexterity": 15,
{
                "will": 15,
"name": "Hide",
                "knowledge": 15,
"text": "?",
                "resourcefulness": 15,
"policies": [
                "magicalPowerBonus": 0,
"Duration: Infinite"
                "hp": 30,
]
                "actionspeed": 0,
}
                "move": 250,
],
                "xp": 3,
"races": {
                "ap": 1,
"Undead": true,
                "damageReductions": {
"Ghost": true
                    "Physical": "-22",
},
                    "Magical": "-17.2",
"boss": true
                    "Lightning": "-200",
},
                    "Projectile": "-25",
"Banshee": {
                    "order": [
"name": "Banshee",
                        "Physical",
"strength": 15,
                        "Magical",
"vigor": 15,
                        "Lightning",
"agility": 15,
                        "Projectile"
"dexterity": 15,
                    ]
"will": 15,
                },
"knowledge": 15,
                "abilities": {
"resourcefulness": 15,
                    "order": []
"magicalPowerBonus": 0,
                },
"hp": 1600,
                "statuses": [],
"actionspeed": 0,
                "races": {
"move": 250,
                    "Beast": true,
"xp": 15,
                    "Aquatic": true
"ap": 50,
                }
"damageReductions": {
            },
"Physical": "15*0 Armor Rating and 25% Other Physical",
            "Bladehand#Elite": {
"Magical": "8.9",
                "name": "Bladehand#Elite",
"Fire": "50",
                "strength": 15,
"Ice": "50",
                "vigor": 15,
"Light": "-100",
                "agility": 15,
"Spirit": "-100",
                "dexterity": 15,
"Projectile": "-25",
                "will": 15,
"order": [
                "knowledge": 15,
"Physical",
                "resourcefulness": 15,
"Magical",
                "magicalPowerBonus": 0,
"Fire",
                "hp": 3600,
"Ice",
                "actionspeed": 15,
"Light",
                "move": 280,
"Spirit",
                "xp": 20,
"Projectile"
                "ap": 50,
]
                "damageReductions": {
},
                    "Physical": "-22",
"abilities": {
                    "Magical": "7.8",
"Fog Attack1": {
                    "Fire": "50",
"effects": [
                    "Spirit": "-20",
{
                    "Projectile": "30",
"impact": 6,
                    "order": [
"value": "25.2",
                        "Physical",
"text": "Magical"
                        "Magical",
}
                        "Fire",
],
                        "Spirit",
"status_effects": [
                        "Projectile"
"Decrease Heal"
                    ]
]
                },
},
                "abilities": {
"Fog Attack2": {
                    "Slash L": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "79.2",
                                "value": "104.0",
"text": "Magical"
                                "text": "Physical"
}
                            }
],
                        ]
"status_effects": [
                    },
"Decrease Heal"
                    "Slash R": {
]
                        "effects": [
},
                            {
"Pull": {
                                "impact": 7,
"effects": [
                                "value": "104.0",
{
                                "text": "Physical"
"impact": 6,
                            }
"value": "54.0",
                        ]
"text": "Magical"
                    },
}
                    "Slash High": {
],
                        "effects": [
"status_effects": [
                            {
"Decrease Heal"
                                "impact": 7,
]
                                "value": "112.0",
},
                                "text": "Physical"
"Hide Attack": {
                            }
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Slash High Short": {
"value": "64.8",
                        "effects": [
"text": "Magical"
                            {
}
                                "impact": 7,
],
                                "value": "112.0",
"status_effects": [
                                "text": "Physical"
"Hide",
                            }
"Decrease Heal"
                        ]
]
                    },
},
                    "Slash Low": {
"Fog Rush": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 7,
"impact": 7,
                                "value": "112.0",
"value": "57.6",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
],
                    },
"status_effects": [
                    "Blade Down": {
"Hide",
                        "effects": [
"Decrease Heal"
                            {
]
                                "impact": 2,
},
                                "value": "88.0",
"Scream Sentence": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 6,
                    },
"value": "10.8",
                    "Blade Down Short": {
"text": "Magical"
                        "effects": [
}
                            {
]
                                "impact": 2,
},
                                "value": "88.0",
"Bombing Montage": {
                                "text": "Physical"
"status_effects": [
                            }
"Hide"
                        ]
]
                    },
},
                    "Blade Slash": {
"Bombing Spawn Fog Missile": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 2,
"impact": 6,
                                "value": "88.0",
"value": "25.2",
                                "text": "Physical"
"text": "Magical"
                            }
}
                        ]
]
                    },
},
                    "Blade Slash Short": {
"order": [
                        "effects": [
"Fog Attack1",
                            {
"Fog Attack2",
                                "impact": 2,
"Pull",
                                "value": "88.0",
"Hide Attack",
                                "text": "Physical"
"Fog Rush",
                            }
"Scream Sentence",
                        ]
"Bombing Montage",
                    },
"Bombing Spawn Fog Missile"
                    "Blade Vertical Slash": {
]
                        "effects": [
},
                            {
"statuses": [
                                "impact": 2,
{
                                "value": "88.0",
"name": "Decrease Heal",
                                "text": "Physical"
"text": "-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s",
                            }
"policies": [
                        ]
"Stacking Type: Aggregates by Target",
                    },
"Maximum Stacks: 10",
                    "Upper Slash": {
"Expiration: Removes Single Stack and Refreshes Duration",
                        "effects": [
"Removable"
                            {
]
                                "impact": 7,
},
                                "value": "104.0",
{
                                "text": "Physical"
"name": "Hide",
                            }
"text": "?",
                        ]
"policies": [
                    },
"Duration: Infinite"
                    "Upper Slash Cannon": {
]
                        "effects": [
}
                            {
],
                                "impact": 7,
"races": {
                                "value": "104.0",
"Undead": true,
                                "text": "Physical"
"Ghost": true
                            }
},
                        ]
"boss": true
                    },
},
                    "Thrust": {
"BansheeFogMissile2": {
                        "effects": [
"name": "BansheeFogMissile2",
                            {
"strength": 15,
                                "impact": 7,
"vigor": 15,
                                "value": "112.0",
"agility": 15,
                                "text": "Physical"
"dexterity": 15,
                            }
"will": 15,
                        ]
"knowledge": 15,
                    },
"resourcefulness": 15,
                    "Attack Overhead Slash": {
"magicalPowerBonus": 0,
                        "effects": [
"hp": 200,
                            {
"actionspeed": 0,
                                "impact": 7,
"move": 80,
                                "value": "80.0",
"xp": 0,
                                "text": "Physical"
"ap": 0,
                            },
"damageReductions": {
                            {
"Physical": "-10",
                                "impact": 7,
"Magical": "8.9",
                                "value": "56.0",
"Projectile": "70",
                                "text": "Physical"
"order": [
                            }
"Physical",
                        ]
"Magical",
                    },
"Projectile"
                    "Rush Slash High": {
]
                        "effects": [
},
                            {
"abilities": {
                                "impact": 7,
"Banshee Fog Missile2 Attack": {
                                "value": "112.0",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "240.0",
                    },
"text": "Magical"
                    "Rush Slash Low": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"order": [
                                "value": "112.0",
"Banshee Fog Missile2 Attack"
                                "text": "Physical"
]
                            }
},
                        ]
"statuses": [],
                    },
"races": {
                    "Rush End": {
"Undead": true
                        "effects": [
}
                            {
},
                                "impact": 7,
"Black Durgon": {
                                "value": "112.0",
"name": "Black Durgon",
                                "text": "Physical"
"strength": 15,
                            }
"vigor": 15,
                        ]
"agility": 15,
                    },
"dexterity": 15,
                    "Rush Attack": {
"will": 15,
                        "effects": [
"knowledge": 15,
                            {
"resourcefulness": 15,
                                "impact": 7,
"magicalPowerBonus": 0,
                                "value": "112.0",
"hp": 30,
                                "text": "Physical"
"actionspeed": 0,
                            }
"move": 250,
                        ]
"xp": 3,
                    },
"ap": 1,
                    "Attack Down Slash": {
"damageReductions": {
                        "effects": [
"Physical": "-10",
                            {
"Magical": "-16.1",
                                "impact": 7,
"Lightning": "-200",
                                "value": "104.0",
"Projectile": "-25",
                                "text": "Physical"
"order": [
                            }
"Physical",
                        ]
"Magical",
                    },
"Lightning",
                    "Cannon Fire": {
"Projectile"
                        "effects": [
]
                            {
},
                                "impact": 7,
"abilities": {
                                "value": "128.0",
"order": []
                                "text": "Physical"
},
                            }
"statuses": [],
                        ]
"races": {
                    },
"Beast": true,
                    "Cannon Fire Long": {
"Aquatic": true
                        "effects": [
}
                            {
},
                                "impact": 7,
"Bladehand#Elite": {
                                "value": "128.0",
"name": "Bladehand#Elite",
                                "text": "Physical"
"strength": 15,
                            }
"vigor": 15,
                        ]
"agility": 15,
                    },
"dexterity": 15,
                    "Attack Fire Sparks In": {
"will": 15,
                        "effects": [
"knowledge": 15,
                            {
"resourcefulness": 15,
                                "impact": 7,
"magicalPowerBonus": 0,
                                "value": "128.0",
"hp": 3600,
                                "text": "Physical"
"actionspeed": 15,
                            }
"move": 280,
                        ]
"xp": 20,
                    },
"ap": 50,
                    "Attack Fire Sparks Out": {
"damageReductions": {
                        "effects": [
"Physical": "-10",
                            {
"Magical": "8.9",
                                "impact": 7,
"Fire": "50",
                                "value": "128.0",
"Spirit": "-20",
                                "text": "Physical"
"Projectile": "30",
                            }
"order": [
                        ]
"Physical",
                    },
"Magical",
                    "Ballista Falling": {
"Fire",
                        "effects": [
"Spirit",
                            {
"Projectile"
                                "impact": 7,
]
                                "value": "128.0",
},
                                "text": "Physical"
"abilities": {
                            }
"Slash L": {
                        ]
"effects": [
                    },
{
                    "Ballista Shockwave": {
"impact": 7,
                        "effects": [
"value": "104.0",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "64.0",
]
                                "text": "Physical"
},
                            }
"Slash R": {
                        ]
"effects": [
                    },
{
                    "Reflect Melee": {
"impact": 7,
                        "effects": [
"value": "104.0",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "120.0",
]
                                "text": "Physical"
},
                            }
"Slash High": {
                        ]
"effects": [
                    },
{
                    "order": [
"impact": 7,
                        "Slash L",
"value": "112.0",
                        "Slash R",
"text": "Physical"
                        "Slash High",
}
                        "Slash High Short",
]
                        "Slash Low",
},
                        "Blade Down",
"Slash High Short": {
                        "Blade Down Short",
"effects": [
                        "Blade Slash",
{
                        "Blade Slash Short",
"impact": 7,
                        "Blade Vertical Slash",
"value": "112.0",
                        "Upper Slash",
"text": "Physical"
                        "Upper Slash Cannon",
}
                        "Thrust",
]
                        "Attack Overhead Slash",
},
                        "Rush Slash High",
"Slash Low": {
                        "Rush Slash Low",
"effects": [
                        "Rush End",
{
                        "Rush Attack",
"impact": 7,
                        "Attack Down Slash",
"value": "112.0",
                        "Cannon Fire",
"text": "Physical"
                        "Cannon Fire Long",
}
                        "Attack Fire Sparks In",
]
                        "Attack Fire Sparks Out",
},
                        "Ballista Falling",
"Blade Down": {
                        "Ballista Shockwave",
"effects": [
                        "Reflect Melee"
{
                    ]
"impact": 2,
                },
"value": "88.0",
                "statuses": [],
"text": "Physical"
                "races": {
}
                    "Humanoid": true,
]
                    "Human": true
},
                },
"Blade Down Short": {
                "boss": true
"effects": [
            },
{
            "Bladehand": {
"impact": 2,
                "name": "Bladehand",
"value": "88.0",
                "strength": 15,
"text": "Physical"
                "vigor": 15,
}
                "agility": 15,
]
                "dexterity": 15,
},
                "will": 15,
"Blade Slash": {
                "knowledge": 15,
"effects": [
                "resourcefulness": 15,
{
                "magicalPowerBonus": 0,
"impact": 2,
                "hp": 2700,
"value": "88.0",
                "actionspeed": 10,
"text": "Physical"
                "move": 260,
}
                "xp": 15,
]
                "ap": 50,
},
                "damageReductions": {
"Blade Slash Short": {
                    "Physical": "-22",
"effects": [
                    "Magical": "7.8",
{
                    "Fire": "50",
"impact": 2,
                    "Spirit": "-20",
"value": "88.0",
                    "Projectile": "30",
"text": "Physical"
                    "order": [
}
                        "Physical",
]
                        "Magical",
},
                        "Fire",
"Blade Vertical Slash": {
                        "Spirit",
"effects": [
                        "Projectile"
{
                    ]
"impact": 2,
                },
"value": "88.0",
                "abilities": {
"text": "Physical"
                    "Slash L": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Upper Slash": {
                                "value": "81.9",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "104.0",
                    },
"text": "Physical"
                    "Slash R": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Upper Slash Cannon": {
                                "value": "81.9",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "104.0",
                    },
"text": "Physical"
                    "Slash High": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Thrust": {
                                "value": "88.2",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "112.0",
                    },
"text": "Physical"
                    "Slash High Short": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Attack Overhead Slash": {
                                "value": "88.2",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "80.0",
                    },
"text": "Physical"
                    "Slash Low": {
},
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "56.0",
                                "value": "88.2",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Rush Slash High": {
                    "Blade Down": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 2,
"value": "112.0",
                                "value": "69.3",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Rush Slash Low": {
                    "Blade Down Short": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 2,
"value": "112.0",
                                "value": "69.3",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Rush End": {
                    "Blade Slash": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 2,
"value": "112.0",
                                "value": "69.3",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Rush Attack": {
                    "Blade Slash Short": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 2,
"value": "112.0",
                                "value": "69.3",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Attack Down Slash": {
                    "Blade Vertical Slash": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 2,
"value": "104.0",
                                "value": "69.3",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Cannon Fire": {
                    "Upper Slash": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "128.0",
                                "value": "81.9",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Cannon Fire Long": {
                    "Upper Slash Cannon": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "128.0",
                                "value": "81.9",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Attack Fire Sparks In": {
                    "Thrust": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "128.0",
                                "value": "88.2",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Attack Fire Sparks Out": {
                    "Attack Overhead Slash": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "128.0",
                                "value": "63.0",
"text": "Physical"
                                "text": "Physical"
}
                            },
]
                            {
},
                                "impact": 7,
"Ballista Falling": {
                                "value": "44.1",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "128.0",
                    },
"text": "Physical"
                    "Rush Slash High": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Ballista Shockwave": {
                                "value": "88.2",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "64.0",
                    },
"text": "Physical"
                    "Rush Slash Low": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Reflect Melee": {
                                "value": "88.2",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "120.0",
                    },
"text": "Physical"
                    "Rush End": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"order": [
                                "value": "88.2",
"Slash L",
                                "text": "Physical"
"Slash R",
                            }
"Slash High",
                        ]
"Slash High Short",
                    },
"Slash Low",
                    "Rush Attack": {
"Blade Down",
                        "effects": [
"Blade Down Short",
                            {
"Blade Slash",
                                "impact": 7,
"Blade Slash Short",
                                "value": "88.2",
"Blade Vertical Slash",
                                "text": "Physical"
"Upper Slash",
                            }
"Upper Slash Cannon",
                        ]
"Thrust",
                    },
"Attack Overhead Slash",
                    "Attack Down Slash": {
"Rush Slash High",
                        "effects": [
"Rush Slash Low",
                            {
"Rush End",
                                "impact": 7,
"Rush Attack",
                                "value": "81.9",
"Attack Down Slash",
                                "text": "Physical"
"Cannon Fire",
                            }
"Cannon Fire Long",
                        ]
"Attack Fire Sparks In",
                    },
"Attack Fire Sparks Out",
                    "Cannon Fire": {
"Ballista Falling",
                        "effects": [
"Ballista Shockwave",
                            {
"Reflect Melee"
                                "impact": 7,
]
                                "value": "100.8",
},
                                "text": "Physical"
"statuses": [],
                            }
"races": {
                        ]
"Humanoid": true,
                    },
"Human": true
                    "Cannon Fire Long": {
},
                        "effects": [
"boss": true
                            {
},
                                "impact": 7,
"Bladehand": {
                                "value": "100.8",
"name": "Bladehand",
                                "text": "Physical"
"strength": 15,
                            }
"vigor": 15,
                        ]
"agility": 15,
                    },
"dexterity": 15,
                    "Attack Fire Sparks In": {
"will": 15,
                        "effects": [
"knowledge": 15,
                            {
"resourcefulness": 15,
                                "impact": 7,
"magicalPowerBonus": 0,
                                "value": "100.8",
"hp": 2700,
                                "text": "Physical"
"actionspeed": 10,
                            }
"move": 260,
                        ]
"xp": 15,
                    },
"ap": 50,
                    "Attack Fire Sparks Out": {
"damageReductions": {
                        "effects": [
"Physical": "-10",
                            {
"Magical": "8.9",
                                "impact": 7,
"Fire": "50",
                                "value": "100.8",
"Spirit": "-20",
                                "text": "Physical"
"Projectile": "30",
                            }
"order": [
                        ]
"Physical",
                    },
"Magical",
                    "Ballista Falling": {
"Fire",
                        "effects": [
"Spirit",
                            {
"Projectile"
                                "impact": 7,
]
                                "value": "100.8",
},
                                "text": "Physical"
"abilities": {
                            }
"Slash L": {
                        ]
"effects": [
                    },
{
                    "Ballista Shockwave": {
"impact": 7,
                        "effects": [
"value": "81.9",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "50.4",
]
                                "text": "Physical"
},
                            }
"Slash R": {
                        ]
"effects": [
                    },
{
                    "Reflect Melee": {
"impact": 7,
                        "effects": [
"value": "81.9",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "94.5",
]
                                "text": "Physical"
},
                            }
"Slash High": {
                        ]
"effects": [
                    },
{
                    "order": [
"impact": 7,
                        "Slash L",
"value": "88.2",
                        "Slash R",
"text": "Physical"
                        "Slash High",
}
                        "Slash High Short",
]
                        "Slash Low",
},
                        "Blade Down",
"Slash High Short": {
                        "Blade Down Short",
"effects": [
                        "Blade Slash",
{
                        "Blade Slash Short",
"impact": 7,
                        "Blade Vertical Slash",
"value": "88.2",
                        "Upper Slash",
"text": "Physical"
                        "Upper Slash Cannon",
}
                        "Thrust",
]
                        "Attack Overhead Slash",
},
                        "Rush Slash High",
"Slash Low": {
                        "Rush Slash Low",
"effects": [
                        "Rush End",
{
                        "Rush Attack",
"impact": 7,
                        "Attack Down Slash",
"value": "88.2",
                        "Cannon Fire",
"text": "Physical"
                        "Cannon Fire Long",
}
                        "Attack Fire Sparks In",
]
                        "Attack Fire Sparks Out",
},
                        "Ballista Falling",
"Blade Down": {
                        "Ballista Shockwave",
"effects": [
                        "Reflect Melee"
{
                    ]
"impact": 2,
                },
"value": "69.3",
                "statuses": [],
"text": "Physical"
                "races": {
}
                    "Humanoid": true,
]
                    "Human": true
},
                },
"Blade Down Short": {
                "boss": true
"effects": [
            },
{
            "Bluefin Tuna": {
"impact": 2,
                "name": "Bluefin Tuna",
"value": "69.3",
                "strength": 15,
"text": "Physical"
                "vigor": 15,
}
                "agility": 15,
]
                "dexterity": 15,
},
                "will": 15,
"Blade Slash": {
                "knowledge": 15,
"effects": [
                "resourcefulness": 15,
{
                "magicalPowerBonus": 0,
"impact": 2,
                "hp": 150,
"value": "69.3",
                "actionspeed": 0,
"text": "Physical"
                "move": 350,
}
                "xp": 3,
]
                "ap": 1,
},
                "damageReductions": {
"Blade Slash Short": {
                    "Physical": "-22",
"effects": [
                    "Magical": "-17.2",
{
                    "Lightning": "-200",
"impact": 2,
                    "Projectile": "-25",
"value": "69.3",
                    "order": [
"text": "Physical"
                        "Physical",
}
                        "Magical",
]
                        "Lightning",
},
                        "Projectile"
"Blade Vertical Slash": {
                    ]
"effects": [
                },
{
                "abilities": {
"impact": 2,
                    "order": []
"value": "69.3",
                },
"text": "Physical"
                "statuses": [],
}
                "races": {
]
                    "Beast": true,
},
                    "Aquatic": true
"Upper Slash": {
                }
"effects": [
            },
{
            "Bluemarlin": {
"impact": 7,
                "name": "Bluemarlin",
"value": "81.9",
                "strength": 15,
"text": "Physical"
                "vigor": 15,
}
                "agility": 15,
]
                "dexterity": 15,
},
                "will": 15,
"Upper Slash Cannon": {
                "knowledge": 15,
"effects": [
                "resourcefulness": 15,
{
                "magicalPowerBonus": 0,
"impact": 7,
                "hp": 240,
"value": "81.9",
                "actionspeed": 0,
"text": "Physical"
                "move": 600,
}
                "xp": 5,
]
                "ap": 1,
},
                "damageReductions": {
"Thrust": {
                    "Physical": "-22",
"effects": [
                    "Magical": "-17.2",
{
                    "Lightning": "-200",
"impact": 7,
                    "Projectile": "-25",
"value": "88.2",
                    "order": [
"text": "Physical"
                        "Physical",
}
                        "Magical",
]
                        "Lightning",
},
                        "Projectile"
"Attack Overhead Slash": {
                    ]
"effects": [
                },
{
                "abilities": {
"impact": 7,
                    "order": []
"value": "63.0",
                },
"text": "Physical"
                "statuses": [],
},
                "races": {
{
                    "Beast": true,
"impact": 7,
                    "Aquatic": true
"value": "44.1",
                }
"text": "Physical"
            },
}
            "Cave Troll#Elite": {
]
                "name": "Cave Troll#Elite",
},
                "strength": 15,
"Rush Slash High": {
                "vigor": 15,
"effects": [
                "agility": 15,
{
                "dexterity": 15,
"impact": 7,
                "will": 15,
"value": "88.2",
                "knowledge": 15,
"text": "Physical"
                "resourcefulness": 15,
}
                "magicalPowerBonus": 0,
]
                "hp": 3965,
},
                "actionspeed": 0,
"Rush Slash Low": {
                "move": 280,
"effects": [
                "xp": 15,
{
                "ap": 50,
"impact": 7,
                "damageReductions": {
"value": "88.2",
                    "Physical": "-22",
"text": "Physical"
                    "Magical": "7.8",
}
                    "Fire": "50",
]
                    "Earth": "-100",
},
                    "Dark": "-200",
"Rush End": {
                    "Evil": "50",
"effects": [
                    "Projectile": "40",
{
                    "order": [
"impact": 7,
                        "Physical",
"value": "88.2",
                        "Magical",
"text": "Physical"
                        "Fire",
}
                        "Earth",
]
                        "Dark",
},
                        "Evil",
"Rush Attack": {
                        "Projectile"
"effects": [
                    ]
{
                },
"impact": 7,
                "abilities": {
"value": "88.2",
                    "Regeneration": {
"text": "Physical"
                        "status_effects": [
}
                            "Regeneration"
]
                        ]
},
                    },
"Attack Down Slash": {
                    "Combo Left To Right": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "81.9",
                                "value": "165.0",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ],
},
                        "status_effects": [
"Cannon Fire": {
                            "Slow"
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Combo Right To Left": {
"value": "100.8",
                        "effects": [
"text": "Physical"
                            {
}
                                "impact": 7,
]
                                "value": "121.0",
},
                                "text": "Physical"
"Cannon Fire Long": {
                            }
"effects": [
                        ],
{
                        "status_effects": [
"impact": 7,
                            "Slow"
"value": "100.8",
                        ]
"text": "Physical"
                    },
}
                    "Combo Head Up": {
]
                        "effects": [
},
                            {
"Attack Fire Sparks In": {
                                "impact": 7,
"effects": [
                                "value": "198.0",
{
                                "text": "Physical"
"impact": 7,
                            }
"value": "100.8",
                        ],
"text": "Physical"
                        "status_effects": [
}
                            "Slow"
]
                        ]
},
                    },
"Attack Fire Sparks Out": {
                    "Attack Ground": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "100.8",
                                "value": "110.0",
"text": "Physical"
                                "text": "Physical"
}
                            },
]
                            {
},
                                "impact": 7,
"Ballista Falling": {
                                "value": "77.0",
"effects": [
                                "text": "Physical Radius"
{
                            }
"impact": 7,
                        ],
"value": "100.8",
                        "status_effects": [
"text": "Physical"
                            "Slow"
}
                        ]
]
                    },
},
                    "Attack Spinning High": {
"Ballista Shockwave": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 7,
"impact": 7,
                                "value": "220.0",
"value": "50.4",
                                "text": "Physical"
"text": "Physical"
                            }
}
                        ],
]
                        "status_effects": [
},
                            "Slow"
"Reflect Melee": {
                        ]
"effects": [
                    },
{
                    "Attack Spinning Low": {
"impact": 7,
                        "effects": [
"value": "94.5",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "220.0",
]
                                "text": "Physical"
},
                            }
"order": [
                        ],
"Slash L",
                        "status_effects": [
"Slash R",
                            "Slow"
"Slash High",
                        ]
"Slash High Short",
                    },
"Slash Low",
                    "Debuff Shouting": {
"Blade Down",
                        "status_effects": [
"Blade Down Short",
                            "Slow"
"Blade Slash",
                        ]
"Blade Slash Short",
                    },
"Blade Vertical Slash",
                    "Add Impact Power": {
"Upper Slash",
                        "effects": [
"Upper Slash Cannon",
                            {
"Thrust",
                                "impact": 999
"Attack Overhead Slash",
                            }
"Rush Slash High",
                        ]
"Rush Slash Low",
                    },
"Rush End",
                    "Combo Slap": {
"Rush Attack",
                        "effects": [
"Attack Down Slash",
                            {
"Cannon Fire",
                                "impact": 7,
"Cannon Fire Long",
                                "value": "159.5",
"Attack Fire Sparks In",
                                "text": "Physical"
"Attack Fire Sparks Out",
                            },
"Ballista Falling",
                            {
"Ballista Shockwave",
                                "impact": 7,
"Reflect Melee"
                                "value": "22.0",
]
                                "text": "Physical Radius"
},
                            }
"statuses": [],
                        ],
"races": {
                        "status_effects": [
"Humanoid": true,
                            "Slow"
"Human": true
                        ]
},
                    },
"boss": true
                    "Attack Punch Down": {
},
                        "effects": [
"Blaze Toad#Elite": {
                            {
"name": "Blaze Toad#Elite",
                                "impact": 7,
"strength": 15,
                                "value": "88.0",
"vigor": 15,
                                "text": "Physical"
"agility": 15,
                            },
"dexterity": 15,
                            {
"will": 15,
                                "impact": 7,
"knowledge": 15,
                                "value": "18.7",
"resourcefulness": 15,
                                "text": "Physical Radius"
"magicalPowerBonus": 0,
                            }
"hp": 230,
                        ],
"actionspeed": 5,
                        "status_effects": [
"move": 130,
                            "Slow"
"xp": 4,
                        ]
"ap": 2,
                    },
"damageReductions": {
                    "Combo Punch Down": {
"Physical": "-10",
                        "effects": [
"Magical": "-16.1",
                            {
"Fire": "25",
                                "impact": 7,
"Ice": "25",
                                "value": "88.0",
"Lightning": "25",
                                "text": "Physical"
"Dark": "25",
                            },
"Arcane": "-300",
                            {
"Spirit": "-400",
                                "impact": 7,
"Projectile": "15",
                                "value": "18.7",
"order": [
                                "text": "Physical Radius"
"Physical",
                            }
"Magical",
                        ],
"Fire",
                        "status_effects": [
"Ice",
                            "Slow"
"Lightning",
                        ]
"Dark",
                    },
"Arcane",
                    "Attack Ground Combo": {
"Spirit",
                        "effects": [
"Projectile"
                            {
]
                                "impact": 7,
},
                                "value": "110.0",
"abilities": {
                                "text": "Physical"
"Melee Attack01": {
                            },
"effects": [
                            {
{
                                "impact": 7,
"impact": 4,
                                "value": "77.0",
"value": "37.5",
                                "text": "Physical Radius"
"text": "Physical"
                            }
}
                        ],
]
                        "status_effects": [
},
                            "Slow"
"Melee Attack01 Combo": {
                        ]
"effects": [
                    },
{
                    "order": [
"impact": 4,
                        "Regeneration",
"value": "37.5",
                        "Combo Left To Right",
"text": "Physical"
                        "Combo Right To Left",
}
                        "Combo Head Up",
]
                        "Attack Ground",
},
                        "Attack Spinning High",
"Leap Attack": {
                        "Attack Spinning Low",
"effects": [
                        "Debuff Shouting",
{
                        "Add Impact Power",
"impact": 6,
                        "Combo Slap",
"value": "45.0",
                        "Attack Punch Down",
"text": "Physical"
                        "Combo Punch Down",
},
                        "Attack Ground Combo"
{
                    ]
"impact": 4,
                },
"value": "25.0",
                "statuses": [
"text": "Physical"
                    {
}
                        "name": "Regeneration",
]
                        "text": "2 Physical Heal per 1s",
},
                        "policies": [
"Lava Pool": {
                            "Stacking Type: Aggregates by Target",
"status_effects": [
                            "Maximum Stacks: 1"
"Lava Pool"
                        ]
]
                    },
},
                    {
"order": [
                        "name": "Slow",
"Melee Attack01",
                        "text": "-35% Move Speed for 4s",
"Melee Attack01 Combo",
                        "policies": [
"Leap Attack",
                            "Removable"
"Lava Pool"
                        ]
]
                    }
},
                ],
"statuses": [
                "races": {
{
                    "Humanoid": true,
"name": "Lava Pool",
                    "Troll": true,
"text": "10 Magical Damage over 5s",
                    "Beast": true
"policies": [
                },
"Tick interval: 1s",
                "boss": true
"bExecutePeriodicEffectOnApplication: True",
            },
"Refresh: Resets on Successful Application",
            "Cave Troll#Nightmare": {
"Stacking Type: Aggregates by Target",
                "name": "Cave Troll#Nightmare",
"Maximum Stacks: 3",
                "strength": 15,
"Removable"
                "vigor": 15,
]
                "agility": 15,
}
                "dexterity": 15,
],
                "will": 15,
"races": {
                "knowledge": 15,
"Beast": true,
                "resourcefulness": 15,
"Reptile": true
                "magicalPowerBonus": 0,
}
                "hp": 4500,
},
                "actionspeed": 0,
"Blaze Toad#Nightmare": {
                "move": 300,
"name": "Blaze Toad#Nightmare",
                "xp": 18,
"strength": 15,
                "ap": 50,
"vigor": 15,
                "damageReductions": {
"agility": 15,
                    "Physical": "-22",
"dexterity": 15,
                    "Magical": "7.8",
"will": 15,
                    "Fire": "50",
"knowledge": 15,
                    "Earth": "-100",
"resourcefulness": 15,
                    "Dark": "-200",
"magicalPowerBonus": 0,
                    "Evil": "50",
"hp": 290,
                    "Projectile": "40",
"actionspeed": 10,
                    "order": [
"move": 140,
                        "Physical",
"xp": 5,
                        "Magical",
"ap": 3,
                        "Fire",
"damageReductions": {
                        "Earth",
"Physical": "-10",
                        "Dark",
"Magical": "-16.1",
                        "Evil",
"Fire": "25",
                        "Projectile"
"Ice": "25",
                    ]
"Lightning": "25",
                },
"Dark": "25",
                "abilities": {
"Arcane": "-300",
                    "Regeneration": {
"Spirit": "-400",
                        "status_effects": [
"Projectile": "15",
                            "Regeneration"
"order": [
                        ]
"Physical",
                    },
"Magical",
                    "Combo Left To Right": {
"Fire",
                        "effects": [
"Ice",
                            {
"Lightning",
                                "impact": 7,
"Dark",
                                "value": "180.0",
"Arcane",
                                "text": "Physical"
"Spirit",
                            }
"Projectile"
                        ],
]
                        "status_effects": [
},
                            "Slow"
"abilities": {
                        ]
"Melee Attack01": {
                    },
"effects": [
                    "Combo Right To Left": {
{
                        "effects": [
"impact": 4,
                            {
"value": "46.5",
                                "impact": 7,
"text": "Physical"
                                "value": "132.0",
}
                                "text": "Physical"
]
                            }
},
                        ],
"Melee Attack01 Combo": {
                        "status_effects": [
"effects": [
                            "Slow"
{
                        ]
"impact": 4,
                    },
"value": "46.5",
                    "Combo Head Up": {
"text": "Physical"
                        "effects": [
}
                            {
]
                                "impact": 7,
},
                                "value": "216.0",
"Leap Attack": {
                                "text": "Physical"
"effects": [
                            }
{
                        ],
"impact": 6,
                        "status_effects": [
"value": "55.8",
                            "Slow"
"text": "Physical"
                        ]
},
                    },
{
                    "Attack Ground": {
"impact": 4,
                        "effects": [
"value": "31.0",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "120.0",
]
                                "text": "Physical"
},
                            },
"Lava Pool": {
                            {
"status_effects": [
                                "impact": 7,
"Lava Pool"
                                "value": "84.0",
]
                                "text": "Physical Radius"
},
                            }
"order": [
                        ],
"Melee Attack01",
                        "status_effects": [
"Melee Attack01 Combo",
                            "Slow"
"Leap Attack",
                        ]
"Lava Pool"
                    },
]
                    "Attack Spinning High": {
},
                        "effects": [
"statuses": [
                            {
{
                                "impact": 7,
"name": "Lava Pool",
                                "value": "240.0",
"text": "10 Magical Damage over 5s",
                                "text": "Physical"
"policies": [
                            }
"Tick interval: 1s",
                        ],
"bExecutePeriodicEffectOnApplication: True",
                        "status_effects": [
"Refresh: Resets on Successful Application",
                            "Slow"
"Stacking Type: Aggregates by Target",
                        ]
"Maximum Stacks: 3",
                    },
"Removable"
                    "Attack Spinning Low": {
]
                        "effects": [
}
                            {
],
                                "impact": 7,
"races": {
                                "value": "240.0",
"Beast": true,
                                "text": "Physical"
"Reptile": true
                            }
}
                        ],
},
                        "status_effects": [
"Blaze Toad": {
                            "Slow"
"name": "Blaze Toad",
                        ]
"strength": 15,
                    },
"vigor": 15,
                    "Debuff Shouting": {
"agility": 15,
                        "status_effects": [
"dexterity": 15,
                            "Slow"
"will": 15,
                        ]
"knowledge": 15,
                    },
"resourcefulness": 15,
                    "Add Impact Power": {
"magicalPowerBonus": 0,
                        "effects": [
"hp": 190,
                            {
"actionspeed": 0,
                                "impact": 999
"move": 120,
                            }
"xp": 3,
                        ]
"ap": 1,
                    },
"damageReductions": {
                    "Combo Slap": {
"Physical": "-10",
                        "effects": [
"Magical": "-16.1",
                            {
"Fire": "25",
                                "impact": 7,
"Ice": "25",
                                "value": "174.0",
"Lightning": "25",
                                "text": "Physical"
"Dark": "25",
                            },
"Arcane": "-300",
                            {
"Spirit": "-400",
                                "impact": 7,
"Projectile": "15",
                                "value": "24.0",
"order": [
                                "text": "Physical Radius"
"Physical",
                            }
"Magical",
                        ],
"Fire",
                        "status_effects": [
"Ice",
                            "Slow"
"Lightning",
                        ]
"Dark",
                    },
"Arcane",
                    "Attack Punch Down": {
"Spirit",
                        "effects": [
"Projectile"
                            {
]
                                "impact": 7,
},
                                "value": "96.0",
"abilities": {
                                "text": "Physical"
"Melee Attack01": {
                            },
"effects": [
                            {
{
                                "impact": 7,
"impact": 4,
                                "value": "20.4",
"value": "34.5",
                                "text": "Physical Radius"
"text": "Physical"
                            }
}
                        ],
]
                        "status_effects": [
},
                            "Slow"
"Melee Attack01 Combo": {
                        ]
"effects": [
                    },
{
                    "Combo Punch Down": {
"impact": 4,
                        "effects": [
"value": "34.5",
                            {
"text": "Physical"
                                "impact": 7,
}
                                "value": "96.0",
]
                                "text": "Physical"
},
                            },
"Leap Attack": {
                            {
"effects": [
                                "impact": 7,
{
                                "value": "20.4",
"impact": 6,
                                "text": "Physical Radius"
"value": "41.4",
                            }
"text": "Physical"
                        ],
},
                        "status_effects": [
{
                            "Slow"
"impact": 4,
                        ]
"value": "23.0",
                    },
"text": "Physical"
                    "Attack Ground Combo": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"Lava Pool": {
                                "value": "120.0",
"status_effects": [
                                "text": "Physical"
"Lava Pool"
                            },
]
                            {
},
                                "impact": 7,
"order": [
                                "value": "84.0",
"Melee Attack01",
                                "text": "Physical Radius"
"Melee Attack01 Combo",
                            }
"Leap Attack",
                        ],
"Lava Pool"
                        "status_effects": [
]
                            "Slow"
},
                        ]
"statuses": [
                    },
{
                    "order": [
"name": "Lava Pool",
                        "Regeneration",
"text": "10 Magical Damage over 5s",
                        "Combo Left To Right",
"policies": [
                        "Combo Right To Left",
"Tick interval: 1s",
                        "Combo Head Up",
"bExecutePeriodicEffectOnApplication: True",
                        "Attack Ground",
"Refresh: Resets on Successful Application",
                        "Attack Spinning High",
"Stacking Type: Aggregates by Target",
                        "Attack Spinning Low",
"Maximum Stacks: 3",
                        "Debuff Shouting",
"Removable"
                        "Add Impact Power",
]
                        "Combo Slap",
}
                        "Attack Punch Down",
],
                        "Combo Punch Down",
"races": {
                        "Attack Ground Combo"
"Beast": true,
                    ]
"Reptile": true
                },
}
                "statuses": [
},
                    {
"Bluefin Tuna": {
                        "name": "Regeneration",
"name": "Bluefin Tuna",
                        "text": "2 Physical Heal per 1s",
"strength": 15,
                        "policies": [
"vigor": 15,
                            "Stacking Type: Aggregates by Target",
"agility": 15,
                            "Maximum Stacks: 1"
"dexterity": 15,
                        ]
"will": 15,
                    },
"knowledge": 15,
                    {
"resourcefulness": 15,
                        "name": "Slow",
"magicalPowerBonus": 0,
                        "text": "-35% Move Speed for 4s",
"hp": 150,
                        "policies": [
"actionspeed": 0,
                            "Removable"
"move": 350,
                        ]
"xp": 3,
                    }
"ap": 1,
                ],
"damageReductions": {
                "races": {
"Physical": "-10",
                    "Humanoid": true,
"Magical": "-16.1",
                    "Troll": true,
"Lightning": "-200",
                    "Beast": true
"Projectile": "-25",
                },
"order": [
                "boss": true
"Physical",
            },
"Magical",
            "Cave Troll": {
"Lightning",
                "name": "Cave Troll",
"Projectile"
                "strength": 15,
]
                "vigor": 15,
},
                "agility": 15,
"abilities": {
                "dexterity": 15,
"order": []
                "will": 15,
},
                "knowledge": 15,
"statuses": [],
                "resourcefulness": 15,
"races": {
                "magicalPowerBonus": 0,
"Beast": true,
                "hp": 2975,
"Aquatic": true
                "actionspeed": 0,
}
                "move": 250,
},
                "xp": 12,
"Bluemarlin": {
                "ap": 50,
"name": "Bluemarlin",
                "damageReductions": {
"strength": 15,
                    "Physical": "-22",
"vigor": 15,
                    "Magical": "7.8",
"agility": 15,
                    "Fire": "50",
"dexterity": 15,
                    "Earth": "-100",
"will": 15,
                    "Dark": "-200",
"knowledge": 15,
                    "Evil": "50",
"resourcefulness": 15,
                    "Projectile": "40",
"magicalPowerBonus": 0,
                    "order": [
"hp": 240,
                        "Physical",
"actionspeed": 0,
                        "Magical",
"move": 600,
                        "Fire",
"xp": 5,
                        "Earth",
"ap": 1,
                        "Dark",
"damageReductions": {
                        "Evil",
"Physical": "-10",
                        "Projectile"
"Magical": "-16.1",
                    ]
"Lightning": "-200",
                },
"Projectile": "-25",
                "abilities": {
"order": [
                    "Regeneration": {
"Physical",
                        "status_effects": [
"Magical",
                            "Regeneration"
"Lightning",
                        ]
"Projectile"
                    },
]
                    "Combo Left To Right": {
},
                        "effects": [
"abilities": {
                            {
"order": []
                                "impact": 7,
},
                                "value": "150.0",
"statuses": [],
                                "text": "Physical"
"races": {
                            }
"Beast": true,
                        ],
"Aquatic": true
                        "status_effects": [
}
                            "Slow"
},
                        ]
"Cave Troll#Elite": {
                    },
"name": "Cave Troll#Elite",
                    "Combo Right To Left": {
"strength": 15,
                        "effects": [
"vigor": 15,
                            {
"agility": 15,
                                "impact": 7,
"dexterity": 15,
                                "value": "110.0",
"will": 15,
                                "text": "Physical"
"knowledge": 15,
                            }
"resourcefulness": 15,
                        ],
"magicalPowerBonus": 0,
                        "status_effects": [
"hp": 3965,
                            "Slow"
"actionspeed": 0,
                        ]
"move": 280,
                    },
"xp": 15,
                    "Combo Head Up": {
"ap": 50,
                        "effects": [
"damageReductions": {
                            {
"Physical": "-10",
                                "impact": 7,
"Magical": "8.9",
                                "value": "180.0",
"Fire": "50",
                                "text": "Physical"
"Earth": "-100",
                            }
"Dark": "-200",
                        ],
"Evil": "50",
                        "status_effects": [
"Projectile": "40",
                            "Slow"
"order": [
                        ]
"Physical",
                    },
"Magical",
                    "Attack Ground": {
"Fire",
                        "effects": [
"Earth",
                            {
"Dark",
                                "impact": 7,
"Evil",
                                "value": "100.0",
"Projectile"
                                "text": "Physical"
]
                            },
},
                            {
"abilities": {
                                "impact": 7,
"Regeneration": {
                                "value": "70.0",
"status_effects": [
                                "text": "Physical Radius"
"Regeneration"
                            }
]
                        ],
},
                        "status_effects": [
"Combo Left To Right": {
                            "Slow"
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Attack Spinning High": {
"value": "165.0",
                        "effects": [
"text": "Physical"
                            {
}
                                "impact": 7,
],
                                "value": "200.0",
"status_effects": [
                                "text": "Physical"
"Slow"
                            }
]
                        ],
},
                        "status_effects": [
"Combo Right To Left": {
                            "Slow"
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Attack Spinning Low": {
"value": "121.0",
                        "effects": [
"text": "Physical"
                            {
}
                                "impact": 7,
],
                                "value": "200.0",
"status_effects": [
                                "text": "Physical"
"Slow"
                            }
]
                        ],
},
                        "status_effects": [
"Combo Head Up": {
                            "Slow"
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Debuff Shouting": {
"value": "198.0",
                        "status_effects": [
"text": "Physical"
                            "Slow"
}
                        ]
],
                    },
"status_effects": [
                    "Add Impact Power": {
"Slow"
                        "effects": [
]
                            {
},
                                "impact": 999
"Attack Ground": {
                            }
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Combo Slap": {
"value": "110.0",
                        "effects": [
"text": "Physical"
                            {
},
                                "impact": 7,
{
                                "value": "145.0",
"impact": 7,
                                "text": "Physical"
"value": "77.0",
                            },
"text": "Physical Radius"
                            {
}
                                "impact": 7,
],
                                "value": "20.0",
"status_effects": [
                                "text": "Physical Radius"
"Slow"
                            }
]
                        ],
},
                        "status_effects": [
"Attack Spinning High": {
                            "Slow"
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Attack Punch Down": {
"value": "220.0",
                        "effects": [
"text": "Physical"
                            {
}
                                "impact": 7,
],
                                "value": "80.0",
"status_effects": [
                                "text": "Physical"
"Slow"
                            },
]
                            {
},
                                "impact": 7,
"Attack Spinning Low": {
                                "value": "17.0",
"effects": [
                                "text": "Physical Radius"
{
                            }
"impact": 7,
                        ],
"value": "220.0",
                        "status_effects": [
"text": "Physical"
                            "Slow"
}
                        ]
],
                    },
"status_effects": [
                    "Combo Punch Down": {
"Slow"
                        "effects": [
]
                            {
},
                                "impact": 7,
"Debuff Shouting": {
                                "value": "80.0",
"status_effects": [
                                "text": "Physical"
"Slow",
                            },
"Whirl"
                            {
]
                                "impact": 7,
},
                                "value": "17.0",
"Add Impact Power": {
                                "text": "Physical Radius"
"effects": [
                            }
{
                        ],
"impact": 999
                        "status_effects": [
}
                            "Slow"
]
                        ]
},
                    },
"Combo Slap": {
                    "Attack Ground Combo": {
"effects": [
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 7,
"value": "159.5",
                                "value": "100.0",
"text": "Physical"
                                "text": "Physical"
},
                            },
{
                            {
"impact": 7,
                                "impact": 7,
"value": "22.0",
                                "value": "70.0",
"text": "Physical Radius"
                                "text": "Physical Radius"
}
                            }
],
                        ],
"status_effects": [
                        "status_effects": [
"Slow"
                            "Slow"
]
                        ]
},
                    },
"Attack Punch Down": {
                    "order": [
"effects": [
                        "Regeneration",
{
                        "Combo Left To Right",
"impact": 7,
                        "Combo Right To Left",
"value": "88.0",
                        "Combo Head Up",
"text": "Physical"
                        "Attack Ground",
},
                        "Attack Spinning High",
{
                        "Attack Spinning Low",
"impact": 7,
                        "Debuff Shouting",
"value": "18.7",
                        "Add Impact Power",
"text": "Physical Radius"
                        "Combo Slap",
}
                        "Attack Punch Down",
],
                        "Combo Punch Down",
"status_effects": [
                        "Attack Ground Combo"
"Slow"
                    ]
]
                },
},
                "statuses": [
"Combo Punch Down": {
                    {
"effects": [
                        "name": "Regeneration",
{
                        "text": "2 Physical Heal per 1s",
"impact": 7,
                        "policies": [
"value": "88.0",
                            "Stacking Type: Aggregates by Target",
"text": "Physical"
                            "Maximum Stacks: 1"
},
                        ]
{
                    },
"impact": 7,
                    {
"value": "18.7",
                        "name": "Slow",
"text": "Physical Radius"
                        "text": "-35% Move Speed for 4s",
}
                        "policies": [
],
                            "Removable"
"status_effects": [
                        ]
"Slow"
                    }
]
                ],
},
                "races": {
"Attack Ground Combo": {
                    "Humanoid": true,
"effects": [
                    "Troll": true,
{
                    "Beast": true
"impact": 7,
                },
"value": "110.0",
                "boss": true
"text": "Physical"
            },
},
            "Cerberus#Elite": {
{
                "name": "Cerberus#Elite",
"impact": 7,
                "strength": 15,
"value": "77.0",
                "vigor": 15,
"text": "Physical Radius"
                "agility": 15,
}
                "dexterity": 15,
],
                "will": 15,
"status_effects": [
                "knowledge": 15,
"Slow"
                "resourcefulness": 15,
]
                "magicalPowerBonus": 0,
},
                "hp": 850,
"order": [
                "actionspeed": 10,
"Regeneration",
                "move": 225,
"Combo Left To Right",
                "xp": 9,
"Combo Right To Left",
                "ap": 50,
"Combo Head Up",
                "damageReductions": {
"Attack Ground",
                    "Physical": "-22",
"Attack Spinning High",
                    "Magical": "36.8",
"Attack Spinning Low",
                    "Fire": "25",
"Debuff Shouting",
                    "Ice": "-300",
"Add Impact Power",
                    "Light": "-200",
"Combo Slap",
                    "Dark": "50",
"Attack Punch Down",
                    "Divine": "-200",
"Combo Punch Down",
                    "Evil": "50",
"Attack Ground Combo"
                    "Projectile": "20",
]
                    "order": [
},
                        "Physical",
"statuses": [
                        "Magical",
{
                        "Fire",
"name": "Regeneration",
                        "Ice",
"text": "2 Physical Healing",
                        "Light",
"policies": [
                        "Dark",
"Duration: Infinite",
                        "Divine",
"Tick interval: 1s",
                        "Evil",
"bExecutePeriodicEffectOnApplication: False",
                        "Projectile"
"Refresh: NeverReset",
                    ]
"Stacking Type: Aggregates by Target",
                },
"Maximum Stacks: 1"
                "abilities": {
]
                    "Bite R": {
},
                        "effects": [
{
                            {
"name": "Slow",
                                "impact": 6,
"text": "-35% Move Speed for 4s",
                                "value": "55.8",
"policies": [
                                "text": "Physical"
"Stacking Type: Aggregates by Target",
                            }
"Maximum Stacks: 1",
                        ]
"Removable"
                    },
]
                    "Bite L": {
},
                        "effects": [
{
                            {
"name": "Whirl",
                                "impact": 6,
"text": "? for 4s",
                                "value": "55.8",
"policies": [
                                "text": "Physical"
"Stacking Type: Aggregates by Target",
                            }
"Maximum Stacks: 1",
                        ]
"Removable"
                    },
]
                    "Hit Down": {
}
                        "effects": [
],
                            {
"races": {
                                "impact": 6,
"Humanoid": true,
                                "value": "77.5",
"Troll": true,
                                "text": "Physical"
"Beast": true
                            }
},
                        ]
"boss": true
                    },
},
                    "Rush R": {
"Cave Troll#Nightmare": {
                        "effects": [
"name": "Cave Troll#Nightmare",
                            {
"strength": 15,
                                "impact": 6,
"vigor": 15,
                                "value": "74.4",
"agility": 15,
                                "text": "Physical"
"dexterity": 15,
                            }
"will": 15,
                        ]
"knowledge": 15,
                    },
"resourcefulness": 15,
                    "Rush L": {
"magicalPowerBonus": 0,
                        "effects": [
"hp": 4500,
                            {
"actionspeed": 0,
                                "impact": 6,
"move": 300,
                                "value": "74.4",
"xp": 18,
                                "text": "Physical"
"ap": 50,
                            }
"damageReductions": {
                        ]
"Physical": "-10",
                    },
"Magical": "8.9",
                    "order": [
"Fire": "50",
                        "Bite R",
"Earth": "-100",
                        "Bite L",
"Dark": "-200",
                        "Hit Down",
"Evil": "50",
                        "Rush R",
"Projectile": "40",
                        "Rush L"
"order": [
                    ]
"Physical",
                },
"Magical",
                "statuses": [],
"Fire",
                "races": {
"Earth",
                    "Beast": true,
"Dark",
                    "Mammal": true,
"Evil",
                    "Demon": true
"Projectile"
                },
]
                "miniboss": true
},
            },
"abilities": {
            "Cerberus#Nightmare": {
"Regeneration": {
                "name": "Cerberus#Nightmare",
"status_effects": [
                "strength": 15,
"Regeneration"
                "vigor": 15,
]
                "agility": 15,
},
                "dexterity": 15,
"Combo Left To Right": {
                "will": 15,
"effects": [
                "knowledge": 15,
{
                "resourcefulness": 15,
"impact": 7,
                "magicalPowerBonus": 0,
"value": "180.0",
                "hp": 1050,
"text": "Physical"
                "actionspeed": 20,
}
                "move": 250,
],
                "xp": 10,
"status_effects": [
                "ap": 50,
"Slow"
                "damageReductions": {
]
                    "Physical": "-22",
},
                    "Magical": "36.8",
"Combo Right To Left": {
                    "Fire": "25",
"effects": [
                    "Ice": "-300",
{
                    "Light": "-200",
"impact": 7,
                    "Dark": "50",
"value": "132.0",
                    "Divine": "-200",
"text": "Physical"
                    "Evil": "50",
}
                    "Projectile": "20",
],
                    "order": [
"status_effects": [
                        "Physical",
"Slow"
                        "Magical",
]
                        "Fire",
},
                        "Ice",
"Combo Head Up": {
                        "Light",
"effects": [
                        "Dark",
{
                        "Divine",
"impact": 7,
                        "Evil",
"value": "216.0",
                        "Projectile"
"text": "Physical"
                    ]
}
                },
],
                "abilities": {
"status_effects": [
                    "Bite R": {
"Slow"
                        "effects": [
]
                            {
},
                                "impact": 6,
"Attack Ground": {
                                "value": "63.0",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 7,
                        ]
"value": "120.0",
                    },
"text": "Physical"
                    "Bite L": {
},
                        "effects": [
{
                            {
"impact": 7,
                                "impact": 6,
"value": "84.0",
                                "value": "63.0",
"text": "Physical Radius"
                                "text": "Physical"
}
                            }
],
                        ]
"status_effects": [
                    },
"Slow"
                    "Hit Down": {
]
                        "effects": [
},
                            {
"Attack Spinning High": {
                                "impact": 6,
"effects": [
                                "value": "87.5",
{
                                "text": "Physical"
"impact": 7,
                            }
"value": "240.0",
                        ]
"text": "Physical"
                    },
}
                    "Rush R": {
],
                        "effects": [
"status_effects": [
                            {
"Slow"
                                "impact": 6,
]
                                "value": "84.0",
},
                                "text": "Physical"
"Attack Spinning Low": {
                            }
"effects": [
                        ]
{
                    },
"impact": 7,
                    "Rush L": {
"value": "240.0",
                        "effects": [
"text": "Physical"
                            {
}
                                "impact": 6,
],
                                "value": "84.0",
"status_effects": [
                                "text": "Physical"
"Slow"
                            }
]
                        ]
},
                    },
"Debuff Shouting": {
                    "order": [
"status_effects": [
                        "Bite R",
"Slow",
                        "Bite L",
"Whirl"
                        "Hit Down",
]
                        "Rush R",
},
                        "Rush L"
"Add Impact Power": {
                    ]
"effects": [
                },
{
                "statuses": [],
"impact": 999
                "races": {
}
                    "Beast": true,
]
                    "Mammal": true,
},
                    "Demon": true
"Combo Slap": {
                },
"effects": [
                "miniboss": true
{
            },
"impact": 7,
            "Cerberus": {
"value": "174.0",
                "name": "Cerberus",
"text": "Physical"
                "strength": 15,
},
                "vigor": 15,
{
                "agility": 15,
"impact": 7,
                "dexterity": 15,
"value": "24.0",
                "will": 15,
"text": "Physical Radius"
                "knowledge": 15,
}
                "resourcefulness": 15,
],
                "magicalPowerBonus": 0,
"status_effects": [
                "hp": 700,
"Slow"
                "actionspeed": 0,
]
                "move": 200,
},
                "xp": 8,
"Attack Punch Down": {
                "ap": 50,
"effects": [
                "damageReductions": {
{
                    "Physical": "-22",
"impact": 7,
                    "Magical": "36.8",
"value": "96.0",
                    "Fire": "25",
"text": "Physical"
                    "Ice": "-300",
},
                    "Light": "-200",
{
                    "Dark": "50",
"impact": 7,
                    "Divine": "-200",
"value": "20.4",
                    "Evil": "50",
"text": "Physical Radius"
                    "Projectile": "20",
}
                    "order": [
],
                        "Physical",
"status_effects": [
                        "Magical",
"Slow"
                        "Fire",
]
                        "Ice",
},
                        "Light",
"Combo Punch Down": {
                        "Dark",
"effects": [
                        "Divine",
{
                        "Evil",
"impact": 7,
                        "Projectile"
"value": "96.0",
                    ]
"text": "Physical"
                },
},
                "abilities": {
{
                    "Bite R": {
"impact": 7,
                        "effects": [
"value": "20.4",
                            {
"text": "Physical Radius"
                                "impact": 6,
}
                                "value": "50.4",
],
                                "text": "Physical"
"status_effects": [
                            }
"Slow"
                        ]
]
                    },
},
                    "Bite L": {
"Attack Ground Combo": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 6,
"impact": 7,
                                "value": "50.4",
"value": "120.0",
                                "text": "Physical"
"text": "Physical"
                            }
},
                        ]
{
                    },
"impact": 7,
                    "Hit Down": {
"value": "84.0",
                        "effects": [
"text": "Physical Radius"
                            {
}
                                "impact": 6,
],
                                "value": "70.0",
"status_effects": [
                                "text": "Physical"
"Slow"
                            }
]
                        ]
},
                    },
"order": [
                    "Rush R": {
"Regeneration",
                        "effects": [
"Combo Left To Right",
                            {
"Combo Right To Left",
                                "impact": 6,
"Combo Head Up",
                                "value": "67.2",
"Attack Ground",
                                "text": "Physical"
"Attack Spinning High",
                            }
"Attack Spinning Low",
                        ]
"Debuff Shouting",
                    },
"Add Impact Power",
                    "Rush L": {
"Combo Slap",
                        "effects": [
"Attack Punch Down",
                            {
"Combo Punch Down",
                                "impact": 6,
"Attack Ground Combo"
                                "value": "67.2",
]
                                "text": "Physical"
},
                            }
"statuses": [
                        ]
{
                    },
"name": "Regeneration",
                    "order": [
"text": "2 Physical Healing",
                        "Bite R",
"policies": [
                        "Bite L",
"Duration: Infinite",
                        "Hit Down",
"Tick interval: 1s",
                        "Rush R",
"bExecutePeriodicEffectOnApplication: False",
                        "Rush L"
"Refresh: NeverReset",
                    ]
"Stacking Type: Aggregates by Target",
                },
"Maximum Stacks: 1"
                "statuses": [],
]
                "races": {
},
                    "Beast": true,
{
                    "Mammal": true,
"name": "Slow",
                    "Demon": true
"text": "-35% Move Speed for 4s",
                },
"policies": [
                "miniboss": true
"Stacking Type: Aggregates by Target",
            },
"Maximum Stacks: 1",
            "Cockatrice#Elite": {
"Removable"
                "name": "Cockatrice#Elite",
]
                "strength": 15,
},
                "vigor": 15,
{
                "agility": 15,
"name": "Whirl",
                "dexterity": 15,
"text": "? for 4s",
                "will": 15,
"policies": [
                "knowledge": 15,
"Stacking Type: Aggregates by Target",
                "resourcefulness": 15,
"Maximum Stacks: 1",
                "magicalPowerBonus": 0,
"Removable"
                "hp": 700,
]
                "actionspeed": 0,
}
                "move": 250,
],
                "xp": 7,
"races": {
                "ap": 15,
"Humanoid": true,
                "damageReductions": {
"Troll": true,
                    "Physical": "-22",
"Beast": true
                    "Magical": "7.8",
},
                    "Projectile": "15",
"boss": true
                    "order": [
},
                        "Physical",
"Cave Troll": {
                        "Magical",
"name": "Cave Troll",
                        "Projectile"
"strength": 15,
                    ]
"vigor": 15,
                },
"agility": 15,
                "abilities": {
"dexterity": 15,
                    "Attack1": {
"will": 15,
                        "effects": [
"knowledge": 15,
                            {
"resourcefulness": 15,
                                "impact": 6,
"magicalPowerBonus": 0,
                                "value": "37.2",
"hp": 2975,
                                "text": "Physical"
"actionspeed": 0,
                            }
"move": 250,
                        ]
"xp": 12,
                    },
"ap": 50,
                    "Attack2": {
"damageReductions": {
                        "effects": [
"Physical": "-10",
                            {
"Magical": "8.9",
                                "impact": 6,
"Fire": "50",
                                "value": "46.5",
"Earth": "-100",
                                "text": "Physical"
"Dark": "-200",
                            }
"Evil": "50",
                        ]
"Projectile": "40",
                    },
"order": [
                    "Chase Attack1": {
"Physical",
                        "effects": [
"Magical",
                            {
"Fire",
                                "impact": 6,
"Earth",
                                "value": "37.2",
"Dark",
                                "text": "Physical"
"Evil",
                            }
"Projectile"
                        ]
]
                    },
},
                    "Chase Attack2": {
"abilities": {
                        "effects": [
"Regeneration": {
                            {
"status_effects": [
                                "impact": 6,
"Regeneration"
                                "value": "46.5",
]
                                "text": "Physical"
},
                            }
"Combo Left To Right": {
                        ]
"effects": [
                    },
{
                    "Roar": {
"impact": 7,
                        "status_effects": [
"value": "150.0",
                            "Petrification"
"text": "Physical"
                        ]
}
                    },
],
                    "order": [
"status_effects": [
                        "Attack1",
"Slow"
                        "Attack2",
]
                        "Chase Attack1",
},
                        "Chase Attack2",
"Combo Right To Left": {
                        "Roar"
"effects": [
                    ]
{
                },
"impact": 7,
                "statuses": [
"value": "110.0",
                    {
"text": "Physical"
                        "name": "Petrification",
}
                        "text": "Unable to Move, Unable to Attack for 5s",
],
                        "policies": [
"status_effects": [
                            "Stacking Type: Aggregates by Target",
"Slow"
                            "Maximum Stacks: 1",
]
                            "Removable"
},
                        ]
"Combo Head Up": {
                    }
"effects": [
                ],
{
                "races": {
"impact": 7,
                    "Beast": true,
"value": "180.0",
                    "Mammal": true
"text": "Physical"
                },
}
                "miniboss": true
],
            },
"status_effects": [
            "Cockatrice#Nightmare": {
"Slow"
                "name": "Cockatrice#Nightmare",
]
                "strength": 15,
},
                "vigor": 15,
"Attack Ground": {
                "agility": 15,
"effects": [
                "dexterity": 15,
{
                "will": 15,
"impact": 7,
                "knowledge": 15,
"value": "100.0",
                "resourcefulness": 15,
"text": "Physical"
                "magicalPowerBonus": 0,
},
                "hp": 900,
{
                "actionspeed": 0,
"impact": 7,
                "move": 250,
"value": "70.0",
                "xp": 8,
"text": "Physical Radius"
                "ap": 15,
}
                "damageReductions": {
],
                    "Physical": "-22",
"status_effects": [
                    "Magical": "7.8",
"Slow"
                    "Projectile": "15",
]
                    "order": [
},
                        "Physical",
"Attack Spinning High": {
                        "Magical",
"effects": [
                        "Projectile"
{
                    ]
"impact": 7,
                },
"value": "200.0",
                "abilities": {
"text": "Physical"
                    "Attack1": {
}
                        "effects": [
],
                            {
"status_effects": [
                                "impact": 6,
"Slow"
                                "value": "45.6",
]
                                "text": "Physical"
},
                            }
"Attack Spinning Low": {
                        ]
"effects": [
                    },
{
                    "Attack2": {
"impact": 7,
                        "effects": [
"value": "200.0",
                            {
"text": "Physical"
                                "impact": 6,
}
                                "value": "57.0",
],
                                "text": "Physical"
"status_effects": [
                            }
"Slow"
                        ]
]
                    },
},
                    "Chase Attack1": {
"Debuff Shouting": {
                        "effects": [
"status_effects": [
                            {
"Slow",
                                "impact": 6,
"Whirl"
                                "value": "45.6",
]
                                "text": "Physical"
},
                            }
"Add Impact Power": {
                        ]
"effects": [
                    },
{
                    "Chase Attack2": {
"impact": 999
                        "effects": [
}
                            {
]
                                "impact": 6,
},
                                "value": "57.0",
"Combo Slap": {
                                "text": "Physical"
"effects": [
                            }
{
                        ]
"impact": 7,
                    },
"value": "145.0",
                    "Roar": {
"text": "Physical"
                        "status_effects": [
},
                            "Petrification"
{
                        ]
"impact": 7,
                    },
"value": "20.0",
                    "Fire Breath": {
"text": "Physical Radius"
                        "effects": [
}
                            {
],
                                "impact": 6,
"status_effects": [
                                "value": "26.6",
"Slow"
                                "text": "Physical"
]
                            }
},
                        ]
"Attack Punch Down": {
                    },
"effects": [
                    "order": [
{
                        "Attack1",
"impact": 7,
                        "Attack2",
"value": "80.0",
                        "Chase Attack1",
"text": "Physical"
                        "Chase Attack2",
},
                        "Roar",
{
                        "Fire Breath"
"impact": 7,
                    ]
"value": "17.0",
                },
"text": "Physical Radius"
                "statuses": [
}
                    {
],
                        "name": "Petrification",
"status_effects": [
                        "text": "Unable to Move, Unable to Attack for 5s",
"Slow"
                        "policies": [
]
                            "Stacking Type: Aggregates by Target",
},
                            "Maximum Stacks: 1",
"Combo Punch Down": {
                            "Removable"
"effects": [
                        ]
{
                    }
"impact": 7,
                ],
"value": "80.0",
                "races": {
"text": "Physical"
                    "Beast": true,
},
                    "Mammal": true
{
                },
"impact": 7,
                "miniboss": true
"value": "17.0",
            },
"text": "Physical Radius"
            "Cockatrice": {
}
                "name": "Cockatrice",
],
                "strength": 15,
"status_effects": [
                "vigor": 15,
"Slow"
                "agility": 15,
]
                "dexterity": 15,
},
                "will": 15,
"Attack Ground Combo": {
                "knowledge": 15,
"effects": [
                "resourcefulness": 15,
{
                "magicalPowerBonus": 0,
"impact": 7,
                "hp": 600,
"value": "100.0",
                "actionspeed": 0,
"text": "Physical"
                "move": 250,
},
                "xp": 6,
{
                "ap": 15,
"impact": 7,
                "damageReductions": {
"value": "70.0",
                    "Physical": "-22",
"text": "Physical Radius"
                    "Magical": "7.8",
}
                    "Projectile": "15",
],
                    "order": [
"status_effects": [
                        "Physical",
"Slow"
                        "Magical",
]
                        "Projectile"
},
                    ]
"order": [
                },
"Regeneration",
                "abilities": {
"Combo Left To Right",
                    "Attack1": {
"Combo Right To Left",
                        "effects": [
"Combo Head Up",
                            {
"Attack Ground",
                                "impact": 6,
"Attack Spinning High",
                                "value": "31.2",
"Attack Spinning Low",
                                "text": "Physical"
"Debuff Shouting",
                            }
"Add Impact Power",
                        ]
"Combo Slap",
                    },
"Attack Punch Down",
                    "Attack2": {
"Combo Punch Down",
                        "effects": [
"Attack Ground Combo"
                            {
]
                                "impact": 6,
},
                                "value": "39.0",
"statuses": [
                                "text": "Physical"
{
                            }
"name": "Regeneration",
                        ]
"text": "2 Physical Healing",
                    },
"policies": [
                    "Chase Attack1": {
"Duration: Infinite",
                        "effects": [
"Tick interval: 1s",
                            {
"bExecutePeriodicEffectOnApplication: False",
                                "impact": 6,
"Refresh: NeverReset",
                                "value": "31.2",
"Stacking Type: Aggregates by Target",
                                "text": "Physical"
"Maximum Stacks: 1"
                            }
]
                        ]
},
                    },
{
                    "Chase Attack2": {
"name": "Slow",
                        "effects": [
"text": "-35% Move Speed for 4s",
                            {
"policies": [
                                "impact": 6,
"Stacking Type: Aggregates by Target",
                                "value": "39.0",
"Maximum Stacks: 1",
                                "text": "Physical"
"Removable"
                            }
]
                        ]
},
                    },
{
                    "Roar": {
"name": "Whirl",
                        "status_effects": [
"text": "? for 4s",
                            "Petrification"
"policies": [
                        ]
"Stacking Type: Aggregates by Target",
                    },
"Maximum Stacks: 1",
                    "order": [
"Removable"
                        "Attack1",
]
                        "Attack2",
}
                        "Chase Attack1",
],
                        "Chase Attack2",
"races": {
                        "Roar"
"Humanoid": true,
                    ]
"Troll": true,
                },
"Beast": true
                "statuses": [
},
                    {
"boss": true
                        "name": "Petrification",
},
                        "text": "Unable to Move, Unable to Attack for 5s",
"Cerberus#Elite": {
                        "policies": [
"name": "Cerberus#Elite",
                            "Stacking Type: Aggregates by Target",
"strength": 15,
                            "Maximum Stacks: 1",
"vigor": 15,
                            "Removable"
"agility": 15,
                        ]
"dexterity": 15,
                    }
"will": 15,
                ],
"knowledge": 15,
                "races": {
"resourcefulness": 15,
                    "Beast": true,
"magicalPowerBonus": 0,
                    "Mammal": true
"hp": 1090,
                },
"actionspeed": 10,
                "miniboss": true
"move": 225,
            },
"xp": 9,
            "Crocodilian#Elite": {
"ap": 50,
                "name": "Crocodilian#Elite",
"damageReductions": {
                "strength": 15,
"Physical": "-10",
                "vigor": 15,
"Magical": "30.1",
                "agility": 15,
"Fire": "25",
                "dexterity": 15,
"Ice": "-300",
                "will": 15,
"Light": "-200",
                "knowledge": 15,
"Dark": "50",
                "resourcefulness": 15,
"Divine": "-200",
                "magicalPowerBonus": 0,
"Evil": "50",
                "hp": 700,
"Projectile": "20",
                "actionspeed": 5,
"order": [
                "move": 100,
"Physical",
                "xp": 9,
"Magical",
                "ap": 25,
"Fire",
                "damageReductions": {
"Ice",
                    "Physical": "-22",
"Light",
                    "Magical": "11.8",
"Dark",
                    "Fire": "50",
"Divine",
                    "Lightning": "-50",
"Evil",
                    "Projectile": "30",
"Projectile"
                    "order": [
]
                        "Physical",
},
                        "Magical",
"abilities": {
                        "Fire",
"Bite R": {
                        "Lightning",
"effects": [
                        "Projectile"
{
                    ]
"impact": 6,
                },
"value": "55.8",
                "abilities": {
"text": "Physical"
                    "Melee Attack1": {
}
                        "effects": [
]
                            {
},
                                "impact": 4,
"Bite L": {
                                "value": "46.5",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 6,
                        ]
"value": "55.8",
                    },
"text": "Physical"
                    "Melee Attack1 Combo": {
}
                        "effects": [
]
                            {
},
                                "impact": 4,
"Hit Down": {
                                "value": "46.5",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 6,
                        ]
"value": "77.5",
                    },
"text": "Physical"
                    "Melee Attack2": {
}
                        "effects": [
]
                            {
},
                                "impact": 6,
"Rush R": {
                                "value": "55.8",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 6,
                        ]
"value": "74.4",
                    },
"text": "Physical"
                    "Chain Attack": {
}
                        "effects": [
]
                            {
},
                                "impact": 5,
"Rush L": {
                                "value": "43.4",
"effects": [
                                "text": "Physical"
{
                            }
"impact": 6,
                        ]
"value": "74.4",
                    },
"text": "Physical"
                    "Ball Attack": {
}
                        "effects": [
]
                            {
},
                                "impact": 7,
"order": [
                                "value": "68.2",
"Bite R",
                                "text": "Physical"
"Bite L",
                            }
"Hit Down",
                        ]
"Rush R",
                    },
"Rush L"
                    "Tail Attack": {
]
                        "effects": [
},
                            {
"statuses": [],
                                "impact": 5,
"races": {
                                "value": "49.6",
"Beast": true,
                                "text": "Physical"
"Mammal": true,
                            }
"Demon": true
                        ]
},
                    },
"miniboss": true
                    "order": [
},
                        "Melee Attack1",
"Cerberus#Nightmare": {
                        "Melee Attack1 Combo",
"name": "Cerberus#Nightmare",
                        "Melee Attack2",
"strength": 15,
                        "Chain Attack",
"vigor": 15,
                        "Ball Attack",
"agility": 15,
                        "Tail Attack"
"dexterity": 15,
                    ]
"will": 15,
                },
"knowledge": 15,
                "statuses": [],
"resourcefulness": 15,
                "races": {
"magicalPowerBonus": 0,
                    "Beast": true,
"hp": 1290,
                    "Reptilian": true,
"actionspeed": 20,
                    "Aquatic": true
"move": 250,
                },
"xp": 10,
                "miniboss": true
"ap": 50,
            },
"damageReductions": {
            "Crocodilian#Nightmare": {
"Physical": "-10",
                "name": "Crocodilian#Nightmare",
"Magical": "30.1",
                "strength": 15,
"Fire": "25",
                "vigor": 15,
"Ice": "-300",
                "agility": 15,
"Light": "-200",
                "dexterity": 15,
"Dark": "50",
                "will": 15,
"Divine": "-200",
                "knowledge": 15,
"Evil": "50",
                "resourcefulness": 15,
"Projectile": "20",
                "magicalPowerBonus": 0,
"order": [
                "hp": 900,
"Physical",
                "actionspeed": 10,
"Magical",
                "move": 100,
"Fire",
                "xp": 10,
"Ice",
                "ap": 25,
"Light",
                "damageReductions": {
"Dark",
                    "Physical": "-22",
"Divine",
                    "Magical": "11.8",
"Evil",
                    "Fire": "50",
"Projectile"
                    "Lightning": "-50",
]
                    "Projectile": "30",
},
                    "order": [
"abilities": {
                        "Physical",
"Bite R": {
                        "Magical",
"effects": [
                        "Fire",
{
                        "Lightning",
"impact": 6,
                        "Projectile"
"value": "63.0",
                    ]
"text": "Physical"
                },
}
                "abilities": {
]
                    "Melee Attack1": {
},
                        "effects": [
"Bite L": {
                            {
"effects": [
                                "impact": 4,
{
                                "value": "52.5",
"impact": 6,
                                "text": "Physical"
"value": "63.0",
                            }
"text": "Physical"
                        ]
}
                    },
]
                    "Melee Attack1 Combo": {
},
                        "effects": [
"Hit Down": {
                            {
"effects": [
                                "impact": 4,
{
                                "value": "52.5",
"impact": 6,
                                "text": "Physical"
"value": "87.5",
                            }
"text": "Physical"
                        ]
}
                    },
]
                    "Melee Attack2": {
},
                        "effects": [
"Rush R": {
                            {
"effects": [
                                "impact": 6,
{
                                "value": "63.0",
"impact": 6,
                                "text": "Physical"
"value": "84.0",
                            }
"text": "Physical"
                        ]
}
                    },
]
                    "Chain Attack": {
},
                        "effects": [
"Rush L": {
                            {
"effects": [
                                "impact": 5,
{
                                "value": "49.0",
"impact": 6,
                                "text": "Physical"
"value": "84.0",
                            }
"text": "Physical"
                        ]
}
                    },
]
                    "Ball Attack": {
},
                        "effects": [
"order": [
                            {
"Bite R",
                                "impact": 7,
"Bite L",
                                "value": "77.0",
"Hit Down",
                                "text": "Physical"
"Rush R",
                            }
"Rush L"
                        ]
]
                    },
},
                    "Tail Attack": {
"statuses": [],
                        "effects": [
"races": {
                            {
"Beast": true,
                                "impact": 5,
"Mammal": true,
                                "value": "56.0",
"Demon": true
                                "text": "Physical"
},
                            }
"miniboss": true
                        ]
},
                    },
"Cerberus": {
                    "order": [
"name": "Cerberus",
                        "Melee Attack1",
"strength": 15,
                        "Melee Attack1 Combo",
"vigor": 15,
                        "Melee Attack2",
"agility": 15,
                        "Chain Attack",
"dexterity": 15,
                        "Ball Attack",
"will": 15,
                        "Tail Attack"
"knowledge": 15,
                    ]
"resourcefulness": 15,
                },
"magicalPowerBonus": 0,
                "statuses": [],
"hp": 890,
                "races": {
"actionspeed": 0,
                    "Beast": true,
"move": 200,
                    "Reptilian": true,
"xp": 8,
                    "Aquatic": true
"ap": 50,
                },
"damageReductions": {
                "miniboss": true
"Physical": "-10",
            },
"Magical": "30.1",
            "Crocodilian": {
"Fire": "25",
                "name": "Crocodilian",
"Ice": "-300",
                "strength": 15,
"Light": "-200",
                "vigor": 15,
"Dark": "50",
                "agility": 15,
"Divine": "-200",
                "dexterity": 15,
"Evil": "50",
                "will": 15,
"Projectile": "20",
                "knowledge": 15,
"order": [
                "resourcefulness": 15,
"Physical",
                "magicalPowerBonus": 0,
"Magical",
                "hp": 600,
"Fire",
                "actionspeed": 0,
"Ice",
                "move": 100,
"Light",
                "xp": 8,
"Dark",
                "ap": 25,
"Divine",
                "damageReductions": {
"Evil",
                    "Physical": "-22",
"Projectile"
                    "Magical": "11.8",
]
                    "Fire": "50",
},
                    "Lightning": "-50",
"abilities": {
                    "Projectile": "30",
"Bite R": {
                    "order": [
"effects": [
                        "Physical",
{
                        "Magical",
"impact": 6,
                        "Fire",
"value": "50.4",
                        "Lightning",
"text": "Physical"
                        "Projectile"
}
                    ]
]
                },
},
                "abilities": {
"Bite L": {
                    "Melee Attack1": {
"effects": [
                        "effects": [
{
                            {
"impact": 6,
                                "impact": 4,
"value": "50.4",
                                "value": "40.5",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Hit Down": {
                    "Melee Attack1 Combo": {
"effects": [
                        "effects": [
{
                            {
"impact": 6,
                                "impact": 4,
"value": "70.0",
                                "value": "40.5",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Rush R": {
                    "Melee Attack2": {
"effects": [
                        "effects": [
{
                            {
"impact": 6,
                                "impact": 6,
"value": "67.2",
                                "value": "48.6",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"Rush L": {
                    "Chain Attack": {
"effects": [
                        "effects": [
{
                            {
"impact": 6,
                                "impact": 5,
"value": "67.2",
                                "value": "37.8",
"text": "Physical"
                                "text": "Physical"
}
                            }
]
                        ]
},
                    },
"order": [
                    "Ball Attack": {
"Bite R",
                        "effects": [
"Bite L",
                            {
"Hit Down",
                                "impact": 7,
"Rush R",
                                "value": "59.4",
"Rush L"
                                "text": "Physical"
]
                            }
},
                        ]
"statuses": [],
                    },
"races": {
                    "Tail Attack": {
"Beast": true,
                        "effects": [
"Mammal": true,
                            {
"Demon": true
                                "impact": 5,
},
                                "value": "43.2",
"miniboss": true
                                "text": "Physical"
},
                            }
"Cockatrice#Elite": {
                        ]
"name": "Cockatrice#Elite",
                    },
"strength": 15,
                    "order": [
"vigor": 15,
                        "Melee Attack1",
"agility": 15,
                        "Melee Attack1 Combo",
"dexterity": 15,
                        "Melee Attack2",
"will": 15,
                        "Chain Attack",
"knowledge": 15,
                        "Ball Attack",
"resourcefulness": 15,
                        "Tail Attack"
"magicalPowerBonus": 0,
                    ]
"hp": 1500,
                },
"actionspeed": 0,
                "statuses": [],
"move": 250,
                "races": {
"xp": 7,
                    "Beast": true,
"ap": 15,
                    "Reptilian": true,
"damageReductions": {
                    "Aquatic": true
"Physical": "-10",
                },
"Magical": "8.9",
                "miniboss": true
"Projectile": "15",
            },
"order": [
            "Cuttlefish": {
"Physical",
                "name": "Cuttlefish",
"Magical",
                "strength": 15,
"Projectile"
                "vigor": 15,
]
                "agility": 15,
},
                "dexterity": 15,
"abilities": {
                "will": 15,
"Attack1": {
                "knowledge": 15,
"effects": [
                "resourcefulness": 15,
{
                "magicalPowerBonus": 0,
"impact": 6,
                "hp": 150,
"value": "37.2",
                "actionspeed": 0,
"text": "Physical"
                "move": 100,
}
                "xp": 3,
]
                "ap": 1,
},
                "damageReductions": {
"Attack2": {
                    "Physical": "-22",
"effects": [
                    "Magical": "-17.2",
{
                    "Lightning": "-200",
"impact": 6,
                    "Projectile": "-25",
"value": "46.5",
                    "order": [
"text": "Physical"
                        "Physical",
}
                        "Magical",
]
                        "Lightning",
},
                        "Projectile"
"Chase Attack1": {
                    ]
"effects": [
                },
{
                "abilities": {
"impact": 6,
                    "order": []
"value": "37.2",
                },
"text": "Physical"
                "statuses": [],
}
                "races": {
]
                    "Beast": true,
},
                    "Aquatic": true
"Chase Attack2": {
                }
"effects": [
            },
{
            "Cyclops#Elite": {
"impact": 6,
                "name": "Cyclops#Elite",
"value": "46.5",
                "strength": 15,
"text": "Physical"
                "vigor": 15,
}
                "agility": 15,
]
                "dexterity": 15,
},
                "will": 15,
"Roar": {
                "knowledge": 15,
"status_effects": [
                "resourcefulness": 15,
"Petrification"
                "magicalPowerBonus": 0,
]
                "hp": 6293,
},
                "actionspeed": -20,
"order": [
                "move": 280,
"Attack1",
                "xp": 15,
"Attack2",
                "ap": 50,
"Chase Attack1",
                "damageReductions": {
"Chase Attack2",
                    "Physical": "-22",
"Roar"
                    "Magical": "7.8",
]
                    "Fire": "50",
},
                    "Light": "-200",
"statuses": [
                    "Dark": "-25",
{
                    "Evil": "50",
"name": "Petrification",
                    "Projectile": "30",
"text": "Unable to Move, Unable to Attack for 5s",
                    "order": [
"policies": [
                        "Physical",
"Stacking Type: Aggregates by Target",
                        "Magical",
"Maximum Stacks: 1",
                        "Fire",
"Removable"
                        "Light",
]
                        "Dark",
}
                        "Evil",
],
                        "Projectile"
"races": {
                    ]
"Beast": true,
                },
"Mammal": true
                "abilities": {
},
                    "Combo1": {
"miniboss": true
                        "effects": [
},
                            {
"Cockatrice#Nightmare": {
                                "impact": 7,
"name": "Cockatrice#Nightmare",
                                "value": "116.6",
"strength": 15,
                                "text": "Physical"
"vigor": 15,
                            }
"agility": 15,
                        ]
"dexterity": 15,
                    },
"will": 15,
                    "Combo2": {
"knowledge": 15,
                        "effects": [
"resourcefulness": 15,
                            {
"magicalPowerBonus": 0,
                                "impact": 7,
"hp": 1850,
                                "value": "169.6",
"actionspeed": 0,
                                "text": "Physical"
"move": 250,
                            }
"xp": 8,
                        ]
"ap": 15,
                    },
"damageReductions": {
                    "Combo3": {
"Physical": "-10",
                        "effects": [
"Magical": "8.9",
                            {
"Projectile": "15",
                                "impact": 7,
"order": [
                                "value": "159.0",
"Physical",
                                "text": "Physical"
"Magical",
                            }
"Projectile"
                        ],
]
                        "status_effects": [
},
                            "Blinker"
"abilities": {
                        ]
"Attack1": {
                    },
"effects": [
                    "Run And Swing": {
{
                        "effects": [
"impact": 6,
                            {
"value": "45.6",
                                "impact": 7,
"text": "Physical"
                                "value": "106.0",
}
                                "text": "Physical"
]
                            }
},
                        ]
"Attack2": {
                    },
"effects": [
                    "Riot": {
{
                        "effects": [
"impact": 6,
                            {
"value": "57.0",
                                "impact": 7,
"text": "Physical"
                                "value": "190.8",
}
                                "text": "Physical"
]
                            }
},
                        ]
"Chase Attack1": {
                    },
"effects": [
                    "Spawn Falling Rock": {
{
                        "effects": [
"impact": 6,
                            {
"value": "45.6",
                                "impact": 4,
"text": "Physical"
                                "value": "21.2",
}
                                "text": "Physical"
]
                            }
},
                        ]
"Chase Attack2": {
                    },
"effects": [
                    "Stomp": {
{
                        "effects": [
"impact": 6,
                            {
"value": "57.0",
                                "impact": 7,
"text": "Physical"
                                "value": "233.2",
}
                                "text": "Physical"
]
                            }
},
                        ],
"Roar": {
                        "status_effects": [
"status_effects": [
                            "Slow"
"Petrification"
                        ]
]
                    },
},
                    "Sprinkle Soil": {
"Fire Breath": {
                        "effects": [
"effects": [
                            {
{
                                "impact": 7,
"impact": 6,
                                "value": "180.2",
"value": "26.6",
                                "text": "Physical"
"text": "Physical"
                            }
}
                        ],
]
                        "status_effects": [
},
                            "Blinker"
"order": [
                        ]
"Attack1",
                    },
"Attack2",
                    "Petrification": {
"Chase Attack1",
                        "status_effects": [
"Chase Attack2",
                            "Petrification"
"Roar",
                        ]
"Fire Breath"
                    },
]
                    "order": [
},
                        "Combo1",
"statuses": [
                        "Combo2",
{
                        "Combo3",
"name": "Petrification",
                        "Run And Swing",
"text": "Unable to Move, Unable to Attack for 5s",
                        "Riot",
"policies": [
                        "Spawn Falling Rock",
"Stacking Type: Aggregates by Target",
                        "Stomp",
"Maximum Stacks: 1",
                        "Sprinkle Soil",
"Removable"
                        "Petrification"
]
                    ]
}
                },
],
                "statuses": [
"races": {
                    {
"Beast": true,
                        "name": "Blinker",
"Mammal": true
                        "text": "Blinded by dirt for 10s",
},
                        "policies": [
"miniboss": true
                            "Stacking Type: Aggregates by Target",
},
                            "Maximum Stacks: 1",
"Cockatrice": {
                            "Removable"
"name": "Cockatrice",
                        ]
"strength": 15,
                    },
"vigor": 15,
                    {
"agility": 15,
                        "name": "Slow",
"dexterity": 15,
                        "text": "-50% Move Speed for 8s",
"will": 15,
                        "policies": [
"knowledge": 15,
                            "Stacking Type: Aggregates by Target",
"resourcefulness": 15,
                            "Maximum Stacks: 1",
"magicalPowerBonus": 0,
                            "Removable"
"hp": 1150,
                        ]
"actionspeed": 0,
                    },
"move": 250,
                    {
"xp": 6,
                        "name": "Petrification",
"ap": 15,
                        "text": "Unable to Move, Unable to Attack for 6s",
"damageReductions": {
                        "policies": [
"Physical": "-10",
                            "Stacking Type: Aggregates by Target",
"Magical": "8.9",
                            "Maximum Stacks: 1",
"Projectile": "15",
                            "Removable"
"order": [
                        ]
"Physical",
                    }
"Magical",
                ],
"Projectile"
                "races": {
]
                    "Humanoid": true,
},
                    "Cyclops": true,
"abilities": {
                    "Beast": true
"Attack1": {
                },
"effects": [
                "boss": true
{
            },
"impact": 6,
            "Cyclops": {
"value": "31.2",
                "name": "Cyclops",
"text": "Physical"
                "strength": 15,
}
                "vigor": 15,
]
                "agility": 15,
},
                "dexterity": 15,
"Attack2": {
                "will": 15,
"effects": [
                "knowledge": 15,
{
                "resourcefulness"
"impact": 6,
"value": "39.0",
"text": "Physical"
}
]
},
"Chase Attack1": {
"effects": [
{
"impact": 6,
"value": "31.2",
"text": "Physical"
}
]
},
"Chase Attack2": {
"effects": [
{
"impact": 6,
"value": "39.0",
"text": "Physical"
}
]
},
"Roar": {
"status_effects": [
"Petrification"
]
},
"order": [
"Attack1",
"Attack2",
"Chase Attack1",
"Chase Attack2",
"Roar"
]
},
"statuses": [
{
"name": "Petrification",
"text": "Unable to Move, Unable to Attack for 5s",
"policies": [
"Stacking Type: Aggregates by Target",
"Maximum Stacks: 1",
"Removable"
]
}
],
"races": {
"Beast": true,
"Mammal": true
},
"miniboss": true
},
"Crocodilian#Elite": {
"name": "Crocodilian#Elite",
"strength": 15,
"vigor": 15,
"agility": 15,
"dexterity": 15,
"will": 15,
"knowledge": 15,
"resourcefulness": 15,
"magicalPowerBonus": 0,
"hp": 1050,
"actionspeed": 5,
"move": 100,
"xp": 9,
"ap": 25,
"damageReductions": {
"Physical": "-10",
"Magical": "5.1",
"Fire": "50",
"Lightning": "-50",
"Projectile": "30",
"order": [
"Physical",
"Magical",
"Fire",
"Lightning",
"Projectile"
]
},
"abilities": {
"Melee Attack1": {
"effects": [
{
"impact": 4,
"value": "46.5",
"text": "Physical"
}
]
},
"Melee Attack1 Combo": {
"effects": [
{
"impact": 4,
"value": "46.5",
"text": "Physical"
}
]
},
"Melee Attack2": {
"effects": [
{
"impact": 6,
"value": "55.8",
"text": "Physical"
}
]
},
"Chain Attack": {
"effects": [
{
"impact": 5,
"value": "43.4",
"text": "Physical"
}
]
},
"Ball Attack": {
"effects": [
{
"impact": 7,
"value": "68.2",
"text": "Physical"
}
]
},
"Tail Attack": {
"effects": [
{
"impact": 5,
"value": "49.6",
"text": "Physical"
}
]
},
"order": [
"Melee Attack1",
"Melee Attack1 Combo",
"Melee Attack2",
"Chain Attack",
"Ball Attack",
"Tail Attack"
]
},
"statuses": [],
"races": {
"Humanoid": true,
"Reptilian": true
},
"miniboss": true
},
"Crocodilian#Nightmare": {
"name": "Crocodilian#Nightmare",
"strength": 15,
"vigor": 15,
"agility": 15,
"dexterity": 15,
"will": 15,
"knowledge": 15,
"resourcefulness": 15,
"magicalPowerBonus": 0,
"hp": 1200,
"actionspeed": 10,
"move": 100,
"xp": 10,
"ap": 25,
"damageReductions": {
"Physical": "-10",
"Magical": "5.1",
"Fire": "50",
"Lightning": "-50",
"Projectile": "30",
"order": [
"Physical",
"Magical",
"Fire",
"Lightning",
"Projectile"
]
},
"abilities": {
"Melee Attack1": {
"effects": [
{
"impact": 4,
"value": "52.5",
"text": "Physical"
}
]
},
"Melee Attack1 Combo": {
"effects": [
{
"impact": 4,
"value": "52.5",
"text": "Physical"
}
]
},
"Melee Attack2": {
"effects": [
{
"impact": 6,
"value": "63.0",
"text": "Physical"
}
]
},
"Chain Attack": {
"effects": [
{
"impact": 5,
"value": "49.0",
"text": "Physical"
}
]
},
"Ball Attack": {
"effects": [
{
"impact": 7,
"value": "77.0",
"text": "Physical"
}
]
},
"Tail Attack": {
"effects": [
{
"impact": 5,
"value": "56.0",
"text": "Physical"
}
]
},
"order": [
"Melee Attack1",
"Melee Attack1 Combo",
"Melee Attack2",
"Chain Attack",
"Ball Attack",
"Tail Attack"
]
},
"statuses": [],
"races": {
"Humanoid": true,
"Reptilian": true
},
"miniboss": true
},
"Crocodilian": {
"name": "Crocodilian",
"strength": 15,
"vigor": 15,
"agility": 15,
"dexterity": 15,
"will": 15,
"knowledge": 15,
"resourcefulness": 15,
"magicalPowerBonus": 0,
"hp": 900,
"actionspeed": 0,
"move": 100,
"xp": 8,
"ap": 25,
"damageReductions": {
"Physical": "-10",
"Magical": "5.1",
"Fire": "50",
"Lightning": "-50",
"Projectile": "30",
"order": [
"Physical",
"Magical",
"Fire",
"Lightning",
"Projectile"
]
},
"abilities": {
"Melee Attack1": {
"effects": [
{
"impact": 4,
"value": "40.5",
"text": "Physical"
}
]
},
"Melee Attack1 Combo": {
"effects": [
{
"impact": 4,
"value": "40.5",
"text": "Physical"
}
]
},
"Melee Attack2": {
"effects": [
{
"impact": 6,
"value": "48.6",
"text": "Physical"
}
]
},
"Chain Attack": {
"effects": [
{
"impact": 5,
"value": "37.8",
"text": "Physical"
}
]
},
"Ball Attack": {
"effects": [
{
"impact": 7,
"value": "59.4",
"text": "Physical"
}
]
},
"Tail Attack": {
"effects": [
{
"impact": 5,
"value": "43.2",
"text": "Physical"
}
]
},
"order": [
"Melee Attack1",
"Melee Attack1 Combo",
"Melee Attack2",
"Chain Attack",
"Ball Attack",
"Tail Attack"
]
},
"statuses": [],
"races": {
"Humanoid": true,
"Reptilian": true
},
"miniboss": true
},
"Cuttlefish": {
"name": "Cuttlefish",
"strength": 15,
"vigor": 15,
"agility": 15,
"dexterity": 15,
"will": 15,
"knowledge": 15,
"resourcefulness": 15,
"magicalPowerBonus": 0,
"hp": 150,
"actionspeed": 0,
"move": 100,
"xp": 3,
"ap": 1,
"damageReductions": {
"Physical": "-10",
"Magical": "-16.1",
"Lightning": "-200",
"Projectile": "-25",
"order": [
"Physical",
"Magical",
"Lightning",
"Projectile"
]
},
"abilities": {
"Run Away": {
"status_effects": [
"Marked"
]
},
"order": [
"Run Away"
]
},
"statuses": [
{
"name": "Marked",
"text": "?, ? for 3s",
"policies": [
"Stacking Type: Aggregates by Target",
"Maximum Stacks: 1"
]
}
],
"races": {
"Beast": true,
"Aquatic": true
}
},
"Cyclops#Elite": {
"name": "Cyclops#Elite",
"strength": 15,
"vigor": 15,
"agility": 15,
"dexterity": 15,
"will": 15,
"knowledge": 15,
"resourcefulness": 15,
"magicalPowerBonus": 0,
"hp": 6293,
"actionspeed": -20,
"move": 280,
"xp": 15,
"ap": 50,
"damageReductions": {
"Physical": "-10",
"Magical": "8.9",
"Fire": "50",
"Light": "-200",
"Dark": "-25",
"Evil": "50",
"Projectile": "30",
"order": [
"Physical",
"Magical",
"Fire",
"Light",
"Dark",
"Evil",
"Projectile"
]
},
"abilities": {
"Combo1": {
"effects": [
{
"impact": 7,
"value": "116.6",
"text": "Physical"
}
]
},
"Combo2": {
"effects": [
{
"impact": 7,
"value": "169.6",
"text": "Physical"
}
}
}

Latest revision as of 00:13, 22 October 2026

bosses
"Ancient Stingray"
"Banshee"
"Bladehand"
"Cave Troll"
"Cyclops"
"Demon Overseer"
"Fire Colossus"
"Frost Wyvern"
"Ghost King"
"Lich"
"Magma Wyvern"
"Skeleton Royal Guard"
"Skeleton Warlord Crystal"
"Skeleton Warlord"
"Spectral Knight"
minibosses
"Abomination"
"Cerberus"
"Cockatrice"
"Crocodilian"
"Demon Berserker"
"Demon Centaur"
"Demon Executioner"
"Dwarf Knight"
"Frost Demon"
"Frost Giant Berserker"
"Frost Giant Shielder"
"Giant Centipede"
"Giant Jellyfish"
"Giant Worm"
"Golem"
"Hell Hunter"
"Ifrit"
"Lava Golem"
"Skeleton Champion"
"Wendigo"
"White Shark"
"Wraith"
"Yeti"
mimics
"Mimic Large Simple"
"Mimic Medium MidLevel"
"Mimic Medium Simple"
"Mimic Small Simple"
"Slinkfoul Mimic Large MidLevel"
"Slinkfoul Mimic Medium MidLevel"
"Slinkfoul Mimic Small MidLevel"
normal
"Baby Turtle"
"BansheeFogMissile2"
"Black Durgon"
"Blaze Toad"
"Bluefin Tuna"
"Bluemarlin"
"Cuttlefish"
"Death Beetle"
"Death Skull"
"Demon Bat"
"Demon Dog"
"Demon Imp"
"Demon Scout"
"Demonfly"
"Dire Wolf"
"Dwarf Axeman"
"Dwarf Handcannoneer"
"Dwarf Mauler"
"Emberwing"
"Fiendling Chopper"
"Fiendling Crusher"
"Fiendling Slasher"
"Fire Elemental"
"Fire Lizard"
"Fire Spirit"
"Flame Boar"
"Flame Butterfly"
"Frost Imp"
"Frost Sentinel"
"Frost Skeleton Archer"
"Frost Skeleton Axeman"
"Frost Skeleton Crossbowman"
"Frost Skeleton Footman"
"Frost Skeleton Guardsman"
"Frost Skeleton Halberdier"
"Frost Skeleton Maceman"
"Frost Walker"
"Frost Wolf"
"Frostweaver"
"Frozen Ghost"
"Ghoul"
"Giant Bat"
"Giant Dragonfly"
"Giant Spider"
"Goblin Archer"
"Goblin Axeman"
"Goblin Bolaslinger"
"Goblin Mage"
"Goblin Warrior"
"Grimsley"
"Grottox"
"Harpy"
"Hell Maggot"
"Hermit Crab"
"Ice Giant Spider"
"Ice Harpy"
"Ice Hound"
"Ice Kobold Archer"
"Ice Kobold Axeman"
"Ice Spider"
"JellyfishLarge"
"JellyfishMedium"
"JellyfishSmall"
"JellyfishTiny"
"Lava Slime"
"Lava Turtle"
"Little Toad Explosion"
"Little Toad Flame"
"Little Toad Poison"
"Living Armor"
"Living Statue"
"Loot Goblin"
"Mermaid Corpse"
"Mermaid"
"Midnight Stag"
"Molten Bat"
"Moray Eel"
"Mummy"
"Napoleon Wrasse"
"Ocean Sunfish"
"Octopus"
"Ozzeling"
"Pinchclaw Crab"
"Pirate Axe Thrower"
"Pirate Bowman"
"Pirate Crossbowman"
"Pirate Swiftblade"
"Pirate Swordman"
"Reefling"
"Salmon"
"Scarfang"
"Scrawled Filefish"
"Sea Harpy"
"Sea Piranha"
"Sea Urchin"
"Sheepshead"
"Skeleton Archer"
"Skeleton Axeman"
"Skeleton Crossbowman"
"Skeleton Footman"
"Skeleton Guardsman"
"Skeleton Mage"
"Skeleton Spearman"
"Skeleton Swordman"
"Slime"
"Spider Mummy"
"Tidewalker Boomerang"
"Tidewalker Clubfighter"
"Tidewalker Shaman"
"Tidewalker Spearer"
"Warbone"
"Wisp"
"Zombie"
races
Demon
"Abomination"
"Cerberus"
"Demon Bat"
"Demon Berserker"
"Demon Centaur"
"Demon Dog"
"Demon Executioner"
"Demon Imp"
"Demon Overseer"
"Demon Scout"
"Demonfly"
"Fiendling Chopper"
"Fiendling Crusher"
"Fiendling Slasher"
"Frost Demon"
"Frost Imp"
"Grimsley"
"Hell Hunter"
"Hell Maggot"
"Ice Hound"
Aberration
"Abomination"
"Mimic Large Simple"
"Mimic Medium MidLevel"
"Mimic Medium Simple"
"Mimic Small Simple"
"Slinkfoul Mimic Large MidLevel"
"Slinkfoul Mimic Medium MidLevel"
"Slinkfoul Mimic Small MidLevel"
Beast
"Ancient Stingray"
"Baby Turtle"
"Black Durgon"
"Blaze Toad"
"Bluefin Tuna"
"Bluemarlin"
"Cave Troll"
"Cerberus"
"Cockatrice"
"Cuttlefish"
"Cyclops"
"Death Beetle"
"Demon Bat"
"Demon Centaur"
"Demon Dog"
"Demonfly"
"Dire Wolf"
"Emberwing"
"Fire Lizard"
"Flame Boar"
"Flame Butterfly"
"Frost Wolf"
"Frost Wyvern"
"Frostweaver"
"Giant Bat"
"Giant Centipede"
"Giant Dragonfly"
"Giant Jellyfish"
"Giant Spider"
"Giant Worm"
"Goblin Archer"
"Goblin Axeman"
"Goblin Bolaslinger"
"Goblin Mage"
"Goblin Warrior"
"Harpy"
"Hell Maggot"
"Hermit Crab"
"Ice Giant Spider"
"Ice Harpy"
"Ice Hound"
"Ice Kobold Archer"
"Ice Kobold Axeman"
"Ice Spider"
"JellyfishLarge"
"JellyfishMedium"
"JellyfishSmall"
"JellyfishTiny"
"Lava Slime"
"Lava Turtle"
"Little Toad Explosion"
"Little Toad Flame"
"Little Toad Poison"
"Loot Goblin"
"Magma Wyvern"
"Mermaid Corpse"
"Mermaid"
"Midnight Stag"
"Mimic Large Simple"
"Mimic Medium MidLevel"
"Mimic Medium Simple"
"Mimic Small Simple"
"Molten Bat"
"Moray Eel"
"Napoleon Wrasse"
"Ocean Sunfish"
"Octopus"
"Ozzeling"
"Pinchclaw Crab"
"Salmon"
"Scarfang"
"Scrawled Filefish"
"Sea Harpy"
"Sea Piranha"
"Sea Urchin"
"Sheepshead"
"Slime"
"Slinkfoul Mimic Large MidLevel"
"Slinkfoul Mimic Medium MidLevel"
"Slinkfoul Mimic Small MidLevel"
"Spider Mummy"
"Wendigo"
"White Shark"
"Yeti"
Aquatic
"Ancient Stingray"
"Baby Turtle"
"Black Durgon"
"Bluefin Tuna"
"Bluemarlin"
"Cuttlefish"
"Giant Jellyfish"
"JellyfishLarge"
"JellyfishMedium"
"JellyfishSmall"
"JellyfishTiny"
"Mermaid Corpse"
"Mermaid"
"Moray Eel"
"Napoleon Wrasse"
"Ocean Sunfish"
"Pinchclaw Crab"
"Salmon"
"Scrawled Filefish"
"Sea Urchin"
"Sheepshead"
"White Shark"
Undead
"Banshee"
"BansheeFogMissile2"
"Death Skull"
"Frost Skeleton Archer"
"Frost Skeleton Axeman"
"Frost Skeleton Crossbowman"
"Frost Skeleton Footman"
"Frost Skeleton Guardsman"
"Frost Skeleton Halberdier"
"Frost Skeleton Maceman"
"Frost Walker"
"Frozen Ghost"
"Ghost King"
"Ghoul"
"Grottox"
"Lich"
"Living Armor"
"Living Statue"
"Mermaid Corpse"
"Mummy"
"Skeleton Archer"
"Skeleton Axeman"
"Skeleton Champion"
"Skeleton Crossbowman"
"Skeleton Footman"
"Skeleton Guardsman"
"Skeleton Mage"
"Skeleton Royal Guard"
"Skeleton Spearman"
"Skeleton Swordman"
"Skeleton Warlord"
"Spectral Knight"
"Spider Mummy"
"Warbone"
"Wraith"
"Zombie"
Ghost
"Banshee"
"Frozen Ghost"
"Ghost King"
"Spectral Knight"
"Wraith"
Humanoid
"Bladehand"
"Cave Troll"
"Crocodilian"
"Cyclops"
"Demon Overseer"
"Dwarf Axeman"
"Dwarf Handcannoneer"
"Dwarf Knight"
"Dwarf Mauler"
"Frost Giant Berserker"
"Frost Giant Shielder"
"Goblin Archer"
"Goblin Axeman"
"Goblin Bolaslinger"
"Goblin Mage"
"Goblin Warrior"
"Ice Kobold Archer"
"Ice Kobold Axeman"
"Ifrit"
"Loot Goblin"
"Pirate Axe Thrower"
"Pirate Bowman"
"Pirate Crossbowman"
"Pirate Swiftblade"
"Pirate Swordman"
"Reefling"
"Tidewalker Boomerang"
"Tidewalker Clubfighter"
"Tidewalker Shaman"
"Tidewalker Spearer"
Human
"Bladehand"
"Demon Overseer"
"Frost Giant Berserker"
"Frost Giant Shielder"
"Ifrit"
"Pirate Axe Thrower"
"Pirate Bowman"
"Pirate Crossbowman"
"Pirate Swiftblade"
"Pirate Swordman"
Reptile
"Blaze Toad"
"Fire Lizard"
"Little Toad Explosion"
"Little Toad Flame"
"Little Toad Poison"
Troll
"Cave Troll"
Mammal
"Cerberus"
"Cockatrice"
"Demon Bat"
"Demon Centaur"
"Demon Dog"
"Dire Wolf"
"Flame Boar"
"Frost Wolf"
"Giant Bat"
"Harpy"
"Ice Harpy"
"Ice Hound"
"Midnight Stag"
"Molten Bat"
"Scarfang"
"Sea Harpy"
"Wendigo"
"Yeti"
Reptilian
"Crocodilian"
"Reefling"
"Tidewalker Boomerang"
"Tidewalker Clubfighter"
"Tidewalker Shaman"
"Tidewalker Spearer"
Cyclops
"Cyclops"
Insectoid
"Death Beetle"
"Demonfly"
"Flame Butterfly"
"Frostweaver"
"Giant Centipede"
"Giant Dragonfly"
"Giant Spider"
"Giant Worm"
"Hell Maggot"
"Ice Giant Spider"
"Ice Spider"
"Spider Mummy"
Insect
"Death Beetle"
"Flame Butterfly"
"Frostweaver"
"Giant Centipede"
"Giant Dragonfly"
"Giant Spider"
"Giant Worm"
"Ice Giant Spider"
"Ice Spider"
Skeleton
"Death Skull"
"Frost Skeleton Archer"
"Frost Skeleton Axeman"
"Frost Skeleton Crossbowman"
"Frost Skeleton Footman"
"Frost Skeleton Guardsman"
"Frost Skeleton Halberdier"
"Frost Skeleton Maceman"
"Skeleton Archer"
"Skeleton Axeman"
"Skeleton Champion"
"Skeleton Crossbowman"
"Skeleton Footman"
"Skeleton Guardsman"
"Skeleton Mage"
"Skeleton Royal Guard"
"Skeleton Spearman"
"Skeleton Swordman"
"Skeleton Warlord"
"Warbone"
Wolf
"Dire Wolf"
"Frost Wolf"
"Scarfang"
Dwarf
"Dwarf Axeman"
"Dwarf Handcannoneer"
"Dwarf Knight"
"Dwarf Mauler"
Bird
"Emberwing"
Fiendling
"Fiendling Chopper"
"Fiendling Crusher"
"Fiendling Slasher"
Construct
"Fire Colossus"
"Frost Sentinel"
"Golem"
"Grottox"
"Living Armor"
"Living Statue"
Golem
"Fire Colossus"
"Frost Sentinel"
"Golem"
Spirit
"Fire Colossus"
"Fire Elemental"
"Frost Sentinel"
"Wendigo"
"Wisp"
Elemental
"Fire Colossus"
"Fire Elemental"
"Fire Spirit"
"Frost Sentinel"
"Golem"
"Ifrit"
"Lava Golem"
"Wisp"
Mythic
"Flame Butterfly"
"Midnight Stag"
Giant
"Frost Giant Berserker"
"Frost Giant Shielder"
"Frostweaver"
"Giant Centipede"
"Giant Dragonfly"
"Giant Spider"
"Giant Worm"
"Ice Giant Spider"
Frost
"Frost Giant Berserker"
"Frost Giant Shielder"
Zombie
"Frost Walker"
"Mermaid Corpse"
"Zombie"
Dragon
"Frost Wyvern"
"Magma Wyvern"
Wyvern
"Frost Wyvern"
"Magma Wyvern"
Ghoul
"Ghoul"
Goblin
"Goblin Archer"
"Goblin Axeman"
"Goblin Bolaslinger"
"Goblin Mage"
"Goblin Warrior"
"Loot Goblin"
Living Armor
"Grottox"
"Living Armor"
Worm
"Hell Maggot"
Kobold
"Ice Kobold Archer"
"Ice Kobold Axeman"
Ooze
"Lava Slime"
"Ozzeling"
"Slime"
Slime
"Lava Slime"
"Ozzeling"
"Slime"
Turtle
"Lava Turtle"
Lich
"Lich"
Living Statue
"Living Statue"
Monstrosity
"Mimic Large Simple"
"Mimic Medium MidLevel"
"Mimic Medium Simple"
"Mimic Small Simple"
"Slinkfoul Mimic Large MidLevel"
"Slinkfoul Mimic Medium MidLevel"
"Slinkfoul Mimic Small MidLevel"
"Wendigo"
Mimic
"Mimic Large Simple"
"Mimic Medium MidLevel"
"Mimic Medium Simple"
"Mimic Small Simple"
"Slinkfoul Mimic Large MidLevel"
"Slinkfoul Mimic Medium MidLevel"
"Slinkfoul Mimic Small MidLevel"
Mummy
"Mummy"
"Spider Mummy"
Pirate
"Pirate Axe Thrower"
"Pirate Bowman"
"Pirate Crossbowman"
"Pirate Swiftblade"
"Pirate Swordman"
Tidewalker
"Reefling"
"Tidewalker Boomerang"
"Tidewalker Clubfighter"
"Tidewalker Shaman"
"Tidewalker Spearer"
Fish
"Sea Piranha"
policies
Stacking Type: Aggregates by Target"AgT"
Maximum Stacks: 1"1x"
Removable"Rmv"
Duration: Infinite"Inf"
Tick interval: 1s"1s"
bExecutePeriodicEffectOnApplication: False"Tmp"
Refresh: Resets on Successful Application"Ref"
Maximum Stacks: 10"10x"
Refresh: NeverReset"Ref"
Expiration: Removes Single Stack and Refreshes Duration"Exp"
bExecutePeriodicEffectOnApplication: True"Tmp"
Maximum Stacks: 3"3x"
Tick interval: 0.3s"0.3s"
Tick interval: 0.5s"0.5s"
Tick interval: 0.2s"0.2s"
Maximum Stacks: 30"30x"
Tick interval: 0.1s"0.1s"
Maximum Stacks: 100"100x"
Maximum Stacks: 25"25x"
Maximum Stacks: 5"5x"
Maximum Stacks: 6"6x"
monster
localized_name
Abomination
Elite"Abomination#Elite"
Nightmare"Abomination#Nightmare"
Common"Abomination"
Ancient Stingray
Elite"Ancient Stingray#Elite"
Common"Ancient Stingray"
Baby Turtle
Common"Baby Turtle"
Banshee
Elite"Banshee#Elite"
Common"Banshee"
BansheeFogMissile2
Common"BansheeFogMissile2"
Black Durgon
Common"Black Durgon"
Bladehand
Elite"Bladehand#Elite"
Common"Bladehand"
Blaze Toad
Elite"Blaze Toad#Elite"
Nightmare"Blaze Toad#Nightmare"
Common"Blaze Toad"
Bluefin Tuna
Common"Bluefin Tuna"
Bluemarlin
Common"Bluemarlin"
Cave Troll
Elite"Cave Troll#Elite"
Nightmare"Cave Troll#Nightmare"
Common"Cave Troll"
Cerberus
Elite"Cerberus#Elite"
Nightmare"Cerberus#Nightmare"
Common"Cerberus"
Cockatrice
Elite"Cockatrice#Elite"
Nightmare"Cockatrice#Nightmare"
Common"Cockatrice"
Crocodilian
Elite"Crocodilian#Elite"
Nightmare"Crocodilian#Nightmare"
Common"Crocodilian"
Cuttlefish
Common"Cuttlefish"
Cyclops
Elite"Cyclops#Elite"
Common"Cyclops"
Death Beetle
Elite"Death Beetle#Elite"
Nightmare"Death Beetle#Nightmare"
Common"Death Beetle"
Death Skull
Elite"Death Skull#Elite"
Nightmare"Death Skull#Nightmare"
Common"Death Skull"
Demon Bat
Elite"Demon Bat#Elite"
Nightmare"Demon Bat#Nightmare"
Common"Demon Bat"
Demon Berserker
Elite"Demon Berserker#Elite"
Nightmare"Demon Berserker#Nightmare"
Common"Demon Berserker"
Demon Centaur
Elite"Demon Centaur#Elite"
Nightmare"Demon Centaur#Nightmare"
Common"Demon Centaur"
Demon Dog
Elite"Demon Dog#Elite"
Nightmare"Demon Dog#Nightmare"
Common"Demon Dog"
Demon Executioner
Elite"Demon Executioner#Elite"
Nightmare"Demon Executioner#Nightmare"
Common"Demon Executioner"
Demon Imp
Elite"Demon Imp#Elite"
Nightmare"Demon Imp#Nightmare"
Common"Demon Imp"
Demon Overseer
Elite"Demon Overseer#Elite"
Common"Demon Overseer"
Demon Scout
Elite"Demon Scout#Elite"
Nightmare"Demon Scout#Nightmare"
Common"Demon Scout"
Demonfly
Elite"Demonfly#Elite"
Nightmare"Demonfly#Nightmare"
Common"Demonfly"
Dire Wolf
Elite"Dire Wolf#Elite"
Nightmare"Dire Wolf#Nightmare"
Common"Dire Wolf"
Dwarf Axeman
Elite"Dwarf Axeman#Elite"
Nightmare"Dwarf Axeman#Nightmare"
Common"Dwarf Axeman"
Dwarf Handcannoneer
Elite"Dwarf Handcannoneer#Elite"
Nightmare"Dwarf Handcannoneer#Nightmare"
Common"Dwarf Handcannoneer"
Dwarf Knight
Elite"Dwarf Knight#Elite"
Nightmare"Dwarf Knight#Nightmare"
Common"Dwarf Knight"
Dwarf Mauler
Elite"Dwarf Mauler#Elite"
Nightmare"Dwarf Mauler#Nightmare"
Common"Dwarf Mauler"
Emberwing
Elite"Emberwing#Elite"
Nightmare"Emberwing#Nightmare"
Common"Emberwing"
Fiendling Chopper
Elite"Fiendling Chopper#Elite"
Nightmare"Fiendling Chopper#Nightmare"
Common"Fiendling Chopper"
Fiendling Crusher
Elite"Fiendling Crusher#Elite"
Nightmare"Fiendling Crusher#Nightmare"
Common"Fiendling Crusher"
Fiendling Slasher
Elite"Fiendling Slasher#Elite"
Nightmare"Fiendling Slasher#Nightmare"
Common"Fiendling Slasher"
Fire Colossus
Elite"Fire Colossus#Elite"
Common"Fire Colossus"
Fire Elemental
Elite"Fire Elemental#Elite"
Nightmare"Fire Elemental#Nightmare"
Common"Fire Elemental"
Fire Lizard
Elite"Fire Lizard#Elite"
Nightmare"Fire Lizard#Nightmare"
Common"Fire Lizard"
Fire Spirit
Elite"Fire Spirit#Elite"
Nightmare"Fire Spirit#Nightmare"
Common"Fire Spirit"
Flame Boar
Elite"Flame Boar#Elite"
Nightmare"Flame Boar#Nightmare"
Common"Flame Boar"
Flame Butterfly
Common"Flame Butterfly"
Frost Demon
Elite"Frost Demon#Elite"
Nightmare"Frost Demon#Nightmare"
Common"Frost Demon"
Frost Giant Berserker
Elite"Frost Giant Berserker#Elite"
Nightmare"Frost Giant Berserker#Nightmare"
Common"Frost Giant Berserker"
Frost Giant Shielder
Elite"Frost Giant Shielder#Elite"
Nightmare"Frost Giant Shielder#Nightmare"
Common"Frost Giant Shielder"
Frost Imp
Elite"Frost Imp#Elite"
Nightmare"Frost Imp#Nightmare"
Common"Frost Imp"
Frost Sentinel
Elite"Frost Sentinel#Elite"
Nightmare"Frost Sentinel#Nightmare"
Common"Frost Sentinel"
Frost Skeleton Archer
Elite"Frost Skeleton Archer#Elite"
Nightmare"Frost Skeleton Archer#Nightmare"
Common"Frost Skeleton Archer"
Frost Skeleton Axeman
Elite"Frost Skeleton Axeman#Elite"
Nightmare"Frost Skeleton Axeman#Nightmare"
Common"Frost Skeleton Axeman"
Frost Skeleton Crossbowman
Elite"Frost Skeleton Crossbowman#Elite"
Nightmare"Frost Skeleton Crossbowman#Nightmare"
Common"Frost Skeleton Crossbowman"
Frost Skeleton Footman
Elite"Frost Skeleton Footman#Elite"
Nightmare"Frost Skeleton Footman#Nightmare"
Common"Frost Skeleton Footman"
Frost Skeleton Guardsman
Elite"Frost Skeleton Guardsman#Elite"
Nightmare"Frost Skeleton Guardsman#Nightmare"
Common"Frost Skeleton Guardsman"
Frost Skeleton Halberdier
Elite"Frost Skeleton Halberdier#Elite"
Nightmare"Frost Skeleton Halberdier#Nightmare"
Common"Frost Skeleton Halberdier"
Frost Skeleton Maceman
Elite"Frost Skeleton Maceman#Elite"
Nightmare"Frost Skeleton Maceman#Nightmare"
Common"Frost Skeleton Maceman"
Frost Walker
Elite"Frost Walker#Elite"
Nightmare"Frost Walker#Nightmare"
Common"Frost Walker"
Frost Wolf
Elite"Frost Wolf#Elite"
Nightmare"Frost Wolf#Nightmare"
Common"Frost Wolf"
Frost Wyvern
Elite"Frost Wyvern#Elite"
Common"Frost Wyvern"
Frostweaver
Common"Frostweaver"
Frozen Ghost
Elite"Frozen Ghost#Elite"
Nightmare"Frozen Ghost#Nightmare"
Common"Frozen Ghost"
Ghost King
Elite"Ghost King#Elite"
Common"Ghost King"
Ghoul
Elite"Ghoul#Elite"
Nightmare"Ghoul#Nightmare"
Common"Ghoul"
Giant Bat
Elite"Giant Bat#Elite"
Nightmare"Giant Bat#Nightmare"
Common"Giant Bat"
Giant Centipede
Elite"Giant Centipede#Elite"
Nightmare"Giant Centipede#Nightmare"
Common"Giant Centipede"
Giant Dragonfly
Elite"Giant Dragonfly#Elite"
Nightmare"Giant Dragonfly#Nightmare"
Common"Giant Dragonfly"
Giant Jellyfish
Elite"Giant Jellyfish#Elite"
Nightmare"Giant Jellyfish#Nightmare"
Common"Giant Jellyfish"
Giant Spider
Elite"Giant Spider#Elite"
Nightmare"Giant Spider#Nightmare"
Common"Giant Spider"
Giant Worm
Elite"Giant Worm#Elite"
Nightmare"Giant Worm#Nightmare"
Common"Giant Worm"
Goblin Archer
Elite"Goblin Archer#Elite"
Nightmare"Goblin Archer#Nightmare"
Common"Goblin Archer"
Goblin Axeman
Elite"Goblin Axeman#Elite"
Nightmare"Goblin Axeman#Nightmare"
Common"Goblin Axeman"
Goblin Bolaslinger
Elite"Goblin Bolaslinger#Elite"
Nightmare"Goblin Bolaslinger#Nightmare"
Common"Goblin Bolaslinger"
Goblin Mage
Elite"Goblin Mage#Elite"
Nightmare"Goblin Mage#Nightmare"
Common"Goblin Mage"
Goblin Warrior
Elite"Goblin Warrior#Elite"
Nightmare"Goblin Warrior#Nightmare"
Common"Goblin Warrior"
Golem
Elite"Golem#Elite"
Nightmare"Golem#Nightmare"
Common"Golem"
Grimsley
Common"Grimsley"
Grottox
Common"Grottox"
Harpy
Elite"Harpy#Elite"
Nightmare"Harpy#Nightmare"
Common"Harpy"
Hell Hunter
Elite"Hell Hunter#Elite"
Nightmare"Hell Hunter#Nightmare"
Common"Hell Hunter"
Hell Maggot
Elite"Hell Maggot#Elite"
Nightmare"Hell Maggot#Nightmare"
Common"Hell Maggot"
Hermit Crab
Common"Hermit Crab"
Ice Giant Spider
Elite"Ice Giant Spider#Elite"
Nightmare"Ice Giant Spider#Nightmare"
Common"Ice Giant Spider"
Ice Harpy
Elite"Ice Harpy#Elite"
Nightmare"Ice Harpy#Nightmare"
Common"Ice Harpy"
Ice Hound
Elite"Ice Hound#Elite"
Nightmare"Ice Hound#Nightmare"
Common"Ice Hound"
Ice Kobold Archer
Elite"Ice Kobold Archer#Elite"
Nightmare"Ice Kobold Archer#Nightmare"
Common"Ice Kobold Archer"
Ice Kobold Axeman
Elite"Ice Kobold Axeman#Elite"
Nightmare"Ice Kobold Axeman#Nightmare"
Common"Ice Kobold Axeman"
Ice Spider
Elite"Ice Spider#Elite"
Nightmare"Ice Spider#Nightmare"
Common"Ice Spider"
Ifrit
Elite"Ifrit#Elite"
Nightmare"Ifrit#Nightmare"
Common"Ifrit"
JellyfishLarge
Common"JellyfishLarge"
JellyfishMedium
Common"JellyfishMedium"
JellyfishSmall
Common"JellyfishSmall"
JellyfishTiny
Common"JellyfishTiny"
Lava Golem
Elite"Lava Golem#Elite"
Nightmare"Lava Golem#Nightmare"
Common"Lava Golem"
Lava Slime
Elite"Lava Slime#Elite"
Nightmare"Lava Slime#Nightmare"
Common"Lava Slime"
Lava Turtle
Elite"Lava Turtle#Elite"
Nightmare"Lava Turtle#Nightmare"
Common"Lava Turtle"
Lich
Elite"Lich#Elite"
Common"Lich"
Little Toad Explosion
Elite"Little Toad Explosion#Elite"
Nightmare"Little Toad Explosion#Nightmare"
Common"Little Toad Explosion"
Little Toad Flame
Elite"Little Toad Flame#Elite"
Nightmare"Little Toad Flame#Nightmare"
Common"Little Toad Flame"
Little Toad Poison
Elite"Little Toad Poison#Elite"
Nightmare"Little Toad Poison#Nightmare"
Common"Little Toad Poison"
Living Armor
Elite"Living Armor#Elite"
Nightmare"Living Armor#Nightmare"
Common"Living Armor"
Living Statue
Elite"Living Statue#Elite"
Nightmare"Living Statue#Nightmare"
Common"Living Statue"
Loot Goblin
Common"Loot Goblin"
Magma Wyvern
Elite"Magma Wyvern#Elite"
Common"Magma Wyvern"
Mermaid Corpse
Elite"Mermaid Corpse#Elite"
Nightmare"Mermaid Corpse#Nightmare"
Common"Mermaid Corpse"
Mermaid
Elite"Mermaid#Elite"
Nightmare"Mermaid#Nightmare"
Common"Mermaid"
Midnight Stag
Common"Midnight Stag"
Mimic Large Flat
Elite"Mimic Large Flat#Elite"
Mimic Large MidLevel
Elite"Mimic Large MidLevel#Elite"
Mimic Large Ornate
Elite"Mimic Large Ornate#Elite"
Mimic Large Simple
Elite"Mimic Large Simple#Elite"
Common"Mimic Large Simple"
Mimic Medium MidLevel
Elite"Mimic Medium MidLevel#Elite"
Common"Mimic Medium MidLevel"
Mimic Medium Ornate
Elite"Mimic Medium Ornate#Elite"
Mimic Medium Simple
Elite"Mimic Medium Simple#Elite"
Common"Mimic Medium Simple"
Mimic Small MidLevel
Elite"Mimic Small MidLevel#Elite"
Mimic Small Ornate
Elite"Mimic Small Ornate#Elite"
Mimic Small Simple
Elite"Mimic Small Simple#Elite"
Common"Mimic Small Simple"
Molten Bat
Elite"Molten Bat#Elite"
Nightmare"Molten Bat#Nightmare"
Common"Molten Bat"
Moray Eel
Common"Moray Eel"
Mummy
Elite"Mummy#Elite"
Nightmare"Mummy#Nightmare"
Common"Mummy"
Napoleon Wrasse
Common"Napoleon Wrasse"
Ocean Sunfish
Common"Ocean Sunfish"
Octopus
Common"Octopus"
Ozzeling
Common"Ozzeling"
Pinchclaw Crab
Elite"Pinchclaw Crab#Elite"
Nightmare"Pinchclaw Crab#Nightmare"
Common"Pinchclaw Crab"
Pirate Axe Thrower
Elite"Pirate Axe Thrower#Elite"
Nightmare"Pirate Axe Thrower#Nightmare"
Common"Pirate Axe Thrower"
Pirate Bowman
Elite"Pirate Bowman#Elite"
Nightmare"Pirate Bowman#Nightmare"
Common"Pirate Bowman"
Pirate Crossbowman
Elite"Pirate Crossbowman#Elite"
Nightmare"Pirate Crossbowman#Nightmare"
Common"Pirate Crossbowman"
Pirate Swiftblade
Elite"Pirate Swiftblade#Elite"
Nightmare"Pirate Swiftblade#Nightmare"
Common"Pirate Swiftblade"
Pirate Swordman
Elite"Pirate Swordman#Elite"
Nightmare"Pirate Swordman#Nightmare"
Common"Pirate Swordman"
Reefling
Common"Reefling"
Salmon
Common"Salmon"
Scarfang
Common"Scarfang"
Scrawled Filefish
Common"Scrawled Filefish"
Sea Harpy
Elite"Sea Harpy#Elite"
Nightmare"Sea Harpy#Nightmare"
Common"Sea Harpy"
Sea Piranha
Elite"Sea Piranha#Elite"
Nightmare"Sea Piranha#Nightmare"
Common"Sea Piranha"
Sea Urchin
Common"Sea Urchin"
Sheepshead
Common"Sheepshead"
Skeleton Archer
Elite"Skeleton Archer#Elite"
Nightmare"Skeleton Archer#Nightmare"
Common"Skeleton Archer"
Skeleton Axeman
Elite"Skeleton Axeman#Elite"
Nightmare"Skeleton Axeman#Nightmare"
Common"Skeleton Axeman"
Skeleton Champion
Elite"Skeleton Champion#Elite"
Nightmare"Skeleton Champion#Nightmare"
Common"Skeleton Champion"
Skeleton Crossbowman
Elite"Skeleton Crossbowman#Elite"
Nightmare"Skeleton Crossbowman#Nightmare"
Common"Skeleton Crossbowman"
Skeleton Footman
Elite"Skeleton Footman#Elite"
Nightmare"Skeleton Footman#Nightmare"
Common"Skeleton Footman"
Skeleton Guardsman
Elite"Skeleton Guardsman#Elite"
Nightmare"Skeleton Guardsman#Nightmare"
Common"Skeleton Guardsman"
Skeleton Mage
Elite"Skeleton Mage#Elite"
Nightmare"Skeleton Mage#Nightmare"
Common"Skeleton Mage"
Skeleton Royal Guard
Common"Skeleton Royal Guard"
Skeleton Spearman
Elite"Skeleton Spearman#Elite"
Nightmare"Skeleton Spearman#Nightmare"
Common"Skeleton Spearman"
Skeleton Swordman
Elite"Skeleton Swordman#Elite"
Nightmare"Skeleton Swordman#Nightmare"
Common"Skeleton Swordman"
Skeleton Warlord Crystal
Common"Skeleton Warlord Crystal"
Skeleton Warlord
Elite"Skeleton Warlord#Elite"
Common"Skeleton Warlord"
Slime
Elite"Slime#Elite"
Nightmare"Slime#Nightmare"
Common"Slime"
Slinkfoul Mimic Large MidLevel
Common"Slinkfoul Mimic Large MidLevel"
Slinkfoul Mimic Medium MidLevel
Common"Slinkfoul Mimic Medium MidLevel"
Slinkfoul Mimic Small MidLevel
Common"Slinkfoul Mimic Small MidLevel"
Spectral Knight
Elite"Spectral Knight#Elite"
Common"Spectral Knight"
Spider Mummy
Elite"Spider Mummy#Elite"
Nightmare"Spider Mummy#Nightmare"
Common"Spider Mummy"
Tidewalker Boomerang
Elite"Tidewalker Boomerang#Elite"
Nightmare"Tidewalker Boomerang#Nightmare"
Common"Tidewalker Boomerang"
Tidewalker Clubfighter
Elite"Tidewalker Clubfighter#Elite"
Nightmare"Tidewalker Clubfighter#Nightmare"
Common"Tidewalker Clubfighter"
Tidewalker Shaman
Elite"Tidewalker Shaman#Elite"
Nightmare"Tidewalker Shaman#Nightmare"
Common"Tidewalker Shaman"
Tidewalker Spearer
Elite"Tidewalker Spearer#Elite"
Nightmare"Tidewalker Spearer#Nightmare"
Common"Tidewalker Spearer"
Warbone
Common"Warbone"
Wendigo
Elite"Wendigo#Elite"
Nightmare"Wendigo#Nightmare"
Common"Wendigo"
White Shark
Elite"White Shark#Elite"
Nightmare"White Shark#Nightmare"
Common"White Shark"
Wisp
Elite"Wisp#Elite"
Nightmare"Wisp#Nightmare"
Common"Wisp"
Wraith
Elite"Wraith#Elite"
Nightmare"Wraith#Nightmare"
Common"Wraith"
Yeti
Elite"Yeti#Elite"
Nightmare"Yeti#Nightmare"
Common"Yeti"
Zombie
Elite"Zombie#Elite"
Nightmare"Zombie#Nightmare"
Common"Zombie"
id
Abomination#Elite
name"Abomination#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed10
move220
xp9
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1 Heavy Swing Up
effects
impact6
value"49.5"
text"Physical"
Attack2 Heavy Swing Down
effects
impact6
value"49.5"
text"Physical"
Attack3 Greedy Rush
effects
impact6
value"66.0"
text"Physical"
Attack4 Blood Vomiting
effects
impact3
value"13.2"
text"Physical"
impact3
value"6.6"
text"Physical Radius"
status_effects
"Vomiting Blinker"
Attack5 Destruction
effects
impact6
value"52.8"
text"Physical"
order
"Attack1 Heavy Swing Up"
"Attack2 Heavy Swing Down"
"Attack3 Greedy Rush"
"Attack4 Blood Vomiting"
"Attack5 Destruction"
statuses
name"Vomiting Blinker"
text"Blinded by dirt for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Aberrationtrue
minibosstrue
Abomination#Nightmare
name"Abomination#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1400
actionspeed20
move250
xp10
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1 Heavy Swing Up
effects
impact6
value"54.0"
text"Physical"
Attack2 Heavy Swing Down
effects
impact6
value"54.0"
text"Physical"
Attack3 Greedy Rush
effects
impact6
value"72.0"
text"Physical"
Attack4 Blood Vomiting
effects
impact3
value"14.4"
text"Physical"
impact3
value"7.2"
text"Physical Radius"
status_effects
"Vomiting Blinker"
Attack5 Destruction
effects
impact6
value"57.6"
text"Physical"
order
"Attack1 Heavy Swing Up"
"Attack2 Heavy Swing Down"
"Attack3 Greedy Rush"
"Attack4 Blood Vomiting"
"Attack5 Destruction"
statuses
name"Vomiting Blinker"
text"Blinded by dirt for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Aberrationtrue
minibosstrue
Abomination
name"Abomination"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed0
move200
xp8
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1 Heavy Swing Up
effects
impact6
value"45.0"
text"Physical"
Attack2 Heavy Swing Down
effects
impact6
value"45.0"
text"Physical"
Attack3 Greedy Rush
effects
impact6
value"60.0"
text"Physical"
Attack4 Blood Vomiting
effects
impact3
value"12.0"
text"Physical"
impact3
value"6.0"
text"Physical Radius"
status_effects
"Vomiting Blinker"
Attack5 Destruction
effects
impact6
value"48.0"
text"Physical"
order
"Attack1 Heavy Swing Up"
"Attack2 Heavy Swing Down"
"Attack3 Greedy Rush"
"Attack4 Blood Vomiting"
"Attack5 Destruction"
statuses
name"Vomiting Blinker"
text"Blinded by dirt for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Aberrationtrue
minibosstrue
Ancient Stingray#Elite
name"Ancient Stingray#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp7100
actionspeed0
move400
xp20
ap50
damageReductions
Physical"-10"
Magical"30.1"
Lightning"50"
Spirit"-50"
order
"Physical"
"Magical"
"Lightning"
"Spirit"
abilities
Swim L
effects
impact6
value"126.0"
text"Physical"
Swim R
effects
impact6
value"126.0"
text"Physical"
Short Dash
effects
impact6
value"54.0"
text"Physical"
Water Arrow1
effects
impact6
value"115"
text"Magical"
Water Arrow2
effects
impact6
value"94"
text"Magical"
Lightning Nova
effects
impact6
value"576"
text"Magical"
Turning Water Arrow L
effects
impact6
value"115"
text"Magical"
Turning Water Arrow R
effects
impact6
value"115"
text"Magical"
Lightning Bubble
status_effects
"Lightning Bubble Stacking"
"Lightning Bubble Dmg"
"Oxygen Recovery"
"Lightning Bubble Stacking"
"Lightning Bubble Dmg"
"Oxygen Recovery"
Pop Out
effects
impact6
value"72.0"
text"Physical"
Divine Judgment
effects
impact6
value"216"
text"Magical"
Swim L1500
effects
impact6
value"126.0"
text"Physical"
Swim R1500
effects
impact6
value"126.0"
text"Physical"
Dash
effects
impact4
value"36.0"
text"Physical"
Dash End
effects
impact4
value"36.0"
text"Physical"
Turning Water Arrow2 L
effects
impact6
value"115"
text"Magical"
Turning Water Arrow2 R
effects
impact6
value"115"
text"Magical"
Tail Attack Down
effects
impact5
value"120.0"
text"Physical"
impact5
value"120.0"
text"Physical"
status_effects
"Tail Poison"
Tail Attack Up
effects
impact5
value"114.0"
text"Physical"
impact5
value"114.0"
text"Physical"
status_effects
"Tail Poison"
Tail Slash Down
effects
impact5
value"108.0"
text"Physical"
impact5
value"108.0"
text"Physical"
status_effects
"Tail Poison"
Tail Slash High
effects
impact5
value"114.0"
text"Physical"
impact5
value"108.0"
text"Physical"
status_effects
"Tail Poison"
Move Spawn Location Start
effects
impact4
value"36.0"
text"Physical"
Rush
effects
impact4
value"102.0"
text"Physical"
Rush Lightning
effects
value"54.0"
text"Physical"
Rush Falling Rock
effects
impact4
value"24.0"
text"Physical"
order
"Swim L"
"Swim R"
"Short Dash"
"Water Arrow1"
"Water Arrow2"
"Lightning Nova"
"Turning Water Arrow L"
"Turning Water Arrow R"
"Lightning Bubble"
"Pop Out"
"Divine Judgment"
"Swim L1500"
"Swim R1500"
"Dash"
"Dash End"
"Turning Water Arrow2 L"
"Turning Water Arrow2 R"
"Tail Attack Down"
"Tail Attack Up"
"Tail Slash Down"
"Tail Slash High"
"Move Spawn Location Start"
"Rush"
"Rush Lightning"
"Rush Falling Rock"
statuses
name"Lightning Bubble Stacking"
text"?"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 10"
name"Lightning Bubble Dmg"
text"7 Magical Damage"
name"Oxygen Recovery"
text"Restore 10 Oxygen"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Tail Poison"
text"20 Magical Damage over 30s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Aquatictrue
bosstrue
Ancient Stingray
name"Ancient Stingray"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp4100
actionspeed-12
move400
xp15
ap50
damageReductions
Physical"-10"
Magical"30.1"
Lightning"50"
Spirit"-50"
order
"Physical"
"Magical"
"Lightning"
"Spirit"
abilities
Swim L
effects
impact6
value"79.8"
text"Physical"
Swim R
effects
impact6
value"79.8"
text"Physical"
Short Dash
effects
impact6
value"34.2"
text"Physical"
Water Arrow1
effects
impact6
value"73"
text"Magical"
Water Arrow2
effects
impact6
value"59"
text"Magical"
Lightning Nova
effects
impact6
value"365"
text"Magical"
Turning Water Arrow L
effects
impact6
value"73"
text"Magical"
Turning Water Arrow R
effects
impact6
value"73"
text"Magical"
Lightning Bubble
status_effects
"Lightning Bubble Stacking"
"Lightning Bubble Dmg"
"Oxygen Recovery"
Pop Out
effects
impact6
value"45.6"
text"Physical"
Divine Judgment
effects
impact6
value"137"
text"Magical"
Swim L1500
effects
impact6
value"79.8"
text"Physical"
Swim R1500
effects
impact6
value"79.8"
text"Physical"
Dash
effects
impact4
value"22.8"
text"Physical"
Dash End
effects
impact4
value"22.8"
text"Physical"
Turning Water Arrow2 L
effects
impact6
value"73"
text"Magical"
Turning Water Arrow2 R
effects
impact6
value"73"
text"Magical"
Tail Attack Down
effects
impact5
value"76.0"
text"Physical"
impact5
value"76.0"
text"Physical"
status_effects
"Tail Poison"
Tail Attack Up
effects
impact5
value"72.2"
text"Physical"
impact5
value"72.2"
text"Physical"
status_effects
"Tail Poison"
Tail Slash Down
effects
impact5
value"68.4"
text"Physical"
impact5
value"68.4"
text"Physical"
status_effects
"Tail Poison"
Tail Slash High
effects
impact5
value"72.2"
text"Physical"
impact5
value"68.4"
text"Physical"
status_effects
"Tail Poison"
Move Spawn Location Start
effects
impact4
value"22.8"
text"Physical"
Rush
effects
impact4
value"64.6"
text"Physical"
Rush Lightning
effects
value"34.2"
text"Physical"
order
"Swim L"
"Swim R"
"Short Dash"
"Water Arrow1"
"Water Arrow2"
"Lightning Nova"
"Turning Water Arrow L"
"Turning Water Arrow R"
"Lightning Bubble"
"Pop Out"
"Divine Judgment"
"Swim L1500"
"Swim R1500"
"Dash"
"Dash End"
"Turning Water Arrow2 L"
"Turning Water Arrow2 R"
"Tail Attack Down"
"Tail Attack Up"
"Tail Slash Down"
"Tail Slash High"
"Move Spawn Location Start"
"Rush"
"Rush Lightning"
statuses
name"Lightning Bubble Stacking"
text"?"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 10"
name"Lightning Bubble Dmg"
text"7 Magical Damage"
name"Oxygen Recovery"
text"Restore 10 Oxygen"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Tail Poison"
text"20 Magical Damage over 30s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Aquatictrue
bosstrue
Baby Turtle
name"Baby Turtle"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move10
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Banshee#Elite
name"Banshee#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2300
actionspeed0
move300
xp15
ap50
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"8.9"
Fire"50"
Ice"50"
Light"-100"
Spirit"-100"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Fog Attack1
effects
impact6
value"33.6"
text"Magical"
status_effects
"Decrease Heal"
Fog Attack2
effects
impact7
value"105.6"
text"Magical"
status_effects
"Decrease Heal"
Pull
effects
impact6
value"72.0"
text"Magical"
status_effects
"Decrease Heal"
Hide Attack
effects
impact7
value"86.4"
text"Magical"
status_effects
"Hide"
"Decrease Heal"
Fog Rush
effects
impact7
value"76.8"
text"Magical"
status_effects
"Hide"
"Decrease Heal"
Scream Sentence
effects
impact6
value"14.4"
text"Magical"
Bombing Montage
status_effects
"Hide"
Bombing Spawn Fog Missile
effects
impact6
value"33.6"
text"Magical"
order
"Fog Attack1"
"Fog Attack2"
"Pull"
"Hide Attack"
"Fog Rush"
"Scream Sentence"
"Bombing Montage"
"Bombing Spawn Fog Missile"
statuses
name"Decrease Heal"
text"-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 10"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Hide"
text"?"
policies
"Duration: Infinite"
races
Undeadtrue
Ghosttrue
bosstrue
Banshee
name"Banshee"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1600
actionspeed0
move250
xp15
ap50
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"8.9"
Fire"50"
Ice"50"
Light"-100"
Spirit"-100"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Fog Attack1
effects
impact6
value"25.2"
text"Magical"
status_effects
"Decrease Heal"
Fog Attack2
effects
impact7
value"79.2"
text"Magical"
status_effects
"Decrease Heal"
Pull
effects
impact6
value"54.0"
text"Magical"
status_effects
"Decrease Heal"
Hide Attack
effects
impact7
value"64.8"
text"Magical"
status_effects
"Hide"
"Decrease Heal"
Fog Rush
effects
impact7
value"57.6"
text"Magical"
status_effects
"Hide"
"Decrease Heal"
Scream Sentence
effects
impact6
value"10.8"
text"Magical"
Bombing Montage
status_effects
"Hide"
Bombing Spawn Fog Missile
effects
impact6
value"25.2"
text"Magical"
order
"Fog Attack1"
"Fog Attack2"
"Pull"
"Hide Attack"
"Fog Rush"
"Scream Sentence"
"Bombing Montage"
"Bombing Spawn Fog Missile"
statuses
name"Decrease Heal"
text"-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 10"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Hide"
text"?"
policies
"Duration: Infinite"
races
Undeadtrue
Ghosttrue
bosstrue
BansheeFogMissile2
name"BansheeFogMissile2"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move80
xp0
ap0
damageReductions
Physical"-10"
Magical"8.9"
Projectile"70"
order
"Physical"
"Magical"
"Projectile"
abilities
Banshee Fog Missile2 Attack
effects
impact7
value"240.0"
text"Magical"
order
"Banshee Fog Missile2 Attack"
statuses
Empty array
races
Undeadtrue
Black Durgon
name"Black Durgon"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp30
actionspeed0
move250
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Bladehand#Elite
name"Bladehand#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp3600
actionspeed15
move280
xp20
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Spirit"-20"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Spirit"
"Projectile"
abilities
Slash L
effects
impact7
value"104.0"
text"Physical"
Slash R
effects
impact7
value"104.0"
text"Physical"
Slash High
effects
impact7
value"112.0"
text"Physical"
Slash High Short
effects
impact7
value"112.0"
text"Physical"
Slash Low
effects
impact7
value"112.0"
text"Physical"
Blade Down
effects
impact2
value"88.0"
text"Physical"
Blade Down Short
effects
impact2
value"88.0"
text"Physical"
Blade Slash
effects
impact2
value"88.0"
text"Physical"
Blade Slash Short
effects
impact2
value"88.0"
text"Physical"
Blade Vertical Slash
effects
impact2
value"88.0"
text"Physical"
Upper Slash
effects
impact7
value"104.0"
text"Physical"
Upper Slash Cannon
effects
impact7
value"104.0"
text"Physical"
Thrust
effects
impact7
value"112.0"
text"Physical"
Attack Overhead Slash
effects
impact7
value"80.0"
text"Physical"
impact7
value"56.0"
text"Physical"
Rush Slash High
effects
impact7
value"112.0"
text"Physical"
Rush Slash Low
effects
impact7
value"112.0"
text"Physical"
Rush End
effects
impact7
value"112.0"
text"Physical"
Rush Attack
effects
impact7
value"112.0"
text"Physical"
Attack Down Slash
effects
impact7
value"104.0"
text"Physical"
Cannon Fire
effects
impact7
value"128.0"
text"Physical"
Cannon Fire Long
effects
impact7
value"128.0"
text"Physical"
Attack Fire Sparks In
effects
impact7
value"128.0"
text"Physical"
Attack Fire Sparks Out
effects
impact7
value"128.0"
text"Physical"
Ballista Falling
effects
impact7
value"128.0"
text"Physical"
Ballista Shockwave
effects
impact7
value"64.0"
text"Physical"
Reflect Melee
effects
impact7
value"120.0"
text"Physical"
order
"Slash L"
"Slash R"
"Slash High"
"Slash High Short"
"Slash Low"
"Blade Down"
"Blade Down Short"
"Blade Slash"
"Blade Slash Short"
"Blade Vertical Slash"
"Upper Slash"
"Upper Slash Cannon"
"Thrust"
"Attack Overhead Slash"
"Rush Slash High"
"Rush Slash Low"
"Rush End"
"Rush Attack"
"Attack Down Slash"
"Cannon Fire"
"Cannon Fire Long"
"Attack Fire Sparks In"
"Attack Fire Sparks Out"
"Ballista Falling"
"Ballista Shockwave"
"Reflect Melee"
statuses
Empty array
races
Humanoidtrue
Humantrue
bosstrue
Bladehand
name"Bladehand"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2700
actionspeed10
move260
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Spirit"-20"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Spirit"
"Projectile"
abilities
Slash L
effects
impact7
value"81.9"
text"Physical"
Slash R
effects
impact7
value"81.9"
text"Physical"
Slash High
effects
impact7
value"88.2"
text"Physical"
Slash High Short
effects
impact7
value"88.2"
text"Physical"
Slash Low
effects
impact7
value"88.2"
text"Physical"
Blade Down
effects
impact2
value"69.3"
text"Physical"
Blade Down Short
effects
impact2
value"69.3"
text"Physical"
Blade Slash
effects
impact2
value"69.3"
text"Physical"
Blade Slash Short
effects
impact2
value"69.3"
text"Physical"
Blade Vertical Slash
effects
impact2
value"69.3"
text"Physical"
Upper Slash
effects
impact7
value"81.9"
text"Physical"
Upper Slash Cannon
effects
impact7
value"81.9"
text"Physical"
Thrust
effects
impact7
value"88.2"
text"Physical"
Attack Overhead Slash
effects
impact7
value"63.0"
text"Physical"
impact7
value"44.1"
text"Physical"
Rush Slash High
effects
impact7
value"88.2"
text"Physical"
Rush Slash Low
effects
impact7
value"88.2"
text"Physical"
Rush End
effects
impact7
value"88.2"
text"Physical"
Rush Attack
effects
impact7
value"88.2"
text"Physical"
Attack Down Slash
effects
impact7
value"81.9"
text"Physical"
Cannon Fire
effects
impact7
value"100.8"
text"Physical"
Cannon Fire Long
effects
impact7
value"100.8"
text"Physical"
Attack Fire Sparks In
effects
impact7
value"100.8"
text"Physical"
Attack Fire Sparks Out
effects
impact7
value"100.8"
text"Physical"
Ballista Falling
effects
impact7
value"100.8"
text"Physical"
Ballista Shockwave
effects
impact7
value"50.4"
text"Physical"
Reflect Melee
effects
impact7
value"94.5"
text"Physical"
order
"Slash L"
"Slash R"
"Slash High"
"Slash High Short"
"Slash Low"
"Blade Down"
"Blade Down Short"
"Blade Slash"
"Blade Slash Short"
"Blade Vertical Slash"
"Upper Slash"
"Upper Slash Cannon"
"Thrust"
"Attack Overhead Slash"
"Rush Slash High"
"Rush Slash Low"
"Rush End"
"Rush Attack"
"Attack Down Slash"
"Cannon Fire"
"Cannon Fire Long"
"Attack Fire Sparks In"
"Attack Fire Sparks Out"
"Ballista Falling"
"Ballista Shockwave"
"Reflect Melee"
statuses
Empty array
races
Humanoidtrue
Humantrue
bosstrue
Blaze Toad#Elite
name"Blaze Toad#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp230
actionspeed5
move130
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"37.5"
text"Physical"
Melee Attack01 Combo
effects
impact4
value"37.5"
text"Physical"
Leap Attack
effects
impact6
value"45.0"
text"Physical"
impact4
value"25.0"
text"Physical"
Lava Pool
status_effects
"Lava Pool"
order
"Melee Attack01"
"Melee Attack01 Combo"
"Leap Attack"
"Lava Pool"
statuses
name"Lava Pool"
text"10 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Blaze Toad#Nightmare
name"Blaze Toad#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp290
actionspeed10
move140
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"46.5"
text"Physical"
Melee Attack01 Combo
effects
impact4
value"46.5"
text"Physical"
Leap Attack
effects
impact6
value"55.8"
text"Physical"
impact4
value"31.0"
text"Physical"
Lava Pool
status_effects
"Lava Pool"
order
"Melee Attack01"
"Melee Attack01 Combo"
"Leap Attack"
"Lava Pool"
statuses
name"Lava Pool"
text"10 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Blaze Toad
name"Blaze Toad"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed0
move120
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"34.5"
text"Physical"
Melee Attack01 Combo
effects
impact4
value"34.5"
text"Physical"
Leap Attack
effects
impact6
value"41.4"
text"Physical"
impact4
value"23.0"
text"Physical"
Lava Pool
status_effects
"Lava Pool"
order
"Melee Attack01"
"Melee Attack01 Combo"
"Leap Attack"
"Lava Pool"
statuses
name"Lava Pool"
text"10 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Bluefin Tuna
name"Bluefin Tuna"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move350
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Bluemarlin
name"Bluemarlin"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp240
actionspeed0
move600
xp5
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Cave Troll#Elite
name"Cave Troll#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp3965
actionspeed0
move280
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Earth"-100"
Dark"-200"
Evil"50"
Projectile"40"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Dark"
"Evil"
"Projectile"
abilities
Regeneration
status_effects
"Regeneration"
Combo Left To Right
effects
impact7
value"165.0"
text"Physical"
status_effects
"Slow"
Combo Right To Left
effects
impact7
value"121.0"
text"Physical"
status_effects
"Slow"
Combo Head Up
effects
impact7
value"198.0"
text"Physical"
status_effects
"Slow"
Attack Ground
effects
impact7
value"110.0"
text"Physical"
impact7
value"77.0"
text"Physical Radius"
status_effects
"Slow"
Attack Spinning High
effects
impact7
value"220.0"
text"Physical"
status_effects
"Slow"
Attack Spinning Low
effects
impact7
value"220.0"
text"Physical"
status_effects
"Slow"
Debuff Shouting
status_effects
"Slow"
"Whirl"
Add Impact Power
effects
impact999
Combo Slap
effects
impact7
value"159.5"
text"Physical"
impact7
value"22.0"
text"Physical Radius"
status_effects
"Slow"
Attack Punch Down
effects
impact7
value"88.0"
text"Physical"
impact7
value"18.7"
text"Physical Radius"
status_effects
"Slow"
Combo Punch Down
effects
impact7
value"88.0"
text"Physical"
impact7
value"18.7"
text"Physical Radius"
status_effects
"Slow"
Attack Ground Combo
effects
impact7
value"110.0"
text"Physical"
impact7
value"77.0"
text"Physical Radius"
status_effects
"Slow"
order
"Regeneration"
"Combo Left To Right"
"Combo Right To Left"
"Combo Head Up"
"Attack Ground"
"Attack Spinning High"
"Attack Spinning Low"
"Debuff Shouting"
"Add Impact Power"
"Combo Slap"
"Attack Punch Down"
"Combo Punch Down"
"Attack Ground Combo"
statuses
name"Regeneration"
text"2 Physical Healing"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Slow"
text"-35% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Whirl"
text"? for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Trolltrue
Beasttrue
bosstrue
Cave Troll#Nightmare
name"Cave Troll#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp4500
actionspeed0
move300
xp18
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Earth"-100"
Dark"-200"
Evil"50"
Projectile"40"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Dark"
"Evil"
"Projectile"
abilities
Regeneration
status_effects
"Regeneration"
Combo Left To Right
effects
impact7
value"180.0"
text"Physical"
status_effects
"Slow"
Combo Right To Left
effects
impact7
value"132.0"
text"Physical"
status_effects
"Slow"
Combo Head Up
effects
impact7
value"216.0"
text"Physical"
status_effects
"Slow"
Attack Ground
effects
impact7
value"120.0"
text"Physical"
impact7
value"84.0"
text"Physical Radius"
status_effects
"Slow"
Attack Spinning High
effects
impact7
value"240.0"
text"Physical"
status_effects
"Slow"
Attack Spinning Low
effects
impact7
value"240.0"
text"Physical"
status_effects
"Slow"
Debuff Shouting
status_effects
"Slow"
"Whirl"
Add Impact Power
effects
impact999
Combo Slap
effects
impact7
value"174.0"
text"Physical"
impact7
value"24.0"
text"Physical Radius"
status_effects
"Slow"
Attack Punch Down
effects
impact7
value"96.0"
text"Physical"
impact7
value"20.4"
text"Physical Radius"
status_effects
"Slow"
Combo Punch Down
effects
impact7
value"96.0"
text"Physical"
impact7
value"20.4"
text"Physical Radius"
status_effects
"Slow"
Attack Ground Combo
effects
impact7
value"120.0"
text"Physical"
impact7
value"84.0"
text"Physical Radius"
status_effects
"Slow"
order
"Regeneration"
"Combo Left To Right"
"Combo Right To Left"
"Combo Head Up"
"Attack Ground"
"Attack Spinning High"
"Attack Spinning Low"
"Debuff Shouting"
"Add Impact Power"
"Combo Slap"
"Attack Punch Down"
"Combo Punch Down"
"Attack Ground Combo"
statuses
name"Regeneration"
text"2 Physical Healing"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Slow"
text"-35% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Whirl"
text"? for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Trolltrue
Beasttrue
bosstrue
Cave Troll
name"Cave Troll"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2975
actionspeed0
move250
xp12
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Earth"-100"
Dark"-200"
Evil"50"
Projectile"40"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Dark"
"Evil"
"Projectile"
abilities
Regeneration
status_effects
"Regeneration"
Combo Left To Right
effects
impact7
value"150.0"
text"Physical"
status_effects
"Slow"
Combo Right To Left
effects
impact7
value"110.0"
text"Physical"
status_effects
"Slow"
Combo Head Up
effects
impact7
value"180.0"
text"Physical"
status_effects
"Slow"
Attack Ground
effects
impact7
value"100.0"
text"Physical"
impact7
value"70.0"
text"Physical Radius"
status_effects
"Slow"
Attack Spinning High
effects
impact7
value"200.0"
text"Physical"
status_effects
"Slow"
Attack Spinning Low
effects
impact7
value"200.0"
text"Physical"
status_effects
"Slow"
Debuff Shouting
status_effects
"Slow"
"Whirl"
Add Impact Power
effects
impact999
Combo Slap
effects
impact7
value"145.0"
text"Physical"
impact7
value"20.0"
text"Physical Radius"
status_effects
"Slow"
Attack Punch Down
effects
impact7
value"80.0"
text"Physical"
impact7
value"17.0"
text"Physical Radius"
status_effects
"Slow"
Combo Punch Down
effects
impact7
value"80.0"
text"Physical"
impact7
value"17.0"
text"Physical Radius"
status_effects
"Slow"
Attack Ground Combo
effects
impact7
value"100.0"
text"Physical"
impact7
value"70.0"
text"Physical Radius"
status_effects
"Slow"
order
"Regeneration"
"Combo Left To Right"
"Combo Right To Left"
"Combo Head Up"
"Attack Ground"
"Attack Spinning High"
"Attack Spinning Low"
"Debuff Shouting"
"Add Impact Power"
"Combo Slap"
"Attack Punch Down"
"Combo Punch Down"
"Attack Ground Combo"
statuses
name"Regeneration"
text"2 Physical Healing"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Slow"
text"-35% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Whirl"
text"? for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Trolltrue
Beasttrue
bosstrue
Cerberus#Elite
name"Cerberus#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1090
actionspeed10
move225
xp9
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Bite R
effects
impact6
value"55.8"
text"Physical"
Bite L
effects
impact6
value"55.8"
text"Physical"
Hit Down
effects
impact6
value"77.5"
text"Physical"
Rush R
effects
impact6
value"74.4"
text"Physical"
Rush L
effects
impact6
value"74.4"
text"Physical"
order
"Bite R"
"Bite L"
"Hit Down"
"Rush R"
"Rush L"
statuses
Empty array
races
Beasttrue
Mammaltrue
Demontrue
minibosstrue
Cerberus#Nightmare
name"Cerberus#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1290
actionspeed20
move250
xp10
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Bite R
effects
impact6
value"63.0"
text"Physical"
Bite L
effects
impact6
value"63.0"
text"Physical"
Hit Down
effects
impact6
value"87.5"
text"Physical"
Rush R
effects
impact6
value"84.0"
text"Physical"
Rush L
effects
impact6
value"84.0"
text"Physical"
order
"Bite R"
"Bite L"
"Hit Down"
"Rush R"
"Rush L"
statuses
Empty array
races
Beasttrue
Mammaltrue
Demontrue
minibosstrue
Cerberus
name"Cerberus"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp890
actionspeed0
move200
xp8
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Bite R
effects
impact6
value"50.4"
text"Physical"
Bite L
effects
impact6
value"50.4"
text"Physical"
Hit Down
effects
impact6
value"70.0"
text"Physical"
Rush R
effects
impact6
value"67.2"
text"Physical"
Rush L
effects
impact6
value"67.2"
text"Physical"
order
"Bite R"
"Bite L"
"Hit Down"
"Rush R"
"Rush L"
statuses
Empty array
races
Beasttrue
Mammaltrue
Demontrue
minibosstrue
Cockatrice#Elite
name"Cockatrice#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1500
actionspeed0
move250
xp7
ap15
damageReductions
Physical"-10"
Magical"8.9"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Attack1
effects
impact6
value"37.2"
text"Physical"
Attack2
effects
impact6
value"46.5"
text"Physical"
Chase Attack1
effects
impact6
value"37.2"
text"Physical"
Chase Attack2
effects
impact6
value"46.5"
text"Physical"
Roar
status_effects
"Petrification"
order
"Attack1"
"Attack2"
"Chase Attack1"
"Chase Attack2"
"Roar"
statuses
name"Petrification"
text"Unable to Move, Unable to Attack for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Mammaltrue
minibosstrue
Cockatrice#Nightmare
name"Cockatrice#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1850
actionspeed0
move250
xp8
ap15
damageReductions
Physical"-10"
Magical"8.9"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Attack1
effects
impact6
value"45.6"
text"Physical"
Attack2
effects
impact6
value"57.0"
text"Physical"
Chase Attack1
effects
impact6
value"45.6"
text"Physical"
Chase Attack2
effects
impact6
value"57.0"
text"Physical"
Roar
status_effects
"Petrification"
Fire Breath
effects
impact6
value"26.6"
text"Physical"
order
"Attack1"
"Attack2"
"Chase Attack1"
"Chase Attack2"
"Roar"
"Fire Breath"
statuses
name"Petrification"
text"Unable to Move, Unable to Attack for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Mammaltrue
minibosstrue
Cockatrice
name"Cockatrice"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1150
actionspeed0
move250
xp6
ap15
damageReductions
Physical"-10"
Magical"8.9"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Attack1
effects
impact6
value"31.2"
text"Physical"
Attack2
effects
impact6
value"39.0"
text"Physical"
Chase Attack1
effects
impact6
value"31.2"
text"Physical"
Chase Attack2
effects
impact6
value"39.0"
text"Physical"
Roar
status_effects
"Petrification"
order
"Attack1"
"Attack2"
"Chase Attack1"
"Chase Attack2"
"Roar"
statuses
name"Petrification"
text"Unable to Move, Unable to Attack for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Mammaltrue
minibosstrue
Crocodilian#Elite
name"Crocodilian#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1050
actionspeed5
move100
xp9
ap25
damageReductions
Physical"-10"
Magical"5.1"
Fire"50"
Lightning"-50"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
value"46.5"
text"Physical"
Melee Attack1 Combo
effects
impact4
value"46.5"
text"Physical"
Melee Attack2
effects
impact6
value"55.8"
text"Physical"
Chain Attack
effects
impact5
value"43.4"
text"Physical"
Ball Attack
effects
impact7
value"68.2"
text"Physical"
Tail Attack
effects
impact5
value"49.6"
text"Physical"
order
"Melee Attack1"
"Melee Attack1 Combo"
"Melee Attack2"
"Chain Attack"
"Ball Attack"
"Tail Attack"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
minibosstrue
Crocodilian#Nightmare
name"Crocodilian#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed10
move100
xp10
ap25
damageReductions
Physical"-10"
Magical"5.1"
Fire"50"
Lightning"-50"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
value"52.5"
text"Physical"
Melee Attack1 Combo
effects
impact4
value"52.5"
text"Physical"
Melee Attack2
effects
impact6
value"63.0"
text"Physical"
Chain Attack
effects
impact5
value"49.0"
text"Physical"
Ball Attack
effects
impact7
value"77.0"
text"Physical"
Tail Attack
effects
impact5
value"56.0"
text"Physical"
order
"Melee Attack1"
"Melee Attack1 Combo"
"Melee Attack2"
"Chain Attack"
"Ball Attack"
"Tail Attack"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
minibosstrue
Crocodilian
name"Crocodilian"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp900
actionspeed0
move100
xp8
ap25
damageReductions
Physical"-10"
Magical"5.1"
Fire"50"
Lightning"-50"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
value"40.5"
text"Physical"
Melee Attack1 Combo
effects
impact4
value"40.5"
text"Physical"
Melee Attack2
effects
impact6
value"48.6"
text"Physical"
Chain Attack
effects
impact5
value"37.8"
text"Physical"
Ball Attack
effects
impact7
value"59.4"
text"Physical"
Tail Attack
effects
impact5
value"43.2"
text"Physical"
order
"Melee Attack1"
"Melee Attack1 Combo"
"Melee Attack2"
"Chain Attack"
"Ball Attack"
"Tail Attack"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
minibosstrue
Cuttlefish
name"Cuttlefish"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Run Away
status_effects
"Marked"
order
"Run Away"
statuses
name"Marked"
text"?, ? for 3s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Aquatictrue
Cyclops#Elite
name"Cyclops#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp6293
actionspeed-20
move280
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Light"-200"
Dark"-25"
Evil"50"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Light"
"Dark"
"Evil"
"Projectile"
abilities
Combo1
effects
impact7
value"116.6"
text"Physical"
Combo2
effects
impact7
value"169.6"
text"Physical"
Combo3
effects
impact7
value"159.0"
text"Physical"
status_effects
"Blinker"
Run And Swing
effects
impact7
value"106.0"
text"Physical"
Riot
effects
impact7
value"190.8"
text"Physical"
Spawn Falling Rock
effects
impact4
value"21.2"
text"Physical"
Stomp
effects
impact7
value"233.2"
text"Physical"
status_effects
"Slow"
Sprinkle Soil
effects
impact7
value"180.2"
text"Physical"
status_effects
"Blinker"
Petrification
status_effects
"Petrification"
order
"Combo1"
"Combo2"
"Combo3"
"Run And Swing"
"Riot"
"Spawn Falling Rock"
"Stomp"
"Sprinkle Soil"
"Petrification"
statuses
name"Blinker"
text"Blinded by dirt for 10s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Slow"
text"-50% Move Speed for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Petrification"
text"Unable to Move, Unable to Attack for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Cyclopstrue
Beasttrue
bosstrue
Cyclops
name"Cyclops"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp4236
actionspeed-20
move250
xp12
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"50"
Light"-200"
Dark"-25"
Evil"50"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Light"
"Dark"
"Evil"
"Projectile"
abilities
Combo1
effects
impact7
value"96.8"
text"Physical"
Combo2
effects
impact7
value"140.8"
text"Physical"
Combo3
effects
impact7
value"132.0"
text"Physical"
status_effects
"Blinker"
Run And Swing
effects
impact7
value"88.0"
text"Physical"
Riot
effects
impact7
value"158.4"
text"Physical"
Spawn Falling Rock
effects
impact4
value"17.6"
text"Physical"
Stomp
effects
impact7
value"193.6"
text"Physical"
status_effects
"Slow"
Sprinkle Soil
effects
impact7
value"149.6"
text"Physical"
status_effects
"Blinker"
order
"Combo1"
"Combo2"
"Combo3"
"Run And Swing"
"Riot"
"Spawn Falling Rock"
"Stomp"
"Sprinkle Soil"
statuses
name"Blinker"
text"Blinded by dirt for 10s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Slow"
text"-50% Move Speed for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Cyclopstrue
Beasttrue
bosstrue
Death Beetle#Elite
name"Death Beetle#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Ice"
"Light"
"Air"
"Projectile"
abilities
Attack
effects
impact3
value"27.0"
text"Physical"
status_effects
"Paralyze"
Circle Move
status_effects
"Acceleration"
order
"Attack"
"Circle Move"
statuses
name"Paralyze"
text"-20% Move Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
name"Acceleration"
text"20 Move Speed"
policies
"Removable"
races
Beasttrue
Insectoidtrue
Insecttrue
Death Beetle#Nightmare
name"Death Beetle#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Ice"
"Light"
"Air"
"Projectile"
abilities
Attack
effects
impact3
value"36.0"
text"Physical"
status_effects
"Paralyze"
Circle Move
status_effects
"Acceleration"
Attack Twice
effects
impact3
value"36.0"
text"Physical"
status_effects
"Paralyze"
order
"Attack"
"Circle Move"
"Attack Twice"
statuses
name"Paralyze"
text"-20% Move Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
name"Acceleration"
text"20 Move Speed"
policies
"Removable"
races
Beasttrue
Insectoidtrue
Insecttrue
Death Beetle
name"Death Beetle"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Ice"
"Light"
"Air"
"Projectile"
abilities
Attack
effects
impact3
value"18.0"
text"Physical"
status_effects
"Paralyze"
Circle Move
status_effects
"Acceleration"
order
"Attack"
"Circle Move"
statuses
name"Paralyze"
text"-20% Move Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
name"Acceleration"
text"20 Move Speed"
policies
"Removable"
races
Beasttrue
Insectoidtrue
Insecttrue
Death Skull#Elite
name"Death Skull#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp45
actionspeed10
move240
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Attack
effects
impact3
value"30.0"
text"Physical"
order
"Attack"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Death Skull#Nightmare
name"Death Skull#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp80
actionspeed20
move280
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Attack
effects
impact3
value"40.0"
text"Physical"
order
"Attack"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Death Skull
name"Death Skull"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp26
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Attack
effects
impact3
value"20.0"
text"Physical"
order
"Attack"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Demon Bat#Elite
name"Demon Bat#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed10
move290
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"36.0"
text"Physical"
order
"Attack"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
Demon Bat#Nightmare
name"Demon Bat#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp280
actionspeed40
move340
xp6
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"54.0"
text"Physical"
status_effects
"Slow"
order
"Attack"
statuses
name"Slow"
text"-40% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Beasttrue
Mammaltrue
Demon Bat
name"Demon Bat"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp170
actionspeed0
move250
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"27.0"
text"Physical"
order
"Attack"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
Demon Berserker#Elite
name"Demon Berserker#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1150
actionspeed-10
move260
xp9
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"48.0"
text"Physical"
Attack2
effects
impact6
value"48.0"
text"Physical"
order
"Attack1"
"Attack2"
statuses
Empty array
races
Demontrue
minibosstrue
Demon Berserker#Nightmare
name"Demon Berserker#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1300
actionspeed-10
move320
xp10
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"59.2"
text"Physical"
Attack2
effects
impact6
value"59.2"
text"Physical"
order
"Attack1"
"Attack2"
statuses
Empty array
races
Demontrue
minibosstrue
Demon Berserker
name"Demon Berserker"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp900
actionspeed-10
move200
xp8
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"36.8"
text"Physical"
Attack2
effects
impact6
value"36.8"
text"Physical"
order
"Attack1"
"Attack2"
statuses
Empty array
races
Demontrue
minibosstrue
Demon Centaur#Elite
name"Demon Centaur#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed10
move230
xp9
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"52.5"
text"Physical"
Attack2
effects
impact6
value"63.0"
text"Physical"
Sprint Phase
effects
value"150"
text"Move Speed"
Sprint Attack
effects
impact7
value"77.0"
text"Physical"
Sprint Attack Pierce
effects
impact6
value"56.0"
text"Physical"
Attack Low Sweep
effects
impact6
value"63.0"
text"Physical"
order
"Attack1"
"Attack2"
"Sprint Phase"
"Sprint Attack"
"Sprint Attack Pierce"
"Attack Low Sweep"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
minibosstrue
Demon Centaur#Nightmare
name"Demon Centaur#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1400
actionspeed15
move260
xp10
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"63.0"
text"Physical"
Attack2
effects
impact6
value"75.6"
text"Physical"
Sprint Phase
effects
value"150"
text"Move Speed"
Sprint Attack
effects
impact7
value"92.4"
text"Physical"
Sprint Attack Pierce
effects
impact6
value"67.2"
text"Physical"
Attack Low Sweep
effects
impact6
value"75.6"
text"Physical"
order
"Attack1"
"Attack2"
"Sprint Phase"
"Sprint Attack"
"Sprint Attack Pierce"
"Attack Low Sweep"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
minibosstrue
Demon Centaur
name"Demon Centaur"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp900
actionspeed0
move200
xp8
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"25"
Ice"-300"
Light"-200"
Dark"50"
Divine"-200"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"42.0"
text"Physical"
Attack2
effects
impact6
value"50.4"
text"Physical"
Sprint Phase
effects
value"150"
text"Move Speed"
Sprint Attack
effects
impact7
value"61.6"
text"Physical"
Sprint Attack Pierce
effects
impact6
value"44.8"
text"Physical"
Attack Low Sweep
effects
impact6
value"50.4"
text"Physical"
order
"Attack1"
"Attack2"
"Sprint Phase"
"Sprint Attack"
"Sprint Attack Pierce"
"Attack Low Sweep"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
minibosstrue
Demon Dog#Elite
name"Demon Dog#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp210
actionspeed10
move350
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"33.0"
text"Physical"
Dash Attack
effects
impact5
value"48.4"
text"Physical"
order
"Attack"
"Dash Attack"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
Demon Dog#Nightmare
name"Demon Dog#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp265
actionspeed20
move350
xp6
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"42.0"
text"Physical"
Dash Attack
effects
impact5
value"61.6"
text"Physical"
Return Dmg
effects
value"20"
text"True Physical"
order
"Attack"
"Dash Attack"
"Return Dmg"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
Demon Dog
name"Demon Dog"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed0
move350
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"24.0"
text"Physical"
Dash Attack
effects
impact5
value"35.2"
text"Physical"
order
"Attack"
"Dash Attack"
statuses
Empty array
races
Demontrue
Beasttrue
Mammaltrue
Demon Executioner#Elite
name"Demon Executioner#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed0
move125
xp9
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Melee Attack01
effects
impact7
value"51.0"
text"Physical"
Melee Attack02
effects
impact7
value"51.0"
text"Physical"
Melee Attack01 Combo
effects
impact7
value"51.0"
text"Physical"
Melee Attack02 Combo
effects
impact7
value"51.0"
text"Physical"
Melee Attack02 Combo02
effects
impact7
value"57.8"
text"Physical"
Rush Attack
effects
impact7
value"57.8"
text"Physical"
Melee Attack02 High Homing
effects
impact7
value"51.0"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack01 Combo"
"Melee Attack02 Combo"
"Melee Attack02 Combo02"
"Rush Attack"
"Melee Attack02 High Homing"
statuses
Empty array
races
Demontrue
minibosstrue
Demon Executioner#Nightmare
name"Demon Executioner#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1400
actionspeed5
move150
xp10
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Melee Attack01
effects
impact7
value"57.0"
text"Physical"
Melee Attack02
effects
impact7
value"57.0"
text"Physical"
Melee Attack01 Combo
effects
impact7
value"57.0"
text"Physical"
Melee Attack02 Combo
effects
impact7
value"57.0"
text"Physical"
Melee Attack02 Combo02
effects
impact7
value"64.6"
text"Physical"
Rush Attack
effects
impact7
value"64.6"
text"Physical"
Melee Attack02 High Homing
effects
impact7
value"57.0"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack01 Combo"
"Melee Attack02 Combo"
"Melee Attack02 Combo02"
"Rush Attack"
"Melee Attack02 High Homing"
statuses
Empty array
races
Demontrue
minibosstrue
Demon Executioner
name"Demon Executioner"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp850
actionspeed0
move100
xp8
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Melee Attack01
effects
impact7
value"42.0"
text"Physical"
Melee Attack02
effects
impact7
value"42.0"
text"Physical"
Melee Attack01 Combo
effects
impact7
value"42.0"
text"Physical"
Melee Attack02 Combo
effects
impact7
value"42.0"
text"Physical"
Melee Attack02 Combo02
effects
impact7
value"47.6"
text"Physical"
Rush Attack
effects
impact7
value"47.6"
text"Physical"
Melee Attack02 High Homing
effects
impact7
value"42.0"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack01 Combo"
"Melee Attack02 Combo"
"Melee Attack02 Combo02"
"Rush Attack"
"Melee Attack02 High Homing"
statuses
Empty array
races
Demontrue
minibosstrue
Demon Imp#Elite
name"Demon Imp#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed5
move90
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Casting Heal
status_effects
"Heal"
order
"Casting Heal"
statuses
name"Heal"
text"5% Max Health"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
races
Demontrue
Demon Imp#Nightmare
name"Demon Imp#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp240
actionspeed10
move110
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Casting Heal
status_effects
"Heal"
order
"Casting Heal"
statuses
name"Heal"
text"10% Max Health"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
races
Demontrue
Demon Imp
name"Demon Imp"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp140
actionspeed0
move70
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"-300"
Light"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Casting Heal
status_effects
"Heal"
order
"Casting Heal"
statuses
name"Heal"
text"5% Max Health"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
races
Demontrue
Demon Overseer#Elite
name"Demon Overseer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp6600
actionspeed10
move320
xp20
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"70"
Ice"-35"
Light"-50"
Dark"50"
Divine"-100"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Projectile"
abilities
Melee Horizontal Slash
effects
impact7
value"99.0"
text"Physical"
Melee Reverse Slash
effects
impact7
value"99.0"
text"Physical"
Melee Overhead Slam
effects
impact7
value"118.8"
text"Physical"
status_effects
"Grievous Wounds"
Melee Wing Dive Slash
effects
impact7
value"112.2"
text"Physical"
Melee Wing Dive Slash Long
effects
impact7
value"112.2"
text"Physical"
Melee Wing Dive Sweep
effects
impact7
value"112.2"
text"Physical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Melee Wing Dive Sweep Long
effects
impact7
value"112.2"
text"Physical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Melee Quick Stab
effects
impact7
value"92.4"
text"Physical"
Melee Flame Slam
effects
impact7
value"103"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
"Slow"
Melee Flame Breath
effects
impact7
value"40"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Flame Push
effects
impact7
value"119"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Wing Flap Turn
effects
impact7
value"79.2"
text"Physical"
Melee Double Overhead
effects
impact7
value"132.0"
text"Physical"
status_effects
"Grievous Wounds"
Melee Low Sweep
effects
impact7
value"105.6"
text"Physical"
Action Flame Explosion
effects
impact7
value"127"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Base Spawn Flame Wave
status_effects
"Flame Wave Dmg"
"Grievous Wounds"
Range Flame Toss
effects
impact7
value"103"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
order
"Melee Horizontal Slash"
"Melee Reverse Slash"
"Melee Overhead Slam"
"Melee Wing Dive Slash"
"Melee Wing Dive Slash Long"
"Melee Wing Dive Sweep"
"Melee Wing Dive Sweep Long"
"Melee Quick Stab"
"Melee Flame Slam"
"Melee Flame Breath"
"Action Flame Push"
"Action Wing Flap Turn"
"Melee Double Overhead"
"Melee Low Sweep"
"Action Flame Explosion"
"Base Spawn Flame Wave"
"Range Flame Toss"
statuses
name"Grievous Wounds"
text"-60% Incoming Physical Healing Mod, -60% Incoming Magical Healing Mod for 12s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Fire Burn Dmg"
text"15 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Slow"
text"-20% Move Speed for 2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Flame Wave Dmg"
text"13 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.3s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Demontrue
Humanoidtrue
Humantrue
bosstrue
Demon Overseer
name"Demon Overseer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp5000
actionspeed0
move300
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"70"
Ice"-35"
Light"-50"
Dark"50"
Divine"-100"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Dark"
"Divine"
"Projectile"
abilities
Melee Horizontal Slash
effects
impact7
value"93.0"
text"Physical"
Melee Reverse Slash
effects
impact7
value"93.0"
text"Physical"
Melee Overhead Slam
effects
impact7
value"111.6"
text"Physical"
status_effects
"Grievous Wounds"
Melee Wing Dive Slash
effects
impact7
value"105.4"
text"Physical"
Melee Wing Dive Slash Long
effects
impact7
value"105.4"
text"Physical"
Melee Wing Dive Sweep
effects
impact7
value"105.4"
text"Physical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Melee Wing Dive Sweep Long
effects
impact7
value"105.4"
text"Physical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Melee Quick Stab
effects
impact7
value"86.8"
text"Physical"
Melee Flame Slam
effects
impact7
value"97"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
"Slow"
Melee Flame Breath
effects
impact7
value"40"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Flame Push
effects
impact7
value"112"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Wing Flap Turn
effects
impact7
value"74.4"
text"Physical"
Melee Double Overhead
effects
impact7
value"124.0"
text"Physical"
status_effects
"Grievous Wounds"
Melee Low Sweep
effects
impact7
value"99.2"
text"Physical"
Action Flame Explosion
effects
impact7
value"119"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Base Spawn Flame Wave
status_effects
"Flame Wave Dmg"
"Grievous Wounds"
Range Flame Toss
effects
impact7
value"97"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
order
"Melee Horizontal Slash"
"Melee Reverse Slash"
"Melee Overhead Slam"
"Melee Wing Dive Slash"
"Melee Wing Dive Slash Long"
"Melee Wing Dive Sweep"
"Melee Wing Dive Sweep Long"
"Melee Quick Stab"
"Melee Flame Slam"
"Melee Flame Breath"
"Action Flame Push"
"Action Wing Flap Turn"
"Melee Double Overhead"
"Melee Low Sweep"
"Action Flame Explosion"
"Base Spawn Flame Wave"
"Range Flame Toss"
statuses
name"Grievous Wounds"
text"-60% Incoming Physical Healing Mod, -60% Incoming Magical Healing Mod for 12s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Fire Burn Dmg"
text"15 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Slow"
text"-20% Move Speed for 2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Flame Wave Dmg"
text"13 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.3s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Demontrue
Humanoidtrue
Humantrue
bosstrue
Demon Scout#Elite
name"Demon Scout#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp80
actionspeed5
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack
effects
impact4
value"25.2"
text"Physical"
Attack Combo
effects
impact4
value"28.8"
text"Physical"
order
"Attack"
"Attack Combo"
statuses
Empty array
races
Demontrue
Demon Scout#Nightmare
name"Demon Scout#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp110
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack
effects
impact4
value"33.6"
text"Physical"
Attack Combo
effects
impact4
value"38.4"
text"Physical"
order
"Attack"
"Attack Combo"
statuses
Empty array
races
Demontrue
Demon Scout
name"Demon Scout"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp50
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack
effects
impact4
value"21.0"
text"Physical"
Attack Combo
effects
impact4
value"24.0"
text"Physical"
order
"Attack"
"Attack Combo"
statuses
Empty array
races
Demontrue
Demonfly#Elite
name"Demonfly#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed5
move125
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Demon Fly Self Destruction
effects
value"30.0"
text"Physical"
status_effects
"Demon Fly Poison Slow"
"Demon Fly Poison Dmg"
"Demon Fly Aggro Marker"
Demon Fly Self Destruction2
effects
value"30.0"
text"Physical"
status_effects
"Demon Fly Poison Slow"
"Demon Fly Poison Dmg"
"Demon Fly Aggro Marker"
Demon Fly Run State
effects
value"200"
text"Move Speed"
Demon Fly Poison Powder
status_effects
"Demon Fly Poison Powder Dmg"
order
"Demon Fly Self Destruction"
"Demon Fly Self Destruction2"
"Demon Fly Run State"
"Demon Fly Poison Powder"
statuses
name"Demon Fly Poison Slow"
text"-30% Move Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Demon Fly Poison Dmg"
text"30 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Demon Fly Aggro Marker"
text"? for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Demon Fly Poison Powder Dmg"
text"6 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Beasttrue
Insectoidtrue
Demonfly#Nightmare
name"Demonfly#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed10
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Demon Fly Self Destruction
effects
value"34.5"
text"Physical"
status_effects
"Demon Fly Poison Slow"
"Demon Fly Poison Dmg"
"Demon Fly Aggro Marker"
Demon Fly Self Destruction2
effects
value"34.5"
text"Physical"
status_effects
"Demon Fly Poison Slow"
"Demon Fly Poison Dmg"
"Demon Fly Aggro Marker"
Demon Fly Run State
effects
value"200"
text"Move Speed"
Demon Fly Poison Powder
status_effects
"Demon Fly Poison Powder Dmg"
order
"Demon Fly Self Destruction"
"Demon Fly Self Destruction2"
"Demon Fly Run State"
"Demon Fly Poison Powder"
statuses
name"Demon Fly Poison Slow"
text"-30% Move Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Demon Fly Poison Dmg"
text"30 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Demon Fly Aggro Marker"
text"? for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Demon Fly Poison Powder Dmg"
text"6 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Beasttrue
Insectoidtrue
Demonfly
name"Demonfly"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp120
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Demon Fly Self Destruction
effects
value"25.5"
text"Physical"
status_effects
"Demon Fly Poison Slow"
"Demon Fly Poison Dmg"
"Demon Fly Aggro Marker"
Demon Fly Self Destruction2
effects
value"25.5"
text"Physical"
status_effects
"Demon Fly Poison Slow"
"Demon Fly Poison Dmg"
"Demon Fly Aggro Marker"
Demon Fly Run State
effects
value"200"
text"Move Speed"
Demon Fly Poison Powder
status_effects
"Demon Fly Poison Powder Dmg"
order
"Demon Fly Self Destruction"
"Demon Fly Self Destruction2"
"Demon Fly Run State"
"Demon Fly Poison Powder"
statuses
name"Demon Fly Poison Slow"
text"-30% Move Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Demon Fly Poison Dmg"
text"30 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Demon Fly Aggro Marker"
text"? for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Demon Fly Poison Powder Dmg"
text"6 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Beasttrue
Insectoidtrue
Dire Wolf#Elite
name"Dire Wolf#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp210
actionspeed10
move130
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"30.0"
text"Physical"
Attack Left
effects
impact2
value"30.0"
text"Physical"
Attack Right
effects
impact2
value"30.0"
text"Physical"
Attack Jump
effects
impact2
value"30.0"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Dire Wolf#Nightmare
name"Dire Wolf#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp290
actionspeed20
move160
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"37.2"
text"Physical"
Attack Left
effects
impact2
value"37.2"
text"Physical"
Attack Right
effects
impact2
value"37.2"
text"Physical"
Attack Jump
effects
impact2
value"37.2"
text"Physical"
Attack Jump Run
effects
impact4
value"46.5"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
"Attack Jump Run"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Dire Wolf
name"Dire Wolf"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp130
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"22.8"
text"Physical"
Attack Left
effects
impact2
value"22.8"
text"Physical"
Attack Right
effects
impact2
value"22.8"
text"Physical"
Attack Jump
effects
impact2
value"22.8"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Dwarf Axeman#Elite
name"Dwarf Axeman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp310
actionspeed0
move125
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"40.0"
text"Physical"
Melee Attack2
effects
impact7
value"42.5"
text"Physical"
Melee Attack3
effects
impact7
value"42.5"
text"Physical"
impact7
value"12.5"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Axeman#Nightmare
name"Dwarf Axeman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp380
actionspeed10
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"46.4"
text"Physical"
Melee Attack2
effects
impact7
value"49.3"
text"Physical"
Melee Attack3
effects
impact7
value"49.3"
text"Physical"
impact7
value"14.5"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Axeman
name"Dwarf Axeman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"35.2"
text"Physical"
Melee Attack2
effects
impact7
value"37.4"
text"Physical"
Melee Attack3
effects
impact7
value"37.4"
text"Physical"
impact7
value"11.0"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Handcannoneer#Elite
name"Dwarf Handcannoneer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp260
actionspeed0
move125
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Range Attack
effects
impact7
value"61.2"
text"Physical"
Melee Attack
effects
impact5
value"51.0"
text"Physical"
Shotgun
effects
impact3
value"22.1"
text"Physical"
order
"Range Attack"
"Melee Attack"
"Shotgun"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Handcannoneer#Nightmare
name"Dwarf Handcannoneer#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed10
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Range Attack
effects
impact7
value"77.4"
text"Physical"
Melee Attack
effects
impact5
value"64.5"
text"Physical"
Shotgun
effects
impact3
value"27.9"
text"Physical"
order
"Range Attack"
"Melee Attack"
"Shotgun"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Handcannoneer
name"Dwarf Handcannoneer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Range Attack
effects
impact7
value"45.0"
text"Physical"
Melee Attack
effects
impact5
value"37.5"
text"Physical"
Shotgun
effects
impact3
value"16.2"
text"Physical"
order
"Range Attack"
"Melee Attack"
"Shotgun"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Knight#Elite
name"Dwarf Knight#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1050
actionspeed0
move145
xp9
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack01
effects
impact7
value"43.2"
text"Physical"
Melee Attack02
effects
impact7
value"43.2"
text"Physical"
Melee Attack03
effects
impact7
value"46.8"
text"Physical"
Melee Attack04
effects
impact7
value"54.0"
text"Physical"
Melee Attack01 Combo
effects
impact7
value"39.6"
text"Physical"
Melee Attack02 Combo
effects
impact7
value"39.6"
text"Physical"
Melee Attack01 Copy
effects
impact7
value"43.2"
text"Physical"
Melee Attack02 Copy
effects
impact7
value"43.2"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
"Melee Attack04"
"Melee Attack01 Combo"
"Melee Attack02 Combo"
"Melee Attack01 Copy"
"Melee Attack02 Copy"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
minibosstrue
Dwarf Knight#Nightmare
name"Dwarf Knight#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1300
actionspeed10
move170
xp10
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack01
effects
impact7
value"50.4"
text"Physical"
Melee Attack02
effects
impact7
value"50.4"
text"Physical"
Melee Attack03
effects
impact7
value"54.6"
text"Physical"
Melee Attack04
effects
impact7
value"63.0"
text"Physical"
Melee Attack01 Combo
effects
impact7
value"46.2"
text"Physical"
Melee Attack02 Combo
effects
impact7
value"46.2"
text"Physical"
Melee Attack01 Copy
effects
impact7
value"50.4"
text"Physical"
Melee Attack02 Copy
effects
impact7
value"50.4"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
"Melee Attack04"
"Melee Attack01 Combo"
"Melee Attack02 Combo"
"Melee Attack01 Copy"
"Melee Attack02 Copy"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
minibosstrue
Dwarf Knight
name"Dwarf Knight"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp750
actionspeed0
move120
xp8
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack01
effects
impact7
value"33.6"
text"Physical"
Melee Attack02
effects
impact7
value"33.6"
text"Physical"
Melee Attack03
effects
impact7
value"36.4"
text"Physical"
Melee Attack04
effects
impact7
value"42.0"
text"Physical"
Melee Attack01 Combo
effects
impact7
value"30.8"
text"Physical"
Melee Attack02 Combo
effects
impact7
value"30.8"
text"Physical"
Melee Attack01 Copy
effects
impact7
value"33.6"
text"Physical"
Melee Attack02 Copy
effects
impact7
value"33.6"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
"Melee Attack04"
"Melee Attack01 Combo"
"Melee Attack02 Combo"
"Melee Attack01 Copy"
"Melee Attack02 Copy"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
minibosstrue
Dwarf Mauler#Elite
name"Dwarf Mauler#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp310
actionspeed0
move125
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"56.0"
text"Physical"
Melee Attack2
effects
impact7
value"61.6"
text"Physical"
Melee Attack3
effects
impact7
value"53.2"
text"Physical"
impact7
value"22.4"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Mauler#Nightmare
name"Dwarf Mauler#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp380
actionspeed10
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"64.0"
text"Physical"
Melee Attack2
effects
impact7
value"70.4"
text"Physical"
Melee Attack3
effects
impact7
value"60.8"
text"Physical"
impact7
value"25.6"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Dwarf Mauler
name"Dwarf Mauler"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"50.0"
text"Physical"
Melee Attack2
effects
impact7
value"55.0"
text"Physical"
Melee Attack3
effects
impact7
value"47.5"
text"Physical"
impact7
value"20.0"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Dwarftrue
Emberwing#Elite
name"Emberwing#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed5
move170
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack
effects
impact4
value"27.5"
text"Physical"
Flamewind
effects
impact4
value"27"
text"Magical"
status_effects
"Fire Burn Dmg"
order
"Melee Attack"
"Flamewind"
statuses
name"Fire Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Birdtrue
Emberwing#Nightmare
name"Emberwing#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed10
move190
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack
effects
impact4
value"34.1"
text"Physical"
Flamewind
effects
impact4
value"33"
text"Magical"
status_effects
"Fire Burn Dmg"
order
"Melee Attack"
"Flamewind"
statuses
name"Fire Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Birdtrue
Emberwing
name"Emberwing"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack
effects
impact4
value"25.3"
text"Physical"
Flamewind
effects
impact4
value"25"
text"Magical"
status_effects
"Fire Burn Dmg"
order
"Melee Attack"
"Flamewind"
statuses
name"Fire Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Birdtrue
Fiendling Chopper#Elite
name"Fiendling Chopper#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed5
move180
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"41.4"
text"Physical"
Melee Attack02
effects
impact4
value"46.0"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Chopper#Nightmare
name"Fiendling Chopper#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"50.4"
text"Physical"
Melee Attack02
effects
impact4
value"56.0"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Chopper
name"Fiendling Chopper"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp130
actionspeed0
move160
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"32.4"
text"Physical"
Melee Attack02
effects
impact4
value"36.0"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Crusher#Elite
name"Fiendling Crusher#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed5
move180
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"43.7"
text"Physical"
Melee Attack02
effects
impact4
value"43.7"
text"Physical"
Melee Attack03
effects
impact4
value"39.1"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Crusher#Nightmare
name"Fiendling Crusher#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"53.2"
text"Physical"
Melee Attack02
effects
impact4
value"53.2"
text"Physical"
Melee Attack03
effects
impact4
value"47.6"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Crusher
name"Fiendling Crusher"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp130
actionspeed0
move160
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"34.2"
text"Physical"
Melee Attack02
effects
impact4
value"34.2"
text"Physical"
Melee Attack03
effects
impact4
value"30.6"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Slasher#Elite
name"Fiendling Slasher#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed5
move180
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"41.4"
text"Physical"
Melee Attack02
effects
impact4
value"41.4"
text"Physical"
Melee Attack03
effects
impact4
value"39.1"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Slasher#Nightmare
name"Fiendling Slasher#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"50.4"
text"Physical"
Melee Attack02
effects
impact4
value"50.4"
text"Physical"
Melee Attack03
effects
impact4
value"47.6"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fiendling Slasher
name"Fiendling Slasher"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp130
actionspeed0
move160
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Melee Attack01
effects
impact4
value"32.4"
text"Physical"
Melee Attack02
effects
impact4
value"32.4"
text"Physical"
Melee Attack03
effects
impact4
value"30.6"
text"Physical"
order
"Melee Attack01"
"Melee Attack02"
"Melee Attack03"
statuses
Empty array
races
Demontrue
Fiendlingtrue
Fire Colossus#Elite
name"Fire Colossus#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp7840
actionspeed10
move240
xp20
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"90"
Ice"-70"
Lightning"20"
Spirit"-20"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Spirit"
"Projectile"
abilities
Melee Face Down Slam Front
effects
impact7
value"119.0"
text"Physical"
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Face Down Slam Back
effects
impact7
value"119.0"
text"Physical"
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Face Down Slam Left
effects
impact7
value"119.0"
text"Physical"
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Face Down Slam Right
effects
impact7
value"119.0"
text"Physical"
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Right Hand Forward Swing
effects
impact7
value"91.0"
text"Physical"
Melee Right Hand Forward Swing Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Right Hand Cross Swing
effects
impact7
value"112.0"
text"Physical"
Melee Right Hand Cross Swing Phase2
effects
impact7
value"112.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Right Swing60
effects
impact7
value"91.0"
text"Physical"
Melee Looking Right Swing60 Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Right Swing120
effects
impact7
value"91.0"
text"Physical"
Melee Looking Right Swing120 Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Right Swing180
effects
impact7
value"91.0"
text"Physical"
Melee Looking Right Swing180 Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Left Swing60
effects
impact7
value"91.0"
text"Physical"
Melee Looking Left Swing60 Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Left Swing120
effects
impact7
value"91.0"
text"Physical"
Melee Looking Left Swing120 Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Left Swing180
effects
impact7
value"91.0"
text"Physical"
Melee Looking Left Swing180 Phase2
effects
impact7
value"91.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Right Foot Stomping
effects
impact7
value"175.0"
text"Physical"
impact7
value"119.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Two Hands Ground Strike
effects
impact7
value"140.0"
text"Physical"
impact7
value"126.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Action Lava Eruption
effects
impact7
value"42.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Base Ground Explosion
effects
impact7
value"70.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Action Seismic Wave
effects
impact7
value"56.0"
text"Physical"
Action Fury Of Magma
effects
impact7
value"28.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Lava Explosion
effects
impact7
value"42.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
order
"Melee Face Down Slam Front"
"Melee Face Down Slam Back"
"Melee Face Down Slam Left"
"Melee Face Down Slam Right"
"Melee Right Hand Forward Swing"
"Melee Right Hand Forward Swing Phase2"
"Melee Right Hand Cross Swing"
"Melee Right Hand Cross Swing Phase2"
"Melee Looking Right Swing60"
"Melee Looking Right Swing60 Phase2"
"Melee Looking Right Swing120"
"Melee Looking Right Swing120 Phase2"
"Melee Looking Right Swing180"
"Melee Looking Right Swing180 Phase2"
"Melee Looking Left Swing60"
"Melee Looking Left Swing60 Phase2"
"Melee Looking Left Swing120"
"Melee Looking Left Swing120 Phase2"
"Melee Looking Left Swing180"
"Melee Looking Left Swing180 Phase2"
"Melee Right Foot Stomping"
"Melee Two Hands Ground Strike"
"Action Lava Eruption"
"Base Ground Explosion"
"Action Seismic Wave"
"Action Fury Of Magma"
"Lava Explosion"
statuses
name"Lava Burn Dmg"
text"25 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Grievous Wounds"
text"-70% Incoming Physical Healing Mod, -70% Incoming Magical Healing Mod for 12s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Constructtrue
Golemtrue
Spirittrue
Elementaltrue
bosstrue
Fire Colossus
name"Fire Colossus"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp5590
actionspeed0
move230
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"90"
Ice"-70"
Lightning"20"
Spirit"-20"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Spirit"
"Projectile"
abilities
Melee Face Down Slam Front
effects
impact7
value"110.5"
text"Physical"
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Face Down Slam Back
effects
impact7
value"110.5"
text"Physical"
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Face Down Slam Left
effects
impact7
value"110.5"
text"Physical"
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Face Down Slam Right
effects
impact7
value"110.5"
text"Physical"
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Right Hand Forward Swing
effects
impact7
value"84.5"
text"Physical"
Melee Right Hand Forward Swing Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Right Hand Cross Swing
effects
impact7
value"104.0"
text"Physical"
Melee Right Hand Cross Swing Phase2
effects
impact7
value"104.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Right Swing60
effects
impact7
value"84.5"
text"Physical"
Melee Looking Right Swing60 Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Right Swing120
effects
impact7
value"84.5"
text"Physical"
Melee Looking Right Swing120 Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Right Swing180
effects
impact7
value"84.5"
text"Physical"
Melee Looking Right Swing180 Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Left Swing60
effects
impact7
value"84.5"
text"Physical"
Melee Looking Left Swing60 Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Left Swing120
effects
impact7
value"84.5"
text"Physical"
Melee Looking Left Swing120 Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Looking Left Swing180
effects
impact7
value"84.5"
text"Physical"
Melee Looking Left Swing180 Phase2
effects
impact7
value"84.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Right Foot Stomping
effects
impact7
value"162.5"
text"Physical"
impact7
value"110.5"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Melee Two Hands Ground Strike
effects
impact7
value"130.0"
text"Physical"
impact7
value"117.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Action Lava Eruption
effects
impact7
value"39.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Base Ground Explosion
effects
impact7
value"65.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Action Seismic Wave
effects
impact7
value"52.0"
text"Physical"
Action Fury Of Magma
effects
impact7
value"26.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
Lava Explosion
effects
impact7
value"39.0"
text"Physical"
status_effects
"Lava Burn Dmg"
"Grievous Wounds"
order
"Melee Face Down Slam Front"
"Melee Face Down Slam Back"
"Melee Face Down Slam Left"
"Melee Face Down Slam Right"
"Melee Right Hand Forward Swing"
"Melee Right Hand Forward Swing Phase2"
"Melee Right Hand Cross Swing"
"Melee Right Hand Cross Swing Phase2"
"Melee Looking Right Swing60"
"Melee Looking Right Swing60 Phase2"
"Melee Looking Right Swing120"
"Melee Looking Right Swing120 Phase2"
"Melee Looking Right Swing180"
"Melee Looking Right Swing180 Phase2"
"Melee Looking Left Swing60"
"Melee Looking Left Swing60 Phase2"
"Melee Looking Left Swing120"
"Melee Looking Left Swing120 Phase2"
"Melee Looking Left Swing180"
"Melee Looking Left Swing180 Phase2"
"Melee Right Foot Stomping"
"Melee Two Hands Ground Strike"
"Action Lava Eruption"
"Base Ground Explosion"
"Action Seismic Wave"
"Action Fury Of Magma"
"Lava Explosion"
statuses
name"Lava Burn Dmg"
text"25 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Grievous Wounds"
text"-70% Incoming Physical Healing Mod, -70% Incoming Magical Healing Mod for 12s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Constructtrue
Golemtrue
Spirittrue
Elementaltrue
bosstrue
Fire Elemental#Elite
name"Fire Elemental#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Air"10"
Spirit"20"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Air"
"Spirit"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"30"
text"Magical"
Range Attack2
effects
impact4
value"30"
text"Magical"
Action Attack3
effects
impact3
value"30"
text"Magical"
Melee Attack4
effects
impact3
value"30"
text"Magical"
order
"Melee Attack1"
"Range Attack2"
"Action Attack3"
"Melee Attack4"
statuses
Empty array
races
Spirittrue
Elementaltrue
Fire Elemental#Nightmare
name"Fire Elemental#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp180
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Air"10"
Spirit"20"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Air"
"Spirit"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"30"
text"Magical"
Range Attack2
effects
impact4
value"30"
text"Magical"
Action Attack3
effects
impact3
value"30"
text"Magical"
Melee Attack4
effects
impact3
value"30"
text"Magical"
order
"Melee Attack1"
"Range Attack2"
"Action Attack3"
"Melee Attack4"
statuses
Empty array
races
Spirittrue
Elementaltrue
Fire Elemental
name"Fire Elemental"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp140
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Air"10"
Spirit"20"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Air"
"Spirit"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"30"
text"Magical"
Range Attack2
effects
impact4
value"30"
text"Magical"
Action Attack3
effects
impact3
value"30"
text"Magical"
Melee Attack4
effects
impact3
value"30"
text"Magical"
order
"Melee Attack1"
"Range Attack2"
"Action Attack3"
"Melee Attack4"
statuses
Empty array
races
Spirittrue
Elementaltrue
Fire Lizard#Elite
name"Fire Lizard#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed5
move170
xp5
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Bite
effects
value"34.5"
text"Physical"
status_effects
"Fire Burn Dmg"
Tail Attack
effects
impact4
value"39.1"
text"Physical"
status_effects
"Fire Burn Dmg"
Tongue Strike
effects
impact3
value"13.8"
text"Physical"
status_effects
"Fire Burn Dmg"
order
"Bite"
"Tail Attack"
"Tongue Strike"
statuses
name"Fire Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Fire Lizard#Nightmare
name"Fire Lizard#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp6
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Bite
effects
value"40.5"
text"Physical"
status_effects
"Fire Burn Dmg"
Rush Bite
effects
impact3
value"51.3"
text"Physical"
status_effects
"Fire Burn Dmg"
Tail Attack
effects
impact4
value"45.9"
text"Physical"
status_effects
"Fire Burn Dmg"
Tongue Strike
effects
impact3
value"16.2"
text"Physical"
status_effects
"Fire Burn Dmg"
order
"Bite"
"Rush Bite"
"Tail Attack"
"Tongue Strike"
statuses
name"Fire Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Fire Lizard
name"Fire Lizard"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move150
xp4
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Bite
effects
value"30.0"
text"Physical"
status_effects
"Fire Burn Dmg"
Tail Attack
effects
impact4
value"34.0"
text"Physical"
status_effects
"Fire Burn Dmg"
Tongue Strike
effects
impact3
value"12.0"
text"Physical"
status_effects
"Fire Burn Dmg"
order
"Bite"
"Tail Attack"
"Tongue Strike"
statuses
name"Fire Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Fire Spirit#Elite
name"Fire Spirit#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed10
move140
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Projectile"
abilities
Range Attack
effects
impact3
value"27"
text"Magical"
status_effects
"Burn Dmg"
Explosion
effects
impact3
value"45"
text"Magical"
status_effects
"Burn Dmg"
order
"Range Attack"
"Explosion"
statuses
name"Burn Dmg"
text"2 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Elementaltrue
Fire Spirit#Nightmare
name"Fire Spirit#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed20
move170
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Projectile"
abilities
Range Attack
effects
impact3
value"27"
text"Magical"
status_effects
"Burn Dmg"
Explosion
effects
impact3
value"45"
text"Magical"
status_effects
"Burn Dmg"
order
"Range Attack"
"Explosion"
statuses
name"Burn Dmg"
text"2 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Elementaltrue
Fire Spirit
name"Fire Spirit"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move120
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Projectile"
abilities
Range Attack
effects
impact3
value"27"
text"Magical"
status_effects
"Burn Dmg"
Explosion
effects
impact3
value"45"
text"Magical"
status_effects
"Burn Dmg"
order
"Range Attack"
"Explosion"
statuses
name"Burn Dmg"
text"2 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Elementaltrue
Flame Boar#Elite
name"Flame Boar#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp270
actionspeed5
move170
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Quick Gore
effects
value"49.3"
text"Physical"
status_effects
"Fire Burn Dmg"
Whild Charge
effects
value"58.0"
text"Physical"
status_effects
"Fire Burn Dmg"
order
"Quick Gore"
"Whild Charge"
statuses
name"Fire Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Mammaltrue
Flame Boar#Nightmare
name"Flame Boar#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Quick Gore
effects
value"57.8"
text"Physical"
status_effects
"Fire Burn Dmg"
Whild Charge
effects
value"68.0"
text"Physical"
status_effects
"Fire Burn Dmg"
order
"Quick Gore"
"Whild Charge"
statuses
name"Fire Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Mammaltrue
Flame Boar
name"Flame Boar"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Quick Gore
effects
value"42.5"
text"Physical"
status_effects
"Fire Burn Dmg"
Whild Charge
effects
value"50.0"
text"Physical"
status_effects
"Fire Burn Dmg"
order
"Quick Gore"
"Whild Charge"
statuses
name"Fire Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Mammaltrue
Flame Butterfly
name"Flame Butterfly"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp210
actionspeed0
move150
xp15
ap50
damageReductions
Physical"-10"
Magical"38.9*30 Magic Resist and 30% Other Magical Damage Reduction"
Fire"50"
Ice"-30"
Lightning"30"
Earth"30"
Evil"30"
Air"30"
Spirit"30"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Earth"
"Evil"
"Air"
"Spirit"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Insectoidtrue
Insecttrue
Mythictrue
Frost Demon#Elite
name"Frost Demon#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed0
move120
xp7
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Light"-200"
Divine"-200"
Evil"25"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact3
value"40.5"
text"Magical"
status_effects
"Frostbite"
Blizzard Fire Spell
effects
impact3
value"24.3"
text"Magical"
status_effects
"Frostbite"
Run State
effects
value"100"
text"Move Speed"
order
"Attack01"
"Blizzard Fire Spell"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Demontrue
minibosstrue
Frost Demon#Nightmare
name"Frost Demon#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed20
move150
xp8
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Light"-200"
Divine"-200"
Evil"25"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact3
value"49.5"
text"Magical"
status_effects
"Frostbite"
Blizzard Fire Spell
effects
impact3
value"29.7"
text"Magical"
status_effects
"Frostbite"
Self Heal
status_effects
"Self Heal"
Run State
effects
value"100"
text"Move Speed"
order
"Attack01"
"Blizzard Fire Spell"
"Self Heal"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Self Heal"
text"10% Max Health"
races
Demontrue
minibosstrue
Frost Demon
name"Frost Demon"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed0
move75
xp6
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Light"-200"
Divine"-200"
Evil"25"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact3
value"34.5"
text"Magical"
status_effects
"Frostbite"
Blizzard Fire Spell
effects
impact3
value"20.7"
text"Magical"
status_effects
"Frostbite"
Run State
effects
value"100"
text"Move Speed"
order
"Attack01"
"Blizzard Fire Spell"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Demontrue
minibosstrue
Frost Giant Berserker#Elite
name"Frost Giant Berserker#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed10
move225
xp7
ap25
damageReductions
Physical"-10"
Magical"8.9"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack Rush
effects
impact4
value"39.0"
text"Physical"
Attack Combo1 L
effects
impact5
value"44.2"
text"Physical"
Attack Combo1 R
effects
impact5
value"44.2"
text"Physical"
Attack Combo2 L
effects
impact5
value"46.8"
text"Physical"
Attack Combo2 R
effects
impact5
value"46.8"
text"Physical"
Attack Ground Destroy
effects
impact5
value"52.0"
text"Physical"
order
"Attack Rush"
"Attack Combo1 L"
"Attack Combo1 R"
"Attack Combo2 L"
"Attack Combo2 R"
"Attack Ground Destroy"
statuses
Empty array
races
Humanoidtrue
Humantrue
Gianttrue
Frosttrue
minibosstrue
Frost Giant Berserker#Nightmare
name"Frost Giant Berserker#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed20
move250
xp8
ap25
damageReductions
Physical"-10"
Magical"8.9"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack Rush
effects
impact4
value"49.5"
text"Physical"
Attack Combo1 L
effects
impact5
value"56.1"
text"Physical"
Attack Combo1 R
effects
impact5
value"56.1"
text"Physical"
Attack Combo2 L
effects
impact5
value"59.4"
text"Physical"
Attack Combo2 R
effects
impact5
value"59.4"
text"Physical"
Attack Ground Destroy
effects
impact5
value"66.0"
text"Physical"
order
"Attack Rush"
"Attack Combo1 L"
"Attack Combo1 R"
"Attack Combo2 L"
"Attack Combo2 R"
"Attack Ground Destroy"
statuses
Empty array
races
Humanoidtrue
Humantrue
Gianttrue
Frosttrue
minibosstrue
Frost Giant Berserker
name"Frost Giant Berserker"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed0
move200
xp6
ap25
damageReductions
Physical"-10"
Magical"8.9"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack Rush
effects
impact4
value"28.5"
text"Physical"
Attack Combo1 L
effects
impact5
value"32.3"
text"Physical"
Attack Combo1 R
effects
impact5
value"32.3"
text"Physical"
Attack Combo2 L
effects
impact5
value"34.2"
text"Physical"
Attack Combo2 R
effects
impact5
value"34.2"
text"Physical"
Attack Ground Destroy
effects
impact5
value"38.0"
text"Physical"
order
"Attack Rush"
"Attack Combo1 L"
"Attack Combo1 R"
"Attack Combo2 L"
"Attack Combo2 R"
"Attack Ground Destroy"
statuses
Empty array
races
Humanoidtrue
Humantrue
Gianttrue
Frosttrue
minibosstrue
Frost Giant Shielder#Elite
name"Frost Giant Shielder#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed10
move225
xp7
ap25
damageReductions
Physical"-10"
Magical"8.9"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact4
value"41.4"
text"Physical"
status_effects
"Concussion"
"Hit Sound"
Attack2
effects
impact4
value"41.4"
text"Physical"
status_effects
"Concussion"
"Hit Sound"
order
"Attack1"
"Attack2"
statuses
name"Concussion"
text"Concussed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Hit Sound"
text"?"
policies
"Removable"
races
Humanoidtrue
Humantrue
Gianttrue
Frosttrue
minibosstrue
Frost Giant Shielder#Nightmare
name"Frost Giant Shielder#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed20
move250
xp8
ap25
damageReductions
Physical"-10"
Magical"8.9"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact4
value"55.8"
text"Physical"
status_effects
"Concussion"
"Hit Sound"
Attack2
effects
impact4
value"55.8"
text"Physical"
status_effects
"Concussion"
"Hit Sound"
Attack Ice Spread
effects
impact4
value"40.3"
text"Physical"
impact4
value"40.3"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack2"
"Attack Ice Spread"
statuses
name"Concussion"
text"Concussed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Hit Sound"
text"?"
policies
"Removable"
name"Frostbite"
text"-20% Move Speed, -10% Action Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Humantrue
Gianttrue
Frosttrue
minibosstrue
Frost Giant Shielder
name"Frost Giant Shielder"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed0
move200
xp6
ap25
damageReductions
Physical"-10"
Magical"8.9"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact4
value"27.0"
text"Physical"
status_effects
"Concussion"
"Hit Sound"
Attack2
effects
impact4
value"27.0"
text"Physical"
status_effects
"Concussion"
"Hit Sound"
order
"Attack1"
"Attack2"
statuses
name"Concussion"
text"Concussed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Hit Sound"
text"?"
policies
"Removable"
races
Humanoidtrue
Humantrue
Gianttrue
Frosttrue
minibosstrue
Frost Imp#Elite
name"Frost Imp#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move150
xp3
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"50"
Divine"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Projectile"
abilities
Attack
effects
impact3
value"47"
text"Magical"
status_effects
"Frostbite"
"Freezing"
Run State
effects
value"150"
text"Move Speed"
order
"Attack"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Freezing"
text"Unable to Move, Unable to Attack for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Frost Imp#Nightmare
name"Frost Imp#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move200
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"50"
Divine"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Projectile"
abilities
Attack
effects
impact3
value"63"
text"Magical"
status_effects
"Frostbite"
"Freezing"
Frost Wave
effects
impact3
value"35.0"
text"Physical"
status_effects
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
order
"Attack"
"Frost Wave"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Freezing"
text"Unable to Move, Unable to Attack for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Frost Imp
name"Frost Imp"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"50"
Divine"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Projectile"
abilities
Attack
effects
impact3
value"38"
text"Magical"
status_effects
"Frostbite"
"Freezing"
Run State
effects
value"150"
text"Move Speed"
order
"Attack"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Freezing"
text"Unable to Move, Unable to Attack for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Frost Sentinel#Elite
name"Frost Sentinel#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move0
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"50"
Arcane"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Arcane"
"Spirit"
"Projectile"
abilities
Frost Nova
effects
impact3
value"42.0"
text"Magical"
status_effects
"Frostbite"
Cold Blast
effects
impact3
value"45.0"
text"Magical"
status_effects
"Frostbite"
order
"Frost Nova"
"Cold Blast"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Constructtrue
Golemtrue
Spirittrue
Elementaltrue
Frost Sentinel#Nightmare
name"Frost Sentinel#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp400
actionspeed20
move0
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"50"
Arcane"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Arcane"
"Spirit"
"Projectile"
abilities
Frost Nova
effects
impact3
value"49.0"
text"Magical"
status_effects
"Frostbite"
Cold Blast
effects
impact3
value"52.5"
text"Magical"
status_effects
"Frostbite"
Cold Blast Chain
effects
impact3
value"56.0"
text"Magical"
status_effects
"Frostbite"
order
"Frost Nova"
"Cold Blast"
"Cold Blast Chain"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Constructtrue
Golemtrue
Spirittrue
Elementaltrue
Frost Sentinel
name"Frost Sentinel"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move0
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"50"
Arcane"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Arcane"
"Spirit"
"Projectile"
abilities
Frost Nova
effects
impact3
value"32.2"
text"Magical"
status_effects
"Frostbite"
Cold Blast
effects
impact3
value"34.5"
text"Magical"
status_effects
"Frostbite"
order
"Frost Nova"
"Cold Blast"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Constructtrue
Golemtrue
Spirittrue
Elementaltrue
Frost Skeleton Archer#Elite
name"Frost Skeleton Archer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed10
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Frost Firing1 Combo
effects
impact4
value"30.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing1 Single
effects
impact4
value"30.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing2
effects
impact4
value"30.0"
text"Physical"
status_effects
"Frostbite"
Frost Melee Attack1
effects
impact4
value"48.0"
text"Physical"
status_effects
"Frostbite"
Frost Melee Attack2
effects
impact4
value"42.0"
text"Physical"
status_effects
"Frostbite"
order
"Frost Firing1 Combo"
"Frost Firing1 Single"
"Frost Firing2"
"Frost Melee Attack1"
"Frost Melee Attack2"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Archer#Nightmare
name"Frost Skeleton Archer#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed20
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Frost Firing1 Combo
effects
impact4
value"40.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing1 Single
effects
impact4
value"40.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing2
effects
impact4
value"40.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing Multishot
effects
impact4
value"50.0"
text"Physical"
status_effects
"Frostbite"
Frost Melee Attack1
effects
impact4
value"64.0"
text"Physical"
status_effects
"Frostbite"
Frost Melee Attack2
effects
impact4
value"56.0"
text"Physical"
status_effects
"Frostbite"
order
"Frost Firing1 Combo"
"Frost Firing1 Single"
"Frost Firing2"
"Frost Firing Multishot"
"Frost Melee Attack1"
"Frost Melee Attack2"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Archer
name"Frost Skeleton Archer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Frost Firing1 Combo
effects
impact4
value"24.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing1 Single
effects
impact4
value"24.0"
text"Physical"
status_effects
"Frostbite"
Frost Firing2
effects
impact4
value"24.0"
text"Physical"
status_effects
"Frostbite"
Frost Melee Attack1
effects
impact4
value"38.4"
text"Physical"
status_effects
"Frostbite"
Frost Melee Attack2
effects
impact4
value"33.6"
text"Physical"
status_effects
"Frostbite"
order
"Frost Firing1 Combo"
"Frost Firing1 Single"
"Frost Firing2"
"Frost Melee Attack1"
"Frost Melee Attack2"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Axeman#Elite
name"Frost Skeleton Axeman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp265
actionspeed10
move150
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack Finish
effects
impact6
value"56.0"
text"Physical"
status_effects
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
order
"Attack Finish"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Axeman#Nightmare
name"Frost Skeleton Axeman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed20
move200
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack Finish
effects
impact6
value"73.6"
text"Physical"
status_effects
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
order
"Attack Finish"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Axeman
name"Frost Skeleton Axeman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp170
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack Finish
effects
impact6
value"38.4"
text"Physical"
status_effects
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
order
"Attack Finish"
"Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Crossbowman#Elite
name"Frost Skeleton Crossbowman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed10
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"61.2"
text"Physical"
status_effects
"Frostbite"
order
"Attack"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Crossbowman#Nightmare
name"Frost Skeleton Crossbowman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed20
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"77.4"
text"Physical"
status_effects
"Frostbite"
"Freezing"
order
"Attack"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Freezing"
text"Unable to Move, Unable to Attack for 1s"
policies
"Tick interval: 0s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Crossbowman
name"Frost Skeleton Crossbowman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"45.0"
text"Physical"
status_effects
"Frostbite"
order
"Attack"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Footman#Elite
name"Frost Skeleton Footman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"48.0"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"36.0"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"36.0"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Footman#Nightmare
name"Frost Skeleton Footman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed20
move280
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"60.8"
text"Physical"
impact4
value"60.8"
text"Physical"
status_effects
"Frostbite"
"Frostbite"
Attack1 Combo
effects
impact4
value"60.8"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"45.6"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"45.6"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack1 Combo"
"Attack2"
"Attack3"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Footman
name"Frost Skeleton Footman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp167
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"35.2"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"26.4"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"26.4"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Guardsman#Elite
name"Frost Skeleton Guardsman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp230
actionspeed10
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"48.0"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"39.0"
text"Physical"
status_effects
"Frostbite"
Attack4 Counter
effects
impact4
value"45.0"
text"Physical"
status_effects
"Frostbite"
Attack5
effects
impact3
value"36.0"
text"Physical"
status_effects
"Frostbite"
Attack6
effects
impact3
value"36.0"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack2"
"Attack4 Counter"
"Attack5"
"Attack6"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Guardsman#Nightmare
name"Frost Skeleton Guardsman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed20
move280
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"60.8"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"49.4"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"53.2"
text"Physical"
status_effects
"Frostbite"
Attack3 Combo1
effects
impact4
value"49.4"
text"Physical"
status_effects
"Frostbite"
Attack3 Combo2
effects
impact4
value"60.8"
text"Physical"
status_effects
"Frostbite"
Attack4 Counter
effects
impact4
value"57.0"
text"Physical"
status_effects
"Frostbite"
Attack5
effects
impact3
value"45.6"
text"Physical"
status_effects
"Frostbite"
Attack6
effects
impact3
value"45.6"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack2"
"Attack3"
"Attack3 Combo1"
"Attack3 Combo2"
"Attack4 Counter"
"Attack5"
"Attack6"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Guardsman
name"Frost Skeleton Guardsman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp152
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"35.2"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"28.6"
text"Physical"
status_effects
"Frostbite"
Attack4 Counter
effects
impact4
value"33.0"
text"Physical"
status_effects
"Frostbite"
Attack5
effects
impact3
value"26.4"
text"Physical"
status_effects
"Frostbite"
Attack6
effects
impact3
value"26.4"
text"Physical"
status_effects
"Frostbite"
order
"Attack1"
"Attack2"
"Attack4 Counter"
"Attack5"
"Attack6"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Halberdier#Elite
name"Frost Skeleton Halberdier#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact5
value"40.5"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact5
value"40.5"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact5
value"43.2"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack02"
"Attack01 Combo"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Halberdier#Nightmare
name"Frost Skeleton Halberdier#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed20
move280
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact5
value"52.5"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact5
value"52.5"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact5
value"56.0"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack02"
"Attack01 Combo"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Halberdier
name"Frost Skeleton Halberdier"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact5
value"28.5"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact5
value"28.5"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact5
value"30.4"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack02"
"Attack01 Combo"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Maceman#Elite
name"Frost Skeleton Maceman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move240
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact4
value"39.2"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact4
value"42.0"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact4
value"44.8"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack02"
"Attack01 Combo"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Maceman#Nightmare
name"Frost Skeleton Maceman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed15
move320
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact4
value"49.0"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact4
value"52.5"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact4
value"56.0"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack02"
"Attack01 Combo"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Skeleton Maceman
name"Frost Skeleton Maceman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move160
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack01
effects
impact4
value"28.0"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact4
value"30.0"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact4
value"32.0"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack02"
"Attack01 Combo"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Undeadtrue
Skeletontrue
Frost Walker#Elite
name"Frost Walker#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed10
move100
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"25"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"41.2"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"42.9"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"59.4"
text"Physical"
status_effects
"Frostbite"
Attack4
effects
impact4
value"59.4"
text"Physical"
status_effects
"Frostbite"
Ice Cloud
status_effects
"Ice Cloud Dmg"
"Frostbite"
"Ice Cloud Freezing"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Ice Cloud"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Ice Cloud Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Ice Cloud Freezing"
text"Unable to Move, Unable to Attack for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Zombietrue
Frost Walker#Nightmare
name"Frost Walker#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp450
actionspeed13
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"25"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"48.8"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"50.7"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"70.2"
text"Physical"
status_effects
"Frostbite"
Attack4
effects
impact4
value"70.2"
text"Physical"
status_effects
"Frostbite"
Ice Ao E
status_effects
"Ice Cloud Dmg"
"Frostbite"
Ice Cloud
status_effects
"Ice Cloud Dmg"
"Frostbite"
"Ice Cloud Freezing"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Ice Ao E"
"Ice Cloud"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Ice Cloud Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Ice Cloud Freezing"
text"Unable to Move, Unable to Attack for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Zombietrue
Frost Walker
name"Frost Walker"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp240
actionspeed0
move50
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"25"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"33.8"
text"Physical"
status_effects
"Frostbite"
Attack2
effects
impact4
value"35.1"
text"Physical"
status_effects
"Frostbite"
Attack3
effects
impact4
value"48.6"
text"Physical"
status_effects
"Frostbite"
Attack4
effects
impact4
value"48.6"
text"Physical"
status_effects
"Frostbite"
Ice Cloud
status_effects
"Ice Cloud Dmg"
"Frostbite"
"Ice Cloud Freezing"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Ice Cloud"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Ice Cloud Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Ice Cloud Freezing"
text"Unable to Move, Unable to Attack for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Zombietrue
Frost Wolf#Elite
name"Frost Wolf#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move130
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"26.4"
text"Physical"
Attack Left
effects
impact2
value"26.4"
text"Physical"
Attack Right
effects
impact2
value"26.4"
text"Physical"
Attack Jump
effects
impact2
value"26.4"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Frost Wolf#Nightmare
name"Frost Wolf#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp340
actionspeed20
move160
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"32.4"
text"Physical"
Attack Left
effects
impact2
value"32.4"
text"Physical"
Attack Right
effects
impact2
value"32.4"
text"Physical"
Attack Jump
effects
impact2
value"32.4"
text"Physical"
Attack Dash Bite
effects
impact2
value"37.8"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
"Attack Dash Bite"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Frost Wolf
name"Frost Wolf"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"20.4"
text"Physical"
Attack Left
effects
impact2
value"20.4"
text"Physical"
Attack Right
effects
impact2
value"20.4"
text"Physical"
Attack Jump
effects
impact2
value"20.4"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Frost Wyvern#Elite
name"Frost Wyvern#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp7100
actionspeed0
move500
xp25
ap125
damageReductions
Physical"-10"
Magical"30.1"
Fire"-25"
Ice"50"
Dark"-25"
Air"-200"
Projectile"50"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Dark"
"Air"
"Projectile"
abilities
Combo Tail Attack1
effects
impact6
value"90.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Tail Attack2
effects
impact7
value"108.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Forward Attack L
effects
impact7
value"96.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Forward Attack R
effects
impact7
value"96.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Two Hand Attack
effects
impact7
value"120.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Breath Ground
effects
impact7
value"115"
text"Magical"
impact6
value"86"
text"Magical Radius"
Combo Breath Air
effects
impact7
value"115"
text"Magical"
impact6
value"86"
text"Magical Radius"
Combo Leap Attack1
effects
impact7
value"84.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Leap Attack2
effects
impact7
value"115"
text"Magical"
impact6
value"86"
text"Magical Radius"
Combo Leap Attack3
effects
impact7
value"132.0"
text"Physical"
status_effects
"Melee Attack Slow"
Special Breath Air To Side
effects
impact7
value"115"
text"Magical"
impact6
value"86"
text"Magical Radius"
Special Leap Attack1 To Center
effects
impact7
value"84.0"
text"Physical"
Special Leap Attack3 To Center
effects
impact7
value"132.0"
text"Physical"
status_effects
"Melee Attack Slow"
Special Summon Elemental
status_effects
"Frost Shield To Elemental"
Special Pushing
effects
impact999
status_effects
"Mark Trigger To Pillar"
Special Breath Ground
status_effects
"Extreme Cold Dmg"
"Extreme Cold Slow"
"Frost Shield To Breath"
"Mark Target"
Special Breath Air
status_effects
"Mark Trigger To Pillar"
"Extreme Cold Dmg"
"Extreme Cold Slow"
Buff Movespeed
effects
value"1000"
text"Move Speed"
Buff Movespeed Special
effects
value"2500"
text"Move Speed"
order
"Combo Tail Attack1"
"Combo Tail Attack2"
"Combo Forward Attack L"
"Combo Forward Attack R"
"Combo Two Hand Attack"
"Combo Breath Ground"
"Combo Breath Air"
"Combo Leap Attack1"
"Combo Leap Attack2"
"Combo Leap Attack3"
"Special Breath Air To Side"
"Special Leap Attack1 To Center"
"Special Leap Attack3 To Center"
"Special Summon Elemental"
"Special Pushing"
"Special Breath Ground"
"Special Breath Air"
"Buff Movespeed"
"Buff Movespeed Special"
statuses
name"Melee Attack Slow"
text"-15% Action Speed for 11s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Shield To Elemental"
text"Immune to Damage"
policies
"Duration: Infinite"
name"Mark Trigger To Pillar"
text"?"
policies
"Duration: Infinite"
name"Extreme Cold Dmg"
text"100 Physical Damage, 100 Magical Damage over 2s"
policies
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Extreme Cold Slow"
text"-20% Move Speed, -20% Action Speed for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Shield To Breath"
text"Immune to Damage"
policies
"Duration: Infinite"
name"Mark Target"
text"?"
policies
"Duration: Infinite"
races
Dragontrue
Wyverntrue
Beasttrue
bosstrue
Frost Wyvern
name"Frost Wyvern"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp3600
actionspeed0
move500
xp20
ap125
damageReductions
Physical"-10"
Magical"30.1"
Fire"-25"
Ice"50"
Dark"-25"
Air"-200"
Projectile"50"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Dark"
"Air"
"Projectile"
abilities
Combo Tail Attack1
effects
impact6
value"57.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Tail Attack2
effects
impact7
value"68.4"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Forward Attack L
effects
impact7
value"60.8"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Forward Attack R
effects
impact7
value"60.8"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Two Hand Attack
effects
impact7
value"76.0"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Breath Ground
effects
impact7
value"73"
text"Magical"
impact6
value"55"
text"Magical Radius"
Combo Breath Air
effects
impact7
value"73"
text"Magical"
impact6
value"55"
text"Magical Radius"
Combo Leap Attack1
effects
impact7
value"53.2"
text"Physical"
status_effects
"Melee Attack Slow"
Combo Leap Attack2
effects
impact7
value"73"
text"Magical"
impact6
value"55"
text"Magical Radius"
Combo Leap Attack3
effects
impact7
value"83.6"
text"Physical"
status_effects
"Melee Attack Slow"
Special Breath Air To Side
effects
impact7
value"73"
text"Magical"
impact6
value"55"
text"Magical Radius"
Special Leap Attack1 To Center
effects
impact7
value"53.2"
text"Physical"
Special Leap Attack3 To Center
effects
impact7
value"83.6"
text"Physical"
status_effects
"Melee Attack Slow"
Special Summon Elemental
status_effects
"Frost Shield To Elemental"
Special Pushing
effects
impact999
status_effects
"Mark Trigger To Pillar"
Special Breath Ground
status_effects
"Extreme Cold Dmg"
"Extreme Cold Slow"
"Frost Shield To Breath"
"Mark Target"
Special Breath Air
status_effects
"Mark Trigger To Pillar"
"Extreme Cold Dmg"
"Extreme Cold Slow"
Buff Movespeed
effects
value"1000"
text"Move Speed"
Buff Movespeed Special
effects
value"2500"
text"Move Speed"
order
"Combo Tail Attack1"
"Combo Tail Attack2"
"Combo Forward Attack L"
"Combo Forward Attack R"
"Combo Two Hand Attack"
"Combo Breath Ground"
"Combo Breath Air"
"Combo Leap Attack1"
"Combo Leap Attack2"
"Combo Leap Attack3"
"Special Breath Air To Side"
"Special Leap Attack1 To Center"
"Special Leap Attack3 To Center"
"Special Summon Elemental"
"Special Pushing"
"Special Breath Ground"
"Special Breath Air"
"Buff Movespeed"
"Buff Movespeed Special"
statuses
name"Melee Attack Slow"
text"-15% Action Speed for 11s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Shield To Elemental"
text"Immune to Damage"
policies
"Duration: Infinite"
name"Mark Trigger To Pillar"
text"?"
policies
"Duration: Infinite"
name"Extreme Cold Dmg"
text"50 Physical Damage, 50 Magical Damage over 2s"
policies
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Extreme Cold Slow"
text"-20% Move Speed, -20% Action Speed for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Shield To Breath"
text"Immune to Damage"
policies
"Duration: Infinite"
name"Mark Target"
text"?"
policies
"Duration: Infinite"
races
Dragontrue
Wyverntrue
Beasttrue
bosstrue
Frostweaver
name"Frostweaver"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed0
move250
xp6
ap15
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Ice Giant Spider Attack1 Bite
effects
impact3
value"30.8"
text"Physical"
Ice Giant Spider Attack2 Jumping Spider
effects
impact3
value"35.2"
text"Physical"
Ice Giant Spider Runstate
effects
value"200"
text"Move Speed"
Ice Giant Spider Spider Web
status_effects
"Ice Giant Spider Spider Web"
order
"Ice Giant Spider Attack1 Bite"
"Ice Giant Spider Attack2 Jumping Spider"
"Ice Giant Spider Runstate"
"Ice Giant Spider Spider Web"
statuses
name"Ice Giant Spider Spider Web"
text"-50% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Frozen Ghost#Elite
name"Frozen Ghost#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move150
xp3
ap3
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"-300"
Ice"50"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Attack01 Ice Bolt
effects
impact3
value"50.4"
text"Magical"
status_effects
"Frostbite"
Attack02 Frozen Field
status_effects
"Frozen Field"
"Curse Of Screams"
"Deafness"
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
Frozen Field
status_effects
"Frozen Field"
"Frostbite"
order
"Attack01 Ice Bolt"
"Attack02 Frozen Field"
"Run State"
"Frozen Field"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frozen Field"
text"?"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Curse Of Screams"
text"? for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Deafness"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
Frozen Ghost#Nightmare
name"Frozen Ghost#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed0
move200
xp5
ap4
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"-300"
Ice"50"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Attack01 Ice Bolt
effects
impact3
value"63.0"
text"Magical"
status_effects
"Frostbite"
Attack02 Frozen Field
status_effects
"Frozen Field"
"Curse Of Screams"
"Deafness"
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
Frozen Field
status_effects
"Frozen Field"
"Frostbite"
order
"Attack01 Ice Bolt"
"Attack02 Frozen Field"
"Run State"
"Frozen Field"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frozen Field"
text"?"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Curse Of Screams"
text"? for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Deafness"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
Frozen Ghost
name"Frozen Ghost"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed0
move100
xp3
ap2
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"-300"
Ice"50"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Attack01 Ice Bolt
effects
impact3
value"39.6"
text"Magical"
status_effects
"Frostbite"
Attack02 Frozen Field
status_effects
"Frozen Field"
"Curse Of Screams"
"Deafness"
"Frostbite"
Run State
effects
value"150"
text"Move Speed"
Frozen Field
status_effects
"Frozen Field"
"Frostbite"
order
"Attack01 Ice Bolt"
"Attack02 Frozen Field"
"Run State"
"Frozen Field"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frozen Field"
text"?"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Curse Of Screams"
text"? for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Deafness"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
Ghost King#Elite
name"Ghost King#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp3631
actionspeed0
move270
xp20
ap100
damageReductions
Physical"-10"
Magical"30.1"
Divine"-100"
Evil"50"
Projectile"25"
order
"Physical"
"Magical"
"Divine"
"Evil"
"Projectile"
abilities
Curse Of Chilling
status_effects
"Curse Of Chilling"
Normal Attack
effects
impact7
value"30"
text"Magical"
status_effects
"Curse Of Chilling"
Normal Attack Return
status_effects
"Curse Of Chilling"
Eating Apply And Remove Shield
status_effects
"Eating Shield"
Eating Snare
status_effects
"Eating"
Teleport
effects
impact5
value"20"
text"Magical"
status_effects
"Curse Of Chilling"
Scream
effects
impact4
value"-45%"
text"True Max Health"
status_effects
"Curse Of Chilling"
Earth Quake
effects
impact6
value"60.0"
text"Magical"
status_effects
"Curse Of Chilling"
order
"Curse Of Chilling"
"Normal Attack"
"Normal Attack Return"
"Eating Apply And Remove Shield"
"Eating Snare"
"Teleport"
"Scream"
"Earth Quake"
statuses
name"Curse Of Chilling"
text"-1.6% Move Speed for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 30"
"Removable"
name"Eating Shield"
text"1000 Shield"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
name"Eating"
text"-95% Max Health, Unable to Move over 15s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Ghosttrue
bosstrue
Ghost King
name"Ghost King"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2641
actionspeed0
move200
xp15
ap100
damageReductions
Physical"-10"
Magical"30.1"
Divine"-100"
Evil"50"
Projectile"25"
order
"Physical"
"Magical"
"Divine"
"Evil"
"Projectile"
abilities
Curse Of Chilling
status_effects
"Curse Of Chilling"
Normal Attack
effects
impact7
value"30"
text"Magical"
status_effects
"Curse Of Chilling"
Normal Attack Return
status_effects
"Curse Of Chilling"
Eating Apply And Remove Shield
status_effects
"Eating Shield"
Eating Snare
status_effects
"Eating"
Teleport
effects
impact5
value"20"
text"Magical"
status_effects
"Curse Of Chilling"
Scream
effects
impact4
value"-45%"
text"True Max Health"
status_effects
"Curse Of Chilling"
Earth Quake
effects
impact6
value"120.0"
text"Physical"
status_effects
"Curse Of Chilling"
order
"Curse Of Chilling"
"Normal Attack"
"Normal Attack Return"
"Eating Apply And Remove Shield"
"Eating Snare"
"Teleport"
"Scream"
"Earth Quake"
statuses
name"Curse Of Chilling"
text"-1.6% Move Speed for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 30"
"Removable"
name"Eating Shield"
text"1000 Shield"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
name"Eating"
text"-95% Max Health, Unable to Move over 15s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Ghosttrue
bosstrue
Ghoul#Elite
name"Ghoul#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed5
move125
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Rush Scratch
effects
impact5
value"39.6"
text"Physical"
impact5
value"39.6"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Jump Scratch
effects
impact3
value"30.8"
text"Physical"
impact3
value"30.8"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Scratch
effects
impact3
value"26.4"
text"Physical"
impact3
value"26.4"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Run State
effects
value"200"
text"Move Speed"
order
"Rush Scratch"
"Jump Scratch"
"Scratch"
"Run State"
statuses
name"Poison Dmg"
text"15 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Paralysis"
text"-5% Move Speed, -5% Action Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Undeadtrue
Ghoultrue
Ghoul#Nightmare
name"Ghoul#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp400
actionspeed10
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Rush Scratch
effects
impact5
value"45.0"
text"Physical"
impact5
value"45.0"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Jump Scratch
effects
impact3
value"35.0"
text"Physical"
impact3
value"35.0"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Scratch
effects
impact3
value"30.0"
text"Physical"
impact3
value"30.0"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Run State
effects
value"200"
text"Move Speed"
order
"Rush Scratch"
"Jump Scratch"
"Scratch"
"Run State"
statuses
name"Poison Dmg"
text"15 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Paralysis"
text"-5% Move Speed, -5% Action Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Undeadtrue
Ghoultrue
Ghoul
name"Ghoul"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp210
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Rush Scratch
effects
impact5
value"34.2"
text"Physical"
impact5
value"34.2"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Jump Scratch
effects
impact3
value"26.6"
text"Physical"
impact3
value"26.6"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Scratch
effects
impact3
value"22.8"
text"Physical"
impact3
value"22.8"
text"Physical"
status_effects
"Poison Dmg"
"Paralysis"
Run State
effects
value"200"
text"Move Speed"
order
"Rush Scratch"
"Jump Scratch"
"Scratch"
"Run State"
statuses
name"Poison Dmg"
text"15 Magical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Paralysis"
text"-5% Move Speed, -5% Action Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Undeadtrue
Ghoultrue
Giant Bat#Elite
name"Giant Bat#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp140
actionspeed10
move220
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Light"-400"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Light"
"Air"
"Projectile"
abilities
Attack1
effects
impact2
value"26.4"
text"Physical"
Attack2
effects
impact3
value"30.8"
text"Physical"
Ultrasonic Wave
status_effects
"Dizziness"
order
"Attack1"
"Attack2"
"Ultrasonic Wave"
statuses
name"Dizziness"
text"Dizzy for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Mammaltrue
Giant Bat#Nightmare
name"Giant Bat#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Light"-400"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Light"
"Air"
"Projectile"
abilities
Attack1
effects
impact2
value"34.8"
text"Physical"
Attack2
effects
impact3
value"40.6"
text"Physical"
Ultrasonic Wave
status_effects
"Dizziness"
Attack1 Combo
effects
impact2
value"34.8"
text"Physical"
order
"Attack1"
"Attack2"
"Ultrasonic Wave"
"Attack1 Combo"
statuses
name"Dizziness"
text"Dizzy for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Mammaltrue
Giant Bat
name"Giant Bat"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp90
actionspeed0
move180
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Light"-400"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Light"
"Air"
"Projectile"
abilities
Attack1
effects
impact2
value"18.0"
text"Physical"
Attack2
effects
impact3
value"21.0"
text"Physical"
Ultrasonic Wave
status_effects
"Dizziness"
Attack1 Combo
effects
impact2
value"18.0"
text"Physical"
order
"Attack1"
"Attack2"
"Ultrasonic Wave"
"Attack1 Combo"
statuses
name"Dizziness"
text"Dizzy for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Mammaltrue
Giant Centipede#Elite
name"Giant Centipede#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1300
actionspeed10
move210
xp7
ap10
damageReductions
Physical"-10"
Magical"8.9"
Ice"-300"
Earth"-400"
Arcane"-100"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack
effects
impact6
value"27.3"
text"Magical"
Poison Attack
status_effects
"Poison Attack Dmg"
Run Phase Spawn Ao E
status_effects
"Poison Attack Dmg"
order
"Melee Attack"
"Poison Attack"
"Run Phase Spawn Ao E"
statuses
name"Poison Attack Dmg"
text"15 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
minibosstrue
Giant Centipede#Nightmare
name"Giant Centipede#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1600
actionspeed20
move250
xp8
ap10
damageReductions
Physical"-10"
Magical"8.9"
Ice"-300"
Earth"-400"
Arcane"-100"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack
effects
impact6
value"35.1"
text"Magical"
Poison Attack
status_effects
"Poison Attack Dmg"
Run Phase Spawn Ao E
status_effects
"Poison Attack Dmg"
order
"Melee Attack"
"Poison Attack"
"Run Phase Spawn Ao E"
statuses
name"Poison Attack Dmg"
text"15 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
minibosstrue
Giant Centipede
name"Giant Centipede"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed0
move170
xp6
ap10
damageReductions
Physical"-10"
Magical"8.9"
Ice"-300"
Earth"-400"
Arcane"-100"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack
effects
impact6
value"19.5"
text"Magical"
Poison Attack
status_effects
"Poison Attack Dmg"
Run Phase Spawn Ao E
status_effects
"Poison Attack Dmg"
order
"Melee Attack"
"Poison Attack"
"Run Phase Spawn Ao E"
statuses
name"Poison Attack Dmg"
text"15 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
minibosstrue
Giant Dragonfly#Elite
name"Giant Dragonfly#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp44
actionspeed10
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Light"-300"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Light"
"Air"
"Projectile"
abilities
Attack
status_effects
"Poison"
order
"Attack"
statuses
name"Poison"
text"25 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Giant Dragonfly#Nightmare
name"Giant Dragonfly#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp66
actionspeed40
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Light"-300"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Light"
"Air"
"Projectile"
abilities
Attack
status_effects
"Poison"
order
"Attack"
statuses
name"Poison"
text"35 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Giant Dragonfly
name"Giant Dragonfly"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp22
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Light"-300"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Light"
"Air"
"Projectile"
abilities
Attack
status_effects
"Poison"
order
"Attack"
statuses
name"Poison"
text"15 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Giant Jellyfish#Elite
name"Giant Jellyfish#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed0
move160
xp9
ap25
damageReductions
Physical"-10"
Magical"30.1"
Lightning"20"
Projectile"-15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
value"29.9"
text"Physical"
status_effects
"Static Stun"
"Electrified"
Spawn Jellyfish Mine
effects
impact5
value"36.8"
text"Physical"
status_effects
"Static Stun"
"Electrified"
order
"Melee Attack1"
"Spawn Jellyfish Mine"
statuses
name"Static Stun"
text"-90% Move Speed, -5% Action Speed for 0.2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Electrified"
text"-10% Move Speed, -10% Action Speed for 2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Beasttrue
Aquatictrue
minibosstrue
Giant Jellyfish#Nightmare
name"Giant Jellyfish#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed0
move170
xp10
ap25
damageReductions
Physical"-10"
Magical"30.1"
Lightning"20"
Projectile"-15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
value"35.1"
text"Physical"
status_effects
"Static Stun"
"Electrified"
Spawn Jellyfish Mine
effects
impact5
value"43.2"
text"Physical"
status_effects
"Static Stun"
"Electrified"
order
"Melee Attack1"
"Spawn Jellyfish Mine"
statuses
name"Static Stun"
text"-90% Move Speed, -5% Action Speed for 0.2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Electrified"
text"-10% Move Speed, -10% Action Speed for 2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Beasttrue
Aquatictrue
minibosstrue
Giant Jellyfish
name"Giant Jellyfish"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed0
move150
xp8
ap25
damageReductions
Physical"-10"
Magical"30.1"
Lightning"20"
Projectile"-15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
value"26.0"
text"Physical"
status_effects
"Static Stun"
"Electrified"
Spawn Jellyfish Mine
effects
impact5
value"32.0"
text"Physical"
status_effects
"Static Stun"
"Electrified"
order
"Melee Attack1"
"Spawn Jellyfish Mine"
statuses
name"Static Stun"
text"-90% Move Speed, -5% Action Speed for 0.2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Electrified"
text"-10% Move Speed, -10% Action Speed for 2s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Beasttrue
Aquatictrue
minibosstrue
Giant Spider#Elite
name"Giant Spider#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp290
actionspeed10
move220
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack
effects
impact3
value"43.2"
text"Physical"
Spit Poison
status_effects
"Spit Poison Dmg"
Install Cob Web Floor
status_effects
"Cob Web Slow"
order
"Attack"
"Spit Poison"
"Install Cob Web Floor"
statuses
name"Spit Poison Dmg"
text"20 Physical Damage, Unable to Attack over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Cob Web Slow"
text"-50% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Giant Spider#Nightmare
name"Giant Spider#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp380
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack
effects
impact3
value"57.6"
text"Physical"
Spit Poison
status_effects
"Spit Poison Dmg"
Install Cob Web Floor
status_effects
"Cob Web Slow"
"Restraint"
order
"Attack"
"Spit Poison"
"Install Cob Web Floor"
statuses
name"Spit Poison Dmg"
text"20 Physical Damage, Unable to Attack over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Cob Web Slow"
text"-20% Move Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 5"
"Expiration: Removes Single Stack and Refreshes Duration"
name"Restraint"
text"? for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Giant Spider
name"Giant Spider"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move180
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack
effects
impact3
value"28.8"
text"Physical"
Spit Poison
status_effects
"Spit Poison Dmg"
Install Cob Web Floor
status_effects
"Cob Web Slow"
order
"Attack"
"Spit Poison"
"Install Cob Web Floor"
statuses
name"Spit Poison Dmg"
text"20 Physical Damage, Unable to Attack over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Cob Web Slow"
text"-50% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Giant Worm#Elite
name"Giant Worm#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1450
actionspeed10
move0
xp7
ap20
damageReductions
Physical"-10"
Magical"8.9"
Ice"-400"
Earth"-400"
Air"50"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Earth"
"Air"
"Spirit"
"Projectile"
abilities
Attack Bite
effects
impact6
value"55.8"
text"Physical"
Attack Swing Body
effects
impact6
value"40.3"
text"Physical"
Attack Accid Ao E
status_effects
"Acid Dmg"
Attack On Ground
effects
impact7
value"49.6"
text"Physical"
value"24.8"
text"Physical Radius"
Sandfang
effects
impact6
value"55.8"
text"Physical"
order
"Attack Bite"
"Attack Swing Body"
"Attack Accid Ao E"
"Attack On Ground"
"Sandfang"
statuses
name"Acid Dmg"
text"3 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
minibosstrue
Giant Worm#Nightmare
name"Giant Worm#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1700
actionspeed10
move0
xp7
ap20
damageReductions
Physical"-10"
Magical"8.9"
Ice"-400"
Earth"-400"
Air"50"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Earth"
"Air"
"Spirit"
"Projectile"
abilities
Attack Bite
effects
impact6
value"64.8"
text"Physical"
Attack Swing Body
effects
impact6
value"46.8"
text"Physical"
Attack Accid Ao E
status_effects
"Acid Dmg"
Attack On Ground
effects
impact7
value"57.6"
text"Physical"
value"28.8"
text"Physical Radius"
Rush Attack
effects
impact6
value"61.2"
text"Physical"
Sandfang
effects
impact6
value"64.8"
text"Physical"
order
"Attack Bite"
"Attack Swing Body"
"Attack Accid Ao E"
"Attack On Ground"
"Rush Attack"
"Sandfang"
statuses
name"Acid Dmg"
text"3 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
minibosstrue
Giant Worm
name"Giant Worm"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed0
move0
xp6
ap20
damageReductions
Physical"-10"
Magical"8.9"
Ice"-400"
Earth"-400"
Air"50"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Earth"
"Air"
"Spirit"
"Projectile"
abilities
Attack Bite
effects
impact6
value"46.8"
text"Physical"
Attack Swing Body
effects
impact6
value"33.8"
text"Physical"
Attack Accid Ao E
status_effects
"Acid Dmg"
Attack On Ground
effects
impact7
value"41.6"
text"Physical"
value"20.8"
text"Physical Radius"
Sandfang
effects
impact6
value"46.8"
text"Physical"
order
"Attack Bite"
"Attack Swing Body"
"Attack Accid Ao E"
"Attack On Ground"
"Sandfang"
statuses
name"Acid Dmg"
text"3 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
minibosstrue
Goblin Archer#Elite
name"Goblin Archer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp214
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"30.0"
text"Physical"
status_effects
"Poison"
Attack2
effects
impact3
value"30.0"
text"Physical"
status_effects
"Poison"
Attack3
effects
impact3
value"30.0"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Poison"
text"12 Physical Damage over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Archer#Nightmare
name"Goblin Archer#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp284
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"42.0"
text"Physical"
status_effects
"Poison"
Attack2
effects
impact3
value"42.0"
text"Physical"
status_effects
"Poison"
Attack3
effects
impact3
value"42.0"
text"Physical"
status_effects
"Poison"
Quick Shot
effects
impact3
value"42.0"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2"
"Attack3"
"Quick Shot"
statuses
name"Poison"
text"12 Physical Damage over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Archer
name"Goblin Archer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp144
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"18.0"
text"Physical"
status_effects
"Poison"
Attack2
effects
impact3
value"18.0"
text"Physical"
status_effects
"Poison"
Attack3
effects
impact3
value"18.0"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Poison"
text"12 Physical Damage over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Axeman#Elite
name"Goblin Axeman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"33.0"
text"Physical"
status_effects
"Poison"
Attack2.1
effects
impact4
value"28.6"
text"Physical"
status_effects
"Poison"
Attack2.2
effects
impact4
value"28.6"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2.1"
"Attack2.2"
statuses
name"Poison"
text"15 Physical Damage over 8s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Axeman#Nightmare
name"Goblin Axeman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"45.0"
text"Physical"
status_effects
"Poison"
Attack2.1
effects
impact4
value"39.0"
text"Physical"
status_effects
"Poison"
Attack2.2
effects
impact4
value"39.0"
text"Physical"
status_effects
"Poison"
Attack2.3
effects
impact4
value"39.0"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2.1"
"Attack2.2"
"Attack2.3"
statuses
name"Poison"
text"15 Physical Damage over 8s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Axeman
name"Goblin Axeman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"21.0"
text"Physical"
status_effects
"Poison"
Attack2.1
effects
impact4
value"18.2"
text"Physical"
status_effects
"Poison"
Attack2.2
effects
impact4
value"18.2"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2.1"
"Attack2.2"
statuses
name"Poison"
text"15 Physical Damage over 8s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Bolaslinger#Elite
name"Goblin Bolaslinger#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"46.8"
text"Physical"
status_effects
"Slow"
Attack2
effects
impact3
value"46.8"
text"Physical"
status_effects
"Slow"
Attack3
effects
impact3
value"46.8"
text"Physical"
status_effects
"Slow"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Slow"
text"-30% Move Speed for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Bolaslinger#Nightmare
name"Goblin Bolaslinger#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"67.6"
text"Physical"
status_effects
"Slow"
Attack2
effects
impact3
value"67.6"
text"Physical"
status_effects
"Slow"
Attack3
effects
impact3
value"67.6"
text"Physical"
status_effects
"Slow"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Slow"
text"-25% Move Speed for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Bolaslinger
name"Goblin Bolaslinger"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"28.6"
text"Physical"
status_effects
"Slow"
Attack2
effects
impact3
value"28.6"
text"Physical"
status_effects
"Slow"
Attack3
effects
impact3
value"28.6"
text"Physical"
status_effects
"Slow"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Slow"
text"-30% Move Speed for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Mage#Elite
name"Goblin Mage#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp205
actionspeed10
move80
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack
effects
impact2
value"50"
text"Magical"
status_effects
"Debuff"
Casting Buff
status_effects
"Buff"
order
"Attack"
"Casting Buff"
statuses
name"Debuff"
text"-30% Move Speed for 10s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Buff"
text"10 Move Speed, 200 Magical Healing, 30% Action Speed over 15s"
policies
"bExecutePeriodicEffectOnApplication: False"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Mage#Nightmare
name"Goblin Mage#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp275
actionspeed20
move100
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack
effects
impact2
value"50"
text"Magical"
status_effects
"Debuff"
Casting Buff
status_effects
"Buff"
order
"Attack"
"Casting Buff"
statuses
name"Debuff"
text"-30% Move Speed for 10s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Buff"
text"10 Move Speed, 200 Magical Healing, 30% Action Speed over 15s"
policies
"bExecutePeriodicEffectOnApplication: False"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Mage
name"Goblin Mage"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp135
actionspeed0
move60
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack
effects
impact2
value"50"
text"Magical"
status_effects
"Debuff"
Casting Buff
status_effects
"Buff"
order
"Attack"
"Casting Buff"
statuses
name"Debuff"
text"-30% Move Speed for 10s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Buff"
text"10 Move Speed, 200 Magical Healing, 30% Action Speed over 15s"
policies
"bExecutePeriodicEffectOnApplication: False"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Warrior#Elite
name"Goblin Warrior#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp214
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"46.5"
text"Physical"
status_effects
"Poison"
Attack2
effects
impact3
value"46.5"
text"Physical"
status_effects
"Poison"
Attack3
effects
impact3
value"46.5"
text"Physical"
status_effects
"Poison"
Attack4
effects
impact3
value"46.5"
text"Physical"
status_effects
"Poison"
Attack5
effects
impact3
value"37.2"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5"
statuses
name"Poison"
text"15 Physical Damage over 8s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Warrior#Nightmare
name"Goblin Warrior#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp284
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"57.0"
text"Physical"
status_effects
"Poison"
Attack2
effects
impact3
value"57.0"
text"Physical"
status_effects
"Poison"
Attack3
effects
impact3
value"57.0"
text"Physical"
status_effects
"Poison"
Attack4
effects
impact3
value"57.0"
text"Physical"
status_effects
"Poison"
Attack5
effects
impact3
value"45.6"
text"Physical"
status_effects
"Poison"
Counter Attack
effects
impact4
value"60.8"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5"
"Counter Attack"
statuses
name"Poison"
text"15 Physical Damage over 8s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Goblin Warrior
name"Goblin Warrior"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp144
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"36.0"
text"Physical"
status_effects
"Poison"
Attack2
effects
impact3
value"36.0"
text"Physical"
status_effects
"Poison"
Attack3
effects
impact3
value"36.0"
text"Physical"
status_effects
"Poison"
Attack4
effects
impact3
value"36.0"
text"Physical"
status_effects
"Poison"
Attack5
effects
impact3
value"28.8"
text"Physical"
status_effects
"Poison"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5"
statuses
name"Poison"
text"15 Physical Damage over 8s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Goblintrue
Beasttrue
Golem#Elite
name"Golem#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2000
actionspeed10
move180
xp7
ap25
damageReductions
Physical"-10"
Magical"8.9"
Earth"-400"
Spirit"-400"
Projectile"20"
order
"Physical"
"Magical"
"Earth"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact6
value"45.0"
text"Physical"
Attack2
effects
impact6
value"54.0"
text"Physical"
Attack3
effects
impact6
value"54.0"
text"Physical"
Attack4
effects
impact6
value"51.0"
text"Physical"
Attack5
effects
impact6
value"51.0"
text"Physical"
Attack6
effects
impact6
value"60.0"
text"Physical"
value"24.0"
text"Physical Radius"
Attack Slam
effects
impact6
value"57.0"
text"Physical"
impact6
value"42.0"
text"Physical"
status_effects
"Lose Balance"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5"
"Attack6"
"Attack Slam"
statuses
name"Lose Balance"
text"-35% Move Speed, -35% Action Speed for 11s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Constructtrue
Golemtrue
Elementaltrue
minibosstrue
Golem#Nightmare
name"Golem#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2400
actionspeed20
move210
xp8
ap25
damageReductions
Physical"-10"
Magical"8.9"
Earth"-400"
Spirit"-400"
Projectile"20"
order
"Physical"
"Magical"
"Earth"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact6
value"55.5"
text"Physical"
Attack2
effects
impact6
value"66.6"
text"Physical"
Attack3
effects
impact6
value"66.6"
text"Physical"
Attack4
effects
impact6
value"62.9"
text"Physical"
Attack5
effects
impact6
value"62.9"
text"Physical"
Attack6
effects
impact6
value"74.0"
text"Physical"
value"29.6"
text"Physical Radius"
Attack Slam
effects
impact6
value"70.3"
text"Physical"
impact6
value"51.8"
text"Physical"
status_effects
"Lose Balance"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5"
"Attack6"
"Attack Slam"
statuses
name"Lose Balance"
text"-35% Move Speed, -35% Action Speed for 11s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Constructtrue
Golemtrue
Elementaltrue
minibosstrue
Golem
name"Golem"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1600
actionspeed0
move150
xp6
ap25
damageReductions
Physical"-10"
Magical"8.9"
Earth"-400"
Spirit"-400"
Projectile"20"
order
"Physical"
"Magical"
"Earth"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact6
value"37.5"
text"Physical"
Attack2
effects
impact6
value"45.0"
text"Physical"
Attack3
effects
impact6
value"45.0"
text"Physical"
Attack4
effects
impact6
value"42.5"
text"Physical"
Attack5
effects
impact6
value"42.5"
text"Physical"
Attack6
effects
impact6
value"50.0"
text"Physical"
value"20.0"
text"Physical Radius"
Attack Slam
effects
impact6
value"47.5"
text"Physical"
impact6
value"35.0"
text"Physical"
status_effects
"Lose Balance"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5"
"Attack6"
"Attack Slam"
statuses
name"Lose Balance"
text"-35% Move Speed, -35% Action Speed for 11s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Constructtrue
Golemtrue
Elementaltrue
minibosstrue
Grimsley
name"Grimsley"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp400
actionspeed0
move100
xp7
ap15
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"50"
Divine"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Divine"
"Projectile"
abilities
Frost Imp Attack
effects
impact3
value"38"
text"Magical"
status_effects
"Frostbite"
"Frost Imp Freezing"
Frost Imp Run State
effects
value"150"
text"Move Speed"
order
"Frost Imp Attack"
"Frost Imp Run State"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Imp Freezing"
text"Unable to Move, Unable to Attack for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Demontrue
Grottox
name"Grottox"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp700
actionspeed0
move120
xp6
ap10
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"-300"
Earth"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Earth"
"Spirit"
"Projectile"
abilities
Living Armor Slash Attack R
effects
impact4
value"33.0"
text"Physical"
Living Armor Slash Attack L
effects
impact4
value"33.0"
text"Physical"
Living Armor Slash Attack RCombo
effects
impact4
value"33.0"
text"Physical"
Living Armor Slash Attack LCombo
effects
impact4
value"33.0"
text"Physical"
order
"Living Armor Slash Attack R"
"Living Armor Slash Attack L"
"Living Armor Slash Attack RCombo"
"Living Armor Slash Attack LCombo"
statuses
Empty array
races
Constructtrue
Living Armortrue
Undeadtrue
Harpy#Elite
name"Harpy#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move180
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack Flying
effects
impact4
value"39.2"
text"Physical"
Attack Ground Kick
effects
impact4
value"39.2"
text"Physical"
Attack Ground Feather
effects
impact3
value"16.8"
text"Physical"
order
"Attack Flying"
"Attack Ground Kick"
"Attack Ground Feather"
statuses
Empty array
races
Beasttrue
Mammaltrue
Harpy#Nightmare
name"Harpy#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move210
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack Flying
effects
impact4
value"49.0"
text"Physical"
Attack Ground Kick
effects
impact4
value"49.0"
text"Physical"
Attack Ground Feather
effects
impact3
value"21.0"
text"Physical"
order
"Attack Flying"
"Attack Ground Kick"
"Attack Ground Feather"
statuses
Empty array
races
Beasttrue
Mammaltrue
Harpy
name"Harpy"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack Flying
effects
impact4
value"29.4"
text"Physical"
Attack Ground Kick
effects
impact4
value"29.4"
text"Physical"
Attack Ground Feather
effects
impact3
value"12.6"
text"Physical"
order
"Attack Flying"
"Attack Ground Kick"
"Attack Ground Feather"
statuses
Empty array
races
Beasttrue
Mammaltrue
Hell Hunter#Elite
name"Hell Hunter#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp900
actionspeed0
move125
xp9
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact7
value"37.4"
text"Physical"
Attack1 Combo
effects
impact7
value"44.2"
text"Physical"
Attack2
effects
impact7
value"40.8"
text"Physical"
Attack2 Combo
effects
impact7
value"34.0"
text"Physical"
status_effects
"Paralysis"
Attack4
effects
impact7
value"34.0"
text"Physical"
status_effects
"Paralysis"
order
"Attack1"
"Attack1 Combo"
"Attack2"
"Attack2 Combo"
"Attack4"
statuses
name"Paralysis"
text"-20% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Demontrue
minibosstrue
Hell Hunter#Nightmare
name"Hell Hunter#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1300
actionspeed5
move150
xp10
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact7
value"41.8"
text"Physical"
Attack1 Combo
effects
impact7
value"49.4"
text"Physical"
Attack2
effects
impact7
value"45.6"
text"Physical"
Attack2 Combo
effects
impact7
value"38.0"
text"Physical"
status_effects
"Paralysis"
Attack3 Start
effects
impact7
value"60.8"
text"Physical"
Attack3 End
effects
impact7
value"60.8"
text"Physical"
Attack4
effects
impact7
value"38.0"
text"Physical"
status_effects
"Paralysis"
order
"Attack1"
"Attack1 Combo"
"Attack2"
"Attack2 Combo"
"Attack3 Start"
"Attack3 End"
"Attack4"
statuses
name"Paralysis"
text"-20% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Demontrue
minibosstrue
Hell Hunter
name"Hell Hunter"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp700
actionspeed0
move100
xp8
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact7
value"30.8"
text"Physical"
Attack1 Combo
effects
impact7
value"36.4"
text"Physical"
Attack2
effects
impact7
value"33.6"
text"Physical"
Attack2 Combo
effects
impact7
value"28.0"
text"Physical"
status_effects
"Paralysis"
Attack4
effects
impact7
value"28.0"
text"Physical"
status_effects
"Paralysis"
order
"Attack1"
"Attack1 Combo"
"Attack2"
"Attack2 Combo"
"Attack4"
statuses
name"Paralysis"
text"-20% Move Speed for 4s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Refresh: NeverReset"
"Removable"
races
Demontrue
minibosstrue
Hell Maggot#Elite
name"Hell Maggot#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp130
actionspeed0
move70
xp2
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Attack
effects
value"12.0"
text"Physical"
status_effects
"Bleeding"
order
"Attack"
statuses
name"Bleeding"
text"4 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Insectoidtrue
Demontrue
Wormtrue
Hell Maggot#Nightmare
name"Hell Maggot#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed0
move70
xp3
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Attack
effects
value"14.0"
text"Physical"
status_effects
"Bleeding"
order
"Attack"
statuses
name"Bleeding"
text"4 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Insectoidtrue
Demontrue
Wormtrue
Hell Maggot
name"Hell Maggot"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp110
actionspeed0
move70
xp1
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-200"
Lightning"-200"
Light"-200"
Arcane"-200"
Divine"-150"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Arcane"
"Divine"
"Air"
"Projectile"
abilities
Attack
effects
value"10.0"
text"Physical"
status_effects
"Bleeding"
order
"Attack"
statuses
name"Bleeding"
text"4 Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Insectoidtrue
Demontrue
Wormtrue
Hermit Crab
name"Hermit Crab"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move10
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Ice Giant Spider#Elite
name"Ice Giant Spider#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp280
actionspeed0
move300
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack1 Bite
effects
impact3
value"40.6"
text"Physical"
Attack2 Jumping Spider
effects
impact3
value"46.4"
text"Physical"
Runstate
effects
value"200"
text"Move Speed"
Spider Web
status_effects
"Spider Web"
order
"Attack1 Bite"
"Attack2 Jumping Spider"
"Runstate"
"Spider Web"
statuses
name"Spider Web"
text"-50% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Ice Giant Spider#Nightmare
name"Ice Giant Spider#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp370
actionspeed20
move350
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack1 Bite
effects
impact3
value"47.6"
text"Physical"
Attack2 Jumping Spider
effects
impact3
value"54.4"
text"Physical"
Runstate
effects
value"200"
text"Move Speed"
Spider Web
status_effects
"Spider Web"
order
"Attack1 Bite"
"Attack2 Jumping Spider"
"Runstate"
"Spider Web"
statuses
name"Spider Web"
text"-50% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Ice Giant Spider
name"Ice Giant Spider"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp180
actionspeed0
move250
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack1 Bite
effects
impact3
value"30.8"
text"Physical"
Attack2 Jumping Spider
effects
impact3
value"35.2"
text"Physical"
Runstate
effects
value"200"
text"Move Speed"
Spider Web
status_effects
"Spider Web"
order
"Attack1 Bite"
"Attack2 Jumping Spider"
"Runstate"
"Spider Web"
statuses
name"Spider Web"
text"-50% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Gianttrue
Insecttrue
Ice Harpy#Elite
name"Ice Harpy#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move160
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"39.2"
text"Physical"
Attack Whirlwind
effects
impact3
value"42.0"
text"Physical"
order
"Attack"
"Attack Whirlwind"
statuses
Empty array
races
Beasttrue
Mammaltrue
Ice Harpy#Nightmare
name"Ice Harpy#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move220
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"49.0"
text"Physical"
Attack Whirlwind
effects
impact3
value"52.5"
text"Physical"
Attack Air Spin
effects
impact4
value"49.0"
text"Physical"
order
"Attack"
"Attack Whirlwind"
"Attack Air Spin"
statuses
Empty array
races
Beasttrue
Mammaltrue
Ice Harpy
name"Ice Harpy"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"29.4"
text"Physical"
Attack Whirlwind
effects
impact3
value"31.5"
text"Physical"
order
"Attack"
"Attack Whirlwind"
statuses
Empty array
races
Beasttrue
Mammaltrue
Ice Hound#Elite
name"Ice Hound#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed0
move150
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"50"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Projectile"
abilities
Attack01
effects
impact3
value"43.2"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact3
value"40.5"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact3
value"35.1"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack01 Combo"
"Attack02"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Mammaltrue
Demontrue
Ice Hound#Nightmare
name"Ice Hound#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed20
move200
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"50"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Projectile"
abilities
Attack01
effects
impact3
value"56.0"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact3
value"52.5"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact3
value"45.5"
text"Physical"
status_effects
"Frostbite"
Attack03
effects
impact3
value"52.5"
text"Physical"
order
"Attack01"
"Attack01 Combo"
"Attack02"
"Attack03"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Mammaltrue
Demontrue
Ice Hound
name"Ice Hound"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp240
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Ice"50"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Projectile"
abilities
Attack01
effects
impact3
value"35.2"
text"Physical"
status_effects
"Frostbite"
Attack01 Combo
effects
impact3
value"33.0"
text"Physical"
status_effects
"Frostbite"
Attack02
effects
impact3
value"28.6"
text"Physical"
status_effects
"Frostbite"
order
"Attack01"
"Attack01 Combo"
"Attack02"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Mammaltrue
Demontrue
Ice Kobold Archer#Elite
name"Ice Kobold Archer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp175
actionspeed0
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"50"
Light"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Attack
effects
impact3
value"27.0"
text"Physical"
Runstate
effects
value"150"
text"Move Speed"
order
"Attack"
"Runstate"
statuses
Empty array
races
Humanoidtrue
Koboldtrue
Beasttrue
Ice Kobold Archer#Nightmare
name"Ice Kobold Archer#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp235
actionspeed0
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"50"
Light"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Attack
effects
impact3
value"36.0"
text"Physical"
Attack Multishot
effects
impact3
value"36.0"
text"Physical"
Runstate
effects
value"150"
text"Move Speed"
order
"Attack"
"Attack Multishot"
"Runstate"
statuses
Empty array
races
Humanoidtrue
Koboldtrue
Beasttrue
Ice Kobold Archer
name"Ice Kobold Archer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp115
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"50"
Light"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Attack
effects
impact3
value"18.0"
text"Physical"
Runstate
effects
value"150"
text"Move Speed"
order
"Attack"
"Runstate"
statuses
Empty array
races
Humanoidtrue
Koboldtrue
Beasttrue
Ice Kobold Axeman#Elite
name"Ice Kobold Axeman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp175
actionspeed0
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"50"
Light"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"43.5"
text"Physical"
Attack2
effects
impact3
value"43.5"
text"Physical"
Runstate
effects
value"150"
text"Move Speed"
order
"Attack1"
"Attack2"
"Runstate"
statuses
Empty array
races
Humanoidtrue
Koboldtrue
Beasttrue
Ice Kobold Axeman#Nightmare
name"Ice Kobold Axeman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp235
actionspeed0
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"50"
Light"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"51.0"
text"Physical"
Attack2
effects
impact3
value"51.0"
text"Physical"
Attack3 Sheild
effects
impact3
value"51.0"
text"Physical"
Runstate
effects
value"150"
text"Move Speed"
order
"Attack1"
"Attack2"
"Attack3 Sheild"
"Runstate"
statuses
Empty array
races
Humanoidtrue
Koboldtrue
Beasttrue
Ice Kobold Axeman
name"Ice Kobold Axeman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp115
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"50"
Light"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Light"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact3
value"36.0"
text"Physical"
Attack2
effects
impact3
value"36.0"
text"Physical"
Runstate
effects
value"150"
text"Move Speed"
order
"Attack1"
"Attack2"
"Runstate"
statuses
Empty array
races
Humanoidtrue
Koboldtrue
Beasttrue
Ice Spider#Elite
name"Ice Spider#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp"?"
actionspeed10
move300
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack Bite
effects
impact3
value"18.2"
text"Physical"
Self Destruct
effects
impact3
value"25.2"
text"Physical"
status_effects
"Frostbite"
Frost Pool
status_effects
"Frost Pool Dmg"
"Frost Pool Slow"
"Frostbite"
order
"Attack Bite"
"Self Destruct"
"Frost Pool"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Pool Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Frost Pool Slow"
text"-30% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Insecttrue
Ice Spider#Nightmare
name"Ice Spider#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp"?"
actionspeed20
move350
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack Bite
effects
impact3
value"24.7"
text"Physical"
Self Destruct
effects
impact3
value"34.2"
text"Physical"
status_effects
"Frostbite"
Frost Pool
status_effects
"Frost Pool Dmg"
"Frost Pool Slow"
"Frostbite"
order
"Attack Bite"
"Self Destruct"
"Frost Pool"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Pool Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Frost Pool Slow"
text"-30% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Insecttrue
Ice Spider
name"Ice Spider"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp"?"
actionspeed0
move250
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Projectile"
abilities
Attack Bite
effects
impact3
value"14.3"
text"Physical"
Self Destruct
effects
impact3
value"19.8"
text"Physical"
status_effects
"Frostbite"
Frost Pool
status_effects
"Frost Pool Dmg"
"Frost Pool Slow"
"Frostbite"
order
"Attack Bite"
"Self Destruct"
"Frost Pool"
statuses
name"Frostbite"
text"-1% Move Speed, -3% Action Speed for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Frost Pool Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.5s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Frost Pool Slow"
text"-30% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Insectoidtrue
Insecttrue
Ifrit#Elite
name"Ifrit#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed0
move125
xp9
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"44.2"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack1 Combo
effects
impact7
value"37.4"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack2
effects
impact7
value"40.8"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack2 Combo
effects
impact7
value"34.0"
text"Physical"
status_effects
"Sword Burn Dmg"
Fireball
effects
impact4
value"30"
text"Magical"
impact4
value"20"
text"Magical"
status_effects
"Fireball Burn Dmg"
order
"Melee Attack1"
"Melee Attack1 Combo"
"Melee Attack2"
"Melee Attack2 Combo"
"Fireball"
statuses
name"Sword Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
name"Fireball Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Elementaltrue
Humanoidtrue
Humantrue
minibosstrue
Ifrit#Nightmare
name"Ifrit#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1400
actionspeed5
move150
xp10
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"49.4"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack1 Combo
effects
impact7
value"41.8"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack2
effects
impact7
value"45.6"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack2 Combo
effects
impact7
value"38.0"
text"Physical"
status_effects
"Sword Burn Dmg"
Fireball
effects
impact4
value"50"
text"Magical"
impact4
value"20"
text"Magical"
status_effects
"Fireball Burn Dmg"
Melee Attack3
effects
impact7
value"57.0"
text"Physical"
status_effects
"Sword Burn Dmg"
order
"Melee Attack1"
"Melee Attack1 Combo"
"Melee Attack2"
"Melee Attack2 Combo"
"Fireball"
"Melee Attack3"
statuses
name"Sword Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
name"Fireball Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Elementaltrue
Humanoidtrue
Humantrue
minibosstrue
Ifrit
name"Ifrit"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp850
actionspeed0
move100
xp8
ap25
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact7
value"36.4"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack1 Combo
effects
impact7
value"30.8"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack2
effects
impact7
value"33.6"
text"Physical"
status_effects
"Sword Burn Dmg"
Melee Attack2 Combo
effects
impact7
value"28.0"
text"Physical"
status_effects
"Sword Burn Dmg"
Fireball
effects
impact4
value"30"
text"Magical"
impact4
value"20"
text"Magical"
status_effects
"Fireball Burn Dmg"
order
"Melee Attack1"
"Melee Attack1 Combo"
"Melee Attack2"
"Melee Attack2 Combo"
"Fireball"
statuses
name"Sword Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
name"Fireball Burn Dmg"
text"10 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Elementaltrue
Humanoidtrue
Humantrue
minibosstrue
JellyfishLarge
name"JellyfishLarge"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move21
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"20"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Jellyfish Touch
effects
value"3.6"
text"Physical"
status_effects
"Jellyfish Paralyze"
order
"Jellyfish Touch"
statuses
name"Jellyfish Paralyze"
text"Unable to Move for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
JellyfishMedium
name"JellyfishMedium"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move19
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"20"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Jellyfish Touch
effects
value"3.4"
text"Physical"
status_effects
"Jellyfish Paralyze"
order
"Jellyfish Touch"
statuses
name"Jellyfish Paralyze"
text"Unable to Move for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
JellyfishSmall
name"JellyfishSmall"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move17
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"20"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Jellyfish Touch
effects
value"3.1"
text"Physical"
status_effects
"Jellyfish Paralyze"
order
"Jellyfish Touch"
statuses
name"Jellyfish Paralyze"
text"Unable to Move for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
JellyfishTiny
name"JellyfishTiny"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move15
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"20"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Jellyfish Touch
effects
value"2.9"
text"Physical"
status_effects
"Jellyfish Paralyze"
order
"Jellyfish Touch"
statuses
name"Jellyfish Paralyze"
text"Unable to Move for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
Lava Golem#Elite
name"Lava Golem#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0.6
hp1600
actionspeed10
move180
xp7
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Attack1
effects
impact7
value"52.5"
text"Physical"
value"17.5"
text"Physical"
Attack2
effects
impact7
value"70.0"
text"Physical"
Magma Scatter
effects
value"40.0"
text"Magical"
order
"Attack1"
"Attack2"
"Magma Scatter"
statuses
Empty array
races
Elementaltrue
minibosstrue
Lava Golem#Nightmare
name"Lava Golem#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus1.2
hp2000
actionspeed20
move210
xp8
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Attack1
effects
impact7
value"60.0"
text"Physical"
value"20.0"
text"Physical"
Attack2
effects
impact7
value"80.0"
text"Physical"
Magma Scatter
effects
value"55.0"
text"Magical"
Spawn Lava Explosion
effects
value"99.0"
text"Magical"
status_effects
"Lava Dmg"
order
"Attack1"
"Attack2"
"Magma Scatter"
"Spawn Lava Explosion"
statuses
name"Lava Dmg"
text"12 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Elementaltrue
minibosstrue
Lava Golem
name"Lava Golem"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1300
actionspeed0
move150
xp6
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Attack1
effects
impact7
value"45.0"
text"Physical"
value"15.0"
text"Physical"
Attack2
effects
impact7
value"60.0"
text"Physical"
Magma Scatter
effects
value"25"
text"Magical"
order
"Attack1"
"Attack2"
"Magma Scatter"
statuses
Empty array
races
Elementaltrue
minibosstrue
Lava Slime#Elite
name"Lava Slime#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Projectile"
abilities
Attack1
effects
impact3
value"33.0"
text"Physical"
Attack2
effects
impact3
value"44.0"
text"Physical"
Ignition
status_effects
"Ignition Dmg"
order
"Attack1"
"Attack2"
"Ignition"
statuses
name"Ignition Dmg"
text"3 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Oozetrue
Slimetrue
Beasttrue
Lava Slime#Nightmare
name"Lava Slime#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp270
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Projectile"
abilities
Attack1
effects
impact3
value"37.5"
text"Physical"
Attack2
effects
impact3
value"50.0"
text"Physical"
Ignition
status_effects
"Ignition Dmg"
order
"Attack1"
"Attack2"
"Ignition"
statuses
name"Ignition Dmg"
text"3 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Oozetrue
Slimetrue
Beasttrue
Lava Slime
name"Lava Slime"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp120
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Projectile"
abilities
Attack1
effects
impact3
value"28.5"
text"Physical"
Attack2
effects
impact3
value"38.0"
text"Physical"
Ignition
status_effects
"Ignition Dmg"
order
"Attack1"
"Attack2"
"Ignition"
statuses
name"Ignition Dmg"
text"3 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Oozetrue
Slimetrue
Beasttrue
Lava Turtle#Elite
name"Lava Turtle#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp330
actionspeed5
move90
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Bite
effects
value"70.0"
text"Physical"
Magma Boulder Shot
effects
impact4
value"40"
text"Magical"
status_effects
"Magma Dmg"
order
"Bite"
"Magma Boulder Shot"
statuses
name"Magma Dmg"
text"12 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Turtletrue
Lava Turtle#Nightmare
name"Lava Turtle#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp360
actionspeed10
move110
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Bite
effects
value"77.5"
text"Physical"
Magma Boulder Shot
effects
impact4
value"40"
text"Magical"
status_effects
"Magma Dmg"
Magma Burst
effects
impact3
value"60"
text"Magical"
status_effects
"Magma Dmg"
order
"Bite"
"Magma Boulder Shot"
"Magma Burst"
statuses
name"Magma Dmg"
text"12 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Turtletrue
Lava Turtle
name"Lava Turtle"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move70
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"50"
Ice"-300"
Light"-200"
Divine"-200"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Light"
"Divine"
"Spirit"
"Projectile"
abilities
Bite
effects
value"62.5"
text"Physical"
Magma Boulder Shot
effects
impact4
value"40"
text"Magical"
status_effects
"Magma Dmg"
order
"Bite"
"Magma Boulder Shot"
statuses
name"Magma Dmg"
text"12 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Turtletrue
Lich#Elite
name"Lich#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp3000
actionspeed0
move250
xp20
ap100
damageReductions
Physical"-10"
Magical"30.1"
Divine"-25"
Evil"50"
Projectile"25"
order
"Physical"
"Magical"
"Divine"
"Evil"
"Projectile"
abilities
Close Attack
effects
impact5
value"70"
text"Magical"
Normal Attack
effects
impact5
value"100"
text"Magical"
Strong Attack
effects
impact7
value"200"
text"Magical"
Curse Of Gathering Mark
effects
impact4
value"-95%"
text"True Max Health"
impact4
value"-50%"
text"True Max Health"
impact4
value"-15%"
text"True Max Health"
impact4
value"-5%"
text"True Max Health"
impact4
value"-2%"
text"True Max Health"
status_effects
"CoG Mark Icon"
"CoG Heal1"
"CoG Heal2"
"CoG Heal3"
"CoG Heal4"
"CoG Heal5"
Curse Of Isolation Mark
effects
impact4
value"-50%"
text"True Max Health"
impact4
value"-70%"
text"True Max Health"
impact4
value"-90%"
text"True Max Health"
impact4
value"-150%"
text"True Max Health"
impact4
value"-250%"
text"True Max Health"
status_effects
"CoI Mark Icon"
"CoI Heal1"
"CoI Heal2"
"CoI Heal3"
"CoI Heal4"
"CoI Heal5"
Getting Soul
status_effects
"Soul Shield"
Frenzy
status_effects
"Death Swarm"
"Frenzy"
order
"Close Attack"
"Normal Attack"
"Strong Attack"
"Curse Of Gathering Mark"
"Curse Of Isolation Mark"
"Getting Soul"
"Frenzy"
statuses
name"CoG Mark Icon"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"CoG Heal1"
text"65% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal2"
text"35% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal3"
text"10% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal4"
text"4% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal5"
text"2% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Mark Icon"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"CoI Heal1"
text"35% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal2"
text"50% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal3"
text"60% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal4"
text"100% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal5"
text"170% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"Soul Shield"
text"250 Shield"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Removable"
name"Death Swarm"
text"4 True Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 5"
name"Frenzy"
text"25 Move Speed, 50% Action Speed"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Lichtrue
bosstrue
Lich
name"Lich"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2100
actionspeed0
move200
xp15
ap100
damageReductions
Physical"-10"
Magical"30.1"
Divine"-25"
Evil"50"
Projectile"25"
order
"Physical"
"Magical"
"Divine"
"Evil"
"Projectile"
abilities
Close Attack
effects
impact5
value"70"
text"Magical"
Normal Attack
effects
impact5
value"100"
text"Magical"
Strong Attack
effects
impact7
value"200"
text"Magical"
Curse Of Gathering Mark
effects
impact4
value"-95%"
text"True Max Health"
impact4
value"-50%"
text"True Max Health"
impact4
value"-15%"
text"True Max Health"
impact4
value"-5%"
text"True Max Health"
impact4
value"-2%"
text"True Max Health"
status_effects
"CoG Mark Icon"
"CoG Heal1"
"CoG Heal2"
"CoG Heal3"
"CoG Heal4"
"CoG Heal5"
Curse Of Isolation Mark
effects
impact4
value"-50%"
text"True Max Health"
impact4
value"-70%"
text"True Max Health"
impact4
value"-90%"
text"True Max Health"
impact4
value"-150%"
text"True Max Health"
impact4
value"-250%"
text"True Max Health"
status_effects
"CoI Mark Icon"
"CoI Heal1"
"CoI Heal2"
"CoI Heal3"
"CoI Heal4"
"CoI Heal5"
Getting Soul
status_effects
"Soul Shield"
order
"Close Attack"
"Normal Attack"
"Strong Attack"
"Curse Of Gathering Mark"
"Curse Of Isolation Mark"
"Getting Soul"
statuses
name"CoG Mark Icon"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"CoG Heal1"
text"65% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal2"
text"35% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal3"
text"10% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal4"
text"4% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoG Heal5"
text"2% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Mark Icon"
text"? for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"CoI Heal1"
text"35% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal2"
text"50% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal3"
text"60% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal4"
text"100% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"CoI Heal5"
text"170% Max Health over 20s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Removable"
name"Soul Shield"
text"250 Shield"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Removable"
races
Undeadtrue
Lichtrue
bosstrue
Little Toad Explosion#Elite
name"Little Toad Explosion#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp60
actionspeed0
move50
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Explosion
effects
value"35"
text"Magical"
order
"Little Toad Self Destruction Explosion"
statuses
Empty array
races
Beasttrue
Reptiletrue
Little Toad Explosion#Nightmare
name"Little Toad Explosion#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp80
actionspeed0
move70
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Explosion
effects
value"40"
text"Magical"
Little Toad Self Destruction Dash Explosion
effects
value"40"
text"Magical"
order
"Little Toad Self Destruction Explosion"
"Little Toad Self Destruction Dash Explosion"
statuses
Empty array
races
Beasttrue
Reptiletrue
Little Toad Explosion
name"Little Toad Explosion"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp40
actionspeed0
move30
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Explosion
effects
value"30"
text"Magical"
order
"Little Toad Self Destruction Explosion"
statuses
Empty array
races
Beasttrue
Reptiletrue
Little Toad Flame#Elite
name"Little Toad Flame#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp60
actionspeed0
move50
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Flame
effects
value"20"
text"Magical"
status_effects
"Little Toad Burn Dmg"
order
"Little Toad Self Destruction Flame"
statuses
name"Little Toad Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Little Toad Flame#Nightmare
name"Little Toad Flame#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp80
actionspeed0
move70
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Flame
effects
value"25"
text"Magical"
status_effects
"Little Toad Burn Dmg"
Little Toad Self Destruction Dash Flame
effects
value"25"
text"Magical"
status_effects
"Little Toad Burn Dmg"
order
"Little Toad Self Destruction Flame"
"Little Toad Self Destruction Dash Flame"
statuses
name"Little Toad Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Little Toad Flame
name"Little Toad Flame"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp40
actionspeed0
move30
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Flame
effects
value"15"
text"Magical"
status_effects
"Little Toad Burn Dmg"
order
"Little Toad Self Destruction Flame"
statuses
name"Little Toad Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Little Toad Poison#Elite
name"Little Toad Poison#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp60
actionspeed0
move50
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Poison
effects
value"20"
text"Magical"
status_effects
"Dmg"
order
"Little Toad Self Destruction Poison"
statuses
name"Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Little Toad Poison#Nightmare
name"Little Toad Poison#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp80
actionspeed0
move70
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Poison
effects
value"25"
text"Magical"
status_effects
"Dmg"
Little Toad Self Destruction Dash Poison
effects
value"25"
text"Magical"
status_effects
"Dmg"
order
"Little Toad Self Destruction Poison"
"Little Toad Self Destruction Dash Poison"
statuses
name"Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Little Toad Poison
name"Little Toad Poison"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp40
actionspeed0
move30
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Little Toad Self Destruction Poison
effects
value"15"
text"Magical"
status_effects
"Dmg"
order
"Little Toad Self Destruction Poison"
statuses
name"Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Reptiletrue
Living Armor#Elite
name"Living Armor#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed5
move150
xp4
ap2
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"-300"
Earth"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Earth"
"Spirit"
"Projectile"
abilities
Slash Attack R
effects
impact4
value"42.0"
text"Physical"
Slash Attack L
effects
impact4
value"42.0"
text"Physical"
Slash Attack RCombo
effects
impact4
value"42.0"
text"Physical"
Slash Attack LCombo
effects
impact4
value"42.0"
text"Physical"
order
"Slash Attack R"
"Slash Attack L"
"Slash Attack RCombo"
"Slash Attack LCombo"
statuses
Empty array
races
Constructtrue
Living Armortrue
Undeadtrue
Living Armor#Nightmare
name"Living Armor#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp400
actionspeed10
move180
xp5
ap3
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"-300"
Earth"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Earth"
"Spirit"
"Projectile"
abilities
Slash Attack R
effects
impact4
value"52.5"
text"Physical"
Slash Attack L
effects
impact4
value"52.5"
text"Physical"
Slash Attack RCombo
effects
impact4
value"52.5"
text"Physical"
Slash Attack LCombo
effects
impact4
value"52.5"
text"Physical"
Slash Attack Combo R
effects
impact4
value"52.5"
text"Physical"
Slash Attack Combo L
effects
impact4
value"52.5"
text"Physical"
Guard Attack1
effects
impact4
value"63.0"
text"Physical"
Guard Attack2
effects
impact4
value"63.0"
text"Physical"
order
"Slash Attack R"
"Slash Attack L"
"Slash Attack RCombo"
"Slash Attack LCombo"
"Slash Attack Combo R"
"Slash Attack Combo L"
"Guard Attack1"
"Guard Attack2"
statuses
Empty array
races
Constructtrue
Living Armortrue
Undeadtrue
Living Armor
name"Living Armor"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move120
xp3
ap1
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"-300"
Earth"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Earth"
"Spirit"
"Projectile"
abilities
Slash Attack R
effects
impact4
value"33.0"
text"Physical"
Slash Attack L
effects
impact4
value"33.0"
text"Physical"
Slash Attack RCombo
effects
impact4
value"33.0"
text"Physical"
Slash Attack LCombo
effects
impact4
value"33.0"
text"Physical"
order
"Slash Attack R"
"Slash Attack L"
"Slash Attack RCombo"
"Slash Attack LCombo"
statuses
Empty array
races
Constructtrue
Living Armortrue
Undeadtrue
Living Statue#Elite
name"Living Statue#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp280
actionspeed5
move150
xp4
ap2
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"50"
Light"-300"
Air"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Air"
"Spirit"
"Projectile"
abilities
Attack01
effects
impact4
value"42.0"
text"Physical"
Attack02
effects
impact4
value"42.0"
text"Physical"
Attack01 Combo
effects
impact4
value"44.8"
text"Physical"
Buff Move Speed
effects
value"5000"
text"Move Speed"
order
"Attack01"
"Attack02"
"Attack01 Combo"
"Buff Move Speed"
statuses
Empty array
races
Constructtrue
Living Statuetrue
Undeadtrue
Living Statue#Nightmare
name"Living Statue#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp360
actionspeed10
move180
xp5
ap3
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"50"
Light"-300"
Air"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Air"
"Spirit"
"Projectile"
abilities
Attack01
effects
impact4
value"52.5"
text"Physical"
Attack02
effects
impact4
value"52.5"
text"Physical"
Attack01 Combo
effects
impact4
value"56.0"
text"Physical"
Buff Move Speed
effects
value"5000"
text"Move Speed"
order
"Attack01"
"Attack02"
"Attack01 Combo"
"Buff Move Speed"
statuses
Empty array
races
Constructtrue
Living Statuetrue
Undeadtrue
Living Statue
name"Living Statue"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move120
xp3
ap1
damageReductions
Physical"15*0 Armor Rating and 25% Other Physical"
Magical"-16.1"
Fire"50"
Ice"50"
Lightning"50"
Light"-300"
Air"-400"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Light"
"Air"
"Spirit"
"Projectile"
abilities
Attack01
effects
impact4
value"33.0"
text"Physical"
Attack02
effects
impact4
value"33.0"
text"Physical"
Attack01 Combo
effects
impact4
value"35.2"
text"Physical"
Buff Move Speed
effects
value"5000"
text"Move Speed"
order
"Attack01"
"Attack02"
"Attack01 Combo"
"Buff Move Speed"
statuses
Empty array
races
Constructtrue
Living Statuetrue
Undeadtrue
Loot Goblin
name"Loot Goblin"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp600
actionspeed0
move100
xp7
ap15
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Humanoidtrue
Goblintrue
Beasttrue
Magma Wyvern#Elite
name"Magma Wyvern#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp7858
actionspeed20
move400
xp20
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"80"
Ice"-60"
Earth"30"
Air"20"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Earth"
"Air"
"Projectile"
abilities
Action Dodge Left
effects
impact7
value"71"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Dodge Right
effects
impact7
value"71"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Melee Tail Swipe Left
effects
impact7
value"147.0"
text"Physical"
Melee Tail Swipe Right
effects
impact7
value"147.0"
text"Physical"
Melee Wing Bash Left
effects
impact7
value"166.6"
text"Physical"
impact7
value"107.8"
text"Physical"
Melee Wing Bash Right
effects
impact7
value"166.6"
text"Physical"
impact7
value"107.8"
text"Physical"
Melee Bite Snap Forward
effects
impact7
value"196.0"
text"Physical"
Melee Bite Snap Left
effects
impact7
value"196.0"
text"Physical"
Melee Bite Snap Right
effects
impact7
value"196.0"
text"Physical"
Melee Charge Rush
effects
impact7
value"117.6"
text"Physical"
Action Fire Breath
effects
impact7
value"56"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Sweeping Breath
effects
impact7
value"103"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Right90
effects
impact7
value"85"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Right180
effects
impact7
value"85"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Left90
effects
impact7
value"85"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Left180
effects
impact7
value"85"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Fire Bomb Spread
effects
impact7
value"200"
text"Magical"
impact7
value"71"
text"Magical"
impact7
value"14"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Leap Slam
effects
impact7
value"186.2"
text"Physical"
impact7
value"107.8"
text"Physical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Flame Stomp Left
effects
impact7
value"137.2"
text"Physical"
Action Flame Stomp Right
effects
impact7
value"137.2"
text"Physical"
Action Fly Breath90
effects
impact7
value"169"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Fly Breath180
effects
impact7
value"169"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Fly Breath270
effects
impact7
value"169"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Inferno Roar
effects
impact7
value"188"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Hover Breath Left
effects
impact7
value"56"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Hover Breath Right
effects
impact7
value"56"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Leap Breath Left
effects
impact7
value"56"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Leap Breath Right
effects
impact7
value"56"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
order
"Action Dodge Left"
"Action Dodge Right"
"Melee Tail Swipe Left"
"Melee Tail Swipe Right"
"Melee Wing Bash Left"
"Melee Wing Bash Right"
"Melee Bite Snap Forward"
"Melee Bite Snap Left"
"Melee Bite Snap Right"
"Melee Charge Rush"
"Action Fire Breath"
"Action Sweeping Breath"
"Action Turn Breath Right90"
"Action Turn Breath Right180"
"Action Turn Breath Left90"
"Action Turn Breath Left180"
"Action Fire Bomb Spread"
"Action Leap Slam"
"Action Flame Stomp Left"
"Action Flame Stomp Right"
"Action Fly Breath90"
"Action Fly Breath180"
"Action Fly Breath270"
"Action Inferno Roar"
"Action Hover Breath Left"
"Action Hover Breath Right"
"Action Leap Breath Left"
"Action Leap Breath Right"
statuses
name"Fire Burn Dmg"
text"40 Magical Damage over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Grievous Wounds"
text"-50% Incoming Physical Healing Mod, -50% Incoming Magical Healing Mod for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Dragontrue
Wyverntrue
Beasttrue
bosstrue
Magma Wyvern
name"Magma Wyvern"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp6220
actionspeed10
move400
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Fire"80"
Ice"-60"
Earth"30"
Air"20"
Projectile"30"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Earth"
"Air"
"Projectile"
abilities
Action Dodge Left
effects
impact7
value"59"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Dodge Right
effects
impact7
value"59"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Melee Tail Swipe Left
effects
impact7
value"123.0"
text"Physical"
Melee Tail Swipe Right
effects
impact7
value"123.0"
text"Physical"
Melee Wing Bash Left
effects
impact7
value"139.4"
text"Physical"
impact7
value"90.2"
text"Physical"
Melee Wing Bash Right
effects
impact7
value"139.4"
text"Physical"
impact7
value"90.2"
text"Physical"
Melee Bite Snap Forward
effects
impact7
value"164.0"
text"Physical"
Melee Bite Snap Left
effects
impact7
value"164.0"
text"Physical"
Melee Bite Snap Right
effects
impact7
value"164.0"
text"Physical"
Melee Charge Rush
effects
impact7
value"98.4"
text"Physical"
Action Fire Breath
effects
impact7
value"47"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Sweeping Breath
effects
impact7
value"87"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Right90
effects
impact7
value"71"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Right180
effects
impact7
value"71"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Left90
effects
impact7
value"71"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Turn Breath Left180
effects
impact7
value"71"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Fire Bomb Spread
effects
impact7
value"167"
text"Magical"
impact7
value"59"
text"Magical"
impact7
value"12"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Leap Slam
effects
impact7
value"155.8"
text"Physical"
impact7
value"90.2"
text"Physical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Flame Stomp Left
effects
impact7
value"114.8"
text"Physical"
Action Flame Stomp Right
effects
impact7
value"114.8"
text"Physical"
Action Fly Breath90
effects
impact7
value"142"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Fly Breath180
effects
impact7
value"142"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Fly Breath270
effects
impact7
value"142"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Inferno Roar
effects
impact7
value"157"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Hover Breath Left
effects
impact7
value"47"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Hover Breath Right
effects
impact7
value"47"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Leap Breath Left
effects
impact7
value"47"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
Action Leap Breath Right
effects
impact7
value"47"
text"Magical"
status_effects
"Fire Burn Dmg"
"Grievous Wounds"
order
"Action Dodge Left"
"Action Dodge Right"
"Melee Tail Swipe Left"
"Melee Tail Swipe Right"
"Melee Wing Bash Left"
"Melee Wing Bash Right"
"Melee Bite Snap Forward"
"Melee Bite Snap Left"
"Melee Bite Snap Right"
"Melee Charge Rush"
"Action Fire Breath"
"Action Sweeping Breath"
"Action Turn Breath Right90"
"Action Turn Breath Right180"
"Action Turn Breath Left90"
"Action Turn Breath Left180"
"Action Fire Bomb Spread"
"Action Leap Slam"
"Action Flame Stomp Left"
"Action Flame Stomp Right"
"Action Fly Breath90"
"Action Fly Breath180"
"Action Fly Breath270"
"Action Inferno Roar"
"Action Hover Breath Left"
"Action Hover Breath Right"
"Action Leap Breath Left"
"Action Leap Breath Right"
statuses
name"Fire Burn Dmg"
text"40 Magical Damage over 6s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Grievous Wounds"
text"-50% Incoming Physical Healing Mod, -50% Incoming Magical Healing Mod for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Dragontrue
Wyverntrue
Beasttrue
bosstrue
Mermaid Corpse#Elite
name"Mermaid Corpse#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move0
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
impact4
status_effects
"Curseof Corruption"
Melee Attack2
effects
impact4
impact4
status_effects
"Curseof Corruption"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Curseof Corruption"
text"? for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
Undeadtrue
Zombietrue
Mermaid Corpse#Nightmare
name"Mermaid Corpse#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move0
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
impact4
status_effects
"Curseof Corruption"
Melee Attack2
effects
impact4
impact4
status_effects
"Curseof Corruption"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Curseof Corruption"
text"? for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
Undeadtrue
Zombietrue
Mermaid Corpse
name"Mermaid Corpse"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move0
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact4
impact4
status_effects
"Curseof Corruption"
Melee Attack2
effects
impact4
impact4
status_effects
"Curseof Corruption"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Curseof Corruption"
text"? for 8s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Beasttrue
Aquatictrue
Undeadtrue
Zombietrue
Mermaid#Elite
name"Mermaid#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp270
actionspeed0
move215
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack L
effects
impact3
value"34.5"
text"Physical"
Melee Attack R
effects
impact3
value"34.5"
text"Physical"
order
"Melee Attack L"
"Melee Attack R"
statuses
Empty array
races
Beasttrue
Aquatictrue
Mermaid#Nightmare
name"Mermaid#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp330
actionspeed0
move230
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack L
effects
impact3
value"45.0"
text"Physical"
Melee Attack R
effects
impact3
value"45.0"
text"Physical"
Tail Attack L
effects
impact3
value"36.0"
text"Physical"
Tail Attack R
effects
impact3
value"36.0"
text"Physical"
order
"Melee Attack L"
"Melee Attack R"
"Tail Attack L"
"Tail Attack R"
statuses
Empty array
races
Beasttrue
Aquatictrue
Mermaid
name"Mermaid"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp210
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack L
effects
impact3
value"27.0"
text"Physical"
Melee Attack R
effects
impact3
value"27.0"
text"Physical"
order
"Melee Attack L"
"Melee Attack R"
statuses
Empty array
races
Beasttrue
Aquatictrue
Midnight Stag
name"Midnight Stag"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move100
xp10
ap50
damageReductions
Physical"-10"
Magical"-16.1"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Buff Move Speed
effects
value"300"
text"Move Speed"
order
"Buff Move Speed"
statuses
Empty array
races
Beasttrue
Mammaltrue
Mythictrue
Mimic Large Flat#Elite
name"Mimic Large Flat#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Large Attack
effects
impact4
value"7.2"
text"Physical"
Large Dash Attack
effects
impact4
value"7.2"
text"Physical"
order
"Large Attack"
"Large Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Large MidLevel#Elite
name"Mimic Large MidLevel#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Large Attack
effects
impact4
value"7.2"
text"Physical"
Large Dash Attack
effects
impact4
value"7.2"
text"Physical"
order
"Large Attack"
"Large Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Large Ornate#Elite
name"Mimic Large Ornate#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap20
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Large Attack
effects
impact4
value"8.8"
text"Physical"
Large Dash Attack
effects
impact4
value"8.8"
text"Physical"
order
"Large Attack"
"Large Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Large Simple#Elite
name"Mimic Large Simple#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Large Attack
effects
impact4
value"6.4"
text"Physical"
Large Dash Attack
effects
impact4
value"6.4"
text"Physical"
order
"Large Attack"
"Large Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Large Simple
name"Mimic Large Simple"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp200
actionspeed-38
move200
xp3
ap2
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Large Attack
effects
impact4
value"6.4"
text"Physical"
Large Dash Attack
effects
impact4
value"6.4"
text"Physical"
order
"Large Attack"
"Large Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Medium MidLevel#Elite
name"Mimic Medium MidLevel#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Medium Attack
effects
impact4
value"5.2"
text"Physical"
Medium Dash Attack
effects
impact4
value"5.2"
text"Physical"
order
"Medium Attack"
"Medium Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Medium MidLevel
name"Mimic Medium MidLevel"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp200
actionspeed-38
move200
xp3
ap2
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Medium Attack
effects
impact4
value"5.2"
text"Physical"
Medium Dash Attack
effects
impact4
value"5.2"
text"Physical"
order
"Medium Attack"
"Medium Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Medium Ornate#Elite
name"Mimic Medium Ornate#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Medium Attack
effects
impact4
value"6.8"
text"Physical"
Medium Dash Attack
effects
impact4
value"6.8"
text"Physical"
order
"Medium Attack"
"Medium Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Medium Simple#Elite
name"Mimic Medium Simple#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Medium Attack
effects
impact4
value"4.4"
text"Physical"
Medium Dash Attack
effects
impact4
value"4.4"
text"Physical"
order
"Medium Attack"
"Medium Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Medium Simple
name"Mimic Medium Simple"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp200
actionspeed-38
move200
xp3
ap2
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Medium Attack
effects
impact4
value"4.4"
text"Physical"
Medium Dash Attack
effects
impact4
value"4.4"
text"Physical"
order
"Medium Attack"
"Medium Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Small MidLevel#Elite
name"Mimic Small MidLevel#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Small Attack
effects
impact4
value"3.2"
text"Physical"
Small Dash Attack
effects
impact4
value"3.2"
text"Physical"
order
"Small Attack"
"Small Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Small Ornate#Elite
name"Mimic Small Ornate#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Small Attack
effects
impact4
value"4.8"
text"Physical"
Small Dash Attack
effects
impact4
value"4.8"
text"Physical"
order
"Small Attack"
"Small Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Small Simple#Elite
name"Mimic Small Simple#Elite"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp230
actionspeed-28.000000000000004
move230
xp4
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Small Attack
effects
impact4
value"2.4"
text"Physical"
Small Dash Attack
effects
impact4
value"2.4"
text"Physical"
order
"Small Attack"
"Small Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Mimic Small Simple
name"Mimic Small Simple"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp200
actionspeed-38
move200
xp3
ap2
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Small Attack
effects
impact4
value"2.4"
text"Physical"
Small Dash Attack
effects
impact4
value"2.4"
text"Physical"
order
"Small Attack"
"Small Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Molten Bat#Elite
name"Molten Bat#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp170
actionspeed5
move140
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"25.2"
text"Physical"
Attack2
effects
impact4
value"25.2"
text"Physical"
Attack1 Combo
effects
impact4
value"28.8"
text"Physical"
Attack2 Combo
effects
impact4
value"28.8"
text"Physical"
Fireball
effects
impact4
value"10"
text"Magical"
impact4
value"15"
text"Magical"
status_effects
"Fire Burn Dmg"
order
"Attack1"
"Attack2"
"Attack1 Combo"
"Attack2 Combo"
"Fireball"
statuses
name"Fire Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Mammaltrue
Molten Bat#Nightmare
name"Molten Bat#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp210
actionspeed10
move160
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"33.6"
text"Physical"
Attack2
effects
impact4
value"33.6"
text"Physical"
Attack1 Combo
effects
impact4
value"38.4"
text"Physical"
Attack2 Combo
effects
impact4
value"38.4"
text"Physical"
Fireball
effects
impact4
value"10"
text"Magical"
impact4
value"20"
text"Magical"
status_effects
"Fire Burn Dmg"
Firebreath
effects
value"20"
text"Magical"
status_effects
"Fire Burn Dmg"
order
"Attack1"
"Attack2"
"Attack1 Combo"
"Attack2 Combo"
"Fireball"
"Firebreath"
statuses
name"Fire Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Mammaltrue
Molten Bat
name"Molten Bat"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp130
actionspeed0
move120
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"25"
Ice"25"
Lightning"25"
Dark"25"
Arcane"-300"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Dark"
"Arcane"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"21.0"
text"Physical"
Attack2
effects
impact4
value"21.0"
text"Physical"
Attack1 Combo
effects
impact4
value"24.0"
text"Physical"
Attack2 Combo
effects
impact4
value"24.0"
text"Physical"
Fireball
effects
impact4
value"10"
text"Magical"
impact4
value"10"
text"Magical"
status_effects
"Fire Burn Dmg"
order
"Attack1"
"Attack2"
"Attack1 Combo"
"Attack2 Combo"
"Fireball"
statuses
name"Fire Burn Dmg"
text"5 Magical Damage over 3s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Beasttrue
Mammaltrue
Moray Eel
name"Moray Eel"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp90
actionspeed0
move0
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Morayeel Melee Attack
effects
impact2
value"12.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Morayeel Melee Attack"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Aquatictrue
Mummy#Elite
name"Mummy#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp280
actionspeed10
move160
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Divine"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Divine"
"Projectile"
abilities
Attack1
effects
impact4
value"51.0"
text"Physical"
Attack2
effects
impact4
value"51.0"
text"Physical"
Attack3
effects
impact4
value"51.0"
text"Physical"
Attack4
effects
impact3
value"57.0"
text"Physical"
Attack5 Short
effects
impact5
value"72.0"
text"Physical"
Attack5 Middle
effects
impact5
value"72.0"
text"Physical"
Attack5 Long
effects
impact5
value"72.0"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5 Short"
"Attack5 Middle"
"Attack5 Long"
statuses
Empty array
races
Undeadtrue
Mummytrue
Mummy#Nightmare
name"Mummy#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp340
actionspeed70
move220
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Divine"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Divine"
"Projectile"
abilities
Attack1
effects
impact4
value"68.0"
text"Physical"
status_effects
"Paralyze"
Attack2
effects
impact4
value"68.0"
text"Physical"
status_effects
"Paralyze"
Attack3
effects
impact4
value"68.0"
text"Physical"
status_effects
"Paralyze"
Attack4
effects
impact3
value"76.0"
text"Physical"
status_effects
"Paralyze"
Attack5 Short
effects
impact5
value"96.0"
text"Physical"
status_effects
"Paralyze"
Attack5 Middle
effects
impact5
value"96.0"
text"Physical"
status_effects
"Paralyze"
Attack5 Long
effects
impact5
value"96.0"
text"Physical"
status_effects
"Paralyze"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5 Short"
"Attack5 Middle"
"Attack5 Long"
statuses
name"Paralyze"
text"Unable to Move for 1s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Mummytrue
Mummy
name"Mummy"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed0
move130
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Divine"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Divine"
"Projectile"
abilities
Attack1
effects
impact4
value"34.0"
text"Physical"
Attack2
effects
impact4
value"34.0"
text"Physical"
Attack3
effects
impact4
value"34.0"
text"Physical"
Attack4
effects
impact3
value"38.0"
text"Physical"
Attack5 Short
effects
impact5
value"48.0"
text"Physical"
Attack5 Middle
effects
impact5
value"48.0"
text"Physical"
Attack5 Long
effects
impact5
value"48.0"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Attack5 Short"
"Attack5 Middle"
"Attack5 Long"
statuses
Empty array
races
Undeadtrue
Mummytrue
Napoleon Wrasse
name"Napoleon Wrasse"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp110
actionspeed0
move300
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Ocean Sunfish
name"Ocean Sunfish"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Octopus
name"Octopus"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp50
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Face Hug Start
effects
impact2
value"3.6"
text"Physical"
status_effects
"Shipwreck Bleeding"
Face Hug Loop
status_effects
"Face Hug"
order
"Face Hug Start"
"Face Hug Loop"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Face Hug"
text"?"
policies
"Duration: Infinite"
races
Beasttrue
Ozzeling
name"Ozzeling"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp850
actionspeed0
move200
xp7
ap10
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"-300"
Earth"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Earth"
"Light"
"Projectile"
abilities
Slime Attack
effects
impact3
value"27.0"
text"Physical"
Slime Attack Up
effects
impact3
value"36.0"
text"Physical"
Slime Mount
status_effects
"Slime Mounted"
Slime Poison Pools
status_effects
"Slime Poison Pools Dmg"
order
"Slime Attack"
"Slime Attack Up"
"Slime Mount"
"Slime Poison Pools"
statuses
name"Slime Mounted"
text"-50% Move Speed, 2 Physical Damage"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
name"Slime Poison Pools Dmg"
text"10 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Oozetrue
Slimetrue
Beasttrue
Pinchclaw Crab#Elite
name"Pinchclaw Crab#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact2
value"26.6"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack2
effects
impact2
value"30.4"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Aquatictrue
Pinchclaw Crab#Nightmare
name"Pinchclaw Crab#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact2
value"32.2"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack2
effects
impact2
value"36.8"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack3
effects
impact2
value"41.4"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Aquatictrue
Pinchclaw Crab
name"Pinchclaw Crab"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp50
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact2
value"21.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack2
effects
impact2
value"24.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Aquatictrue
Pirate Axe Thrower#Elite
name"Pirate Axe Thrower#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp255
actionspeed5
move175
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack R
effects
impact4
value"33.0"
text"Physical"
Melee Attack L
effects
impact4
value"33.0"
text"Physical"
Range Attack R
effects
impact4
value"28.6"
text"Physical"
Range Attack L
effects
impact4
value"28.6"
text"Physical"
Range Attack RCombo
effects
impact4
value"24.2"
text"Physical"
order
"Melee Attack R"
"Melee Attack L"
"Range Attack R"
"Range Attack L"
"Range Attack RCombo"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Axe Thrower#Nightmare
name"Pirate Axe Thrower#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp325
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack R
effects
impact4
value"37.5"
text"Physical"
Melee Attack L
effects
impact4
value"37.5"
text"Physical"
Range Attack R
effects
impact4
value"32.5"
text"Physical"
Range Attack L
effects
impact4
value"32.5"
text"Physical"
Range Attack RCombo
effects
impact4
value"27.5"
text"Physical"
order
"Melee Attack R"
"Melee Attack L"
"Range Attack R"
"Range Attack L"
"Range Attack RCombo"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Axe Thrower
name"Pirate Axe Thrower"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp185
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack R
effects
impact4
value"30.0"
text"Physical"
Melee Attack L
effects
impact4
value"30.0"
text"Physical"
Range Attack R
effects
impact4
value"26.0"
text"Physical"
Range Attack L
effects
impact4
value"26.0"
text"Physical"
Range Attack RCombo
effects
impact4
value"22.0"
text"Physical"
order
"Melee Attack R"
"Melee Attack L"
"Range Attack R"
"Range Attack L"
"Range Attack RCombo"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Bowman#Elite
name"Pirate Bowman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp230
actionspeed5
move175
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Punch
effects
impact3
value"26.0"
text"Physical"
Arrow Shot
effects
impact4
value"32.0"
text"Physical"
Aboid Arrow
effects
impact4
value"32.0"
text"Physical"
order
"Punch"
"Arrow Shot"
"Aboid Arrow"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Bowman#Nightmare
name"Pirate Bowman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Punch
effects
impact3
value"29.9"
text"Physical"
Arrow Shot
effects
impact4
value"36.8"
text"Physical"
Aboid Arrow
effects
impact4
value"36.8"
text"Physical"
order
"Punch"
"Arrow Shot"
"Aboid Arrow"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Bowman
name"Pirate Bowman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Punch
effects
impact3
value"19.5"
text"Physical"
Arrow Shot
effects
impact4
value"24.0"
text"Physical"
Aboid Arrow
effects
impact4
value"24.0"
text"Physical"
order
"Punch"
"Arrow Shot"
"Aboid Arrow"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Crossbowman#Elite
name"Pirate Crossbowman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp225
actionspeed5
move175
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Bolt Shot
effects
impact4
value"61.2"
text"Physical"
Smoke Bomb
status_effects
"Smokebomb"
order
"Bolt Shot"
"Smoke Bomb"
statuses
name"Smokebomb"
text"-10% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Crossbowman#Nightmare
name"Pirate Crossbowman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp295
actionspeed10
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Bolt Shot
effects
impact4
value"77.4"
text"Physical"
Smoke Bomb
status_effects
"Smokebomb"
order
"Bolt Shot"
"Smoke Bomb"
statuses
name"Smokebomb"
text"-10% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Crossbowman
name"Pirate Crossbowman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp155
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Bolt Shot
effects
impact4
value"45.0"
text"Physical"
Smoke Bomb
status_effects
"Smokebomb"
order
"Bolt Shot"
"Smoke Bomb"
statuses
name"Smokebomb"
text"-10% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Swiftblade#Elite
name"Pirate Swiftblade#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed5
move175
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"26.0"
text"Physical"
Melee Attack2
effects
impact3
value"36.0"
text"Physical"
Melee Attack3
effects
impact3
value"30.0"
text"Physical"
Melee Attack4
effects
impact5
value"38.0"
text"Physical"
Range Attack
effects
impact4
value"32.0"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
"Melee Attack4"
"Range Attack"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Swiftblade#Nightmare
name"Pirate Swiftblade#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed10
move200
xp3
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"29.9"
text"Physical"
Melee Attack2
effects
impact3
value"41.4"
text"Physical"
Melee Attack3
effects
impact3
value"34.5"
text"Physical"
Melee Attack4
effects
impact5
value"43.7"
text"Physical"
Range Attack
effects
impact4
value"36.8"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
"Melee Attack4"
"Range Attack"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Swiftblade
name"Pirate Swiftblade"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp180
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"23.4"
text"Physical"
Melee Attack2
effects
impact3
value"32.4"
text"Physical"
Melee Attack3
effects
impact3
value"27.0"
text"Physical"
Melee Attack4
effects
impact5
value"34.2"
text"Physical"
Range Attack
effects
impact4
value"28.8"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
"Melee Attack4"
"Range Attack"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Swordman#Elite
name"Pirate Swordman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp260
actionspeed5
move175
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"32.5"
text"Physical"
Melee Attack2
effects
impact3
value"45.0"
text"Physical"
Melee Attack3
effects
impact3
value"37.5"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Swordman#Nightmare
name"Pirate Swordman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp330
actionspeed10
move200
xp3
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"37.7"
text"Physical"
Melee Attack2
effects
impact3
value"52.2"
text"Physical"
Melee Attack3
effects
impact3
value"43.5"
text"Physical"
Melee Attack4
effects
impact5
value"55.1"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
"Melee Attack4"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Pirate Swordman
name"Pirate Swordman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp190
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-150"
Lightning"-150"
Earth"-150"
Arcane"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Earth"
"Arcane"
"Projectile"
abilities
Melee Attack1
effects
impact3
value"28.6"
text"Physical"
Melee Attack2
effects
impact3
value"39.6"
text"Physical"
Melee Attack3
effects
impact3
value"33.0"
text"Physical"
order
"Melee Attack1"
"Melee Attack2"
"Melee Attack3"
statuses
Empty array
races
Humanoidtrue
Humantrue
Piratetrue
Reefling
name"Reefling"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp120
actionspeed0
move150
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack
effects
impact4
value"18.0"
text"Physical"
Range Attack
effects
impact4
value"20.4"
text"Physical"
order
"Melee Attack"
"Range Attack"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Salmon
name"Salmon"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp30
actionspeed0
move250
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Scarfang
name"Scarfang"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp700
actionspeed0
move130
xp6
ap10
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Projectile"
abilities
Attack Forward
effects
impact2
value"20.4"
text"Physical"
Attack Left
effects
impact2
value"20.4"
text"Physical"
Attack Right
effects
impact2
value"20.4"
text"Physical"
Attack Jump
effects
impact2
value"20.4"
text"Physical"
order
"Attack Forward"
"Attack Left"
"Attack Right"
"Attack Jump"
statuses
Empty array
races
Beasttrue
Mammaltrue
Wolftrue
Scrawled Filefish
name"Scrawled Filefish"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp30
actionspeed0
move250
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Sea Harpy#Elite
name"Sea Harpy#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed0
move160
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"39.2"
text"Physical"
Attack Whirlwind
effects
impact3
value"42.0"
text"Physical"
order
"Attack"
"Attack Whirlwind"
statuses
Empty array
races
Beasttrue
Mammaltrue
Sea Harpy#Nightmare
name"Sea Harpy#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed0
move220
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"49.0"
text"Physical"
Attack Whirlwind
effects
impact3
value"52.5"
text"Physical"
Attack Air Spin
effects
impact4
value"49.0"
text"Physical"
order
"Attack"
"Attack Whirlwind"
"Attack Air Spin"
statuses
Empty array
races
Beasttrue
Mammaltrue
Sea Harpy
name"Sea Harpy"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Air"-400"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Air"
"Projectile"
abilities
Attack
effects
impact4
value"29.4"
text"Physical"
Attack Whirlwind
effects
impact3
value"31.5"
text"Physical"
order
"Attack"
"Attack Whirlwind"
statuses
Empty array
races
Beasttrue
Mammaltrue
Sea Piranha#Elite
name"Sea Piranha#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact1
value"0.8"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack2
effects
impact1
value"1.2"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Fishtrue
Sea Piranha#Nightmare
name"Sea Piranha#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp110
actionspeed0
move220
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact1
value"1.2"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack2
effects
impact1
value"1.8"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Fishtrue
Sea Piranha
name"Sea Piranha"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp30
actionspeed0
move180
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Melee Attack1
effects
impact1
value"0.4"
text"Physical"
status_effects
"Shipwreck Bleeding"
Melee Attack2
effects
impact1
value"0.6"
text"Physical"
status_effects
"Shipwreck Bleeding"
order
"Melee Attack1"
"Melee Attack2"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Fishtrue
Sea Urchin
name"Sea Urchin"
strength0
vigor0
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed0
move5
xp0
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Seaurchin Add Bleeding
status_effects
"Shipwreck Bleeding"
order
"Seaurchin Add Bleeding"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
races
Beasttrue
Aquatictrue
Sheepshead
name"Sheepshead"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp30
actionspeed0
move250
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
order
Empty array
statuses
Empty array
races
Beasttrue
Aquatictrue
Skeleton Archer#Elite
name"Skeleton Archer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed10
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1 Combo
effects
impact4
value"30.0"
text"Physical"
Attack1 Single
effects
impact4
value"30.0"
text"Physical"
Attack2
effects
impact4
value"30.0"
text"Physical"
order
"Attack1 Combo"
"Attack1 Single"
"Attack2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Archer#Nightmare
name"Skeleton Archer#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed20
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1 Combo
effects
impact4
value"40.0"
text"Physical"
Attack1 Single
effects
impact4
value"40.0"
text"Physical"
Attack2
effects
impact4
value"40.0"
text"Physical"
Attack3
effects
impact4
value"36.0"
text"Physical"
order
"Attack1 Combo"
"Attack1 Single"
"Attack2"
"Attack3"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Archer
name"Skeleton Archer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1 Combo
effects
impact4
value"20.0"
text"Physical"
Attack1 Single
effects
impact4
value"20.0"
text"Physical"
Attack2
effects
impact4
value"20.0"
text"Physical"
order
"Attack1 Combo"
"Attack1 Single"
"Attack2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Axeman#Elite
name"Skeleton Axeman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp265
actionspeed10
move200
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact5
value"52.5"
text"Physical"
Attack2
effects
impact5
value"59.5"
text"Physical"
Attack3
effects
impact5
value"59.5"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Axeman#Nightmare
name"Skeleton Axeman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed20
move280
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact5
value"69.0"
text"Physical"
Attack2
effects
impact5
value"78.2"
text"Physical"
Attack3
effects
impact5
value"78.2"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Axeman
name"Skeleton Axeman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp170
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact5
value"36.0"
text"Physical"
Attack2
effects
impact5
value"40.8"
text"Physical"
Attack3
effects
impact5
value"40.8"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Champion#Elite
name"Skeleton Champion#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1050
actionspeed30
move230
xp7
ap25
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Dark"50"
Divine"-150"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"39.6"
text"Physical"
Attack2
effects
impact6
value"39.6"
text"Physical"
Combo2.1
effects
impact6
value"43.2"
text"Physical"
Combo2.2
effects
impact6
value"43.2"
text"Physical"
Combo31
effects
impact6
value"36.0"
text"Physical"
Combo32
effects
impact6
value"36.0"
text"Physical"
order
"Attack1"
"Attack2"
"Combo2.1"
"Combo2.2"
"Combo31"
"Combo32"
statuses
Empty array
races
Undeadtrue
Skeletontrue
minibosstrue
Skeleton Champion#Nightmare
name"Skeleton Champion#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1300
actionspeed30
move260
xp8
ap25
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Dark"50"
Divine"-150"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"46.2"
text"Physical"
Attack2
effects
impact6
value"46.2"
text"Physical"
Combo2.1
effects
impact6
value"50.4"
text"Physical"
Combo2.2
effects
impact6
value"50.4"
text"Physical"
Combo31
effects
impact6
value"42.0"
text"Physical"
Combo32
effects
impact6
value"42.0"
text"Physical"
order
"Attack1"
"Attack2"
"Combo2.1"
"Combo2.2"
"Combo31"
"Combo32"
statuses
Empty array
races
Undeadtrue
Skeletontrue
minibosstrue
Skeleton Champion
name"Skeleton Champion"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp750
actionspeed0
move200
xp6
ap25
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Dark"50"
Divine"-150"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"30.8"
text"Physical"
Attack2
effects
impact6
value"30.8"
text"Physical"
Combo2.1
effects
impact6
value"33.6"
text"Physical"
Combo2.2
effects
impact6
value"33.6"
text"Physical"
Combo31
effects
impact6
value"28.0"
text"Physical"
Combo32
effects
impact6
value"28.0"
text"Physical"
order
"Attack1"
"Attack2"
"Combo2.1"
"Combo2.2"
"Combo31"
"Combo32"
statuses
Empty array
races
Undeadtrue
Skeletontrue
minibosstrue
Skeleton Crossbowman#Elite
name"Skeleton Crossbowman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed10
move150
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"61.2"
text"Physical"
order
"Attack"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Crossbowman#Nightmare
name"Skeleton Crossbowman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed20
move200
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"77.4"
text"Physical"
order
"Attack"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Crossbowman
name"Skeleton Crossbowman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"45.0"
text"Physical"
order
"Attack"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Footman#Elite
name"Skeleton Footman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"48.0"
text"Physical"
Attack2
effects
impact4
value"42.0"
text"Physical"
order
"Attack1"
"Attack2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Footman#Nightmare
name"Skeleton Footman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed20
move280
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"60.8"
text"Physical"
Attack2
effects
impact4
value"53.2"
text"Physical"
Combo
effects
impact4
value"45.6"
text"Physical"
order
"Attack1"
"Attack2"
"Combo"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Footman
name"Skeleton Footman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp167
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"35.2"
text"Physical"
Attack2
effects
impact4
value"30.8"
text"Physical"
order
"Attack1"
"Attack2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Guardsman#Elite
name"Skeleton Guardsman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp230
actionspeed10
move200
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"54.0"
text"Physical"
Combat State
effects
value"50"
text"Move Speed"
Peace State
effects
value"100"
text"Move Speed"
Default Setting
effects
value"50"
text"Move Speed"
order
"Attack"
"Combat State"
"Peace State"
"Default Setting"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Guardsman#Nightmare
name"Skeleton Guardsman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed20
move280
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"68.4"
text"Physical"
Counter Attack
effects
impact4
value"49.4"
text"Physical"
Combat State
effects
value"50"
text"Move Speed"
Peace State
effects
value"100"
text"Move Speed"
Default Setting
effects
value"50"
text"Move Speed"
order
"Attack"
"Counter Attack"
"Combat State"
"Peace State"
"Default Setting"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Guardsman
name"Skeleton Guardsman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp152
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"39.6"
text"Physical"
Combat State
effects
value"50"
text"Move Speed"
Peace State
effects
value"100"
text"Move Speed"
Default Setting
effects
value"50"
text"Move Speed"
order
"Attack"
"Combat State"
"Peace State"
"Default Setting"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Mage#Elite
name"Skeleton Mage#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move100
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"25"
text"Magical"
impact4
value"25"
text"Magical Radius"
status_effects
"Attack Dmg Ao E"
Barrier
status_effects
"Barrier"
order
"Attack"
"Barrier"
statuses
name"Attack Dmg Ao E"
text"50 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Barrier"
text"Immune to Damage for 7s"
policies
"Removable"
races
Undeadtrue
Skeletontrue
Skeleton Mage#Nightmare
name"Skeleton Mage#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed20
move100
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"35"
text"Magical"
impact4
value"35"
text"Magical Radius"
status_effects
"Attack Dmg Ao E"
Barrier
status_effects
"Barrier"
order
"Attack"
"Barrier"
statuses
name"Attack Dmg Ao E"
text"70 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Barrier"
text"Immune to Damage for 7s"
policies
"Removable"
races
Undeadtrue
Skeletontrue
Skeleton Mage
name"Skeleton Mage"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact4
value"15"
text"Magical"
impact4
value"15"
text"Magical Radius"
status_effects
"Attack Dmg Ao E"
Barrier
status_effects
"Barrier"
order
"Attack"
"Barrier"
statuses
name"Attack Dmg Ao E"
text"30 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Barrier"
text"Immune to Damage for 7s"
policies
"Removable"
races
Undeadtrue
Skeletontrue
Skeleton Royal Guard
name"Skeleton Royal Guard"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp218
actionspeed0
move180
xp0
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack
effects
impact3
value"43.2"
text"Physical"
Back Step
effects
impact4
value"67.5"
text"Physical"
Bombing
effects
impact5
value"108.0"
text"Physical"
Soul Pass
status_effects
"Skeleton Warlord Add Lv"
"Skeleton Warlord Speed Up"
Throwing Knife
effects
impact3
value"43.2"
text"Physical"
order
"Attack"
"Back Step"
"Bombing"
"Soul Pass"
"Throwing Knife"
statuses
name"Skeleton Warlord Add Lv"
text"?"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 100"
name"Skeleton Warlord Speed Up"
text"4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 25"
races
Undeadtrue
Skeletontrue
bosstrue
Skeleton Spearman#Elite
name"Skeleton Spearman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed10
move200
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact3
value"32.4"
text"Physical"
Attack2
effects
impact3
value"35.1"
text"Physical"
Attack3
effects
impact4
value"48.6"
text"Physical"
Attack4
effects
impact3
value"40.5"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Spearman#Nightmare
name"Skeleton Spearman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp320
actionspeed20
move280
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact3
value"42.0"
text"Physical"
Attack2
effects
impact3
value"45.5"
text"Physical"
Attack3
effects
impact4
value"63.0"
text"Physical"
Attack4
effects
impact3
value"52.5"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Spearman
name"Skeleton Spearman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp150
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact3
value"22.8"
text"Physical"
Attack2
effects
impact3
value"24.7"
text"Physical"
Attack3
effects
impact4
value"34.2"
text"Physical"
Attack4
effects
impact3
value"28.5"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Swordman#Elite
name"Skeleton Swordman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp240
actionspeed10
move200
xp4
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"40.0"
text"Physical"
Attack2
effects
impact4
value"40.0"
text"Physical"
Attack3
effects
impact4
value"45.0"
text"Physical"
Combo
effects
impact4
value"40.0"
text"Physical"
Combo2
effects
impact4
value"45.0"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Combo"
"Combo2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Swordman#Nightmare
name"Skeleton Swordman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp300
actionspeed20
move280
xp5
ap4
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"49.6"
text"Physical"
Attack2
effects
impact4
value"49.6"
text"Physical"
Attack3
effects
impact4
value"55.8"
text"Physical"
Combo
effects
impact4
value"49.6"
text"Physical"
Combo2
effects
impact4
value"55.8"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Combo"
"Combo2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Swordman
name"Skeleton Swordman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp140
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact4
value"28.8"
text"Physical"
Attack2
effects
impact4
value"28.8"
text"Physical"
Attack3
effects
impact4
value"32.4"
text"Physical"
Combo
effects
impact4
value"28.8"
text"Physical"
Combo2
effects
impact4
value"32.4"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
"Combo"
"Combo2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Skeleton Warlord Crystal
name"Skeleton Warlord Crystal"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp"?"
actionspeed0
move100
xp0
ap0
damageReductions
Physical"-10"
Magical"8.9"
Projectile"15"
order
"Physical"
"Magical"
"Projectile"
abilities
Beam Attack
effects
impact7
value"6.0"
text"Magical"
order
"Beam Attack"
statuses
Empty array
races
Empty object
bosstrue
Skeleton Warlord#Elite
name"Skeleton Warlord#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp4344
actionspeed0
move280
xp20
ap100
damageReductions
Physical"-10"
Magical"30.1"
Earth"-100"
Evil"50"
Projectile"25"
order
"Physical"
"Magical"
"Earth"
"Evil"
"Projectile"
abilities
Combo1
effects
impact7
value"72.0"
text"Magical"
Combo2
effects
impact7
value"86.4"
text"Magical"
Combo3
effects
impact7
value"105.6"
text"Magical"
Combo4
effects
impact7
value"91.2"
text"Magical"
Combo5
effects
impact7
value"91.2"
text"Magical"
Throwing Knives
effects
impact7
value"91.2"
text"Magical"
status_effects
"Paralyze"
Throwing Knives2
effects
impact3
value"38.4"
text"Magical"
status_effects
"Paralyze"
Realm Of Domination
status_effects
"Dominated Monster"
"Dominated Player"
Shield
status_effects
"Shield"
Bone Prison
status_effects
"Dominated Player"
Explosion
effects
impact7
value"384.0"
text"Magical"
status_effects
"Explosion Exception"
Attack Block Explosion Dmg
effects
impact7
value"48.0"
text"Magical"
order
"Combo1"
"Combo2"
"Combo3"
"Combo4"
"Combo5"
"Throwing Knives"
"Throwing Knives2"
"Realm Of Domination"
"Shield"
"Bone Prison"
"Explosion"
"Attack Block Explosion Dmg"
statuses
name"Paralyze"
text"-15% Move Speed for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 5"
"Removable"
name"Dominated Monster"
text"?"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Dominated Player"
text"? for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 6"
"Expiration: Removes Single Stack and Refreshes Duration"
name"Shield"
text"Immune to Damage"
policies
"Duration: Infinite"
name"Explosion Exception"
text"?"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Skeletontrue
bosstrue
Skeleton Warlord
name"Skeleton Warlord"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2944
actionspeed0
move250
xp15
ap100
damageReductions
Physical"-10"
Magical"30.1"
Earth"-100"
Evil"50"
Projectile"25"
order
"Physical"
"Magical"
"Earth"
"Evil"
"Projectile"
abilities
Combo1
effects
impact7
value"48.0"
text"Magical"
Combo2
effects
impact7
value"57.6"
text"Magical"
Combo3
effects
impact7
value"70.4"
text"Magical"
Combo4
effects
impact7
value"60.8"
text"Magical"
Combo5
effects
impact7
value"60.8"
text"Magical"
Throwing Knives
effects
impact7
value"60.8"
text"Magical"
status_effects
"Paralyze"
Throwing Knives2
effects
impact3
value"25.6"
text"Magical"
status_effects
"Paralyze"
Realm Of Domination
status_effects
"Dominated Monster"
"Dominated Player"
Shield
status_effects
"Shield"
Bone Prison
status_effects
"Dominated Player"
order
"Combo1"
"Combo2"
"Combo3"
"Combo4"
"Combo5"
"Throwing Knives"
"Throwing Knives2"
"Realm Of Domination"
"Shield"
"Bone Prison"
statuses
name"Paralyze"
text"-15% Move Speed for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 5"
"Removable"
name"Dominated Monster"
text"?"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
name"Dominated Player"
text"? for 6s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 6"
"Expiration: Removes Single Stack and Refreshes Duration"
name"Shield"
text"Immune to Damage"
policies
"Duration: Infinite"
races
Undeadtrue
Skeletontrue
bosstrue
Slime#Elite
name"Slime#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp200
actionspeed10
move230
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"-300"
Earth"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Earth"
"Light"
"Projectile"
abilities
Attack
effects
impact3
value"31.5"
text"Physical"
Attack Up
effects
impact3
value"42.0"
text"Physical"
Mount
status_effects
"Mounted"
Poison Pools
status_effects
"Poison Pools Dmg"
order
"Attack"
"Attack Up"
"Mount"
"Poison Pools"
statuses
name"Mounted"
text"-50% Move Speed, 2 Physical Damage"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
name"Poison Pools Dmg"
text"10 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Oozetrue
Slimetrue
Beasttrue
Slime#Nightmare
name"Slime#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp250
actionspeed20
move260
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"-300"
Earth"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Earth"
"Light"
"Projectile"
abilities
Attack
effects
impact3
value"36.0"
text"Physical"
Attack Up
effects
impact3
value"48.0"
text"Physical"
Mount
status_effects
"Mounted"
Poison Pools
status_effects
"Poison Pools Dmg"
order
"Attack"
"Attack Up"
"Mount"
"Poison Pools"
statuses
name"Mounted"
text"-50% Move Speed, 2 Physical Damage"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
name"Poison Pools Dmg"
text"10 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Oozetrue
Slimetrue
Beasttrue
Slime
name"Slime"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp100
actionspeed0
move200
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-300"
Ice"-300"
Earth"-300"
Light"-200"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Earth"
"Light"
"Projectile"
abilities
Attack
effects
impact3
value"27.0"
text"Physical"
Attack Up
effects
impact3
value"36.0"
text"Physical"
Mount
status_effects
"Mounted"
Poison Pools
status_effects
"Poison Pools Dmg"
order
"Attack"
"Attack Up"
"Mount"
"Poison Pools"
statuses
name"Mounted"
text"-50% Move Speed, 2 Physical Damage"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
name"Poison Pools Dmg"
text"10 Physical Damage over 7s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: True"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Removable"
races
Oozetrue
Slimetrue
Beasttrue
Slinkfoul Mimic Large MidLevel
name"Slinkfoul Mimic Large MidLevel"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp770
actionspeed-38
move200
xp6
ap5
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Large Attack
effects
impact4
value"7.2"
text"Physical"
Large Dash Attack
effects
impact4
value"7.2"
text"Physical"
order
"Large Attack"
"Large Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Slinkfoul Mimic Medium MidLevel
name"Slinkfoul Mimic Medium MidLevel"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp770
actionspeed-38
move200
xp6
ap4
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Medium Attack
effects
impact4
value"7.2"
text"Physical"
Medium Dash Attack
effects
impact4
value"7.2"
text"Physical"
order
"Medium Attack"
"Medium Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Slinkfoul Mimic Small MidLevel
name"Slinkfoul Mimic Small MidLevel"
strength0
vigor0
agility0
dexterity0
will0
knowledge0
resourcefulness0
magicalPowerBonus0
hp770
actionspeed-38
move200
xp6
ap2
damageReductions
Physical"-10"
Magical"-60"
Lightning"-200"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Small Attack
effects
impact4
value"7.2"
text"Physical"
Small Dash Attack
effects
impact4
value"7.2"
text"Physical"
order
"Small Attack"
"Small Dash Attack"
statuses
Empty array
races
Aberrationtrue
Monstrositytrue
Beasttrue
Mimictrue
mimictrue
Spectral Knight#Elite
name"Spectral Knight#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp3300
actionspeed10
move360
xp15
ap50
damageReductions
Physical"-10"
Magical"8.9"
Dark"-100"
Spirit"-100"
Projectile"30"
order
"Physical"
"Magical"
"Dark"
"Spirit"
"Projectile"
abilities
Attack Slash11
effects
impact6
value"96.0"
text"Physical"
Attack Slash12
effects
impact6
value"96.0"
text"Physical"
Attack Shoulder Charge
effects
impact6
value"56.0"
text"Physical"
Attack Front Slash
effects
impact7
value"120.0"
text"Physical"
Attack Front Thrust
effects
impact6
value"104.0"
text"Physical"
Attack Rush Thrust
effects
impact7
value"136.0"
text"Physical"
Attack Rush Thrust For Soul Slash
effects
impact7
value"136.0"
text"Physical"
Attack Long Range Transverse
effects
impact7
value"128.0"
text"Physical"
Attack Long Range Vertically
effects
impact7
value"128.0"
text"Physical"
Attack Soul Shockwave
effects
impact7
value"176.0"
text"Physical"
status_effects
"Dead Rift Dmg"
"Dead Rift Move Slow"
Attack Soul Slash Up
effects
impact7
value"256.0"
text"Physical"
Attack Soul Slash Down
effects
impact7
value"256.0"
text"Physical"
Debuff Move Speed
effects
value"-70"
text"Move Speed"
order
"Attack Slash11"
"Attack Slash12"
"Attack Shoulder Charge"
"Attack Front Slash"
"Attack Front Thrust"
"Attack Rush Thrust"
"Attack Rush Thrust For Soul Slash"
"Attack Long Range Transverse"
"Attack Long Range Vertically"
"Attack Soul Shockwave"
"Attack Soul Slash Up"
"Attack Soul Slash Down"
"Debuff Move Speed"
statuses
name"Dead Rift Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.3s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Dead Rift Move Slow"
text"-30% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
bosstrue
Spectral Knight
name"Spectral Knight"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp2500
actionspeed0
move320
xp12
ap50
damageReductions
Physical"-10"
Magical"8.9"
Dark"-100"
Spirit"-100"
Projectile"30"
order
"Physical"
"Magical"
"Dark"
"Spirit"
"Projectile"
abilities
Attack Slash11
effects
impact6
value"75.6"
text"Physical"
Attack Slash12
effects
impact6
value"75.6"
text"Physical"
Attack Shoulder Charge
effects
impact6
value"44.1"
text"Physical"
Attack Front Slash
effects
impact7
value"94.5"
text"Physical"
Attack Front Thrust
effects
impact6
value"81.9"
text"Physical"
Attack Rush Thrust
effects
impact7
value"107.1"
text"Physical"
Attack Rush Thrust For Soul Slash
effects
impact7
value"107.1"
text"Physical"
Attack Long Range Transverse
effects
impact7
value"100.8"
text"Physical"
Attack Long Range Vertically
effects
impact7
value"100.8"
text"Physical"
Attack Soul Shockwave
effects
impact7
value"138.6"
text"Physical"
status_effects
"Dead Rift Dmg"
"Dead Rift Move Slow"
Attack Soul Slash Up
effects
impact7
value"201.6"
text"Physical"
Attack Soul Slash Down
effects
impact7
value"201.6"
text"Physical"
Debuff Move Speed
effects
value"-70"
text"Move Speed"
order
"Attack Slash11"
"Attack Slash12"
"Attack Shoulder Charge"
"Attack Front Slash"
"Attack Front Thrust"
"Attack Rush Thrust"
"Attack Rush Thrust For Soul Slash"
"Attack Long Range Transverse"
"Attack Long Range Vertically"
"Attack Soul Shockwave"
"Attack Soul Slash Up"
"Attack Soul Slash Down"
"Debuff Move Speed"
statuses
name"Dead Rift Dmg"
text"5 Magical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.3s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: NeverReset"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Dead Rift Move Slow"
text"-30% Move Speed"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
bosstrue
Spider Mummy#Elite
name"Spider Mummy#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp70
actionspeed10
move250
xp0
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Divine"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Divine"
"Projectile"
abilities
Attack1
effects
impact3
value"25.2"
text"Physical"
Attack2
effects
impact3
value"18.2"
text"Physical"
Attack3
effects
impact3
value"18.2"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
statuses
Empty array
races
Undeadtrue
Mummytrue
Beasttrue
Insectoidtrue
Spider Mummy#Nightmare
name"Spider Mummy#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp120
actionspeed20
move250
xp0
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Divine"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Divine"
"Projectile"
abilities
Attack1
effects
impact3
value"34.2"
text"Physical"
status_effects
"Paralyze"
Attack2
effects
impact3
value"24.7"
text"Physical"
Attack3
effects
impact3
value"24.7"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Paralyze"
text"-15% Move Speed for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 5"
"Removable"
races
Undeadtrue
Mummytrue
Beasttrue
Insectoidtrue
Spider Mummy
name"Spider Mummy"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp25
actionspeed0
move250
xp0
ap0
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Divine"-150"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Divine"
"Projectile"
abilities
Attack1
effects
impact3
value"19.8"
text"Physical"
Attack2
effects
impact3
value"14.3"
text"Physical"
Attack3
effects
impact3
value"14.3"
text"Physical"
order
"Attack1"
"Attack2"
"Attack3"
statuses
Empty array
races
Undeadtrue
Mummytrue
Beasttrue
Insectoidtrue
Tidewalker Boomerang#Elite
name"Tidewalker Boomerang#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp225
actionspeed0
move100
xp3
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Tidewalker Slinger Land Range Attack1 Start
effects
impact5
value"24.0"
text"Physical"
Tidewalker Slinger Land Range Attack2
effects
impact5
value"1"
text"Physical"
status_effects
"Tidewalker Slinger Smokebomb"
Tidewalker Slinger Water Melee Attack
effects
impact4
value"22.5"
text"Physical"
order
"Tidewalker Slinger Land Range Attack1 Start"
"Tidewalker Slinger Land Range Attack2"
"Tidewalker Slinger Water Melee Attack"
statuses
name"Tidewalker Slinger Smokebomb"
text"-10% Move Speed"
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Boomerang#Nightmare
name"Tidewalker Boomerang#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp290
actionspeed0
move120
xp3
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Tidewalker Slinger Land Range Attack1 Start
effects
impact5
value"24.0"
text"Physical"
Tidewalker Slinger Land Range Attack2
effects
impact5
value"1"
text"Physical"
status_effects
"Tidewalker Slinger Smokebomb"
Tidewalker Slinger Water Melee Attack
effects
impact4
value"22.5"
text"Physical"
order
"Tidewalker Slinger Land Range Attack1 Start"
"Tidewalker Slinger Land Range Attack2"
"Tidewalker Slinger Water Melee Attack"
statuses
name"Tidewalker Slinger Smokebomb"
text"-10% Move Speed"
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Boomerang
name"Tidewalker Boomerang"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp160
actionspeed0
move80
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Tidewalker Slinger Land Range Attack1 Start
effects
impact5
value"24.0"
text"Physical"
Tidewalker Slinger Land Range Attack2
effects
impact5
value"1"
text"Physical"
status_effects
"Tidewalker Slinger Smokebomb"
Tidewalker Slinger Water Melee Attack
effects
impact4
value"22.5"
text"Physical"
order
"Tidewalker Slinger Land Range Attack1 Start"
"Tidewalker Slinger Land Range Attack2"
"Tidewalker Slinger Water Melee Attack"
statuses
name"Tidewalker Slinger Smokebomb"
text"-10% Move Speed"
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Clubfighter#Elite
name"Tidewalker Clubfighter#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp230
actionspeed0
move100
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Tidewalker Club Fighter Melee Attack1 Land
effects
impact4
value"27.3"
text"Physical"
Tidewalker Club Fighter Melee Attack2 Land
effects
impact5
value"39.9"
text"Physical"
Tidewalker Club Fighter Melee Attack Water
effects
impact4
value"33.6"
text"Physical"
order
"Tidewalker Club Fighter Melee Attack1 Land"
"Tidewalker Club Fighter Melee Attack2 Land"
"Tidewalker Club Fighter Melee Attack Water"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Clubfighter#Nightmare
name"Tidewalker Clubfighter#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp305
actionspeed0
move120
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Tidewalker Club Fighter Melee Attack1 Land
effects
impact4
value"29.9"
text"Physical"
Tidewalker Club Fighter Melee Attack2 Land
effects
impact5
value"43.7"
text"Physical"
Tidewalker Club Fighter Melee Attack3 Land
effects
impact5
value"43.7"
text"Physical"
Tidewalker Club Fighter Melee Attack Water
effects
impact4
value"36.8"
text"Physical"
order
"Tidewalker Club Fighter Melee Attack1 Land"
"Tidewalker Club Fighter Melee Attack2 Land"
"Tidewalker Club Fighter Melee Attack3 Land"
"Tidewalker Club Fighter Melee Attack Water"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Clubfighter
name"Tidewalker Clubfighter"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp175
actionspeed0
move80
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Tidewalker Club Fighter Melee Attack1 Land
effects
impact4
value"23.4"
text"Physical"
Tidewalker Club Fighter Melee Attack2 Land
effects
impact5
value"34.2"
text"Physical"
Tidewalker Club Fighter Melee Attack Water
effects
impact4
value"28.8"
text"Physical"
order
"Tidewalker Club Fighter Melee Attack1 Land"
"Tidewalker Club Fighter Melee Attack2 Land"
"Tidewalker Club Fighter Melee Attack Water"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Shaman#Elite
name"Tidewalker Shaman#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp205
actionspeed0
move120
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Range Attack
effects
impact5
value"48.0"
text"Magical"
Flee Buff
status_effects
"Buff Move Speed"
Move Speed Buff Self
effects
value"150"
text"Move Speed"
order
"Range Attack"
"Flee Buff"
"Move Speed Buff Self"
statuses
name"Buff Move Speed"
text"20% Move Speed, 10% Action Speed for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Shaman#Nightmare
name"Tidewalker Shaman#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp275
actionspeed0
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Range Attack
effects
impact5
value"64.0"
text"Magical"
Flee Buff
status_effects
"Buff Move Speed"
Move Speed Buff Self
effects
value"150"
text"Move Speed"
order
"Range Attack"
"Flee Buff"
"Move Speed Buff Self"
statuses
name"Buff Move Speed"
text"20% Move Speed, 10% Action Speed for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Shaman
name"Tidewalker Shaman"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp135
actionspeed0
move100
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Range Attack
effects
impact5
value"32.0"
text"Magical"
Flee Buff
status_effects
"Buff Move Speed"
Move Speed Buff Self
effects
value"150"
text"Move Speed"
order
"Range Attack"
"Flee Buff"
"Move Speed Buff Self"
statuses
name"Buff Move Speed"
text"20% Move Speed, 10% Action Speed for 15s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Spearer#Elite
name"Tidewalker Spearer#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp220
actionspeed0
move100
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1 Land
effects
impact4
value"24.0"
text"Physical"
Melee Attack2 Land
effects
impact4
value"28.8"
text"Physical"
Melee Attack Water
effects
impact4
value"25.6"
text"Physical"
order
"Melee Attack1 Land"
"Melee Attack2 Land"
"Melee Attack Water"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Spearer#Nightmare
name"Tidewalker Spearer#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp285
actionspeed0
move120
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1 Land
effects
impact4
value"24.0"
text"Physical"
Melee Attack2 Land
effects
impact4
value"28.8"
text"Physical"
Melee Attack Water
effects
impact4
value"25.6"
text"Physical"
order
"Melee Attack1 Land"
"Melee Attack2 Land"
"Melee Attack Water"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Tidewalker Spearer
name"Tidewalker Spearer"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp155
actionspeed0
move80
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-200"
Lightning"-200"
Projectile"-25"
order
"Physical"
"Magical"
"Fire"
"Lightning"
"Projectile"
abilities
Melee Attack1 Land
effects
impact4
value"24.0"
text"Physical"
Melee Attack2 Land
effects
impact4
value"28.8"
text"Physical"
Melee Attack Water
effects
impact4
value"25.6"
text"Physical"
order
"Melee Attack1 Land"
"Melee Attack2 Land"
"Melee Attack Water"
statuses
Empty array
races
Humanoidtrue
Reptiliantrue
Tidewalkertrue
Warbone
name"Warbone"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed0
move100
xp6
ap10
damageReductions
Physical"-10"
Magical"-16.1"
Fire"-250"
Earth"-300"
Divine"-200"
Evil"25"
Projectile"15"
order
"Physical"
"Magical"
"Fire"
"Earth"
"Divine"
"Evil"
"Projectile"
abilities
Skeleton Footman Attack1
effects
impact4
value"35.2"
text"Physical"
Skeleton Footman Attack2
effects
impact4
value"30.8"
text"Physical"
order
"Skeleton Footman Attack1"
"Skeleton Footman Attack2"
statuses
Empty array
races
Undeadtrue
Skeletontrue
Wendigo#Elite
name"Wendigo#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp700
actionspeed10
move200
xp7
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact6
value"43.5"
text"Physical"
Attack2
effects
impact6
value"60.9"
text"Physical"
Runstate
effects
value"200"
text"Move Speed"
order
"Attack1"
"Attack2"
"Runstate"
statuses
Empty array
races
Beasttrue
Mammaltrue
Spirittrue
Monstrositytrue
minibosstrue
Wendigo#Nightmare
name"Wendigo#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp800
actionspeed15
move200
xp7
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact6
value"48.0"
text"Physical"
impact6
value"48.0"
text"Physical"
Attack2
effects
impact6
value"67.2"
text"Physical"
impact6
value"67.2"
text"Physical"
Runstate
effects
value"200"
text"Move Speed"
order
"Attack1"
"Attack2"
"Runstate"
statuses
Empty array
races
Beasttrue
Mammaltrue
Spirittrue
Monstrositytrue
minibosstrue
Wendigo
name"Wendigo"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp600
actionspeed0
move200
xp6
ap50
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact6
value"39.0"
text"Physical"
Attack2
effects
impact6
value"54.6"
text"Physical"
Runstate
effects
value"200"
text"Move Speed"
order
"Attack1"
"Attack2"
"Runstate"
statuses
Empty array
races
Beasttrue
Mammaltrue
Spirittrue
Monstrositytrue
minibosstrue
White Shark#Elite
name"White Shark#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp900
actionspeed0
move350
xp9
ap25
damageReductions
Physical"-10"
Magical"30.1"
Lightning"-200"
Projectile"-15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Attack L
effects
impact7
value"43.5"
text"Physical"
status_effects
"Shipwreck Bleeding"
Attack R
effects
impact7
value"43.5"
text"Physical"
status_effects
"Shipwreck Bleeding"
Attack LShake
effects
impact7
value"5.8"
text"Physical"
status_effects
"Silence"
Attack RShake
effects
impact7
value"5.8"
text"Physical"
status_effects
"Silence"
order
"Attack L"
"Attack R"
"Attack LShake"
"Attack RShake"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Silence"
text"Unable to Move"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Aquatictrue
minibosstrue
White Shark#Nightmare
name"White Shark#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1100
actionspeed0
move400
xp10
ap25
damageReductions
Physical"-10"
Magical"30.1"
Lightning"-200"
Projectile"-15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Attack L
effects
impact7
value"48.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
Attack R
effects
impact7
value"48.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
Attack LShake
effects
impact7
value"6.4"
text"Physical"
status_effects
"Silence"
Attack RShake
effects
impact7
value"6.4"
text"Physical"
status_effects
"Silence"
order
"Attack L"
"Attack R"
"Attack LShake"
"Attack RShake"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Silence"
text"Unable to Move"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Aquatictrue
minibosstrue
White Shark
name"White Shark"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp700
actionspeed0
move300
xp8
ap25
damageReductions
Physical"-10"
Magical"30.1"
Lightning"-200"
Projectile"-15"
order
"Physical"
"Magical"
"Lightning"
"Projectile"
abilities
Attack L
effects
impact7
value"39.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
Attack R
effects
impact7
value"39.0"
text"Physical"
status_effects
"Shipwreck Bleeding"
Attack LShake
effects
impact7
value"5.2"
text"Physical"
status_effects
"Silence"
Attack RShake
effects
impact7
value"5.2"
text"Physical"
status_effects
"Silence"
order
"Attack L"
"Attack R"
"Attack LShake"
"Attack RShake"
statuses
name"Shipwreck Bleeding"
text"5 True Physical Damage over 5s"
policies
"Tick interval: 1s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 3"
"Expiration: Removes Single Stack and Refreshes Duration"
"Removable"
name"Silence"
text"Unable to Move"
policies
"Duration: Infinite"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Beasttrue
Aquatictrue
minibosstrue
Wisp#Elite
name"Wisp#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp175
actionspeed10
move210
xp4
ap2
damageReductions
Physical"40*0 Armor Rating and 50% Other Physical"
Magical"-16.1"
Lightning"-300"
Light"-300"
Dark"-300"
Arcane"-300"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Light"
"Dark"
"Arcane"
"Projectile"
abilities
Attack
effects
impact3
value"25"
text"Magical"
Death
status_effects
"Blind"
order
"Attack"
"Death"
statuses
name"Blind"
text"Blinded for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Spirittrue
Elementaltrue
Wisp#Nightmare
name"Wisp#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp238
actionspeed20
move250
xp5
ap3
damageReductions
Physical"40*0 Armor Rating and 50% Other Physical"
Magical"-16.1"
Lightning"-300"
Light"-300"
Dark"-300"
Arcane"-300"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Light"
"Dark"
"Arcane"
"Projectile"
abilities
Attack
effects
impact3
value"25"
text"Magical"
Death
status_effects
"Blind"
"Buff Warning"
order
"Attack"
"Death"
statuses
name"Blind"
text"Blinded for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
name"Buff Warning"
text"15% Move Speed, 15% Action Speed for 10s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Spirittrue
Elementaltrue
Wisp
name"Wisp"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp112
actionspeed0
move170
xp3
ap1
damageReductions
Physical"40*0 Armor Rating and 50% Other Physical"
Magical"-16.1"
Lightning"-300"
Light"-300"
Dark"-300"
Arcane"-300"
Projectile"15"
order
"Physical"
"Magical"
"Lightning"
"Light"
"Dark"
"Arcane"
"Projectile"
abilities
Attack
effects
impact3
value"25"
text"Magical"
Death
status_effects
"Blind"
order
"Attack"
"Death"
statuses
name"Blind"
text"Blinded for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Spirittrue
Elementaltrue
Wraith#Elite
name"Wraith#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed10
move170
xp7
ap25
damageReductions
Physical"-10"
Magical"30.1"
Light"-300"
Dark"50"
Divine"-150"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"50.0"
text"Physical"
status_effects
"Slow"
Attack2
effects
impact6
value"25.0"
text"Physical"
status_effects
"Slow"
Attack3
effects
impact6
value"32.5"
text"Physical"
status_effects
"Slow"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Slow"
text"-15% Move Speed for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
minibosstrue
Wraith#Nightmare
name"Wraith#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed10
move170
xp8
ap25
damageReductions
Physical"-10"
Magical"30.1"
Light"-300"
Dark"50"
Divine"-150"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"60.0"
text"Physical"
status_effects
"Slow"
Attack2
effects
impact6
value"30.0"
text"Physical"
status_effects
"Slow"
Attack3
effects
impact6
value"39.0"
text"Physical"
status_effects
"Slow"
Attack1 Combo
effects
impact6
value"60.0"
text"Physical"
status_effects
"Slow"
order
"Attack1"
"Attack2"
"Attack3"
"Attack1 Combo"
statuses
name"Slow"
text"-15% Move Speed for 7s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
minibosstrue
Wraith
name"Wraith"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp700
actionspeed0
move100
xp6
ap25
damageReductions
Physical"-10"
Magical"30.1"
Light"-300"
Dark"50"
Divine"-150"
Evil"50"
Projectile"20"
order
"Physical"
"Magical"
"Light"
"Dark"
"Divine"
"Evil"
"Projectile"
abilities
Attack1
effects
impact6
value"40.0"
text"Physical"
status_effects
"Slow"
Attack2
effects
impact6
value"20.0"
text"Physical"
status_effects
"Slow"
Attack3
effects
impact6
value"26.0"
text"Physical"
status_effects
"Slow"
order
"Attack1"
"Attack2"
"Attack3"
statuses
name"Slow"
text"-15% Move Speed for 5s"
policies
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
"Removable"
races
Undeadtrue
Ghosttrue
minibosstrue
Yeti#Elite
name"Yeti#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1000
actionspeed7.000000000000001
move145
xp7
ap35
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact6
value"39.2"
text"Physical"
Attack2
effects
impact6
value"42.0"
text"Physical"
Run Attack
effects
impact7
value"53.2"
text"Physical"
Run State
effects
value"250"
text"Move Speed"
order
"Attack1"
"Attack2"
"Run Attack"
"Run State"
statuses
Empty array
races
Beasttrue
Mammaltrue
minibosstrue
Yeti#Nightmare
name"Yeti#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp1200
actionspeed10
move170
xp8
ap35
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact6
value"43.4"
text"Physical"
Attack2
effects
impact6
value"46.5"
text"Physical"
Run Attack
effects
impact7
value"58.9"
text"Physical"
Run State
effects
value"250"
text"Move Speed"
Jump Attack
effects
impact7
value"58.9"
text"Physical"
order
"Attack1"
"Attack2"
"Run Attack"
"Run State"
"Jump Attack"
statuses
Empty array
races
Beasttrue
Mammaltrue
minibosstrue
Yeti
name"Yeti"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp850
actionspeed0
move130
xp6
ap35
damageReductions
Physical"-10"
Magical"30.1"
Fire"-200"
Ice"50"
Lightning"-200"
Projectile"20"
order
"Physical"
"Magical"
"Fire"
"Ice"
"Lightning"
"Projectile"
abilities
Attack1
effects
impact6
value"35.0"
text"Physical"
Attack2
effects
impact6
value"37.5"
text"Physical"
Run Attack
effects
impact7
value"47.5"
text"Physical"
Run State
effects
value"250"
text"Move Speed"
order
"Attack1"
"Attack2"
"Run Attack"
"Run State"
statuses
Empty array
races
Beasttrue
Mammaltrue
minibosstrue
Zombie#Elite
name"Zombie#Elite"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp350
actionspeed10
move100
xp4
ap2
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Divine"-200"
Evil"25"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Divine"
"Evil"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"43.8"
text"Physical"
Attack2
effects
impact4
value"45.5"
text"Physical"
Attack3
effects
impact4
value"63.0"
text"Physical"
Attack4
effects
impact4
value"63.0"
text"Physical"
Poison Cloud
status_effects
"Poison Cloud Dmg"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Poison Cloud"
statuses
name"Poison Cloud Dmg"
text"20 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Zombietrue
Zombie#Nightmare
name"Zombie#Nightmare"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp450
actionspeed20
move150
xp5
ap3
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Divine"-200"
Evil"25"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Divine"
"Evil"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"53.8"
text"Physical"
Attack2
effects
impact4
value"55.9"
text"Physical"
Attack3
effects
impact4
value"77.4"
text"Physical"
Attack4
effects
impact4
value"77.4"
text"Physical"
Poison Cloud
status_effects
"Poison Cloud Dmg"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Poison Cloud"
statuses
name"Poison Cloud Dmg"
text"40 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Zombietrue
Zombie
name"Zombie"
strength15
vigor15
agility15
dexterity15
will15
knowledge15
resourcefulness15
magicalPowerBonus0
hp240
actionspeed0
move50
xp3
ap1
damageReductions
Physical"-10"
Magical"-16.1"
Ice"25"
Divine"-200"
Evil"25"
Spirit"-400"
Projectile"15"
order
"Physical"
"Magical"
"Ice"
"Divine"
"Evil"
"Spirit"
"Projectile"
abilities
Attack1
effects
impact4
value"33.8"
text"Physical"
Attack2
effects
impact4
value"35.1"
text"Physical"
Attack3
effects
impact4
value"48.6"
text"Physical"
Attack4
effects
impact4
value"48.6"
text"Physical"
Poison Cloud
status_effects
"Poison Cloud Dmg"
order
"Attack1"
"Attack2"
"Attack3"
"Attack4"
"Poison Cloud"
statuses
name"Poison Cloud Dmg"
text"20 Physical Damage"
policies
"Duration: Infinite"
"Tick interval: 0.2s"
"bExecutePeriodicEffectOnApplication: False"
"Refresh: Resets on Successful Application"
"Stacking Type: Aggregates by Target"
"Maximum Stacks: 1"
races
Undeadtrue
Zombietrue