From Dark and Darker Wiki

(Automated edit: HF114)
(Automated edit: HF115)
 
Line 1,037: Line 1,037:
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Pledge
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,341: Line 1,341:
|overdraw activate={{#switch:{{lc:{{{4|}}}}}
|overdraw activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Activate
|colored_name=Overdraw Activate
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Overdraw
|icon=Icon_Buff_Overdraw
Line 1,348: Line 1,349:
|overdraw stack={{#switch:{{lc:{{{4|}}}}}
|overdraw stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Stack
|colored_name=Overdraw Stack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Skill Active Stack
|event_frontend=<br>Skill Active Stack
Line 1,690: Line 1,691:
|shadowstep buff={{#switch:{{lc:{{{4|}}}}}
|shadowstep buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadowstep Buff
|colored_name=Shadowstep Buff
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Shadowstep
|icon=Icon_Buff_Shadowstep
Line 2,015: Line 2,017:
|swift={{#switch:{{lc:{{{4|}}}}}
|swift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Swift
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -30%
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Swift
|icon=Icon_Buff_Swift
Line 2,058: Line 2,060:
|thrust={{#switch:{{lc:{{{4|}}}}}
|thrust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thrust
|colored_name=Thrust
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 20%
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 2,170: Line 2,172:
|trickster={{#switch:{{lc:{{{4|}}}}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|colored_name=Trickster
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 4,588: Line 4,590:
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Scaling]]: 75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 4,722: Line 4,724:
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 6,478: Line 6,480:
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|colored_name=Flamethrower Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit

Latest revision as of 23:10, 14 May 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png