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(Automated edit: EA S9 Wipe)
(Automated edit: HF118)
 
(3 intermediate revisions by the same user not shown)
Line 13: Line 13:
|refresh=<b>Resets on Successful Application</b>
|refresh=<b>Resets on Successful Application</b>
|accelerandoremovable=<b>True</b>
|accelerandoremovable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>3</b>
|grantedmaximumstacks=<b>3</b>
|grantedremovable=<b>True</b>
|grantedremovable=<b>True</b>
|movespeedadd=<b>1/3/5 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>2/3/4 [[Stats#Move_Speed|Move Speed Add]]</b>
|totalactioncount=<b>3</b>
|totalactioncount=<b>3</b>
|timebetweenactions=<b>1s</b>
|timebetweenactions=<b>2s</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 34: Line 34:
|refresh=<b>Resets on Successful Application</b>
|refresh=<b>Resets on Successful Application</b>
|allegroremovable=<b>True</b>
|allegroremovable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>3</b>
|grantedmaximumstacks=<b>3</b>
|grantedremovable=<b>True</b>
|grantedremovable=<b>True</b>
|actionspeed=<b>3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>3%/4%/5% [[Stats#Action_Speed|Action Speed]]</b>
|spellcastingspeed=<b>3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|spellcastingspeed=<b>3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|totalactioncount=<b>3</b>
|totalactioncount=<b>3</b>
|timebetweenactions=<b>1s</b>
|timebetweenactions=<b>1s</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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}}
}}
|balladofcourage={{#switch:{{lc:{{{2|}}}}}
|balladofcourage={{#switch:{{lc:{{{2|}}}}}
|target=<b>self</b>
|target=<b>all allies</b>
|musictier=<b>1</b>
|musictier=<b>3</b>
|musicplaytime=<b>3.75s</b>
|musicplaytime=<b>3.75s</b>
|musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 0.75</b>
|musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 0.75</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|duration=<b>6s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|physicalpower=<b>5/7/10 [[Stats#Physical_Power|Physical Power]]</b>
|physicalpower=<b>5/7/10 [[Stats#Physical_Power|Physical Power]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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}}
}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|vigor=<b>5 [[Stats#Vigor|Vigor]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
Line 327: Line 328:
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling
|all=Vigor,MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|memorycapacityadd=<b>5 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|memorycapacityadd=<b>10 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=MemoryCapacityAdd,RegularInteractionSpeed
|all=MemoryCapacityAdd,RegularInteractionSpeed
Line 501: Line 502:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>16s</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|horizontalknockback=<b>-600</b>
|horizontalknockback=<b>-700</b>
|verticalknockback=<b>400</b>
|verticalknockback=<b>400</b>
|hitslowduration=<b>1.5s</b>
|hitslowduration=<b>1.5s</b>
Line 523: Line 524:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>16s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|duration=<b>28s</b>
|duration=<b>16s</b>
|damageratio=<b>150%</b>
|damageratio=<b>150%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio
Line 662: Line 663:
}}
}}
|heavyswing={{#switch:{{lc:{{{2|}}}}}
|heavyswing={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>0x</b>
|duration=<b>2x</b>
|all=MoveSpeedBonus
|all=Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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}}
}}
|robust={{#switch:{{lc:{{{2|}}}}}
|robust={{#switch:{{lc:{{{2|}}}}}
|maxhealthbonus=<b>8% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|all=MaxHealthBonus
|all=MaxHealthBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 710: Line 711:
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1.5x</b>
|duration=<b>1.5x</b>
|cooldownreduction=<b>10% [[Stats#Cooldown_Reduction|Cooldown Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=Duration,CooldownReduction,StackingType,MaximumStacks
|all=Duration,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>8s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Shield</b>
|itemweapontypetag=<b>Type.Item.Weapon.Shield</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
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|shieldmastery={{#switch:{{lc:{{{2|}}}}}
|shieldmastery={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1s</b>
|duration=<b>1s</b>
|counterwindowstackingtype=<b>Aggregates by Target</b>
|counterwindowmaximumstacks=<b>1</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Target</b>
|blockreactionstackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|blockreactionmaximumstacks=<b>1</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=Duration,PhysicalPowerBonus,ActionSpeed,StackingType,MaximumStacks,MoveSpeedBonus
|all=Duration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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}}
}}
|swift={{#switch:{{lc:{{{2|}}}}}
|swift={{#switch:{{lc:{{{2|}}}}}
|armorspeedpenaltybonus=<b>-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b>
|armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b>
|all=ArmorSpeedPenaltyBonus
|all=ArmorSpeedPenaltyBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
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|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>25% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]</b>
|airmagicknockbackpowerbonus=<b>15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
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|apexofsorcerymaximumstacks=<b>1</b>
|apexofsorcerymaximumstacks=<b>1</b>
|magicalpowerbonus=<b>50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|actionspeed=<b>25% [[Stats#Action_Speed|Action Speed]]</b>
|spellcastingspeed=<b>50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|spellcastingspeed=<b>50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,ActionSpeed,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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}}
}}
|innatetalent={{#switch:{{lc:{{{2|}}}}}
|innatetalent={{#switch:{{lc:{{{2|}}}}}
|memorycapacityadd=<b>5 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|innatetalentstackingtype=<b>Aggregates by Target</b>
|innatetalentstackingtype=<b>Aggregates by Target</b>
|innatetalentmaximumstacks=<b>1</b>
|innatetalentmaximumstacks=<b>1</b>
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|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|all=MemoryCapacityAdd,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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}}
}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3s</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpenetration=<b>5% [[Damage#Penetration|Magical Penetration]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>3</b>
|activatedmaximumstacks=<b>3</b>
Line 1,450: Line 1,456:
|manaflowstackingtype=<b>Aggregates by Target</b>
|manaflowstackingtype=<b>Aggregates by Target</b>
|manaflowmaximumstacks=<b>1</b>
|manaflowmaximumstacks=<b>1</b>
|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks
|all=Duration,MagicalPowerBonus,MagicalPenetration,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
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|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|airborneheight=<b>1000</b>
|airborneheight=<b>1000</b>
|intervaltime=<b>0.75s</b>
|intervaltime=<b>0.85s</b>
|collisionheight=<b>100</b>
|collisionheight=<b>100</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight
Line 1,600: Line 1,606:
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>8 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,750: Line 1,756:
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|tickinterval=<b>0.1s</b>
|tickinterval=<b>0.1s</b>
Line 2,073: Line 2,079:
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>400</b>
|horizontalknockback=<b>300</b>
|verticalknockback=<b>400</b>
|verticalknockback=<b>300</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
|removable=<b>True</b>
|removable=<b>True</b>
Line 2,163: Line 2,169:
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>300</b>
|horizontalknockback=<b>250</b>
|verticalknockback=<b>300</b>
|verticalknockback=<b>250</b>
|gameplaycueready=<b>GameplayCue.Magic.WindBlast.Ready</b>
|gameplaycueready=<b>GameplayCue.Magic.WindBlast.Ready</b>
|gameplaycuefire=<b>GameplayCue.Magic.WindBlast.Fire</b>
|gameplaycuefire=<b>GameplayCue.Magic.WindBlast.Fire</b>
Line 2,290: Line 2,296:
}}
}}
|thrust={{#switch:{{lc:{{{2|}}}}}
|thrust={{#switch:{{lc:{{{2|}}}}}
|armorpenetration=<b>20% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>15% [[Damage#Penetration|Armor Penetration]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=ArmorPenetration,Duration
|all=ArmorPenetration,Duration
Line 2,303: Line 2,309:
}}
}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|actionspeed=<b>25% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>20% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,413: Line 2,419:
|activeremovable=<b>True</b>
|activeremovable=<b>True</b>
|duration=<b>5s</b>
|duration=<b>5s</b>
|physicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|bleedingstackingtype=<b>Aggregates by Target</b>
|bleedingstackingtype=<b>Aggregates by Target</b>
|bleedingmaximumstacks=<b>5</b>
|bleedingmaximumstacks=<b>5</b>
Line 2,428: Line 2,434:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>30s</b>
|skillcooldown=<b>30s</b>
|duration=<b>12s</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|duration=<b>30s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ThrowingKnifeItemTag,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,453: Line 2,459:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>22s</b>
|hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b>
|sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b>
|duration=<b>18s</b>
|duration=<b>22s</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,Duration,Scaling
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,Duration,Scaling
Line 2,480: Line 2,486:
|activeremovable=<b>True</b>
|activeremovable=<b>True</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|itemarmorratingbonus=<b>-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|itemarmorratingbonus=<b>-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,495: Line 2,501:
}}
}}
|dreamwalk={{#switch:{{lc:{{{2|}}}}}
|dreamwalk={{#switch:{{lc:{{{2|}}}}}
|buffduration=<b>2s</b>
|buffduration=<b>3s</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>12s</b>
Line 2,788: Line 2,794:
|projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthadd=<b>12 [[Health#Max_Health_Add|Max Health Add]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,MagicalDamageReduction
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MaxHealthAdd,MoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,814: Line 2,821:
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-60% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-60% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthadd=<b>-16 [[Health#Max_Health_Add|Max Health Add]]</b>
|chickenrandomcacklemintimeconstant=<b>3s</b>
|chickenrandomcacklemintimeconstant=<b>3s</b>
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MaxHealthAdd,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,896: Line 2,904:
|incomingmagicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-40% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-40% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthadd=<b>-11 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftmovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|shapeshiftmovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedmovespeedadd=<b>40 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedmovespeedadd=<b>40 [[Stats#Move_Speed|Move Speed Add]]</b>
Line 2,904: Line 2,913:
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MaxHealthAdd,ShapeShiftMoveSpeedAdd,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,931: Line 2,940:
|incomingmagicalhealingmod=<b>-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-95% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-95% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthadd=<b>-25 [[Health#Max_Health_Add|Max Health Add]]</b>
|ratrandomsqueakmintimeconstant=<b>3s</b>
|ratrandomsqueakmintimeconstant=<b>3s</b>
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|maxhealthadd=<b>10 [[Health#Max_Health_Add|Max Health Add]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedBonus
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MaxHealthAdd,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,082: Line 3,091:
|duration=<b>15s</b>
|duration=<b>15s</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|all=Duration,MagicalBaseDamage,Scaling
|all=Duration,MagicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 3,100: Line 3,109:
}}
}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|undeadracedamagereduction=<b>40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|undeadracedamagebonus=<b>15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]</b>
|demonracedamagereduction=<b>40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagebonus=<b>15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]</b>
|undeadracedamagereduction=<b>10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks
|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,160: Line 3,171:
|shapeshiftstackingtype=<b>Aggregates by Target</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
|shapeshiftmaximumstacks=<b>1</b>
|shapeshiftmaximumstacks=<b>1</b>
|darkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesmaximumstacks=<b>10</b>
|primitivesmaximumstacks=<b>10</b>
Line 3,178: Line 3,189:
|primitivesknowledge=<b>1 [[Stats#Knowledge|Knowledge]]</b>
|primitivesknowledge=<b>1 [[Stats#Knowledge|Knowledge]]</b>
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesdarkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|primitivesdarkpowerbonus=<b>25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|withoutpitch=<b>True</b>
|withoutpitch=<b>True</b>
|rotationstarteventtag=<b>Event.Movement.Homing.Start</b>
|rotationstarteventtag=<b>Event.Movement.Homing.Start</b>
Line 3,185: Line 3,196:
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>0.35s</b>
|hitslowduration=<b>0.7s</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowmovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
Line 3,587: Line 3,598:
|duration=<b>2s</b>
|duration=<b>2s</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|projectiledamagereduction=<b>-10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectiledamagereduction=<b>-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|edstackingtype=<b>Aggregates by Source</b>
|edstackingtype=<b>Aggregates by Source</b>
|edmaximumstacks=<b>1</b>
|edmaximumstacks=<b>1</b>
Line 3,996: Line 4,007:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>22s</b>
|activeduration=<b>8s</b>
|activeduration=<b>8s</b>
|hitmagicalbasedamage=<b>7 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>7 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 4,055: Line 4,066:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>22s</b>
|physicaldamageweaponmod=<b>30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|duration=<b>12s</b>
|physicaldamageweaponmod=<b>25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>3</b>
|maximumstacks=<b>3</b>
|chargestackintervalconstantid=<b>1s</b>
|chargestackintervalconstantid=<b>1.25s</b>
|duration=<b>18s</b>
|stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId,Duration
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 4,151: Line 4,163:
|targetslowstackingtype=<b>Aggregates by Target</b>
|targetslowstackingtype=<b>Aggregates by Target</b>
|targetslowmaximumstacks=<b>1</b>
|targetslowmaximumstacks=<b>1</b>
|totargetconsumeinteractspeedbonusratio=<b>200000%</b>
|totargetconsumeinteractspeedbonusratio=<b>150000%</b>
|all=FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio
|all=FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 4,162: Line 4,174:
|longshotexpert={{#switch:{{lc:{{{2|}}}}}
|longshotexpert={{#switch:{{lc:{{{2|}}}}}
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|longshotexpertconstantminid=<b>65000%</b>
|longshotexpertconstantminid=<b>70000%</b>
|longshotexpertconstantmaxid=<b>250000%</b>
|longshotexpertconstantmaxid=<b>150000%</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=PhysicalBaseDamage,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling
|all=PhysicalBaseDamage,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling
Line 4,174: Line 4,186:
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}
|truephysicalbasedamage=<b>3 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|truephysicalbasedamage=<b>3 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|pointblankconstantid=<b>45000%</b>
|pointblankconstantid=<b>60000%</b>
|pointblankexpertmin=<b>45000%</b>
|pointblankexpertmin=<b>60000%</b>
|all=TruePhysicalBaseDamage,PointBlankConstantId,PointBlankExpertMin
|all=TruePhysicalBaseDamage,PointBlankConstantId,PointBlankExpertMin
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 4,203: Line 4,215:
}}
}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|all=
|movespeedbase=<b>0.5% [[Stats#Move_Speed|Move Speed Base]]</b>
|all=MoveSpeedBase
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 4,212: Line 4,225:
}}
}}
|windfletch={{#switch:{{lc:{{{2|}}}}}
|windfletch={{#switch:{{lc:{{{2|}}}}}
|windfletch=<b>25%</b>
|windfletch=<b>15%</b>
|all=WindFletch
|all=WindFletch
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>

Latest revision as of 05:41, 30 June 2026

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s