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(Automated edit: HF112-1)
(Automated edit: HF128-1)
 
(19 intermediate revisions by the same user not shown)
Line 7: Line 7:
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|abyssal orb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Orb
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_AbyssalOrb
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Abyssal Orb]]
}}
}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 32: Line 41:
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 42: Line 51:
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 51: Line 60:
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 60: Line 69:
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 96: Line 105:
|colored_name=Advanced Healer
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|icon=Icon_Buff_AdvancedHealer
Line 103: Line 113:
|air mastery={{#switch:{{lc:{{{4|}}}}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Air Mastery
|colored_name=Air Mastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 25%
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AirMastery
|icon=Icon_Buff_AirMastery
Line 113: Line 123:
|colored_name=Allegro Granted Bad
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 121: Line 131:
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 130: Line 140:
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 140: Line 150:
|colored_name=Allegro Bad
|colored_name=Allegro Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 149: Line 159:
|colored_name=Allegro Good
|colored_name=Allegro Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 158: Line 168:
|colored_name=Allegro Perfect
|colored_name=Allegro Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 183: Line 193:
|antimagic={{#switch:{{lc:{{{4|}}}}}
|antimagic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Antimagic
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Antimagic
|icon=Icon_Buff_Antimagic
Line 191: Line 202:
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery
|colored_name=Apex Of Sorcery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorcery
|icon=Icon_Buff_ApexOfSorcery
Line 200: Line 211:
|colored_name=Apex Of Sorcery Activated
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|icon=Icon_Buff_ApexOfSorceryActivated
Line 214: Line 225:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInfusion
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane insight={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Insight
|tags_frontend=Duration: 8s<br>[[Stats#Memory_Capacity|Memory Capacity Mod]]: 50%
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInsight
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Insight]]
}}
}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Mastery
|colored_name=Arcane Mastery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArcaneMastery
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|arcane precision={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Precision
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ArcanePrecision
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Precision]]
}}
}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
Line 232: Line 268:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
}}
|arcane surge buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Surge Buff
|tags_frontend=Duration: 12s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 30%<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneSurge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Surge]]
}}
}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
Line 259: Line 304:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aura of awe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aura Of Awe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AuraOfAwe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 272: Line 325:
|colored_name=Back Attack
|colored_name=Back Attack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BackAttack
|icon=Icon_Buff_BackAttack
Line 279: Line 333:
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 288: Line 342:
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 7<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 297: Line 351:
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 10<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 6<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 303: Line 357:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|banishing touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banishing Touch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_BanishingTouch
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Banishing Touch]]
}}
|barefoot pilgrimage buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barefoot Pilgrimage Buff
|tags_frontend=Duration: 16s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_BarefootPilgrimage
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Barefoot Pilgrimage]]
}}
}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
Line 316: Line 387:
|colored_name=Barricade
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Barricade
|icon=Icon_Buff_Barricade
Line 367: Line 439:
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Exchange
|colored_name=Blood Exchange
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 10s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 376: Line 448:
|blood pact={{#switch:{{lc:{{{4|}}}}}
|blood pact={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 30<br>Magical Buff: True
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_BloodPact
|icon=Icon_Buff_ShapeShift_BloodPact
Line 386: Line 458:
|colored_name=Blood Pact Primitives
|colored_name=Blood Pact Primitives
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Character DarknessShard Used
|event_frontend=<br>Character DarknessShard Used
|icon=Icon_Buff_BloodPactPrimitives
|icon=Icon_Buff_BloodPactPrimitives
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blood tithe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Tithe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_BloodTithe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Blood Tithe]]
}}
}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
Line 403: Line 483:
|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}
|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blunt Weapon Mastery
|colored_name=Blunt Weapon Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BluntWeaponMastery
|icon=Icon_Buff_BluntWeaponMastery
Line 411: Line 492:
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|colored_name=Breakthrough
|colored_name=Breakthrough
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 421: Line 502:
|colored_name=Brewmaster
|colored_name=Brewmaster
|tags_frontend=[[Stats#Strength|Strength]]: 10
|tags_frontend=[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Brewmaster
|icon=Icon_Buff_Brewmaster
Line 428: Line 510:
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery On Activated
|colored_name=Camping Mastery On Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CampingMastery
|icon=Icon_Buff_CampingMastery
Line 445: Line 527:
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Charismatic Performance
|colored_name=Charismatic Performance
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CharismaticPerformance
|icon=Icon_Buff_CharismaticPerformance
Line 453: Line 535:
|chase={{#switch:{{lc:{{{4|}}}}}
|chase={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chase
|colored_name=Chase
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Chase
|icon=Icon_Buff_Chase
Line 460: Line 543:
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Bad
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 469: Line 552:
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Good
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s<br>Magical Buff: True
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 478: Line 561:
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Perfect
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 484: Line 567:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|cold focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cold Focus
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ColdFocus
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Cold Focus]]
}}
}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
Line 505: Line 596:
|creep={{#switch:{{lc:{{{4|}}}}}
|creep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep
|colored_name=Creep
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CreepPerk
|icon=Icon_Buff_CreepPerk
Line 514: Line 605:
|colored_name=Creep Activate
|colored_name=Creep Activate
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CreepActivate
|icon=Icon_Buff_CreepActivate
Line 531: Line 622:
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot
|colored_name=Crippling Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CripplingShot
|icon=Icon_Buff_CripplingShot
Line 539: Line 631:
|colored_name=Crossbow Mastery
|colored_name=Crossbow Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CrossbowMastery
|icon=Icon_Buff_CrossbowMastery
Line 563: Line 656:
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Mastery
|colored_name=Curse Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CurseMastery
|icon=Icon_Buff_CurseMastery
Line 571: Line 664:
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutthroat Buff
|colored_name=Cutthroat Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_CutThroat
|icon=Icon_Buff_CutThroat
Line 578: Line 672:
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Melee
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 586: Line 681:
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Ranged
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 604: Line 700:
|colored_name=Dark Enhancement
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DarkEnhancement
|icon=Icon_Buff_DarkEnhancement
Line 613: Line 709:
|colored_name=Darkness Shard
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Character DarknessShard Activate
|event_frontend=<br>Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|icon=Icon_Buff_DarknessShard
Line 630: Line 726:
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Concentration
|colored_name=Dark Offering Concentration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_DarkOfferingConcentration
|icon=Icon_Buff_DarkOfferingConcentration
Line 638: Line 734:
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Activated
|colored_name=Dark Reflection Activated
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DarkReflection
|icon=Icon_Buff_DarkReflection
Line 645: Line 742:
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Defense Mastery
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DefenseMastery
|icon=Icon_Buff_DefenseMastery
Line 653: Line 751:
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Buff
|colored_name=Demon Armor Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DemonArmorPerk
|icon=Icon_Buff_DemonArmorPerk
Line 666: Line 765:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
|divine echo={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Echo
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_DivineEcho
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Divine Echo]]
}}
|divine grace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace
|tags_frontend=Duration: 180s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_DivineGrace
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Grace]]
}}
}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
Line 678: Line 794:
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Strike Hit
|colored_name=Divine Strike Hit
|tags_frontend=Duration: 12s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Damage#Base_Damage|Physical Base Weapon Damage]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 694: Line 810:
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk
|colored_name=Dreamwalk
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Dreamwalk
|icon=Icon_Buff_Dreamwalk
Line 702: Line 818:
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Buff
|colored_name=Dreamwalk Buff
|tags_frontend=Duration: 2s<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power|Magical Power]]: 5
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DreamwalkBuff
|icon=Icon_Buff_DreamwalkBuff
Line 711: Line 827:
|colored_name=Dual Wield
|colored_name=Dual Wield
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DualWield
|icon=Icon_Buff_DualWield
Line 736: Line 853:
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Fury
|colored_name=Elemental Fury
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ElementalFury
|icon=Icon_Buff_ElementalFury
Line 744: Line 861:
|encore={{#switch:{{lc:{{{4|}}}}}
|encore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Encore
|colored_name=Encore
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Ability Player Act Skill
|icon=Icon_Buff_Encore
|icon=Icon_Buff_Encore
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
Line 761: Line 878:
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Melee
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 20%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 769: Line 887:
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Ranged
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 20%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 786: Line 905:
|colored_name=Faithfulness
|colored_name=Faithfulness
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Faithfulness
|icon=Icon_Buff_Faithfulness
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|feral resonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FeralResonance
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
|feral resonance activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance Activate
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_FeralResonanceActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fermata
|colored_name=Fermata
|tags_frontend=[[Stats#Resourcefulness|Resourcefulness]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Fermata
|icon=Icon_Buff_Fermata
Line 802: Line 938:
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Finishing Blow
|colored_name=Finishing Blow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_FinishingBlow
|icon=Icon_Buff_FinishingBlow
Line 811: Line 947:
|colored_name=Fire Mastery
|colored_name=Fire Mastery
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FireMastery
|icon=Icon_Buff_FireMastery
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
}}
|first aid={{#switch:{{lc:{{{4|}}}}}
|colored_name=First Aid
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FirstAid
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
Line 825: Line 969:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|fly={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fly
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Fly
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fly]]
}}
|focused mind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_FocusedMind
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Activate
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_FocusedMindActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Stack
|tags_frontend=Duration: 8s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_FocusedMindStack
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
Line 846: Line 1,025:
|fortified ground={{#switch:{{lc:{{{4|}}}}}
|fortified ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fortified Ground
|colored_name=Fortified Ground
|tags_frontend=[[Stats#Attributes|All Attributes]]: 3
|tags_frontend=[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
Line 864: Line 1,043:
|glaciate hit={{#switch:{{lc:{{{4|}}}}}
|glaciate hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glaciate Hit
|colored_name=Glaciate Hit
|tags_frontend=Duration: 12s<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 870: Line 1,049:
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
|glass cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glass Cannon
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 20<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_GlassCannon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Glass Cannon]]
}}
}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Mastery
|colored_name=Hand Crossbow Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HandCrossbowMastery
|icon=Icon_Buff_HandCrossbowMastery
Line 917: Line 1,106:
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heavy Swing
|colored_name=Heavy Swing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HeavySwing
|icon=Icon_Buff_HeavySwing
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]
|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]
}}
|hellguard glaive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellguard Glaive
|tags_frontend=Duration: 20s
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_HellguardGlaive
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellguard Glaive]]
}}
}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Herbal Sensing
|colored_name=Herbal Sensing
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HerbalSensing
|icon=Icon_Buff_HerbalSensing
Line 933: Line 1,131:
|colored_name=Herbal Sensing Buff
|colored_name=Herbal Sensing Buff
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Icon_HerbalSensingBuff
|icon=Icon_Buff_Icon_HerbalSensingBuff
Line 939: Line 1,137:
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|heretics brand={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heretics Brand
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_HereticsBrand
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide
|colored_name=Hide
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 8s
Line 950: Line 1,156:
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Mastery
|colored_name=Hide Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HideExpert
|icon=Icon_Buff_HideExpert
Line 957: Line 1,164:
|hide steps={{#switch:{{lc:{{{4|}}}}}
|hide steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Steps
|colored_name=Hide Steps
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Stealth
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura
|colored_name=Holy Aura
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyAura
|icon=Icon_Buff_HolyAura
Line 972: Line 1,180:
|holy water={{#switch:{{lc:{{{4|}}}}}
|holy water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Water
|colored_name=Holy Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyWater
|icon=Icon_Buff_HolyWater
Line 980: Line 1,188:
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery
|colored_name=Ice Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceMastery
|icon=Icon_Buff_IceMastery
Line 988: Line 1,196:
|ice shield={{#switch:{{lc:{{{4|}}}}}
|ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield
|colored_name=Ice Shield
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceShield
|icon=Icon_Buff_IceShield
Line 997: Line 1,205:
|colored_name=Ice Shield Buff
|colored_name=Ice Shield Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArmorRatingUp
|icon=Icon_Buff_ArmorRatingUp
Line 1,014: Line 1,222:
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament
|colored_name=Immortal Lament
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ImmortalLament
|icon=Icon_Buff_ImmortalLament
Line 1,029: Line 1,238:
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Pledge
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InfernalPledge
|icon=Icon_Buff_InfernalPledge
Line 1,038: Line 1,247:
|in light area={{#switch:{{lc:{{{4|}}}}}
|in light area={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Light Area
|colored_name=In Light Area
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_InLightArea
|icon=Icon_Buff_InLightArea
Line 1,046: Line 1,255:
|innate talent={{#switch:{{lc:{{{4|}}}}}
|innate talent={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent
|colored_name=Innate Talent
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InnateTalent
|icon=Icon_Buff_InnateTalent
Line 1,054: Line 1,264:
|innate talent activated={{#switch:{{lc:{{{4|}}}}}
|innate talent activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent Activated
|colored_name=Innate Talent Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 7<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InnateTalentActivated
|icon=Icon_Buff_InnateTalentActivated
Line 1,063: Line 1,273:
|intense focus={{#switch:{{lc:{{{4|}}}}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Intense Focus
|colored_name=Intense Focus
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_IntenseFocus
|icon=Icon_Buff_IntenseFocus
Line 1,080: Line 1,290:
|iron will={{#switch:{{lc:{{{4|}}}}}
|iron will={{#switch:{{lc:{{{4|}}}}}
|colored_name=Iron Will
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IronWill
|icon=Icon_Buff_IronWill
Line 1,088: Line 1,299:
|jokester={{#switch:{{lc:{{{4|}}}}}
|jokester={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester
|colored_name=Jokester
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Jokester
|icon=Icon_Buff_Jokester
Line 1,095: Line 1,307:
|jolly time={{#switch:{{lc:{{{4|}}}}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time
|colored_name=Jolly Time
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_JollyTime
|icon=Icon_Buff_JollyTime
Line 1,103: Line 1,315:
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Vigor|Vigor]]: 7<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JollyTimeBuff
|icon=Icon_Buff_JollyTimeBuff
Line 1,112: Line 1,324:
|kindness={{#switch:{{lc:{{{4|}}}}}
|kindness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kindness
|colored_name=Kindness
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Kindness
|icon=Icon_Buff_Kindness
Line 1,119: Line 1,332:
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kinesthesia
|colored_name=Kinesthesia
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Kinesthesia
|icon=Icon_Buff_Kinesthesia
Line 1,126: Line 1,340:
|last bastion={{#switch:{{lc:{{{4|}}}}}
|last bastion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion
|colored_name=Last Bastion
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|tags_frontend=Duration: 12s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,132: Line 1,346:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_LethalMark
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura
|colored_name=Lifebloom Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LifebloomAura
|icon=Icon_Buff_LifebloomAura
Line 1,144: Line 1,366:
|colored_name=Lightning Mastery
|colored_name=Lightning Mastery
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LightningMastery
|icon=Icon_Buff_LightningMastery
Line 1,159: Line 1,381:
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|lingering magic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|colored_name=Lingering Magic
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|icon=Icon_Buff_LingeringMagic
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Lingering Magic]]
}}
}}
|malice={{#switch:{{lc:{{{4|}}}}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_LongshotExpert
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]
}}
|malice={{#switch:{{lc:{{{4|}}}}}
|colored_name=Malice
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Malice
|icon=Icon_Buff_Malice
Line 1,177: Line 1,417:
|mana flow={{#switch:{{lc:{{{4|}}}}}
|mana flow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow
|colored_name=Mana Flow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaFlow
|icon=Icon_Buff_ManaFlow
Line 1,185: Line 1,425:
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow Activated
|colored_name=Mana Flow Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|tags_frontend=Duration: 5s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,195: Line 1,435:
|colored_name=Mana Fold
|colored_name=Mana Fold
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaFold
|icon=Icon_Buff_ManaFold
Line 1,204: Line 1,444:
|colored_name=Mana Surge
|colored_name=Mana Surge
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaSurge
|icon=Icon_Buff_ManaSurge
Line 1,211: Line 1,452:
|meditation={{#switch:{{lc:{{{4|}}}}}
|meditation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation
|colored_name=Meditation
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Meditation
|icon=Icon_Buff_Meditation
Line 1,220: Line 1,461:
|colored_name=Meditation Rest
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Rest
Line 1,229: Line 1,470:
|colored_name=Meditation Rest In Campfire Area
|colored_name=Meditation Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 1,238: Line 1,479:
|colored_name=Melodic Protection
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MelodicProtection
|icon=Icon_Buff_MelodicProtection
Line 1,245: Line 1,487:
|melt={{#switch:{{lc:{{{4|}}}}}
|melt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melt
|colored_name=Melt
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Melt
|icon=Icon_Buff_Melt
Line 1,254: Line 1,496:
|colored_name=Mending Grove Heal
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_MendingGrove
|icon=Icon_Buff_MendingGrove
Line 1,262: Line 1,504:
|merged might={{#switch:{{lc:{{{4|}}}}}
|merged might={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might
|colored_name=Merged Might
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MergedMight
|icon=Icon_Buff_MergedMight
Line 1,280: Line 1,522:
|colored_name=Merged Might Casting Activated
|colored_name=Merged Might Casting Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MergedMightActivated
|icon=Icon_Buff_MergedMightActivated
Line 1,288: Line 1,530:
|morale boost={{#switch:{{lc:{{{4|}}}}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morale Boost
|colored_name=Morale Boost
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MoraleBoost
|icon=Icon_Buff_MoraleBoost
Line 1,303: Line 1,546:
|natures touch={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_NaturesTouch
|icon=Icon_Buff_NaturesTouch
Line 1,312: Line 1,555:
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|colored_name=Nimble Hands
|colored_name=Nimble Hands
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_NimbleHands
|icon=Icon_Buff_NimbleHands
Line 1,317: Line 1,561:
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
}}
}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|ostinato={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealed
|colored_name=Ostinato
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Ostinato
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Ostinato]]
}}
|ostinato active={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ostinato Active
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_OverHealed
|icon=Icon_Buff_OstinatoActive
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Bard#Perks-0|Ostinato]]
}}
|overdraw activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Activate
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Overdraw
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Overdraw]]
}}
|overdraw stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Stack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Skill Active Stack
|icon=Icon_Buff_OverdrawStack
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Overdraw]]
}}
}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealing
|colored_name=Overhealing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_OverHealing
|icon=Icon_Buff_OverHealing
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overload
|tags_frontend=AmmoCountMod: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Overload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Overload]]
}}
}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Party Maker
|colored_name=Party Maker
|tags_frontend=Duration: 15s<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_PartyMaker
|icon=Icon_Buff_PartyMaker
Line 1,345: Line 1,622:
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penetrating Shot
|colored_name=Penetrating Shot
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Physical Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PenetratingShot
|icon=Icon_Buff_PenetratingShot
Line 1,362: Line 1,639:
|perfect block={{#switch:{{lc:{{{4|}}}}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perfect Block
|colored_name=Perfect Block
|tags_frontend=Duration: 8s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|tags_frontend=Duration: 12s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PerfectBlock
|icon=Icon_Buff_PerfectBlock
Line 1,370: Line 1,647:
|perseverance={{#switch:{{lc:{{{4|}}}}}
|perseverance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perseverance
|colored_name=Perseverance
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 3<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Perseverance
|icon=Icon_Buff_Perseverance
Line 1,378: Line 1,656:
|phantomize={{#switch:{{lc:{{{4|}}}}}
|phantomize={{#switch:{{lc:{{{4|}}}}}
|colored_name=Phantomize
|colored_name=Phantomize
|tags_frontend=Duration: 4s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,384: Line 1,662:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Phantomize]]
|source_name_frontend=[[Warlock#Skills-0|Phantomize]]
}}
|pianissimo bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pianissimo Bad
|tags_frontend=Duration: 12s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Pianissimo
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Pianissimo]]
}}
|pianissimo good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pianissimo Good
|tags_frontend=Duration: 16s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Pianissimo
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Pianissimo]]
}}
|pianissimo perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pianissimo Perfect
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Pianissimo
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Pianissimo]]
}}
}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickpocket
|colored_name=Pickpocket
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Pickpocket
|icon=Icon_Buff_Pickpocket
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
}}
|play dead={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PlayDead
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|play dead rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_PointBlankExpert
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
}}
}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon
|colored_name=Poisoned Weapon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PoisonedWeapon
|icon=Icon_Buff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|polymorphed chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Chicken
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|colored_name=Potion Chugger
|colored_name=Potion Chugger
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PotionChugger
|icon=Icon_Buff_PotionChugger
Line 1,408: Line 1,750:
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance
|colored_name=Projectile Resistance
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,417: Line 1,759:
|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}
|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance Activated
|colored_name=Projectile Resistance Activated
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,434: Line 1,776:
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protectionfrom Evil
|colored_name=Protectionfrom Evil
|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -30%
|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,443: Line 1,785:
|protection hit={{#switch:{{lc:{{{4|}}}}}
|protection hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Hit
|colored_name=Protection Hit
|tags_frontend=Duration: 8s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,452: Line 1,794:
|purge shot={{#switch:{{lc:{{{4|}}}}}
|purge shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Purge Shot
|colored_name=Purge Shot
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PurgeShot
|icon=Icon_Buff_PurgeShot
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Purge Shot]]
|source_name_frontend=[[Ranger#Skills-0|Purge Shot]]
}}
}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
Line 1,485: Line 1,829:
|rage={{#switch:{{lc:{{{4|}}}}}
|rage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rage
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 7%
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 15<br>[[Stats#Vigor|Vigor]]: 15<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -20%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,495: Line 1,839:
|colored_name=Ranged Weapons Mastery
|colored_name=Ranged Weapons Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RangedWeaponsMastery
|icon=Icon_Buff_RangedWeaponsMastery
Line 1,503: Line 1,848:
|colored_name=Rapier Mastery
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,511: Line 1,857:
|colored_name=Rapier Mastery Demons Glee
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,521: Line 1,868:
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ReactiveShield
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
Line 1,537: Line 1,884:
|colored_name=Reinforced Instruments Melee
|colored_name=Reinforced Instruments Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,545: Line 1,893:
|colored_name=Reinforced Instruments Ranged
|colored_name=Reinforced Instruments Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,552: Line 1,901:
|requiem={{#switch:{{lc:{{{4|}}}}}
|requiem={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem
|colored_name=Requiem
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Requiem
|icon=Icon_Buff_Requiem
Line 1,560: Line 1,910:
|colored_name=Requiem Buff
|colored_name=Requiem Buff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RequiemBuff
|icon=Icon_Buff_RequiemBuff
Line 1,567: Line 1,918:
|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Restore
|icon=Icon_Buff_Restore
Line 1,576: Line 1,927:
|robust={{#switch:{{lc:{{{4|}}}}}
|robust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Robust
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 8%
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Robust
|icon=Icon_Buff_Robust
Line 1,611: Line 1,963:
|rupture={{#switch:{{lc:{{{4|}}}}}
|rupture={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture
|colored_name=Rupture
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rupture
|icon=Icon_Buff_Rupture
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sacred flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sacred Flame
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Buff_SacredFlame
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|sage={{#switch:{{lc:{{{4|}}}}}
|sage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sage
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sage
|icon=Icon_Buff_Sage
Line 1,627: Line 1,988:
|savage={{#switch:{{lc:{{{4|}}}}}
|savage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage
|colored_name=Savage
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Impact_Power|Impact Power]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Impact_Power|Impact Power]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,636: Line 1,997:
|second wind={{#switch:{{lc:{{{4|}}}}}
|second wind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Second Wind
|colored_name=Second Wind
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SecondWind
|icon=Icon_Buff_SecondWind
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
}}
|shadowstep buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadowstep Buff
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Shadowstep]]
}}
}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadow Touch
|colored_name=Shadow Touch
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShadowTouch
|icon=Icon_Buff_ShadowTouch
Line 1,653: Line 2,022:
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -30%<br>Magical Buff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
Line 1,662: Line 2,032:
|colored_name=Shape Shift Chicken
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|icon=Icon_Buff_ShapeShift_Chicken
Line 1,669: Line 2,040:
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shapeshift Mastery
|colored_name=Shapeshift Mastery
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShapeshiftMastery
|icon=Icon_Buff_ShapeshiftMastery
Line 1,678: Line 2,049:
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
Line 1,686: Line 2,058:
|colored_name=Shape Shift Penguin
|colored_name=Shape Shift Penguin
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Penguin
|icon=Icon_Buff_ShapeShift_Penguin
Line 1,694: Line 2,067:
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
Line 1,701: Line 2,075:
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sharpshooter
|colored_name=Sharpshooter
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 15%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sharpshooter
|icon=Icon_Buff_Sharpshooter
Line 1,710: Line 2,085:
|colored_name=Shield Mastery
|colored_name=Shield Mastery
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
Line 1,717: Line 2,092:
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Block Reaction
|colored_name=Shield Mastery Block Reaction
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMasteryBlockReaction
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|shield mastery counter window={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Counter Window
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|sing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Player Skill Sing
|icon=Icon_Buff_Sing
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Skills-0|Sing]]
}}
}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer
|colored_name=Slayer
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Slayer
|icon=Icon_Buff_Slayer
Line 1,734: Line 2,127:
|colored_name=Slayer Buff
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SlayerBuff
|icon=Icon_Buff_SlayerBuff
Line 1,748: Line 2,141:
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SneakAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
}}
}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
Line 1,778: Line 2,179:
|soul collector={{#switch:{{lc:{{{4|}}}}}
|soul collector={{#switch:{{lc:{{{4|}}}}}
|colored_name=Soul Collector
|colored_name=Soul Collector
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SoulCollector
|icon=Icon_Buff_SoulCollector
Line 1,786: Line 2,187:
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Proficiency
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SpearProficiency
|icon=Icon_Buff_SpearProficiency
Line 1,791: Line 2,194:
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
}}
}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Merge
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellMerge
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Placeholder_Perk_Perk_SpellMerge]]
}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellOverload
|icon=Icon_Buff_SpellOverload
Line 1,819: Line 2,214:
|spell reflection hold={{#switch:{{lc:{{{4|}}}}}
|spell reflection hold={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection Hold
|colored_name=Spell Reflection Hold
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|icon=Icon_Buff_SpellReflection
Line 1,828: Line 2,223:
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Sculpting
|colored_name=Spell Sculpting
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellSculpting
|icon=Icon_Buff_SpellSculpting
Line 1,836: Line 2,231:
|spell stride={{#switch:{{lc:{{{4|}}}}}
|spell stride={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Stride
|colored_name=Spell Stride
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 30%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,845: Line 2,240:
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|colored_name=Spirit Bond
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBond
|icon=Icon_Buff_SpiritBond
Line 1,853: Line 2,248:
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Activated
|colored_name=Spirit Bond Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBondActivated
|icon=Icon_Buff_SpiritBondActivated
Line 1,861: Line 2,256:
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Granted
|colored_name=Spirit Bond Granted
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Detect Target
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SpiritBondGranted
|icon=Icon_Buff_SpiritBondGranted
Line 1,870: Line 2,265:
|colored_name=Spirit Magic Mastery
|colored_name=Spirit Magic Mastery
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritMagicMastery
|icon=Icon_Buff_SpiritMagicMastery
Line 1,878: Line 2,273:
|sprint={{#switch:{{lc:{{{4|}}}}}
|sprint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sprint
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Sprint
|icon=Icon_Buff_Sprint
Line 1,893: Line 2,288:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
}}
|static charge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_StaticCharge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
|static charge activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge Activated
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_StaticChargeActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stealth Steps
|colored_name=Stealth Steps
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stealth
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
|stigmata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stigmata
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stigmata
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stone Skin
|colored_name=Stone Skin
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Move_Speed|Move Speed Add]]: -5<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Move_Speed|Move Speed Add]]: -5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,914: Line 2,335:
|story teller={{#switch:{{lc:{{{4|}}}}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller
|colored_name=Story Teller
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_StoryTeller
|icon=Icon_Buff_StoryTeller
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
|summon demon bond activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Summon Demon Bond Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SummonDemonBondActivate
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Summon Demon]]
}}
}}
|summon earth elemental={{#switch:{{lc:{{{4|}}}}}
|summon earth elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Summon Earth Elemental
|colored_name=Summon Earth Elemental
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_SummonEarthElemental
|icon=Icon_Buff_SummonEarthElemental
Line 1,938: Line 2,368:
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|colored_name=Superior Dexterity
|colored_name=Superior Dexterity
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SuperiorDexterity
|icon=Icon_Buff_SuperiorDexterity
Line 1,956: Line 2,386:
|colored_name=Survivalist Tongue
|colored_name=Survivalist Tongue
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SurvivalistTongue
|icon=Icon_Buff_SurvivalistTongue
Line 1,963: Line 2,394:
|swift={{#switch:{{lc:{{{4|}}}}}
|swift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Swift
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -30%
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Swift
|icon=Icon_Buff_Swift
Line 1,981: Line 2,413:
|colored_name=Sword Mastery Passive
|colored_name=Sword Mastery Passive
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SwordMastery
|icon=Icon_Buff_SwordMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|taming shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_TamingShotActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|taunt={{#switch:{{lc:{{{4|}}}}}
Line 1,998: Line 2,438:
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Coat
|colored_name=Thorn Coat
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|icon=Icon_Buff_SunAndMoon
Line 2,006: Line 2,446:
|thrust={{#switch:{{lc:{{{4|}}}}}
|thrust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thrust
|colored_name=Thrust
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 20%
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 2,015: Line 2,455:
|time distortion={{#switch:{{lc:{{{4|}}}}}
|time distortion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion
|colored_name=Time Distortion
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TimeDistortion
|icon=Icon_Buff_TimeDistortion
Line 2,023: Line 2,464:
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torture Mastery
|colored_name=Torture Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TortureMastery
|icon=Icon_Buff_TortureMastery
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
}}
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Bad
|colored_name=Tranquility Bad
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_TranquilityGranted
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
Line 2,066: Line 2,481:
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Good
|colored_name=Tranquility Good
|tags_frontend=Duration: 15s<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_TranquilityGranted
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
Line 2,075: Line 2,490:
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Perfect
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 20s<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_TranquilityGranted
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|transmutation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Transmutation
|tags_frontend=Duration: 30s
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Transmutation
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Transmutation]]
}}
}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trap Mastery
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapMastery
|icon=Icon_Buff_TrapMastery
Line 2,092: Line 2,516:
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapsand Locks
|colored_name=Trapsand Locks
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapsandLocks
|icon=Icon_Buff_TrapsandLocks
Line 2,100: Line 2,524:
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|colored_name=Treacherous Lungs
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TreacherousLungs
|icon=Icon_Buff_TreacherousLungs
Line 2,109: Line 2,532:
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 20<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_TreeOfLife
|icon=Icon_Buff_TreeOfLife
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
|trickster item equip speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster Item Equip Speed
|tags_frontend=[[Stats#Item_Swap_Speed|Item Swap Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
}}
|true shot={{#switch:{{lc:{{{4|}}}}}
|true shot={{#switch:{{lc:{{{4|}}}}}
Line 2,128: Line 2,569:
|colored_name=Two Hander
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|icon=Icon_Buff_TwoHander
Line 2,136: Line 2,578:
|colored_name=Undead Slaying
|colored_name=Undead Slaying
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_UndeadSlaying
|icon=Icon_Buff_UndeadSlaying
Line 2,144: Line 2,587:
|colored_name=Vampirism
|colored_name=Vampirism
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Vampirism
|icon=Icon_Buff_Vampirism
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
}}
|veil of shadows={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veil of shadows can move while hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Can Move While Hide
|tags_frontend=Duration: 3s
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|veteran instinct={{#switch:{{lc:{{{4|}}}}}
|veteran instinct={{#switch:{{lc:{{{4|}}}}}
Line 2,167: Line 2,627:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
}}
|vow of silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Notify
|icon=Icon_Buff_VowOfSilence
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|vow of silence granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence Granted
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Period
|icon=Icon_Buff_VowOfSilenceGranted
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|wall ride activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Activate
|tags_frontend=Duration: 16s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRideActivate
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
|wall ride steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Steps
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRide
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 100
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 2,178: Line 2,673:
|war cry={{#switch:{{lc:{{{4|}}}}}
|war cry={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Cry
|colored_name=War Cry
|tags_frontend=Duration: 10s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 20%
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,205: Line 2,700:
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack
|colored_name=Weakpoint Attack
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WeakpointAttack
|icon=Icon_Buff_WeakpointAttack
Line 2,213: Line 2,708:
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard
|colored_name=Weapon Guard
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%
|tags_frontend=[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponGuard
|icon=Icon_Buff_WeaponGuard
Line 2,231: Line 2,726:
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery
|colored_name=Weapon Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponMastery
|icon=Icon_Buff_WeaponMastery
Line 2,238: Line 2,734:
|wild fury={{#switch:{{lc:{{{4|}}}}}
|wild fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wild Fury
|colored_name=Wild Fury
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 20%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 15%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 2,245: Line 2,741:
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Finishing Blow,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overhealed,Overhealing,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Merge,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Veteran Instinct,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_WindFletch
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
|all=Abyssal Flame,Abyssal Orb,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Infusion Buff,Arcane Insight,Arcane Mastery,Arcane Precision,Arcane Shield,Arcane Surge Buff,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Aura Of Awe,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Banishing Touch,Barefoot Pilgrimage Buff,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blood Tithe,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Cold Focus,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Echo,Divine Grace,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Feral Resonance,Feral Resonance Activate,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Fly,Focused Mind,Focused Mind Activate,Focused Mind Stack,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Glass Cannon,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Hellguard Glaive,Herbal Sensing,Herbal Sensing Buff,Heretics Brand,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lingering Magic,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Ostinato,Ostinato Active,Overdraw Activate,Overdraw Stack,Overhealing,Overload,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pianissimo Bad,Pianissimo Good,Pianissimo Perfect,Pickpocket,Play Dead,Play Dead Rest,Point Blank Expert,Poisoned Weapon,Polymorphed Chicken,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sacred Flame,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Sing,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Static Charge,Static Charge Activated,Stealth Steps,Stigmata,Stone Skin,Story Teller,Summon Demon Bond Activate,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taming Shot,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Bad,Tranquility Good,Tranquility Perfect,Transmutation,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,Trickster Item Equip Speed,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veil Of Shadows Can Move While Hide,Veteran Instinct,Victory Strike,Vow Of Silence,Vow Of Silence Granted,Wall Ride Activate,Wall Ride Steps,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|bloodbound craving stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodbound Craving Stack
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Weapon Damage]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_BloodboundCravingStack
|source_character_name_frontend=[[Bloodbound]]
|source_name_frontend=[[Bloodbound|MinorArtifactPassive]]
}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Delirium
|icon=Icon_Buff_Delirium
Line 2,259: Line 2,772:
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,268: Line 2,781:
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,277: Line 2,790:
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,286: Line 2,799:
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 80s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,295: Line 2,808:
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s<br>Magical Buff: True
|tags_frontend=Duration: 100s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,304: Line 2,817:
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,313: Line 2,826:
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s<br>Magical Buff: True
|tags_frontend=Duration: 140s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,322: Line 2,835:
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CrystalBallUniqueActivate
|icon=Icon_Buff_CrystalBallUniqueActivate
Line 2,336: Line 2,849:
|source_character_name_frontend=[[Catice]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
|divine water consume={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Water Consume
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Divine Water]]
|source_name_frontend=[[Divine Water|Consume]]
}}
}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_CheatDeath
|icon=Icon_Buff_CheatDeath
Line 2,354: Line 2,877:
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 12s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 2,360: Line 2,883:
|source_character_name_frontend=[[Soulscraper]]
|source_character_name_frontend=[[Soulscraper]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
}}
|grimveil cloak ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Ready
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_GrimveilCloakReady
|source_character_name_frontend=[[Grimveil Cloak]]
|source_name_frontend=[[Grimveil Cloak|Grimveil Cloak]]
}}
}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,373: Line 2,904:
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,382: Line 2,913:
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,391: Line 2,922:
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,400: Line 2,931:
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,409: Line 2,940:
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,418: Line 2,949:
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,435: Line 2,966:
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Reflection
|icon=Icon_Buff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|impact guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Impact Guard
|tags_frontend=Duration: 0.2s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item ImpactGuard
|icon=Icon_Buff_ImpactGuard
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|DefenseMode]]
}}
}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
Line 2,543: Line 3,083:
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
|luck 25={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 25
|tags_frontend=[[Stats#Luck|Luck]]: 250
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
|luck 30={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 30
|tags_frontend=[[Stats#Luck|Luck]]: 300
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,611: Line 3,178:
|source_character_name_frontend=[[Magic Protection Potion]]
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|pavise artifact passive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pavise Artifact Passive
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_TitaniumPavise
|source_character_name_frontend=[[Titanium Pavise]]
|source_name_frontend=[[Titanium Pavise|Unique Passive]]
}}
}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
Line 2,677: Line 3,253:
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Immune Poison Cloud
|colored_name=Quarterstaff Immune Poison Cloud
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_ImmunePoisonCloud
|icon=Icon_Buff_ImmunePoisonCloud
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rondel dagger artifact shadowbite activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Artifact Shadowbite Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
|satiety={{#switch:{{lc:{{{4|}}}}}
|colored_name=Satiety
|tags_frontend=Duration: 60s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 99999
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Satiety
|source_character_name_frontend=[[Blessed Barley Loaf]]
|source_name_frontend=[[Blessed Barley Loaf|Consume]]
}}
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 5s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|tags_frontend=Duration: 20s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,695: Line 3,288:
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|icon=Icon_Buff_SurvivalBowUnique
Line 2,703: Line 3,297:
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|icon=Icon_Buff_TrollBlood
Line 2,711: Line 3,305:
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|icon=Icon_Buff_Chasing
Line 2,720: Line 3,314:
|colored_name=War Maul Artifact Hit Ally Heal
|colored_name=War Maul Artifact Hit Ally Heal
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit 02
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 2,735: Line 3,329:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
|all=Bloodbound Craving Stack,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Divine Water Consume,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Grimveil Cloak Ready,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Impact Guard,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Luck 20,Luck 25,Luck 30,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Pavise Artifact Passive,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Rondel Dagger Artifact Shadowbite Activate,Satiety,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
|source_name_frontend=Campfire Aura Infinite
}}
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|event_frontend=<br>Interact Trigger
Line 2,757: Line 3,351:
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Shrine of Protection]]
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
|source_name_frontend=Statue Bless 2
Line 2,775: Line 3,369:
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|event_frontend=<br>Interact Trigger
Line 2,790: Line 3,384:
|adventure={{#switch:{{lc:{{{4|}}}}}
|adventure={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adventure
|colored_name=Adventure
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Adventure
|icon=Icon_Buff_Adventure
Line 2,795: Line 3,390:
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adventure Summon
|colored_name=Adventure Summon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Adventure
|icon=Icon_Buff_Adventure
}}
|cadenza acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cadenza Acceleration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_CadenzaAcceleration
}}
|cadenza buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cadenza Buff
|tags_frontend=Duration: 10s
|event_frontend=<br>
|icon=Icon_Buff_Cadenza
}}
}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Dash
|colored_name=Electric Dash
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Buff_ElectricDash
|icon=Icon_Buff_ElectricDash
Line 2,820: Line 3,428:
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain
|colored_name=Faustian Bargain
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FaustianBargain
|icon=Icon_Buff_FaustianBargain
}}
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|gazelle run={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura Buff
|colored_name=Gazelle Run
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_MoveSpeed
}}
|grimveil cloak activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Activate
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_GrimveilCloakActivate
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
Line 2,840: Line 3,463:
|colored_name=Jokester Buff
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JokesterBuff
|icon=Icon_Buff_JokesterBuff
Line 2,846: Line 3,469:
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura Buff
|colored_name=Lifebloom Aura Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_LifebloomAuraBuff
|icon=Icon_Buff_LifebloomAuraBuff
}}
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|light source={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|colored_name=Light Source
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_InLightArea
|icon=Icon_Buff_Luck
}}
}}
|mud shield={{#switch:{{lc:{{{4|}}}}}
|mud shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mud Shield
|colored_name=Mud Shield
|tags_frontend=Duration: 7s<br>Magical Debuff: True
|tags_frontend=Duration: 8s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,867: Line 3,489:
|colored_name=Natural Healing Buff
|colored_name=Natural Healing Buff
|tags_frontend=Magical Buff: True
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|icon=Icon_Buff_NaturalHealingBuff
}}
}}
|plasma blast={{#switch:{{lc:{{{4|}}}}}
|one man band drum bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast
|colored_name=One Man Band Drum Bad
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>Magical Buff: True
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Ally Bad
|icon=Icon_Buff_PlasmaBlast
|icon=Icon_Buff_OneManBandDrum
}}
}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|one man band drum good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV01
|colored_name=One Man Band Drum Good
|tags_frontend=[[Stats#Luck|Luck]]: 1
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandDrum
}}
}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|one man band drum perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV02
|colored_name=One Man Band Drum Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 2
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandDrum
}}
}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|one man band flute bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV03
|colored_name=One Man Band Flute Bad
|tags_frontend=[[Stats#Luck|Luck]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 1%<br>[[Stats#Action_Speed|Action Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Bad
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandPanFlute
}}
}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|one man band flute good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV04
|colored_name=One Man Band Flute Good
|tags_frontend=[[Stats#Luck|Luck]]: 4
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandPanFlute
}}
}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|one man band flute perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV05
|colored_name=One Man Band Flute Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 5
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 7%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandPanFlute
}}
}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|one man band lute bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV06
|colored_name=One Man Band Lute Bad
|tags_frontend=[[Stats#Luck|Luck]]: 6
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandLute
}}
}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|one man band lute good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV07
|colored_name=One Man Band Lute Good
|tags_frontend=[[Stats#Luck|Luck]]: 7
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandLute
}}
}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|one man band lute perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV08
|colored_name=One Man Band Lute Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 8
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandLute
}}
}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|one man band pipe bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV09
|colored_name=One Man Band Pipe Bad
|tags_frontend=[[Stats#Luck|Luck]]: 9
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 5%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%<br>[[Stats#Luck|Luck]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandBagPipe
}}
}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|one man band pipe good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV10
|colored_name=One Man Band Pipe Good
|tags_frontend=[[Stats#Luck|Luck]]: 10
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 10%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 50%<br>[[Stats#Luck|Luck]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandBagPipe
}}
}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|one man band pipe perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV11
|colored_name=One Man Band Pipe Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 12
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 70%<br>[[Stats#Luck|Luck]]: 15<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandBagPipe
}}
}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV12
|colored_name=Overhealed
|tags_frontend=[[Stats#Luck|Luck]]: 14
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OverHealed
}}
}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV13
|colored_name=Plasma Blast
|tags_frontend=[[Stats#Luck|Luck]]: 16
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_PlasmaBlast
}}
}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|polymorphed boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV14
|colored_name=Polymorphed Boar
|tags_frontend=[[Stats#Luck|Luck]]: 18
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|polymorphed gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV15
|colored_name=Polymorphed Gazelle
|tags_frontend=[[Stats#Luck|Luck]]: 20
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Gazelle
}}
}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|polymorphed pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV16
|colored_name=Polymorphed Pig
|tags_frontend=[[Stats#Luck|Luck]]: 22
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|polymorphed player boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV17
|colored_name=Polymorphed Player Boar
|tags_frontend=[[Stats#Luck|Luck]]: 24
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|polymorphed player chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV18
|colored_name=Polymorphed Player Chicken
|tags_frontend=[[Stats#Luck|Luck]]: 26
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Chicken
}}
}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|polymorphed player gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV19
|colored_name=Polymorphed Player Gazelle
|tags_frontend=[[Stats#Luck|Luck]]: 28
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Gazelle
}}
}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|polymorphed player pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV20
|colored_name=Polymorphed Player Pig
|tags_frontend=[[Stats#Luck|Luck]]: 30
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|polymorphed player raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV01
|colored_name=Polymorphed Player Raven
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_ShapeShift_Raven
}}
}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|polymorphed player sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV02
|colored_name=Polymorphed Player Sheep
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_ShapeShift_Sheep
}}
}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|polymorphed raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV03
|colored_name=Polymorphed Raven
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_ShapeShift_Raven
}}
|polymorphed self boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Boar
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Boar
}}
|polymorphed self chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Chicken
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
}}
|polymorphed self gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Gazelle
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Gazelle
}}
|polymorphed self pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Pig
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|polymorphed self raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV04
|colored_name=Polymorphed Self Raven
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_ShapeShift_Raven
}}
}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|polymorphed self sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV05
|colored_name=Polymorphed Self Sheep
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_ShapeShift_Sheep
}}
}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|polymorphed sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV06
|colored_name=Polymorphed Sheep
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_ShapeShift_Sheep
}}
}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV07
|colored_name=Religion Blythar LV01
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|tags_frontend=[[Stats#Luck|Luck]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV08
|colored_name=Religion Blythar LV02
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV09
|colored_name=Religion Blythar LV03
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV10
|colored_name=Religion Blythar LV04
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV11
|colored_name=Religion Blythar LV05
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV12
|colored_name=Religion Blythar LV06
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV13
|colored_name=Religion Blythar LV07
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV14
|colored_name=Religion Blythar LV08
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV15
|colored_name=Religion Blythar LV09
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV16
|colored_name=Religion Blythar LV10
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|tags_frontend=[[Stats#Luck|Luck]]: 18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV17
|colored_name=Religion Blythar LV11
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV18
|colored_name=Religion Blythar LV12
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%
|tags_frontend=[[Stats#Luck|Luck]]: 22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV19
|colored_name=Religion Blythar LV13
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%
|tags_frontend=[[Stats#Luck|Luck]]: 24
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV20
|colored_name=Religion Blythar LV14
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%
|tags_frontend=[[Stats#Luck|Luck]]: 26
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV01
|colored_name=Religion Blythar LV15
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|tags_frontend=[[Stats#Luck|Luck]]: 28
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV02
|colored_name=Religion Blythar LV16
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV03
|colored_name=Religion Blythar LV17
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|tags_frontend=[[Stats#Luck|Luck]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV04
|colored_name=Religion Blythar LV18
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|tags_frontend=[[Stats#Luck|Luck]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV05
|colored_name=Religion Blythar LV19
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|tags_frontend=[[Stats#Luck|Luck]]: 45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV06
|colored_name=Religion Blythar LV20
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV07
|colored_name=Religion Noxulon LV01
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV08
|colored_name=Religion Noxulon LV02
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV09
|colored_name=Religion Noxulon LV03
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV10
|colored_name=Religion Noxulon LV04
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV11
|colored_name=Religion Noxulon LV05
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV12
|colored_name=Religion Noxulon LV06
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV13
|colored_name=Religion Noxulon LV07
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV14
|colored_name=Religion Noxulon LV08
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV15
|colored_name=Religion Noxulon LV09
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV16
|colored_name=Religion Noxulon LV10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV17
|colored_name=Religion Noxulon LV11
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV18
|colored_name=Religion Noxulon LV12
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV19
|colored_name=Religion Noxulon LV13
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV20
|colored_name=Religion Noxulon LV14
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV01
|colored_name=Religion Noxulon LV15
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV02
|colored_name=Religion Noxulon LV16
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 11%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV03
|colored_name=Religion Noxulon LV17
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV04
|colored_name=Religion Noxulon LV18
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 13%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV05
|colored_name=Religion Noxulon LV19
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV06
|colored_name=Religion Noxulon LV20
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV07
|colored_name=Religion Solaris LV01
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV08
|colored_name=Religion Solaris LV02
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV09
|colored_name=Religion Solaris LV03
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV10
|colored_name=Religion Solaris LV04
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV11
|colored_name=Religion Solaris LV05
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV12
|colored_name=Religion Solaris LV06
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV13
|colored_name=Religion Solaris LV07
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV14
|colored_name=Religion Solaris LV08
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV15
|colored_name=Religion Solaris LV09
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV16
|colored_name=Religion Solaris LV10
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV17
|colored_name=Religion Solaris LV11
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV18
|colored_name=Religion Solaris LV12
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV19
|colored_name=Religion Solaris LV13
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV20
|colored_name=Religion Solaris LV14
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Religion Solaris LV15
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Religion_Solaris
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Religion Solaris LV16
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_Religion_Solaris
}}
}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller Buff
|colored_name=Religion Solaris LV17
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_StoryTellerBuff
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV18
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|colored_name=Religion Solaris LV19
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoonBuff
|icon=Icon_Buff_Religion_Solaris
}}
}}
|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Story Teller Buff,Sun And Moon Buff
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Religion Solaris LV20
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 6%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|debuff={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Religion_Solaris
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Religion Zorin LV01
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Religion Zorin LV02
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Religion Zorin LV03
|tags_frontend=Duration: 24s
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 2
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Religion Zorin LV04
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Religion Zorin LV05
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Religion Zorin LV06
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Religion Zorin LV07
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Religion Zorin LV08
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Religion Zorin LV09
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BindEvil
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Religion Zorin LV10
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV11
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Religion Zorin LV12
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Religion Zorin LV13
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Caltrop
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Religion Zorin LV14
|tags_frontend=Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Religion Zorin LV15
|tags_frontend=Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Religion Zorin LV16
|tags_frontend=Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Religion Zorin LV17
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Rest
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Rest In Campfire Area
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|colored_name=Spell Merge
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_SpellMerge
|icon=Icon_Debuff_Silence
}}
|source_character_name_frontend=[[Rogue]]
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
|colored_name=Story Teller Buff
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_StoryTellerBuff
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Sun And Moon Buff
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_DarkReflectionCooldown
|event_frontend=<br>Perk Activate
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_SunAndMoonBuff
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|all=Adventure,Adventure Summon,Cadenza Acceleration,Cadenza Buff,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Gazelle Run,Grimveil Cloak Activate,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Light Source,Mud Shield,Natural Healing Buff,One Man Band Drum Bad,One Man Band Drum Good,One Man Band Drum Perfect,One Man Band Flute Bad,One Man Band Flute Good,One Man Band Flute Perfect,One Man Band Lute Bad,One Man Band Lute Good,One Man Band Lute Perfect,One Man Band Pipe Bad,One Man Band Pipe Good,One Man Band Pipe Perfect,Overhealed,Plasma Blast,Polymorphed Boar,Polymorphed Gazelle,Polymorphed Pig,Polymorphed Player Boar,Polymorphed Player Chicken,Polymorphed Player Gazelle,Polymorphed Player Pig,Polymorphed Player Raven,Polymorphed Player Sheep,Polymorphed Raven,Polymorphed Self Boar,Polymorphed Self Chicken,Polymorphed Self Gazelle,Polymorphed Self Pig,Polymorphed Self Raven,Polymorphed Self Sheep,Polymorphed Sheep,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff
|colored_name=Demon Armor Debuff
}}
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|all=Class,Item,Prop,Monster,Other
|event_frontend=<br>
}}
|icon=Icon_Debuff_DemonArmor
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Disarm Hit
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DisarmHit
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 24s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|aura of awe granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|colored_name=Aura Of Awe Granted
|tags_frontend=Duration: 18s
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DreamwalkCooldown
|icon=Icon_Debuff_AuraOfAweGranted
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 10
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Bolt
|colored_name=Banshees Howl Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Mastery
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Sphere
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|colored_name=Bind Evil
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ExploitationStrike
|icon=Icon_Debuff_BindEvil
|damage_elements=Evil
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_BloodstainedBlade
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Caltrop Hit Slow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Arrow Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Arrow Burning Fire Mastery
|colored_name=Chaotic Discord Bad
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ChaoticDiscord
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Chaotic Discord Good
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ChaoticDiscord
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Chaotic Discord Perfect
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ChaoticDiscord
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Burning
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Burning Fire Mastery
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Radius
|colored_name=Curse Of Pain Pain
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CurseofPain
|damage_elements=Fire
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CurseofPain
|damage_elements=Fire
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceBolt
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Spear Hit
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]
}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glaciate Frostbite
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grappling Hook Hit Slow
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|colored_name=Dark Reflection Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_DarkReflectionCooldown
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Demon Armor Debuff
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Din Of Darkness Bad
|tags_frontend=Duration: 0.5s
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Din Of Darkness Good
|tags_frontend=Duration: 5s
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_DinOfDarkness
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Disarm Hit
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Cooldown
|tags_frontend=Duration: 10s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ImmortalLamentCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_UnableShapeShift
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Judgement
|icon=Icon_Debuff_DisarmHit
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Double Jump Landed
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Dual Strike Hit Slow
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]
}}
}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Cooldown
|colored_name=Earthquake Slow
|tags_frontend=Duration: 48s
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Pre Cooldown
|colored_name=Electric Shock Chain Lightning
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Perk PreCooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_LastBastion
|event_frontend=<br>Attack Hit 10
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Debuff_ElectricShock_03
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
}}
}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation
|colored_name=Electric Shock Lightning Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation Falling
|colored_name=Electric Shock Lightning Sphere
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LevitationFalling
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation Ready
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Mastery Cooldown
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_LightningMasteryCooldown
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|excommunication debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Excommunication Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|tags_frontend=Duration: 8s<br>[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]: -25%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Debuff_Excommunication
|damage_elements=Divine
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
|source_name_frontend=[[Cleric#Skills-0|Excommunication]]
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -10%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_ExploitationStrike
|source_character_name_frontend=[[Druid]]
|damage_elements=Evil
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 0.1s
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Secondary Hit Slow
|colored_name=Explosion Spell Time Bomb
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ExplosionTimeBomb
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|explosive shot burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Explosive Shot Burn
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Faithfulness Cooldown
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Faithfulness Hit Slow
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BleedingInWater
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Attack Hit Slow
|colored_name=Fire Arrow Burning
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Fire Arrow Burning Fire Mastery
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|colored_name=Fireball Remain
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|colored_name=Fire Orb Burning
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_PoisonedWeapon
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Rogue]]
|damage_elements=Fire
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Fire Orb Burning Fire Mastery
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Warlock]]
|damage_elements=Fire
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Fire Orb Radius
|tags_frontend=Duration: 15.6s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Warlock]]
|damage_elements=Fire
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|first aid target slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=First Aid Target Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_FirstAidTargetSlow
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Burning
|damage_elements=Dark
|damage_elements=Fire
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|frostbite frost wave={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Frostbite Frost Wave
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
|source_name_frontend=[[Wizard#Spells-0|Frost Wave]]
}}
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ReactiveShield
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|colored_name=Frostbite Ice Spear Hit
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Glaciate Frostbite
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|colored_name=Grappling Hook Hit Slow
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|heretics brand granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|colored_name=Heretics Brand Granted
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_HereticsBrandGranted
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|colored_name=Ice Mastery Freezing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 0.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|colored_name=Ignite Burning
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Rogue]]
|damage_elements=Fire
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|colored_name=Immortal Lament Cooldown
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ImmortalLamentCooldown
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|infernal usury cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Usury Cooldown
|tags_frontend=Duration: 0.5s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_InfernalUsuryCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Infernal Usury]]
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_UnableShapeShift
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|colored_name=Judgement Debuff
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SavageRoar
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -3%<br>Magical Debuff: True
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -6%<br>Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%<br>Magical Debuff: True
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Cooldown
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skull Splitter Hit
|colored_name=Lazy Hit
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Physical Base Damage]]: 12
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkullSplitterHit
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Lethal Mark Hit
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SmokePot
|icon=Icon_Debuff_LethalMarkHit
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|colored_name=Levitation
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Levitation Falling
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_LevitationFalling
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Levitation Ready
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Levitation
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Lightning Mastery Cooldown
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Debuff_LightningMasteryCooldown
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Locusts Swarm Area
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Druid]]
|damage_elements=Divine
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -20%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -10%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|meteor strike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meteor Strike Burning
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Meteor Strike Burning Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ThornBarrier
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Panther Attack Hit Cut Throat
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|tags_frontend=Duration: 0.5s
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_WeaponMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Bolt Hit
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Zap Burning,Zap Burning Fire Mastery
}}
|item={{#switch:{{lc:{{{3|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Obsidian Bardiche]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|colored_name=Penguin Attack Hit Bleed
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_BleedingInWater
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Penguin Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Echo of Screams|Whirlwind]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bolas Throw Hit Slow
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Bolas]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Bolas|Attack 1]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Icefang|Riposte Attack 2]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Staff of Gluttony]]
|damage_elements=Dark
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Club|Riposte Attack 1]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 12s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ReactiveShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Crossbow]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Crossbow|Attack 1]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 0.5s
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Zirkzi's Eye]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Catice
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Catice]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Catice|Unique Passive]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutlass Attack Hit Slow
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Obsidian Cutlass]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -35
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Sterling Axe]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=Duration: 12s
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CheatDeathCooldown
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Life after Death]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|reduced healing meteor strike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Reduced Healing Meteor Strike Burn Fire Mastery
|event_frontend=<br>Item Passive Used
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|icon=Icon_Debuff_CheatDeath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Life after Death]]
|event_frontend=<br>Attack AdditionalHit Perk
|source_name_frontend=[[Life after Death|Unique Passive]]
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Drum]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Drum|Attack 1]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Fulgor]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Fulgor|Unique Passive]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|sacred flame cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|colored_name=Sacred Flame Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 0.7s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_SacredFlameCooldown
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|sacred flame granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Sacred Flame Granted
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_SacredFlame
|source_character_name_frontend=[[Oil Lantern]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Oil Lantern|Throw]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Savage Roar
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Shriek Of Weakness Bad
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 4s<br>[[Stats#Physical_Power|Physical Power]]: -1<br>[[Stats#Armor_Rating|Armor Rating]]: -6<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Shriek Of Weakness Good
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power|Physical Power]]: -2<br>[[Stats#Armor_Rating|Armor Rating]]: -8<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -12%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|colored_name=Skull Splitter Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_SkullSplitterHit
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
}}
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sleepy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falchion Attack Hit Slow
|colored_name=Sleepy
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleepy
|source_character_name_frontend=[[Tidal Falchion]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sleep monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Sleep Monster
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Golden Felling Axe]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sleep player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Sleep Player
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Sterling Rod]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Smoke Pot Debuff
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -13
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Flute]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Francisca Axe]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Add]]: -135
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Hand Cannon]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_SpiritBondCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|stigmata health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stigmata Health Cost
|tags_frontend=HealthCost: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_StigmataHealthCost
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|teleport arcane instability={{#switch:{{lc:{{{4|}}}}}
|colored_name=Teleport Arcane Instability
|tags_frontend=Duration: 10s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ArcaneInstability
|source_character_name_frontend=[[Hand Crossbow]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Teleport]]
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|veil of judgment blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Veil Of Judgment Blind
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
|source_name_frontend=[[Cleric#Spells-0|Veil of Judgement]]
}}
}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haze Blade Hit Drunken
|colored_name=Veil Of Shadows Cooldown
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_VeilOfShadowsCooldown
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_Debuff_VeilOfShadowsCooldown
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Haze Blade]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Haze Blade|Passive]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|colored_name=Weapon Mastery Debuff
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|colored_name=Wet Water Bolt Hit
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|withering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Withering
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|tags_frontend=Duration: 6s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_Withering
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Famine|Unique Passive]]
|source_name_frontend=[[Cleric#Spells-0|Withering Word]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Zap Burning
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Aura Of Awe Granted,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Excommunication Debuff,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Frost Wave,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Heretics Brand Granted,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infernal Usury Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Meteor Strike Burning,Meteor Strike Burning Fire Mastery,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Meteor Strike Burn Fire Mastery,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Sacred Flame Cooldown,Sacred Flame Granted,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Sleepy,Sleep Monster,Sleep Player,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Stigmata Health Cost,Survival Instinct Exhausted,Teleport Arcane Instability,Thorn Barrier Hit,Veil Of Judgment Blind,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Withering,Zap Burning,Zap Burning Fire Mastery
}}
|item={{#switch:{{lc:{{{3|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -12
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_character_name_frontend=[[Obsidian Bardiche]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Nipalan]]
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Nipalan|MultiShot]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Void Blade]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_name_frontend=[[Echo of Screams|Attack 1]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Lute]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Lute|Attack 2]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=Bolas Throw Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Obsidian Morningstar]]
|source_character_name_frontend=[[Bolas]]
|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]
|source_name_frontend=[[Bolas|Attack 1]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|bowof endless thirst curse of thirst={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Bowof Endless Thirst Curse Of Thirst
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 8<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Pulverizing
|icon=Icon_Debuff_ThirstsCall
|source_character_name_frontend=[[Pulverizing Prayer]]
|damage_elements=Evil
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
|source_character_name_frontend=[[Bow of Endless Thirst]]
|source_name_frontend=[[Bow of Endless Thirst|MinorArtifactPassive]]
}}
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pickaxe]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Pickaxe|Attack 1]]
|source_name_frontend=[[Icefang|Riposte Attack 2]]
}}
}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Icefang|Attack 3]]
}}
}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Staff of Gluttony]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
}}
}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Club Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Club|Riposte Attack 1]]
}}
}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pommel Strike Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|PommelStrike]]
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
}}
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Catice
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|cursed water blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|colored_name=Cursed Water Blood Curse
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Cursed Water]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
|source_name_frontend=[[Cursed Water|Consume]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|cursed water doomed power={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Cursed Water Doomed Power
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 10s<br>[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_CursedWaterDoomedPower
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Cursed Water]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=[[Cursed Water|Consume]]
}}
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|colored_name=Cutlass Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_character_name_frontend=[[Obsidian Cutlass]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Dissonance
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Silence
|damage_elements=Dark
|source_character_name_frontend=[[Pipe]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pipe|Dissonance]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CheatDeathCooldown
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Life after Death]]
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CheatDeath
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Life after Death]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sling Attack Hit Slow
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sling]]
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Sling|Attack 1]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Abyssal Trident]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook Attack Hit Slow
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Tome of Sheol]]
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Tome of Sheol|Attack 1]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 30s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Deathbloom
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Tidal Falchion]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
}}
}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tanglethread Trousers Debuff
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viking Sword]]
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|glaive attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Glaive Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Glaive]]
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
|source_name_frontend=[[Glaive|Whirlwind]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_name_frontend=[[Leviathan|Whirlwind]]
|source_name_frontend=[[Rubysilver Halberd|Attack 2]]
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Spear Artifact Hit
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Abyssal Trident]]
|source_character_name_frontend=[[Hand Cannon]]
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
}}
}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet War Maul Artifact Hit Enemy
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Leviathan|Unique Passive]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Haze Blade Hit Drunken
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Merrymaker]]
|source_name_frontend=[[Illusory|Riposte Attack 1]]
|source_name_frontend=[[Merrymaker|Passive]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|hellguard glaive attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Woodsman Axe Attack Hit Slow
|colored_name=Hellguard Glaive Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Woodsman Axe]]
|source_character_name_frontend=[[Hellguard Glaive]]
|source_name_frontend=[[Woodsman Axe|Attack 1]]
|source_name_frontend=[[Hellguard Glaive|Attack 2]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Bloodthirst|Text_DesignData_Item_ItemAbility_Primary_Whirlwind]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
}}
}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Kris Dagger Attack Hit Slow
|prop={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Blizzard Aura 01
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
|source_name_frontend=Aura 01
}}
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|colored_name=Lantern Shield Attack Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|icon=Icon_Debuff_Blizzard_02
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Blizzard]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Aura 02
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Coldness: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Blizzard]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Pre
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodfreezeAnticipation
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodfreeze]]
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=Aura
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Debuff
|colored_name=Lute Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bloodfreeze
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodfreeze]]
|source_character_name_frontend=[[Lute]]
|source_name_frontend=Aura
|source_name_frontend=[[Lute|Attack 2]]
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=1
|source_character_name_frontend=[[Obsidian Morningstar]]
|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Pulverizing
|source_name_frontend=2
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=3
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 01
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_DeadSea
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=Aura
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 02
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 02
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_DeadSea
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=Aura
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 03
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|event_frontend=<br>Aura Stack 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_DeadSeaEndLevel
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Dead Sea]]
|icon=Icon_Debuff_Poison
|source_name_frontend=Aura
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_DeadSeaWarning
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=Aura
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|event_frontend=<br>Aura Add
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack AdditionalHit Aoe
|source_name_frontend=Aura 01
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|event_frontend=<br>Aura Add
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|icon=Icon_Debuff_DeathBeetle02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack AdditionalHit Aoe
|source_name_frontend=Aura 02
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Poison
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Pommel Strike Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=Aura 01
|source_name_frontend=[[War Hammer|PommelStrike]]
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Arena
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=[[Troll's Bane|Whirlwind]]
}}
}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=Rapier Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Viola|Riposte Attack 2]]
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Arena
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=Death Swarm Aura 02 Arena
|source_name_frontend=[[Viola|Unique Passive]]
}}
}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=Death Swarm Aura 02 Arena
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Dark Swarm]]
|damage_elements=Dark
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|rondel dagger artifact shadowbite cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Arena
|colored_name=Rondel Dagger Artifact Shadowbite Cooldown
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_ShadowstepCooldown
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=Death Swarm Aura 03 Arena
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=Death Swarm Aura 03 Arena
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Shield Slam Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Arena
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
}}
}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|colored_name=Sling Attack Hit Slow
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sling]]
|source_name_frontend=Death Swarm Aura 05
|source_name_frontend=[[Sling|Attack 1]]
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Spear Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=Aura
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|colored_name=Spellbook Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Tome of Sheol]]
|source_name_frontend=Decay Volume Aura 02
|source_name_frontend=[[Tome of Sheol|Riposte Attack 1]]
}}
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=Aura
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
}}
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=Decay Volume Aura 02
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=Volume Aura
}}
}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura Remain
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_StickyTarSlow
|damage_elements=Fire
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
|source_name_frontend=Volume Aura
}}
}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 01
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 02
|colored_name=Torch Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Torch]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Torch|Attack 2]]
}}
}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 03
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
}}
}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 04
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=Aura 04
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
}}
}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 05
|colored_name=War Maul Attack Hit Slow
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=Aura 05
|source_name_frontend=[[Leviathan|Attack 2]]
}}
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|colored_name=Wet Spear Artifact Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Falling Icicle]]
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=Activate
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
}}
}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Debuff
|colored_name=Wet War Maul Artifact Hit Enemy
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Wet
|damage_elements=Fire
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Lava]]
|source_name_frontend=[[Leviathan|Unique Passive]]
|source_name_frontend=Aura
}}
}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Lava]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=[[Illusory|Riposte Attack 1]]
|source_name_frontend=Hit
}}
}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn Remain
|colored_name=Woodsman Axe Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Woodsman Axe]]
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=[[Woodsman Axe|Attack 1]]
|source_name_frontend=Hit
}}
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Flame Jet]]
|source_name_frontend=[[Bloodthirst|Attack 1]]
|source_name_frontend=Volume Aura
}}
}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura Remain
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Jet]]
|source_name_frontend=Volume Aura
}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghostdust Pouch Aura
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_RevealInvisible
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Ghostdust Pouch]]
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=Ghostdust Pouch Aura
|source_name_frontend=[[Bloodthirst|Unique Passive]]
}}
}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Bowof Endless Thirst Curse Of Thirst,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cursed Water Blood Curse,Cursed Water Doomed Power,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Glaive Attack Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Hellguard Glaive Attack Hit Slow,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Artifact Shadowbite Cooldown,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
|colored_name=Giant Clam Trapped Debuff
}}
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|prop={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Attack Hit 02
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Debuff_Trapped
|colored_name=Blizzard Aura 01
|source_character_name_frontend=[[Giant Clam]]
|event_frontend=<br>Aura Add
|source_name_frontend=Giant Clam Trap Activate
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 01
}}
}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Player
|colored_name=Blizzard Aura 02
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s
|icon=Icon_Debuff_Blizzard_02
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Debuff_TrappChain
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn
|colored_name=Blizzard Aura 03
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|tags_frontend=Coldness: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Hit
|source_name_frontend=Aura 03
}}
|blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Curse
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Cursed Chest]]
|source_name_frontend=Cursed Chest Unseal
}}
}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn Remain
|colored_name=Bloodfreeze Aura Anticipation
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_BloodfreezeAnticipation
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Hit
|source_name_frontend=Aura
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura
|colored_name=Bloodfreeze Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Bloodfreeze
|damage_elements=Fire
|source_character_name_frontend=[[Bloodfreeze]]
|source_character_name_frontend=[[Magma Burst]]
|source_name_frontend=Aura
|source_name_frontend=Volume Aura
}}
}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura Remain
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Magma Burst]]
|source_name_frontend=Volume Aura
}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 01
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm01
|icon=Icon_Debuff_CaveCollapse_01
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=Aura 01
}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm02
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 02
}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 03
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm03
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 03
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
|source_name_frontend=1
}}
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|icon=Icon_Debuff_CaveCollapse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=2
|source_name_frontend=2
}}
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=3
|source_name_frontend=3
}}
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|colored_name=Dead Sea Volume Aura Debuff 01
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_MidnightCurse_04
|event_frontend=<br>Aura Stack 01
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_Debuff_DeadSea
|source_name_frontend=4
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 02
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 02
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Stack 03
|icon=Icon_Debuff_DeadSeaEndLevel
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|colored_name=Dead Sea Volume Aura Warning
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|icon=Icon_Debuff_DeadSeaWarning
|source_character_name_frontend=[[Murder of Crows]]
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
|source_name_frontend=Aura
}}
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|colored_name=Death Beetle Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Murder of Crows]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura
|source_name_frontend=Aura 01
}}
}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Current
|colored_name=Death Beetle Aura 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanCurrent
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Ocean Current
|source_name_frontend=Aura 03
}}
}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 01
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_01
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Ocean Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
|source_name_frontend=Aura 01
}}
}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 02
|colored_name=Death Swarm Aura 01 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_02
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Ocean Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
|source_name_frontend=Death Swarm Aura 01 Arena
}}
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Ocean Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
|source_name_frontend=Death Swarm Aura 01 Arena
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Death Swarm Aura 01 S2 R
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Spider Web]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Activate
|source_name_frontend=Aura 01 S2 R
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Sticky Tar]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Activate
|source_name_frontend=Aura 02
}}
}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sunburst Orb Blind
|colored_name=Death Swarm Aura 02 Arena
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Sunburst Orb]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Flashbang
|source_name_frontend=Death Swarm Aura 02 Arena
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Death Swarm Aura 02 S2 R
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Hunting Trap Activate Common
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02 S2 R
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Hunting Trap Activate Uncommon
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Death Swarm Aura 03 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Hunting Trap Activate Rare
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 03 Arena
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Epic
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 03 Arena
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Death Swarm Aura 03 S2 R
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03 S2 R
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 04
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Death Swarm Aura 04 Arena
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=Death Swarm Aura 04 Arena
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hunting Trap Activate Poor
|source_name_frontend=Death Swarm Aura 04 Arena
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Death Swarm Aura 04 S2 R
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hunting Trap Activate Common
|source_name_frontend=Aura 04 S2 R
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Death Swarm Aura 05
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=Death Swarm Aura 05
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Death Swarm Aura 05 S2 R
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=Aura 05 S2 R
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Decay Volume Aura
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Hunting Trap Activate Epic
|source_name_frontend=Aura
}}
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|colored_name=Decay Volume Aura 02
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Hunting Trap Activate Legend
|source_name_frontend=Decay Volume Aura 02
}}
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=Aura
}}
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Decay Volume Aurra Remain 02
|monster={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|all=
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>Aura Remain
|other={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_Decay
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Swamp of Decay]]
|colored_name=Airborne Aqua Prison
|source_name_frontend=Decay Volume Aura 02
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Combat
|colored_name=Dripping Magma Volume Aura
|tags_frontend=Duration: 10s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>
|icon=Icon_Debuff_CombatState
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Dripping Magma Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing
|colored_name=Drowned Curse Aura 01
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 01
}}
}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing
|colored_name=Drowned Curse Aura 02
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 02
}}
}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing
|colored_name=Drowned Curse Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 03
}}
}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|colored_name=Drowned Curse Aura 04
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 04
}}
}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05 Arena
|colored_name=Drowned Curse Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 05
}}
}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Burn
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura
}}
}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Electric Dash
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Frost Lightning
|colored_name=Flame Spout Burn
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|colored_name=Flame Spout Burn Remain
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|colored_name=Flame Thrower Trap Volume Aura
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|colored_name=Flame Thrower Trap Volume Aura Remain
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|colored_name=Ghostdust Pouch Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_RevealInvisible
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Ghostdust Pouch]]
|damage_elements=Fire
|source_name_frontend=Ghostdust Pouch Aura
}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Player
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|colored_name=Hydrothermal Vent Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|colored_name=Hydrothermal Vent Burn Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|colored_name=Magma Burst Volume Aura
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|colored_name=Magma Burst Volume Aura Remain
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|colored_name=Magma Storm Aura 01
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_MagmaStorm01
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Magma Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 01
}}
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|colored_name=Magma Storm Aura 02
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_MagmaStorm02
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Magma Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 02
}}
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|colored_name=Magma Storm Aura 03
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_MagmaStorm03
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 03
}}
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|colored_name=Midnight Curse 01
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_MidnightCurse_01
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|colored_name=Midnight Curse 02
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_MidnightCurse_02
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|colored_name=Midnight Curse 03
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|colored_name=Midnight Curse 04
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostLightning
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|colored_name=Murderof Crows Volume Aura Anticipation
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 10s
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_HelmetEquipRestricted
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_MurderOfCrows
|damage_elements=Fire
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|colored_name=Ocean Current
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_OceanCurrent
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[]]
|damage_elements=Fire
|source_name_frontend=Ocean Current
}}
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|colored_name=Ocean Storm Aura 01
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_OceanStorm_01
|damage_elements=Fire
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 01
}}
}}
|plasma blast burning={{#switch:{{lc:{{{4|}}}}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast Burning
|colored_name=Ocean Storm Aura 02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_OceanStorm_02
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 02
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 03
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CobWebSlow
|damage_elements=Fire
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|statue cursed luck blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|colored_name=Statue Cursed Luck Blood Curse
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Cursed Shrine of Fortune]]
|source_name_frontend=Statue Cursed Doomed Luck
}}
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|statue cursed luck doomed luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|colored_name=Statue Cursed Luck Doomed Luck
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -20%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -20%<br>[[Stats#Luck|Luck]]: 300
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_CursedLuck
|source_character_name_frontend=[[Cursed Shrine of Fortune]]
|source_name_frontend=Statue Cursed Doomed Luck
}}
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|statue cursed power blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|colored_name=Statue Cursed Power Blood Curse
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|statue cursed power blood drain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|colored_name=Statue Cursed Power Blood Drain
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_CursedPower
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|colored_name=Sticky Tar Slow
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|colored_name=Sulfur Storm Aura 01
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_SulrfurStorm_01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 01
}}
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|colored_name=Sulfur Storm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
|icon=Icon_Debuff_SulrfurStorm_02
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 02
}}
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|colored_name=Sulfur Storm Aura 03
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ActionSpeedDown
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_SulrfurStorm_03
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 03
}}
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|colored_name=Sunburst Orb Blind
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Blind
|damage_elements=Fire
|source_character_name_frontend=[[Sunburst Orb]]
|source_name_frontend=Flashbang
}}
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wet Aqua Prison,Wet Water Cannon
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|other={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>Attack Hit 03
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_Trapped
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Hunting Trap]]
|colored_name=Camping Mastery
|source_name_frontend=Hunting Trap Activate Rare
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Start
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>State Character Movement DoubleJump
|event_frontend=<br>Attack Hit 03
|icon=Icon_None
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|source_name_frontend=Hunting Trap Activate Epic
}}
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit 03
|icon=Icon_None
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|source_name_frontend=Hunting Trap Activate Legend
}}
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|event_frontend=<br>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Attack Hit 03
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark Hit
|colored_name=Trapped Monster
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 02
|icon=Icon_Dummy
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|event_frontend=<br>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Attack Hit 01
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash In Water
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|event_frontend=<br>
|tags_frontend=Duration: 3.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Attack Hit 01
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=Hunting Trap Activate Epic
}}
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|tags_frontend=Duration: 4.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ShapeShift Penguin
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_name_frontend=Hunting Trap Activate Legend
}}
}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|event_frontend=<br>Skill Active On
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Attack Hit 01
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Blood Curse,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 01 S2 R,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 02 S2 R,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 03 S2 R,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 04 S2 R,Death Swarm Aura 05,Death Swarm Aura 05 S2 R,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Statue Cursed Luck Blood Curse,Statue Cursed Luck Doomed Luck,Statue Cursed Power Blood Curse,Statue Cursed Power Blood Drain,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
|colored_name=Spell Reflection
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|monster={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Skill Active On
|all=
|icon=Icon_None
}}
|source_character_name_frontend=[[Fighter]]
|other={{#switch:{{lc:{{{3|}}}}}
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Airborne Aqua Prison
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|colored_name=Alive Combat
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Dummy
|icon=Icon_Debuff_CombatState
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|colored_name=Burn Volume Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|event_frontend=<br>Perk PreCooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|damage_elements=Fire
}}
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Aura Remain
|icon=Icon_None
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sorcerer]]
|damage_elements=Fire
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
|cursed idol scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cursed Idol Scream
|tags_frontend=[[Stats#Attributes|All Attributes]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>
|icon=Icon_Debuff_CursedIdolScream
}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05 Arena
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Burn
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Electric Dash
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Frost Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Frostbite
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_FrostLightning
}}
|grimveil cloak cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Cooldown
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|grimveil cloak pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Ready
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|hide debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_HideDebuff
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|one man band drum enemy area bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Area Bad
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Bad
|icon=Icon_Debuff_OneManBandDrum
}}
|one man band drum enemy area good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Area Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Good
|icon=Icon_Debuff_OneManBandDrum
}}
|one man band drum enemy area perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Area Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Perfect
|icon=Icon_Debuff_OneManBandDrum
}}
|one man band flute enemy bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Enemy Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -0.5%<br>[[Stats#Action_Speed|Action Speed]]: -1.5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Bad
|icon=Icon_Debuff_OneManBandPanFlute
}}
|one man band flute enemy good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Enemy Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -1.5%<br>[[Stats#Action_Speed|Action Speed]]: -2.5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Good
|icon=Icon_Debuff_OneManBandPanFlute
}}
|one man band flute enemy perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Enemy Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3.5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Perfect
|icon=Icon_Debuff_OneManBandPanFlute
}}
|overeating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overeating
|tags_frontend=Duration: 300s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Debuff_Overeating
}}
|plasma blast burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thirsts call={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thirsts Call
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_ThirstsCall
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ActionSpeedDown
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wall ride reentry blocked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Reentry Blocked
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>
|icon=Icon_Debuff_WallRideReentryBlocked
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Cursed Idol Scream,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Grimveil Cloak Cooldown,Grimveil Cloak Pre Cooldown,Helmet Equip Restricted Debuff,Hide Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,One Man Band Drum Enemy Area Bad,One Man Band Drum Enemy Area Good,One Man Band Drum Enemy Area Perfect,One Man Band Flute Enemy Bad,One Man Band Flute Enemy Good,One Man Band Flute Enemy Perfect,Overeating,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thirsts Call,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wall Ride Reentry Blocked,Wet Aqua Prison,Wet Water Cannon
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage Splash
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|cadenza={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cadenza
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Cadenza]]
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|confession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Confession
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Confession]]
}}
|divine barrier={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Barrier
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|hide unlit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Unlit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
|pain offering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pain Offering
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash In Water
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ShapeShift Penguin
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|summon demon bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Summon Demon Bond Granted
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Summon Demon]]
}}
|taming={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
|veil of shadows unlit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Unlit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Cadenza,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Hide Unlit,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Summon Demon Bond Granted,Taming,Veil Of Shadows Unlit,Veteran Instinct Pre Cooldown,Vortex Ready
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Floor Rule
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|statue cursed power blood drain damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Cursed Power Blood Drain Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_None
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
|statue cursed health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Cursed Health Cost
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 30%
|event_frontend=<br>Interact Trigger
|icon=Icon_None
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04,Statue Cursed Power Blood Drain Damage,Statue Cursed Health Cost
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Mummy]]
}}
|all=Camouflage
}}
|other={{#switch:{{lc:{{{3|}}}}}
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Peace
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
}}
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Dummy
|icon=Icon_Race_Felid
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
}}
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Frost Skeleton
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|all=
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|prop={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Race_Skeleton
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Floor Rule
}}
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|colored_name=Character Skin Frost Walker
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_Race_FrostWalker
|source_name_frontend=1
}}
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|colored_name=Character Skin Gilded Skeleton
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Skeleton
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
}}
}}
|all=Camouflage
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Lizardmen
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Peace
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Lizardmen
}}
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Lycan
}}
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Mummy
}}
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Gilded Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
Line 6,832: Line 8,196:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
|icon=Icon_Race_FrostWalker
}}
|cursed chest health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cursed Chest Health Cost
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 25%
|event_frontend=<br>
|icon=Icon_None
}}
|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace Bonus Heal
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
}}
}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Crossbowman Reload
|colored_name=Faustian Bargain Crossbowman Reload
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Skill_Monster_Reload
|icon=Icon_Skill_Monster_Reload
Line 6,845: Line 8,220:
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
|music background={{#switch:{{lc:{{{4|}}}}}
|colored_name=Music Background
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|one man band part drum={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Drum
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Drum
|icon=Icon_None
}}
|one man band part flute={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Flute
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Flute
|icon=Icon_None
}}
|one man band part lute={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Lute
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Refill Lute
|icon=Icon_None
}}
|one man band part pipe={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Pipe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Pipe
|icon=Icon_None
}}
|one man band drum enemy bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Bad
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Bad
|icon=Icon_None
}}
|one man band drum enemy good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Good
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Good
|icon=Icon_None
}}
|one man band drum enemy perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Perfect
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Perfect
|icon=Icon_None
}}
|tavern={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tavern
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Cursed Chest Health Cost,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration,Music Background,One Man Band Part Drum,One Man Band Part Flute,One Man Band Part Lute,One Man Band Part Pipe,One Man Band Drum Enemy Bad,One Man Band Drum Enemy Good,One Man Band Drum Enemy Perfect,Tavern
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Prop,Monster,Other

Latest revision as of 22:11, 16 October 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png