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(Automated edit: HF108)
(Automated edit: HF128-1)
 
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|source_types=Class,Item,Prop,Monster,Other
|source_types=Class,Item,Prop,Monster,Other
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|event_frontend=<br>ShapeShift Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|icon=Icon_Buff_AbyssalFlame
|event_frontend=<br>ShapeShift Activate
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_AbyssalFlame
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Granted Bad
|abyssal orb={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|colored_name=Abyssal Orb
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AbyssalOrb
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Warlock#Perks-0|Abyssal Orb]]
}}
}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Good
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Bad
|colored_name=Accelerando Granted Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Good
|colored_name=Accelerando Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Perfect
|colored_name=Accelerando Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|colored_name=Accelerando Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 6s<br>Magical Buff: True
|event_frontend=<br>Skill Active On
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AchillesStrike
|event_frontend=<br>Music Activate Perfect
|source_character_name_frontend=[[Barbarian]]
|icon=Icon_Buff_MoveSpeed
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Adrenaline Rush
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|colored_name=Achilles Strike Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 8s
|event_frontend=<br>Skill Active On
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Buff_AdrenalineRush
|event_frontend=<br>Skill Active On
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_AchillesStrike
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_character_name_frontend=[[Barbarian]]
}}
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Adrenaline Spike Activated
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|colored_name=Adrenaline Rush
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|event_frontend=<br>Perk Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AdrenalineSpike
|event_frontend=<br>Skill Active On
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_AdrenalineRush
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_character_name_frontend=[[Fighter]]
}}
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|advanced healer={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Advanced Healer
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|colored_name=Adrenaline Spike Activated
|event_frontend=<br>
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|icon=Icon_Buff_AdvancedHealer
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Cleric]]
|event_frontend=<br>Perk Activate
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|icon=Icon_Buff_AdrenalineSpike
}}
|source_character_name_frontend=[[Fighter]]
|air mastery={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|colored_name=Air Mastery
}}
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Advanced Healer
|event_frontend=<br>
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|icon=Icon_Buff_AirMastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Sorcerer]]
|event_frontend=<br>
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
|icon=Icon_Buff_AdvancedHealer
}}
|source_character_name_frontend=[[Cleric]]
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|colored_name=Allegro Granted Bad
}}
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|air mastery={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|colored_name=Air Mastery
|event_frontend=<br>Music Activate Bad
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 50%
|icon=Icon_Buff_Music_AllegroGranted
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|icon=Icon_Buff_AirMastery
}}
|source_character_name_frontend=[[Sorcerer]]
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
|colored_name=Allegro Granted Good
}}
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|colored_name=Allegro Granted Bad
|event_frontend=<br>Music Activate Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|icon=Icon_Buff_Music_AllegroGranted
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Activate Bad
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|icon=Icon_Buff_Music_AllegroGranted
}}
|source_character_name_frontend=[[Bard]]
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|colored_name=Allegro Granted Perfect
}}
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|colored_name=Allegro Granted Good
|event_frontend=<br>Music Activate Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|icon=Icon_Buff_Music_AllegroGranted
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Activate Good
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|icon=Icon_Buff_Music_AllegroGranted
}}
|source_character_name_frontend=[[Bard]]
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|colored_name=Allegro Bad
}}
|tags_frontend=Duration: 6s<br>Magical Buff: True
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|colored_name=Allegro Granted Perfect
|event_frontend=<br>Music Activate Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|icon=Icon_Buff_Music_Allegro
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Activate Perfect
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|icon=Icon_Buff_Music_AllegroGranted
}}
|source_character_name_frontend=[[Bard]]
|allegro good={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|colored_name=Allegro Good
}}
|tags_frontend=Duration: 6s<br>Magical Buff: True
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|colored_name=Allegro Bad
|event_frontend=<br>Music Activate Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|icon=Icon_Buff_Music_Allegro
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Activate Bad
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|icon=Icon_Buff_Music_Allegro
}}
|source_character_name_frontend=[[Bard]]
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|colored_name=Allegro Perfect
}}
|tags_frontend=Duration: 6s<br>Magical Buff: True
|allegro good={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|colored_name=Allegro Good
|event_frontend=<br>Music Activate Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|icon=Icon_Buff_Music_Allegro
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Activate Good
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|icon=Icon_Buff_Music_Allegro
}}
|source_character_name_frontend=[[Bard]]
|ambush={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|colored_name=Ambush
}}
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Allegro Perfect
|event_frontend=<br>Perk Activate
|tags_frontend=Duration: 6s<br>Magical Buff: True
|icon=Icon_Buff_Ambush
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Music Activate Perfect
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|icon=Icon_Buff_Music_Allegro
}}
|source_character_name_frontend=[[Bard]]
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|colored_name=Animal Kinship
}}
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|ambush={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Ambush
|icon=Icon_Buff_AnimalKinship
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|source_character_name_frontend=[[Druid]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|event_frontend=<br>Perk Activate
}}
|icon=Icon_Buff_Ambush
|antimagic={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Rogue]]
|colored_name=Antimagic
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
}}
|event_frontend=<br>
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_Antimagic
|colored_name=Animal Kinship
|source_character_name_frontend=[[Warlock]]
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|event_frontend=<br>
}}
|icon=Icon_Buff_AnimalKinship
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Apex Of Sorcery
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|antimagic={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_ApexOfSorcery
|colored_name=Antimagic
|source_character_name_frontend=[[Sorcerer]]
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_Antimagic
|colored_name=Apex Of Sorcery Activated
|source_character_name_frontend=[[Warlock]]
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_ApexOfSorceryActivated
|colored_name=Apex Of Sorcery
|source_character_name_frontend=[[Sorcerer]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|event_frontend=<br>
}}
|icon=Icon_Buff_ApexOfSorcery
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Sorcerer]]
|colored_name=Arcane Feedback Activated
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Perk Activate
|colored_name=Apex Of Sorcery Activated
|icon=Icon_Buff_ArcaneFeedback
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|source_character_name_frontend=[[Wizard]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|event_frontend=<br>
}}
|icon=Icon_Buff_ApexOfSorceryActivated
|arcane mastery={{#switch:{{lc:{{{4|}
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ArcaneFeedback
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInfusion
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard
|debuff={{#switch:{{lc:{{{2|}}}}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 24s
|tags_frontend=Duration: 24s
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|aura of awe granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Aura Of Awe Granted
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_AuraOfAweGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Bind Evil
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Caltrop
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Caltrop Hit Slow
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Chaotic Discord Bad
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Chaotic Discord Good
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Chaotic Discord Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_Hitslow
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_CurseofWeakness
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<
|other={{#switch:{{lc:{{{2|}}}}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|colored_name=Arcane Infusion Damage
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Start
|colored_name=Arcane Infusion Damage Splash
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>State Character Movement DoubleJump
|icon=Icon_None
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|cadenza={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|colored_name=Cadenza
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Perks-0|Cadenza]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|colored_name=Lethal Mark
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|event_frontend=<br>
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Dummy
|event_frontend=<br>
|source_character_name_frontend=[[Rogue]]
|icon=Icon_None
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|source_character_name_frontend=[[Ranger]]
}}
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Lethal Mark Hit
|confession={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|colored_name=Confession
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Dummy
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Cleric#Skills-0|Confession]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|divine barrier={{#switch:{{lc:{{{4|}}}}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Barrier
|colored_name=Longshot Expert
|tags_frontend=Duration: 6s<br>Magical Buff: True
|event_frontend=<br>
|policies_frontend=[[Statuses#Removable|Removable]]
|icon=Icon_Dummy
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Ranger]]
|icon=Icon_None
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
|source_character_name_frontend=[[Cleric]]
}}
|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Penguin Dash In Water
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|colored_name=Eldritch Shield Dark Casting Speed
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|event_frontend=<br>Skill Active On
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit
|source_character_name_frontend=[[Druid]]
|icon=Icon_None
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Penguin Dash On Ground
|hide unlit={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|colored_name=Hide Unlit
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|pain offering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|colored_name=Pain Offering
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Dummy
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]
}}
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|colored_name=Penguin Dash In Water
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Skill Active On
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|colored_name=Penguin Dash On Ground
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability ShapeShift Penguin
|event_frontend=<br>Skill Active On
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|colored_name=Savage Roar Fear
|event_frontend=<br>Skill Active On
|tags_frontend=Duration: 3s
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Attack Hit 02
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Barbarian]]
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|colored_name=Spell Reflection
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Skill Active On
|colored_name=Shape Shift Penguin Water Move Speed
|icon=Icon_None
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|source_character_name_frontend=[[Fighter]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|event_frontend=<br>Ability ShapeShift Penguin
}}
|icon=Icon_None
|trickster={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Trickster
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Spell Reflection
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Skill Active On
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Fighter]]
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|colored_name=Veteran Instinct Pre Cooldown
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|summon demon bond granted={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Perk PreCooldown
|colored_name=Summon Demon Bond Granted
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Fighter]]
|event_frontend=<br>Aura Add
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Warlock]]
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Warlock#Skills-0|Summon Demon]]
|colored_name=Vortex Ready
}}
|tags_frontend=Duration: 1s
|taming={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Removable|Removable]]
|colored_name=Taming
|event_frontend=<br>Attack AdditionalHit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Sorcerer]]
|icon=Icon_None
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|source_character_name_frontend=[[Ranger]]
}}
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
|wind fletch={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Wind Fletch
|veil of shadows unlit={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Veil Of Shadows Unlit
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Perk Activate
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Rogue]]
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|all=
|colored_name=Veteran Instinct Pre Cooldown
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|prop={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Perk PreCooldown
|floor rule={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Floor Rule
|source_character_name_frontend=[[Fighter]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ocean Storm]]
|colored_name=Vortex Ready
|source_name_frontend=Floor Rule
|tags_frontend=Duration: 1s
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack AdditionalHit
|colored_name=Midnight Curse Dot 01
|icon=Icon_None
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|source_character_name_frontend=[[Sorcerer]]
|event_frontend=<br>Aura Add
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Midnight Curse]]
|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Cadenza,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Hide Unlit,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Summon Demon Bond Granted,Taming,Veil Of Shadows Unlit,Veteran Instinct Pre Cooldown,Vortex Ready
|source_name_frontend=1
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|all=
|colored_name=Midnight Curse Dot 02
}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|prop={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Aura Add
|floor rule={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Floor Rule
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=2
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Sulfur Storm]]
|colored_name=Midnight Curse Dot 03
|source_name_frontend=Floor Rule
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
}}
|event_frontend=<br>Aura Add
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Midnight Curse Dot 01
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|source_name_frontend=3
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Midnight Curse]]
|colored_name=Midnight Curse Dot 04
|source_name_frontend=1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
}}
|event_frontend=<br>Aura Add
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Midnight Curse Dot 02
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|source_name_frontend=4
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=2
|monster={{#switch:{{lc:{{{3|}}}}}
}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Mimic Small Simple]]
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
|source_name_frontend=3
}}
}}
|all=Camouflage
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Midnight Curse Dot 04
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|alive peace={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|colored_name=Alive Peace
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_None
|source_name_frontend=4
}}
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|statue cursed power blood drain damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|colored_name=Statue Cursed Power Blood Drain Damage
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Interact Trigger
|icon=Icon_Race_Elf
|icon=Icon_None
}}
|source_character_name_frontend=[[Cursed Shrine of Power]]
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=Statue Cursed Blood Drain
|colored_name=Character Skin Elf
}}
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|statue cursed health cost={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Statue Cursed Health Cost
|event_frontend=<br>
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 30%
|icon=Icon_Race_Elf
|event_frontend=<br>Interact Trigger
}}
|icon=Icon_None
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Cursed Shrine of Power]]
|colored_name=Character Skin Felidian Cat
|source_name_frontend=Statue Cursed Blood Drain
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04,Statue Cursed Power Blood Drain Damage,Statue Cursed Health Cost
|event_frontend=<br>
}}
|icon=Icon_Race_Felid
|monster={{#switch:{{lc:{{{3|}}}}}
}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|colored_name=Character Skin Felidian Panther
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|event_frontend=<br>
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
|source_character_name_frontend=[[Mummy]]
|icon=Icon_Race_Felid
|source_name_frontend=[[Mummy|Mummy]]
}}
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|all=Camouflage
|colored_name=Character Skin Frost Skeleton
}}
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|other={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|alive peace={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Alive Peace
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Character Skin Frost Walker
}}
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Dark Elf
|event_frontend=<br>
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|icon=Icon_Race_FrostWalker
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Elf
|colored_name=Character Skin Gilded Skeleton
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Elf
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Elf
|colored_name=Character Skin Lizardmen
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Felidian Cat
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|icon=Icon_Race_Lizardmen
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Felid
|colored_name=Character Skin Lycan
}}
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Felidian Panther
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|icon=Icon_Race_Lycan
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Felid
|colored_name=Character Skin Mummy
}}
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Frost Skeleton
|event_frontend=<br>
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|icon=Icon_Race_Mummy
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Nightmare Skeleton
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Frost Walker
|event_frontend=<br>
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_FrostWalker
|colored_name=Character Skin Nightmare Skeleton Crossbowman
}}
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Gilded Skeleton
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Orc
}}
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Lizardmen
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|icon=Icon_Race_Orc
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Lizardmen
|colored_name=Character Skin Skeleton
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Lycan
|event_frontend=<br>
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Lycan
|colored_name=Character Skin Skeleton Champion
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Mummy
|event_frontend=<br>
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Mummy
|colored_name=Character Skin Zombie
}}
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Nightmare Skeleton
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|icon=Icon_Race_FrostWalker
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Faustian Bargain Crossbowman Reload
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Skill Active On
|colored_name=Character Skin Nightmare Skeleton Crossbowman
|icon=Icon_Skill_Monster_Reload
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Fortified Ground Duration
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
}}
|event_frontend=<br>
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Character Skin Orc
}}
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|all=Class,Item,Prop,Monster,Other
|icon=Icon_Race_Orc
}}
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Zombie
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|cursed chest health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cursed Chest Health Cost
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 25%
|event_frontend=<br>
|icon=Icon_None
}}
|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace Bonus Heal
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Crossbowman Reload
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Skill_Monster_Reload
}}
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fortified Ground Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|music background={{#switch:{{lc:{{{4|}}}}}
|colored_name=Music Background
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|one man band part drum={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Drum
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Drum
|icon=Icon_None
}}
|one man band part flute={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Flute
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Flute
|icon=Icon_None
}}
|one man band part lute={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Lute
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Refill Lute
|icon=Icon_None
}}
|one man band part pipe={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Pipe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Pipe
|icon=Icon_None
}}
|one man band drum enemy bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Bad
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Bad
|icon=Icon_None
}}
|one man band drum enemy good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Good
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Good
|icon=Icon_None
}}
|one man band drum enemy perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Perfect
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Perfect
|icon=Icon_None
}}
|tavern={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tavern
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Cursed Chest Health Cost,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration,Music Background,One Man Band Part Drum,One Man Band Part Flute,One Man Band Part Lute,One Man Band Part Pipe,One Man Band Drum Enemy Bad,One Man Band Drum Enemy Good,One Man Band Drum Enemy Perfect,Tavern
}}
|all=Class,Item,Prop,Monster,Other
}}
|all=Buff,Debuff,Other
|all=Buff,Debuff,Other



Latest revision as of 22:11, 16 October 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]
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