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{{#invoke:Utilities|insert_space_before_capitals|ElementalBolt}} | {{#invoke:Utilities|insert_space_before_capitals|ElementalBolt}} | ||
==dash_for_space== | |||
Replaces all spaces with dashes. i.e. "Physical Damage" -> "Physical Damage". Useful for turning text into something that can be used as a css class. | |||
See [[Module:Enchantments]] for an example that utilizes this module. | |||
===Parameters=== | |||
* ''input_text'' - input string | |||
===Examples=== | |||
<pre>{{#invoke:Utilities|dash_for_space|Physical Damage}}</pre> | |||
{{#invoke:Utilities|dash_for_space|Physical Damage}} | |||
<!--why is there a 1 trailing the example here..? it works in the enchantment module just fine--> | |||
==rarity_name_to_num== | |||
Translates the rarity name to its corresponding number, where Junk has numerical equivalent of 0, up to Artifact as 8. | |||
Used by draw_socket_cost_table() in [[Module:Enchantments]] to determine the order and css class for each rarity. | |||
===Parameters=== | |||
* ''rarity_name'' - Name of the rarity: Junk, Poor, Common, Uncommon, Rare, Epic, Legend, Unique, and Artifact | |||
===Examples=== | |||
<pre>{{#invoke:Utilities|rarity_name_to_num|Poor}}</pre> | |||
{{#invoke:Utilities|rarity_name_to_num|Poor}} | |||
==rarity_num_to_name== | |||
Translates the rarity number to its corresponding name, where Junk has numerical equivalent of 0, up to Artifact as 8. | |||
===Parameters=== | |||
* ''rarity_num'' - Number of the rarity: 0, 1, 2, 3, 4, 5, 6, 7, 8 | |||
===Examples=== | |||
<pre>{{#invoke:Utilities|rarity_num_to_name|1}}</pre> | |||
{{#invoke:Utilities|rarity_num_to_name|1}} |
Latest revision as of 21:46, 3 May 2025
Overview
Utility functions
Functions
insert_space_before_capitals
Adds spaces before capital letters (other than if its the first character). i.e. "ElementalBolt" -> "Elemental Bolt"
Can be invoked within wikitext, or called within another lua module. See Module:MergeSpells for an example that utilizes this module.
Parameters
- input_text - input string
Examples
{{#invoke:Utilities|insert_space_before_capitals|ElementalBolt}}
Elemental Bolt
dash_for_space
Replaces all spaces with dashes. i.e. "Physical Damage" -> "Physical Damage". Useful for turning text into something that can be used as a css class.
See Module:Enchantments for an example that utilizes this module.
Parameters
- input_text - input string
Examples
{{#invoke:Utilities|dash_for_space|Physical Damage}}
Physical-Damage1
rarity_name_to_num
Translates the rarity name to its corresponding number, where Junk has numerical equivalent of 0, up to Artifact as 8.
Used by draw_socket_cost_table() in Module:Enchantments to determine the order and css class for each rarity.
Parameters
- rarity_name - Name of the rarity: Junk, Poor, Common, Uncommon, Rare, Epic, Legend, Unique, and Artifact
Examples
{{#invoke:Utilities|rarity_name_to_num|Poor}}
1
rarity_num_to_name
Translates the rarity number to its corresponding name, where Junk has numerical equivalent of 0, up to Artifact as 8.
Parameters
- rarity_num - Number of the rarity: 0, 1, 2, 3, 4, 5, 6, 7, 8
Examples
{{#invoke:Utilities|rarity_num_to_name|1}}
Poor