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m (Automated edit: HF58 Remainders)
(Automated edit: HF111)
 
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Line 6: Line 6:
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1.5%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
Line 14: Line 14:
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 23: Line 23:
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Good
|colored_name=Accelerando Granted Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 32: Line 32:
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 41: Line 41:
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 50: Line 50:
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 59: Line 59:
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 68: Line 68:
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|colored_name=Achilles Strike Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 76: Line 77:
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush
|colored_name=Adrenaline Rush
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 85: Line 86:
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Activated
|colored_name=Adrenaline Spike Activated
|tags_frontend=Duration: 12s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 99: Line 100:
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Air Mastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AirMastery
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
}}
}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Bad
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 111: Line 121:
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 120: Line 130:
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 129: Line 139:
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Bad
|colored_name=Allegro Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 138: Line 148:
|allegro good={{#switch:{{lc:{{{4|}}}}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Good
|colored_name=Allegro Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 147: Line 157:
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Perfect
|colored_name=Allegro Perfect
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 173: Line 183:
|antimagic={{#switch:{{lc:{{{4|}}}}}
|antimagic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Antimagic
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Antimagic
|icon=Icon_Buff_Antimagic
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
}}
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorcery
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 2%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 2%
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 208: Line 235:
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Bad
|colored_name=Aria Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Action_Speed|Action Speed]]: 4%
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 217: Line 244:
|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Good
|colored_name=Aria Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 6%
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 6%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 226: Line 253:
|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Perfect
|colored_name=Aria Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 8%
|tags_frontend=Duration: 240s<br>[[Stats#Action_Speed|Action Speed]]: 8%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 235: Line 262:
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 252: Line 279:
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 30s<br>[[Stats#Physical_Power|Physical Power]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 261: Line 288:
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 7
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 7<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 270: Line 297:
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 10
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 279: Line 306:
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barkskin Armor
|colored_name=Barkskin Armor
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=Duration: 10s<br>[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 288: Line 315:
|barricade={{#switch:{{lc:{{{4|}}}}}
|barricade={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barricade
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Barricade
|icon=Icon_Buff_Barricade
Line 296: Line 323:
|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Bad
|colored_name=Beats Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 305: Line 332:
|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Good
|colored_name=Beats Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 314: Line 341:
|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Perfect
|colored_name=Beats Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 9
|tags_frontend=Duration: 240s<br>[[Stats#Move_Speed|Move Speed Add]]: 6<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 331: Line 358:
|bless hit={{#switch:{{lc:{{{4|}}}}}
|bless hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bless Hit
|colored_name=Bless Hit
|tags_frontend=Duration: 30s<br>[[Stats#Strength|Strength]]: 3<br>[[Stats#Agility|Agility]]: 3<br>[[Stats#Will|Will]]: 3
|tags_frontend=Duration: 30s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 340: Line 367:
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Exchange
|colored_name=Blood Exchange
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -20%
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 349: Line 376:
|blood pact={{#switch:{{lc:{{{4|}}}}}
|blood pact={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 30<br>[[Stats#Magical_Resistance|Magical Resistance]]: 30<br>[[Health#Max_Health_Add|Max Health Add]]: 50
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
Line 358: Line 385:
|blood pact primitives={{#switch:{{lc:{{{4|}}}}}
|blood pact primitives={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Primitives
|colored_name=Blood Pact Primitives
|tags_frontend=[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Character DarknessShard Used
|event_frontend=<br>Character DarknessShard Used
Line 384: Line 411:
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|colored_name=Breakthrough
|colored_name=Breakthrough
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 399: Line 426:
|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]
|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]
}}
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|colored_name=Camping Mastery On Activated
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 410: Line 436:
|carnage={{#switch:{{lc:{{{4|}}}}}
|carnage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Carnage
|colored_name=Carnage
|tags_frontend=Duration: 7s<br>[[Stats#Armor_Rating|Armor Rating]]: 75
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 434: Line 460:
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Bad
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 8s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 443: Line 469:
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Good
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s
|tags_frontend=Duration: 16s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 452: Line 478:
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Perfect
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s
|tags_frontend=Duration: 24s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 462: Line 488:
|colored_name=Combo Attack
|colored_name=Combo Attack
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ComboAttack
|icon=Icon_Buff_ComboAttack
Line 487: Line 513:
|creep activate={{#switch:{{lc:{{{4|}}}}}
|creep activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep Activate
|colored_name=Creep Activate
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 551: Line 578:
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Melee
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 559: Line 586:
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Ranged
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 576: Line 603:
|dark enhancement={{#switch:{{lc:{{{4|}}}}}
|dark enhancement={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Enhancement
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 10%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 585: Line 612:
|darkness shard={{#switch:{{lc:{{{4|}}}}}
|darkness shard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Darkness Shard
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Character DarknessShard Activate
|event_frontend=<br>Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|icon=Icon_Buff_DarknessShard
Line 594: Line 621:
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Buff
|colored_name=Dark Offering Buff
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 618: Line 645:
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Defense Mastery
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 10%
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DefenseMastery
|icon=Icon_Buff_DefenseMastery
Line 630: Line 657:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|disarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Disarm
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Disarm
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Protection
|colored_name=Divine Protection
|tags_frontend=Duration: 4s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|tags_frontend=Duration: 6s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 642: Line 678:
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Strike Hit
|colored_name=Divine Strike Hit
|tags_frontend=Duration: 20s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5
|tags_frontend=Duration: 12s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 651: Line 687:
|double jump={{#switch:{{lc:{{{4|}}}}}
|double jump={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump
|colored_name=Double Jump
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: -10
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DoubleJump
|icon=Icon_Buff_DoubleJump
Line 667: Line 702:
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Buff
|colored_name=Dreamwalk Buff
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=Duration: 2s<br>[[Stats#Magical_Power|Magical Power]]: 5
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DreamwalkBuff
|icon=Icon_Buff_DreamwalkBuff
Line 683: Line 718:
|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}
|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Damage
|colored_name=Eldritch Shield Dark Damage
|tags_frontend=Duration: 4s<br>[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=Duration: 6s<br>[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 30%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 692: Line 727:
|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Hit
|colored_name=Eldritch Shield Hit
|tags_frontend=Duration: 15s<br>[[Shield|Magical Base Shield]]: 25
|tags_frontend=Duration: 15s<br>[[Shield|Magical Base Shield]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 698: Line 733:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Fury
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ElementalFury
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Elemental Fury]]
}}
}}
|encore={{#switch:{{lc:{{{4|}}}}}
|encore={{#switch:{{lc:{{{4|}}}}}
Line 709: Line 752:
|enhanced wildness={{#switch:{{lc:{{{4|}}}}}
|enhanced wildness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Enhanced Wildness
|colored_name=Enhanced Wildness
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 718: Line 761:
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Melee
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 20%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 726: Line 769:
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Ranged
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 20%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 734: Line 777:
|exploitation strike={{#switch:{{lc:{{{4|}}}}}
|exploitation strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike
|colored_name=Exploitation Strike
|tags_frontend=Duration: 4s
|tags_frontend=Duration: 15s
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ExploitationStrike
|icon=Icon_Buff_ExploitationStrike
Line 756: Line 799:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Fermata]]
|source_name_frontend=[[Bard#Perks-0|Fermata]]
}}
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Finishing Blow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_FinishingBlow
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Finishing Blow]]
}}
}}
|fire mastery={{#switch:{{lc:{{{4|}}}}}
|fire mastery={{#switch:{{lc:{{{4|}}}}}
Line 777: Line 828:
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Forceful Shot
|colored_name=Forceful Shot
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 786: Line 837:
|force of nature={{#switch:{{lc:{{{4|}}}}}
|force of nature={{#switch:{{lc:{{{4|}}}}}
|colored_name=Force Of Nature
|colored_name=Force Of Nature
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power|Physical Power]]: 3
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 792: Line 843:
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Force of Nature]]
|source_name_frontend=[[Druid#Perks-0|Force of Nature]]
}}
|fortified ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fortified Ground
|tags_frontend=[[Stats#Attributes|All Attributes]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Buff_FortifiedGround
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Fortified Ground]]
}}
}}
|frenzied={{#switch:{{lc:{{{4|}}}}}
|frenzied={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frenzied
|colored_name=Frenzied
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 801: Line 861:
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Rush]]
|source_name_frontend=[[Druid#Skills-0|Rush]]
}}
|glaciate hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glaciate Hit
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Glaciate
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
Line 812: Line 881:
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 25<br>[[Stats#Magical_Resistance|Magical Resistance]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 821: Line 890:
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 90s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 120s<br>[[Stats#Armor_Rating|Armor Rating]]: 25<br>[[Stats#Magical_Resistance|Magical Resistance]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 830: Line 899:
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Perfect
|colored_name=Harmonic Shield Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 240s<br>[[Stats#Armor_Rating|Armor Rating]]: 25<br>[[Stats#Magical_Resistance|Magical Resistance]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 839: Line 908:
|haste hit={{#switch:{{lc:{{{4|}}}}}
|haste hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haste Hit
|colored_name=Haste Hit
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 10%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 10%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 845: Line 914:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Haste]]
|source_name_frontend=[[Wizard#Spells-0|Haste]]
}}
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heavy Swing
|event_frontend=<br>
|icon=Icon_Buff_HeavySwing
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]
}}
}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
Line 851: Line 927:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HerbalSensing
|icon=Icon_Buff_HerbalSensing
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
|herbal sensing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Herbal Sensing Buff
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Icon_HerbalSensingBuff
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
Line 882: Line 967:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyAura
|icon=Icon_Buff_HolyAura
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_HolyAuraBuff
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
Line 929: Line 1,005:
|ignite hit={{#switch:{{lc:{{{4|}}}}}
|ignite hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Hit
|colored_name=Ignite Hit
|tags_frontend=Duration: 15s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 940: Line 1,016:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ImmortalLament
|icon=Icon_Buff_ImmortalLament
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|immortal lament buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Buff
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 100%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ImmortalLamentBuff
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
Line 945: Line 1,029:
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Pledge
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 959: Line 1,043:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Light Orb]]
|source_name_frontend=[[Wizard#Spells-0|Light Orb]]
}}
|innate talent={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_InnateTalent
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]
}}
|innate talent activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_InnateTalentActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]
}}
}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
Line 970: Line 1,071:
|invisibility hit={{#switch:{{lc:{{{4|}}}}}
|invisibility hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Hit
|colored_name=Invisibility Hit
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 979: Line 1,080:
|iron will={{#switch:{{lc:{{{4|}}}}}
|iron will={{#switch:{{lc:{{{4|}}}}}
|colored_name=Iron Will
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 60
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IronWill
|icon=Icon_Buff_IronWill
Line 992: Line 1,093:
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
}}
|jokester buff={{#switch:{{lc:{{{4|}}}}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester Buff
|colored_name=Jolly Time
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JokesterBuff
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,011: Line 1,103:
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,031: Line 1,123:
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]
|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]
}}
|last bastion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_LastBastion
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LifebloomAura
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
|lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Mastery
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LightningMastery
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
|lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Sphere
|tags_frontend=Duration: 5s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_LightningSphere
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 25%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|icon=Icon_Buff_LoreMastery
Line 1,042: Line 1,169:
|malice={{#switch:{{lc:{{{4|}}}}}
|malice={{#switch:{{lc:{{{4|}}}}}
|colored_name=Malice
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 10%
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Malice
|icon=Icon_Buff_Malice
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Malice]]
|source_name_frontend=[[Warlock#Perks-0|Malice]]
}}
|mana flow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ManaFlow
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]
}}
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ManaFlowActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]
}}
|mana fold={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Fold
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ManaFold
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Mana Fold]]
}}
}}
|mana surge={{#switch:{{lc:{{{4|}}}}}
|mana surge={{#switch:{{lc:{{{4|}}}}}
Line 1,066: Line 1,219:
|meditation rest={{#switch:{{lc:{{{4|}}}}}
|meditation rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation Rest
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
Line 1,084: Line 1,237:
|melodic protection={{#switch:{{lc:{{{4|}}}}}
|melodic protection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melodic Protection
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MelodicProtection
|icon=Icon_Buff_MelodicProtection
Line 1,100: Line 1,253:
|mending grove heal={{#switch:{{lc:{{{4|}}}}}
|mending grove heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mending Grove Heal
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
Line 1,106: Line 1,259:
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Mending Grove]]
|source_name_frontend=[[Druid#Spells-0|Mending Grove]]
}}
|merged might={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_MergedMight
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]
}}
|merged might activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might Activated
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_MergedMightActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]
}}
|merged might casting activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might Casting Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_MergedMightActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]
}}
}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
Line 1,122: Line 1,301:
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|colored_name=Natures Touch
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1<br>[[Scaling]]: 10%
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_NaturesTouch
|icon=Icon_Buff_NaturesTouch
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Nature's Touch]]
|source_name_frontend=[[Druid#Spells-0|Orb of Nature]]
}}
}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
Line 1,149: Line 1,319:
|overhealed={{#switch:{{lc:{{{4|}}}}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealed
|colored_name=Overhealed
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_OverHealed
|icon=Icon_Buff_OverHealed
Line 1,163: Line 1,333:
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Party Maker
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Buff_PartyMaker
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Skills-0|Party Maker]]
}}
}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
Line 1,171: Line 1,350:
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]
|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]
}}
|penguin dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PenguinDash
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perfect Block
|colored_name=Perfect Block
|tags_frontend=Duration: 6s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|tags_frontend=Duration: 8s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PerfectBlock
|icon=Icon_Buff_PerfectBlock
Line 1,190: Line 1,378:
|phantomize={{#switch:{{lc:{{{4|}}}}}
|phantomize={{#switch:{{lc:{{{4|}}}}}
|colored_name=Phantomize
|colored_name=Phantomize
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 4s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,222: Line 1,410:
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ProjectileResistance
|icon=Icon_Buff_ProjectileResistance
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
}}
|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance Activated
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ProjectileResistanceActivated
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
Line 1,237: Line 1,434:
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protectionfrom Evil
|colored_name=Protectionfrom Evil
|tags_frontend=[[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]: -30%
|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,246: Line 1,443:
|protection hit={{#switch:{{lc:{{{4|}}}}}
|protection hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Hit
|colored_name=Protection Hit
|tags_frontend=Duration: 20s<br>[[Shield|Physical Base Shield]]: 20
|tags_frontend=Duration: 8s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,252: Line 1,449:
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Protection]]
|source_name_frontend=[[Cleric#Spells-0|Protection]]
}}
|purge shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Purge Shot
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_PurgeShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Purge Shot]]
}}
}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
Line 1,280: Line 1,485:
|rage={{#switch:{{lc:{{{4|}}}}}
|rage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rage
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Vigor|Vigor]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,297: Line 1,502:
|rapier mastery={{#switch:{{lc:{{{4|}}}}}
|rapier mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Mastery
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,305: Line 1,510:
|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}
|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Mastery Demons Glee
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,322: Line 1,527:
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reckless Attack
|colored_name=Reckless Attack
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -85
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: -100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,349: Line 1,554:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Requiem
|icon=Icon_Buff_Requiem
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
}}
|requiem buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem Buff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|event_frontend=<br>
|icon=Icon_Buff_RequiemBuff
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
Line 1,354: Line 1,567:
|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,363: Line 1,576:
|robust={{#switch:{{lc:{{{4|}}}}}
|robust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Robust
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Robust
|icon=Icon_Buff_Robust
Line 1,371: Line 1,584:
|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Bad
|colored_name=Rousing Rhythms Bad
|tags_frontend=Duration: 30s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 60s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 1,380: Line 1,593:
|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Good
|colored_name=Rousing Rhythms Good
|tags_frontend=Duration: 60s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 120s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,389: Line 1,602:
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Perfect
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 90s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 240s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 1,406: Line 1,619:
|sage={{#switch:{{lc:{{{4|}}}}}
|sage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sage
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 10%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sage
|icon=Icon_Buff_Sage
Line 1,414: Line 1,627:
|savage={{#switch:{{lc:{{{4|}}}}}
|savage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage
|colored_name=Savage
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Impact_Power|Impact Power]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,440: Line 1,653:
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -30%<br>Magical Buff: True
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
Line 1,448: Line 1,661:
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Chicken
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|icon=Icon_Buff_ShapeShift_Chicken
Line 1,464: Line 1,677:
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -30%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|shape shift penguin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Penguin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
Line 1,512: Line 1,733:
|slayer buff={{#switch:{{lc:{{{4|}}}}}
|slayer buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer Buff
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,530: Line 1,751:
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Bad
|colored_name=Song Of Shadow Bad
|tags_frontend=Duration: 15s
|tags_frontend=Duration: 10s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 1,539: Line 1,760:
|song of shadow good={{#switch:{{lc:{{{4|}}}}}
|song of shadow good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Good
|colored_name=Song Of Shadow Good
|tags_frontend=Duration: 25s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,548: Line 1,769:
|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}
|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Perfect
|colored_name=Song Of Shadow Perfect
|tags_frontend=Duration: 35s
|tags_frontend=Duration: 30s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 1,565: Line 1,786:
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Proficiency
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Physical_Power|Physical Power]]: 7
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SpearProficiency
|icon=Icon_Buff_SpearProficiency
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Merge
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellMerge
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Placeholder_Perk_Perk_SpellMerge]]
}}
}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Bonus]]: -60%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,580: Line 1,808:
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
}}
}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spell reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|colored_name=Spell Reflection Activated
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Off
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|spell reflection hold={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection Hold
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Sculpting
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellSculpting
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Spell Sculpting]]
}}
|spell stride={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Stride
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellStride
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Spell Stride]]
}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,615: Line 1,878:
|sprint={{#switch:{{lc:{{{4|}}}}}
|sprint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sprint
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 15
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,639: Line 1,902:
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stone Skin
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Move_Speed|Move Speed Add]]: -5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_StoneSkin
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Stone Skin]]
}}
}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|story teller={{#switch:{{lc:{{{4|}}}}}
Line 1,647: Line 1,919:
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|summon earth elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller Buff
|colored_name=Summon Earth Elemental
|tags_frontend=[[Stats#Will|Will]]: 3<br>[[Stats#Knowledge|Knowledge]]: 3
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_StoryTellerBuff
|icon=Icon_Buff_SummonEarthElemental
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
|source_name_frontend=[[Sorcerer#Spells-0|Summon Earth Elemental]]
}}
}}
|sun and moon={{#switch:{{lc:{{{4|}}}}}
|sun and moon={{#switch:{{lc:{{{4|}}}}}
Line 1,661: Line 1,933:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|icon=Icon_Buff_SunAndMoon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SunAndMoonBuff
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
Line 1,683: Line 1,946:
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct
|colored_name=Survival Instinct
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|tags_frontend=Duration: 4s<br>[[Health#Max_Health_Add|Max Health Add]]: 10<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,726: Line 1,989:
|taunt={{#switch:{{lc:{{{4|}}}}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taunt
|colored_name=Taunt
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 10%
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 12%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,749: Line 2,012:
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Thrust]]
|source_name_frontend=[[Rogue#Perks-0|Thrust]]
}}
|time distortion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_TimeDistortion
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Time Distortion]]
}}
}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
Line 1,759: Line 2,030:
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Bad
|colored_name=Tranquility Granted Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 1,768: Line 2,039:
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Good
|colored_name=Tranquility Granted Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,777: Line 2,048:
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Perfect
|colored_name=Tranquility Granted Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 1,786: Line 2,057:
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Bad
|colored_name=Tranquility Bad
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 10s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 1,795: Line 2,066:
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Good
|colored_name=Tranquility Good
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,804: Line 2,075:
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Perfect
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 1,813: Line 2,084:
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trap Mastery
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 100%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapMastery
|icon=Icon_Buff_TrapMastery
Line 1,829: Line 2,100:
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|colored_name=Treacherous Lungs
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,837: Line 2,109:
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,855: Line 2,127:
|two hander={{#switch:{{lc:{{{4|}}}}}
|two hander={{#switch:{{lc:{{{4|}}}}}
|colored_name=Two Hander
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|icon=Icon_Buff_TwoHander
Line 1,878: Line 2,150:
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
}}
}}
|victory strike={{#switch:{{lc:{{{4|}}}}}
|veteran instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct
|tags_frontend=Duration: 4s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeteranInstinct
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
}}
|victory strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Victory Strike
|colored_name=Victory Strike
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 10s
Line 1,889: Line 2,170:
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 1,897: Line 2,178:
|war cry={{#switch:{{lc:{{{4|}}}}}
|war cry={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Cry
|colored_name=War Cry
|tags_frontend=Duration: 7s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 25%
|tags_frontend=Duration: 10s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,906: Line 2,187:
|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}
|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Sacrifice Buff
|colored_name=War Sacrifice Buff
|tags_frontend=Duration: 8s<br>[[Stats#Attributes|All Attributes]]: 5
|tags_frontend=Duration: 8s<br>[[Stats#Attributes|All Attributes]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,929: Line 2,210:
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_WeaponGuard
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]
}}
|weapon guard activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard Activated
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WeaponGuardActivated
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]
}}
}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
Line 1,939: Line 2,238:
|wild fury={{#switch:{{lc:{{{4|}}}}}
|wild fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wild Fury
|colored_name=Wild Fury
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 15%
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 20%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,946: Line 2,245:
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Finishing Blow,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overhealed,Overhealing,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Merge,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Veteran Instinct,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume sacred water poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 2,023: Line 2,259:
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s
|tags_frontend=Duration: 4s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,032: Line 2,268:
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,041: Line 2,277:
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 8s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,050: Line 2,286:
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 10s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,059: Line 2,295:
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 12s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,068: Line 2,304:
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s
|tags_frontend=Duration: 14s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,077: Line 2,313:
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s
|tags_frontend=Duration: 16s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,091: Line 2,327:
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Zirkzi's Eye]]
}}
|crystal sword unique completed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Completed
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Catice
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
Line 2,109: Line 2,354:
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 8s<br>[[Stats#Strength|Strength]]: 5
|tags_frontend=Duration: 12s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 2,118: Line 2,363:
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,127: Line 2,372:
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,136: Line 2,381:
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,145: Line 2,390:
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,154: Line 2,399:
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,163: Line 2,408:
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,172: Line 2,417:
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,198: Line 2,443:
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity1">Poor</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 11s
|tags_frontend=Duration: 11s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,207: Line 2,452:
|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity2">Common</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 14s
|tags_frontend=Duration: 14s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,216: Line 2,461:
|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity3">Uncommon</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 17s
|tags_frontend=Duration: 17s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,225: Line 2,470:
|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity4">Rare</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,234: Line 2,479:
|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity5">Epic</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 23s
|tags_frontend=Duration: 23s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,243: Line 2,488:
|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity6">Legend</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s
|tags_frontend=Duration: 26s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,252: Line 2,497:
|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity7">Unique</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 29s
|tags_frontend=Duration: 29s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,261: Line 2,506:
|luck 02={{#switch:{{lc:{{{4|}}}}}
|luck 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 02
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 2%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,270: Line 2,515:
|luck 05={{#switch:{{lc:{{{4|}}}}}
|luck 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 05
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 08
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 8%
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,288: Line 2,533:
|luck 10={{#switch:{{lc:{{{4|}}}}}
|luck 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 10
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 10%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 15%
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 10
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,315: Line 2,560:
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 15
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 15<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,324: Line 2,569:
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 20
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,333: Line 2,578:
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 25
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,342: Line 2,587:
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 30
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 30<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,351: Line 2,596:
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 35
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 35<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,360: Line 2,605:
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 40
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 40<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,369: Line 2,614:
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 10
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,378: Line 2,623:
|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 15
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 15<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,387: Line 2,632:
|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 20
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,396: Line 2,641:
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 25
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,405: Line 2,650:
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 30
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 30<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,414: Line 2,659:
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 35
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 35<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,423: Line 2,668:
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 40
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 40<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,440: Line 2,685:
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 3s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|tags_frontend=Duration: 5s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,449: Line 2,694:
|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}
|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|icon=Icon_Buff_SurvivalBowUnique
Line 2,457: Line 2,702:
|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}
|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|icon=Icon_Buff_TrollBlood
|source_character_name_frontend=[[Troll's Blood]]
|source_character_name_frontend=[[Troll's Blood]]
|source_name_frontend=[[Troll's Blood|Consume]]
|source_name_frontend=[[Troll's Blood|Consume]]
}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|source_character_name_frontend=[[Wanderlight Lantern]]
|source_name_frontend=[[Wanderlight Lantern|Passive]]
}}
|war maul artifact hit ally heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Artifact Hit Ally Heal
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=[[Leviathan|Unique Passive]]
}}
}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff <span class="colorrarity7">Unique</span> Illusory
|colored_name=Wizard Staff <span class="colorrarity7">Unique</span> Illusory
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 4s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,473: Line 2,735:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wizard Staff Unique Illusory
|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
Line 2,501: Line 2,763:
|source_character_name_frontend=[[Shrine of Protection]]
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
|source_name_frontend=Statue Bless 2
}}
|statue fire magic resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Fire Magic Resistance
|tags_frontend=Duration: 60s<br>[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_FireResistance
|source_character_name_frontend=[[Dwarven Statue]]
|source_name_frontend=Statue Dwarven
}}
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
Line 2,511: Line 2,782:
|source_name_frontend=Statue Bless 4
|source_name_frontend=Statue Bless 4
}}
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Fire Magic Resistance,Statue Move Speed 50
}}
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|monster={{#switch:{{lc:{{{3|}}}}}
|frost wyvern frost shield to breath={{#switch:{{lc:{{{4|}}}}}
|all=
|colored_name=Frost Wyvern Frost Shield To Breath
}}
|event_frontend=<br>Attack AdditionalHit Radius
|other={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Monster_FrostShield
|adventure={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Frost Wyvern]]
|colored_name=Adventure
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|event_frontend=<br>
|icon=Icon_Buff_Adventure
}}
}}
|frost wyvern frost shield to elemental={{#switch:{{lc:{{{4|}}}}}
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Frost Shield To Elemental
|colored_name=Adventure Summon
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>
|icon=Icon_Buff_Monster_FrostShield
|icon=Icon_Buff_Adventure
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Summon Elemental]]
}}
}}
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating Shield
|colored_name=Electric Dash
|tags_frontend=[[Shield|Base Shield]]: 1000
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Spell Fire
|icon=Icon_Buff_ElectricDash
|icon=Icon_Buff_Monster_EatingShield
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating Phase]]
}}
}}
|goblin mage buff={{#switch:{{lc:{{{4|}}}}}
|electric dash ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Buff
|colored_name=Electric Dash Ready
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 200<br>[[Stats#Move_Speed|Move Speed Add]]: 100<br>[[Stats#Action_Speed|Action Speed]]: 30%
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_Monster_GoblinMageBuff
|icon=Icon_Buff_ElectricDashReady
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=[[Goblin Mage|Casting Buff]]
}}
}}
|lich frenzy={{#switch:{{lc:{{{4|}}}}}
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Frenzy
|colored_name=Entangling Vines Remain
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 20<br>[[Stats#Move_Speed|Move Speed Add]]: 250<br>[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Spell Fire
|event_frontend=<br>
|icon=Icon_Buff_Monster_Frenzy
|icon=Icon_Buff_EntanglingVines
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
}}
|lich getting soul shield={{#switch:{{lc:{{{4|}}}}}
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Getting Soul Shield
|colored_name=Faustian Bargain
|tags_frontend=[[Shield|Base Shield]]: 250
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_FaustianBargain
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Getting Soul]]
}}
}}
|skeleton mage barrier buff={{#switch:{{lc:{{{4|}}}}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Barrier Buff
|colored_name=Holy Aura Buff
|tags_frontend=Duration: 7s
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Monster Skill Two Next
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Monster_SkeletonMageBarrier
|icon=Icon_Buff_HolyAuraBuff
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Barrier]]
}}
}}
|skeleton warlord add lv={{#switch:{{lc:{{{4|}}}}}
|ice bound={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Add Lv
|colored_name=Ice Bound
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 100
|tags_frontend=Duration: 6s<br>[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|icon=Icon_Buff_IceBound
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
}}
|skeleton warlord dominated monster={{#switch:{{lc:{{{4|}}}}}
|jokester buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Monster
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe 01
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|icon=Icon_Buff_JokesterBuff
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Realm Of Domination]]
}}
}}
|skeleton warlord explosion exception={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Explosion Exception
|colored_name=Lifebloom Aura Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Monster_SkeletonWarlordExEx
|icon=Icon_Buff_LifebloomAuraBuff
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Explosion]]
}}
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Goblin Mage Buff,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
}}
|other={{#switch:{{lc:{{{3|}}}}}
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Remain
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>
|icon=Icon_Buff_EntanglingVines
}}
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 20%
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|mud shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Mud Shield
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=Duration: 7s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Rest Start
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Rest
|icon=Icon_Buff_MudShield
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Natural Healing Buff
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_NaturalHealingBuff
}}
|plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_PlasmaBlast
}}
}}
|all=Entangling Vines Remain,Luck 20,Rest,Rest In Campfire Area
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Religion Blythar LV01
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Stats#Luck|Luck]]: 1
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|debuff={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Religion_Blythar
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Abyssal Flame Burn
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|colored_name=Religion Blythar LV02
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|tags_frontend=[[Stats#Luck|Luck]]: 2
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Burning
|event_frontend=<br>
|damage_elements=Fire
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Religion Blythar LV03
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Religion Blythar LV04
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Religion Blythar LV05
|tags_frontend=Duration: 60s
|tags_frontend=[[Stats#Luck|Luck]]: 5
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Religion Blythar LV06
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Religion Blythar LV07
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=[[Stats#Luck|Luck]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Religion Blythar LV08
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Religion Blythar LV09
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Religion Blythar LV10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Religion Blythar LV11
|tags_frontend=Duration: 0.75s
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BindEvil
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Cleric]]
}}
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV12
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Religion Blythar LV13
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Religion Blythar LV14
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Stats#Luck|Luck]]: 18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Religion Blythar LV15
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Caltrop
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Religion Blythar LV16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 22
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Religion Blythar LV17
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 24
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Religion Blythar LV18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 26
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Religion Blythar LV19
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=[[Stats#Luck|Luck]]: 28
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Religion Blythar LV20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Religion Noxulon LV01
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Religion Noxulon LV02
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Religion Noxulon LV03
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Religion Noxulon LV04
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|colored_name=Religion Noxulon LV05
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Religion Noxulon LV06
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_DarkReflectionCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|colored_name=Religion Noxulon LV07
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|colored_name=Religion Noxulon LV08
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Religion Noxulon LV09
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|colored_name=Religion Noxulon LV10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|colored_name=Religion Noxulon LV11
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Movement Landing DoubleJump
|event_frontend=<br>
|icon=Icon_Debuff_DoubleJumpLanded
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|colored_name=Religion Noxulon LV12
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_DreamwalkCooldown
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|colored_name=Religion Noxulon LV13
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_Earthquake
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|colored_name=Religion Noxulon LV14
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 10
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Religion Noxulon LV15
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|colored_name=Religion Noxulon LV16
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_Debuff_EntanglingVines
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|colored_name=Religion Noxulon LV17
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Religion Noxulon LV18
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Religion Noxulon LV19
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Religion Noxulon LV20
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_ExplosionTimeBomb
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|colored_name=Religion Solaris LV01
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessCooldown
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|colored_name=Religion Solaris LV02
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Religion Solaris LV03
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Religion Solaris LV04
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|colored_name=Religion Solaris LV05
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
}}
|source_character_name_frontend=[[Warlock]]
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|colored_name=Religion Solaris LV06
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|colored_name=Religion Solaris LV07
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_IceBolt
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Religion Solaris LV08
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|colored_name=Religion Solaris LV09
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Religion Solaris LV10
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Blind
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
}}
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV11
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Religion Solaris LV12
|tags_frontend=Duration: 0.5s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Religion Solaris LV13
|tags_frontend=Duration: 5s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Religion Solaris LV14
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Religion Solaris LV15
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|colored_name=Religion Solaris LV16
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Judgement
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Religion Solaris LV17
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=Religion Solaris LV18
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Religion Solaris LV19
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Religion Solaris LV20
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Lazy
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
}}
|source_name_frontend=[[Wizard#Spells-0|Slow]]
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV01
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Religion Zorin LV02
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Divine
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Religion Zorin LV03
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Melted
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|colored_name=Religion Zorin LV04
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Bleeding
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|colored_name=Religion Zorin LV05
|tags_frontend=Duration: 0.1s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|colored_name=Religion Zorin LV06
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Secondary Hit Slow
|colored_name=Religion Zorin LV07
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Religion Zorin LV08
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Religion Zorin LV09
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Religion Zorin LV10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Religion Zorin LV11
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|colored_name=Religion Zorin LV12
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|colored_name=Religion Zorin LV13
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|colored_name=Religion Zorin LV14
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PoisonedWeapon
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Religion Zorin LV15
|tags_frontend=Duration: 12s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV16
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Religion Zorin LV17
|tags_frontend=Duration: 15.6s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Disease
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 12s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ReactiveShield
|event_frontend=<br>
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|colored_name=Rest
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|colored_name=Rest In Campfire Area
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Story Teller Buff
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_StoryTellerBuff
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Sun And Moon Buff
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_SunAndMoonBuff
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Story Teller Buff,Sun And Moon Buff
|colored_name=Reduced Healing Zap Burn Fire Mastery
}}
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|all=Class,Item,Prop,Monster,Other
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack AdditionalHit Perk
|debuff={{#switch:{{lc:{{{2|}}}}}
|icon=Icon_Debuff_ReducedHealing
|class={{#switch:{{lc:{{{3|}}}}}
|source_character_name_frontend=[[Wizard]]
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SavageRoar
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 24s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Bear Attack Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1.5s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Bind Evil
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Chaotic Discord Good
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ThornBarrier
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Zap Burning,Zap Burning Fire Mastery
}}
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Ale]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Ale|Consume]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Ale]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Ale|Consume]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|colored_name=Dark Reflection Cooldown
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_DarkReflectionCooldown
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|colored_name=Demon Armor Debuff
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_name_frontend=[[Ale|Consume]]
}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Din Of Darkness Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bardiche]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bardiche|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|colored_name=Din Of Darkness Good
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Disarm Hit
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_DisarmHit
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Double Jump Landed
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Icefang|Attack 2]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 18s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Earthquake Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Ceremonial Staff]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Club|Attack 3]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Electric Shock Lightning Mastery
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Crossbow]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Crossbow|Attack 1]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Electric Shock Lightning Sphere
|tags_frontend=Duration: 1.5s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ExploitationStrike
|source_character_name_frontend=[[Sterling Axe]]
|damage_elements=Evil
|source_name_frontend=[[Sterling Axe|Attack 1]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Explosion Spell Burning
|event_frontend=<br>Item Passive Used
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|icon=Icon_Debuff_CheatDeath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Life after Death]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Drum|Attack 1]]
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Oil Lantern]]
|damage_elements=Fire
|source_name_frontend=[[Oil Lantern|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Explosion Spell Time Bomb
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ExplosionTimeBomb
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Fire Arrow Burning
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Fire Arrow Burning Fire Mastery
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|colored_name=Fireball Remain
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|colored_name=Fire Orb Burning
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falchion Attack Hit Slow
|colored_name=Fire Orb Burning Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Kuma's Fang]]
|damage_elements=Fire
|source_name_frontend=[[Kuma's Fang|Attack 3]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Fire Orb Radius
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Golden Felling Axe]]
|damage_elements=Fire
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Flamestrike Burning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sterling Rod]]
|damage_elements=Fire
|source_name_frontend=[[Sterling Rod|Attack 3]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Flamestrike Burning Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Flute]]
|damage_elements=Fire
|source_name_frontend=[[Flute|Riposte Attack 1]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Flamestrike Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Francisca Axe]]
|damage_elements=Fire
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Flame Walker Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Cinder]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cinder|Attack 2]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Frostbite
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Glaciate Frostbite
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Hand Crossbow]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Grappling Hook Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Hatchet|Attack 3]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|colored_name=Hellfire Streams
|tags_frontend=Duration: 12s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Reflection
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Aegis]]
|damage_elements=Fire
|source_name_frontend=[[Aegis|Unique Passive]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Famine|Attack 3]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Ice Mastery Freezing
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Famine|Unique Passive]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Kris Dagger]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Kris Dagger|Attack 4]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Cooldown
|tags_frontend=Duration: 10s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ImmortalLamentCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_UnableShapeShift
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Judgement Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Lantern Shield]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Nipalan]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Nipalan|MultiShot]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Void Blade]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Lute]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Lute|Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=Last Bastion Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 48s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Last Bastion Pre Cooldown
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|colored_name=Lazy Hit
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Pickaxe]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Pickaxe|Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|colored_name=Levitation
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Levitation
|source_character_name_frontend=[[Troll's Bane]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|colored_name=Levitation Falling
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LevitationFalling
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Viola|Attack 4]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Levitation Ready
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Levitation
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Mastery Cooldown
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_LightningMasteryCooldown
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|colored_name=Locusts Swarm Area
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Sterling Bow]]
|damage_elements=Divine
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Melted
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -10%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Melted
|damage_elements=Dark
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.1s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ShieldSlam
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Round Shield]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Round Shield|ShieldSlam]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spear]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Spear|Attack 3]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Peacemaking Bad
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Deathbloom|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Penguin Attack Hit Bleed
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Deathbloom
|icon=Icon_Debuff_BleedingInWater
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|colored_name=Penguin Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Viking Sword]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Viking Sword|Attack 3]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[War Hammer|Attack 4]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[War Maul]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[War Maul|Attack 2]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Windlass Crossbow]]
|damage_elements=Dark
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Illusory|Attack 2]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ReactiveShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Zweihander]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Zweihander|Attack 1]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|prop={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Blizzard Aura 01
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=Aura 01
}}
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_02
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Coldness: 2
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Blizzard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Burn]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=Aura
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Burn]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=Aura
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=1
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=Duration: 3s
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=2
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=3
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Reduced Healing Zap Burn Fire Mastery
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack AdditionalHit Perk
|source_name_frontend=Aura 01
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Rupture Bleeding
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Bleeding
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Savage Roar
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_SavageRoar
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Shriek Of Weakness Bad
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=Shriek Of Weakness Good
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Skull Splitter Hit
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Physical Base Damage]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_SkullSplitterHit
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|colored_name=Smoke Pot Debuff
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=Aura 05
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Song Of Silence Bad
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Falling Icicle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Activate
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Spirit Bond Cooldown
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_SpiritBondCooldown
|source_character_name_frontend=[[Flame Spout]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Activate
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Spider Web]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Activate
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Sticky Tar]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Activate
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|colored_name=Weakpoint Attack Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ThornyBramble
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Thorny Bramble]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=Activate
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Weapon Mastery Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>
|icon=Icon_Debuff_Trapped
|icon=Icon_Debuff_WeaponMastery
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=Hunting Trap Activate Poor
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Wet Water Bolt Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Wet
|source_name_frontend=Hunting Trap Activate Common
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Zap Burning
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Uncommon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Zap Burning Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Rare
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Zap Burning,Zap Burning Fire Mastery
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
}}
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|item={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Attack Hit 03
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Debuff_Trapped
|colored_name=Arming Sword Attack Hit Slow
|source_character_name_frontend=[[Hunting Trap]]
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|source_name_frontend=Hunting Trap Activate Epic
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Bardiche]]
|source_name_frontend=[[Bardiche|Whirlwind]]
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=[[Echo of Screams|Whirlwind]]
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=Hunting Trap Activate Poor
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=Hunting Trap Activate Common
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bolas Throw Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bolas]]
|source_name_frontend=[[Bolas|Attack 1]]
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Duration: 14s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=[[Icefang|Riposte Attack 1]]
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=[[Icefang|Attack 3]]
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 22s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Spider Web Slow,Sticky Tar Slow,Thorny Bramble Hit,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Slow
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cave Troll]]
|source_character_name_frontend=[[Staff of Gluttony]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
}}
}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Whirl
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 4s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cockatrice]]
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Cockatrice|Roar]]
|source_name_frontend=[[Club|Riposte Attack 1]]
}}
}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Blinker
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_Blinker
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Petrification
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Cyclops|Petrification]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Slow
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 0.5s
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Stomp]]
}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Paralyze
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Death Beetle|Attack]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
}}
}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Bat Slow Nightmare
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Catice
|source_character_name_frontend=[[Demon Bat]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Demon Bat|Attack]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Giant Shielder Concussion
|colored_name=Cutlass Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_character_name_frontend=[[Cutlass]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
|source_name_frontend=[[Cutlass|Riposte Attack 2]]
}}
}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Imp Freezing
|colored_name=Dissonance
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Frost Imp]]
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=[[Frost Imp|Attack]]
|source_name_frontend=[[Lyre|Dissonance]]
}}
}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Crossbowman Freezing
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -35
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
}}
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe 01
|event_frontend=<br>Item Passive Activate
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_CheatDeathCooldown
|source_character_name_frontend=[[Frost Walker]]
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Freezing
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|tags_frontend=Duration: 5s
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CheatDeath
|event_frontend=<br>Attack AdditionalHit Aoe 03
|source_character_name_frontend=[[Life after Death]]
|icon=Icon_Debuff_IceCloudFreezing
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Target
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|event_frontend=<br>Spell Fire
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|icon=Icon_Debuff_MarkTarget
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Frost Wyvern]]
|event_frontend=<br>Attack AdditionalHit Aoe
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Trigger To Pillar
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|event_frontend=<br>Spell Fire
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|icon=Icon_Debuff_MarkTriggerToPillar
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Frost Wyvern]]
|event_frontend=<br>Attack AdditionalHit Aoe
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Melee Attack Slow
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Curse Of Screams
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 1s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Deafness
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 5s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Deafness
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Frozen Field
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack AdditionalHit Aoe 01
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_03
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Frozen Ghost]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Ghost King]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Ghost King|Earth Quake]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Eating
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ghost King]]
|source_character_name_frontend=[[Tidal Falchion]]
|source_name_frontend=[[Ghost King|Eating]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
}}
}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
}}
}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness Nightmare
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
}}
}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Centipede Poison Attack Damage
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -13
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Centipede]]
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]
}}
}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Poison
|colored_name=Halberd Burn
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Giant Dragonfly]]
|damage_elements=Fire
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Add]]: -135
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow Nightmare
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Restraint
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Restraint
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Hand Cannon]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
}}
}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Spit Poison Damage
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Worm Accid Damage
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_accid
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Worm]]
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Archer Poison
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Archer]]
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
}}
}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Axeman Poison
|colored_name=Haze Blade Hit Drunken
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Goblin Axeman]]
|source_character_name_frontend=[[Haze Blade]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
|source_name_frontend=[[Haze Blade|Passive]]
}}
}}
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow Nightmare
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
}}
}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Debuff
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Goblin Mage]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Goblin Mage|Attack]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Warrior Poison
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Warrior]]
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_name_frontend=[[Goblin Warrior|Attack5]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
}}
}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Giant Spider Spider Web
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ice Giant Spider]]
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Ice Giant Spider|Spider Web]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
}}
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice World Frostbite
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ice Spider]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Death Swarm
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Lich|Frenzy]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 1
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Lute|Attack 2]]
}}
}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 2
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Pulverizing Prayer|Riposte Attack 1]]
}}
}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 3
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringMark
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 1
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit 04
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit 05
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 5s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfIsolationMark
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Mimic Small Simple]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mummy Paralyze Nightmare
|colored_name=Pommel Strike Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Mummy]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[Mummy|Attack5 Long]]
|source_name_frontend=[[War Hammer|PommelStrike]]
}}
}}
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ruins Golem Lose Balance
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LoseBalance
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golem]]
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Golem|Attack Slam]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
}}
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Poison
|damage_elements=Fire
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|colored_name=Rapier Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
}}
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spider Mummy]]
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Spider Mummy|Attack1]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Wisp]]
|damage_elements=Dark
|source_name_frontend=[[Wisp|Death]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
}}
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Zombie]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Zombie|Poison Cloud]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
}}
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Zombie]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Zombie|Poison Cloud]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
}}
}}
|all=Cave Troll Slow,Cave Troll Whirl,Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Bone Prison,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Sling Attack Hit Slow
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Frost Skeleton Archer Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sling]]
|source_name_frontend=[[Sling|Attack 1]]
}}
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
}}
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|colored_name=Spellbook Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tome of Sheol]]
|source_name_frontend=[[Tome of Sheol|Attack 1]]
}}
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
}}
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 30s
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_HelmetEquipRestricted
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|colored_name=Torch Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_name_frontend=[[Torch|Attack 2]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -10%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
}}
}}
|all=Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Stiletto Dagger Attack Hit Slow 3,Weapon Mastery Debuff
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=War Hammer Attack Hit Slow
|all=Class,Item,Prop,Monster,Other
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
}}
}}
|all=Savage Roar Fear
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=War Maul Attack Hit Slow
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|all=
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack Hit
|prop={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_Hitslow
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Leviathan]]
|colored_name=Blizzard Aura 02 Dot
|source_name_frontend=[[Leviathan|Whirlwind]]
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|colored_name=Wet Spear Artifact Hit
|tags_frontend=[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
}}
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|colored_name=Wet War Maul Artifact Hit Enemy
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Leviathan|Unique Passive]]
}}
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Demonic Guardians]]
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|colored_name=Wizard Staff Attack Hit Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|Riposte Attack 1]]
}}
}}
|all=Blizzard Aura 02 Dot,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Woodsman Axe Attack Hit Slow
|monster={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Circle Move]]
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Demon]]
|source_character_name_frontend=[[Woodsman Axe]]
|source_name_frontend=[[Frost Demon|Self Heal]]
|source_name_frontend=[[Woodsman Axe|Attack 1]]
}}
}}
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Shield
|colored_name=Zweihander Attack Hit Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
|source_name_frontend=[[Bloodthirst|Text_DesignData_Item_ItemAbility_Primary_Whirlwind]]
}}
}}
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Speed Up
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
}}
}}
|all=Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|colored_name=Blizzard Aura 01
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Blizzard_01
|event_frontend=<br>
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Race_Elf
|source_name_frontend=Aura 01
}}
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|colored_name=Blizzard Aura 02
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Blizzard_02
|event_frontend=<br>
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Race_Skeleton
|source_name_frontend=Aura 02
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|tags_frontend=Coldness: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 03
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_BloodfreezeAnticipation
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Aura
}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Bloodfreeze
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Aura
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_01
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=1
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_02
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=2
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=3
}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 01
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 01
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 02
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 02
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|event_frontend=<br>Aura Stack 03
|icon=Icon_Debuff_DeadSeaEndLevel
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_DeadSeaWarning
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 01
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 01 Arena
}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 01 Arena
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 03 Arena
}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 03 Arena
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 04
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 04 Arena
}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 04 Arena
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 05
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 01
}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 02
}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 03
}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 04
}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 05
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura
}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn Remain
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Jet]]
|source_name_frontend=Volume Aura
}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Jet]]
|source_name_frontend=Volume Aura
}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghostdust Pouch Aura
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_RevealInvisible
|source_character_name_frontend=[[Ghostdust Pouch]]
|source_name_frontend=Ghostdust Pouch Aura
}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Player
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn Remain
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Magma Burst]]
|source_name_frontend=Volume Aura
}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Magma Burst]]
|source_name_frontend=Volume Aura
}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm01
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 01
}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm02
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 02
}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 03
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm03
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 03
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Current
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanCurrent
|source_character_name_frontend=[[]]
|source_name_frontend=Ocean Current
}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_01
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 01
}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_02
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 02
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 03
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sunburst Orb Blind
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Sunburst Orb]]
|source_name_frontend=Flashbang
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|other={{#switch:{{lc:{{{3|}}}}}
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Airborne Aqua Prison
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Combat
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_CombatState
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05 Arena
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Burn
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Electric Dash
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Frost Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Frostbite
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|tags_frontend=Duration: 1.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_FrostLightning
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ActionSpeedDown
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wet Aqua Prison,Wet Water Cannon
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Start
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>State Character Movement DoubleJump
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|event_frontend=<br>
|icon=Icon_Dummy
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark Hit
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Dummy
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|event_frontend=<br>
|icon=Icon_Dummy
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash In Water
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|event_frontend=<br>
|icon=Icon_Dummy
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ShapeShift Penguin
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|event_frontend=<br>Skill Active On
|icon=Icon_Dummy
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Dummy
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|event_frontend=<br>
|icon=Icon_Dummy
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Floor Rule
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
}}
|all=Camouflage
}}
|other={{#switch:{{lc:{{{3|}}}}}
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Peace
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Gilded Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton Crossbowman
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|colored_name=Character Skin Zombie
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
|icon=Icon_Race_FrostWalker
}}
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|colored_name=Faustian Bargain Crossbowman Reload
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>
|icon=Icon_Skill_Monster_Reload
|icon=Icon_Race_Lizardmen
}}
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|colored_name=Fortified Ground Duration
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Walk Phase Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Character Skin Elf,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Frost Walker Walk Phase Frostbite
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Prop,Monster,Other

Latest revision as of 22:10, 20 March 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png