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==Description== | ==Description== | ||
The Ice Harpy is located within the frigid [[Ice Cavern]] and [[Ice Abyss]]. | |||
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<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Ice Harpy}}</div> | |||
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==Guide== | |||
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*'''Normal:''' | |||
**The ice harpy has two attacks. The first attack is a flying kick. The second attack is a wind gust. The first attack can be dodged by side-strafing to the right or left, or hugging and circling her in either direction also. The wind gust attack occurs once after every three kicks and emits two wind-gusts that deal heavy damage and knockback out of each of its wings. This can be dodged by spacing very slightly away from the harpy, and not moving to allow the gusts to travel around you. If you are too close or too far from the harpy the gusts can still hit you. | |||
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*'''<span class="colorrarityElite">Elite:</span>''' | |||
**Same as normal but with increased damage, faster action speed, and higher health. | |||
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*'''<span class="colorrarityNightmare">Nightmare:</span>''' | |||
**The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmare variant also gains the ability to combo off of the flying kick, into an air roll kick. This attack can be dodged by side-strafing once for the first attack, then again for the second, then punishing. | |||
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{{GenerateLootDrops}} | {{GenerateLootDrops}} |
Latest revision as of 17:44, 17 November 2024
Automated data is up to date! Hover for more details.Monsters last updated on: Patch:6.8#Hotfix 83.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.
Description
The Ice Harpy is located within the frigid Ice Cavern and Ice Abyss.
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
210/260/310 | 100/160/220 | 3/4/5 1/2/3 |
Physical: -26.2% Magic: -17.2% Lightning: -200% Air: -400% Projectile: -25% |
Attack: 29.4(4)/39.2(4)/49.0(4) Physical Attack Whirlwind: 31.5(3)/42.0(3)/52.5(3) Physical Attack Air Spin: 49.0(4) Physical Runstate: 150 Move Speed |
Beast | 0% |
Guide
- Normal:
- The ice harpy has two attacks. The first attack is a flying kick. The second attack is a wind gust. The first attack can be dodged by side-strafing to the right or left, or hugging and circling her in either direction also. The wind gust attack occurs once after every three kicks and emits two wind-gusts that deal heavy damage and knockback out of each of its wings. This can be dodged by spacing very slightly away from the harpy, and not moving to allow the gusts to travel around you. If you are too close or too far from the harpy the gusts can still hit you.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmare variant also gains the ability to combo off of the flying kick, into an air roll kick. This attack can be dodged by side-strafing once for the first attack, then again for the second, then punishing.
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