From Dark and Darker Wiki

(Expanded infoboxes to have a section dedicated to Adventure Results, so now we can put Monster Kill, Subboss Kill, Boss Kill, Item Achieve, and Treasure AP results.)
(Added gearscore option)
 
(24 intermediate revisions by the same user not shown)
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<div style="{{#if:{{{nomargin|}}}||margin-left:10px;}}background-color:rgb(var(--background-color),0.3); max-width:470px; {{#ifeq:{{{nofloat|}}}|1||float:right;}}">
<div style="{{#if:{{{nomargin|}}}||margin-left:10px;}}background-color:rgb(var(--background-color),0.3); max-width:470px; {{#ifeq:{{{nofloat|}}}|1||float:right;}}">
<div style="width: 280px;padding:20px; box-shadow: inset 0px 0px 20px 5px rgb(0 0 0 / 0.5);display:flex; flex-direction:column; align-items:center;background-color:rgb(var(--rarity-{{{rarity|}}}),0.05);border:2px solid rgb(var(--rarity-{{{rarity|1}}}),0.5);"class="itemboxheader">
<div style="width: 280px;padding:20px; box-shadow: inset 0px 0px 20px 5px rgb(0 0 0 / 0.5);display:flex; flex-direction:column; align-items:center;background-color:rgb(var(--rarity-{{{rarity|}}}),0.05);border:2px solid rgb(var(--rarity-{{{rarity|1}}}),0.5);"class="itemboxheader">
<div class="bold colorrarity{{{rarity}}}" style="margin-top:0px!important;font-size:22px;">{{{name}}}</div></div>
<div class="bold" style="margin-top:0px!important;font-size:22px">
{{#switch:1
|{{#ifeq:{{{link|}}}|nolink|1}}=
{{{name}}}
|{{#if:{{{link|}}}|1}}=
[[{{{link}}}|<span class="colorrarity{{{rarity}}}">{{{name}}}</span>]]
|#default=
[[{{{name}}}|<span class="colorrarity{{{rarity}}}">{{{name}}}</span>]]}}</div></div>
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;">
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;">
<div style="display:flex; flex-direction:column; align-items:center;"><!--
<div style="display:flex; flex-direction:column; align-items:center;"><!--
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|nolink=1|size={{{size|100x200px}}}}}</div><!--
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|link={{{link|nolink}}}|size={{{size|100x200px}}}}}</div><!--
-->{{#if:{{{stats|}}}<!--
-->{{#if:{{{stats|}}}{{{enchantments|}}}{{{special|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line -->
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line -->
<div style="display:flex; flex-direction:column; align-items:center; text-align:center">
<div style="display:flex; flex-direction:column; align-items:center; text-align:center"><!--
{{#arraydefine:stats|{{{stats|}}}}}{{
-->{{#arraydefine:stats|{{{stats|}}}}}<!--
#loop: i
-->{{#loop:i|0|{{#arraysize:stats}}<!--
|0
-->|<nowiki/>{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
|{{#arraysize:stats}}
|<nowiki/>
{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
--><div style="{{#ifeq:{{ #var:i }}|0||margin-top:10px;}}display:flex;width:100%;flex-direction:row; justify-content:space-between;"><!--
--><div style="{{#ifeq:{{ #var:i }}|0||margin-top:10px;}}display:flex;width:100%;flex-direction:row; justify-content:space-between;"><!--
--><div style="padding:0px 5px;" class="bold">-</div><!--
--><div style="padding:0px 5px;" class="bold">-</div><!--
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--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;">
--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;">
{{{effect}}}</div>}}<!--
{{{effect}}}</div>}}<!--
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}{{{stacksize|}}}<!--
-->{{#if:{{{compact_effect|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
--><div style="text-align:center">
{{{compact_effect}}}</div>}}<!--
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{interactiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->{{#if:{{{classes|}}}<!--
-->{{#if:{{{classes|}}}<!--
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-->{{#if:{{{armortype|}}}<!--
-->{{#if:{{{armortype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Weapon Type: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Armor Type: </div><!--
--><div style="color:rgb(160,160,140)">{{{armortype|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{armortype|}}}</div></div>}}<!--
-->{{#if:{{{weapontype|}}}<!--
-->{{#if:{{{weapontype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Armor Type: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Weapon Type: </div><!--
--><div style="color:rgb(160,160,140)">{{{weapontype|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{weapontype|}}}</div></div>}}<!--
-->{{#if:{{{utilitytype|}}}<!--
-->{{#if:{{{utilitytype|}}}<!--
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--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!--
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!--
-->{{#if:{{{interactiontime|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Interaction Time: </div><!--
--><div style="color:rgb(160,160,140)">{{{interactiontime}}}</div></div>}}<!--
-->{{#if:{{{attackspeed|}}}<!--
-->{{#if:{{{attackspeed|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
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-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!--
--><div style="color:rgb(160,160,140)">{{{quiversize}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{quiversize}}}</div></div>}} }}<!--
-->{{#if:{{{stacksize|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!--
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}} }}<!--
-->{{#if:{{{combo|}}}{{{combodamage|}}}{{{impactzones|}}}{{{hitbox|}}}{{{projectilespeed|}}}{{{pierce|}}}{{{actionmovementspeed|}}}<!--
-->{{#if:{{{combo|}}}{{{combodamage|}}}{{{impactzones|}}}{{{hitbox|}}}{{{projectilespeed|}}}{{{pierce|}}}{{{actionmovementspeed|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
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--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!--
--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!--
--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!--
--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!--
-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{interactioncount|}}}{{{race|}}}{{{experience|}}}{{{xp|}}}{{{location|}}}{{{invslots|}}}<!--
-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{miningduration|}}}{{{harvestingduration|}}}{{{lootduration|}}}{{{activateduration|}}}<!--
-->{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}{{{sellprice|}}}{{{gearscore|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->{{#if:{{{duration|}}}<!--
-->{{#if:{{{duration|}}}<!--
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--><div style="text-align:right; color:rgb(70,70,70)">Picking Lock: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Picking Lock: </div><!--
--><div style="color:rgb(160,160,140)">{{{picklockduration}}} s</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{picklockduration}}} s</div></div>}}<!--
-->{{#if:{{{miningduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Mining: </div><!--
--><div style="color:rgb(160,160,140)">{{{miningduration}}} s</div></div>}}<!--
-->{{#if:{{{harvestingduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Harvesting: </div><!--
--><div style="color:rgb(160,160,140)">{{{harvestingduration}}} s</div></div>}}<!--
-->{{#if:{{{lootduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Looting: </div><!--
--><div style="color:rgb(160,160,140)">{{{lootduration}}} s</div></div>}}<!--
-->{{#if:{{{activateduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Activating: </div><!--
--><div style="color:rgb(160,160,140)">{{{activateduration}}} s</div></div>}}<!--
-->{{#if:{{{interactioncount|}}}<!--
-->{{#if:{{{interactioncount|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
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--><div style="text-align:right; color:rgb(70,70,70)">Race: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Race: </div><!--
--><div style="color:rgb(160,160,140)">{{{race}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{race}}}</div></div>}}<!--
-->{{#if:{{{experience|}}}{{{xp|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">XP: </div><!--
--><div style="color:rgb(160,160,140)">{{{experience|{{{xp}}}}}}</div></div>}}<!--
-->{{#if:{{{location|}}}<!--
-->{{#if:{{{location|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
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--><div style="color:rgb(160,160,140)">{{{location}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{location}}}</div></div>}}<!--
-->{{#if:{{{invslots|}}}<!--
-->{{#if:{{{invslots|}}}<!--
-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center;"><!--
-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center; margin-bottom:15px"><!--
-->{{{invslots}}}</div>}} }}<!--
-->{{{invslots}}}</div>}}<!--
-->{{#if:{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{itemachieve|}}}{{{treasure|}}}<!--
-->{{#if:{{{stacksize|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!--
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}}<!--
-->{{#if:{{{gearscore|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Gear Score: </div><!--
--><div style="color:rgb(160,160,140)">{{{gearscore}}}</div></div>}}<!--
-->{{#if:{{{sellprice|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Sell Price: </div><!--
--><div style="color:rgb(160,160,140)">{{{sellprice}}}</div></div>}} }}<!--
-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{highendpropinteraction|}}}{{{propinteraction|}}}{{{itemachieve|}}}{{{treasure|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
--><div style="text-align:center; color:rgb(70,70,70); font-size:18px">Adventure Results <span style="color:rgb(160,160,140)">AP</span></div><!--
-->{{#if:{{{propinteraction|}}}<!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Props Interaction: </div><!--
--><div style="color:rgb(160,160,140)">{{{propinteraction|}}}</div></div>}}<!--
-->{{#if:{{{highendpropinteraction|}}}<!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">High-End Props Interaction: </div><!--
--><div style="color:rgb(160,160,140)">{{{highendpropinteraction|}}}</div></div>}}<!--
-->{{#if:{{{monsterkill|}}}<!--
-->{{#if:{{{monsterkill|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
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-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Treasure: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Treasure: </div><!--
--><div style="color:rgb(160,160,140)">{{{treasure|}}}</div></div>}} }}<!--
--><div style="color:rgb(160,160,140)">{{{treasure|}}}</div></div>}}<!--
-->{{#if:{{{experience|}}}{{{xp|}}}<!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px; margin-top:10px">'''Experience Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{experience|}}}{{{xp|}}}</div></div>}} }}<!--
-->{{#if:{{{description|}}}<!--
-->{{#if:{{{description|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
Line 179: Line 225:
<th>Code</th>
<th>Code</th>
<th>Preview</th></tr>
<th>Preview</th></tr>
<tr>
<tr>
<td style="padding: 20px 30px;">
<td style="padding: 20px 30px;">
An example with all options, the information is not correct
An example with all options, the information is not correct
<pre>{{Infobox
<pre>{{Infobox
|name =Arming Sword
|name =Arming Sword
Line 198: Line 244:
|reloadspeed =3.67 seconds
|reloadspeed =3.67 seconds
|quiversize =7 arrows
|quiversize =7 arrows
|stacksize =3
|invslots =[[File:2x3InvSlot.jpg]]
|combo =Slash/Slash/Pierce
|combo =Slash/Slash/Pierce
|combodamage =100%/100%/150%
|combodamage =100%/100%/150%
Line 207: Line 255:
|picklockduration=3
|picklockduration=3
|interactioncount=2~4
|interactioncount=2~4
|propinteraction=5
|highendpropinteraction=15
|monsterkill=1
|monsterkill=1
|subbosskill=2
|subbosskill=2
Line 217: Line 267:
|nomargin =used for tabs
|nomargin =used for tabs
|size =50x50px}}</pre>
|size =50x50px}}</pre>
This usage is not recommended, just here as an example</td>
This usage is not recommended, just here as an example</td>


<td style="padding: 20px 50px;"><!--
<td style="padding: 20px 50px;"><!--
-->{{Infobox<!--
-->{{Infobox
-->|name =Arming Sword<!--
|name =Arming Sword
-->|image =Arming Sword 7<!--
|image =Arming Sword 7
-->|rarity =7<!--
|link=Falchion
-->|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2<!--
|rarity =7
-->|special =Smites enemies for 40 extra damage<!--
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
-->|effect =Heal 15 HP over 20 seconds<!--
|special =Smites enemies for 40 extra damage
-->|classes =[[Fighter]]<!--
|effect =Heal 15 HP over 20 seconds
-->|slottype =Primary Weapon<!--
|classes =[[Fighter]]
-->|handtype =One-Handed<!--
|slottype =Primary Weapon
-->|weapontype =[[Sword]]<!--
|handtype =One-Handed
-->|utilitytype =Throw<!--
|weapontype =[[Sword]]
-->|actiontime =1 second<!--
|utilitytype =Throw
-->|attackspeed =0.6s/0.56s/0.75s<!--
|actiontime =1 second
-->|reloadspeed =3.67 seconds<!--
|attackspeed =0.6s/0.56s/0.75s
-->|quiversize =7 arrows<!--
|reloadspeed =3.67 seconds
-->|combo =Slash/Slash/Pierce<!--
|quiversize =7 arrows
-->|combodamage =100%/100%/150%<!--
|stacksize =3
-->|impactzones =100%/90%/70%<!--
|invslots =[[File:2x3InvSlot.jpg]]
-->|hitbox =70.5 x 17.2<!--
|combo =Slash/Slash/Pierce
-->|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%<!--
|combodamage =100%/100%/150%
-->|duration=5<!--
|impactzones =100%/90%/70%
-->|openduration=3<!--
|hitbox =70.5 x 17.2
-->|picklockduration=3<!--
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
-->|interactioncount=2~4<!--
|duration=5
-->|monsterkill=1<!--
|openduration=3
-->|subbosskill=2<!--
|picklockduration=3
-->|bosskill=3<!--
|interactioncount=2~4
-->|itemachieve=4<!--
|propinteraction=5
-->|treasure=5<!--
|highendpropinteraction=15
-->|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.<!--
|monsterkill=1
-->|nofloat =used for in text infobox<!--
|subbosskill=2
-->|nomargin =used for tabs<!--
|bosskill=3
-->|size =50x50px<!--
|itemachieve=4
-->|xp =50<!--
|treasure=5
-->|ap =40<!--
|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.
-->|invslots =[[File:1x3InvSlot.jpg|x75px]]}}</td></tr></table></noinclude>
|nofloat =used for in text infobox
|nomargin =used for tabs
|size =50x50px
|xp =50}}</td></tr></table></noinclude>

Latest revision as of 23:11, 28 October 2024

Creates an infobox for a weapon.

Example

Code Preview

An example with all options, the information is not correct

{{Infobox
	|name		=Arming Sword
	|image		=Arming Sword 7
	|rarity		=7
	|stats		=Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
	|special	=Smites enemies for 40 extra damage
	|effect		=Heal 15 HP over 20 seconds
	|classes	=[[Fighter]]
	|slottype	=Primary Weapon
	|handtype	=One-Handed
	|weapontype	=[[Sword]]
	|utilitytype	=Throw
	|actiontime	=1 second
	|attackspeed	=0.6s/0.56s/0.75s
	|reloadspeed	=3.67 seconds
	|quiversize	=7 arrows
	|stacksize	=3
	|invslots	=[[File:2x3InvSlot.jpg]]
	|combo		=Slash/Slash/Pierce
	|combodamage	=100%/100%/150%
	|impactzones	=100%/90%/70%
	|hitbox		=70.5 x 17.2
	|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
	|duration=5
	|openduration=3
	|picklockduration=3
	|interactioncount=2~4
	|propinteraction=5
	|highendpropinteraction=15
	|monsterkill=1
	|subbosskill=2
	|bosskill=3
	|itemachieve=4
	|treasure=5
	|description	=Made from attenuated wood overlaid with leather, 
			 providing moredefenses and stability against brunt attacks.
	|nofloat	=used for in text infobox
	|nomargin	=used for tabs
	|size	=50x50px}}
This usage is not recommended, just here as an example
Arming Sword 7.png
-
Weapon Damage 2
-
-
Move Speed -20
-
-
Agility 1
-
-
Knowledge 4
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-
Will 2
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Smites enemies for 40 extra damage
-
Heal 15 HP over 20 seconds
Required Class:
Weapon Type:
Utility Type:
Throw
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Action Time:
1 second
Attack Speed:
0.6s/0.56s/0.75s
Reload Speed:
3.67 seconds
Quiver Size:
7 arrows
Combo:
Slash/Slash/Pierce
Combo Damage:
100%/100%/150%
Impact Zones:
100%/90%/70%
Hitbox:
70.5 x 17.2
Action Move Speed
Attack -25%
Blockreaction: -3%
Riposte: -30%
Riposteattack: -30%
Duration:
5 s
Opening:
3 s
Picking Lock:
3 s
Interaction Count:
2~4
2x3InvSlot.jpg
Stack Size:
3
Adventure Points
Props Interaction:
5
Adventure Points
High-End Props Interaction:
15
Monster Kill:
1
Subboss Kill:
2
Boss Kill:
3
Item Achieve:
4
Treasure:
5
Experience Points
50
Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.