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(Temporary Prop Data. Still a WIP.)
 
(Automated edit: monsters fixes, tons of status effects get more info)
 
(56 intermediate revisions by 4 users not shown)
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Altar of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|idtag=AltarOfSacrifice
}}
|gradetype=Normal
|destructible=Ash Tree,Bladehand Ballista,Brimstone Ore Prop,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|interactions={{#switch:{{lc:{{{3|}}}}}
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|use shrine={{#switch:{{lc:{{{4|}}}}}
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|text=Praying...
|global={{#switch:{{lc:{{{3|}}}}}
|types=Magical
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|duration=20
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|all=text,types,duration
|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin
}}
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|all=Use Shrine
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse o
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|item=Campfire,Hunting Trap,Pavise,Titanium Pavise
}}
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|armed training dummy={{#switch:{{lc:{{{2|}}}}}
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|idtag=TrainingDummy
|non-portal escape=Cave Exit,Down Crevice,Updraft
|gradetype=Normal
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|#default=
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
}}
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster
|axe trap={{#switch:{{lc:{{{2|}}}}}
|ruins={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled match=Tar Barrel
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Blizzard
|localizedstring=Altar of Sacrifice
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=AltarOfSacrifice
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Book
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Book
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|activate={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
}}
|duration=3
}}
|all=text,duration
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Resurrection Bless,Not Bless
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Praying...
|all=text,duration
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Use Shrine
}}
}}
|all=Activate,Deactivate
|ap=20
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AltarOfSacrifice
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Bookshelf
|gradetype=Normal
|gradetype=Normal
|idtag=AquaPrison
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Cursed Stone Door
|destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=BossRewardDoor
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|destruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|impactpower=9999999 [[Impact_Power|Impact Power]]
|duration=3
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Activate,Destruction
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
|impactendurance=99999
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AquaPrison
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|localizedstring=Ash Pile
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=AshPile
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Search
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Open,Close
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AshPile
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Ash Tree
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Tree
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chop tree={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Chop Tree
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Chop Tree
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=2
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|ap=2
|all=text,types,duration
|xp=3
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Tree
|all=global
|breaksifchopped=true
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|global=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=global
|localizedstring=Axe Trap
}}
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|common={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_hr=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_hr1=2
|event=Interaction
|utility_ornateutility_hr1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR
|all=Activate,Deactivate,Removed
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|text=Disarming...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Disarm Trap
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_hr3=1
|idtagoriginal=Id.Props.TrackAxe
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Banshee's Lamenting Soulflame
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|text=Banshee's Lamenting Soulflame
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|banshee's scorched altar={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_n0=0
|text=Banshee's Scorched Altar
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Banshee's Lamenting Soulflame,Banshee's Scorched Altar
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Banshee
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Burn
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BurnVolume
|localizedstring=Black Rose
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=BlackRose
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|burn={{#switch:{{lc:{{{2|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=BurnVolume
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|localizedstring=Caltrops
}}
|idtag=CaltropProp
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Ore Destruction
|disarm trap={{#switch:{{lc:{{{4|}}}}}
}}
|text=Disarming...
|drops={{#switch:{{lc:{{{4|}}}}}
|duration=3
|spawn_blackrose_n=1
|all=text,duration
|all=Spawn_Blackrose_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Disarm Trap
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BlackRose
}}
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|idtag=CaltropProp
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Ballista
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|text=Disarming...
|impactresistance=2
|duration=3
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Campfire
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|localizedstring=Blizzard
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Blizzard
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Candle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CandleWallOff
|floorrule={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|turn on={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Turning On...
}}
|duration=1
}}
|all=text,duration
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|duration=Infinite
|tickinterval=0.1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Blizzard
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|localizedstring=Bloodfreeze
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Bloodfreeze
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
}}
|event=Before Aura
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Pre
|text=Turning Off...
|duration=10s
|duration=1
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|preauraduration=10
}}
|all=Aura
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
}}
}}
|candle={{#switch:{{lc:{{{2|}}}}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOff
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BoldTorch
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BoldTorch
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Book
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Activate,Deactivate
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.Bookshelf.Book
|all=global
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Bookshelf
|all=global
|gradetype=Normal
}}
|idtag=Bookshelf
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|caskets_flat_hr1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|caskets_flat_hr2=2
|idtagoriginal=Id.Props.Bookshelf
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Ship Graveyard Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|caskets_flat_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cave Exit
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveExit
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|global=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|single stone door open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|cave module wall01={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=CaveModuleWall
}}
|gradetype=Normal
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|localizedstring=Secret Wall
|eventtagunlocalized=Event.Interact.Trigger
|idtag=CaveSecretWallDoor
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|cobalt ore={{#switch:{{lc:{{{2|}}}}}
|all=Single Stone Door Open,Single Stone Door Close
|localizedstring=Cobalt Ore
|idtag=CobaltOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|requirement=Boss Killed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|text=Closing...
|all=Spawn_Cobaltore
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossRewardDoor
}}
}}
|coffin 01 h r opened={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=DoubleStoneDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 opened={{#switch:{{lc:{{{2|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Casket
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Coffin
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|coffin 02 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Old Coffin
|requesteventtag=Event.Props.Open.EndAbility
|idtag=Coffin
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|double stone door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|coffin 02 opened={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Old Coffin
|event=Interaction
|idtag=Coffin
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|coffin 03 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Coffin
|all=Double Stone Door Open,Double Stone Door Close
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 03 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|all=global
}}
}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Cursed Treasure Door
|all=global
|gradetype=Normal
}}
|idtag=DoubleStoneDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|commoncoffins_wood_hr1=2
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|requirement=Boss Killed
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|commoncoffins_wood_hr3=2
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|spawn_eventcurrency_hr=1
}}
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|brimstone ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Inscription
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|localizedstring=Brimstone Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BrimstoneOre
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.BrimstoneOre
}}
}}
|copper ore={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Copper Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CopperOre
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest small open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n0=1
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=5
|spawn_treasure_ornatetreasure_n0=2
|all=global
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=global
|pick lock={{#switch:{{lc:{{{5|}}}}}
}}
|text=Picking Lock...
|drops={{#switch:{{lc:{{{3|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|text=Opening...
|all=Spawn_Copperore
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|crypt module door01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CryptModuleDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt module door02={{#switch:{{lc:{{{2|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Wooden Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CryptModuleDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|crypt module wall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CryptModuleWall
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=CryptSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|crypt secret wall door02={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Secret Wall
|all=Chest Small Open,Chest Small Close
|idtag=CryptSecretWallDoor
|gradetype=Normal
|#default=
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Crystal Roaster
|idtag=IceCrystalRoaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestsmall_ornate_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
}}
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lever
|text=Closing...
|idtag=CupLever
}}
|gradetype=Normal
|loot={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|activate lever={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Activating...
}}
|duration=3
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Goblet
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Caltrops
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaltropProp
|activate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Disarming...
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
}}
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Chalice
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Campfire
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Deactivating...
}}
|duration=0.5
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Activate Lever,Deactivate Lever
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|campfireaura={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Aura.Add
|localizedstring=Gold Chalice
|duration=Infinite
|idtag=CupLever
|tickinterval=1s
|gradetype=Normal
|bexecuteperiodiceffectonapplication=False
|interactions={{#switch:{{lc:{{{3|}}}}}
|refresh=NeverReset
|activate lever={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|text=Activating...
|maximumstacks=1
|duration=3
}}
|all=text,duration
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Deactivating...
|duration=18s
|duration=0.5
}}
|all=text,duration
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura infinite={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_infinite={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique,Campfire Aura Infinite
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Campfire
}}
}}
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Goblet
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Candle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CandleWallOn
}}
}}
|cursed stone door={{#switch:{{lc:{{{2|}}}}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|localizedstring=Captain's Secret Vault Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullStoneDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|requirement=Player has [[Captains Corroded Key]]
}}
|all=Open
}}
}}
|all=Open,Close
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|idtag=DeathSwarm
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Casket
|#default=
|gradetype=Normal
}}
|idtag=Coffin
|death swarm={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Dark Swarm
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|idtag=DeathSwarm
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|decay volume={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Swamp of Decay
}}
|idtag=DecayVolume
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Double Stone Door
|event=Interaction
|idtag=DoubleStoneDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|text=Opening...
}}
|duration=3
|all=Coffin 01 Open,Coffin 01 Close
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|caskets_flat_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Double Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|localizedstring=Cave Collapse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveCollapse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|01={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=0.5
|idtagoriginal=Id.Props.CaveCollapse
|all=text,duration
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|all=
|localizedstring=Cave Exit
|gradetype=Normal
|idtag=CaveExit
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveExit
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Secret Wall
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=5
|idtag=CaveSecretWallDoor
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveSecretWallDoor
}}
}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortalScrollDown
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Cave Troll's Massive Belt
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|open portal={{#switch:{{lc:{{{4|}}}}}
|idtag=Troll
|text=Opening Portal...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|troll belt={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Troll Belt
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll's Massive Belt
}}
|cave troll's broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll's Broken Belt
}}
|all=Cave Troll's Massive Belt,Cave Troll's Broken Belt
}}
}}
|all=Open Portal
}}
}}
|ap=15
|all=Global
|xp=5
|idtagoriginal=Id.Props.Indicator.Troll
|#default=
}}
}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|localizedstring=Cobalt Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Activate Lever,Deactivate Lever
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.CobaltOre
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Coffin
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=15
|idtag=Coffin
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=FloorPortalScrollEscape
}}
|gradetype=Normal
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Opening Portal...
|event=Interaction
|types=Magical
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open Portal
|ap=1
|xp=1
}}
}}
|ap=15
|all=Global
|xp=5
|idtagoriginal=Id.Props.Coffin
|#default=
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Tag Volume
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeTagVolume
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Coffin
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Falling Icicle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FallingIcicle
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|falling stone={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Falling Stone
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=FallingStone
}}
|gradetype=Normal
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|localizedstring=Flame Spout
|eventtagunlocalized=Event.Interact.Trigger
|idtag=FlameSpout
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|disarm trap={{#switch:{{lc:{{{4|}}}}}
}}
|text=Disarming...
|all=Coffin 04 Open,Coffin 04 Close
|duration=5
}}
|all=text,duration
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Disarm Trap
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|flat chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Copper Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CopperOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_copperore=1
|duration=6
|all=Spawn_Copperore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
}}
|xp=3
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.Ore.CopperOre
|all=global
}}
}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Corrupted Pentagram
|all=global
|gradetype=Normal
}}
|idtag=Inferno
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|flatchestlarge_flat_hr1=2
|requirement=Player has Cursed Bell
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|all=HR
|all=Summon
}}
}}
|all=Common
|interactioncount=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Inferno
}}
}}
|flat chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|crane={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Crane
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Crane
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Opening...
}}
|duration=6
}}
|all=text,duration
}}
}}
|all=Escape Tag Volume Aura Crane
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
|all=global
}}
}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Secret Wall
|all=global
|gradetype=Normal
}}
|idtag=CryptSecretWallDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr2=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_flattreasure_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_flatutility_hr2=1
}}
|spawn_chestcoin_flatgold_hr2=0
}}
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CryptSecretWallDoor
}}
}}
|flat chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Cup Lever 01 Activate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Activating...
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|all=HR
|all=Activate Lever,Lever Broken
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|flat chest large n locked={{#switch:{{lc:{{{2|}}}}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Gold Goblet
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Activating...
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Closing...
}}
|duration=1
|all=Activate Lever,Deactivate Lever
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.CupLever
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|flat chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Cyclops
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Cyclops Belt
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Cyclop's Tattered Belt
|all=text,duration
}}
}}
|cyclops's torn belt={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Cyclops's Torn Belt
|text=Closing...
}}
|duration=1
|all=Cyclop's Tattered Belt,Cyclops's Torn Belt
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.Indicator.Cyclops
|all=global
}}
}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Dark Pentagram
|all=global
|gradetype=Normal
}}
|idtag=Crypt
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|flatchestlarge_flat_n0=2
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|all=Summon
}}
}}
|all=Goblin Cave/Ice Cave
|interactioncount=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Crypt
}}
}}
|flat chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Dark Swarm
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeathSwarm
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Opening...
|duration=Infinite
|duration=6
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|aura01={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|loot={{#switch:{{lc:{{{4|}}}}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|text=Searching...
|scaling=100% [[Scaling]]
|types=NotCancelOthersWhenSucceed
|duration=Infinite
|duration=0.5
|tickinterval=1s
|all=text,types,duration
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
|idtagoriginal=Id.Props.DeathSwarm
}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dead Sea
|gradetype=Normal
|idtag=DeadSeaVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.01
|duration=15s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|maximumstacks=1
}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|maximumstacks=1
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.03
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
|all=Aura
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.DeadSeaVolume
|all=global
}}
}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Death Beetle
|all=global
|gradetype=Normal
}}
|idtag=DeathBeetle
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_n1=2
|floorrule={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Detect Target
|spawn_treasure_flattreasure_n1=1
|eventtagunlocalized=Event.Aura.Add
|utility_flatutility_n1=1
|duration=Infinite
|spawn_chestcoin_flatgold_n1=0
}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DeathBeetle
}}
}}
|flat chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Demonic Guardians
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DemonicGuardians,IceAbyss
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|invoke={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|all=text,duration
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Invoke
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=999
|all=
|impactresistance=999
}}
|interactioncount=1
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|flat chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Double Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|utility_flatutility_n3=1
|spawn_chestcoin_flatgold_n3=0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleStoneDoor
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
}}
|all=text,types,duration
|all=Open,Close,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=18
|all=
|impactresistance=3
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.DoubleWoodenDoor
|all=global
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Double Wooden Door
|all=global
|gradetype=Normal
}}
|idtag=DoubleWoodenDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr1=2
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_flattreasure_hr1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_flatutility_hr1=1
}}
|spawn_chestcoin_flatgold_hr1=0
}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR
|double door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|flatchestlarge_flat_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
}}
|utility_flatutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n1=1
|event=Interaction
|utility_flatutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n1=0
}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|utility_flatutility_n3=1
|spawn_chestcoin_flatgold_n3=0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|lever broken={{#switch:{{lc:{{{4|}}}}}
}}
|text=Deactivating...
}}
|duration=0.5
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
|all=Open
}}
}}
|all=Activate Lever,Lever Broken
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownCrevice
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|gradetype=Normal
|gradetype=Normal
|idtag=DownIndicatorTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownIndicatorTorch
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Dungeon Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollDown
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DrawbridgeWheel
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge Wheel
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn={{#switch:{{lc:{{{5|}}}}}
|text=Turn
|types=RecordProgress
}}
|all=Turn
}}
}}
|all=Open Portal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrawbridgeWheel
}}
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollEscape
|localizedstring=Drawbridge
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Drawbridge
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge
}}
}}
|all=Open Portal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Drawbridge
}}
}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortal
|localizedstring=Drowned Curse
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=DrownedCurse
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Floor Spikes
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FloorSpikes
|floorrule={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Disarming...
}}
|duration=5
}}
|all=text,duration
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrownedCurse
}}
}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|idtag=Speed
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Dwarven Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=DwarvenSubGate
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ap=10
|text=Unlocking...
|xp=3
|requirement=Player has [[Ember Gem]]
|#default=
}}
}}
|all=Unlock
|fountain={{#switch:{{lc:{{{2|}}}}}
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
}}
|all=Interact
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DwarvenSubGate
}}
}}
|frost skeleton wooden barrer elite={{#switch:{{lc:{{{2|}}}}}
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Medium Wooden Crate
|global=8
|gradetype=Normal
|all=global
|idtag=WoodenCrateMedium
}}
|impactendurance=3
|xp={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|global=3
|ap=1
|all=global
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
|frost skeleton wooden barrer nightmare={{#switch:{{lc:{{{2|}}}}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Small Wooden Crate
|global=5
|gradetype=Normal
|all=global
|idtag=WoodenCrateSmall
}}
|impactendurance=3
|xp={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|global=2
|ap=1
|all=global
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|frost skeleton wooden barrer={{#switch:{{lc:{{{2|}}}}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Statue
|global=5
|gradetype=Normal
|all=global
|idtag=FireMagicResistance
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|global=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|g m jail door={{#switch:{{lc:{{{2|}}}}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Jail Door
|event=Interaction
|idtag=GMJailDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
|duration=60s
|interactions={{#switch:{{lc:{{{3|}}}}}
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|close={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|text=Closing...
|maximumstacks=1
|duration=0.5
|removable=True
|all=text,duration
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Dwarven,Not Bless
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|all=Close,Open
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.FireMagicResistance
}}
}}
|goblet={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lever
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=FloorLever
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Deactivating...
|eventtagunlocalized=Event.Interact.Trigger
|duration=0.5
}}
|all=text,duration
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Activating...
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Stone Door
|text=Deactivating...
|idtag=GoblinStoneDoor
}}
|gradetype=Normal
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|duration=5
|all=text,duration
}}
}}
|all=Open
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Elevator.FloorLever
}}
}}
|gold chalice={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeIndicatorTorch
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnonstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Deactivating...
}}
|duration=0.5
}}
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeIndicatorTorch
}}
}}
|gold goblet={{#switch:{{lc:{{{2|}}}}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|lifting={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Activating...
|activatestate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Deactivating...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=0.5
}}
|all=text,duration
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Lifting,Lowing
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|gold ore={{#switch:{{lc:{{{2|}}}}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Escape Tag Volume
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeTagVolume
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|aura={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=HR,N
|all=Aura
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|localizedstring=Fallen Dwarf
|gradetype=GoldChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallenDwarf
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr1=2
|utility_goldchestutility_hr1=2
|spawn_chestcoin_goldchestgold_hr1=1
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
}}
}}
|all=HR
|return={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr2=2
}}
|utility_goldchestutility_hr2=2
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Search,Return
|goldchest_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n1=2
|utility_goldchestutility_n1=2
|spawn_chestcoin_goldchestgold_n1=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr3=3
|text=Searching...
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr3=2
|utility_goldchestutility_hr3=2
|spawn_chestcoin_goldchestgold_hr3=1
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|text=Reverting
|spawn_eventcurrency_n=1
|requirement=Target is not Faustian Bargain
|spawn_treasure_goldchesttreasure_n3=2
|utility_goldchestutility_n3=2
|spawn_chestcoin_goldchestgold_n3=1
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|all=N
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallenDwarf
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|localizedstring=Falling Debris Trap
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingDebris
|open golden door={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=3
|impactpower=10 [[Impact_Power|Impact Power]]
|all=text,duration
}}
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|event=Event.Props.Activation.Phase.00
|text=Closing...
|eventtagunlocalized=Event.Props.Activation.Phase.00
|duration=0.5
}}
|all=text,duration
}}
|delaytime=1s
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Activate,Falling Debris Deactivate
}}
}}
|all=Open Golden Door,Open,Close
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallingDebris
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Falling Icicle
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingIcicle
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
|hit={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|loot={{#switch:{{lc:{{{4|}}}}}
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|text=Searching...
|impactpower=10 [[Impact_Power|Impact Power]]
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|frostbite={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|duration=3s
|all=
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Activate,Deactivate
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.FallingIcicle
|all=global
}}
}}
|falling magma={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Falling Magma
|all=global
|gradetype=Normal
}}
|idtag=DrippingMagma
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_hr1=2
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|launchsigncuetag=None
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=HR
|all=Activate,Deactivate,Volume Aura
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestmedium_ornate_hr2=2
|idtagoriginal=Id.Props.DrippingMagma
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr2=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr2=1
|localizedstring=Lava Pillar Door
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|gradetype=Normal
|idtag=FiredeepPillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Interaction
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n1=1
}}
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=2
|impactresistance=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FiredeepPillarDoor
}}
}}
|hoard01 10 n0={{#switch:{{lc:{{{2|}}}}}
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn off={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=5
}}
|all=global
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|hoard01 10 n1={{#switch:{{lc:{{{2|}}}}}
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn off={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=5
}}
|all=global
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|hoard01 10 n2={{#switch:{{lc:{{{2|}}}}}
|flame jet={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flame Jet
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameThrowerTrap
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Volume Aura,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameThrowerTrap
}}
}}
|hoard01 5 h r1={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameSpout
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|tickinterval=0.2s
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Activate,Deactivate,Removed,Hit
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=9
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameSpout
}}
}}
|hoard01 5 h r2={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlatChestLarge
}}
}}
|hoard01 5 h r3={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Floor Lever Activate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=9
}}
|all=global
|lever broken={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Activate Lever,Lever Broken
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
}}
}}
|hoard01 5 n0={{#switch:{{lc:{{{2|}}}}}
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RandomTimer
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.FloorLever.RandomTimer
|all=global
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Lever
|all=global
|gradetype=Normal
}}
|idtag=FloorLever
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hoardtreasure_n3=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|hoardweaponarmor_n3=1
|event=Interaction
|coin_spawn_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever
}}
}}
|hoard01 5 n1={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Floor Spikes
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorSpikes
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
|all=Activate,Deactivate,Removed,Aura
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorSpikes
}}
}}
|hoard01 5 n2={{#switch:{{lc:{{{2|}}}}}
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Fortified Ground
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FortifiedGround
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|strength=3 [[Stats#Strength|Strength]]
|vigor=3 [[Stats#Vigor|Vigor]]
|agility=3 [[Stats#Agility|Agility]]
|dexterity=3 [[Stats#Dexterity|Dexterity]]
|will=3 [[Stats#Will|Will]]
|knowledge=3 [[Stats#Knowledge|Knowledge]]
|resourcefulness=3 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
|duration={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=45s
}}
|cooldown={{#switch:{{lc:{{{7|}}}}}
|event=Start
|eventtagunlocalized=Event.Skill.Used
|duration=12s
}}
|precooldown={{#switch:{{lc:{{{7|}}}}}
|event=Event.Skill.PreCooldown
|eventtagunlocalized=Event.Skill.PreCooldown
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Fortified Ground,Destruction
}}
}}
|all=Loot Hoard
|impactendurance=3
|impactresistance=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.FortifiedGround
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|hoard01 5 n3={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Fountain of Speed
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Speed
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|global=9
|types=Magical
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Inferno
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Speed
}}
}}
|hoard01 h r={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|idtag=FrostSkeletonWoodenBarrer
|gradetype=Normal
|impactendurance=4
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|xp=2
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=5
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=3
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=2
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_hr3=4
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|hoardweaponarmor_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_goldcoinchest=1
|gradetype=Normal
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
|idtag=IcePillar
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|all=HR
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|all=Common
|impactendurance=2
|impactresistance=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
}}
|hoard01 h r2={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Froststone Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostStoneOre
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_froststoneore=1
|all=Spawn_Froststoneore
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=5
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Crypt
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.FrostStoneOre
}}
}}
|hoard01 h r3={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Frozen Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrozenIronDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|global=5
|requirement=Player has [[Frozen Iron Key]]
|all=global
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=3
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Unlock,Open,Close
}}
}}
|all=Inferno
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrozenIronDoor
}}
}}
|hoard01 n={{#switch:{{lc:{{{2|}}}}}
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GhostdustPouch
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=Infinite
|maximumstacks=1
}}
}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Ghostdust Pouch Aura
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.GhostdustPouch
|all=global
}}
}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Giant Barnacle
|all=global
|gradetype=Normal
}}
|idtag=GiantBarnacle
|drops={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_honeyblisspear=1
|hoardtreasure_n3=3
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|all=N
}}
}}
|all=Common
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GiantBarnacle
}}
}}
|hoard01 n0={{#switch:{{lc:{{{2|}}}}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Giant Clam
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Chest,Trap
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hitrange=200
}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|duration=Infinite
|tickinterval=0s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|types=NotCancelOthersWhenSucceed
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GiantClam.Chest
}}
}}
|hoard01 n1={{#switch:{{lc:{{{2|}}}}}
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=1
|types=NotCancelOthersWhenSucceed
}}
|duration=30
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.Roaster
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Goblinl Stone Door Open
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|global=5
|requirement=Player has [[Mystical Gem]]
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoblinStoneDoor
}}
}}
|hoard01 n2={{#switch:{{lc:{{{2|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Gold Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=Loot Hoard
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_goldore=1
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Goldore
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|hoard01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=5
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Mining
}}
}}
|all=Inferno
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.GoldOre
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Hunting Trap
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=HuntingTrapProp
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|goldchest_n0=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|all=Uninstall Trap,Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
|ap=15
|xp=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldChest
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceCavernModuleDoor
|localizedstring=Golden Door
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=GoldenDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice cavern module wall01={{#switch:{{lc:{{{2|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ice floor={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceFloor
}}
|gradetype=Normal
|requesteventtag=Event.Props.Open.EndAbility
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|global=2
}}
|all=global
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Golden Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Unlock,Open,Close
}}
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldenDoor
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Ice Pillar Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillarDoor
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestmedium_ornate_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceTorch
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|ice wall 01={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Hunting Trap
|#default=
|gradetype=Normal
}}
|idtag=HuntingTrapProp
|ice wall 02={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|ice wall 03={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|idtag=IceWall
}}
|gradetype=Normal
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|ice wall 04={{#switch:{{lc:{{{2|}}}}}
|duration=3s
|idtag=IceWall
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|gradetype=Normal
|stackingtype=Aggregates by Target
|#default=
|maximumstacks=1
}}
}}
|ice wall 05={{#switch:{{lc:{{{2|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|idtag=IceWall
|event=Hit 2
|gradetype=Normal
|eventtagunlocalized=Event.Attack.Hit.02
|#default=
|duration=7s
}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|ice wall 06={{#switch:{{lc:{{{2|}}}}}
|scaling=100% [[Scaling]]
|idtag=IceWall
|stackingtype=Aggregates by Target
|gradetype=Normal
|maximumstacks=1
|#default=
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|ice wall 07={{#switch:{{lc:{{{2|}}}}}
|event=Prop Activated
|idtag=IceWall
|eventtagunlocalized=Ability.Props.Activate
|gradetype=Normal
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|#default=
}}
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|ice wall 08={{#switch:{{lc:{{{2|}}}}}
|event=Hit 3
|idtag=IceWall
|eventtagunlocalized=Event.Attack.Hit.03
|gradetype=Normal
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|#default=
|duration=Infinite
}}
|tickinterval=1s
|ice wall 09={{#switch:{{lc:{{{2|}}}}}
|bexecuteperiodiceffectonapplication=False
|idtag=IceWall
|refresh=NeverReset
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=global
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
|idtagoriginal=Id.Props.HuntingTrapProp
|all=global
}}
|#default=
}}
}}
|ice wall 10={{#switch:{{lc:{{{2|}}}}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Hydrothermal Vent
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=2
|idtag=HydrothermalVent
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|tickinterval=0.2s
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.HydrothermalVent
}}
}}
|icicles wall 01={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Ice Abyss Roaster
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=2
|idtag=Roaster
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=2
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|id_props_cavemodulewall01={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=CaveModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Crystal Roaster
|#default=
|gradetype=Normal
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.IceCrystalRoaster
}}
}}
|id_props_cryptmodulewall01={{#switch:{{lc:{{{2|}}}}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|idtag=CryptModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=IceFloorWyvernLair
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
|impactendurance=10
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.IceFloorWyvernLair
}}
}}
|id_props_downindicatortorch={{#switch:{{lc:{{{2|}}}}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap=5
|idtag=IceFloor
|xp=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
|impactendurance=3
|impactresistance=4
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IceFloor
}}
}}
|id_props_escapeindicatortorch={{#switch:{{lc:{{{2|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Ice Pillar Door
|ap=15
|gradetype=Normal
|xp=6
|idtag=IcePillarDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.IcePillarDoor
}}
}}
|id_props_frostskeletonwoodenbarrer={{#switch:{{lc:{{{2|}}}}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|localizedstring=Torch
|xp=2
|gradetype=Normal
|#default=
|idtag=IceTorch
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|id_props_frostskeletonwoodenbarrer_elite={{#switch:{{lc:{{{2|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|effects={{#switch:{{lc:{{{6|}}}}}
|ap=8
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|xp=3
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.IceTorch
}}
}}
|id_props_frostskeletonwoodenbarrer_nightmare={{#switch:{{lc:{{{2|}}}}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|gradetype=Normal
|xp=2
|idtag=IceWall
|#default=
|impactendurance=3
|impactresistance=4
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
}}
|id_props_icecavernmodulewall01={{#switch:{{lc:{{{2|}}}}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|idtag=IceCavernModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Icebound
|#default=
|gradetype=Normal
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
|impactendurance=4
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.IceBound
}}
}}
|id_props_icefloor={{#switch:{{lc:{{{2|}}}}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|idtag=IceFloor
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap=2
|idtag=IciclesWall
|xp=2
|impactendurance=3
|#default=
|impactresistance=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IciclesWall
}}
}}
|id_props_icewall_01={{#switch:{{lc:{{{2|}}}}}
|inferno platform={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Inferno Platform
|#default=
|gradetype=Normal
|idtag=InfernoPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Magma Plate Activate,Magma Plate Deactivate
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoPlate
}}
}}
|id_props_icewall_02={{#switch:{{lc:{{{2|}}}}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Roaster
|#default=
|gradetype=Normal
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoRoaster
}}
}}
|id_props_icewall_03={{#switch:{{lc:{{{2|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Secret Wall
|#default=
|gradetype=Normal
|idtag=InfernoSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoSecretWallDoor
}}
}}
|id_props_icewall_04={{#switch:{{lc:{{{2|}}}}}
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Stone Door
|#default=
|gradetype=Normal
}}
|idtag=SingleStoneDoor
|id_props_icewall_05={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|id_props_icewall_06={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|idtag=IceWall
}}
|gradetype=Normal
}}
|#default=
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Single Stone Door Open,Single Stone Door Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
}}
}}
|id_props_icewall_07={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Torch
|#default=
|gradetype=Normal
}}
|idtag=InfernoTorch
|id_props_icewall_08={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|turn off={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|id_props_icewall_09={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|idtag=IceWall
}}
|gradetype=Normal
}}
|ap=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|xp=1
}}
|#default=
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|id_props_icewall_10={{#switch:{{lc:{{{2|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|idtag=IceWall
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|ap=2
}}
|xp=2
}}
|#default=
}}
}}
|all=Turn Off,Turn On
|id_props_icicleswall_01={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_infernomodulewall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|id_props_pushingblock={{#switch:{{lc:{{{2|}}}}}
|idtag=PushingBlock
|gradetype=Normal
|#default=
}}
|id_props_skeletonwoodenbarrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_hr={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_woodenbarricatelarge={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|id_props_woodenbarricatesmall={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap=5
|xp=2
|#default=
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=InfernoModuleDoor
|gradetype=Normal
|#default=
}}
|inferno module wall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=InfernoSecretWallDoor
|gradetype=Normal
|#default=
}}
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=InfernoTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.InfernoTorch
}}
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=InsaneZeno's Double Axe
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=text
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|idtag=CommemorativePlaque
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Inscription
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=CommemorativePlaque
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.05
|activate={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|all=Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CommemorativePlaque
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=ReinforcedDungeonDoor
|localizedstring=Iron Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_ironore=1
|duration=3
|all=Spawn_Ironore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
}}
|requirement=Target is not Faustian Bargain
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Mining
}}
}}
|all=Pick Lock,Open,Close,Id_PropsInteract_UnchainedHarmony
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.IronOre
}}
}}
|iron ore={{#switch:{{lc:{{{2|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
}}
|all=global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=HR,N
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Common
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|item dispenser={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|idtag=ItemDispenser
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Jail Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=JailDoor
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed,Magical
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|all=Use Shrine
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|idtag=JailDoor
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lamp
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|close={{#switch:{{lc:{{{4|}}}}}
|idtag=Lamp
|text=Closing...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=5
|all=text,duration
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony,Pick Lock
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.Lamp
|#default=
}}
}}
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Large Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|simplechestlarge_simple_n0=3
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Close,Open,Id_PropsInteract_UnchainedHarmony
|impactendurance=10
}}
|impactresistance=2
|ap={{#switch:{{lc:{{{3|}}}}}
|breaksifcrushperk=true
|global=10
|breaksifdemolitiondamage=true
|all=global
|ap=1
}}
|xp=2
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestLarge
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_n0=3
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestLarge
}}
}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Kill Volume
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=KillVolume
|localizedstring=LatexMonkeynuts' Longbow
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lamp
|text=Viewing
|idtag=Lamp
}}
|gradetype=Normal
|all=View
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Lava Mushroom
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=LavaMushroom
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|all=Harvesting
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.LavaMushroom
|all=global
}}
}}
|lava platform={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Lava Platform
|all=global
|gradetype=Normal
}}
|idtag=MagmaPlate
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|simplechestlarge_simple_hr1=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_simpletreasure_hr1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_simpleutility_hr1=2
}}
|spawn_chestcoin_simplegold_hr1=0
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|event=Event.Props.Activation.Phase.00
}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|all=HR
}}
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestlarge_simple_hr3=3
|idtagoriginal=Id.Props.MagmaPlate
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr3=1
|lava={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_simplegold_hr3=0
|localizedstring=Lava
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|gradetype=Normal
|idtag=FireDeepModuleVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Detect Target
|utility_simpleutility_n3=2
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_simplegold_n3=0
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=HR,N
|all=Aura,Fire Deep Module Volume Aura Strong
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestlarge_simple_n0=3
|idtagoriginal=Id.Props.FireDeepModuleVolume
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n0=1
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_n0=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_simplegold_n0=0
|localizedstring=Lifeleaf
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
|gradetype=Normal
|idtag=Lifeleaf
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Lifeleaf
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Lindstrom3TTV's Recurve Bow
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Viewing
|all=text,duration
}}
}}
|all=View
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.VeteranTrophy
|all=global
}}
}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Lion's Head Chest
|all=global
|gradetype=HighEnd
}}
|idtag=OrnateChestLarge
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|woodchestlarge_wood_hr1=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_woodtreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_woodutility_hr1=1
}}
|spawn_chestcoin_woodgold_hr1=1
}}
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=10
|xp=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lion's Head Chest
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=OrnateChestLarge
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n0=2
|lever={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_lionsheadgold_n0=1
|localizedstring=Lever
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|idtag=CupLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|ap=10
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lich Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=LichTrophy
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lifeleaf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Lifeleaf
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|harvesting={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_hr=1
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|text=Turning Off...
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|lift={{#switch:{{lc:{{{2|}}}}}
|magma burst={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lift
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Lift
|localizedstring=Magma Burst
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=MagmaBurst
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|view={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Viewing
}}
|all=text
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|all=Activate,Deactivate,Volume Aura
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaBurst
}}
}}
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Magma Damage Resistance Area
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Anti
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Closing...
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=1
|duration=Infinite
|all=text,duration
|tickinterval=1s
}}
|bexecuteperiodiceffectonapplication=True
|loot={{#switch:{{lc:{{{4|}}}}}
|refresh=Resets on Successful Application
|text=Searching...
|stackingtype=Aggregates by Source
|types=NotCancelOthersWhenSucceed
|maximumstacks=1
|duration=0.5
|removable=True
|all=text,types,duration
}}
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Fire Deep Module Volume Aura
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
|all=global
}}
}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Magma Storm
|all=global
|gradetype=Normal
}}
|idtag=MagmaStorm
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_hr1=3
|floorrule={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Detect Target
|spawn_treasure_lionsheadtreasure_hr1=2
|eventtagunlocalized=Event.Aura.Add
|utility_lionsheadutility_hr1=0
|duration=Infinite
|spawn_chestcoin_lionsheadgold_hr1=1
}}
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
}}
|all=HR
|aura 01={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestlarge_lionshead_hr2=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|duration=Infinite
|spawn_treasure_lionsheadtreasure_hr2=2
}}
|utility_lionsheadutility_hr2=0
}}
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura02={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=2
|event=Detect Target
|utility_lionsheadutility_n1=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_lionsheadgold_n1=1
|duration=Infinite
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
}}
}}
|all=HR,N
|aura 03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestlarge_lionshead_hr3=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|duration=Infinite
|spawn_treasure_lionsheadtreasure_hr3=2
}}
|utility_lionsheadutility_hr3=0
}}
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaStorm
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Malkavia's Heater Shield
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=text
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|marvelous chest n0={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Marvelous Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|localizedstring=Marvelous Chest
|gradetype=MarvelousChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|goldchest_marvelouschest_n0=3
|types=NotCancelOthersWhenSucceed
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_marvelouschesttreasure_n0=2
|all=text,types,duration
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Closing...
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|all=
|types=NotCancelOthersWhenSucceed
}}
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=30
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MarvelousChest
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Marvelous Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|localizedstring=Medium Wooden Crate
|gradetype=MarvelousChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|crates_simple_n0=3
|duration=1
|all=Crates_Simple_N0
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|ap=1
|duration=0.5
|xp=2
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
|idtagoriginal=Id.Props.WoodenCrateMedium
|all=global
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
|idtagoriginal=Id.Props.WoodenCrateMedium
|all=global
}}
}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Mermaid Coffin
|hr={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|goldchest_marvelouschest_hr1=3
|idtag=MermaidCoffin
|spawn_eventcurrency_n=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_marvelouschesttreasure_hr1=2
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|utility_marvelouschestutility_hr1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_chestcoin_marvelouschestgold_hr1=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr2=3
|text=Opening...
|spawn_eventcurrency_n=1
}}
|spawn_treasure_marvelouschesttreasure_hr2=2
|close={{#switch:{{lc:{{{5|}}}}}
|utility_marvelouschestutility_hr2=2
|text=Closing...
|spawn_chestcoin_marvelouschestgold_hr2=1
}}
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|goldchest_marvelouschest_n1=3
}}
|spawn_eventcurrency_n=1
|ap=1
|spawn_treasure_marvelouschesttreasure_n1=2
|xp=1
|utility_marvelouschestutility_n1=2
}}
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Global
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
|idtagoriginal=Id.Props.MermaidCoffin
}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR,N
|all=Search
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr3=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Mermaid Corpse
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=MermaidCorpse
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_hr1=3
|all=Mermaid Corpse Search
|all=Crates_Simple_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=HR,N
|all=Open,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|crates_simple_hr2=3
}}
|all=Crates_Simple_HR2
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Mermaid Corpse Search
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=3
|text=Opening...
|all=Crates_Simple_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|text=Searching...
|all=Crates_Simple_N3
|types=NotCancelOthersWhenSucceed
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=Elite,Nightmare
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Midnight Curse
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=MidnightCurse
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
|04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|duration=Infinite
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
|all=Floor Rule,01,02,03,04
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MidnightCurse
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Mud Shield
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MudShield
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
}}
|all=text,duration
|all=Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.MudShield
|all=text,duration
}}
}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|localizedstring=Murder of Crows
|types=NotCancelOthersWhenSucceed
|gradetype=Normal
|duration=0.5
|idtag=MurderofCrowsVolume
|all=text,types,duration
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|preauraduration=10
}}
|all=Aura
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.MurderofCrowsVolume
|all=global
}}
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Narikk's Felling Axe
|all=global
|gradetype=Normal
}}
|idtag=VeteranTrophy
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|simplechestmedium_simple_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|all=View
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestmedium_simple_hr2=2
|idtagoriginal=Id.Props.VeteranTrophy
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr2=1
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_simplegold_hr2=0
|localizedstring=Oak Chest
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr3=1
|close={{#switch:{{lc:{{{5|}}}}}
|utility_simpleutility_hr3=1
|text=Closing...
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestMedium
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Obsidian Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ObsidianOre
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=2
}}
|xp=4,3
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
|idtagoriginal=Id.Props.Ore.ObsidianOre
}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|all=Ocean Current
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
}}
|all=global
|ocean storm={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ocean Storm
|global=1
|gradetype=Normal
|all=global
|idtag=OceanStorm
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|poorcoffins_simple_hr1=2
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura03={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=0.1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|poorcoffins_simple_hr2=2
|idtagoriginal=Id.Props.OceanStorm
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
}}
|poorcoffins_simple_n0=2
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|ore cobalt ore h r={{#switch:{{lc:{{{2|}}}}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Oxy Vent
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OxyVent
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.OxyVent
|all=global
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Pavise
|all=global
|gradetype=Normal
}}
|idtag=Pavise
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|spawn_cobaltore=1
|requirement=Target is not Faustian Bargain
|all=Spawn_Cobaltore
}}
}}
|all=HR
|all=Uninstall
}}
}}
|all=Common
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollDown
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|types=Magical
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=N
|all=Open Portal
}}
}}
|all=Common
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollDown
}}
}}
|ore gold ore h r={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollEscape
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
|types=Magical
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=HR
|all=Open Portal
}}
}}
|all=Common
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
}}
}}
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Phantom Flower
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Mining
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_phantomflower_spawn_herbs_n=1
|#default=
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
|ore rubysilver ore h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|idtag=RubysilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|global=9
|requirement=Target is not Faustian Bargain
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PhantomFlower
}}
}}
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|mining={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|open portal={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening Portal...
|duration=15
|types=Magical
|all=text,types,duration
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
}}
|all=Mining
|interactioncount=1
}}
|ap=15
|ap={{#switch:{{lc:{{{3|}}}}}
|xp=5
|global=12
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|global=4
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_rubysilverore=1
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Rubysilverore
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EndlessPortalEscape
}}
}}
|ore silver ore h r={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Portcullis
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Portcullis
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=HR
|all=Open
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Portcullis
}}
}}
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Pressure Plate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PressurePlate
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Pressure Plate Activate
}}
}}
|all=Mining
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.PressurePlate
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_silverore=1
|pushing block={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Silverore
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=PushingBlock
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=N
|all=Pushing Block
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PushingBlock
}}
}}
|ornate chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|gradetype=Normal
|gradetype=LionHeadChest
|idtag=RandomTimerSwitch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|all=Global
|duration=6
|idtagoriginal=Id.Props.RandomTimerSwitch
|all=text,duration
}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestMedium
}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=12
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|all=global
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=4
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|all=HR
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
}}
}}
|ornate chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Roaster
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|ornate chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Roaster,Torch
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster,Roaster08
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|ornate chest large n locked={{#switch:{{lc:{{{2|}}}}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Royal Coffin
|gradetype=LionHeadChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|goldchest_n0=2
|duration=6
|gems_n0=1
|all=text,duration
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=20
}}
|xp=5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.RoyalCoffin
}}
}}
|ornate chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Rubysilver Ore
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|impactpower=10 [[Impact_Power|Impact Power]]
|duration=6
}}
|all=text,duration
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_rubysilverore=1
|duration=1
|all=Spawn_Rubysilverore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|requirement=Target is not Faustian Bargain
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Mining
}}
}}
|all=Goblin Cave/Ice Cave
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.RubysilverOre
}}
}}
|ornate chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Rusty Iron Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RustyIronDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=6
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Old Rusty Key]]
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Opening...
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|close={{#switch:{{lc:{{{5|}}}}}
|all=text,types,duration
|text=Closing...
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Unlock,Open,Close
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=15
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.RustyIronDoor
|all=global
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Safety Zone
|all=global
|gradetype=Normal
}}
|idtag=SafetyZone
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_n1=3
|effect={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Detect Target
|spawn_treasure_lionsheadtreasure_n1=2
|eventtagunlocalized=Event.Aura.Add
|utility_lionsheadutility_n1=0
}}
|spawn_chestcoin_lionsheadgold_n1=1
}}
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=N
|all=Ability
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SafetyZone
}}
}}
|ornate chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Saltvine
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Saltvine
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Harvesting
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Saltvine
}}
}}
|ornate chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Wooden Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=3
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.ShipDoor
|all=global
}}
}}
|ship door a={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Wooden Door
|all=global
|gradetype=Normal
}}
|idtag=ShipDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_n3=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_lionsheadtreasure_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_lionsheadutility_n3=0
}}
|spawn_chestcoin_lionsheadgold_n3=1
}}
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest medium h r locked={{#switch:{{lc:{{{2|}}}}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest medium h r2 locked={{#switch:{{lc:{{{2|}}}}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Closing...
|impactresistance=3
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.ShipDoor
|all=global
}}
}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Wooden Door
|all=global
|gradetype=Normal
}}
|idtag=ShipDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_hr2=2
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr2=0
}}
|spawn_chestcoin_ornategold_hr2=1
}}
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest medium h r3 locked={{#switch:{{lc:{{{2|}}}}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Closing...
|impactresistance=3
|duration=1
}}
|all=text,duration
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Health
|gradetype=Normal
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Praying...
|duration=0.5
|types=Magical
|all=text,types,duration
}}
|all=Use Shrine
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=5
|all=
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Statue.Health
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|gradetype=Normal
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|global=12
|types=Magical
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=Use Shrine
}}
}}
|all=Inferno
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Power
}}
}}
|ornate chest medium n locked={{#switch:{{lc:{{{2|}}}}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Shrine of Protection
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Protection
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 2,Not Bless
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=5
|text=Closing...
|xp=3
|duration=1
}}
|all=text,duration
|all=Global
|idtagoriginal=Id.Props.Statue.Protection
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Activating...
|duration=0.5
}}
|all=text,types,duration
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|ornate chest medium n0 locked={{#switch:{{lc:{{{2|}}}}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Stone Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SingleStoneDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
}}
}}
|ornate chest medium n1 locked={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Skeleton Corpse
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|skeletonbones_bones_n0=1
|duration=3
|all=Skeletonbones_Bones_N0
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Closing...
|ap=1
|duration=1
|xp=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.SkeletonBones
|all=global
}}
}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_n1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n1=0
}}
|spawn_chestcoin_ornategold_n1=1
}}
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|all=Crypt
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|ornate chest medium n2 locked={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Skeleton Corpse
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Search,Return
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeletoncorpses_flat_n0=1
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1,3,4
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|all=
|common={{#switch:{{lc:{{{3|}}}}}
}}
|gradetype=Normal
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=12
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=4
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
}}
}}
|ornate chest medium n3 locked={{#switch:{{lc:{{{2|}}}}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Skull Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullStoneDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Skull Key]]
}}
|all=Unlock
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=25
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.SkullStoneDoor
|all=global
}}
}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Torch
|all=global
|gradetype=Normal
}}
|idtag=SkullTorch
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_n3=2
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n3=0
}}
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullTorch
}}
}}
|ornate chest small h r locked={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Small Coffer
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_chestcoin_lionshead_n0=2
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CofferSmall
}}
}}
|ornate chest small h r2 locked={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Small Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestsmall_simple_n0=1
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestSmall
}}
}}
|ornate chest small h r3 locked={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Small Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestsmall_wood_n0=1
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
}}
|ornate chest small n locked={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Small Wooden Crate
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|crates_simple_n0=2
|duration=3
|all=Crates_Simple_N0
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.WoodenCrateSmall
|all=global
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
|idtagoriginal=Id.Props.WoodenCrateSmall
|all=global
}}
|#default=
}}
}}
|ornate chest small n0 locked={{#switch:{{lc:{{{2|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Spectral Knight's Ghostflame
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SpectralKnight
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Spectral Knight's Ghostflame
|all=text,duration
}}
|spectral knight's silent altar={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Silent Altar
}}
|all=Spectral Knight's Ghostflame,Spectral Knight's Silent Altar
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.Indicator.SpectralKnight
|all=text,duration
}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|ap=1
|types=NotCancelOthersWhenSucceed
|xp=3
|duration=0.5
}}
|all=text,types,duration
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|all=
|ap=1
|xp=2
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=8
|ap=2
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|global=12
|idtagoriginal=Id.Props.SpiderPot
|all=global
}}
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Spider Web
|all=global
|gradetype=Normal
}}
|idtag=SpiderWeb
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n0=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Prop Activated
|spawn_treasure_ornatetreasure_n0=2
|eventtagunlocalized=Ability.Props.Activate
|utility_ornateutility_n0=0
}}
|spawn_chestcoin_ornategold_n0=1
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Activate
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SpiderWeb
}}
}}
|ornate chest small n0={{#switch:{{lc:{{{2|}}}}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Spiked Log Ejector
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SpikeLogEjector
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Disarming...
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|all=Disarm Trap
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.SpikeLogEjector
|all=global
}}
}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Spiked Log
|all=global
|gradetype=Normal
}}
|idtag=SpikeLog
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n0=1
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n0=0
}}
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Activate,Deactivate,Aura
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SpikeLog
}}
}}
|ornate chest small n1 locked={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Hidden Statue Lever
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Activating...
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Closing...
}}
|duration=1
|all=Activate Lever,Deactivate Lever
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.StatueLever
|all=global
}}
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Sticky Tar
|all=global
|gradetype=Normal
}}
|idtag=StickyTar
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n1=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n1=0
}}
|spawn_chestcoin_ornategold_n1=1
|slow={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Activate
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.StickyTar
}}
}}
|ornate chest small n2 locked={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Stone Tomb
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|stonetombs_stone_n0=2
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=2
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.StoneTomb
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|ornate chest small n3 locked={{#switch:{{lc:{{{2|}}}}}
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Sulfur Jet Trap
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SulfurThrowerTrap
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Disarming...
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.SulfurThrowerTrap
|all=text,duration
}}
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
}}
|all=text,types,duration
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Turn On,Turn Off
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Roaster
|all=global
}}
}}
|sulfur seep={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Sulfur Seep
|all=global
|gradetype=Normal
}}
|idtag=SulfurSeep
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|magma burst activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n3=1
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n3=0
}}
|spawn_chestcoin_ornategold_n3=1
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurSeep
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|sulfur storm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pavise
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pavise
|localizedstring=Sulfur Storm
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SulfurStorm
|uninstall={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Uninstall
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurStorm
}}
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Phantom Flower
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|localizedstring=Sunburst Orb
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SunburstOrb
|harvesting={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|flashbang={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|blind={{#switch:{{lc:{{{7|}}}}}
|event=Additional Hit
|eventtagunlocalized=Event.Attack.AdditionalHit
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|all=Flashbang
}}
}}
|all=Harvesting
|ap=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
|idtagoriginal=Id.Props.SunburstOrb
|all=global
}}
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Swamp of Decay
|all=global
|gradetype=Normal
}}
|idtag=DecayVolume
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_phantomflower_spawn_herbs_hr=1
|aura={{#switch:{{lc:{{{7|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_N
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DecayVolume
}}
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal Trophy
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=PortalTrophy
|localizedstring=Tar Barrel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=TarBarrel
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
|extract={{#switch:{{lc:{{{5|}}}}}
|text=Extract
|requirement=Target is not Faustian Bargain
}}
|all=Extract
}}
|interactioncount=3~4
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Common
|idtagoriginal=Id.Props.TarBarrel
}}
}}
|portal={{#switch:{{lc:{{{2|}}}}}
|the void={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortal
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=The Void
|#default=
|gradetype=Normal
}}
|idtag=DownAurora,KillVolume
|portcullis={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Portcullis
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|idtag=Portcullis
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|all=Kill Volume Aura,Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.DownAurora
}}
}}
|pot={{#switch:{{lc:{{{2|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Thorn Barrier
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=ThornBarrier
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|all=HR
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|busepremadespec=True
|all=Pots_Barrel_N1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Activate,Deactivate,Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr3=1
|all=Global
|all=Pots_Barrel_HR3
|idtagoriginal=Id.Props.ThornBarrier
}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn of Earth
|gradetype=Normal
|idtag=ThornofEarth
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Pots_Barrel_N3
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|all=Common,Crypt,Inferno
|impactendurance=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
}}
}}
|pot03 h r2={{#switch:{{lc:{{{2|}}}}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Tidestone Ore
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=TidestoneOre
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|ore destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Hit
|all=global
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr2=1
|all=Ore Destruction
|all=Pots_Barrel_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Crypt
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.TidestoneOre
}}
}}
|pot03 h r3={{#switch:{{lc:{{{2|}}}}}
|titanium pavise={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Titanium Pavise
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Pavise
|global=8
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=global
|uninstall={{#switch:{{lc:{{{5|}}}}}
}}
|text=Uninstalling...
|xp={{#switch:{{lc:{{{3|}}}}}
|requirement=Target is not Faustian Bargain
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=HR
|all=Uninstall
}}
}}
|all=Inferno
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
}}
|pot03 n={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|pot03 n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|turn on={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=8
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Turn Off,Turn On
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Turning On...
}}
}}
|pot03 n2={{#switch:{{lc:{{{2|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Pot
|text=Turning Off...
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|pot03 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|pot04 h r={{#switch:{{lc:{{{2|}}}}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr1=1
|turn on={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR1
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|pot04 h r2={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr2=1
|turn on={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR2
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|pot04 h r3={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Pots_Barrel_HR3
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=HR
|all=Loot Hoard
}}
}}
|all=Inferno
|interactioncount=5,3,6,9
|xp=3,4
|ap=30
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
}}
|pot04 n={{#switch:{{lc:{{{2|}}}}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
}}
|pot04 n0={{#switch:{{lc:{{{2|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Pot
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Pot
|availablestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|ap={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|global=5
}}
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Statue Bless Item Dispenser,Not Bless
|global=2
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|pot04 n1={{#switch:{{lc:{{{2|}}}}}
|requirement=Target is not Faustian Bargain
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Loot Hoard
}}
}}
|all=Crypt
|interactioncount=5,3,9
|xp=3,4
|ap=30
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
}}
|pot04 n2={{#switch:{{lc:{{{2|}}}}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=UnlockingLeverByMonsterKill
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|requirement=Monster Killed
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
}}
}}
|pot04 n3={{#switch:{{lc:{{{2|}}}}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|gradetype=Normal
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|global=8
|id_constant_floatingvelocity=122510%
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Hover
}}
}}
|all=Inferno
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pressure Plate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PressurePlate
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=WallLever
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|idtag=PushingBlock
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|activatestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Reinforced Chest
}}
|idtag=WoodChestMedium
|requesteventtag=Event.ObjectLink.Activate
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|all=Wall Lever Activate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|text=Activating...
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|text=Deactivating...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|woodchestmedium_wood_hr3=2
|idtagoriginal=Id.Props.WallLever
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr3=1
|wall lever={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_woodgold_hr3=1
|localizedstring=Lever
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=1
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|text=Activating...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoRoaster
|localizedstring=Wall of Fire
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WallofFire
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallofFire
}}
}}
|roaster01 off={{#switch:{{lc:{{{2|}}}}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Wall Spike
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WallSpike
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Disarming...
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallSpike
}}
}}
|roaster01 on={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Wardweed
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Turn On,Turn Off
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Wardweed
}}
}}
|roaster02 off={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Water
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|inwater={{#switch:{{lc:{{{7|}}}}}
}}
|duration=Infinite
|turn off={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|text=Turning Off...
|maximumstacks=1
|duration=1
}}
|all=text,duration
}}
}}
|all=Aura
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Water
}}
}}
|roaster02 on={{#switch:{{lc:{{{2|}}}}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|roaster03 off={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|turn on={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|barrels_wood_n0=2
|duration=1
|spawn_honeyblisspear=1
|all=text,duration
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Turning Off...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=3
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|roaster03 on={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|turn on={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|barrels_wood_n0=2
|duration=1
|all=Barrels_Wood_N0
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|roaster04 off={{#switch:{{lc:{{{2|}}}}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|turn on={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|barrels_barrel_n0=2
|duration=1
|all=Barrels_Barrel_N0
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Common
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|roaster04 on={{#switch:{{lc:{{{2|}}}}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarricateLarge
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=8
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateLarge
}}
}}
|roaster05 on={{#switch:{{lc:{{{2|}}}}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarricateSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=4
|turn on={{#switch:{{lc:{{{4|}}}}}
|xp=3
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateSmall
}}
}}
|roaster08 on={{#switch:{{lc:{{{2|}}}}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|impactendurance=5
|impactresistance=3
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|roaster09 on={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Turning Off...
}}
|duration=1
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster10 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=RoyalCoffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_gems_n_gems_n0=1
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_trinkets_n_trinkets_n0=4
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=3
}}
|utility_lionsheadutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=3
|event=Interaction
|utility_lionsheadutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n1=2
}}
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr3=1
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=3
|utility_lionsheadutility_hr3=1
|spawn_chestcoin_lionsheadgold_hr3=2
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=1
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=3
|utility_lionsheadutility_n3=1
|spawn_chestcoin_lionsheadgold_n3=2
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|rubysilver ore={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Xenophobia2027's Survival Bow
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|mining={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|view={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Viewing
|duration=15
}}
|all=text,types,duration
|all=View
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.VeteranTrophy
|all=global
}}
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=YoloRage's Rondel Dagger
|all=global
|gradetype=Normal
}}
|idtag=VeteranTrophy
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=View
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|all=HR,N
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|zipline={{#switch:{{lc:{{{2|}}}}}
|idtag=RuinsDown
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Zipline
|ap=3
|gradetype=Normal
|xp=3
|idtag=Zipline
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|zipline={{#switch:{{lc:{{{5|}}}}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Ruins Down Stair
|zipline={{#switch:{{lc:{{{7|}}}}}
|idtag=RuinsDown
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|ap={{#switch:{{lc:{{{3|}}}}}
|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]
|global=3
|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric
|global=3
|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes
|all=global
}}
}}
|all=Zipline
|#default=
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rusty Iron Door
|idtag=RustyIronDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|duration=5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Ride Zipline
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open Golden Door,Open,Close
}}
|#default=
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Safety Zone
|idtag=SafetyZone
|gradetype=Normal
|#default=
}}
|secret wall={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=CaveSecretWallDoor
|gradetype=Normal
|#default=
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|idtag=Health
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|silver ore={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|idtag=SilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ride Zipline
|spawn_silverore=1
|all=Spawn_Silverore
}}
|all=HR,N
}}
|all=Common
}}
|#default=
}}
|simple chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|simple chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|simple chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|simple chest large n locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|simple chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|simple chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|simple chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|simple chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|simple chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|simple chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
|simple chest small n={{#switch:{{lc:{{{2|}}}}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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|#default=
}}
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}}
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}}
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}}
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|#default=
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
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|#default=
}}
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}}
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}}
|skeleton corpse01 h r2={{#switch:{{lc:{{{2|}}}}}
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}}
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}}
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}}
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|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
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|all=N
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|all=Goblin Cave/Ice Cave
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|#default=
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|skeleton corpse01 n1={{#switch:{{lc:{{{2|}}}}}
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|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|skeleton wooden barrel elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel h r={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skull door={{#switch:{{lc:{{{2|}}}}}
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|all=Open
}}
|#default=
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skull Door
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|all=Open
}}
|#default=
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=SkullTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Reinforced Chest
|idtag=WoodChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Web
|idtag=SpiderWeb
|gradetype=Normal
|#default=
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
|all=Use Shrine
}}
|#default=
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
|#default=
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Health
|idtag=Health
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Protection
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Power
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain of Speed
|idtag=Speed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Sticky Tar
|idtag=StickyTar
|gradetype=Normal
|#default=
}}
|stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap=3
|xp=1
|#default=
}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|stone tomb01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
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|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|stone tomb01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|stone tomb01 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|stone tomb01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|idtag=DecayVolume
|gradetype=Normal
|#default=
}}
|temp={{#switch:{{lc:{{{2|}}}}}
|#default=
}}
|test box={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Test Box
|idtag=TestBox
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=0.1
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|#default=
}}
|test statue01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|all=Interact
}}
|#default=
}}
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Thorny Bramble
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=BoldTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch02 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch02 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 blue on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 yellow on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch05 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Axe Trap
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Armed Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|idtag=UnlockingLeverByMonsterKill
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Malkavia's Heater Shield
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Narikk's Felling Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
|localizedstring=InsaneZeno's Double Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
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|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
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|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
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|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
|#default=
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
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|interactions={{#switch:{{lc:{{{3|}}}}}
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|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wall Spike
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|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wanted Poster
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|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
|all=View
}}
|#default=
}}
|wardweed h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
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|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
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}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wardweed n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
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|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
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}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
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|harvesting={{#switch:{{lc:{{{4|}}}}}
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|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
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|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
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}}
|all=HR,N
}}
|all=Common
}}
|#default=
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|barrels_barrel_n0=2
|all=Barrels_Wood_N0,Barrels_Barrel_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wood chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wood chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wood chest large n locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|wood chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wood chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|wood chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wood chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wood chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wood chest medium n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wood chest medium n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wood chest medium n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wood chest medium n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|wooden barrel03 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel03 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel03 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden barrel03 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel03 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden barrel03 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel04 h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wooden barrel04 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel04 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel04 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden barrel04 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wooden barrel04 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel04 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden barrel04 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden barricate large={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|wooden barricate small={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden crate medium01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=3
|all=Crates_Simple_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden crate medium01 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=3
|all=Crates_Simple_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden crate medium01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden crate medium01 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden crate medium01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|wooden crate medium01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|all=Crates_Simple_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden crate small h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden crate small h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden crate small n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden crate small n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden crate small n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|#default=
}}
|wooden crate small n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=WoodenDoorArched
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|#default=
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|#default=
}}
|wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=CaveModuleDoor
|gradetype=Normal
|#default=
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Zipline
}}
}}
|all=Altar Of Sacrifice,Armed Training Dummy,Axe Trap,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Burn,Caltrop Prop,Caltrops,Campfire,Candle Wall Off,Candle Wall On,Candle,Casket,Cave Exit,Cave Module Wall01,Cave Secret Wall Door,Cobalt Ore,Coffin 01 H R Opened,Coffin 01 Opened,Coffin 02 H R Opened,Coffin 02 Opened,Coffin 03 H R Opened,Coffin 03 Opened,Coffin 04 H R Opened,Coffin 04 Opened,Coffin 05 H R Opened,Coffin 05 Opened,Coffin 06 H R Opened,Coffin 06 Opened,Coffin,Commemorative Plaque,Copper Ore,Crypt Module Door01,Crypt Module Door02,Crypt Module Wall01,Crypt Secret Wall Door,Crypt Secret Wall Door02,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Cursed Stone Door,Dark Swarm,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Down Indicator Torch,Dungeon Portal,Elevator Floor Lever,Escape Indicator Torch,Escape Portal,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest Large H R Locked,Flat Chest Large H R2 Locked,Flat Chest Large H R3 Locked,Flat Chest Large N Locked,Flat Chest Large N0 Locked,Flat Chest Large N1 Locked,Flat Chest Large N2 Locked,Flat Chest Large N3 Locked,Flat Chest,Floor Lever Only Activate,Floor Lever,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,Fountain of Speed,Fountain,Frost Skeleton Wooden Barrer Elite,Frost Skeleton Wooden Barrer Nightmare,Frost Skeleton Wooden Barrer,G M Jail Door,Goblet,Goblin Stone Door,Gold Chalice,Gold Goblet,Gold Ore,Golden Chest,Golden Door,Heavy Ornate Chest,Hoard01 10 N0,Hoard01 10 N1,Hoard01 10 N2,Hoard01 5 H R1,Hoard01 5 H R2,Hoard01 5 H R3,Hoard01 5 N0,Hoard01 5 N1,Hoard01 5 N2,Hoard01 5 N3,Hoard01 H R,Hoard01 H R2,Hoard01 H R3,Hoard01 N,Hoard01 N0,Hoard01 N1,Hoard01 N2,Hoard01 N3,Hunting Trap,Ice Cavern Module Door01,Ice Cavern Module Wall01,Ice Floor,Ice Pillar Door,Ice Torch01 On,Ice Wall 01,Ice Wall 02,Ice Wall 03,Ice Wall 04,Ice Wall 05,Ice Wall 06,Ice Wall 07,Ice Wall 08,Ice Wall 09,Ice Wall 10,Icicles Wall 01,Id_Props_CaveModuleWall01,Id_Props_CryptModuleWall01,Id_Props_DownIndicatorTorch,Id_Props_EscapeIndicatorTorch,Id_Props_FrostSkeletonWoodenBarrer,Id_Props_FrostSkeletonWoodenBarrer_Elite,Id_Props_FrostSkeletonWoodenBarrer_Nightmare,Id_Props_IceCavernModuleWall01,Id_Props_IceFloor,Id_Props_IceWall_01,Id_Props_IceWall_02,Id_Props_IceWall_03,Id_Props_IceWall_04,Id_Props_IceWall_05,Id_Props_IceWall_06,Id_Props_IceWall_07,Id_Props_IceWall_08,Id_Props_IceWall_09,Id_Props_IceWall_10,Id_Props_IciclesWall_01,Id_Props_InfernoModuleWall01,Id_Props_PushingBlock,Id_Props_SkeletonWoodenBarrel,Id_Props_SkeletonWoodenBarrel_Elite,Id_Props_SkeletonWoodenBarrel_HR,Id_Props_SkeletonWoodenBarrel_N,Id_Props_SkeletonWoodenBarrel_Nightmare,Id_Props_WoodenBarricateLarge,Id_Props_WoodenBarricateSmall,Inferno Module Door01,Inferno Module Wall01,Inferno Secret Wall Door,Inferno Torch 01 On,InsaneZeno's Double Axe,Inscription,Iron Door,Iron Ore,Item Dispenser,Jail Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,LatexMonkeynuts' Longbow,Lever,Lich Trophy,Lifeleaf,Lift,Lindstrom3TTV's Recurve Bow,Lion's Head Chest,Malkavia's Heater Shield,Marvelous Chest N0,Marvelous Chest,Medium Wooden Crate,Narikk's Felling Axe,Oak Chest,Old Coffin,Ore Cobalt Ore H R,Ore Cobalt Ore N,Ore Gold Ore H R,Ore Gold Ore N,Ore Rubysilver Ore H R,Ore Rubysilver Ore N,Ore Silver Ore H R,Ore Silver Ore N,Ornate Chest Large H R Locked,Ornate Chest Large H R2 Locked,Ornate Chest Large H R3 Locked,Ornate Chest Large N Locked,Ornate Chest Large N0 Locked,Ornate Chest Large N1 Locked,Ornate Chest Large N2 Locked,Ornate Chest Large N3 Locked,Ornate Chest Medium H R Locked,Ornate Chest Medium H R2 Locked,Ornate Chest Medium H R3 Locked,Ornate Chest Medium N Locked,Ornate Chest Medium N0 Locked,Ornate Chest Medium N1 Locked,Ornate Chest Medium N2 Locked,Ornate Chest Medium N3 Locked,Ornate Chest Small H R Locked,Ornate Chest Small H R2 Locked,Ornate Chest Small H R3 Locked,Ornate Chest Small N Locked,Ornate Chest Small N0 Locked,Ornate Chest Small N0,Ornate Chest Small N1 Locked,Ornate Chest Small N2 Locked,Ornate Chest Small N3 Locked,Pavise,Phantom Flower,Portal Trophy,Portal,Portcullis,Pot,Pot03 H R2,Pot03 H R3,Pot03 N,Pot03 N1,Pot03 N2,Pot03 N3,Pot04 H R,Pot04 H R2,Pot04 H R3,Pot04 N,Pot04 N0,Pot04 N1,Pot04 N2,Pot04 N3,Pressure Plate,Pushing Block,Reinforced Chest,Roaster,Roaster01 Off,Roaster01 On,Roaster02 Off,Roaster02 On,Roaster03 Off,Roaster03 On,Roaster04 Off,Roaster04 On,Roaster05 On,Roaster08 On,Roaster09 On,Roaster10 On,Royal Coffin,Rubysilver Ore,Ruins Down Stair,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall,Shrine of Health,Shrine of Power,Shrine of Protection,Silver Chalice,Silver Ore,Simple Chest Large H R Locked,Simple Chest Large H R2 Locked,Simple Chest Large H R3 Locked,Simple Chest Large N Locked,Simple Chest Large N0 Locked,Simple Chest Large N1 Locked,Simple Chest Large N2 Locked,Simple Chest Large N3 Locked,Simple Chest Medium H R2,Simple Chest Medium H R3,Simple Chest Medium N,Simple Chest Medium N1,Simple Chest Medium N2,Simple Chest Medium N3,Simple Chest Small H R3,Simple Chest Small N,Simple Chest Small N1,Simple Chest Small N2,Simple Chest Small N3,Single Stone Door,Skeleton Corpse,Skeleton Corpse01 H R,Skeleton Corpse01 H R2,Skeleton Corpse01 H R3,Skeleton Corpse01 N,Skeleton Corpse01 N0,Skeleton Corpse01 N1,Skeleton Corpse01 N2,Skeleton Corpse01 N3,Skeleton Corpse02 H R,Skeleton Corpse02 H R2,Skeleton Corpse02 H R3,Skeleton Corpse02 N,Skeleton Corpse02 N0,Skeleton Corpse02 N1,Skeleton Corpse02 N2,Skeleton Corpse02 N3,Skeleton Corpse03 H R,Skeleton Corpse03 H R2,Skeleton Corpse03 H R3,Skeleton Corpse03 N,Skeleton Corpse03 N0,Skeleton Corpse03 N1,Skeleton Corpse03 N2,Skeleton Corpse03 N3,Skeleton Wooden Barrel Elite,Skeleton Wooden Barrel H R,Skeleton Wooden Barrel N,Skeleton Wooden Barrel Nightmare,Skeleton Wooden Barrel,Skull Door,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue Lever Only Activate,Statue Lever,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Door,Stone Tomb,Stone Tomb01 H R2,Stone Tomb01 N,Stone Tomb01 N0,Stone Tomb01 N2,Swamp of Decay,temp,Test Box,Test Statue01,Thorny Bramble,Torch Off,Torch On,Torch,Torch02 Off,Torch02 On,Torch03 Blue On,Torch03 On,Torch03 Yellow On,Torch05 On,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Lever Only Activate,Wall Lever,Wall Spike,Wanted Poster,Wardweed H R,Wardweed N,Wardweed,Wood Barrel,Wood Chest Large H R Locked,Wood Chest Large H R2 Locked,Wood Chest Large H R3 Locked,Wood Chest Large N Locked,Wood Chest Large N0 Locked,Wood Chest Large N0,Wood Chest Large N1 Locked,Wood Chest Large N2 Locked,Wood Chest Large N3 Locked,Wood Chest Medium H R2,Wood Chest Medium H R3,Wood Chest Medium N,Wood Chest Medium N1,Wood Chest Medium N2,Wood Chest Medium N3,Wood Coffin,Wooden Barrel03 H R2,Wooden Barrel03 H R3,Wooden Barrel03 N,Wooden Barrel03 N1,Wooden Barrel03 N2,Wooden Barrel03 N3,Wooden Barrel04 H R,Wooden Barrel04 H R2,Wooden Barrel04 H R3,Wooden Barrel04 N,Wooden Barrel04 N0,Wooden Barrel04 N1,Wooden Barrel04 N2,Wooden Barrel04 N3,Wooden Barricate Large,Wooden Barricate Small,Wooden Crate Medium01 H R2,Wooden Crate Medium01 H R3,Wooden Crate Medium01 N,Wooden Crate Medium01 N1,Wooden Crate Medium01 N2,Wooden Crate Medium01 N3,Wooden Crate Small H R2,Wooden Crate Small H R3,Wooden Crate Small N,Wooden Crate Small N1,Wooden Crate Small N2,Wooden Crate Small N3,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
}}</includeonly><noinclude>
|default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 19:02, 6 September 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise,Titanium Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs