From Dark and Darker Wiki

(Temporary Prop Data. Still a WIP.)
 
(Automated edit: HF114)
 
(52 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Altar of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|idtag=AltarOfSacrifice
}}
|gradetype=Normal
|destructible=Ash Tree,Bladehand Ballista,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|interactions={{#switch:{{lc:{{{3|}}}}}
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|use shrine={{#switch:{{lc:{{{4|}}}}}
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|text=Praying...
|global={{#switch:{{lc:{{{3|}}}}}
|types=Magical
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|duration=20
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|all=text,types,duration
|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin
}}
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|all=Use Shrine
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse o
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|item=Campfire,Hunting Trap,Pavise
}}
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|armed training dummy={{#switch:{{lc:{{{2|}}}}}
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|idtag=TrainingDummy
|non-portal escape=Cave Exit,Down Crevice,Updraft
|gradetype=Normal
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|#default=
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
}}
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster
|axe trap={{#switch:{{lc:{{{2|}}}}}
|ruins={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled match=Tar Barrel
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Blizzard
|localizedstring=Altar of Sacrifice
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=AltarOfSacrifice
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Book
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Book
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|activate={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
}}
|duration=3
}}
|all=text,duration
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Resurrection Bless,Not Bless
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Praying...
|all=text,duration
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Use Shrine
}}
}}
|all=Activate,Deactivate
|ap=20
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AltarOfSacrifice
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Bookshelf
|gradetype=Normal
|gradetype=Normal
|idtag=AquaPrison
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Cursed Stone Door
|destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=BossRewardDoor
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|destruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|impactpower=9999999 [[Impact_Power|Impact Power]]
|duration=3
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Activate,Destruction
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
|impactendurance=99999
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AquaPrison
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|localizedstring=Ash Pile
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=AshPile
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Search
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Open,Close
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AshPile
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Ash Tree
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Tree
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chop tree={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Chop Tree
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Chop Tree
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=2
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|ap=2
|all=text,types,duration
|xp=3
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Tree
|all=global
|breaksifchopped=true
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|global=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=global
|localizedstring=Axe Trap
}}
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|common={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_hr=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_hr1=2
|event=Interaction
|utility_ornateutility_hr1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR
|all=Activate,Deactivate,Removed
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|text=Disarming...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Disarm Trap
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_hr3=1
|idtagoriginal=Id.Props.TrackAxe
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Banshee's Lamenting Soulflame
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|text=Banshee's Lamenting Soulflame
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|banshee’s scorched altar={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_n0=0
|text=Banshee’s Scorched Altar
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Banshee's Lamenting Soulflame,Banshee’s Scorched Altar
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Banshee
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Burn
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BurnVolume
|localizedstring=Black Rose
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=BlackRose
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|burn={{#switch:{{lc:{{{2|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=BurnVolume
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|localizedstring=Caltrops
}}
|idtag=CaltropProp
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Ore Destruction
|disarm trap={{#switch:{{lc:{{{4|}}}}}
}}
|text=Disarming...
|drops={{#switch:{{lc:{{{4|}}}}}
|duration=3
|spawn_blackrose_n=1
|all=text,duration
|all=Spawn_Blackrose_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Disarm Trap
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BlackRose
}}
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|idtag=CaltropProp
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Ballista
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|text=Disarming...
|impactresistance=2
|duration=3
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Campfire
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|localizedstring=Blizzard
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Blizzard
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Candle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CandleWallOff
|floorrule={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|turn on={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Turning On...
}}
|duration=1
}}
|all=text,duration
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Blizzard
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|localizedstring=Bloodfreeze
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Bloodfreeze
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
}}
|event=Before Aura
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Pre
|text=Turning Off...
|duration=10s
|duration=1
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
|all=Aura
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
}}
}}
|candle={{#switch:{{lc:{{{2|}}}}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOff
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BoldTorch
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BoldTorch
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Book
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Activate,Deactivate
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.Bookshelf.Book
|all=global
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Bookshelf
|all=global
|gradetype=Normal
}}
|idtag=Bookshelf
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|caskets_flat_hr1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|caskets_flat_hr2=2
|idtagoriginal=Id.Props.Bookshelf
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Ship Graveyard Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|caskets_flat_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cave Exit
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveExit
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|global=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|single stone door open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|cave module wall01={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=CaveModuleWall
}}
|gradetype=Normal
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|localizedstring=Secret Wall
|eventtagunlocalized=Event.Interact.Trigger
|idtag=CaveSecretWallDoor
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|cobalt ore={{#switch:{{lc:{{{2|}}}}}
|all=Single Stone Door Open,Single Stone Door Close
|localizedstring=Cobalt Ore
|idtag=CobaltOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|requirement=Boss Killed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|text=Closing...
|all=Spawn_Cobaltore
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossRewardDoor
}}
}}
|coffin 01 h r opened={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=DoubleStoneDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 opened={{#switch:{{lc:{{{2|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Casket
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Coffin
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|coffin 02 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Old Coffin
|requesteventtag=Event.Props.Open.EndAbility
|idtag=Coffin
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|double stone door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|coffin 02 opened={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Old Coffin
|event=Interaction
|idtag=Coffin
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|coffin 03 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Coffin
|all=Double Stone Door Open,Double Stone Door Close
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 03 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|all=global
}}
}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Cursed Stone Door
|all=global
|gradetype=Normal
}}
|idtag=DoubleStoneDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|commoncoffins_wood_hr1=2
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|requirement=Boss Killed
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|commoncoffins_wood_hr3=2
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|spawn_eventcurrency_hr=1
}}
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Inscription
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n0=1
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|copper ore={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_n0=1
|localizedstring=Copper Ore
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|idtag=CopperOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|all=global
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=3
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|spawn_copperore=1
|types=NotCancelOthersWhenSucceed
|all=Spawn_Copperore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|crypt module door01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CryptModuleDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt module door02={{#switch:{{lc:{{{2|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Wooden Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CryptModuleDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|crypt module wall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CryptModuleWall
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=CryptSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|crypt secret wall door02={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Secret Wall
|all=Chest Small Open,Chest Small Close
|idtag=CryptSecretWallDoor
|gradetype=Normal
|#default=
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Crystal Roaster
|idtag=IceCrystalRoaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestsmall_ornate_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Caltrops
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaltropProp
|activate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Disarming...
|all=text,duration
}}
}}
|all=Disarm Trap
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Goblet
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Campfire
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Campfire
}}
}}
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Chalice
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Candle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CandleWallOn
}}
}}
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Chalice
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Captain's Secret Vault Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullStoneDoor
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|requirement=Player has [[Captains Corroded Key]]
}}
|all=Open
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Goblet
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|cursed stone door={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|localizedstring=Cave Collapse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveCollapse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|01={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveCollapse
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|idtag=DeathSwarm
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Cave Exit
|#default=
|gradetype=Normal
}}
|idtag=CaveExit
|death swarm={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Dark Swarm
|activate={{#switch:{{lc:{{{5|}}}}}
|idtag=DeathSwarm
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|activatestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|decay volume={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Swamp of Decay
}}
|idtag=DecayVolume
|requesteventtag=None
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|#default=
}}
}}
|all=Activate
|double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Double Stone Door
|idtag=DoubleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=5
|text=Closing...
|xp=3
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveExit
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Double Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveSecretWallDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=0.5
|idtagoriginal=Id.Props.CaveSecretWallDoor
|all=text,duration
}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Troll's Massive Belt
|gradetype=Normal
|idtag=Troll
|abilities={{#switch:{{lc:{{{4|}}}}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Troll Belt
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll's Massive Belt
}}
|cave troll’s broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll’s Broken Belt
}}
|all=Cave Troll's Massive Belt,Cave Troll’s Broken Belt
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Troll
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Cobalt Ore
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=5
|idtag=CobaltOre
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.CobaltOre
}}
}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortalScrollDown
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|open portal={{#switch:{{lc:{{{4|}}}}}
|idtag=Coffin
|text=Opening Portal...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|ap=15
|all=Global
|xp=5
|idtagoriginal=Id.Props.Coffin
|#default=
}}
}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n0=2
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Copper Ore
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=15
|idtag=CopperOre
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=6
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.CopperOre
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortalScrollEscape
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Corrupted Pentagram
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|open portal={{#switch:{{lc:{{{4|}}}}}
|idtag=Inferno
|text=Opening Portal...
|interactions={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|summon={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|all=text,types,duration
|requirement=Player has Cursed Bell
}}
|all=Summon
}}
}}
|all=Open Portal
|interactioncount=1
}}
}}
|ap=15
|all=Global
|xp=5
|idtagoriginal=Id.Props.BossTrigger.Inferno
|#default=
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|crane={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Tag Volume
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeTagVolume
|localizedstring=Crane
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Crane
|abilities={{#switch:{{lc:{{{4|}}}}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Escape Tag Volume Aura Crane
}}
}}
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
}}
}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Falling Icicle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingIcicle
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=CryptSecretWallDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|falling stone={{#switch:{{lc:{{{2|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Falling Stone
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FallingStone
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Flame Spout
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=FlameSpout
}}
|gradetype=Normal
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Disarming...
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CryptSecretWallDoor
}}
}}
|flat chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Cup Lever 01 Activate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Activating...
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Lever Broken
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.CupLever
|all=text,duration
}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Activating...
|duration=0.5
}}
|all=text,types,duration
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|idtag=Cyclops
|abilities={{#switch:{{lc:{{{4|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Cyclops Belt
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Cyclop's Tattered Belt
|global=8
}}
|all=global
|cyclops’s torn belt={{#switch:{{lc:{{{5|}}}}}
}}
|text=Cyclops’s Torn Belt
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|all=HR
|all=Cyclop's Tattered Belt,Cyclops’s Torn Belt
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Cyclops
}}
}}
|flat chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Dark Pentagram
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Crypt
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|summon={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|all=text,duration
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|all=Summon
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.BossTrigger.Crypt
|all=global
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Dark Swarm
|all=global
|gradetype=Normal
}}
|idtag=DeathSwarm
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr2=2
|floorrule={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Detect Target
|spawn_treasure_flattreasure_hr2=1
|eventtagunlocalized=Event.Aura.Add
|utility_flatutility_hr2=1
|duration=Infinite
|spawn_chestcoin_flatgold_hr2=0
}}
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=HR
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DeathSwarm
}}
}}
|flat chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Dead Sea
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeadSeaVolume
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|aura_warning={{#switch:{{lc:{{{7|}}}}}
}}
|event=Before Aura
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Pre
|text=Opening...
|duration=3s
|duration=6
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
|text=Closing...
|event=Stack Increased
|duration=1
|eventtagunlocalized=Event.Aura.Stack.01
|all=text,duration
|duration=15s
}}
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|loot={{#switch:{{lc:{{{4|}}}}}
|maximumstacks=1
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Stack Increased
|all=text,types,duration
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.03
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
|all=Aura
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.DeadSeaVolume
|all=global
}}
}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Death Beetle
|all=global
|gradetype=Normal
}}
|idtag=DeathBeetle
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr3=2
|floorrule={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Detect Target
|spawn_treasure_flattreasure_hr3=1
|eventtagunlocalized=Event.Aura.Add
|utility_flatutility_hr3=1
|duration=Infinite
|spawn_chestcoin_flatgold_hr3=0
}}
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DeathBeetle
}}
}}
|flat chest large n locked={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Demonic Guardians
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DemonicGuardians,IceAbyss
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|invoke={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|all=text,duration
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Invoke
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=999
}}
|impactresistance=999
|ap={{#switch:{{lc:{{{3|}}}}}
|interactioncount=1
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
}}
}}
|flat chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Double Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleStoneDoor
}}
}}
|flat chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|spawn_chestcoin_flatgold_n1=0
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|flat chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
}}
|all=Open,Close,UnchainedHarmony
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=18
}}
|impactresistance=3
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|flat chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=6
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
|all=Open
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.DownCrevice
|all=global
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|gradetype=Normal
|all=global
|idtag=DownIndicatorTorch
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|flatchestlarge_flat_n3=2
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_flattreasure_n3=1
}}
|utility_flatutility_n3=1
}}
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownIndicatorTorch
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DrawbridgeWheel
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge Wheel
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turn
|all=text,duration
|types=RecordProgress
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|all=Turn
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.DrawbridgeWheel
|all=global
}}
}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Drawbridge
|all=global
|gradetype=Normal
}}
|idtag=Drawbridge
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_flattreasure_hr1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_flatutility_hr1=1
}}
|spawn_chestcoin_flatgold_hr1=0
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Drawbridge
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|flatchestlarge_flat_hr2=2
|idtagoriginal=Id.Props.Drawbridge
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_flatgold_hr2=0
|localizedstring=Drowned Curse
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|gradetype=Normal
|idtag=DrownedCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura02={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n1=1
|event=Detect Target
|utility_flatutility_n1=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_flatgold_n1=0
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR,N
|aura 03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|flatchestlarge_flat_hr3=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_hr=1
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_flattreasure_hr3=1
|scaling=100% [[Scaling]]
|utility_flatutility_hr3=1
|stackingtype=Aggregates by Target
|spawn_chestcoin_flatgold_hr3=0
|maximumstacks=5
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura04={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n3=1
|event=Detect Target
|utility_flatutility_n3=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_flatgold_n3=0
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR,N
|aura 05={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|flatchestlarge_flat_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|spawn_treasure_flattreasure_n0=1
|stackingtype=Aggregates by Target
|utility_flatutility_n0=1
|maximumstacks=5
|spawn_chestcoin_flatgold_n0=0
}}
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrownedCurse
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|localizedstring=Dwarven Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DwarvenSubGate
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Ember Gem]]
}}
|all=Unlock
}}
}}
|all=Activate Lever,Lever Broken
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DwarvenSubGate
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|localizedstring=Dwarven Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|activate lever={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Activating...
|impactresistance=2
|duration=3
|ap=1
|all=text,duration
|xp=3
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Dungeon Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollDown
|localizedstring=Dwarven Small Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|open portal={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening Portal...
|impactresistance=2
|types=Magical
|ap=1
|duration=5
|xp=2
|all=text,types,duration
}}
|all=Open Portal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollEscape
|localizedstring=Dwarven Statue
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FireMagicResistance
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Dwarven,Not Bless
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|global=15
|types=Magical
|all=global
}}
}}
|all=Use Shrine
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|ap=5
|all=global
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.FireMagicResistance
}}
}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortal
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=FloorLever
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Floor Spikes
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FloorSpikes
|activatestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|disarm trap={{#switch:{{lc:{{{4|}}}}}
}}
|text=Disarming...
}}
|duration=5
|requesteventtag=Event.ObjectLink.Activate
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Elevator.FloorLever
}}
}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|idtag=Speed
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeIndicatorTorch
|use shrine={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.EscapeIndicatorTorch
|#default=
}}
}}
|fountain={{#switch:{{lc:{{{2|}}}}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|idtag=TestStatue01
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|lifting={{#switch:{{lc:{{{5|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Interacting...
|activatestate={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Interaction
|duration=0.1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Lifting,Lowing
}}
}}
|all=Interact
}}
}}
|#default=
|all=Global
}}
}}
|frost skeleton wooden barrer elite={{#switch:{{lc:{{{2|}}}}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|global=8
|gradetype=Normal
|all=global
|idtag=EscapeTagVolume
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|global=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Aura
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume
}}
}}
|frost skeleton wooden barrer nightmare={{#switch:{{lc:{{{2|}}}}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fallen Dwarf
|global=5
|gradetype=Normal
|all=global
|idtag=FallenDwarf
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|global=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|frost skeleton wooden barrer={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=FrostSkeletonWoodenBarrer
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|return={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=2
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|g m jail door={{#switch:{{lc:{{{2|}}}}}
|all=Search,Return
|localizedstring=Jail Door
|idtag=GMJailDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Searching...
|all=text,duration
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Close,Open
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallenDwarf
}}
}}
|goblet={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Falling Debris Trap
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=FallingDebris
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|activate={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|event=Hit
|text=Deactivating...
|eventtagunlocalized=Event.Attack.Hit
|duration=0.5
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=text,duration
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|delaytime=1s
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Activate,Falling Debris Deactivate
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallingDebris
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoblinStoneDoor
|localizedstring=Falling Icicle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingIcicle
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Activate,Deactivate
}}
}}
|all=Open
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallingIcicle
}}
}}
|gold chalice={{#switch:{{lc:{{{2|}}}}}
|falling magma={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Falling Magma
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=DrippingMagma
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|activate={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|launchsigncuetag=None
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Activate,Deactivate,Volume Aura
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrippingMagma
}}
}}
|gold goblet={{#switch:{{lc:{{{2|}}}}}
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lava Pillar Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=FiredeepPillarDoor
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|open={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FiredeepPillarDoor
}}
}}
|gold ore={{#switch:{{lc:{{{2|}}}}}
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|turn off={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|text=Turning Off...
|all=Spawn_Goldore
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|localizedstring=Torch
|gradetype=GoldChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Turn On,Turn Off
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=15
|idtagoriginal=Id.Props.Torch
|all=global
}}
}}
|flame jet={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=6
|localizedstring=Flame Jet
|all=global
|gradetype=Normal
}}
|idtag=FlameThrowerTrap
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goldchest_hr1=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_goldchesttreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_goldchestutility_hr1=2
}}
|spawn_chestcoin_goldchestgold_hr1=1
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
|event=Event.Props.Activation.Phase.00
}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|all=HR
}}
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr2=2
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n1=2
|event=Interaction
|utility_goldchestutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n1=1
}}
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
}}
|all=HR,N
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|goldchest_hr3=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|spawn_treasure_goldchesttreasure_hr3=2
|scaling=100% [[Scaling]]
|utility_goldchestutility_hr3=2
|bexecuteperiodiceffectonapplication=True
|spawn_chestcoin_goldchestgold_hr3=1
|stackingtype=Aggregates by Target
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|removedstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n3=2
|event=Interaction
|utility_goldchestutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n3=1
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|all=Activate,Deactivate,Volume Aura,Removed
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=3
|text=Disarming...
|spawn_eventcurrency_n=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameThrowerTrap
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameSpout
|open golden door={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|all=Activate,Deactivate,Removed,Hit
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Disarming...
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open Golden Door,Open,Close
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameSpout
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Flat Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|flatchestlarge_flat_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.FlatChestLarge
|all=global
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Lever
|all=global
|gradetype=Normal
}}
|idtag=OnlyActivate
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_hr1=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Floor Lever Activate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|text=Activating...
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|text=Deactivating...
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestmedium_ornate_hr3=2
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Lever
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|idtag=RandomTimer
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|text=Activating...
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_n0=0
|text=Deactivating...
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever.RandomTimer
}}
}}
|hoard01 10 n0={{#switch:{{lc:{{{2|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=5
}}
|all=global
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever
}}
}}
|hoard01 10 n1={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Floor Spikes
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorSpikes
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
|all=Activate,Deactivate,Removed,Aura
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorSpikes
}}
}}
|hoard01 10 n2={{#switch:{{lc:{{{2|}}}}}
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Fortified Ground
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FortifiedGround
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|strength=3 [[Stats#Strength|Strength]]
|vigor=3 [[Stats#Vigor|Vigor]]
|agility=3 [[Stats#Agility|Agility]]
|dexterity=3 [[Stats#Dexterity|Dexterity]]
|will=3 [[Stats#Will|Will]]
|knowledge=3 [[Stats#Knowledge|Knowledge]]
|resourcefulness=3 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
|duration={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=45s
}}
|cooldown={{#switch:{{lc:{{{7|}}}}}
|event=Start
|eventtagunlocalized=Event.Skill.Used
|duration=18s
}}
|precooldown={{#switch:{{lc:{{{7|}}}}}
|event=Event.Skill.PreCooldown
|eventtagunlocalized=Event.Skill.PreCooldown
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Fortified Ground,Destruction
}}
}}
|all=Loot Hoard
|impactendurance=3
|impactresistance=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.FortifiedGround
|all=global
}}
}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Fountain of Speed
|all=global
|gradetype=Normal
}}
|idtag=Speed
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|hoard01 5 h r1={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Treasure Hoard
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|idtag=Hoard
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|text=Searching...
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=30
|duration=60s
|all=text,types,duration
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|global=9
|types=Magical
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Use Shrine
}}
}}
|all=Common
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Speed
}}
}}
|hoard01 5 h r2={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|idtag=FrostSkeletonWoodenBarrer
|gradetype=Normal
|impactendurance=4
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|xp=2
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=9
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=3
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=2
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|crypt={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_hr3=3
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|hoardweaponarmor_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|coin_spawn_hr=1
|gradetype=Normal
|spawn_goldcoinchest=1
|idtag=IcePillar
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|all=HR
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|all=Crypt
|impactendurance=2
|impactresistance=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
}}
|hoard01 5 h r3={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Froststone Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostStoneOre
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_froststoneore=1
|all=Spawn_Froststoneore
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=9
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Inferno
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.FrostStoneOre
}}
}}
|hoard01 5 n0={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Frozen Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrozenIronDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|global=5
|requirement=Player has [[Frozen Iron Key]]
|all=global
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=3
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|all=Goblin Cave/Ice Cave
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrozenIronDoor
}}
}}
|hoard01 5 n1={{#switch:{{lc:{{{2|}}}}}
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GhostdustPouch
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Loot Hoard
|maximumstacks=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|busepremadespec=True
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Ghostdust Pouch Aura
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GhostdustPouch
}}
}}
|hoard01 5 n2={{#switch:{{lc:{{{2|}}}}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Giant Barnacle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GiantBarnacle
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|barrels_wood_hr1=2
|types=NotCancelOthersWhenSucceed
|spawn_honeyblisspear=1
|duration=30
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
|all=text,types,duration
}}
}}
|all=Loot Hoard
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.GiantBarnacle
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|hoard01 5 n3={{#switch:{{lc:{{{2|}}}}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Giant Clam
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Chest,Trap
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hitrange=200
}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|tickinterval=0s
}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
|types=NotCancelOthersWhenSucceed
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GiantClam.Chest
}}
}}
|hoard01 h r={{#switch:{{lc:{{{2|}}}}}
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=1
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.Roaster
|all=global
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Stone Door
|all=global
|gradetype=Normal
}}
|idtag=GoblinStoneDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hoardtreasure_hr3=4
|openstate={{#switch:{{lc:{{{7|}}}}}
|hoardweaponarmor_hr3=1
|event=Interaction
|spawn_goldcoinchest=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|all=Goblinl Stone Door Open
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Unlocking...
}}
|requirement=Player has [[Mystical Gem]]
|hoard01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Open
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoblinStoneDoor
}}
}}
|hoard01 h r3={{#switch:{{lc:{{{2|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Gold Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Loot Hoard
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Ore Destruction
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_goldore=1
|#default=
|all=Spawn_Goldore
}}
|hoard01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=5
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.GoldOre
}}
}}
|hoard01 n0={{#switch:{{lc:{{{2|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|drops={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|text=Opening...
|hoardweaponarmor_n3=1
}}
|coin_spawn_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=15
|xp=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldChest
}}
}}
|hoard01 n1={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Golden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|global=5
|requirement=Player has [[Golden Key]]
|all=global
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=3
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|all=Crypt
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldenDoor
}}
}}
|hoard01 n2={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Loot Hoard
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n0=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=5
|spawn_treasure_ornatetreasure_n0=2
|all=global
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|hoard01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|all=global
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Hunting Trap
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=HuntingTrapProp
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Uninstall Trap,Disarm Trap
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceCavernModuleDoor
|localizedstring=Hunting Trap
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=HuntingTrapProp
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice cavern module wall01={{#switch:{{lc:{{{2|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|activatestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ice floor={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceFloor
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Hit 1
|ap={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Attack.Hit.01
|global=2
|duration=3s
|all=global
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.HuntingTrapProp
|all=global
}}
|#default=
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Ice Pillar Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillarDoor
|localizedstring=Hydrothermal Vent
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=HydrothermalVent
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Disarming...
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Disarm Trap
|all=
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.HydrothermalVent
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceTorch
|localizedstring=Ice Abyss Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|ice wall 01={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Crystal Roaster
|#default=
|gradetype=Normal
}}
|idtag=IceCrystalRoaster
|ice wall 02={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|turn off={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|ice wall 03={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|idtag=IceWall
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|ice wall 04={{#switch:{{lc:{{{2|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|idtag=IceWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ice wall 05={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
}}
|gradetype=Normal
}}
|#default=
|all=Turn Off,Turn On
}}
}}
|ice wall 06={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|turn on={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Turning On...
|#default=
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|ice wall 07={{#switch:{{lc:{{{2|}}}}}
|text=Turning Off...
|idtag=IceWall
}}
|gradetype=Normal
|all=Turn On,Turn Off
|#default=
}}
}}
|ice wall 08={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|ice wall 09={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.IceCrystalRoaster
}}
}}
|ice wall 10={{#switch:{{lc:{{{2|}}}}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=IceFloorWyvernLair
|global=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
|impactendurance=10
|impactresistance=4
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.IceFloorWyvernLair
|all=global
}}
|#default=
}}
}}
|icicles wall 01={{#switch:{{lc:{{{2|}}}}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=IceFloor
|global=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|cracking={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
|impactendurance=3
|impactresistance=4
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.IceFloor
}}
}}
|id_props_cavemodulewall01={{#switch:{{lc:{{{2|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|idtag=CaveModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Ice Pillar Door
|#default=
|gradetype=Normal
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.IcePillarDoor
}}
}}
|id_props_cryptmodulewall01={{#switch:{{lc:{{{2|}}}}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|idtag=CryptModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Torch
|#default=
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.IceTorch
}}
}}
|id_props_downindicatortorch={{#switch:{{lc:{{{2|}}}}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap=5
|idtag=IceWall
|xp=3
|impactendurance=3
|#default=
|impactresistance=4
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
}}
|id_props_escapeindicatortorch={{#switch:{{lc:{{{2|}}}}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Icebound
|ap=15
|gradetype=Normal
|xp=6
|idtag=IceBound
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
|impactendurance=4
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.IceBound
}}
}}
|id_props_frostskeletonwoodenbarrer={{#switch:{{lc:{{{2|}}}}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|gradetype=Normal
|xp=2
|idtag=IciclesWall
|#default=
|impactendurance=3
|impactresistance=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IciclesWall
}}
}}
|id_props_frostskeletonwoodenbarrer_elite={{#switch:{{lc:{{{2|}}}}}
|inferno platform={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=8
|localizedstring=Inferno Platform
|xp=3
|gradetype=Normal
|#default=
|idtag=InfernoPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Magma Plate Activate,Magma Plate Deactivate
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoPlate
}}
}}
|id_props_frostskeletonwoodenbarrer_nightmare={{#switch:{{lc:{{{2|}}}}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|localizedstring=Roaster
|xp=2
|gradetype=Normal
|#default=
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoRoaster
}}
}}
|id_props_icecavernmodulewall01={{#switch:{{lc:{{{2|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|idtag=IceCavernModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Secret Wall
|#default=
|gradetype=Normal
|idtag=InfernoSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoSecretWallDoor
}}
}}
|id_props_icefloor={{#switch:{{lc:{{{2|}}}}}
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=IceFloor
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Stone Door
|ap=2
|gradetype=Normal
|xp=2
|idtag=SingleStoneDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Single Stone Door Open,Single Stone Door Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
}}
}}
|id_props_icewall_01={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Torch
|#default=
|gradetype=Normal
|idtag=InfernoTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoTorch
}}
}}
|id_props_icewall_02={{#switch:{{lc:{{{2|}}}}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=InsaneZeno's Double Axe
|#default=
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|id_props_icewall_03={{#switch:{{lc:{{{2|}}}}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Inscription
|#default=
|gradetype=Normal
}}
|idtag=CommemorativePlaque
|id_props_icewall_04={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|activate={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
}}
|#default=
|all=Activate
}}
|id_props_icewall_05={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_06={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_07={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_08={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_09={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=1
|xp=1
|#default=
}}
|id_props_icewall_10={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_icicleswall_01={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_infernomodulewall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|id_props_pushingblock={{#switch:{{lc:{{{2|}}}}}
|idtag=PushingBlock
|gradetype=Normal
|#default=
}}
|id_props_skeletonwoodenbarrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_hr={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_woodenbarricatelarge={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|id_props_woodenbarricatesmall={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap=5
|xp=2
|#default=
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=InfernoModuleDoor
|gradetype=Normal
|#default=
}}
|inferno module wall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=InfernoSecretWallDoor
|gradetype=Normal
|#default=
}}
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=InfernoTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Viewing
|all=text,duration
}}
|all=View
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CommemorativePlaque
}}
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Iron Ore
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=IronOre
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Mining
}}
|types=NotCancelOthersWhenSucceed
|inscription={{#switch:{{lc:{{{2|}}}}}
|requirement=Target is not Faustian Bargain
|idtag=CommemorativePlaque
}}
|gradetype=Normal
|all=Mining
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
}}
|all=View
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.IronOre
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=ReinforcedDungeonDoor
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Picking Lock...
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
|all=text,duration
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Id_PropsInteract_UnchainedHarmony
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|iron ore={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=5
}}
|all=global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=HR,N
|all=Close,Open,UnchainedHarmony
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|item dispenser={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|idtag=ItemDispenser
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lamp
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=Lamp
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed,Magical
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Use Shrine
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Lamp
}}
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|idtag=JailDoor
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Large Oak Chest
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|close={{#switch:{{lc:{{{4|}}}}}
|idtag=SimpleChestLarge
|text=Closing...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|chest large open={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_n0=3
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|pick lock={{#switch:{{lc:{{{4|}}}}}
}}
|text=Picking Lock...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Closing...
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony,Pick Lock
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.SimpleChestLarge
|#default=
}}
}}
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestlarge_wood_n0=3
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|all=
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestLarge
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Pick Lock,Close,Open,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Lava Mushroom
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=LavaMushroom
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|all=
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.LavaMushroom
}}
|lava platform={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Platform
|gradetype=Normal
|idtag=MagmaPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Activate,Deactivate
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaPlate
}}
}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|lava={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Kill Volume
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=KillVolume
|localizedstring=Lava
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=FireDeepModuleVolume
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lamp
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Lamp
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|turn on={{#switch:{{lc:{{{4|}}}}}
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|text=Turning On...
|bexecuteperiodiceffectonapplication=True
|duration=1
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Aura,Fire Deep Module Volume Aura Strong
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume
}}
}}
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Lifeleaf
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Lifeleaf
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_lifeleaf_spawn_herbs_n=1
|duration=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Harvesting
|duration=0.5
|requirement=Target is not Faustian Bargain
|all=text,types,duration
}}
|all=Harvesting
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|all=
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.Lifeleaf
}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.VeteranTrophy
|all=global
}}
}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Lion's Head Chest
|all=global
|gradetype=HighEnd
}}
|idtag=OrnateChestLarge
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|simplechestlarge_simple_hr1=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_simpletreasure_hr1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_simpleutility_hr1=2
}}
|spawn_chestcoin_simplegold_hr1=0
}}
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=10
|xp=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestlarge_lionshead_n0=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=10
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.OrnateChestLarge
|all=global
}}
}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Roaster
|all=global
|gradetype=Normal
}}
|idtag=Roaster
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|woodchestlarge_wood_hr1=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_woodtreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_woodutility_hr1=1
}}
|spawn_chestcoin_woodgold_hr1=1
}}
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|text=Turning On...
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|text=Turning Off...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|woodchestlarge_wood_hr3=3
|idtagoriginal=Id.Props.Roaster
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr3=2
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_woodgold_hr3=1
|localizedstring=Torch
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=2
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|text=Turning On...
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n0=2
|turn off={{#switch:{{lc:{{{5|}}}}}
|utility_woodutility_n0=1
|text=Turning Off...
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|magma burst={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Magma Burst
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=MagmaBurst
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Activate,Deactivate,Volume Aura
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaBurst
}}
}}
|lever={{#switch:{{lc:{{{2|}}}}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Magma Damage Resistance Area
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Anti
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|lever broken={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Deactivating...
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=0.5
|bexecuteperiodiceffectonapplication=True
|all=text,duration
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Fire Deep Module Volume Aura
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lich Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=LichTrophy
|localizedstring=Magma Storm
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MagmaStorm
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaStorm
}}
}}
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lifeleaf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Lifeleaf
|localizedstring=Malkavia's Heater Shield
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|harvesting={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|view={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|text=Viewing
|all=text,duration
}}
|all=View
}}
}}
|all=Harvesting
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
|idtagoriginal=Id.Props.VeteranTrophy
|all=global
}}
}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Marvelous Chest
|all=global
|gradetype=HighEnd
}}
|idtag=MarvelousChest
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_lifeleaf_spawn_herbs_hr=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common
|ap=30
|xp=1
}}
}}
|#default=
|all=Global
}}
|idtagoriginal=Id.Props.MarvelousChest
|lift={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lift
|idtag=Lift
|gradetype=Normal
|#default=
}}
}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Medium Wooden Crate
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=WoodenCrateMedium
|text=Viewing
|drops={{#switch:{{lc:{{{4|}}}}}
|all=text
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=View
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Medium Wooden Crate
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=2
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.WoodenCrateMedium
|all=global
}}
}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Mermaid Coffin
|all=global
|gradetype=Normal
}}
|idtag=MermaidCoffin
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_hr1=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_lionsheadtreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_lionsheadutility_hr1=0
}}
|spawn_chestcoin_lionsheadgold_hr1=1
}}
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|spawn_treasure_lionsheadtreasure_hr2=2
}}
|utility_lionsheadutility_hr2=0
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionsheadgold_hr2=1
|open={{#switch:{{lc:{{{5|}}}}}
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
|text=Opening...
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MermaidCoffin
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Mermaid Corpse
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=MermaidCorpse
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Search
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
}}
|marvelous chest n0={{#switch:{{lc:{{{2|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Marvelous Chest
|text=Searching...
|idtag=MarvelousChest
|types=NotCancelOthersWhenSucceed
|gradetype=MarvelousChest
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Marvelous Chest
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|localizedstring=Mermaid Corpse
|gradetype=MarvelousChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MermaidCorpse
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Mermaid Corpse Search
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|open={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
}}
|duration=6
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
}}
|all=Open,Loot,UnchainedHarmony
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
|ap=1
}}
|xp=1
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Mermaid Corpse
|all=global
|gradetype=Normal
}}
|idtag=MermaidCorpse
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goldchest_marvelouschest_hr1=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_marvelouschesttreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_marvelouschestutility_hr1=2
}}
|spawn_chestcoin_marvelouschestgold_hr1=1
}}
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|all=Mermaid Corpse Search
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr2=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=Elite,Nightmare
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Midnight Curse
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=MidnightCurse
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|floor rule={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Detect Target
|all=global
|eventtagunlocalized=Event.Aura.Add
}}
|duration=Infinite
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_hr1=3
|01={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_HR1
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|02={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
}}
|all=HR,N
|03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|crates_simple_hr2=3
|eventtagunlocalized=Event.Aura.Add
|all=Crates_Simple_HR2
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|04={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N1
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,01,02,03,04
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|crates_simple_hr3=3
|idtagoriginal=Id.Props.MidnightCurse
|all=Crates_Simple_HR3
}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mud Shield
|gradetype=Normal
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Activate
|crates_simple_n3=3
|all=Crates_Simple_N3
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|crates_simple_n0=3
|idtagoriginal=Id.Props.MudShield
|all=Crates_Simple_N0
}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=N
|all=Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MurderofCrowsVolume
}}
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Narikk's Felling Axe
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=text
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|simplechestmedium_simple_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.SimpleChestMedium
|all=global
}}
}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Obsidian Ore
|all=global
|gradetype=Normal
}}
|idtag=ObsidianOre
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|simplechestmedium_simple_hr1=2
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Hit
|spawn_treasure_simpletreasure_hr1=1
|eventtagunlocalized=Event.Attack.Hit
|utility_simpleutility_hr1=1
|impactpower=10 [[Impact_Power|Impact Power]]
|spawn_chestcoin_simplegold_hr1=0
}}
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
}}
|all=HR
|all=Ore Destruction
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|text=Mining
|spawn_eventcurrency_hr=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_hr2=1
|requirement=Target is not Faustian Bargain
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Mining
|simplechestmedium_simple_n1=2
}}
|spawn_eventcurrency_n=1
|interactioncount=5~7,2~3,4~6,1
|spawn_treasure_simpletreasure_n1=1
|impactendurance=1
|utility_simpleutility_n1=1
|impactresistance=1
|spawn_chestcoin_simplegold_n1=0
|breaksifcollected=true
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
|ap=2
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.ObsidianOre
}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR,N
|all=Ocean Current
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestmedium_simple_hr3=2
}}
|spawn_eventcurrency_hr=1
|ocean storm={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_simpletreasure_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_simpleutility_hr3=1
|localizedstring=Ocean Storm
|spawn_chestcoin_simplegold_hr3=0
|gradetype=Normal
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|idtag=OceanStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura01={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Detect Target
|utility_simpleutility_n3=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|simplechestmedium_simple_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n0=1
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|utility_simpleutility_n0=1
|event=Detect Target
|spawn_chestcoin_simplegold_n0=0
|eventtagunlocalized=Event.Aura.Add
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OceanStorm
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|types=NotCancelOthersWhenSucceed
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|poorcoffins_simple_hr2=2
}}
|spawn_eventcurrency_hr=1
|all=Global
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|idtagoriginal=Id.Props.Coffin
}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oxy Vent
|gradetype=Normal
|idtag=OxyVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|preactivate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|poorcoffins_simple_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|hit={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|poorcoffins_simple_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OxyVent
}}
}}
|ore cobalt ore h r={{#switch:{{lc:{{{2|}}}}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Pavise
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pavise
|mining={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|uninstall={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Uninstalling...
|duration=15
|requirement=Target is not Faustian Bargain
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=9
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=HR
|all=Uninstall
}}
}}
|all=Common
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollDown
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|types=Magical
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=N
|all=Open Portal
}}
}}
|all=Common
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollDown
}}
}}
|ore gold ore h r={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollEscape
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
|types=Magical
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=HR
|all=Open Portal
}}
}}
|all=Common
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
}}
}}
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Phantom Flower
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Mining
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_phantomflower_spawn_herbs_n=1
|#default=
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
|ore rubysilver ore h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|idtag=RubysilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|global=9
|requirement=Target is not Faustian Bargain
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PhantomFlower
}}
}}
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|mining={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|open portal={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening Portal...
|duration=15
|types=Magical
|all=text,types,duration
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
}}
|all=Mining
|interactioncount=1
}}
|ap=15
|ap={{#switch:{{lc:{{{3|}}}}}
|xp=5
|global=12
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|global=4
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_rubysilverore=1
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Rubysilverore
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EndlessPortalEscape
}}
}}
|ore silver ore h r={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Portcullis
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Portcullis
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|all=Open
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.Portcullis
|all=global
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Pressure Plate
|all=global
|gradetype=Normal
}}
|idtag=PressurePlate
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_silverore=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=Spawn_Silverore
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate,Deactivate,Pressure Plate Activate
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PressurePlate
}}
}}
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=PushingBlock
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|hit={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Hit
|all=text,types,duration
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Pushing Block
}}
}}
|all=Mining
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.PushingBlock
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_silverore=1
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Silverore
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=RandomTimerSwitch
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.RandomTimerSwitch
}}
}}
|ornate chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Reinforced Chest
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestmedium_wood_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestMedium
}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
|all=global
}}
}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Roaster
|all=global
|gradetype=Normal
}}
|idtag=Roaster
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_hr1=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_lionsheadtreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_lionsheadutility_hr1=0
}}
|spawn_chestcoin_lionsheadgold_hr1=1
}}
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|ornate chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Roaster,Torch
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster,Roaster08
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|ornate chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Royal Coffin
|gradetype=LionHeadChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|goldchest_n0=2
|duration=6
|gems_n0=1
|all=text,duration
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=20
|text=Searching...
|xp=5
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.RoyalCoffin
}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|gradetype=Normal
|idtag=RubysilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=12
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Inferno
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.RubysilverOre
}}
}}
|ornate chest large n locked={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Rusty Iron Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RustyIronDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Unlock,Open,Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Closing...
}}
|duration=1
|all=Global
|all=text,duration
|idtagoriginal=Id.Props.RustyIronDoor
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|gradetype=Normal
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Ability
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=4
|idtagoriginal=Id.Props.SafetyZone
|all=global
}}
|#default=
}}
}}
|ornate chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Saltvine
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Saltvine
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Closing...
|impactendurance=1
|duration=1
|impactresistance=1
|all=text,duration
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.Saltvine
}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|ship door a={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Wooden Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Wooden Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
}}
|all=Open,Close,UnchainedHarmony
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=5
}}
|impactresistance=3
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Wooden Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest medium h r locked={{#switch:{{lc:{{{2|}}}}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=3
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.ShipDoor
|all=global
}}
}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Wooden Door
|all=global
|gradetype=Normal
}}
|idtag=ShipDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_hr1=2
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest medium h r2 locked={{#switch:{{lc:{{{2|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Shrine of Health
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Health
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=5
|text=Closing...
|xp=3
|duration=1
}}
|all=text,duration
|all=Global
|idtagoriginal=Id.Props.Statue.Health
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|gradetype=Normal
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Praying...
|duration=0.5
|types=Magical
|all=text,types,duration
}}
|all=Use Shrine
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=5
|all=
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Statue.Power
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|gradetype=Normal
|idtag=Protection
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 2,Not Bless
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|global=12
|types=Magical
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|all=HR
|all=Use Shrine
}}
}}
|all=Crypt
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Protection
}}
}}
|ornate chest medium h r3 locked={{#switch:{{lc:{{{2|}}}}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Silver Chalice
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Activating...
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.CupLever
|all=text,duration
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.SingleStoneDoor
|all=global
}}
}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Skeletonbones_Bones_N0
|ornatechestmedium_ornate_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
|all=HR
}}
}}
|all=Inferno
|impactendurance=4
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkeletonBones
}}
}}
|ornate chest medium n locked={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Skeleton Corpse
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Closing...
|xp=1,3,4
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.SkeletonCorpse
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|#default=
}}
}}
|ornate chest medium n0 locked={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Skeleton Corpse
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Search,Return
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeletoncorpses_flat_n0=1
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1,3,4
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|all=
|common={{#switch:{{lc:{{{3|}}}}}
}}
|gradetype=Normal
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=12
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=4
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
|n={{#switch:{{lc:{{{5|}}}}}
}}
|ornatechestmedium_ornate_n0=2
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_ornatetreasure_n0=2
|localizedstring=Skull Door
|utility_ornateutility_n0=0
|gradetype=Normal
|spawn_chestcoin_ornategold_n0=1
|idtag=SkullStoneDoor
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Skull Key]]
}}
}}
|all=N
|all=Unlock
}}
}}
|all=Goblin Cave/Ice Cave
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|ornate chest medium n1 locked={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Torch
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullTorch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.SkullTorch
|all=text,duration
}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|spawn_chestcoin_lionshead_n0=2
|types=NotCancelOthersWhenSucceed
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_lionsheadgold_n0=3
|all=text,types,duration
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=12
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|xp={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=4
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CofferSmall
}}
}}
|ornate chest medium n2 locked={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Small Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestsmall_simple_n0=1
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
}}
|impactresistance=1
|ap={{#switch:{{lc:{{{3|}}}}}
|breaksifcrushperk=true
|global=12
|breaksifdemolitiondamage=true
|all=global
|ap=1
}}
|xp=1
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestSmall
}}
}}
|ornate chest medium n3 locked={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Small Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestsmall_wood_n0=1
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|breaksifcrushperk=true
|types=NotCancelOthersWhenSucceed
|breaksifdemolitiondamage=true
|duration=0.5
|ap=1
|all=text,types,duration
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|impactresistance=2
}}
|ap=1
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.WoodenCrateSmall
|all=global
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=4
|idtagoriginal=Id.Props.WoodenCrateSmall
|all=global
}}
}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Spectral Knight's Ghostflame
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|ornatechestmedium_ornate_n3=2
|idtag=SpectralKnight
|spawn_eventcurrency_n=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|turn off={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_n3=0
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_chestcoin_ornategold_n3=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Ghostflame
}}
|spectral knight’s silent altar={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight’s Silent Altar
}}
}}
|all=N
|all=Spectral Knight's Ghostflame,Spectral Knight’s Silent Altar
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.SpectralKnight
}}
}}
|ornate chest small h r locked={{#switch:{{lc:{{{2|}}}}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Spider Pot
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SpiderPot
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|spiderpot_common=1
|duration=3
|all=Spiderpot_Common
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Opening...
|ap=1
|duration=4
|xp=3
|all=text,duration
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|text=Closing...
|ap=1
|duration=1
|xp=2
|all=text,duration
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=8
|text=Searching...
|ap=2
|types=NotCancelOthersWhenSucceed
|xp=3
|duration=0.5
}}
|all=text,types,duration
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SpiderPot
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|gradetype=Normal
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|all=Activate
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=1
|all=
}}
|all=Global
|idtagoriginal=Id.Props.SpiderWeb
}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|idtag=SpikeLogEjector
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.SpikeLogEjector
|all=global
}}
}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Spiked Log
|all=global
|gradetype=Normal
}}
|idtag=SpikeLog
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_hr1=1
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate,Deactivate,Aura
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SpikeLog
}}
}}
|ornate chest small h r2 locked={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Hidden Statue Lever
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Activating...
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Closing...
}}
|duration=1
|all=Activate Lever,Deactivate Lever
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.StatueLever
|all=global
}}
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Sticky Tar
|all=global
|gradetype=Normal
}}
|idtag=StickyTar
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_hr2=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr2=0
}}
|spawn_chestcoin_ornategold_hr2=1
|slow={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.StickyTar
}}
}}
|ornate chest small h r3 locked={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Stone Tomb
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|stonetombs_stone_n0=2
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.StoneTomb
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}
|all=
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Jet Trap
|gradetype=Normal
|idtag=SulfurThrowerTrap
|abilities={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=2
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurThrowerTrap
}}
}}
|ornate chest small n locked={{#switch:{{lc:{{{2|}}}}}
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Roaster
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Closing...
}}
|duration=1
|all=Turn On,Turn Off
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Roaster
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|ornate chest small n0 locked={{#switch:{{lc:{{{2|}}}}}
|sulfur seep={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Sulfur Seep
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SulfurSeep
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|magma burst activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=4
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Event.Props.Activation.Phase.00
}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.SulfurSeep
|all=global
}}
}}
|sulfur storm={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Sulfur Storm
|all=global
|gradetype=Normal
}}
|idtag=SulfurStorm
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n0=1
|floorrule={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Detect Target
|spawn_treasure_ornatetreasure_n0=2
|eventtagunlocalized=Event.Aura.Add
|utility_ornateutility_n0=0
|duration=Infinite
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurStorm
}}
}}
|ornate chest small n0={{#switch:{{lc:{{{2|}}}}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Sunburst Orb
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SunburstOrb
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|flashbang={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|blind={{#switch:{{lc:{{{7|}}}}}
|event=Additional Hit
|eventtagunlocalized=Event.Attack.AdditionalHit
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|all=Flashbang
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Closing...
}}
|duration=1
|all=Global
|all=text,duration
|idtagoriginal=Id.Props.SunburstOrb
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|gradetype=Normal
|idtag=DecayVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Aura,Decay Volume Aura 02
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
|idtagoriginal=Id.Props.DecayVolume
|duration=0.5
}}
|all=text,types,duration
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tar Barrel
|gradetype=Normal
|idtag=TarBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|extract={{#switch:{{lc:{{{5|}}}}}
|text=Extract
|requirement=Target is not Faustian Bargain
}}
|all=Extract
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=3~4
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Common
|global=9
|idtagoriginal=Id.Props.TarBarrel
|all=global
}}
}}
|the void={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=The Void
|all=global
|gradetype=Normal
}}
|idtag=DownAurora,KillVolume
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n0=1
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Detect Target
|spawn_treasure_ornatetreasure_n0=2
|eventtagunlocalized=Event.Aura.Add
|utility_ornateutility_n0=0
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|all=N
|all=Kill Volume Aura,Aura
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownAurora
}}
}}
|ornate chest small n1 locked={{#switch:{{lc:{{{2|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Thorn Barrier
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ThornBarrier
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|text=Opening...
}}
|duration=4
|aura={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|busepremadespec=True
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Activate,Deactivate,Aura
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=6
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.ThornBarrier
|all=global
}}
}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Thorn of Earth
|all=global
|gradetype=Normal
}}
|idtag=ThornofEarth
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|ornatechestsmall_ornate_n1=1
}}
|spawn_eventcurrency_n=1
|deactivate={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Crypt
|impactendurance=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
}}
}}
|ornate chest small n2 locked={{#switch:{{lc:{{{2|}}}}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Tidestone Ore
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=TidestoneOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|text=Closing...
|impactendurance=1
|duration=1
|impactresistance=1
|all=text,duration
|breaksifcollected=true
}}
|ap=2
|loot={{#switch:{{lc:{{{4|}}}}}
|xp=4,3
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Ore.TidestoneOre
|all=global
}}
}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Torch
|all=global
|gradetype=Normal
}}
|idtag=Torch
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|ornate chest small n3 locked={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Bronze Ornate Chest
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|idtag=OrnateChestSmall
|event=Interaction
|gradetype=OrnateChest
|eventtagunlocalized=Event.Interact.Trigger
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
}}
|text=Picking Lock...
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|duration=3
}}
|all=text,duration
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Closing...
}}
|duration=1
|all=Turn On,Turn Off
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Torch
|all=global
}}
}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Torch
|all=global
|gradetype=Normal
}}
|idtag=Torch
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n3=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n3=0
}}
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|all=Turn Off,Turn On
}}
}}
|all=Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Turning On...
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Pavise
|text=Turning Off...
|idtag=Pavise
}}
|gradetype=Normal
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{3|}}}}}
|uninstall={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|duration=3
|all=text,duration
}}
}}
|all=Uninstall
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Phantom Flower
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|harvesting={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_hr=1
|all=Spawn_Phantomflower_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|text=Turning Off...
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PortalTrophy
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Loot Hoard
}}
|interactioncount=5,3,6,9
|xp=3,4
|ap=30
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
}}
|portal={{#switch:{{lc:{{{2|}}}}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortal
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Treasure Hoard
|#default=
|gradetype=Normal
}}
|idtag=Hoard
|portcullis={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Portcullis
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|idtag=Portcullis
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|pot={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
}}
|idtag=Pot
}}
|gradetype=Normal
|not bless={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=8
|availablestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr1=1
|text=Searching...
|all=Pots_Barrel_HR1
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=HR
|all=Loot Hoard
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5,3,9
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3,4
|pots_barrel_hr2=1
|ap=30
|all=Pots_Barrel_HR2
}}
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Pots_Barrel_N1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|text=Activating...
|all=Pots_Barrel_HR3
|requirement=Monster Killed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|text=Deactivating...
|all=Pots_Barrel_N3
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
}}
}}
|pot03 h r2={{#switch:{{lc:{{{2|}}}}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|gradetype=Normal
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|global=5
|id_constant_floatingvelocity=122510%
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|all=HR
|all=Hover
}}
}}
|all=Crypt
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|pot03 h r3={{#switch:{{lc:{{{2|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WallLever
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.ObjectLink.Activate
|hr={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|pots_barrel_hr3=1
}}
|all=Pots_Barrel_HR3
|all=Wall Lever Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|all=HR
|all=Activate Lever,Lever Broken
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
}}
|pot03 n={{#switch:{{lc:{{{2|}}}}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WallLever
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|pot03 n1={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|localizedstring=Pot
}}
|idtag=Pot
|deactivate={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|global=8
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|requesteventtag=Event.ObjectLink.Deactivate
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Activate,Deactivate
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|activate lever={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_N1
|text=Activating...
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
}}
|pot03 n2={{#switch:{{lc:{{{2|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Wall of Fire
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WallofFire
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallofFire
}}
}}
|pot03 n3={{#switch:{{lc:{{{2|}}}}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Wall Spike
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WallSpike
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|event=Hit
|n={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|pots_barrel_n3=1
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Pots_Barrel_N3
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallSpike
}}
}}
|pot04 h r={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Wardweed
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|ore destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Hit
|all=global
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr1=1
|all=Ore Destruction
|all=Pots_Barrel_HR1
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Wardweed
}}
}}
|pot04 h r2={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Water
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|global=2
|stackingtype=Aggregates by Target
|all=global
|maximumstacks=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|all=HR
|all=Aura
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Water
}}
}}
|pot04 h r3={{#switch:{{lc:{{{2|}}}}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr3=1
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|pot04 n={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_n0=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.WoodenBarrel
|all=global
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|pot04 n0={{#switch:{{lc:{{{2|}}}}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Common
|global=2
|idtagoriginal=Id.Props.WoodenBarrel
|all=global
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateLarge
}}
}}
|pot04 n1={{#switch:{{lc:{{{2|}}}}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarricateSmall
|ap={{#switch:{{lc:{{{3|}}}}}
|impactendurance=4
|global=8
|xp=3
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.WoodenBarricateSmall
|all=global
}}
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Wooden Door
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|pots_barrel_n1=1
|idtag=WoodenDoor
|all=Pots_Barrel_N1
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
}}
|pot04 n2={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Pot
|text=Closing...
|idtag=Pot
}}
|gradetype=Normal
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|pot04 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=3
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pressure Plate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PressurePlate
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=WoodenDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|idtag=PushingBlock
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Reinforced Chest
}}
|idtag=WoodChestMedium
|requesteventtag=Event.Props.Open.EndAbility
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|woodchestmedium_wood_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr2=1
}}
|utility_woodutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n1=1
|event=Interaction
|utility_woodutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n1=1
}}
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoRoaster
|localizedstring=Xenophobia2027's Survival Bow
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|turn on={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Viewing
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster01 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster01 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster02 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster02 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster03 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster03 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster04 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster04 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster05 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|idtag=Roaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster08 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster09 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|roaster10 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=RoyalCoffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|spawn_gems_n_gems_n0=1
|spawn_trinkets_n_trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=3
|utility_lionsheadutility_hr2=1
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=3
|utility_lionsheadutility_hr3=1
|spawn_chestcoin_lionsheadgold_hr3=2
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=3
|utility_lionsheadutility_n3=1
|spawn_chestcoin_lionsheadgold_n3=2
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|rubysilver ore={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|idtag=RubysilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|all=HR,N
}}
|all=Common
}}
|#default=
}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|idtag=RuinsDown
|gradetype=Normal
|ap=3
|xp=3
|#default=
}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Ruins Down Stair
|idtag=RuinsDown
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rusty Iron Door
|idtag=RustyIronDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|duration=5
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open Golden Door,Open,Close
}}
|#default=
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Safety Zone
|idtag=SafetyZone
|gradetype=Normal
|#default=
}}
|secret wall={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=CaveSecretWallDoor
|gradetype=Normal
|#default=
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|idtag=Health
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|silver ore={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|idtag=SilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
|all=HR,N
}}
|all=Common
}}
|#default=
}}
|simple chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|simple chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|simple chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|simple chest large n locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|simple chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|simple chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|simple chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|simple chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|simple chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|simple chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|simple chest medium n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|simple chest medium n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|simple chest medium n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|simple chest medium n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|simple chest small h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|simple chest small n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|simple chest small n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|simple chest small n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|simple chest small n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Door
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonBones
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr1=1
|all=Skeletonbones_Bones_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr2=1
|all=Skeletonbones_Bones_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n1=1
|all=Skeletonbones_Bones_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr3=1
|all=Skeletonbones_Bones_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n3=1
|all=Skeletonbones_Bones_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse01 h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|skeleton corpse01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse01 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|skeleton corpse01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|skeleton corpse01 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse01 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|skeleton corpse01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|skeleton corpse02 h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|skeleton corpse02 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse02 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|skeleton corpse02 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|skeleton corpse02 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse02 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse02 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton corpse02 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|skeleton corpse03 h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|skeleton corpse03 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse03 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|skeleton corpse03 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|skeleton corpse03 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse03 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse03 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton corpse03 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|skeleton wooden barrel elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel h r={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skull door={{#switch:{{lc:{{{2|}}}}}
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|all=Open
}}
|#default=
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skull Door
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|all=Open
}}
|#default=
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=SkullTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Reinforced Chest
|idtag=WoodChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Web
|idtag=SpiderWeb
|gradetype=Normal
|#default=
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
|all=Use Shrine
}}
|#default=
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
|#default=
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Health
|idtag=Health
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Protection
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Power
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain of Speed
|idtag=Speed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Sticky Tar
|idtag=StickyTar
|gradetype=Normal
|#default=
}}
|stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap=3
|xp=1
|#default=
}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|stone tomb01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|stone tomb01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|stone tomb01 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|stone tomb01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|idtag=DecayVolume
|gradetype=Normal
|#default=
}}
|temp={{#switch:{{lc:{{{2|}}}}}
|#default=
}}
|test box={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Test Box
|idtag=TestBox
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=0.1
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|#default=
}}
|test statue01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|all=Interact
}}
|#default=
}}
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Thorny Bramble
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=BoldTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch02 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch02 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 blue on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 yellow on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch05 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Axe Trap
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Armed Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|idtag=UnlockingLeverByMonsterKill
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Malkavia's Heater Shield
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Narikk's Felling Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
|localizedstring=InsaneZeno's Double Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=WallLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
|#default=
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=WallLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wall Spike
|idtag=WallSpike
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wanted Poster
|idtag=Wanted
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
|all=View
}}
|#default=
}}
|wardweed h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wardweed n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|all=HR,N
}}
|all=Common
}}
|#default=
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|barrels_barrel_n0=2
|all=Barrels_Wood_N0,Barrels_Barrel_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wood chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wood chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wood chest large n locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|wood chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wood chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|wood chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wood chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wood chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wood chest medium n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wood chest medium n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wood chest medium n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wood chest medium n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|wooden barrel03 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel03 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel03 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden barrel03 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel03 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden barrel03 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel04 h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wooden barrel04 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel04 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel04 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden barrel04 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wooden barrel04 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel04 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden barrel04 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden barricate large={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|wooden barricate small={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden crate medium01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=3
|all=Crates_Simple_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden crate medium01 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=3
|all=Crates_Simple_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden crate medium01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden crate medium01 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden crate medium01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|wooden crate medium01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|all=Crates_Simple_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wooden crate small h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden crate small h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden crate small n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden crate small n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wooden crate small n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|#default=
}}
|wooden crate small n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
}}
|all=N
|all=View
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoorArched
|localizedstring=YoloRage's Rondel Dagger
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Viewing
|all=text,duration
}}
}}
|all=View
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|zipline={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|localizedstring=Zipline
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Zipline
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|zipline={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|zipline={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]
|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]
}}
}}
|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric
|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes
}}
|all=Zipline
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Ride Zipline
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Ride Zipline
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|#default=
}}
|wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=CaveModuleDoor
|gradetype=Normal
|#default=
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Zipline
}}
}}
|all=Altar Of Sacrifice,Armed Training Dummy,Axe Trap,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Burn,Caltrop Prop,Caltrops,Campfire,Candle Wall Off,Candle Wall On,Candle,Casket,Cave Exit,Cave Module Wall01,Cave Secret Wall Door,Cobalt Ore,Coffin 01 H R Opened,Coffin 01 Opened,Coffin 02 H R Opened,Coffin 02 Opened,Coffin 03 H R Opened,Coffin 03 Opened,Coffin 04 H R Opened,Coffin 04 Opened,Coffin 05 H R Opened,Coffin 05 Opened,Coffin 06 H R Opened,Coffin 06 Opened,Coffin,Commemorative Plaque,Copper Ore,Crypt Module Door01,Crypt Module Door02,Crypt Module Wall01,Crypt Secret Wall Door,Crypt Secret Wall Door02,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Cursed Stone Door,Dark Swarm,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Down Indicator Torch,Dungeon Portal,Elevator Floor Lever,Escape Indicator Torch,Escape Portal,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest Large H R Locked,Flat Chest Large H R2 Locked,Flat Chest Large H R3 Locked,Flat Chest Large N Locked,Flat Chest Large N0 Locked,Flat Chest Large N1 Locked,Flat Chest Large N2 Locked,Flat Chest Large N3 Locked,Flat Chest,Floor Lever Only Activate,Floor Lever,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,Fountain of Speed,Fountain,Frost Skeleton Wooden Barrer Elite,Frost Skeleton Wooden Barrer Nightmare,Frost Skeleton Wooden Barrer,G M Jail Door,Goblet,Goblin Stone Door,Gold Chalice,Gold Goblet,Gold Ore,Golden Chest,Golden Door,Heavy Ornate Chest,Hoard01 10 N0,Hoard01 10 N1,Hoard01 10 N2,Hoard01 5 H R1,Hoard01 5 H R2,Hoard01 5 H R3,Hoard01 5 N0,Hoard01 5 N1,Hoard01 5 N2,Hoard01 5 N3,Hoard01 H R,Hoard01 H R2,Hoard01 H R3,Hoard01 N,Hoard01 N0,Hoard01 N1,Hoard01 N2,Hoard01 N3,Hunting Trap,Ice Cavern Module Door01,Ice Cavern Module Wall01,Ice Floor,Ice Pillar Door,Ice Torch01 On,Ice Wall 01,Ice Wall 02,Ice Wall 03,Ice Wall 04,Ice Wall 05,Ice Wall 06,Ice Wall 07,Ice Wall 08,Ice Wall 09,Ice Wall 10,Icicles Wall 01,Id_Props_CaveModuleWall01,Id_Props_CryptModuleWall01,Id_Props_DownIndicatorTorch,Id_Props_EscapeIndicatorTorch,Id_Props_FrostSkeletonWoodenBarrer,Id_Props_FrostSkeletonWoodenBarrer_Elite,Id_Props_FrostSkeletonWoodenBarrer_Nightmare,Id_Props_IceCavernModuleWall01,Id_Props_IceFloor,Id_Props_IceWall_01,Id_Props_IceWall_02,Id_Props_IceWall_03,Id_Props_IceWall_04,Id_Props_IceWall_05,Id_Props_IceWall_06,Id_Props_IceWall_07,Id_Props_IceWall_08,Id_Props_IceWall_09,Id_Props_IceWall_10,Id_Props_IciclesWall_01,Id_Props_InfernoModuleWall01,Id_Props_PushingBlock,Id_Props_SkeletonWoodenBarrel,Id_Props_SkeletonWoodenBarrel_Elite,Id_Props_SkeletonWoodenBarrel_HR,Id_Props_SkeletonWoodenBarrel_N,Id_Props_SkeletonWoodenBarrel_Nightmare,Id_Props_WoodenBarricateLarge,Id_Props_WoodenBarricateSmall,Inferno Module Door01,Inferno Module Wall01,Inferno Secret Wall Door,Inferno Torch 01 On,InsaneZeno's Double Axe,Inscription,Iron Door,Iron Ore,Item Dispenser,Jail Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,LatexMonkeynuts' Longbow,Lever,Lich Trophy,Lifeleaf,Lift,Lindstrom3TTV's Recurve Bow,Lion's Head Chest,Malkavia's Heater Shield,Marvelous Chest N0,Marvelous Chest,Medium Wooden Crate,Narikk's Felling Axe,Oak Chest,Old Coffin,Ore Cobalt Ore H R,Ore Cobalt Ore N,Ore Gold Ore H R,Ore Gold Ore N,Ore Rubysilver Ore H R,Ore Rubysilver Ore N,Ore Silver Ore H R,Ore Silver Ore N,Ornate Chest Large H R Locked,Ornate Chest Large H R2 Locked,Ornate Chest Large H R3 Locked,Ornate Chest Large N Locked,Ornate Chest Large N0 Locked,Ornate Chest Large N1 Locked,Ornate Chest Large N2 Locked,Ornate Chest Large N3 Locked,Ornate Chest Medium H R Locked,Ornate Chest Medium H R2 Locked,Ornate Chest Medium H R3 Locked,Ornate Chest Medium N Locked,Ornate Chest Medium N0 Locked,Ornate Chest Medium N1 Locked,Ornate Chest Medium N2 Locked,Ornate Chest Medium N3 Locked,Ornate Chest Small H R Locked,Ornate Chest Small H R2 Locked,Ornate Chest Small H R3 Locked,Ornate Chest Small N Locked,Ornate Chest Small N0 Locked,Ornate Chest Small N0,Ornate Chest Small N1 Locked,Ornate Chest Small N2 Locked,Ornate Chest Small N3 Locked,Pavise,Phantom Flower,Portal Trophy,Portal,Portcullis,Pot,Pot03 H R2,Pot03 H R3,Pot03 N,Pot03 N1,Pot03 N2,Pot03 N3,Pot04 H R,Pot04 H R2,Pot04 H R3,Pot04 N,Pot04 N0,Pot04 N1,Pot04 N2,Pot04 N3,Pressure Plate,Pushing Block,Reinforced Chest,Roaster,Roaster01 Off,Roaster01 On,Roaster02 Off,Roaster02 On,Roaster03 Off,Roaster03 On,Roaster04 Off,Roaster04 On,Roaster05 On,Roaster08 On,Roaster09 On,Roaster10 On,Royal Coffin,Rubysilver Ore,Ruins Down Stair,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall,Shrine of Health,Shrine of Power,Shrine of Protection,Silver Chalice,Silver Ore,Simple Chest Large H R Locked,Simple Chest Large H R2 Locked,Simple Chest Large H R3 Locked,Simple Chest Large N Locked,Simple Chest Large N0 Locked,Simple Chest Large N1 Locked,Simple Chest Large N2 Locked,Simple Chest Large N3 Locked,Simple Chest Medium H R2,Simple Chest Medium H R3,Simple Chest Medium N,Simple Chest Medium N1,Simple Chest Medium N2,Simple Chest Medium N3,Simple Chest Small H R3,Simple Chest Small N,Simple Chest Small N1,Simple Chest Small N2,Simple Chest Small N3,Single Stone Door,Skeleton Corpse,Skeleton Corpse01 H R,Skeleton Corpse01 H R2,Skeleton Corpse01 H R3,Skeleton Corpse01 N,Skeleton Corpse01 N0,Skeleton Corpse01 N1,Skeleton Corpse01 N2,Skeleton Corpse01 N3,Skeleton Corpse02 H R,Skeleton Corpse02 H R2,Skeleton Corpse02 H R3,Skeleton Corpse02 N,Skeleton Corpse02 N0,Skeleton Corpse02 N1,Skeleton Corpse02 N2,Skeleton Corpse02 N3,Skeleton Corpse03 H R,Skeleton Corpse03 H R2,Skeleton Corpse03 H R3,Skeleton Corpse03 N,Skeleton Corpse03 N0,Skeleton Corpse03 N1,Skeleton Corpse03 N2,Skeleton Corpse03 N3,Skeleton Wooden Barrel Elite,Skeleton Wooden Barrel H R,Skeleton Wooden Barrel N,Skeleton Wooden Barrel Nightmare,Skeleton Wooden Barrel,Skull Door,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue Lever Only Activate,Statue Lever,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Door,Stone Tomb,Stone Tomb01 H R2,Stone Tomb01 N,Stone Tomb01 N0,Stone Tomb01 N2,Swamp of Decay,temp,Test Box,Test Statue01,Thorny Bramble,Torch Off,Torch On,Torch,Torch02 Off,Torch02 On,Torch03 Blue On,Torch03 On,Torch03 Yellow On,Torch05 On,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Lever Only Activate,Wall Lever,Wall Spike,Wanted Poster,Wardweed H R,Wardweed N,Wardweed,Wood Barrel,Wood Chest Large H R Locked,Wood Chest Large H R2 Locked,Wood Chest Large H R3 Locked,Wood Chest Large N Locked,Wood Chest Large N0 Locked,Wood Chest Large N0,Wood Chest Large N1 Locked,Wood Chest Large N2 Locked,Wood Chest Large N3 Locked,Wood Chest Medium H R2,Wood Chest Medium H R3,Wood Chest Medium N,Wood Chest Medium N1,Wood Chest Medium N2,Wood Chest Medium N3,Wood Coffin,Wooden Barrel03 H R2,Wooden Barrel03 H R3,Wooden Barrel03 N,Wooden Barrel03 N1,Wooden Barrel03 N2,Wooden Barrel03 N3,Wooden Barrel04 H R,Wooden Barrel04 H R2,Wooden Barrel04 H R3,Wooden Barrel04 N,Wooden Barrel04 N0,Wooden Barrel04 N1,Wooden Barrel04 N2,Wooden Barrel04 N3,Wooden Barricate Large,Wooden Barricate Small,Wooden Crate Medium01 H R2,Wooden Crate Medium01 H R3,Wooden Crate Medium01 N,Wooden Crate Medium01 N1,Wooden Crate Medium01 N2,Wooden Crate Medium01 N3,Wooden Crate Small H R2,Wooden Crate Small H R3,Wooden Crate Small N,Wooden Crate Small N1,Wooden Crate Small N2,Wooden Crate Small N3,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
}}</includeonly><noinclude>
|default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 06:16, 1 May 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs