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(Scripted loot table update)
(Automated edit. HF65)
 
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<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
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{{#widget:LogDatasetsChart|uniqueId={{{1|}}}Spawn_Chestcoin_Ornategold_N3|datasets={"labels":[0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240, 250, 260, 270, 280, 290, 300, 310, 320,
<table cellspacing="0" class="wikitable sortable jquery-tablesorter " style="border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;">
            <caption>Loot Summary</caption>
            <tr>
                <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Luck 0</th>
                <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Treasure<br>60.0</th>
            </tr>            <tr>
<td> <span class="colorrarity7">Unique <br> 28.32%</span></td>
<td> <span class="colorrarity7">28.32%</span></td>
            </tr>            <tr>
<td> <span class="colorrarity2">Common <br> 31.68%</span></td>
<td> <span class="colorrarity2">31.68%</span></td>
            </tr></table>
<br>
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<table cellspacing="0" class="wikitable sortable jquery-tablesorter " style="border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;">
            <caption>Loot Summary</caption>
            <tr>
                <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Luck 50</th>
                <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Treasure<br>61.13</th>
            </tr>            <tr>
<td> <span class="colorrarity7">Unique <br> 30.03%</span></td>
<td> <span class="colorrarity7">30.03%</span></td>
            </tr>            <tr>
<td> <span class="colorrarity2">Common <br> 31.09%</span></td>
<td> <span class="colorrarity2">31.09%</span></td>
            </tr></table>
<br>
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<table cellspacing="0" class="wikitable sortable jquery-tablesorter " style="border-collapse: collapse; color:#eee;

Latest revision as of 21:14, 24 September 2024

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc
60.0%
Nothing
40.0%
Junk
40.0%
40.0%
Common
31.68%
31.6842%
Unique
28.32%
28.3158%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
1UniqueMisc11.4211%
1UniqueMisc21.4211%
1UniqueMisc31.4211%
1UniqueMisc41.4211%
1UniqueMisc51.4211%
2UniqueMisc60.8421%
2UniqueMisc70.8421%
2UniqueMisc80.8421%
2UniqueMisc90.8421%
2UniqueMisc100.8421%
3UniqueMisc111.4%
3UniqueMisc121.4%
3UniqueMisc131.4%
3UniqueMisc141.4%
3UniqueMisc151.4%
3UniqueMisc161.4%
3UniqueMisc171.4%
3UniqueMisc181.4%
3UniqueMisc191.4%
3UniqueMisc201.4%
4UniqueMisc210.2%
4UniqueMisc220.2%
4UniqueMisc230.2%
4UniqueMisc240.2%
4UniqueMisc250.2%
4UniqueMisc260.2%
4UniqueMisc270.2%
4UniqueMisc280.2%
4UniqueMisc290.2%
4UniqueMisc300.2%
5UniqueMisc350.25%
5UniqueMisc400.25%
5UniqueMisc450.25%
5UniqueMisc500.25%
1CommonMisc21.4211%
1CommonMisc31.4211%
1CommonMisc41.4211%
1CommonMisc51.4211%
1CommonMisc61.4211%
1CommonMisc71.4211%
1CommonMisc81.4211%
1CommonMisc91.4211%
1CommonMisc101.4211%
1CommonMisc111.4211%
1CommonMisc121.4211%
1CommonMisc131.4211%
1CommonMisc141.4211%
1CommonMisc151.4211%
2CommonMisc160.8421%
2CommonMisc170.8421%
2CommonMisc180.8421%
2CommonMisc190.8421%
2CommonMisc200.8421%
2CommonMisc210.8421%
2CommonMisc220.8421%
2CommonMisc230.8421%
2CommonMisc240.8421%
2CommonMisc250.8421%
2CommonMisc260.8421%
2CommonMisc270.8421%
2CommonMisc280.8421%
2CommonMisc290.8421%