From Dark and Darker Wiki

m (Cleaning up formatting with whitespace comments.)
(Added gearscore option)
 
(31 intermediate revisions by the same user not shown)
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<div style="{{#if:{{{nomargin|}}}||margin-left:10px;}}background-color:rgb(var(--background-color),0.3); max-width:470px; {{#ifeq:{{{nofloat|}}}|1||float:right;}}">
<div style="{{#if:{{{nomargin|}}}||margin-left:10px;}}background-color:rgb(var(--background-color),0.3); max-width:470px; {{#ifeq:{{{nofloat|}}}|1||float:right;}}">
<div style="width: 280px;padding:20px; box-shadow: inset 0px 0px 20px 5px rgb(0 0 0 / 0.5);display:flex; flex-direction:column; align-items:center;background-color:rgb(var(--rarity-{{{rarity|}}}),0.05);border:2px solid rgb(var(--rarity-{{{rarity|1}}}),0.5);"class="itemboxheader">
<div style="width: 280px;padding:20px; box-shadow: inset 0px 0px 20px 5px rgb(0 0 0 / 0.5);display:flex; flex-direction:column; align-items:center;background-color:rgb(var(--rarity-{{{rarity|}}}),0.05);border:2px solid rgb(var(--rarity-{{{rarity|1}}}),0.5);"class="itemboxheader">
<div class="bold colorrarity{{{rarity}}}" style="margin-top:0px!important;font-size:22px;">{{{name}}}</div></div>
<div class="bold" style="margin-top:0px!important;font-size:22px">
{{#switch:1
|{{#ifeq:{{{link|}}}|nolink|1}}=
{{{name}}}
|{{#if:{{{link|}}}|1}}=
[[{{{link}}}|<span class="colorrarity{{{rarity}}}">{{{name}}}</span>]]
|#default=
[[{{{name}}}|<span class="colorrarity{{{rarity}}}">{{{name}}}</span>]]}}</div></div>
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;">
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;">
<div style="display:flex; flex-direction:column; align-items:center;"><!--
<div style="display:flex; flex-direction:column; align-items:center;"><!--
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|nolink=1|size={{{size|100x200px}}}}}</div><!--
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|link={{{link|nolink}}}|size={{{size|100x200px}}}}}</div><!--
-->{{#if:{{{stats|}}}<!--
-->{{#if:{{{stats|}}}{{{enchantments|}}}{{{special|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line -->
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line -->
<div style="display:flex; flex-direction:column; align-items:center; text-align:center">
<div style="display:flex; flex-direction:column; align-items:center; text-align:center"><!--
{{#arraydefine:stats|{{{stats|}}}}}{{
-->{{#arraydefine:stats|{{{stats|}}}}}<!--
#loop: i
-->{{#loop:i|0|{{#arraysize:stats}}<!--
|0
-->|<nowiki/>{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
|{{#arraysize:stats}}
|<nowiki/>
{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
--><div style="{{#ifeq:{{ #var:i }}|0||margin-top:10px;}}display:flex;width:100%;flex-direction:row; justify-content:space-between;"><!--
--><div style="{{#ifeq:{{ #var:i }}|0||margin-top:10px;}}display:flex;width:100%;flex-direction:row; justify-content:space-between;"><!--
--><div style="padding:0px 5px;" class="bold">-</div><!--
--><div style="padding:0px 5px;" class="bold">-</div><!--
Line 33: Line 37:
--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;">
--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;">
{{{effect}}}</div>}}<!--
{{{effect}}}</div>}}<!--
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}{{{stacksize|}}}<!--
-->{{#if:{{{compact_effect|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
--><div style="text-align:center">
{{{compact_effect}}}</div>}}<!--
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{interactiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->{{#if:{{{classes|}}}<!--
-->{{#if:{{{classes|}}}<!--
Line 43: Line 51:
--><div style="color:rgb(70,70,70)">Type:<br></div><!--
--><div style="color:rgb(70,70,70)">Type:<br></div><!--
--><div style="color:rgb(160,160,140)">{{{type|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{type|}}}</div></div>}}<!--
-->{{#if:{{{armortype|}}}{{{weapontype|}}}<!--
-->{{#if:{{{armortype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Type: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Armor Type: </div><!--
--><div style="color:rgb(160,160,140)">{{{armortype|}}}{{{weapontype|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{armortype|}}}</div></div>}}<!--
-->{{#if:{{{weapontype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Weapon Type: </div><!--
--><div style="color:rgb(160,160,140)">{{{weapontype|}}}</div></div>}}<!--
-->{{#if:{{{utilitytype|}}}<!--
-->{{#if:{{{utilitytype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
Line 63: Line 75:
--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!--
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!--
-->{{#if:{{{interactiontime|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Interaction Time: </div><!--
--><div style="color:rgb(160,160,140)">{{{interactiontime}}}</div></div>}}<!--
-->{{#if:{{{attackspeed|}}}<!--
-->{{#if:{{{attackspeed|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
Line 74: Line 90:
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!--
--><div style="color:rgb(160,160,140)">{{{quiversize}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{quiversize}}}</div></div>}} }}<!--
-->{{#if:{{{stacksize|}}}<!--
-->{{#if:{{{combo|}}}{{{combodamage|}}}{{{impactzones|}}}{{{hitbox|}}}{{{projectilespeed|}}}{{{pierce|}}}{{{actionmovementspeed|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!--
-->{{#if:{{{combo|}}}<!--
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}} }}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{combo|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Combo: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{combo}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Combo: </div><!--
-->{{#if:{{{combodamage|}}}<!--
--><div style="color:rgb(160,160,140)">{{{combo}}}</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{combodamage|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Combo Damage: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{combodamage}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Combo Damage: </div><!--
-->{{#if:{{{impactzones|}}}<!--
--><div style="color:rgb(160,160,140)">{{{combodamage}}}</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{impactzones|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Impact Zones: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{impactzones}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Impact Zones: </div><!--
-->{{#if:{{{hitbox|}}}<!--
--><div style="color:rgb(160,160,140)">{{{impactzones}}}</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{hitbox|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Hitbox: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{hitbox}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Hitbox: </div><!--
-->{{#if:{{{projectilespeed|}}}<!--
--><div style="color:rgb(160,160,140)">{{{hitbox}}}</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{projectilespeed|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Projectile Speed: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{projectilespeed}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Projectile Speed: </div><!--
-->{{#if:{{{pierce|}}}<!--
--><div style="color:rgb(160,160,140)">{{{projectilespeed}}}</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{pierce|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Pierce: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{pierce}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Pierce: </div><!--
-->{{#if:{{{actionmovementspeed|}}}<!--
--><div style="color:rgb(160,160,140)">{{{pierce}}}</div></div>}}<!--
-->|<div style="margin-bottom:5px; display:flex; flex-direction:column; text-align:center;"><!--
-->{{#if:{{{actionmovementspeed|}}}<!--
--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!--
-->|<div style="margin-bottom:5px; display:flex; flex-direction:column; align-items: center;"><!--
--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!--
--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!--
-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{miningduration|}}}{{{harvestingduration|}}}{{{lootduration|}}}{{{activateduration|}}}<!--
--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}}<!--
-->{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}{{{sellprice|}}}{{{gearscore|}}}<!--
-->{{#if:{{{experience|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{duration|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Experience Points: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{experience}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Duration: </div><!--
-->{{#if:{{{adventurepoints|}}}<!--
--><div style="color:rgb(160,160,140)">{{{duration}}} s</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{openduration|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Adventure Points: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{adventurepoints}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Opening: </div><!--
-->{{#if:{{{race|}}}<!--
--><div style="color:rgb(160,160,140)">{{{openduration}}} s</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{picklockduration|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Race: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{race}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Picking Lock: </div><!--
-->{{#if:{{{location|}}}<!--
--><div style="color:rgb(160,160,140)">{{{picklockduration}}} s</div></div>}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->{{#if:{{{miningduration|}}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Location: </div><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{location}}}</div></div>}}<!--
--><div style="text-align:right; color:rgb(70,70,70)">Mining: </div><!--
-->{{#if:{{{invslots|}}}<!--
--><div style="color:rgb(160,160,140)">{{{miningduration}}} s</div></div>}}<!--
-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center;">{{{invslots}}}</div>}}<!--
-->{{#if:{{{harvestingduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Harvesting: </div><!--
--><div style="color:rgb(160,160,140)">{{{harvestingduration}}} s</div></div>}}<!--
-->{{#if:{{{lootduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Looting: </div><!--
--><div style="color:rgb(160,160,140)">{{{lootduration}}} s</div></div>}}<!--
-->{{#if:{{{activateduration|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Activating: </div><!--
--><div style="color:rgb(160,160,140)">{{{activateduration}}} s</div></div>}}<!--
-->{{#if:{{{interactioncount|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Interaction Count: </div><!--
--><div style="color:rgb(160,160,140)">{{{interactioncount}}}</div></div>}}<!--
-->{{#if:{{{race|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Race: </div><!--
--><div style="color:rgb(160,160,140)">{{{race}}}</div></div>}}<!--
-->{{#if:{{{location|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Location: </div><!--
--><div style="color:rgb(160,160,140)">{{{location}}}</div></div>}}<!--
-->{{#if:{{{invslots|}}}<!--
-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center; margin-bottom:15px"><!--
-->{{{invslots}}}</div>}}<!--
-->{{#if:{{{stacksize|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!--
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}}<!--
-->{{#if:{{{gearscore|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Gear Score: </div><!--
--><div style="color:rgb(160,160,140)">{{{gearscore}}}</div></div>}}<!--
-->{{#if:{{{sellprice|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Sell Price: </div><!--
--><div style="color:rgb(160,160,140)">{{{sellprice}}}</div></div>}} }}<!--
-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{highendpropinteraction|}}}{{{propinteraction|}}}{{{itemachieve|}}}{{{treasure|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->{{#if:{{{propinteraction|}}}<!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Props Interaction: </div><!--
--><div style="color:rgb(160,160,140)">{{{propinteraction|}}}</div></div>}}<!--
-->{{#if:{{{highendpropinteraction|}}}<!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">High-End Props Interaction: </div><!--
--><div style="color:rgb(160,160,140)">{{{highendpropinteraction|}}}</div></div>}}<!--
-->{{#if:{{{monsterkill|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Monster Kill: </div><!--
--><div style="color:rgb(160,160,140)">{{{monsterkill|}}}</div></div>}}<!--
-->{{#if:{{{subbosskill|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Subboss Kill: </div><!--
--><div style="color:rgb(160,160,140)">{{{subbosskill|}}}</div></div>}}<!--
-->{{#if:{{{bosskill|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Boss Kill: </div><!--
--><div style="color:rgb(160,160,140)">{{{bosskill|}}}</div></div>}}<!--
-->{{#if:{{{itemachieve|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Item Achieve: </div><!--
--><div style="color:rgb(160,160,140)">{{{itemachieve|}}}</div></div>}}<!--
-->{{#if:{{{treasure|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Treasure: </div><!--
--><div style="color:rgb(160,160,140)">{{{treasure|}}}</div></div>}}<!--
-->{{#if:{{{experience|}}}{{{xp|}}}<!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px; margin-top:10px">'''Experience Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="color:rgb(160,160,140)">{{{experience|}}}{{{xp|}}}</div></div>}} }}<!--
-->{{#if:{{{description|}}}<!--
-->{{#if:{{{description|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
Line 134: Line 224:
<tr>
<tr>
<th>Code</th>
<th>Code</th>
<th>Preview</th>
<th>Preview</th></tr>
</tr>
<tr>
<tr>
<td style="padding: 20px 30px;"><!--
<td style="padding: 20px 30px;">
-->An example with all options, the information is not correct<!--
An example with all options, the information is not correct
--><pre>{{Infobox
<pre>{{Infobox
|name =Arming Sword
|name =Arming Sword
|image =Arming Sword 7
|image =Arming Sword 7
Line 155: Line 244:
|reloadspeed =3.67 seconds
|reloadspeed =3.67 seconds
|quiversize =7 arrows
|quiversize =7 arrows
|stacksize =3
|invslots =[[File:2x3InvSlot.jpg]]
|combo =Slash/Slash/Pierce
|combo =Slash/Slash/Pierce
|combodamage =100%/100%/150%
|combodamage =100%/100%/150%
Line 160: Line 251:
|hitbox =70.5 x 17.2
|hitbox =70.5 x 17.2
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
|duration=5
|openduration=3
|picklockduration=3
|interactioncount=2~4
|propinteraction=5
|highendpropinteraction=15
|monsterkill=1
|subbosskill=2
|bosskill=3
|itemachieve=4
|treasure=5
|description =Made from attenuated wood overlaid with leather,  
|description =Made from attenuated wood overlaid with leather,  
providing moredefenses and stability against brunt attacks.
providing moredefenses and stability against brunt attacks.
Line 165: Line 267:
|nomargin =used for tabs
|nomargin =used for tabs
|size =50x50px}}</pre>
|size =50x50px}}</pre>
This usage is not recommended, just here as an example  
This usage is not recommended, just here as an example</td>
</td>
 
<td style="padding: 20px 50px;"><!--
-->{{Infobox<!--
-->|name =Arming Sword<!--
-->|image =Arming Sword 7<!--
-->|rarity =7<!--
-->|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2<!--
-->|special =Smites enemies for 40 extra damage<!--
-->|effect =Heal 15 HP over 20 seconds<!--
-->|classes =[[Fighter]]<!--
-->|slottype =Primary Weapon<!--
-->|handtype =One-Handed<!--
-->|weapontype =[[Sword]]<!--
-->|utilitytype =Throw<!--
-->|actiontime =1 second<!--
-->|attackspeed =0.6s/0.56s/0.75s<!--
-->|reloadspeed =3.67 seconds<!--
-->|quiversize =7 arrows<!--
-->|combo =Slash/Slash/Pierce<!--
-->|combodamage =100%/100%/150%<!--
-->|impactzones =100%/90%/70%<!--
-->|hitbox =70.5 x 17.2<!--
-->|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%<!--
-->|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.<!--
-->|nofloat =used for in text infobox<!--
-->|nomargin =used for tabs<!--
-->|size =50x50px<!--
-->|invslots =[[File:1x3InvSlot.jpg|x75px]]}}
</td>
</tr>
<tr>
<td style="padding: 20px 30px;"><!--
--><pre>{{Infobox
|name =Healing Potion
|rarity =4
|stats =Move Speed -20,1 Agility
|effect =15 HP healed over 20 seconds
|slottype =Utility
|utilitytype =Drink
|actiontime =6 seconds
|description =Potion used to recover a bit of health
|nomargin =1}}</pre>
</td>
<td style="padding: 20px 30px;"><!--
-->{{Infobox<!--
-->|name =Healing Potion<!--
-->|rarity =4<!--
-->|stats =Move Speed -20,1 Agility<!--
-->|effect =15 HP healed over 20 seconds<!--
-->|slottype =Utility<!--
-->|utilitytype =Drink<!--
-->|actiontime =6 seconds<!--
-->|description =Potion used to recover a bit of health<!--
-->|nomargin =1}}
</td>
</tr>
<tr>
<td style="padding: 20px 30px;"><!--
--><pre>{{Infobox
|name =Healing Potion
|rarity =1
|stats =Move Speed -20,1 Agility
|effect =15 HP healed over 20 seconds
|slottype =Utility
|utilitytype =Drink
|actiontime =6 seconds
|description =Potion used to recover a bit of health}}</pre>
</td>
<td style="padding: 20px 30px;"><!--
-->{{Infobox<!--
-->|name =Healing Potion<!--
-->|rarity =1<!--
-->|stats =Move Speed -20,1 Agility<!--
-->|effect =15 HP healed over 20 seconds<!--
-->|slottype =Utility<!--
-->|utilitytype =Drink<!--
-->|actiontime =6 seconds<!--
-->|description =Potion used to recover a bit of health}}
</td>
</tr>
<tr>
<td style="padding: 20px 30px;"><!--
--><pre>{{Infobox
|name =Lich
|rarity =2
|image =Lich
|stats =Health 2100,Move Speed 200
|race =[[Undead]]
|location =[[Inferno]]
|experience =50
|adventurepoints=50
|nomargin =1}}</pre>
</td>
<td style="padding: 20px 30px;"><!--
-->{{Infobox<!--
-->|name = Lich<!--
-->|rarity = 2<!--
-->|image = Lich<!--
-->|stats = Health 2100,Move Speed 200<!--
-->|race = [[Undead]]<!--
-->|location = [[Inferno]]<!--
-->|experience = 50<!--
-->|adventurepoints = 50<!--
-->|nomargin = 1<!--
-->}}
</td>
</tr>
<tr>
<td style="padding: 20px 30px;"><!--
--><pre>{{Infobox
|name =Longbow
|image =Longbow 7
|classes =[[Fighter]], [[Ranger]]
|rarity =7
|stats =Damage 25,Move Speed -20
|special =Can deflect projectile spells while in defensive stance.
After the reflection is triggered, you remain able to reflect for 3 seconds,
and cannot reflect again for 20 seconds after performing a spell reflect.
|enchantments =4
|combo =Slash/Slash/Thrust
|combodamage =100%/100%/100%
|attackspeed =0.6s/0.56s/0.75s
|impactzones =100%/90%/70%
|actionmovementspeed=Attack: -25%
|description =Crafted by a powerful and mysterious being to aid in eliminating magic users.
He saw wizards lust for magic, fearing they would grow too powerful.}}</pre>
</td>
<td style="padding: 20px 50px;"><!--
<td style="padding: 20px 50px;"><!--
-->{{Infobox<!--
-->{{Infobox
-->|name =Longbow<!--
|name =Arming Sword
-->|image =Longbow 7<!--
|image =Arming Sword 7
-->|classes =[[Fighter]], [[Ranger]]<!--
|link=Falchion
-->|rarity =7<!--
|rarity =7
-->|stats =Damage 25,Move Speed -20 <!--
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
-->|special =Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for 20 seconds after performing a spell reflect.<!--
|special =Smites enemies for 40 extra damage
-->|enchantments =4<!--
|effect =Heal 15 HP over 20 seconds
-->|combo =Slash/Slash/Thrust<!--
|classes =[[Fighter]]
-->|combodamage =100%/100%/100%<!--
|slottype =Primary Weapon
-->|attackspeed =0.6s/0.56s/0.75s<!--
|handtype =One-Handed
-->|impactzones =100%/90%/70%<!--
|weapontype =[[Sword]]
-->|actionmovementspeed =Attack: -25%<!--
|utilitytype =Throw
-->|description =Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.}}
|actiontime =1 second
</td>
|attackspeed =0.6s/0.56s/0.75s
</tr>
|reloadspeed =3.67 seconds
<tr>
|quiversize =7 arrows
<td style="padding: 20px 30px;"><!--
|stacksize =3
--><pre>{{Infobox
|invslots =[[File:2x3InvSlot.jpg]]
|name =Armet
|combo =Slash/Slash/Pierce
|classes =[[Fighter]]
|combodamage =100%/100%/150%
|rarity =3
|impactzones =100%/90%/70%
|stats =Armor Rating 24,Move Speed -12, Headshot Reduction -18%,Projectile Reduction -7%
|hitbox =70.5 x 17.2
|enchantments =1
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
|slottype =Head
|duration=5
|armortype =Metal
|openduration=3
|description =Molded heavy movable face and cheek plate armor, fully protecting the head from blows.}}</pre>
|picklockduration=3
</td>
|interactioncount=2~4
<td style="padding: 20px 50px;"><!--
|propinteraction=5
-->{{Infobox<!--
|highendpropinteraction=15
-->|name =Armet<!--
|monsterkill=1
-->|classes =[[Fighter]]<!--
|subbosskill=2
-->|rarity =3<!--
|bosskill=3
-->|stats =Armor Rating 24,Move Speed -12, Headshot Reduction -18%,Projectile Reduction -7%<!--
|itemachieve=4
-->|enchantments=1<!--
|treasure=5
-->|slottype =Head<!--
|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.
-->|armortype =Metal<!--
|nofloat =used for in text infobox
-->|description =Molded heavy movable face and cheek plate armor, fully protecting the head from blows.}}
|nomargin =used for tabs
</td>
|size =50x50px
</tr>
|xp =50}}</td></tr></table></noinclude>
</table>
 
== All Options ==
The full list of options are listed below.
<pre style="display: inline-block;">{{Infobox
|name =
|image =
|rarity =
|stats =
|special =
|effect =
|classes =
|slottype =
|armortype =
|handtype =
|weapontype =
|utilitytype =
|actiontime =
|attackspeed =
|reloadspeed =
|quiversize =
|combo =
|combodamage =
|impactzones =
|hitbox =
|actionmovementspeed=
|description =
|nofloat =
|nomargin =
|size =
}}</pre>
</noinclude>

Latest revision as of 23:11, 28 October 2024

Creates an infobox for a weapon.

Example

Code Preview

An example with all options, the information is not correct

{{Infobox
	|name		=Arming Sword
	|image		=Arming Sword 7
	|rarity		=7
	|stats		=Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
	|special	=Smites enemies for 40 extra damage
	|effect		=Heal 15 HP over 20 seconds
	|classes	=[[Fighter]]
	|slottype	=Primary Weapon
	|handtype	=One-Handed
	|weapontype	=[[Sword]]
	|utilitytype	=Throw
	|actiontime	=1 second
	|attackspeed	=0.6s/0.56s/0.75s
	|reloadspeed	=3.67 seconds
	|quiversize	=7 arrows
	|stacksize	=3
	|invslots	=[[File:2x3InvSlot.jpg]]
	|combo		=Slash/Slash/Pierce
	|combodamage	=100%/100%/150%
	|impactzones	=100%/90%/70%
	|hitbox		=70.5 x 17.2
	|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
	|duration=5
	|openduration=3
	|picklockduration=3
	|interactioncount=2~4
	|propinteraction=5
	|highendpropinteraction=15
	|monsterkill=1
	|subbosskill=2
	|bosskill=3
	|itemachieve=4
	|treasure=5
	|description	=Made from attenuated wood overlaid with leather, 
			 providing moredefenses and stability against brunt attacks.
	|nofloat	=used for in text infobox
	|nomargin	=used for tabs
	|size	=50x50px}}
This usage is not recommended, just here as an example
Arming Sword 7.png
-
Weapon Damage 2
-
-
Move Speed -20
-
-
Agility 1
-
-
Knowledge 4
-
-
Will 2
-
-
Smites enemies for 40 extra damage
-
Heal 15 HP over 20 seconds
Required Class:
Weapon Type:
Utility Type:
Throw
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Action Time:
1 second
Attack Speed:
0.6s/0.56s/0.75s
Reload Speed:
3.67 seconds
Quiver Size:
7 arrows
Combo:
Slash/Slash/Pierce
Combo Damage:
100%/100%/150%
Impact Zones:
100%/90%/70%
Hitbox:
70.5 x 17.2
Action Move Speed
Attack -25%
Blockreaction: -3%
Riposte: -30%
Riposteattack: -30%
Duration:
5 s
Opening:
3 s
Picking Lock:
3 s
Interaction Count:
2~4
2x3InvSlot.jpg
Stack Size:
3
Adventure Points
Props Interaction:
5
Adventure Points
High-End Props Interaction:
15
Monster Kill:
1
Subboss Kill:
2
Boss Kill:
3
Item Achieve:
4
Treasure:
5
Experience Points
50
Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.