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(Created page with "==09/02/2023 Alpha Playtest #4 Hotfix #3== ===Changes=== - Fixed an issue where the Cave Troll could get stuck on walls. - Fixed an issue where one of the Cave Troll's attack patterns was not working properly. - Fighter Weapon Mastery Physical Power Penalty -20% → -10% - Wizard Light’s Spell Count 8 -> 6 - Wizard Ignite’s Spell Count 6 -> 5 - Wizard Zap’s Spell Count 6 -> 5 - Wizard Ice Bolt’s Spell Count 6 -> 5 - Wizard Haste’s Spell Count 5 -> 4 -...") |
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Latest revision as of 06:09, 9 August 2023
09/02/2023 Alpha Playtest #4 Hotfix #3
Changes
- Fixed an issue where the Cave Troll could get stuck on walls.
- Fixed an issue where one of the Cave Troll's attack patterns was not working properly.
- Fighter Weapon Mastery Physical Power Penalty -20% → -10%
- Wizard Light’s Spell Count 8 -> 6
- Wizard Ignite’s Spell Count 6 -> 5
- Wizard Zap’s Spell Count 6 -> 5
- Wizard Ice Bolt’s Spell Count 6 -> 5
- Wizard Haste’s Spell Count 5 -> 4
- Wizard Invisibility’s Spell Count 5 -> 4
- Wizard Chain Lightning’s Spell Count 4 -> 3
- Wizard Fireball Splash Damage 20 -> 10
- Stiletto Dagger Attack #3 multiplier 1.25x -> 1.4x
- Improved minor performance issues.