From Dark and Darker Wiki

Automated edit: HF111
Automated edit: HF129
 
(8 intermediate revisions by the same user not shown)
Line 3: Line 3:
|crypts={{#switch:{{lc:{{{3|}}}}}
|crypts={{#switch:{{lc:{{{3|}}}}}
}}
}}
|destructible=Ash Tree,Bladehand Ballista,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|destructible=Ash Tree,Bladehand Ballista,Brimstone Ore Prop,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
Line 12: Line 12:
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|skeleton=Frost Skeleton Wooden Barrel,Skeleton Bones,Skeleton Corpse o,Skeleton Wooden Barrel
|giant barnacle=Giant Barnacle
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse o
|pot=Spider Pot
|pot=Spider Pot
|hoard=Treasure Hoard
|hoard=Treasure Hoard
Line 23: Line 23:
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
}}
}}
|item=Campfire,Hunting Trap,Pavise
|item=Campfire,Hunting Trap,Pavise,Titanium Pavise
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Rope,Updraft
|non-portal escape=Cave Exit,Down Crevice,Rope,Updraft
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Cavern Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster
|ruins={{#switch:{{lc:{{{3|}}}}}
|ruins={{#switch:{{lc:{{{3|}}}}}
}}
}}
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|shrine=Altar of Sacrifice,Cursed Shrine of Fortune,Cursed Shrine of Power,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|trophy=0verwatch's Crossbow,199997's Stinky Stick,70600's Cutlass,Afterdeath's Illusory,AightChampTTV's Occultist Hood,Darry's Wizard Hat,DontTellThemImG4y's Hand Crossbow,Error215's Abyssal Trident,InsaneZeno's Life after Death,K4nade's Lyre,Kiichi7's Kris Dagger,LatexMonkeynuts' Nipalan,Lindstrom3TTV's Pestilence,Malkavia's Aegis,Marve1's Viola,MisruleW's Kuma's Claw,Narikk's Soulscraper,NurfWarlock's Zirkzi's Eye,PpSadnessMage's Catice,Repoze's Castillon Dagger,RogueLiffe's Deathbloom,WickiWiz's Cinder,Xenophobia2027's Elven Bow of Truth,YoloRage's Shadowbite,baidaze233's Windreaver,catboots48's Leviathan,todoroki11111's Fulgor,tt1y's Spellweaver,yabaoernb's Lute
|unhandled match=Tar Barrel
|unhandled match=Tar Barrel
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|0verwatch's crossbow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Altar of Sacrifice
|localizedstring=0verwatch's Crossbow
|gradetype=Normal
|gradetype=Normal
|idtag=AltarOfSacrifice
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=Resurrection Bless
|all=View
}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|199997's stinky stick={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=199997's Stinky Stick
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Viewing
|types=Magical
|duration=20
|requirement=Target is not Faustian Bargain
}}
}}
|all=Use Shrine
|all=View
}}
}}
|ap=20
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.AltarOfSacrifice
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|70600's cutlass={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=70600's Cutlass
|gradetype=Normal
|gradetype=Normal
|idtag=AquaPrison
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|all=View
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=9999999 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Activate,Destruction
}}
}}
|impactendurance=99999
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.AquaPrison
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|afterdeath's illusory={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ash Pile
|localizedstring=Afterdeath's Illusory
|gradetype=Normal
|gradetype=Normal
|idtag=AshPile
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Search
|all=View
}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|aightchampttv's occultist hood={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=AightChampTTV's Occultist Hood
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.AshPile
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ash Tree
|localizedstring=Altar of Sacrifice
|gradetype=Normal
|gradetype=Normal
|idtag=Tree
|idtag=AltarOfSacrifice
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|all=Resurrection Bless,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|chop tree={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Chop Tree
|text=Praying...
|types=NotCancelOthersWhenSucceed
|types=Magical
|duration=15
|requirement=Target is not Faustian Bargain
|requirement=Target is not Faustian Bargain
}}
}}
|all=Chop Tree
|all=Use Shrine
}}
}}
|interactioncount=2
|ap=20
|impactendurance=1
|impactresistance=1
|ap=2
|xp=3
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Tree
|idtagoriginal=Id.Props.AltarOfSacrifice
|breaksifchopped=true
}}
}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Axe Trap
|gradetype=Normal
|gradetype=Normal
|idtag=TrackAxe
|idtag=AquaPrison
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=9999999 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Destruction
}}
|impactendurance=99999
}}
|all=Global
|idtagoriginal=Id.Props.AquaPrison
}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ash Pile
|gradetype=Normal
|idtag=AshPile
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Search
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Opening...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=Disarm Trap
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Global
|idtagoriginal=Id.Props.TrackAxe
}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Banshee's Lamenting Soulflame
|gradetype=Normal
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=Turn Off,Turn On
|all=Open,Loot,UnchainedHarmony
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|text=Banshee's Lamenting Soulflame
}}
|banshee’s scorched altar={{#switch:{{lc:{{{5|}}}}}
|text=Banshee’s Scorched Altar
}}
|all=Banshee's Lamenting Soulflame,Banshee’s Scorched Altar
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Indicator.Banshee
|idtagoriginal=Id.Props.AshPile
}}
}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Black Rose
|localizedstring=Ash Tree
|gradetype=Normal
|gradetype=Normal
|idtag=BlackRose
|idtag=Tree
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
Line 273: Line 228:
}}
}}
|all=Ore Destruction
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_blackrose_n=1
|all=Spawn_Blackrose_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|chop tree={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Chop Tree
|duration=3.5
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
|requirement=Target is not Faustian Bargain
}}
}}
|all=Harvesting
|all=Chop Tree
}}
}}
|interactioncount=1
|interactioncount=2
|impactendurance=1
|impactendurance=1
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|ap=1
|xp=3
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BlackRose
|idtagoriginal=Id.Props.Tree
|breaksifchopped=true
}}
}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Axe Trap
|gradetype=Normal
|gradetype=Normal
|idtag=Ballista
|idtag=TrackAxe
|impactendurance=2
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Blizzard
|gradetype=Normal
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|duration=Infinite
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Removed
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Disarming...
|coldness=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
|all=Disarm Trap
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Blizzard
|idtagoriginal=Id.Props.TrackAxe
}}
}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|baidaze233's windreaver={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bloodfreeze
|localizedstring=baidaze233's Windreaver
|gradetype=Normal
|gradetype=Normal
|idtag=Bloodfreeze
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=Aura
|all=View
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Banshee's Lamenting Soulflame
|gradetype=Normal
|gradetype=Normal
|idtag=BoldTorch
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
Line 422: Line 338:
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Banshee's Lamenting Soulflame
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|banshee's scorched altar={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Banshee's Scorched Altar
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Banshee's Lamenting Soulflame,Banshee's Scorched Altar
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BoldTorch
|idtagoriginal=Id.Props.Indicator.Banshee
}}
}}
|book={{#switch:{{lc:{{{2|}}}}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Book
|localizedstring=Black Rose
|gradetype=Normal
|gradetype=Normal
|idtag=Book
|idtag=BlackRose
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_blackrose_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Blackrose_N
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Harvesting
|duration=3
|requirement=Target is not Faustian Bargain
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|text=Deactivating...
|duration=0.5
}}
|all=Activate,Deactivate
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Bookshelf.Book
|idtagoriginal=Id.Props.BlackRose
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=Ballista
|impactendurance=2
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|localizedstring=Blizzard
|gradetype=Normal
|gradetype=Normal
|idtag=Bookshelf
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|duration=Infinite
|tickinterval=0.1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Bookshelf
|idtagoriginal=Id.Props.Blizzard
}}
}}
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Ship Graveyard Door
|localizedstring=Bloodfreeze
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=Bloodfreeze
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Before Aura
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|preauraduration=10
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=BoldTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=3
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=0.5
}}
}}
|all=Open,Close
|all=Turn On,Turn Off
}}
}}
|ap=25
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|idtagoriginal=Id.Props.BoldTorch
}}
}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|idtag=BossRewardDoor
|idtag=Book
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Single Stone Door Open,Single Stone Door Close
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Activating...
|duration=3
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Deactivating...
|duration=0.5
}}
}}
|all=Open,Close
|all=Activate,Deactivate
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BossRewardDoor
|idtagoriginal=Id.Props.Bookshelf.Book
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Bookshelf
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=Bookshelf
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 648: Line 588:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 657: Line 597:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Double Stone Door Open,Double Stone Door Close
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Opening...
|eventtagunlocalized=Event.Interact.Trigger
|duration=3
}}
|requirement=Boss Killed
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open,Close
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|idtagoriginal=Id.Props.Bookshelf
}}
}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Cursed Ship Graveyard Door
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 689: Line 636:
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 701: Line 651:
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 708: Line 658:
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|requirement=Boss Killed
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|all=Open,Close
|all=Open,Close
}}
}}
|ap=25
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=BossRewardDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 753: Line 696:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 760: Line 703:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|requirement=Boss Killed
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|all=Open,Close
|all=Open,Close
Line 779: Line 719:
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|idtagoriginal=Id.Props.BossRewardDoor
}}
}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Cursed Treasure Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 794: Line 734:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 805: Line 746:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Double Stone Door Open,Double Stone Door Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Cursed Treasure Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 867: Line 806:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|gradetype=Normal
|idtag=CaltropProp
|idtag=DoubleStoneDoor
|interactions={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=3
}}
|all=Disarm Trap
}}
}}
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Campfire
|gradetype=Normal
|idtag=Campfire
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
}}
}}
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
|brimstone ore prop={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Brimstone Ore
|gradetype=Normal
|idtag=BrimstoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|stackingtype=Aggregates by Target
|impactpower=10 [[Impact_Power|Impact Power]]
|maximumstacks=1
}}
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
}}
}}
|all=Ore Destruction
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.BrimstoneOre
}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|activated={{#switch:{{lc:{{{7|}}}}}
}}
|duration=2x
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|gradetype=Normal
|idtag=CaltropProp
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
}}
|all=Disarm Trap
}}
}}
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Campfire
|gradetype=Normal
|idtag=Campfire
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
}}
}}
Line 1,031: Line 1,065:
}}
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
}}
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
|duration=21s
}}
}}
}}
}}
Line 1,051: Line 1,089:
}}
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
}}
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
|duration=24s
}}
}}
}}
}}
Line 1,071: Line 1,113:
}}
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.Campfire
}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|gradetype=Normal
|idtag=CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
}}
|activated={{#switch:{{lc:{{{7|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=2x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
}}
}}
|all=Turn Off,Turn On
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.CandleWallOn
}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Captain's Secret Vault Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
|requirement=Player has [[Captains Corroded Key]]
}}
}}
|all=Open
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
}}
|ap=25
}}
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|campfire aura infinite={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_infinite={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique,Campfire Aura Infinite
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|caskets_flat_n0=2
|all=Global
|spawn_eventcurrency_n=1
|idtagoriginal=Id.Props.Campfire
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|gradetype=Normal
|idtag=CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Coffin
|idtagoriginal=Id.Props.CandleWallOn
}}
}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Collapse
|localizedstring=Captain's Secret Vault Door
|gradetype=Normal
|gradetype=Normal
|idtag=CaveCollapse
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
}}
}}
|collapseinterval=15s
|requesteventtag=Event.Props.Open.EndAbility
|collapseeffecttag=Event.Aura.Add
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|collapsehittag=Event.Attack.Hit
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|02={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|open={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Opening...
|duration=3s
|requirement=Player has [[Captains Corroded Key]]
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|ap=25
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CaveCollapse
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|idtag=CaveExit
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
}}
|ap=5
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.CaveExit
}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|gradetype=Normal
|idtag=CaveSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 1,311: Line 1,330:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Secret Wall Door Open,Secret Wall Door Close
|all=Coffin 01 Open,Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CaveSecretWallDoor
|idtagoriginal=Id.Props.Coffin
}}
}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|catboots48's leviathan={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Troll's Massive Belt
|localizedstring=catboots48's Leviathan
|gradetype=Normal
|gradetype=Normal
|idtag=Troll
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Troll Belt
|all=View
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll's Massive Belt
}}
|cave troll’s broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll’s Broken Belt
}}
|all=Cave Troll's Massive Belt,Cave Troll’s Broken Belt
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Indicator.Troll
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Cave Collapse
|gradetype=Normal
|gradetype=Normal
|idtag=CobaltOre
|idtag=CaveCollapse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|all=Ore Destruction
|02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|spawn_cobaltore=1
|event=Detect Target
|all=Spawn_Cobaltore
|eventtagunlocalized=Event.Aura.Add
}}
|duration=3s
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|text=Mining
|event=Hit
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Attack.Hit
|duration=15
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
|requirement=Target is not Faustian Bargain
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|all=Mining
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|all=Global
|idtagoriginal=Id.Props.CaveCollapse
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|gradetype=Normal
|idtag=CaveExit
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|interactioncount=5~7,2~3,4~6,1
|ap=5
|impactendurance=1
|xp=3
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.CobaltOre
|idtagoriginal=Id.Props.CaveExit
}}
}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=CaveSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 1,402: Line 1,476:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 1,411: Line 1,485:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Secret Wall Door Open,Secret Wall Door Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Coffin
|idtagoriginal=Id.Props.CaveSecretWallDoor
}}
}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Cave Troll's Massive Belt
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=Troll
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 1,457: Line 1,506:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|all=Troll Belt
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Cave Troll's Massive Belt
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|cave troll's broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Cave Troll's Broken Belt
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Cave Troll's Massive Belt,Cave Troll's Broken Belt
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Coffin
|idtagoriginal=Id.Props.Indicator.Troll
}}
}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Cobalt Ore
|gradetype=Normal
|gradetype=Normal
|idtag=CopperOre
|idtag=CobaltOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
Line 1,515: Line 1,539:
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_copperore=1
|spawn_cobaltore=1
|all=Spawn_Copperore
|all=Spawn_Cobaltore
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 1,522: Line 1,546:
|text=Mining
|text=Mining
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
|requirement=Target is not Faustian Bargain
}}
}}
Line 1,531: Line 1,554:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=1
|ap=2
|xp=3
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.CopperOre
|idtagoriginal=Id.Props.Ore.CobaltOre
}}
}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Corrupted Pentagram
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Inferno
|idtag=Coffin
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|duration=3
|requirement=Player has Cursed Bell
}}
|all=Summon
}}
|interactioncount=1
}}
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Inferno
}}
|crane={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crane
|gradetype=Normal
|idtag=Crane
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Escape Tag Volume Aura Crane
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
|idtagoriginal=Id.Props.Coffin
}}
}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=CryptSecretWallDoor
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 1,590: Line 1,627:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 1,599: Line 1,636:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
|all=Coffin 04 Open,Coffin 04 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Global
|open={{#switch:{{lc:{{{5|}}}}}
|idtagoriginal=Id.Props.CryptSecretWallDoor
|text=Opening...
}}
}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|localizedstring=Lever
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Cup Lever 01 Activate
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|interactions={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Activate Lever,Lever Broken
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CupLever
|idtagoriginal=Id.Props.Coffin
}}
}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|localizedstring=Copper Ore
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_copperore=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Copperore
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Mining
|duration=3
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|all=Mining
|text=Deactivating...
}}
|duration=0.5
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.CopperOre
}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Corrupted Pentagram
|gradetype=Normal
|idtag=Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|requirement=Player has Cursed Bell
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Summon
}}
}}
|interactioncount=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CupLever
|idtagoriginal=Id.Props.BossTrigger.Inferno
}}
}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|crane={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cyclop's Tattered Belt
|localizedstring=Crane
|gradetype=Normal
|gradetype=Normal
|idtag=Cyclops
|idtag=Crane
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Cyclops Belt
|all=Escape Tag Volume Aura Crane
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|text=Cyclop's Tattered Belt
}}
|cyclops’s torn belt={{#switch:{{lc:{{{5|}}}}}
|text=Cyclops’s Torn Belt
}}
|all=Cyclop's Tattered Belt,Cyclops’s Torn Belt
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Indicator.Cyclops
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
}}
}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Pentagram
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|idtag=Crypt
|idtag=CryptSecretWallDoor
|interactions={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Summon
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|interactioncount=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Crypt
|idtagoriginal=Id.Props.CryptSecretWallDoor
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Swarm
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=DeathSwarm
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|duration=Infinite
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|all=Cup Lever 01 Activate
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|activate lever={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Activating...
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|lever broken={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|text=Deactivating...
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|activate lever={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Activating...
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|text=Deactivating...
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
|cursed shrine of fortune={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Shrine of Fortune
|gradetype=Normal
|idtag=CursedLuck
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue cursed doomed luck={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|doomedluck={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|effects={{#switch:{{lc:{{{6|}}}}}
|physicaldamagereduction=-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|magicaldamagereduction=-20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|event=Detect Target
|luck=300 [[Stats#Luck|Luck]]
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=5
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|bloodcurse={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|duration=10s
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|refresh=NeverReset
|removable=True
}}
|statuecursed_healthcost={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthcost=30% [[Damage#Health_Cost|Health Cost]]
}}
}}
}}
}}
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
}}
|stackingtype=Aggregates by Target
}}
|maximumstacks=5
|all=Statue Cursed Doomed Luck,Not Bless
|refresh=Resets on Successful Application
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Use Shrine
|types=Magical
}}
|all=Use Shrine
}}
|ap=5
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Statue.CursedLuck
}}
|cursed shrine of power={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Shrine of Power
|gradetype=Normal
|idtag=CursedPower
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue cursed blood drain={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|blooddrain={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|strength=5 [[Stats#Strength|Strength]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|vigor=5 [[Stats#Vigor|Vigor]]
|agility=5 [[Stats#Agility|Agility]]
|dexterity=5 [[Stats#Dexterity|Dexterity]]
|will=5 [[Stats#Will|Will]]
|knowledge=5 [[Stats#Knowledge|Knowledge]]
|resourcefulness=5 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
|bexecuteperiodiceffectonapplication=False
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|removable=True
}}
}}
}}
|blooddraindamage={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|effects={{#switch:{{lc:{{{6|}}}}}
|magicalbasedamage=1 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|duration=Infinite
|event=Detect Target
|tickinterval=1s
|eventtagunlocalized=Event.Aura.Add
|bexecuteperiodiceffectonapplication=False
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|refresh=NeverReset
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=5
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|bloodcurse={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|duration=10s
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|refresh=NeverReset
|removable=True
}}
|statuecursed_healthcost={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthcost=30% [[Damage#Health_Cost|Health Cost]]
}}
}}
}}
}}
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|all=Statue Cursed Blood Drain,Not Bless
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|use shrine={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Use Shrine
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|types=Magical
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
|all=Use Shrine
}}
}}
|ap=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DeathSwarm
|idtagoriginal=Id.Props.Statue.CursedPower
}}
}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dead Sea
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|gradetype=Normal
|idtag=DeadSeaVolume
|idtag=Cyclops
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|event=Interaction
|eventtagunlocalized=Event.Aura.Pre
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
}}
|event=Stack Increased
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|eventtagunlocalized=Event.Aura.Stack.01
}}
|duration=15s
|all=Cyclops Belt
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|maximumstacks=1
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|text=Cyclop's Tattered Belt
|event=Stack Increased
}}
|eventtagunlocalized=Event.Aura.Stack.02
|cyclops's torn belt={{#switch:{{lc:{{{5|}}}}}
|duration=10s
|text=Cyclops's Torn Belt
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|maximumstacks=1
|all=Cyclop's Tattered Belt,Cyclops's Torn Belt
}}
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
}}
|event=Stack Increased
|all=Global
|eventtagunlocalized=Event.Aura.Stack.03
|idtagoriginal=Id.Props.Indicator.Cyclops
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
|localizedstring=Dark Pentagram
|gradetype=Normal
|idtag=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn,Player has Cursed Bell
}}
}}
|all=Aura
|all=Summon
}}
}}
|interactioncount=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DeadSeaVolume
|idtagoriginal=Id.Props.BossTrigger.Crypt
}}
}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Death Beetle
|localizedstring=Dark Swarm
|gradetype=Normal
|gradetype=Normal
|idtag=DeathBeetle
|idtag=DeathSwarm
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
Line 1,973: Line 2,050:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=2s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
Line 1,986: Line 2,066:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
Line 1,999: Line 2,082:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
|aura 05={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.DeathBeetle
}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Demonic Guardians
|gradetype=Normal
|idtag=DemonicGuardians,IceAbyss
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|tickinterval=0.5s
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=4
|maximumstacks=5
}}
}}
}}
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
|aura 01 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|aura01_s2r={{#switch:{{lc:{{{7|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|eventtagunlocalized=Event.Aura.Add
|duration=3
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=Invoke
|aura 02 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|impactendurance=999
|impactresistance=999
|interactioncount=1
}}
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura02_s2r={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|aura 03 s2 r={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura03_s2r={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open,Close
|aura 04 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|aura04_s2r={{#switch:{{lc:{{{7|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|text=Opening...
|eventtagunlocalized=Event.Aura.Add
|duration=3
|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|close={{#switch:{{lc:{{{5|}}}}}
|duration=Infinite
|text=Closing...
|tickinterval=1s
|duration=0.5
|bexecuteperiodiceffectonapplication=False
}}
|refresh=Resets on Successful Application
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
}}
|maximumstacks=5
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Global
|idtagoriginal=Id.Props.DoubleStoneDoor
}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|aura 05 s2 r={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|aura05_s2r={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|close forward={{#switch:{{lc:{{{5|}}}}}
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|effects={{#switch:{{lc:{{{6|}}}}}
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=Infinite
|event=Interaction
|stackingtype=Aggregates by Target
|eventtagunlocalized=Event.Interact.Trigger
|maximumstacks=1
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open Backward,Open Forward,Close Backward,Close Forward
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=18
|impactresistance=3
}}
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|gradetype=Normal
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Aura 01 S2 R,Aura 02 S2 R,Aura 03 S2 R,Aura 04 S2 R,Aura 05 S2 R,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=18
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
|idtagoriginal=Id.Props.DeathSwarm
}}
}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|darry's wizard hat={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Darry's Wizard Hat
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Open
|all=View
}}
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DownCrevice
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dead Sea
|gradetype=Normal
|gradetype=Normal
|idtag=DownIndicatorTorch
|idtag=DeadSeaVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Before Aura
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Pre
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
}}
|event=Stack Increased
|turn off={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Stack.01
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15s
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|event=Interaction
|tickinterval=1s
|eventtagunlocalized=Event.Interact.Trigger
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|maximumstacks=1
}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|maximumstacks=1
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.03
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
}}
|all=Turn On,Turn Off
|all=Aura
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DownIndicatorTorch
|idtagoriginal=Id.Props.DeadSeaVolume
}}
}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drawbridge Wheel
|localizedstring=Death Beetle
|gradetype=Normal
|gradetype=Normal
|idtag=DrawbridgeWheel
|idtag=DeathBeetle
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
}}
}}
|all=Drawbridge Wheel
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|turn={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|text=Turn
|eventtagunlocalized=Event.Aura.Add
|types=RecordProgress
|duration=Infinite
|duration=20
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=Turn
|aura 03={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.DrawbridgeWheel
}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drawbridge
|gradetype=Normal
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|scaling=100% [[Scaling]]
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
}}
}}
|all=Drawbridge
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Drawbridge
|idtagoriginal=Id.Props.DeathBeetle
}}
}}
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drowned Curse
|localizedstring=Demonic Guardians
|gradetype=Normal
|gradetype=Normal
|idtag=DrownedCurse
|idtag=DemonicGuardians,IceAbyss
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|duration=Infinite
|tickinterval=0.5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
}}
|all=Invoke
}}
|impactendurance=999
|impactresistance=999
|interactioncount=1
}}
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
}}
|donttellthemimg4y's hand crossbow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=DontTellThemImG4y's Hand Crossbow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|open={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Opening...
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Closing...
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
|all=Open,Close,UnchainedHarmony
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DrownedCurse
|idtagoriginal=Id.Props.DoubleStoneDoor
}}
}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Door
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|gradetype=Normal
|idtag=DwarvenSubGate
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 2,432: Line 2,576:
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Opening...
|duration=3
}}
|requirement=Player has [[Ember Gem]]
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Unlock
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=25
|impactendurance=18
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DwarvenSubGate
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Medium Wooden Crate
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateMedium
|idtag=DoubleWoodenDoor
|impactendurance=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|ap=1
|effects={{#switch:{{lc:{{{6|}}}}}
|xp=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Global
|eventtagunlocalized=Event.Interact.Trigger
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|global={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|localizedstring=Dwarven Small Wooden Crate
}}
|gradetype=Normal
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Statue
|gradetype=Normal
|idtag=FireMagicResistance
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Statue Dwarven,Not Bless
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Opening...
|types=Magical
}}
|duration=5
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Use Shrine
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=5
|impactendurance=18
|xp=3
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Statue.FireMagicResistance
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=FloorLever
|idtag=DownCrevice
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=0.5
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=3
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Elevator.FloorLever
|idtagoriginal=Id.Props.DownCrevice
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|idtag=DownIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 2,591: Line 2,725:
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.EscapeIndicatorTorch
|idtagoriginal=Id.Props.DownIndicatorTorch
}}
}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|idtag=DrawbridgeWheel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|lifting={{#switch:{{lc:{{{5|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Lifting,Lowing
|all=Drawbridge Wheel
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Global
|turn={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turn
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|types=RecordProgress
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|gradetype=Normal
|idtag=EscapeTagVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=Aura
|all=Turn
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume
|idtagoriginal=Id.Props.DrawbridgeWheel
}}
}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fallen Dwarf
|localizedstring=Drawbridge
|gradetype=Normal
|gradetype=Normal
|idtag=FallenDwarf
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,651: Line 2,774:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Search,Return
|all=Drawbridge
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
|requirement=Target is not Faustian Bargain
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
|ap=1
|xp=1,3,4
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FallenDwarf
|idtagoriginal=Id.Props.Drawbridge
}}
}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Debris Trap
|localizedstring=Drowned Curse
|gradetype=Normal
|gradetype=Normal
|idtag=FallingDebris
|idtag=DrownedCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|delaytime=1s
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=3s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
}}
}}
|all=Activate,Falling Debris Deactivate
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|all=Global
|event=Detect Target
|idtagoriginal=Id.Props.FallingDebris
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|scaling=100% [[Scaling]]
|global={{#switch:{{lc:{{{3|}}}}}
|duration=Infinite
|localizedstring=Falling Icicle
|tickinterval=2s
|gradetype=Normal
|bexecuteperiodiceffectonapplication=False
|idtag=FallingIcicle
|refresh=NeverReset
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=5
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
}}
}}
|all=Activate,Deactivate
|aura 04={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|all=Global
|event=Detect Target
|idtagoriginal=Id.Props.FallingIcicle
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|falling magma={{#switch:{{lc:{{{2|}}}}}
|scaling=100% [[Scaling]]
|global={{#switch:{{lc:{{{3|}}}}}
|duration=Infinite
|localizedstring=Falling Magma
|tickinterval=1s
|gradetype=Normal
|bexecuteperiodiceffectonapplication=False
|idtag=DrippingMagma
|refresh=NeverReset
|abilities={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|activate={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=5
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|launchsigncuetag=None
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|scaling=100% [[Scaling]]
|duration=Infinite
|bexecuteperiodiceffectonapplication=True
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
}}
}}
|all=Activate,Deactivate,Volume Aura
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DrippingMagma
|idtagoriginal=Id.Props.DrownedCurse
}}
}}
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Pillar Door
|localizedstring=Dwarven Door
|gradetype=Normal
|gradetype=Normal
|idtag=FiredeepPillarDoor
|idtag=DwarvenSubGate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
Line 2,844: Line 2,906:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Unlocking...
|duration=3
|requirement=Player has [[Ember Gem]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Unlock
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=2
|ap=25
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.DwarvenSubGate
}}
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FiredeepPillarDoor
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Dwarven Statue
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|idtag=FireMagicResistance
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 2,898: Line 2,977:
}}
}}
}}
}}
|all=Turn Off,Turn On
|all=Statue Dwarven,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Praying...
|duration=1
|types=Magical
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|ap=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
|idtagoriginal=Id.Props.Statue.FireMagicResistance
}}
}}
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Turn Off,Turn On
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Activating...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Deactivating...
|duration=1
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
|idtagoriginal=Id.Props.Elevator.FloorLever
}}
|error215's abyssal trident={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Error215's Abyssal Trident
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=Turn On,Turn Off
|all=View
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Torch
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|flame jet={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Jet
|gradetype=Normal
|gradetype=Normal
|idtag=FlameThrowerTrap
|idtag=EscapeIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
}}
|event=Event.Props.Activation.Phase.00
}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.EscapeIndicatorTorch
}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|lifting={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Lifting,Lowing
}}
}}
|all=Global
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|gradetype=Normal
|idtag=EscapeTagVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=Activate,Deactivate,Volume Aura,Removed
|all=Aura
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FlameThrowerTrap
|idtagoriginal=Id.Props.EscapeTagVolume
}}
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Spout
|localizedstring=Fallen Dwarf
|gradetype=Normal
|gradetype=Normal
|idtag=FlameSpout
|idtag=FallenDwarf
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Search,Return
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|loot={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Searching...
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Reverting
|hit={{#switch:{{lc:{{{7|}}}}}
|requirement=Target is not Faustian Bargain
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
}}
|all=Activate,Deactivate,Removed,Hit
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=Disarm Trap
|all=Loot,Revert,UnchainedHarmony
}}
}}
|ap=1
|xp=1,3,4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FlameSpout
|idtagoriginal=Id.Props.FallenDwarf
}}
}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Falling Debris Trap
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|idtag=FallingDebris
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|delaytime=1s
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate,Falling Debris Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FlatChestLarge
|idtagoriginal=Id.Props.FallingDebris
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Falling Icicle
|gradetype=Normal
|gradetype=Normal
|idtag=OnlyActivate
|idtag=FallingIcicle
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|all=Floor Lever Activate
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Activating...
|eventtagunlocalized=Event.Interact.Trigger
|duration=3
}}
}}
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
|idtagoriginal=Id.Props.FallingIcicle
}}
}}
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|falling magma={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Falling Magma
|gradetype=Normal
|gradetype=Normal
|idtag=RandomTimer
|idtag=DrippingMagma
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|launchsigncuetag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Floor Lever Activate,Floor Lever Deactivate
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|text=Activating...
|eventtagunlocalized=Event.Aura.Add
|duration=3
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Volume Aura
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorLever.RandomTimer
|idtagoriginal=Id.Props.DrippingMagma
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Lava Pillar Door
|gradetype=Normal
|gradetype=Normal
|idtag=FloorLever
|idtag=FiredeepPillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Activate,Deactivate
|all=Open,Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=2
|impactresistance=4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorLever
|idtagoriginal=Id.Props.FiredeepPillarDoor
}}
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Floor Spikes
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=FloorSpikes
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
}}
|all=Activate,Deactivate,Removed,Aura
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Turning On...
|duration=5
}}
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=Disarm Trap
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorSpikes
|idtagoriginal=Id.Props.Torch
}}
}}
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|flame jet={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fortified Ground
|localizedstring=Flame Jet
|gradetype=Normal
|gradetype=Normal
|idtag=FortifiedGround
|idtag=FlameThrowerTrap
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|strength=3 [[Stats#Strength|Strength]]
|vigor=3 [[Stats#Vigor|Vigor]]
|agility=3 [[Stats#Agility|Agility]]
|dexterity=3 [[Stats#Dexterity|Dexterity]]
|will=3 [[Stats#Will|Will]]
|knowledge=3 [[Stats#Knowledge|Knowledge]]
|resourcefulness=3 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
|duration={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=45s
}}
}}
|cooldown={{#switch:{{lc:{{{7|}}}}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Start
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Skill.Used
|eventtagunlocalized=Event.Props.Activation.Phase.00
|cooldown=18s
}}
|precooldown={{#switch:{{lc:{{{7|}}}}}
|event=Event.Skill.PreCooldown
|eventtagunlocalized=Event.Skill.PreCooldown
}}
}}
}}
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Fortified Ground,Destruction
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|impactendurance=3
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|impactresistance=1
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|all=Global
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|idtagoriginal=Id.Props.FortifiedGround
|scaling=100% [[Scaling]]
}}
|duration=Infinite
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|tickinterval=1s
|global={{#switch:{{lc:{{{3|}}}}}
|bexecuteperiodiceffectonapplication=True
|localizedstring=Fountain of Speed
|refresh=Resets on Successful Application
|gradetype=Normal
|stackingtype=Aggregates by Target
|idtag=Speed
|maximumstacks=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Remain in Aura
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Remain
|duration=60s
|duration=3s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|maximumstacks=1
|removable=True
}}
}}
}}
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=Statue Bless 4,Not Bless
|all=Activate,Deactivate,Volume Aura,Removed
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Disarming...
|types=Magical
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|duration=5
}}
}}
|all=Use Shrine
|all=Disarm Trap
}}
}}
|ap=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Statue.Speed
|idtagoriginal=Id.Props.FlameThrowerTrap
}}
}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|idtag=IcePillar
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|event=Interaction
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|eventtagunlocalized=Event.Interact.Trigger
|duration=Infinite
}}
}}
}}
}}
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|impactendurance=2
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Froststone Ore
|gradetype=Normal
|idtag=FrostStoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|spawn_froststoneore=1
|event=Interaction
|all=Spawn_Froststoneore
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|tickinterval=0.2s
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Activate,Deactivate,Removed,Hit
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|text=Disarming...
|types=NotCancelOthersWhenSucceed
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|duration=15
|requirement=Target is not Faustian Bargain
}}
}}
|all=Mining
|all=Disarm Trap
}}
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.FrostStoneOre
|idtagoriginal=Id.Props.FlameSpout
}}
}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Frozen Iron Door
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|idtag=FrozenIronDoor
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 3,555: Line 3,607:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|all=Chest Large Open,Chest Large Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|flatchestlarge_flat_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_flattreasure_n0=1
}}
|utility_flatutility_n0=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=5
|requirement=Player has [[Frozen Iron Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|all=Unlock,Open,Close
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FrozenIronDoor
|idtagoriginal=Id.Props.FlatChestLarge
}}
}}
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ghostdust Pouch
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=GhostdustPouch
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|maximumstacks=1
}}
}}
}}
}}
|busepremadespec=True
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Ghostdust Pouch Aura
|all=Floor Lever Activate
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Global
|activate lever={{#switch:{{lc:{{{5|}}}}}
|idtagoriginal=Id.Props.GhostdustPouch
|text=Activating...
}}
}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|text=Deactivating...
|localizedstring=Giant Barnacle
}}
|gradetype=Normal
|all=Activate Lever,Lever Broken
|idtag=GiantBarnacle
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.GiantBarnacle
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
}}
}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Giant Clam
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=Chest,Trap
|idtag=RandomTimer
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|requesteventtag=Event.ObjectLink.Deactivate
|eventtagunlocalized=Event.Attack.Hit
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|interactions={{#switch:{{lc:{{{4|}}}}}
|hitrange=200
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Deactivating...
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
|idtagoriginal=Id.Props.FloorLever.RandomTimer
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|tickinterval=0s
}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Activating...
|types=NotCancelOthersWhenSucceed
|duration=3
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|all=Open,UnchainedHarmony
|all=Activate Lever,Deactivate Lever
}}
}}
|impactendurance=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.GiantClam.Chest
|idtagoriginal=Id.Props.FloorLever
}}
}}
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Floor Spikes
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|idtag=FloorSpikes
|impactendurance=3
|impactresistance=1
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Goblinl Stone Door Open
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
|all=Activate,Deactivate,Removed,Aura
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|requirement=Player has [[Mystical Gem]]
}}
}}
|all=Open
|all=Disarm Trap
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.GoblinStoneDoor
|idtagoriginal=Id.Props.FloorSpikes
}}
}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|localizedstring=Fortified Ground
|gradetype=Normal
|gradetype=Normal
|idtag=GoldOre
|idtag=FortifiedGround
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Aura.Add
|impactpower=10 [[Impact_Power|Impact Power]]
|strength=5 [[Stats#Strength|Strength]]
|vigor=5 [[Stats#Vigor|Vigor]]
|agility=5 [[Stats#Agility|Agility]]
|dexterity=5 [[Stats#Dexterity|Dexterity]]
|will=5 [[Stats#Will|Will]]
|knowledge=5 [[Stats#Knowledge|Knowledge]]
|resourcefulness=5 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
}}
}}
|duration={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Ore Destruction
|eventtagunlocalized=Event.Interact.Trigger
}}
|duration=45s
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_goldore=1
|cooldown={{#switch:{{lc:{{{7|}}}}}
|all=Spawn_Goldore
|event=Start
}}
|eventtagunlocalized=Event.Skill.Used
|interactions={{#switch:{{lc:{{{4|}}}}}
|duration=12s
|mining={{#switch:{{lc:{{{5|}}}}}
}}
|text=Mining
|precooldown={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Event.Skill.PreCooldown
|duration=15
|eventtagunlocalized=Event.Skill.PreCooldown
|requirement=Target is not Faustian Bargain
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=Mining
|all=Fortified Ground,Destruction
}}
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=3
|impactendurance=1
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.GoldOre
|idtagoriginal=Id.Props.FortifiedGround
}}
}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Fountain of Speed
|gradetype=HighEnd
|gradetype=Normal
|idtag=GoldChest
|idtag=Speed
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=15 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|all=Statue Bless 4,Not Bless
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Praying...
|duration=6
|types=Magical
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=15
|ap=5
|xp=6
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.GoldChest
|idtagoriginal=Id.Props.Statue.Speed
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Door
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=FrostSkeletonWoodenBarrer
|idtag=GoldenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Barrel Hide Granting
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|barrels_barrel_n0=2
}}
|all=Barrels_Barrel_N0
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Hiding...
|duration=5
|requirement=Player has [[Golden Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Hide Inside
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|ap=15
|impactendurance=4
|impactresistance=2
|xp=2
}}
}}
|all=Global
|all=Common
|idtagoriginal=Id.Props.GoldenDoor
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
}}
}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|all=Elite,Nightmare
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|idtag=IcePillar
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Frost Wyvern Breath
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|impactendurance=2
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Froststone Ore
|gradetype=Normal
|idtag=FrostStoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Ore Destruction
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_froststoneore=1
|spawn_eventcurrency_n=1
|all=Spawn_Froststoneore
|spawn_treasure_ornatetreasure_n0=2
}}
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Mining
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|requirement=Target is not Faustian Bargain
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Mining
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|interactioncount=5~7,2~3,4~6,1
|xp=4
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
|idtagoriginal=Id.Props.Ore.FrostStoneOre
}}
}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Frozen Iron Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=FrozenIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 4,052: Line 4,047:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|ornatechestmedium_ornate_n0=2
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_ornatetreasure_n0=2
}}
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Frozen Iron Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Unlock,Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|ap=15
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
|idtagoriginal=Id.Props.FrozenIronDoor
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|gradetype=Normal
|idtag=HuntingTrapProp
|idtag=GhostdustPouch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
}}
|duration=Infinite
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 2
|busepremadespec=True
|eventtagunlocalized=Event.Attack.Hit.02
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=7s
}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|all=Ghostdust Pouch Aura
|scaling=100% [[Scaling]]
}}
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|all=Global
}}
|idtagoriginal=Id.Props.GhostdustPouch
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Prop Activated
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Ability.Props.Activate
|global={{#switch:{{lc:{{{3|}}}}}
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|localizedstring=Giant Barnacle
}}
|gradetype=Normal
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|idtag=GiantBarnacle
|event=Hit 3
|drops={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit.03
|barrels_wood_hr1=2
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|spawn_honeyblisspear=1
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.GiantBarnacle
}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Giant Clam
|gradetype=Normal
|idtag=Chest,Trap
|abilities={{#switch:{{lc:{{{4|}}}}}
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|eventtagunlocalized=Event.Attack.Hit.01
|hitrange=200
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|duration=Infinite
|maximumstacks=1
|tickinterval=0s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|open={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|types=NotCancelOthersWhenSucceed
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=6s
|all=Open,UnchainedHarmony
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
}}
|stackingtype=Aggregates by Target
|impactendurance=5
|maximumstacks=1
|impactresistance=1
}}
|breaksifcrushperk=true
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|breaksifdemolitiondamage=true
|event=Hit 2
|ap=1
|eventtagunlocalized=Event.Attack.Hit.02
|xp=2
|duration=7s
}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|all=Global
|scaling=100% [[Scaling]]
|idtagoriginal=Id.Props.GiantClam.Chest
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Roaster
|event=Prop Activated
|gradetype=Normal
|eventtagunlocalized=Ability.Props.Activate
|idtag=Roaster
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactendurance=3
}}
|impactresistance=1
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 3
|all=Global
|eventtagunlocalized=Event.Attack.Hit.03
|idtagoriginal=Id.Props.Roaster
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|localizedstring=Stone Door
}}
|gradetype=Normal
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|requesteventtag=Event.Props.Open.EndAbility
|eventtagunlocalized=Event.Attack.Hit.01
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|duration=7s
}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|all=Goblinl Stone Door Open
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|text=Unlocking...
|event=Hit 2
|requirement=Player has [[Mystical Gem]]
|eventtagunlocalized=Event.Attack.Hit.02
}}
|duration=7s
|all=Open
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
}}
|scaling=100% [[Scaling]]
}}
|stackingtype=Aggregates by Target
|all=Global
|maximumstacks=1
|idtagoriginal=Id.Props.GoblinStoneDoor
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|event=Prop Activated
|global={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Ability.Props.Activate
|localizedstring=Gold Ore
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|gradetype=Normal
}}
|idtag=GoldOre
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|event=Hit 3
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit.03
|effects={{#switch:{{lc:{{{6|}}}}}
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_goldore=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Goldore
}}
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Hit 1
|mining={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit.01
|text=Mining
|duration=8s
|types=NotCancelOthersWhenSucceed
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|requirement=Target is not Faustian Bargain
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.GoldOre
}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|gradetype=HighEnd
|idtag=GoldChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 2
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|eventtagunlocalized=Event.Attack.Hit.02
}}
|duration=7s
|chest special close={{#switch:{{lc:{{{5|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|effects={{#switch:{{lc:{{{6|}}}}}
|scaling=100% [[Scaling]]
|closestate={{#switch:{{lc:{{{7|}}}}}
|stackingtype=Aggregates by Target
|event=Interaction
|maximumstacks=1
|eventtagunlocalized=Event.Interact.Trigger
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=9s
|chest off={{#switch:{{lc:{{{5|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|effects={{#switch:{{lc:{{{6|}}}}}
|stackingtype=Aggregates by Target
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|maximumstacks=1
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=4
}}
}}
|all=Uninstall Trap,Disarm Trap
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=15
|xp=6
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.HuntingTrapProp
|idtagoriginal=Id.Props.GoldChest
}}
}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hydrothermal Vent
|localizedstring=Golden Door
|gradetype=Normal
|gradetype=Normal
|idtag=HydrothermalVent
|idtag=GoldenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Unlocking...
|duration=5
|requirement=Player has [[Golden Key]]
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|all=Disarm Trap
|all=Unlock,Open,Close
}}
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.HydrothermalVent
|idtagoriginal=Id.Props.GoldenDoor
}}
}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Abyss Roaster
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|idtag=Roaster
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Turn Off,Turn On
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Picking Lock...
|duration=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|idtag=IceCrystalRoaster
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Turn Off,Turn On
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Opening...
|duration=1
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.IceCrystalRoaster
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|gradetype=Normal
|gradetype=Normal
|idtag=IceFloorWyvernLair
|idtag=HuntingTrapProp
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=2s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Destruction
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|impactendurance=10
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.IceFloorWyvernLair
}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=2.5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
}}
|impactendurance=3
|impactresistance=4
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IceFloor
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Pillar Door
|gradetype=Normal
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|event=Hit 1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=3.5s
|all=Open,Close
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
}}
|stackingtype=Aggregates by Target
|interactions={{#switch:{{lc:{{{4|}}}}}
|maximumstacks=1
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Hit 2
}}
|eventtagunlocalized=Event.Attack.Hit.02
|close={{#switch:{{lc:{{{5|}}}}}
|duration=7s
|text=Closing...
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|duration=0.5
|scaling=100% [[Scaling]]
}}
|stackingtype=Aggregates by Target
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=1
}}
}}
|all=Open,Close,UnchainedHarmony
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Prop Activated
|impactendurance=2
|eventtagunlocalized=Ability.Props.Activate
|impactresistance=4
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|all=Global
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|idtagoriginal=Id.Props.IcePillarDoor
|event=Hit 3
}}
|eventtagunlocalized=Event.Attack.Hit.03
|ice torch={{#switch:{{lc:{{{2|}}}}}
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|global={{#switch:{{lc:{{{3|}}}}}
|duration=Infinite
|localizedstring=Torch
|tickinterval=1s
|gradetype=Normal
|bexecuteperiodiceffectonapplication=False
|idtag=IceTorch
|refresh=NeverReset
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|all=Turn Off,Turn On
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=4s
|interactions={{#switch:{{lc:{{{4|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|turn on={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|text=Turning On...
|maximumstacks=1
|duration=1
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|event=Hit 2
|text=Turning Off...
|eventtagunlocalized=Event.Attack.Hit.02
|duration=1
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Turn On,Turn Off
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.IceTorch
}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceWall
|impactendurance=3
|impactresistance=4
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Icebound
|gradetype=Normal
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|all=Destruction
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=4.5s
|impactendurance=4
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|impactresistance=2
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|all=Global
}}
|idtagoriginal=Id.Props.IceBound
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 2
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Attack.Hit.02
|global={{#switch:{{lc:{{{3|}}}}}
|duration=7s
|gradetype=Normal
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|idtag=IciclesWall
|scaling=100% [[Scaling]]
|impactendurance=3
|stackingtype=Aggregates by Target
|impactresistance=1
|maximumstacks=1
|xp=2
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|all=Global
|event=Prop Activated
|idtagoriginal=Id.Props.IciclesWall
|eventtagunlocalized=Ability.Props.Activate
}}
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Roaster
|event=Hit 3
|gradetype=Normal
|eventtagunlocalized=Event.Attack.Hit.03
|idtag=InfernoRoaster
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|turn off={{#switch:{{lc:{{{5|}}}}}
|tickinterval=1s
|effects={{#switch:{{lc:{{{6|}}}}}
|bexecuteperiodiceffectonapplication=False
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|refresh=NeverReset
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|all=Turn Off,Turn On
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Uninstalling...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Disarming...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Uninstall Trap,Disarm Trap
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.InfernoRoaster
|idtagoriginal=Id.Props.HuntingTrapProp
}}
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|localizedstring=Hydrothermal Vent
|gradetype=Normal
|gradetype=Normal
|idtag=InfernoSecretWallDoor
|idtag=HydrothermalVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Secret Wall Door Open,Secret Wall Door Close
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|tickinterval=0.2s
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.InfernoSecretWallDoor
|idtagoriginal=Id.Props.HydrothermalVent
}}
}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Ice Abyss Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=InfernoTorch
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
Line 4,851: Line 5,007:
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Turning On...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
Line 4,861: Line 5,015:
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.InfernoTorch
|idtagoriginal=Id.Props.Roaster
}}
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|ice cavern door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Double Axe
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=View
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=3
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|localizedstring=Crystal Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=CommemorativePlaque
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=Activate
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Turning On...
|duration=0.05
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=View
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CommemorativePlaque
|idtagoriginal=Id.Props.IceCrystalRoaster
}}
}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|gradetype=Normal
|gradetype=Normal
|idtag=IronOre
|idtag=IceFloorWyvernLair
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|all=Destruction
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|spawn_ironore=1
|impactresistance=4
|all=Spawn_Ironore
}}
}}
|all=Global
|interactions={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.IceFloorWyvernLair
|mining={{#switch:{{lc:{{{5|}}}}}
}}
|text=Mining
|ice floor={{#switch:{{lc:{{{2|}}}}}
|types=NotCancelOthersWhenSucceed
|global={{#switch:{{lc:{{{3|}}}}}
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.IronOre
}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|idtag=IceFloor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|pick lock={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|text=Picking Lock...
|xp=2
|duration=5
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
|xp=3
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.JailDoor
|idtagoriginal=Id.Props.IceFloor
}}
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Ice Pillar Door
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,022: Line 5,203:
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,032: Line 5,213:
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Close,Open,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=2
|impactresistance=4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.JailDoor
|idtagoriginal=Id.Props.IcePillarDoor
}}
}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lamp
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=Lamp
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
Line 5,099: Line 5,262:
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Turning On...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
Line 5,109: Line 5,270:
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Lamp
|idtagoriginal=Id.Props.IceTorch
}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceWall
|impactendurance=3
|impactresistance=4
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Icebound
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Destruction
}}
|impactendurance=4
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.IceBound
}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IciclesWall
|impactendurance=3
|impactresistance=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IciclesWall
}}
|inferno platform={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inferno Platform
|gradetype=Normal
|idtag=InfernoPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|simplechestlarge_simple_n0=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_simpletreasure_n0=1
}}
|utility_simpleutility_n0=2
}}
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Magma Plate Activate,Magma Plate Deactivate
}}
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SimpleChestLarge
|idtagoriginal=Id.Props.InfernoPlate
}}
}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Turn Off,Turn On
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n0=3
|turn on={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Turning On...
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodChestLarge
|idtagoriginal=Id.Props.InfernoRoaster
}}
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=InfernoSecretWallDoor
|interactions={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=View
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
|idtagoriginal=Id.Props.InfernoSecretWallDoor
}}
}}
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Mushroom
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|idtag=LavaMushroom
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Ore Destruction
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Opening...
|duration=3.5
}}
|requirement=Target is not Faustian Bargain
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Harvesting
|all=Open,Close,UnchainedHarmony
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.LavaMushroom
|idtagoriginal=Id.Props.SingleStoneDoor
}}
}}
|lava platform={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Platform
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=MagmaPlate
|idtag=InfernoTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,310: Line 5,483:
}}
}}
}}
}}
|all=Activate,Deactivate
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MagmaPlate
|idtagoriginal=Id.Props.InfernoTorch
}}
}}
|lava={{#switch:{{lc:{{{2|}}}}}
|insanezeno's life after death={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava
|localizedstring=InsaneZeno's Life after Death
|gradetype=Normal
|gradetype=Normal
|idtag=FireDeepModuleVolume
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
|all=View
|effects={{#switch:{{lc:{{{6|}}}}}
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Aura,Fire Deep Module Volume Aura Strong
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lifeleaf
|localizedstring=Inscription
|gradetype=Normal
|gradetype=Normal
|idtag=Lifeleaf
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|all=Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.CommemorativePlaque
}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|gradetype=Normal
|idtag=IronOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
Line 5,374: Line 5,551:
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|spawn_ironore=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|all=Spawn_Ironore
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Mining
|duration=3.5
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
|requirement=Target is not Faustian Bargain
}}
}}
|all=Harvesting
|all=Mining
}}
}}
|interactioncount=1
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactendurance=1
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=1
|ap=1
|xp=1
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Lifeleaf
|idtagoriginal=Id.Props.Ore.IronOre
}}
}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=JailDoor
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,434: Line 5,616:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Opening...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|ap=10
|xp=3
|xp=4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
|idtagoriginal=Id.Props.JailDoor
}}
}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Jail Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=JailDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,496: Line 5,682:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Opening...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Close,Open,UnchainedHarmony
}}
}}
|ap=10
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
|idtagoriginal=Id.Props.JailDoor
}}
}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|k4nade's lyre={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=K4nade's Lyre
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|all=View
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Global
|eventtagunlocalized=Event.Interact.Trigger
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
}}
|kiichi7's kris dagger={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|all=Turn Off,Turn On
|localizedstring=Kiichi7's Kris Dagger
}}
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Viewing
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Lamp
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|idtag=Lamp
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
Line 5,597: Line 5,757:
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Turning On...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
Line 5,607: Line 5,765:
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Torch
|idtagoriginal=Id.Props.Lamp
}}
}}
|magma burst={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Burst
|localizedstring=Large Oak Chest
|gradetype=Normal
|gradetype=Normal
|idtag=MagmaBurst
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|all=Chest Large Open,Chest Large Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|simplechestlarge_simple_n0=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|spawn_treasure_simpletreasure_n0=1
|scaling=100% [[Scaling]]
|utility_simpleutility_n0=2
|bexecuteperiodiceffectonapplication=True
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|stackingtype=Aggregates by Target
}}
|maximumstacks=5
|interactions={{#switch:{{lc:{{{4|}}}}}
|refresh=Resets on Successful Application
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
}}
|event=Remain in Aura
|close={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Remain
|text=Closing...
|duration=3s
}}
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|loot={{#switch:{{lc:{{{5|}}}}}
|scaling=100% [[Scaling]]
|text=Searching...
|stackingtype=Aggregates by Source
|types=NotCancelOthersWhenSucceed
|maximumstacks=1
}}
|refresh=Resets on Successful Application
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
}}
}}
|all=Activate,Deactivate,Volume Aura
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MagmaBurst
|idtagoriginal=Id.Props.SimpleChestLarge
}}
}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Damage Resistance Area
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|idtag=Anti
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
}}
|bexecuteperiodiceffectonapplication=True
}}
|stackingtype=Aggregates by Target
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|maximumstacks=1
}}
|refresh=Resets on Successful Application
|chest large close={{#switch:{{lc:{{{5|}}}}}
|removable=True
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Fire Deep Module Volume Aura
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
|idtagoriginal=Id.Props.WoodChestLarge
}}
}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|latexmonkeynuts' nipalan={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Storm
|localizedstring=LatexMonkeynuts' Nipalan
|gradetype=Normal
|gradetype=Normal
|idtag=MagmaStorm
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|floorrule={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|all=View
|eventtagunlocalized=Event.Aura.Add
}}
|duration=Infinite
}}
}}
|all=Global
}}
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Mushroom
|gradetype=Normal
|idtag=LavaMushroom
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|harvesting={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Harvesting
}}
|requirement=Target is not Faustian Bargain
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MagmaStorm
|idtagoriginal=Id.Props.LavaMushroom
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|lava platform={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Malkavia's Heater Shield
|localizedstring=Lava Platform
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=MagmaPlate
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|gradetype=HighEnd
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate
}}
}}
|all=Global
|idtagoriginal=Id.Props.MagmaPlate
}}
|lava={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava
|gradetype=Normal
|idtag=FireDeepModuleVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
|all=Aura,Fire Deep Module Volume Aura Strong
}}
}}
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume
}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lifeleaf
|gradetype=Normal
|idtag=Lifeleaf
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Ore Destruction
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_lifeleaf_spawn_herbs_n=1
|spawn_eventcurrency_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Harvesting
|duration=1
|requirement=Target is not Faustian Bargain
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=30
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MarvelousChest
|idtagoriginal=Id.Props.Lifeleaf
}}
}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|lindstrom3ttv's pestilence={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Lindstrom3TTV's Pestilence
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateMedium
|idtag=VeteranTrophy
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|view={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_N0
|text=Viewing
}}
|all=View
}}
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|idtag=WoodenCrateMedium
|idtag=OrnateChestLarge
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Coffin
|gradetype=Normal
|idtag=MermaidCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 5,872: Line 6,077:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,881: Line 6,086:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|ap=10
|xp=1
|xp=4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MermaidCoffin
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|idtag=MermaidCorpse
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 5,927: Line 6,135:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Search
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|ap=10
|xp=1
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=MermaidCorpse
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Mermaid Corpse Search
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Mermaid Corpse Search
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Turning Off...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Elite,Nightmare
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
|idtagoriginal=Id.Props.Roaster
}}
}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Midnight Curse
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=MidnightCurse
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|01={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
}}
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Torch
}}
|magma burst={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Burst
|gradetype=Normal
|idtag=MagmaBurst
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Props.Activation.Phase.00
|tickinterval=5s
}}
}}
}}
}}
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
}}
}}
}}
|04={{#switch:{{lc:{{{5|}}}}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Remain
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
}}
}}
|all=Floor Rule,01,02,03,04
|all=Activate,Deactivate,Volume Aura
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MidnightCurse
|idtagoriginal=Id.Props.MagmaBurst
}}
}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mud Shield
|localizedstring=Magma Damage Resistance Area
|gradetype=Normal
|gradetype=Normal
|idtag=MudShield
|idtag=Anti
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=Activate
|all=Fire Deep Module Volume Aura
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MudShield
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
}}
}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|localizedstring=Magma Storm
|gradetype=Normal
|gradetype=Normal
|idtag=MurderofCrowsVolume
|idtag=MagmaStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|event=Detect Target
|eventtagunlocalized=Event.Aura.Pre
|eventtagunlocalized=Event.Aura.Add
|duration=10s
|duration=Infinite
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|preauraduration=10
}}
}}
|all=Aura
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MurderofCrowsVolume
|idtagoriginal=Id.Props.MagmaStorm
}}
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|malkavia's aegis={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Felling Axe
|localizedstring=Malkavia's Aegis
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=VeteranTrophy
Line 6,157: Line 6,401:
|idtagoriginal=Id.Props.VeteranTrophy
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|marve1's viola={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Marve1's Viola
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|gradetype=HighEnd
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 6,181: Line 6,440:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n0=2
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_simpleutility_n0=1
|utility_marvelouschestutility_n0=2
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|impactendurance=4
|ap=30
|impactresistance=1
|xp=1
|breaksifcrushperk=true
}}
|breaksifdemolitiondamage=true
|all=Global
|idtagoriginal=Id.Props.MarvelousChest
}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|ap=1
|xp=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SimpleChestMedium
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Obsidian Ore
|localizedstring=Mermaid Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=ObsidianOre
|idtag=MermaidCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Ore Destruction
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|text=Mining
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
}}
|all=Mining
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|interactioncount=5~7,2~3,4~6,1
|ap=1
|impactendurance=1
|xp=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.ObsidianOre
|idtagoriginal=Id.Props.MermaidCoffin
}}
}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{5|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Ocean Current
|all=Search
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|ocean storm={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ocean Storm
|localizedstring=Mermaid Corpse
|gradetype=Normal
|gradetype=Normal
|idtag=OceanStorm
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Mermaid Corpse Search
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|aura01={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|all=Open,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|all=Mermaid Corpse Search
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Global
|idtagoriginal=Id.Props.OceanStorm
}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Loot,UnchainedHarmony
}}
}}
|ap=1
|ap=1
|xp=1
|xp=1
}}
}}
|all=Global
|all=Elite,Nightmare
|idtagoriginal=Id.Props.Coffin
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oxy Vent
|localizedstring=Midnight Curse
|gradetype=Normal
|gradetype=Normal
|idtag=OxyVent
|idtag=MidnightCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=3s
|duration=Infinite
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
}}
}}
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|stackingtype=Aggregates by Target
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|maximumstacks=1
|duration=Infinite
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
|all=Floor Rule,01,02,03,04
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.OxyVent
|idtagoriginal=Id.Props.MidnightCurse
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|misrulew's kuma's claw={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|localizedstring=MisruleW's Kuma's Claw
|gradetype=Normal
|gradetype=Normal
|idtag=Pavise
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|text=Viewing
|duration=3
|requirement=Target is not Faustian Bargain
}}
}}
|all=Uninstall
|all=View
}}
}}
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Pavise
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|localizedstring=Mud Shield
|gradetype=Normal
|gradetype=Normal
|idtag=PedestalPortalScrollDown
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|all=Activate
}}
}}
|all=Global
|idtagoriginal=Id.Props.MudShield
}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Before Aura
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=Infinite
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|tickinterval=0.25s
|event=Interaction
|bexecuteperiodiceffectonapplication=False
|eventtagunlocalized=Event.Interact.Trigger
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|preauraduration=10
}}
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|types=Magical
|duration=5
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
|ap=15
|xp=5
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollDown
|idtagoriginal=Id.Props.MurderofCrowsVolume
}}
}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|narikk's soulscraper={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|localizedstring=Narikk's Soulscraper
|gradetype=Normal
|gradetype=Normal
|idtag=PedestalPortalScrollEscape
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|all=View
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Global
|eventtagunlocalized=Event.Interact.Trigger
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
}}
|nurfwarlock's zirkzi's eye={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=NurfWarlock's Zirkzi's Eye
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|types=Magical
|duration=5
|requirement=Target is not Faustian Bargain
}}
}}
|all=Open Portal
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|impactendurance=4
|xp=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
|idtagoriginal=Id.Props.SimpleChestMedium
}}
}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Phantom Flower
|localizedstring=Obsidian Ore
|gradetype=Normal
|gradetype=Normal
|idtag=PhantomFlower
|idtag=ObsidianOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
Line 6,600: Line 6,933:
}}
}}
|all=Ore Destruction
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Mining
|duration=3.5
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
|requirement=Target is not Faustian Bargain
}}
}}
|all=Harvesting
|all=Mining
}}
}}
|interactioncount=1
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactendurance=1
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=1
|ap=2
|xp=1
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PhantomFlower
|idtagoriginal=Id.Props.Ore.ObsidianOre
}}
}}
|portal={{#switch:{{lc:{{{2|}}}}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|abilities={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|all=Ocean Current
}}
}}
|all=Global
}}
|ocean storm={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ocean Storm
|gradetype=Normal
|gradetype=Normal
|idtag=FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|idtag=OceanStorm
|ap=15
|xp=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|eventtagunlocalized=Event.Aura.Add
}}
|duration=Infinite
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
|tickinterval=0.1s
}}
|bexecuteperiodiceffectonapplication=False
|interactions={{#switch:{{lc:{{{4|}}}}}
|refresh=NeverReset
|open portal={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening Portal...
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|types=Magical
|event=Remain in Aura
|duration=5
|eventtagunlocalized=Event.Aura.Remain
|requirement=Target is not Faustian Bargain
}}
}}
}}
}}
|all=Open Portal
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorPortal
|idtagoriginal=Id.Props.OceanStorm
}}
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portcullis
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Portcullis
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 6,692: Line 7,039:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|portcullis open={{#switch:{{lc:{{{5|}}}}}
|all=Coffin 02 Open,Coffin 02 Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|poorcoffins_simple_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|interactions={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|closestate={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5.0,10.0
}}
|all=Open
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Portcullis
|idtagoriginal=Id.Props.Coffin
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pressure Plate
|localizedstring=Oxy Vent
|gradetype=Normal
|gradetype=Normal
|idtag=PressurePlate
|idtag=OxyVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
Line 6,777: Line 7,091:
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate,Deactivate,Pressure Plate Activate
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PressurePlate
|idtagoriginal=Id.Props.OxyVent
}}
}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|gradetype=Normal
|gradetype=Normal
|idtag=PushingBlock
|idtag=Pavise
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Uninstalling...
|hit={{#switch:{{lc:{{{7|}}}}}
|requirement=Target is not Faustian Bargain
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=Pushing Block
|all=Uninstall
}}
}}
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PushingBlock
|idtagoriginal=Id.Props.Pavise
}}
}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|idtag=RandomTimerSwitch
|idtag=PedestalPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Activate,Deactivate
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
}}
|ap=15
|xp=5
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.RandomTimerSwitch
|idtagoriginal=Id.Props.PedestalPortalScrollDown
}}
}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestMedium
|idtag=PedestalPortalScrollEscape
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Chest Medium Open,Chest Medium Close
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestMedium
}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|open portal={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|types=Magical
|requirement=Target is not Faustian Bargain
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Open Portal
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|ap=15
|xp=5
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
}}
}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Phantom Flower
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|idtag=PhantomFlower
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_phantomflower_spawn_herbs_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Harvesting
|duration=1
|requirement=Target is not Faustian Bargain
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
|idtagoriginal=Id.Props.PhantomFlower
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster,Roaster08
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
|interactioncount=1
|ap=15
|xp=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Turn Off,Turn On
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Turning On...
|eventtagunlocalized=Event.Interact.Trigger
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|rope={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rope
|gradetype=Normal
|idtag=Rope
|abilities={{#switch:{{lc:{{{4|}}}}}
|rope activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|rope={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Rope Activate
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|climb={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|text=Climb
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|duration=1
|requirement=Target is not Faustian Bargain
}}
}}
|all=Climb
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Rope
|idtagoriginal=Id.Props.EndlessPortalEscape
}}
}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Portcullis
|gradetype=HighEnd
|gradetype=Normal
|idtag=RoyalCoffin
|idtag=Portcullis
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 7,109: Line 7,391:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|portcullis open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|goldchest_n0=2
|event=Interaction
|gems_n0=1
|eventtagunlocalized=Event.Interact.Trigger
|trinkets_n0=4
}}
|spawn_eventcurrency_n=1
}}
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Open
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=20
|xp=5
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.RoyalCoffin
|idtagoriginal=Id.Props.Portcullis
}}
}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|ppsadnessmage's catice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=PpSadnessMage's Catice
|gradetype=Normal
|gradetype=Normal
|idtag=RubysilverOre
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|text=Viewing
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
}}
|all=Mining
|all=View
}}
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.RubysilverOre
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rusty Iron Door
|localizedstring=Pressure Plate
|gradetype=Normal
|gradetype=Normal
|idtag=RustyIronDoor
|idtag=PressurePlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Pressure Plate Activate
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=5
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.RustyIronDoor
|idtagoriginal=Id.Props.PressurePlate
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|gradetype=Normal
|gradetype=Normal
|idtag=SafetyZone
|idtag=PushingBlock
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
}}
}}
|all=Ability
|all=Pushing Block
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SafetyZone
|idtagoriginal=Id.Props.PushingBlock
}}
}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Saltvine
|gradetype=Normal
|gradetype=Normal
|idtag=Saltvine
|idtag=RandomTimerSwitch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Ore Destruction
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Harvesting
|eventtagunlocalized=Event.Interact.Trigger
|duration=3.5
}}
|requirement=Target is not Faustian Bargain
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Harvesting
|all=Activate,Deactivate
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Saltvine
|idtagoriginal=Id.Props.RandomTimerSwitch
}}
}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,350: Line 7,594:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|all=Chest Medium Open,Chest Medium Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|woodchestmedium_wood_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n0=1
}}
|utility_woodutility_n0=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_woodgold_n0=1
}}
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=4
|impactresistance=3
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ShipDoor
|idtagoriginal=Id.Props.WoodChestMedium
}}
}}
|ship door a={{#switch:{{lc:{{{2|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Iron Door
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
Line 7,396: Line 7,645:
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
Line 7,406: Line 7,655:
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,415: Line 7,664:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,424: Line 7,673:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ShipDoor
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
}}
}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|repoze's castillon dagger={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Repoze's Castillon Dagger
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|gradetype=Normal
|idtag=Roaster,Roaster08
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|rogueliffe's deathbloom={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=RogueLiffe's Deathbloom
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=Open,Close,UnchainedHarmony
|all=View
}}
}}
|impactendurance=5
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ShipDoor
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|rope={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Rope
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|idtag=Rope
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|rope activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|rope={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|all=Rope Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|climb={{#switch:{{lc:{{{5|}}}}}
|text=Climb
|requirement=Target is not Faustian Bargain
}}
|all=Climb
}}
|ap=15
}}
|all=Global
|idtagoriginal=Id.Props.Rope
}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,545: Line 7,852:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|all=Coffin 06 Open,Coffin 06 Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|goldchest_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|gems_n0=1
}}
|trinkets_n0=4
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=20
|impactresistance=3
|xp=5
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ShipDoor
|idtagoriginal=Id.Props.RoyalCoffin
}}
}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Rubysilver Ore
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|idtag=RubysilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_rubysilverore=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Rubysilverore
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|mining={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|open={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|text=Opening...
|impactresistance=1
|duration=3
|breaksifcollected=true
}}
|ap=3
|close={{#switch:{{lc:{{{5|}}}}}
|xp=4,3
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ShipDoor
|idtagoriginal=Id.Props.Ore.RubysilverOre
}}
}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Rusty Iron Door
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|idtag=RustyIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
Line 7,656: Line 7,937:
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
Line 7,666: Line 7,947:
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,675: Line 7,956:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,684: Line 7,965:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Unlock,Open,Close
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=15
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ShipDoor
|idtagoriginal=Id.Props.RustyIronDoor
}}
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Health
|localizedstring=Safety Zone
|gradetype=Normal
|gradetype=Normal
|idtag=Health
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Ability
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Statue.Health
|idtagoriginal=Id.Props.SafetyZone
}}
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|localizedstring=Saltvine
|gradetype=Normal
|gradetype=Normal
|idtag=Power
|idtag=Saltvine
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Harvesting
|types=Magical
|requirement=Target is not Faustian Bargain
|duration=5
}}
}}
|all=Use Shrine
|all=Harvesting
}}
}}
|ap=5
|interactioncount=1
|xp=3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Statue.Power
|idtagoriginal=Id.Props.Saltvine
}}
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=Protection
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Statue Bless 2,Not Bless
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Opening...
|types=Magical
}}
|duration=5
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Use Shrine
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=5
|impactendurance=5
|xp=3
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Statue.Protection
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|ship door a={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,911: Line 8,146:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open,Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 7,926: Line 8,159:
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|xp=1
|impactendurance=5
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonBones
|idtag=ShipDoor
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|impactendurance=4
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.SkeletonBones
}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,989: Line 8,200:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 8,007: Line 8,209:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5,4.0
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,UnchainedHarmony
|text=Reverting
|duration=1
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|ap=1
|impactendurance=5
|xp=1,3,4
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonCorpse
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|return={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 8,062: Line 8,272:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Search,Return
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5,4.0
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,UnchainedHarmony
|text=Reverting
|duration=1
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|ap=1
|impactendurance=5
|xp=1,3,4
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|idtag=ShipDoor
|impactendurance=4
|abilities={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|door open backward={{#switch:{{lc:{{{5|}}}}}
|ap=1
|effects={{#switch:{{lc:{{{6|}}}}}
|xp=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|elite={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=Open
|door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=3
|requirement=Player has [[Skull Key]]
}}
|all=Unlock
}}
|ap=25
}}
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=SkullTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Turn Off,Turn On
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Opening...
|duration=1
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SkullTorch
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=CofferSmall
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 8,221: Line 8,389:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_lionshead_n0=2
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_lionsheadgold_n0=3
}}
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
}}
|gems_n0=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=1
|impactendurance=5
|xp=1
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CofferSmall
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|localizedstring=Shrine of Health
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestSmall
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Statue Bless 1,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Praying...
|duration=4
|types=Magical
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
}}
|duration=1
|ap=5
}}
|xp=3
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SimpleChestSmall
|idtagoriginal=Id.Props.Statue.Health
}}
}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|localizedstring=Shrine of Power
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestSmall
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=20 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Statue Bless 3,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Praying...
|duration=4
|types=Magical
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
}}
|duration=1
|ap=5
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
|idtagoriginal=Id.Props.Statue.Power
}}
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|localizedstring=Shrine of Protection
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateSmall
|idtag=Protection
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spectral Knight's Ghostflame
|gradetype=Normal
|idtag=SpectralKnight
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=60s
|effects={{#switch:{{lc:{{{6|}}}}}
|physicaldamagereduction=10% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|magicaldamagereduction=10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 8,430: Line 8,537:
}}
}}
}}
}}
|all=Turn Off,Turn On
|all=Statue Bless 2,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Ghostflame
|text=Praying...
|types=Magical
}}
}}
|spectral knight’s silent altar={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Spectral Knight’s Silent Altar
}}
|all=Spectral Knight's Ghostflame,Spectral Knight’s Silent Altar
}}
}}
|ap=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Indicator.SpectralKnight
|idtagoriginal=Id.Props.Statue.Protection
}}
}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|localizedstring=Silver Chalice
|gradetype=Normal
|gradetype=Normal
|idtag=SpiderPot
|idtag=CupLever
|drops={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|all=Spiderpot_Common
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|impactendurance=4
|interactions={{#switch:{{lc:{{{4|}}}}}
|ap=1
|activate lever={{#switch:{{lc:{{{5|}}}}}
|xp=3
|text=Activating...
}}
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Spider Pot
|text=Deactivating...
|gradetype=Normal
}}
|idtag=SpiderPot
|all=Activate Lever,Deactivate Lever
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|impactendurance=6
|ap=1
|xp=2
}}
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Spider Pot
|idtagoriginal=Id.Props.CupLever
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
|impactendurance=8
|ap=2
|xp=3
}}
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SpiderPot
}}
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|idtag=SpiderWeb
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Interaction
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|requesteventtag=Event.Props.Open.EndAbility
|eventtagunlocalized=Event.Attack.Hit
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|slow={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|eventtagunlocalized=Event.Attack.Hit
}}
|duration=3s
|all=Open,Close
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
}}
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|open={{#switch:{{lc:{{{5|}}}}}
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|text=Opening...
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
}}
|stackingtype=Aggregates by Target
|close={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=1
|text=Closing...
}}
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Activate
|all=Open,Close,UnchainedHarmony
}}
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
}}
|impactendurance=1
|impactendurance=4
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SpiderWeb
|idtagoriginal=Id.Props.SkeletonBones
}}
}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log Ejector
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|idtag=SpikeLogEjector
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Activate,Deactivate,Removed
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
|idtagoriginal=Id.Props.SpikeLogEjector
}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log
|gradetype=Normal
|idtag=SpikeLog
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|pushamount=300
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate,Deactivate,Aura
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Global
|open={{#switch:{{lc:{{{5|}}}}}
|idtagoriginal=Id.Props.SpikeLog
|text=Opening...
}}
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
|ap=1
|xp=1,3,4
}}
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hidden Statue Lever
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|idtag=StatueLever
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Activate,Deactivate
|all=Search,Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Searching...
|duration=0.5
|types=NotCancelOthersWhenSucceed
}}
}}
|all=Activate Lever,Deactivate Lever
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|all=Global
|text=Reverting
|idtagoriginal=Id.Props.StatueLever
|requirement=Target is not Faustian Bargain
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sticky Tar
|gradetype=Normal
|idtag=StickyTar
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|ap=1
|xp=1,3,4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.StickyTar
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|skeleton wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=StoneTomb
|idtag=SkeletonWoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Barrel Hide Granting
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|barrels_barrel_n0=2
|spawn_eventcurrency_n=1
|all=Barrels_Barrel_N0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Hiding...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Hide Inside
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|ap=1
|xp=2
|xp=3
}}
}}
|all=Global
|all=Elite,Nightmare
|idtagoriginal=Id.Props.StoneTomb
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
}}
}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sunburst Orb
|localizedstring=Skull Door
|gradetype=Normal
|gradetype=Normal
|idtag=SunburstOrb
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|flashbang={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|blind={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Additional Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.AdditionalHit
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Flashbang
|all=Open
}}
}}
|ap=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Skull Key]]
}}
|all=Unlock
}}
|ap=25
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SunburstOrb
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=DecayVolume
|idtag=SkullTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
}}
|event=Remain in Aura
}}
|eventtagunlocalized=Event.Aura.Remain
|all=Turn Off,Turn On
|duration=3s
}}
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|scaling=100% [[Scaling]]
|turn on={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Source
|text=Turning On...
|maximumstacks=1
}}
|refresh=Resets on Successful Application
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
}}
}}
}}
|all=Aura,Decay Volume Aura 02
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DecayVolume
|idtagoriginal=Id.Props.SkullTorch
}}
}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tar Barrel
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|idtag=TarBarrel
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Ore Destruction
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|extract={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Extract
|eventtagunlocalized=Event.Interact.Trigger
|duration=10
}}
|requirement=Target is not Faustian Bargain
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Extract
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|interactioncount=3~4
|impactendurance=4
|impactresistance=2
|ap=1
|ap=1
|xp=3
|xp=1
}}
}}
|all=Common
|all=Global
|idtagoriginal=Id.Props.TarBarrel
|idtagoriginal=Id.Props.CofferSmall
}}
}}
|the void={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Void
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|idtag=DownAurora,KillVolume
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Kill Volume Aura,Aura
|all=Chest Small Open,Chest Small Close
}}
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Global
|simplechestsmall_simple_n0=1
|idtagoriginal=Id.Props.DownAurora
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n0=1
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|localizedstring=Thorn Barrier
}}
|gradetype=Normal
|interactions={{#switch:{{lc:{{{4|}}}}}
|idtag=ThornBarrier
|open={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|text=Closing...
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|text=Searching...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|types=NotCancelOthersWhenSucceed
}}
}}
|all=Activate,Deactivate,Aura
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|impactendurance=6
}}
|all=Global
|idtagoriginal=Id.Props.ThornBarrier
}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn of Earth
|gradetype=Normal
|idtag=ThornofEarth
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|impactendurance=6
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
|idtagoriginal=Id.Props.SimpleChestSmall
}}
}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tidestone Ore
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|idtag=TidestoneOre
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.TidestoneOre
}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Turn Off,Turn On
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Opening...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Closing...
|duration=1
}}
}}
|all=Turn On,Turn Off
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spectral Knight's Ghostflame
|gradetype=Normal
|idtag=SpectralKnight
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Ghostflame
}}
|spectral knight's silent altar={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Silent Altar
}}
|all=Spectral Knight's Ghostflame,Spectral Knight's Silent Altar
}}
}}
|all=Global
|idtagoriginal=Id.Props.Indicator.SpectralKnight
}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
|impactendurance=4
|ap=1
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
|impactendurance=6
|ap=1
|xp=2
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
|impactendurance=8
|ap=2
|xp=3
}}
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SpiderPot
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|gradetype=Normal
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|all=Activate
}}
|impactendurance=1
}}
|all=Global
|idtagoriginal=Id.Props.SpiderWeb
}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|idtag=SpikeLogEjector
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
|idtagoriginal=Id.Props.SpikeLogEjector
}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log
|gradetype=Normal
|idtag=SpikeLog
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.SpikeLog
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
|idtagoriginal=Id.Props.StatueLever
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sticky Tar
|gradetype=Normal
|idtag=StickyTar
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=Global
|idtagoriginal=Id.Props.StickyTar
}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.StoneTomb
}}
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Jet Trap
|gradetype=Normal
|idtag=SulfurThrowerTrap
|abilities={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
|idtagoriginal=Id.Props.SulfurThrowerTrap
}}
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|sulfur seep={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Seep
|gradetype=Normal
|idtag=SulfurSeep
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma burst activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.SulfurSeep
}}
|sulfur storm={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Storm
|gradetype=Normal
|idtag=SulfurStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Global
|idtagoriginal=Id.Props.SulfurStorm
}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sunburst Orb
|gradetype=Normal
|idtag=SunburstOrb
|abilities={{#switch:{{lc:{{{4|}}}}}
|flashbang={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|blind={{#switch:{{lc:{{{7|}}}}}
|event=Additional Hit
|eventtagunlocalized=Event.Attack.AdditionalHit
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|all=Flashbang
}}
|ap=1
}}
|all=Global
|idtagoriginal=Id.Props.SunburstOrb
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|gradetype=Normal
|idtag=DecayVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Global
|idtagoriginal=Id.Props.DecayVolume
}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tar Barrel
|gradetype=Normal
|idtag=TarBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|extract={{#switch:{{lc:{{{5|}}}}}
|text=Extract
|requirement=Target is not Faustian Bargain
}}
|all=Extract
}}
|interactioncount=3~4
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common
|idtagoriginal=Id.Props.TarBarrel
}}
|the void={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Void
|gradetype=Normal
|idtag=DownAurora,KillVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|all=Kill Volume Aura,Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.DownAurora
}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn Barrier
|gradetype=Normal
|idtag=ThornBarrier
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
|impactendurance=6
}}
|all=Global
|idtagoriginal=Id.Props.ThornBarrier
}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn of Earth
|gradetype=Normal
|idtag=ThornofEarth
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|impactendurance=6
}}
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tidestone Ore
|gradetype=Normal
|idtag=TidestoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.TidestoneOre
}}
|titanium pavise={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Titanium Pavise
|gradetype=Normal
|idtag=Pavise
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|requirement=Target is not Faustian Bargain
}}
|all=Uninstall
}}
|impactendurance=18
|impactresistance=3
}}
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
|todoroki11111's fulgor={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=todoroki11111's Fulgor
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Torch
}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Torch
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Torch
}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Loot Hoard
}}
|interactioncount=5,3,6,9
|xp=3,4
|ap=30
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Torch
|idtagoriginal=Id.Props.Hoard
}}
}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 9,025: Line 10,102:
}}
}}
}}
}}
|all=Turn Off,Turn On
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Loot Hoard
|text=Turning Off...
}}
|duration=1
|interactioncount=5,3,9
|xp=3,4
|ap=30
}}
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
|tt1y's spellweaver={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=tt1y's Spellweaver
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=Turn On,Turn Off
|all=View
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Torch
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Turn Off,Turn On
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Activating...
|duration=1
|requirement=Monster Killed
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Deactivating...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Activate Lever,Deactivate Lever
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Torch
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
}}
}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|id_constant_floatingvelocity=122510%
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Hover
}}
|ap=15
}}
|all=Global
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Wall Lever Activate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Activating...
|types=NotCancelOthersWhenSucceed
}}
|duration=30
|lever broken={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|text=Deactivating...
}}
}}
|all=Loot Hoard
|all=Activate Lever,Lever Broken
}}
}}
|interactioncount=5,3,6,9
|xp=3,4
|ap=30
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Hoard
|idtagoriginal=Id.Props.WallLever
}}
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Activate,Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Activating...
|types=NotCancelOthersWhenSucceed
}}
|duration=30
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|text=Deactivating...
}}
}}
|all=Loot Hoard
|all=Activate Lever,Deactivate Lever
}}
}}
|interactioncount=5,3,9
|xp=3,4
|ap=30
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Hoard
|idtagoriginal=Id.Props.WallLever
}}
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|localizedstring=Wall of Fire
|gradetype=Normal
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|idtag=WallofFire
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.WallofFire
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|idtag=WallSpike
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
Line 9,191: Line 10,310:
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Floor Lever Activate,Floor Lever Deactivate
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Disarming...
|duration=3
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|requirement=Monster Killed
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
|idtagoriginal=Id.Props.WallSpike
}}
}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
}}
|all=Hover
|all=Harvesting
}}
}}
|ap=15
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Wardweed
}}
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|idtag=WallLever
|idtag=Water
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|duration=Infinite
|eventtagunlocalized=Event.Interact.Trigger
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Wall Lever Activate
|all=Aura
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WallLever
|idtagoriginal=Id.Props.Water
}}
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|wickiwiz's cinder={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=WickiWiz's Cinder
|gradetype=Normal
|gradetype=Normal
|idtag=WallLever
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Activate,Deactivate
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WallLever
|idtagoriginal=Id.Props.Coffin
}}
}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall of Fire
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=WallofFire
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Barrel Hide Granting
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|busepremadespec=True
|spawn_honeyblisspear=1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Hiding...
}}
}}
|all=Activate,Deactivate,Aura
|all=Hide Inside
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WallofFire
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=WallSpike
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Barrel Hide Granting
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|barrels_wood_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Barrels_Wood_N0
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Hiding...
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Hide Inside
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|impactendurance=4
|event=Interaction
|impactresistance=2
|eventtagunlocalized=Event.Interact.Trigger
|ap=1
}}
|xp=3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WallSpike
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=Wardweed
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=Ore Destruction
|all=Barrel Hide Granting
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|barrels_barrel_n0=2
|all=Spawn_Wardweed_Spawn_Herbs_N
|all=Barrels_Barrel_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Hiding...
|duration=3.5
|requirement=Target is not Faustian Bargain
}}
}}
|all=Harvesting
|all=Hide Inside
}}
}}
|interactioncount=1
|impactendurance=4
|impactendurance=1
|impactresistance=2
|impactresistance=1
|breaksifcollected=true
|ap=1
|ap=1
|xp=1
|xp=3
}}
}}
|all=Global
|all=Common
|idtagoriginal=Id.Props.Wardweed
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|water={{#switch:{{lc:{{{2|}}}}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|idtag=Water
|idtag=WoodenBarricateLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|impactendurance=8
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Global
|inwater={{#switch:{{lc:{{{7|}}}}}
|idtagoriginal=Id.Props.WoodenBarricateLarge
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
}}
|gradetype=Normal
}}
|idtag=WoodenBarricateSmall
|all=Aura
|impactendurance=4
}}
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Water
|idtagoriginal=Id.Props.WoodenBarricateSmall
}}
}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 9,458: Line 10,608:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 05 Open,Coffin 05 Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|open={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=1
|impactendurance=5
|xp=1
|impactresistance=3
}}
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarrel
|idtag=WoodenDoor
|drops={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|door open backward={{#switch:{{lc:{{{5|}}}}}
|all=Barrels_Wood_N0
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|impactendurance=4
|event=Interaction
|impactresistance=2
|eventtagunlocalized=Event.Interact.Trigger
|ap=1
}}
|xp=3
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|all=Global
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common
|idtagoriginal=Id.Props.WoodenBarrel
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateLarge
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateSmall
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
Line 9,609: Line 10,677:
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 9,621: Line 10,687:
|impactendurance=5
|impactendurance=5
|impactresistance=3
|impactresistance=3
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's elven bow of truth={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Xenophobia2027's Elven Bow of Truth
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenDoor
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|yabaoernb's lute={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|localizedstring=yabaoernb's Lute
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=VeteranTrophy
Line 9,706: Line 10,721:
|idtagoriginal=Id.Props.VeteranTrophy
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|yolorage's shadowbite={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|localizedstring=YoloRage's Shadowbite
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=VeteranTrophy
Line 9,744: Line 10,759:
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|text=Ride Zipline
|text=Ride Zipline
|duration=0.5
|requirement=Target is not Faustian Bargain
|requirement=Target is not Faustian Bargain
}}
}}

Latest revision as of 00:39, 24 October 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise,Titanium Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs