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Automated edit for hotfix HF46
Automated edit: HF129
 
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|name=Altar Of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Altar of Sacrifice
}}
|idtag=AltarOfSacrifice
|destructible=Ash Tree,Bladehand Ballista,Brimstone Ore Prop,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|gradetype=Normal
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|interactions={{#switch:{{lc:{{{3|}}}}}
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|use shrine={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|types=Magical
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|duration=20
|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin
|all=text,types,duration
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|skeleton=Frost Skeleton Wooden Barrel,Skeleton Bones,Skeleton Corpse o,Skeleton Wooden Barrel
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
}}
|item=Campfire,Hunting Trap,Pavise,Titanium Pavise
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Rope,Updraft
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Cavern Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster
|ruins={{#switch:{{lc:{{{3|}}}}}
}}
|shrine=Altar of Sacrifice,Cursed Shrine of Fortune,Cursed Shrine of Power,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=0verwatch's Crossbow,199997's Stinky Stick,70600's Cutlass,Afterdeath's Illusory,AightChampTTV's Occultist Hood,Darry's Wizard Hat,DontTellThemImG4y's Hand Crossbow,Error215's Abyssal Trident,InsaneZeno's Life after Death,K4nade's Lyre,Kiichi7's Kris Dagger,LatexMonkeynuts' Nipalan,Lindstrom3TTV's Pestilence,Malkavia's Aegis,Marve1's Viola,MisruleW's Kuma's Claw,Narikk's Soulscraper,NurfWarlock's Zirkzi's Eye,PpSadnessMage's Catice,Repoze's Castillon Dagger,RogueLiffe's Deathbloom,WickiWiz's Cinder,Xenophobia2027's Elven Bow of Truth,YoloRage's Shadowbite,baidaze233's Windreaver,catboots48's Leviathan,todoroki11111's Fulgor,tt1y's Spellweaver,yabaoernb's Lute
|unhandled match=Tar Barrel
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
|0verwatch's crossbow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=0verwatch's Crossbow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.VeteranTrophy
|#default=
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|199997's stinky stick={{#switch:{{lc:{{{2|}}}}}
|name=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Blizzard
|localizedstring=199997's Stinky Stick
|idtag=Blizzard
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|view={{#switch:{{lc:{{{5|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|text=Viewing
|name=Book
}}
|localizedstring=Book
|all=View
|idtag=Book
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate,Deactivate
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|70600's cutlass={{#switch:{{lc:{{{2|}}}}}
|name=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|localizedstring=70600's Cutlass
|idtag=Bookshelf
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|view={{#switch:{{lc:{{{5|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|text=Viewing
|name=Boss Reward Door
}}
|localizedstring=Cursed Stone Door
|all=View
|idtag=BossRewardDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|afterdeath's illusory={{#switch:{{lc:{{{2|}}}}}
|name=Boss Reward Double Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Afterdeath's Illusory
|idtag=DoubleStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=3
}}
|all=text,duration
|all=View
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|aightchampttv's occultist hood={{#switch:{{lc:{{{2|}}}}}
|name=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=AightChampTTV's Occultist Hood
|idtag=OrnateChestSmall
|gradetype=Normal
|gradetype=OrnateChest
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=4
}}
|all=text,duration
|all=View
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=2
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|locked=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Altar of Sacrifice
|gradetype=Normal
|idtag=AltarOfSacrifice
|abilities={{#switch:{{lc:{{{4|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|availablestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Resurrection Bless,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Praying...
|locked=2
|types=Magical
|all=Regular,Locked
|requirement=Target is not Faustian Bargain
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|regular=2
|locked=2
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=20
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|regular=2
}}
|locked=2
|all=Global
|all=Regular,Locked
|idtagoriginal=Id.Props.AltarOfSacrifice
}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=AquaPrison
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|destruction={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=9999999 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR,N
|all=Activate,Destruction
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=99999
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=9
|all=Global
|locked=12
|idtagoriginal=Id.Props.AquaPrison
|all=Regular,Locked
}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ash Pile
|gradetype=Normal
|idtag=AshPile
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Search
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Opening...
|locked=2
}}
|all=Regular,Locked
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.AshPile
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|ash tree={{#switch:{{lc:{{{2|}}}}}
|locked=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Ash Tree
|gradetype=Normal
|idtag=Tree
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=1
|locked=1
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|chop tree={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Chop Tree
|locked=1
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
|requirement=Target is not Faustian Bargain
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Chop Tree
|regular=1
|locked=1
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactioncount=2
|hr={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|regular=1
|impactresistance=1
|locked=1
|ap=2
|all=Regular,Locked
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Tree
|breaksifchopped=true
}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Axe Trap
|gradetype=Normal
|idtag=TrackAxe
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|locked=4
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=N
|all=Activate,Deactivate,Removed
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Disarming...
|locked=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=Regular,Locked
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.TrackAxe
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|ornatechestsmall_ornate_hr1=1
|baidaze233's windreaver={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_ornatetreasure_hr1=2
|localizedstring=baidaze233's Windreaver
|utility_ornateutility_hr1=0
|gradetype=Normal
|spawn_chestcoin_ornategold_hr1=1
|idtag=VeteranTrophy
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_hr2=1
|idtagoriginal=Id.Props.VeteranTrophy
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr2=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr2=1
|localizedstring=Banshee's Lamenting Soulflame
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|gradetype=Normal
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Interaction
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n1=1
}}
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr3=1
|text=Banshee's Lamenting Soulflame
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|banshee's scorched altar={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|text=Banshee's Scorched Altar
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=HR,N
|all=Banshee's Lamenting Soulflame,Banshee's Scorched Altar
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_n0=1
|idtagoriginal=Id.Props.Indicator.Banshee
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_n0=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_n0=1
|localizedstring=Black Rose
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|gradetype=Normal
|idtag=BlackRose
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_blackrose_n=1
|all=Spawn_Blackrose_N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n2=1
|text=Harvesting
|spawn_eventcurrency_n=1
|requirement=Target is not Faustian Bargain
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BlackRose
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|name=Burn Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Burn
|gradetype=Normal
|idtag=BurnVolume
|idtag=Ballista
|gradetype=Normal
|impactendurance=2
|#default=
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
}}
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|name=Caltrop Prop
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|localizedstring=Blizzard
|idtag=CaltropProp
|gradetype=Normal
|gradetype=Normal
|idtag=Blizzard
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|floorrule={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|duration=Infinite
|tickinterval=0.1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Blizzard
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|name=Campfire
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Campfire
|localizedstring=Bloodfreeze
|idtag=Campfire
|gradetype=Normal
|gradetype=Normal
|idtag=Bloodfreeze
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Candle Wall Off
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Candle
|event=Before Aura
|idtag=CandleWallOff
|eventtagunlocalized=Event.Aura.Pre
|gradetype=Normal
|duration=10s
|interactions={{#switch:{{lc:{{{3|}}}}}
|stackingtype=Aggregates by Target
|turn on={{#switch:{{lc:{{{4|}}}}}
|maximumstacks=1
|text=Turning On...
}}
|duration=1
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|preauraduration=10
}}
|all=Aura
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|name=Candle Wall On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|localizedstring=Torch
|idtag=CandleWallOn
|gradetype=Normal
|gradetype=Normal
|idtag=BoldTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BoldTorch
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|name=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Book
|idtag=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Book
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.ObjectLink.Activate
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Activating...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Deactivating...
|all=Regular
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.Bookshelf.Book
|all=Regular
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|gradetype=Normal
|idtag=Bookshelf
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Bookshelf
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Ship Graveyard Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|regular=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Regular
}}
}}
|all=HR,N
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|requirement=Boss Killed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=25
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|all=Global
|all=Regular
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|idtag=BossRewardDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|requirement=Boss Killed
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.BossRewardDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|caskets_flat_hr1=2
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Stone Door Open,Double Stone Door Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|requirement=Boss Killed
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|caskets_flat_hr3=2
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Treasure Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n2=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|name=Cave Exit
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|localizedstring=Cursed Treasure Door
|idtag=CaveExit
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|ap=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=3
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|name=Cave Secret Wall Door
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Secret Wall
}}
|idtag=CaveSecretWallDoor
}}
|gradetype=Normal
|requesteventtag=Event.Props.Open.EndAbility
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|name=Coffin
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|requirement=Boss Killed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|all=Regular
}}
|brimstone ore prop={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Brimstone Ore
|gradetype=Normal
|idtag=BrimstoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=3
|all=Regular
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Mining
|all=Regular
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Mining
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|n={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|regular=3
|impactresistance=1
|all=Regular
|breaksifcollected=true
}}
|ap=2
|all=N
|xp=4,3
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Ore.BrimstoneOre
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|regular=1
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.OrnateChestSmall
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|commoncoffins_wood_hr1=2
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|commoncoffins_wood_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_n0=2
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|n={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|name=Commemorative Plaque
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|localizedstring=Caltrops
|idtag=CommemorativePlaque
|gradetype=Normal
|gradetype=Normal
|idtag=CaltropProp
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Disarming...
|duration=0.05
}}
|all=text,duration
|all=Disarm Trap
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|name=Crystal Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|localizedstring=Campfire
|idtag=IceCrystalRoaster
|gradetype=Normal
|gradetype=Normal
|idtag=Campfire
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|turn off={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning Off...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=text,duration
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura infinite={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_infinite={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique,Campfire Aura Infinite
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Campfire
}}
}}
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 01 Only Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Candle
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=CandleWallOn
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CandleWallOn
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|localizedstring=Captain's Secret Vault Door
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=SkullStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|requirement=Player has [[Captains Corroded Key]]
}}
|all=Open
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 02
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|localizedstring=Casket
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|caskets_flat_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|catboots48's leviathan={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 03
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Chalice
|localizedstring=catboots48's Leviathan
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Viewing
|duration=3
}}
|all=text,duration
|all=View
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 04
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Goblet
|localizedstring=Cave Collapse
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=CaveCollapse
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|01={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveCollapse
}}
}}
|death swarm={{#switch:{{lc:{{{2|}}}}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|name=Death Swarm
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Swarm
|localizedstring=Cave Exit
|idtag=DeathSwarm
|gradetype=Normal
|gradetype=Normal
|idtag=CaveExit
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|decay volume={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Decay Volume
|activatestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Swamp of Decay
|event=Interaction
|idtag=DecayVolume
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|requesteventtag=None
|double stone door={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|name=Double Stone Door
}}
|localizedstring=Double Stone Door
|all=Activate
|idtag=DoubleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveExit
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|name=Double Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|localizedstring=Secret Wall
|idtag=DoubleWoodenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=CaveSecretWallDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=0.5
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,duration
}}
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveSecretWallDoor
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|name=Escape Tag Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|localizedstring=Cave Troll's Massive Belt
|idtag=EscapeTagVolume
|gradetype=Normal
|gradetype=Normal
|idtag=Troll
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Falling Icicle
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Falling Icicle
|event=Interaction
|idtag=FallingIcicle
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|falling stone={{#switch:{{lc:{{{2|}}}}}
}}
|name=Falling Stone
|all=Troll Belt
|localizedstring=Falling Stone
}}
|idtag=FallingStone
|interactions={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Cave Troll's Massive Belt
}}
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|cave troll's broken belt={{#switch:{{lc:{{{5|}}}}}
|name=Flame Spout
|text=Cave Troll's Broken Belt
|localizedstring=Flame Spout
}}
|idtag=FlameSpout
|all=Cave Troll's Massive Belt,Cave Troll's Broken Belt
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Troll
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Cobalt Ore
|idtag=FlatChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=CobaltOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_cobaltore=1
|duration=1
|all=Spawn_Cobaltore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|requirement=Target is not Faustian Bargain
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Mining
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Ore.CobaltOre
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|locked=8
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=8
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|regular=5
|spawn_eventcurrency_n=1
|locked=8
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|all=Regular,Locked
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|locked=8
|all=Regular,Locked
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=5
}}
|locked=8
|all=Global
|all=Regular,Locked
|idtagoriginal=Id.Props.Coffin
}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|regular=5
|spawn_eventcurrency_n=1
|locked=8
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|all=Regular,Locked
}}
|all=N
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Closing...
|locked=3
|all=Regular,Locked
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=3
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=2
}}
|locked=3
|all=Global
|all=Regular,Locked
|idtagoriginal=Id.Props.Coffin
}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|gradetype=Normal
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=2
}}
|locked=3
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Regular,Locked
|spawn_copperore=1
}}
|all=Spawn_Copperore
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Mining
|locked=3
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Mining
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|n={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|regular=2
|impactresistance=1
|locked=3
|breaksifcollected=true
|all=Regular,Locked
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.CopperOre
}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Corrupted Pentagram
|gradetype=Normal
|idtag=Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|requirement=Player has Cursed Bell
}}
}}
|all=N
|all=Summon
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.BossTrigger.Inferno
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|flatchestlarge_flat_hr1=2
|crane={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_flattreasure_hr1=1
|localizedstring=Crane
|utility_flatutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_flatgold_hr1=0
|idtag=Crane
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR
|all=Escape Tag Volume Aura Crane
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|flatchestlarge_flat_hr2=2
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_flatgold_hr2=0
|localizedstring=Secret Wall
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|gradetype=Normal
|idtag=CryptSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n1=1
|event=Interaction
|utility_flatutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n1=0
}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|flatchestlarge_flat_hr3=2
|idtagoriginal=Id.Props.CryptSecretWallDoor
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr3=1
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_flatgold_hr3=0
|localizedstring=Lever
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
|gradetype=Normal
}}
|idtag=CupLever
|n={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n3=2
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_treasure_flattreasure_n3=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|utility_flatutility_n3=1
|event=Interaction
|spawn_chestcoin_flatgold_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Cup Lever 01 Activate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|text=Activating...
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|lever broken={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n2=1
|utility_flatutility_n2=1
|spawn_chestcoin_flatgold_n2=0
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
}}
}}
|all=N
|all=Activate Lever,Lever Broken
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|name=Floor Lever Only Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Gold Goblet
|idtag=OnlyActivate
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Activating...
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|cursed shrine of fortune={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal Scroll Down
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|localizedstring=Cursed Shrine of Fortune
|idtag=FloorPortalScrollDown
|gradetype=Normal
|gradetype=Normal
|idtag=CursedLuck
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|statue cursed doomed luck={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
|doomedluck={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|physicaldamagereduction=-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=-20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|luck=300 [[Stats#Luck|Luck]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|bloodcurse={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|removable=True
}}
|statuecursed_healthcost={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthcost=30% [[Damage#Health_Cost|Health Cost]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Cursed Doomed Luck,Not Bless
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Use Shrine
|types=Magical
}}
|all=Use Shrine
}}
|ap=5
|xp=3
}}
}}
|ap=15
|all=Global
|xp=5
|idtagoriginal=Id.Props.Statue.CursedLuck
|#default=
}}
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|cursed shrine of power={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal Scroll Escape
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Portal
|localizedstring=Cursed Shrine of Power
|idtag=FloorPortalScrollEscape
|gradetype=Normal
|gradetype=Normal
|idtag=CursedPower
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|statue cursed blood drain={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
|blooddrain={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|strength=5 [[Stats#Strength|Strength]]
|vigor=5 [[Stats#Vigor|Vigor]]
|agility=5 [[Stats#Agility|Agility]]
|dexterity=5 [[Stats#Dexterity|Dexterity]]
|will=5 [[Stats#Will|Will]]
|knowledge=5 [[Stats#Knowledge|Knowledge]]
|resourcefulness=5 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
|bexecuteperiodiceffectonapplication=False
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|blooddraindamage={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasedamage=1 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|bloodcurse={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|removable=True
}}
|statuecursed_healthcost={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|percentmaxhealthcost=30% [[Damage#Health_Cost|Health Cost]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Cursed Blood Drain,Not Bless
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap=15
|text=Use Shrine
|xp=5
|types=Magical
|#default=
}}
}}
|all=Use Shrine
|floor portal={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal
|localizedstring=Portal
|idtag=FloorPortal
|gradetype=Normal
|#default=
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|name=Floor Spikes
|localizedstring=Floor Spikes
|idtag=FloorSpikes
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.CursedPower
}}
}}
|gm jail door={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|name=GM Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Cyclop's Tattered Belt
|idtag=GMJailDoor
|gradetype=Normal
|gradetype=Normal
|idtag=Cyclops
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Cyclops Belt
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Cyclop's Tattered Belt
|all=text,duration
}}
|cyclops's torn belt={{#switch:{{lc:{{{5|}}}}}
|text=Cyclops's Torn Belt
}}
|all=Cyclop's Tattered Belt,Cyclops's Torn Belt
}}
}}
|all=Close,Open
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Cyclops
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|name=Goblin Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|localizedstring=Dark Pentagram
|idtag=GoblinStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=Crypt
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|duration=5
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn,Player has Cursed Bell
|all=text,duration
}}
|all=Summon
}}
}}
|all=Open
|interactioncount=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Crypt
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|name=Golden Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Dark Swarm
|idtag=GoldChest
|gradetype=Normal
|gradetype=GoldChest
|idtag=DeathSwarm
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|floorrule={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|close={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Closing...
}}
|duration=1
}}
|all=text,duration
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|aura01={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Detect Target
|duration=0.5
|eventtagunlocalized=Event.Aura.Add
|all=text,types,duration
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|open={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Opening...
|tickinterval=2s
|duration=6
|bexecuteperiodiceffectonapplication=False
|all=text,duration
|refresh=Resets on Successful Application
}}
|stackingtype=Aggregates by Target
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|maximumstacks=5
|all=
}}
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR
|aura 03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR,N
|aura 05={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01 s2 r={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura01_s2r={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR,N
|aura 02 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura02_s2r={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|aura 03 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|aura03_s2r={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|aura 04 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|aura04_s2r={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|common={{#switch:{{lc:{{{4|}}}}}
|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|hr={{#switch:{{lc:{{{5|}}}}}
|scaling=100% [[Scaling]]
|regular=6
|duration=Infinite
|all=Regular
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR
|aura 05 s2 r={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura05_s2r={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=6
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|regular=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=6
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|regular=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=6
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=6
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Aura 01 S2 R,Aura 02 S2 R,Aura 03 S2 R,Aura 04 S2 R,Aura 05 S2 R,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.DeathSwarm
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_hr1=3
|darry's wizard hat={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_goldchesttreasure_hr1=2
|localizedstring=Darry's Wizard Hat
|utility_goldchestutility_hr1=2
|gradetype=Normal
|spawn_chestcoin_goldchestgold_hr1=1
|idtag=VeteranTrophy
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr2=3
|idtagoriginal=Id.Props.VeteranTrophy
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr2=2
|dead sea={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_hr2=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_goldchestgold_hr2=1
|localizedstring=Dead Sea
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
|gradetype=Normal
}}
|idtag=DeadSeaVolume
|n={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goldchest_n1=3
|aura={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_treasure_goldchesttreasure_n1=2
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|utility_goldchestutility_n1=2
|event=Before Aura
|spawn_chestcoin_goldchestgold_n1=1
|eventtagunlocalized=Event.Aura.Pre
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.01
|duration=15s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|maximumstacks=1
}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|maximumstacks=1
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.03
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
}}
|all=HR,N
|all=Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr3=3
|idtagoriginal=Id.Props.DeadSeaVolume
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr3=2
|death beetle={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_goldchestgold_hr3=1
|localizedstring=Death Beetle
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|gradetype=Normal
|idtag=DeathBeetle
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura01={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n3=2
|event=Detect Target
|utility_goldchestutility_n3=2
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_goldchestgold_n3=1
|duration=Infinite
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|goldchest_n0=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|duration=Infinite
|spawn_treasure_goldchesttreasure_n0=2
}}
|utility_goldchestutility_n0=2
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_goldchestgold_n0=1
|event=Detect Target
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|aura 03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|goldchest_n2=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|spawn_treasure_goldchesttreasure_n2=2
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|utility_goldchestutility_n2=2
|duration=Infinite
|spawn_chestcoin_goldchestgold_n2=1
}}
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DeathBeetle
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|name=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Door
|localizedstring=Demonic Guardians
|idtag=GoldenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=DemonicGuardians,IceAbyss
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|invoke={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|all=text,duration
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Invoke
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|all=Open Golden Door,Open,Close
|impactendurance=999
|impactresistance=999
|interactioncount=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|donttellthemimg4y's hand crossbow={{#switch:{{lc:{{{2|}}}}}
|name=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=DontTellThemImG4y's Hand Crossbow
|idtag=OrnateChestMedium
|gradetype=Normal
|gradetype=OrnateChest
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=5
}}
|all=text,duration
|all=View
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=9
|double stone door={{#switch:{{lc:{{{2|}}}}}
|locked=12
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Double Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Opening...
|locked=12
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Closing...
|locked=12
|all=Regular,Locked
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=9
|idtagoriginal=Id.Props.DoubleStoneDoor
|locked=12
}}
|all=Regular,Locked
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Opening...
|locked=12
}}
|all=Regular,Locked
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=18
|impactresistance=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.DoubleWoodenDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|locked=4
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Double Wooden Door
|gradetype=Normal
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=4
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|double door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|locked=4
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=4
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|locked=4
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|locked=4
|all=Regular,Locked
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|locked=4
|all=Regular,Locked
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=18
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=3
}}
|locked=4
|all=Global
|all=Regular,Locked
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=DownCrevice
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Open
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.DownCrevice
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|ornatechestmedium_ornate_hr1=2
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_ornatetreasure_hr1=2
|gradetype=Normal
|utility_ornateutility_hr1=0
|idtag=DownIndicatorTorch
|spawn_chestcoin_ornategold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestmedium_ornate_hr2=2
|idtagoriginal=Id.Props.DownIndicatorTorch
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr2=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr2=1
|localizedstring=Drawbridge Wheel
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|gradetype=Normal
|idtag=DrawbridgeWheel
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Drawbridge Wheel
|ornatechestmedium_ornate_n1=2
}}
|spawn_eventcurrency_n=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|turn={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_n1=0
|text=Turn
|spawn_chestcoin_ornategold_n1=1
|types=RecordProgress
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Turn
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestmedium_ornate_hr3=2
|idtagoriginal=Id.Props.DrawbridgeWheel
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Drawbridge
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Drawbridge
|ornatechestmedium_ornate_n3=2
}}
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n3=2
|all=Global
|utility_ornateutility_n3=0
|idtagoriginal=Id.Props.Drawbridge
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drowned Curse
|gradetype=Normal
|idtag=DrownedCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|all=HR,N
|aura 01={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestmedium_ornate_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_ornatetreasure_n0=2
|scaling=100% [[Scaling]]
|utility_ornateutility_n0=0
|duration=Infinite
|spawn_chestcoin_ornategold_n0=1
|tickinterval=3s
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=2s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|aura 05={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestmedium_ornate_n2=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|spawn_treasure_ornatetreasure_n2=2
|duration=Infinite
|utility_ornateutility_n2=0
|tickinterval=1s
|spawn_chestcoin_ornategold_n2=1
|bexecuteperiodiceffectonapplication=False
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrownedCurse
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|name=Hunting Trap
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|localizedstring=Dwarven Door
|idtag=HuntingTrapProp
|gradetype=Normal
|gradetype=Normal
|idtag=DwarvenSubGate
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Ember Gem]]
}}
|all=Unlock
}}
}}
|all=Uninstall Trap,Disarm Trap
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DwarvenSubGate
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|name=Ice Cavern Module Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Dwarven Medium Wooden Crate
|idtag=IceCavernModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateMedium
|#default=
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|name=Ice Pillar Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Pillar Door
|localizedstring=Dwarven Small Wooden Crate
|idtag=IcePillarDoor
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=3
|open={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|text=Opening...
|ap=1
|duration=3
|xp=2
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|name=Ice Torch01 On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Dwarven Statue
|idtag=IceTorch
|gradetype=Normal
|gradetype=Normal
|idtag=FireMagicResistance
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Dwarven,Not Bless
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|all=Turn On,Turn Off
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.FireMagicResistance
}}
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|name=Inferno Module Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Lever
|idtag=InfernoModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=FloorLever
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Inferno Secret Wall Door
|activatestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=InfernoSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|name=Inferno Torch 01 On
}}
|localizedstring=Torch
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|idtag=InfernoTorch
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|turn on={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Turning On...
}}
|duration=1
}}
|all=text,duration
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Elevator.FloorLever
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|error215's abyssal trident={{#switch:{{lc:{{{2|}}}}}
|name=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|localizedstring=Error215's Abyssal Trident
|idtag=ReinforcedDungeonDoor
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Viewing
|duration=5
}}
|all=text,duration
|all=View
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|all=Global
|duration=3
|idtagoriginal=Id.Props.VeteranTrophy
|all=text,duration
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeIndicatorTorch
}}
}}
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|name=Jail Door01 Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=JailDoor
|lifting={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Picking Lock...
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Lifting,Lowing
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|ap=10
|all=Global
|xp=3
|#default=
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|name=Jail Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Escape Tag Volume
|idtag=JailDoor
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeTagVolume
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|aura={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=3
}}
|all=text,duration
|all=Aura
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume
}}
}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|name=Kill Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Kill Volume
|localizedstring=Fallen Dwarf
|idtag=KillVolume
|gradetype=Normal
|gradetype=Normal
|idtag=FallenDwarf
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|search={{#switch:{{lc:{{{5|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Lamp
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Lamp
|event=Interaction
|idtag=Lamp
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Turning On...
}}
|duration=1
|return={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Search,Return
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Searching...
|all=text,duration
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallenDwarf
}}
}}
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|name=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Falling Debris Trap
|idtag=SimpleChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=FallingDebris
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|close={{#switch:{{lc:{{{4|}}}}}
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|text=Closing...
|impactpower=10 [[Impact_Power|Impact Power]]
|duration=1
}}
|all=text,duration
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
}}
|event=Event.Props.Activation.Phase.00
|loot={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|delaytime=1s
|all=text,types,duration
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|all=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Picking Lock...
|eventtagunlocalized=Event.Interact.Trigger
|duration=3
}}
|all=text,duration
}}
}}
|all=Activate,Falling Debris Deactivate
}}
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FallingDebris
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|locked=5
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Falling Icicle
|gradetype=Normal
|idtag=FallingIcicle
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=5
|idtagoriginal=Id.Props.FallingIcicle
|locked=5
}}
|all=Regular,Locked
|falling magma={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Magma
|gradetype=Normal
|idtag=DrippingMagma
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|launchsigncuetag=None
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate,Volume Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=5
|idtagoriginal=Id.Props.DrippingMagma
|locked=5
}}
|all=Regular,Locked
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Pillar Door
|gradetype=Normal
|idtag=FiredeepPillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|locked=8
|all=Regular,Locked
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=2
|impactresistance=4
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FiredeepPillarDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=2
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|locked=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|locked=2
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning Off...
|locked=2
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
|idtagoriginal=Id.Props.Roaster
|locked=2
}}
|all=Regular,Locked
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|locked=3
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=2
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Torch
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestlarge_simple_hr1=3
|flame jet={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_simpletreasure_hr1=1
|localizedstring=Flame Jet
|utility_simpleutility_hr1=2
|gradetype=Normal
|spawn_chestcoin_simplegold_hr1=0
|idtag=FlameThrowerTrap
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR
|all=Activate,Deactivate,Volume Aura,Removed
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|text=Disarming...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|simplechestlarge_simple_n1=3
}}
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n1=1
|all=Global
|utility_simpleutility_n1=2
|idtagoriginal=Id.Props.FlameThrowerTrap
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
|flame spout={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Spout
|gradetype=Normal
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestlarge_simple_hr3=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr3=1
}}
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|removedstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Interaction
|utility_simpleutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|hit={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|simplechestlarge_simple_n0=3
|eventtagunlocalized=Event.Attack.Hit
|spawn_eventcurrency_n=1
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_simpletreasure_n0=1
}}
|utility_simpleutility_n0=2
|burn={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_simplegold_n0=0
|event=Detect Target
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|tickinterval=0.2s
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate,Removed,Hit
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n2=3
|text=Disarming...
|spawn_eventcurrency_n=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=2
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameSpout
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Flat Chest
|idtag=WoodChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,duration
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|closestate={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Interaction
|duration=0.5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|flatchestlarge_flat_n0=2
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|locked=5
|all=Regular,Locked
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=5
|breaksifcrushperk=true
|locked=5
|breaksifdemolitiondamage=true
|all=Regular,Locked
|ap=1
}}
|xp=2
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|all=Global
|locked=5
|idtagoriginal=Id.Props.FlatChestLarge
|all=Regular,Locked
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Floor Lever Activate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Activating...
|locked=8
|all=Regular,Locked
}}
}}
|all=N
|lever broken={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|all=N
|all=Activate Lever,Lever Broken
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|locked=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Lever
|gradetype=Normal
|idtag=RandomTimer
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Activating...
|locked=1
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Deactivating...
|locked=1
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
|idtagoriginal=Id.Props.FloorLever.RandomTimer
|locked=1
}}
|all=Regular,Locked
|floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Activating...
|locked=3
|all=Regular,Locked
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|locked=1
|all=Regular,Locked
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FloorLever
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestlarge_wood_hr1=3
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_woodtreasure_hr1=2
|localizedstring=Floor Spikes
|utility_woodutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_woodgold_hr1=1
|idtag=FloorSpikes
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|woodchestlarge_wood_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr2=2
}}
|utility_woodutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_chestcoin_woodgold_hr2=1
}}
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|hit={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n1=2
|event=Detect Target
|utility_woodutility_n1=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_woodgold_n1=1
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
}}
|all=HR,N
|all=Activate,Deactivate,Removed,Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|text=Disarming...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|woodchestlarge_wood_n0=3
|idtagoriginal=Id.Props.FloorSpikes
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n0=2
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_woodgold_n0=1
|localizedstring=Fortified Ground
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|gradetype=Normal
|idtag=FortifiedGround
|abilities={{#switch:{{lc:{{{4|}}}}}
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|strength=5 [[Stats#Strength|Strength]]
|vigor=5 [[Stats#Vigor|Vigor]]
|agility=5 [[Stats#Agility|Agility]]
|dexterity=5 [[Stats#Dexterity|Dexterity]]
|will=5 [[Stats#Will|Will]]
|knowledge=5 [[Stats#Knowledge|Knowledge]]
|resourcefulness=5 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
|duration={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=45s
}}
|cooldown={{#switch:{{lc:{{{7|}}}}}
|event=Start
|eventtagunlocalized=Event.Skill.Used
|duration=12s
}}
|precooldown={{#switch:{{lc:{{{7|}}}}}
|event=Event.Skill.PreCooldown
|eventtagunlocalized=Event.Skill.PreCooldown
}}
}}
}}
}}
|all=N
|destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|woodchestlarge_wood_n2=3
|eventtagunlocalized=Event.Attack.Hit
|spawn_eventcurrency_n=1
|impactpower=50 [[Impact_Power|Impact Power]]
|spawn_treasure_woodtreasure_n2=2
}}
|utility_woodutility_n2=1
}}
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=N
|all=Fortified Ground,Destruction
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=3
|impactresistance=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FortifiedGround
}}
}}
|lever 2={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|name=Lever 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Fountain of Speed
|idtag=FloorLever
|gradetype=Normal
|gradetype=Normal
|idtag=Speed
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=15 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Speed
}}
}}
|lever 4={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|name=Lever 4
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Wood Barrel
|idtag=StatueLever
|idtag=FrostSkeletonWoodenBarrer
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|all=Barrel Hide Granting
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|barrels_barrel_n0=2
|duration=0.5
|all=Barrels_Barrel_N0
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|hide inside={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Hiding...
|all=text,duration
}}
|all=Hide Inside
}}
}}
|all=Activate Lever,Deactivate Lever,Lever Broken
|impactendurance=4
|impactresistance=2
|xp=2
}}
}}
|#default=
|all=Common
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
}}
}}
|lever 5={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|name=Lever 5
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|idtag=FrostSkeletonWoodenBarrer
|idtag=WallLever
|impactendurance=4
|gradetype=Normal
|impactresistance=2
|interactions={{#switch:{{lc:{{{3|}}}}}
|xp=3
|activate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|nightmare={{#switch:{{lc:{{{3|}}}}}
|duration=3
|idtag=FrostSkeletonWoodenBarrer
|all=text,duration
|impactendurance=4
}}
|impactresistance=2
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|xp=2
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever,Lever Broken
}}
}}
|#default=
|all=Elite,Nightmare
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|name=Lich Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lich Trophy
|gradetype=Normal
|idtag=LichTrophy
|idtag=IcePillar
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|duration=0.05
|event=Frost Wyvern Breath
|all=text,duration
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|all=View
|impactendurance=2
|impactresistance=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
}}
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Lifeleaf
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lifeleaf
|localizedstring=Froststone Ore
|idtag=Lifeleaf
|gradetype=Normal
|gradetype=Normal
|idtag=FrostStoneOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3.5
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_froststoneore=1
|all=Spawn_Froststoneore
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Ore.FrostStoneOre
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Frozen Iron Door
|gradetype=Normal
|idtag=FrozenIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|common={{#switch:{{lc:{{{4|}}}}}
|requirement=Player has [[Frozen Iron Key]]
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|open={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Opening...
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|all=Unlock,Open,Close
}}
}}
|all=Common
|ap=15
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FrozenIronDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_lifeleaf_spawn_herbs_hr=1
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|idtag=GhostdustPouch
|abilities={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=Infinite
|maximumstacks=1
}}
}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ghostdust Pouch Aura
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
|all=HR,N
}}
}}
|all=Common
}}
}}
|interactioncount=1
|all=Global
|#default=
|idtagoriginal=Id.Props.GhostdustPouch
}}
|lift={{#switch:{{lc:{{{2|}}}}}
|name=Lift
|localizedstring=Lift
|idtag=Lift
|gradetype=Normal
|#default=
}}
}}
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|name=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Giant Barnacle
|idtag=OrnateChestLarge
|gradetype=Normal
|gradetype=LionHeadChest
|idtag=GiantBarnacle
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|text=Opening...
|spawn_honeyblisspear=1
|duration=6
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|ap=1
|duration=0.5
|xp=3
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=6
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.GiantBarnacle
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=9
|giant clam={{#switch:{{lc:{{{2|}}}}}
|locked=12
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Giant Clam
|gradetype=Normal
|idtag=Chest,Trap
|abilities={{#switch:{{lc:{{{4|}}}}}
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hitrange=200
}}
}}
|all=HR,N
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=9
|eventtagunlocalized=Event.Interact.Trigger
|locked=12
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=9
|eventtagunlocalized=Event.Interact.Trigger
|locked=12
}}
|all=Regular,Locked
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|duration=Infinite
|tickinterval=0s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=HR,N
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Opening...
|locked=12
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|all=N
|all=Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.GiantClam.Chest
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|locked=4
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular,Locked
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|impactendurance=3
|impactresistance=1
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Goblinl Stone Door Open
|regular=3
|locked=4
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Unlocking...
|locked=4
|requirement=Player has [[Mystical Gem]]
|all=Regular,Locked
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|locked=4
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.GoblinStoneDoor
|locked=4
}}
|all=Regular,Locked
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Gold Ore
|regular=3
|gradetype=Normal
|locked=4
|idtag=GoldOre
|all=Regular,Locked
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR,N
|all=Ore Destruction
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|regular=3
|all=Spawn_Goldore
|locked=4
|all=Regular,Locked
}}
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Mining
|locked=4
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Ore.GoldOre
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|ornatechestlarge_lionshead_hr1=3
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_lionsheadtreasure_hr1=2
|localizedstring=Golden Chest
|utility_lionsheadutility_hr1=0
|gradetype=HighEnd
|spawn_chestcoin_lionsheadgold_hr1=1
|idtag=GoldChest
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|chest special close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|ornatechestlarge_lionshead_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=2
}}
|utility_lionsheadutility_hr2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_lionsheadgold_hr2=1
}}
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=2
|event=Interaction
|utility_lionsheadutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n1=1
}}
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr3=3
|text=Picking Lock...
|spawn_eventcurrency_n=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_treasure_lionsheadtreasure_hr3=2
}}
|utility_lionsheadutility_hr3=0
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_lionsheadgold_hr3=1
|text=Closing...
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=2
|utility_lionsheadutility_n2=0
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
|xp=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldChest
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|name=Marvelous Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Golden Door
|idtag=MarvelousChest
|gradetype=Normal
|gradetype=MarvelousChest
|idtag=GoldenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|requesteventtag=Event.Props.Open.EndAbility
|duration=0.5
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=text,types,duration
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|duration=6
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=HR
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Unlocking...
|all=Regular
|requirement=Player has [[Golden Key]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|all=Common,Crypt,Inferno,?
|ap=15
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.GoldenDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Picking Lock...
|all=Regular
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,?
|ap=1
|xp=4
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.OrnateChestMedium
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_marvelouschest_hr1=3
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_marvelouschesttreasure_hr1=2
|localizedstring=Heavy Ornate Chest
|utility_marvelouschestutility_hr1=2
|gradetype=HighEnd
|spawn_chestcoin_marvelouschestgold_hr1=1
|idtag=OrnateChestMedium
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|goldchest_marvelouschest_hr2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_treasure_marvelouschesttreasure_hr2=2
|spawn_chestcoin_ornategold_n0=1
|utility_marvelouschestutility_hr2=2
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr3=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n2=2
|utility_marvelouschestutility_n2=2
|spawn_chestcoin_marvelouschestgold_n2=1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|name=Medium Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Hunting Trap
|idtag=WoodenCrateMedium
|gradetype=Normal
|gradetype=Normal
|idtag=HuntingTrapProp
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=5
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=2s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
}}
|all=HR,N
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|regular=5
|eventtagunlocalized=Event.Attack.Hit
|all=Regular
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=N
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
}}
|all=N
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=2.5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Goblin Cave/Ice Cave,Crypt,?,Inferno
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|regular=2
|event=Hit 1
|all=Regular
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3.5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4.5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Uninstalling...
|all=Regular
}}
}}
|all=N
|disarm trap={{#switch:{{lc:{{{5|}}}}}
}}
|text=Disarming...
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=N
|all=Uninstall Trap,Disarm Trap
}}
}}
|all=Common,Goblin Cave/Ice Cave,Crypt,?,Inferno
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.HuntingTrapProp
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_hr1=3
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|all=Crates_Simple_HR1
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hydrothermal Vent
|gradetype=Normal
|idtag=HydrothermalVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=NeverReset
|tickinterval=0.2s
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=3
|text=Disarming...
|all=Crates_Simple_HR2
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|crates_simple_hr3=3
|idtagoriginal=Id.Props.HydrothermalVent
|all=Crates_Simple_HR3
}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Abyss Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N3
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|text=Turning On...
|all=Crates_Simple_N0
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n2=3
|all=Crates_Simple_N2
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
|ice cavern door={{#switch:{{lc:{{{2|}}}}}
|name=Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Wooden Door
|idtag=SimpleChestMedium
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Inferno,Goblin Cave/Ice Cave,Crypt,?
|impactendurance=5
|impactresistance=3
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.WoodenDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=2
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|gradetype=Normal
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning On...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning Off...
|all=Regular
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
|idtagoriginal=Id.Props.IceCrystalRoaster
|all=Regular
}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloorWyvernLair
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Destruction
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|regular=1
}}
|all=Regular
|all=Global
|idtagoriginal=Id.Props.IceFloorWyvernLair
}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|regular=1
|eventtagunlocalized=Event.Attack.Hit
|all=Regular
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
}}
|all=Common,Inferno,Goblin Cave/Ice Cave,Crypt,?
|impactendurance=3
|impactresistance=4
|xp=2
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.IceFloor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestmedium_simple_hr1=2
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_simpletreasure_hr1=1
|localizedstring=Ice Pillar Door
|utility_simpleutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_simplegold_hr1=0
|idtag=IcePillarDoor
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|simplechestmedium_simple_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=Global
|spawn_treasure_simpletreasure_hr3=1
|idtagoriginal=Id.Props.IcePillarDoor
|utility_simpleutility_hr3=1
}}
|spawn_chestcoin_simplegold_hr3=0
|ice torch={{#switch:{{lc:{{{2|}}}}}
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Interaction
|utility_simpleutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|text=Turning On...
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n0=1
|turn off={{#switch:{{lc:{{{5|}}}}}
|utility_simpleutility_n0=1
|text=Turning Off...
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestmedium_simple_n2=2
|idtagoriginal=Id.Props.IceTorch
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n2=1
|ice wall={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_n2=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_simplegold_n2=0
|gradetype=Normal
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
|idtag=IceWall
|impactendurance=3
|impactresistance=4
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Icebound
|gradetype=Normal
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Destruction
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|impactresistance=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.IceBound
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|name=Old Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|idtag=IciclesWall
|gradetype=Normal
|impactendurance=3
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactresistance=1
|open={{#switch:{{lc:{{{4|}}}}}
|xp=2
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.IciclesWall
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|inferno platform={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inferno Platform
|gradetype=Normal
|idtag=InfernoPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Magma Plate Activate,Magma Plate Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.InfernoPlate
|all=Regular
}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Turning On...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Turning Off...
|all=Regular
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.InfernoRoaster
|all=Regular
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|gradetype=Normal
|idtag=InfernoSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.InfernoSecretWallDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Stone Door
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|regular=1
|idtag=SingleStoneDoor
|all=Regular
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|all=HR,N
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|hr={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|regular=1
}}
|all=Regular
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|xp=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SingleStoneDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|poorcoffins_simple_hr1=2
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|localizedstring=Torch
|gradetype=Normal
|idtag=InfernoTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|text=Turning On...
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|text=Turning Off...
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|poorcoffins_simple_hr3=2
|idtagoriginal=Id.Props.InfernoTorch
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
|insanezeno's life after death={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Life after Death
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=View
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|poorcoffins_simple_n0=2
|idtagoriginal=Id.Props.VeteranTrophy
|spawn_eventcurrency_n=1
}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|inscription={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|gradetype=Normal
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Activate
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n2=2
|text=Viewing
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CommemorativePlaque
}}
}}
|ore cobalt ore hr={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Cobalt Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Iron Ore
|idtag=CobaltOre
|gradetype=Normal
|gradetype=Normal
|idtag=IronOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Hit
|all=text,types,duration
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
}}
|all=HR
|all=Ore Destruction
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_ironore=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Ironore
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Common
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|interactioncount=5~7
|all=Global
|#default=
|idtagoriginal=Id.Props.Ore.IronOre
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|name=Ore Cobalt Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Jail Door
|idtag=CobaltOre
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=12
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|n={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=N
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Common
|xp=3
}}
}}
|interactioncount=4~6
|all=Global
|#default=
|idtagoriginal=Id.Props.JailDoor
}}
}}
|ore copper ore hr={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|name=Ore Copper Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Jail Door
|idtag=CopperOre
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Close,Open,UnchainedHarmony
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.JailDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|k4nade's lyre={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=K4nade's Lyre
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|all=Common
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_copperore=1
|kiichi7's kris dagger={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Copperore
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Kiichi7's Kris Dagger
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|all=Common
}}
}}
|interactioncount=5~7
|all=Global
|#default=
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ore copper ore n={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|name=Ore Copper Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Lamp
|idtag=CopperOre
|gradetype=Normal
|gradetype=Normal
|idtag=Lamp
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning Off...
|all=Regular
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Lamp
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|gradetype=Normal
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|chest large close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_copperore=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Spawn_Copperore
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|simplechestlarge_simple_n0=3
|interactioncount=4~6
|spawn_eventcurrency_n=1
|#default=
|spawn_treasure_simpletreasure_n0=1
}}
|utility_simpleutility_n0=2
|ore gold ore hr={{#switch:{{lc:{{{2|}}}}}
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|name=Ore Gold Ore HR
|localizedstring=Gold Ore
|idtag=GoldOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Closing...
|all=Regular
}}
}}
|all=HR
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Common
|types=NotCancelOthersWhenSucceed
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|interactioncount=4~6
|all=Global
|#default=
|idtagoriginal=Id.Props.SimpleChestLarge
}}
}}
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Gold Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|localizedstring=Large Reinforced Chest
|idtag=GoldOre
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestlarge_wood_n0=3
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|common={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_woodtreasure_n0=2
|n={{#switch:{{lc:{{{5|}}}}}
|utility_woodutility_n0=1
|regular=12
|spawn_chestcoin_woodgold_n0=1
|all=Regular
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|all=N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Common
|types=NotCancelOthersWhenSucceed
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|interactioncount=2~3
|all=Global
|#default=
|idtagoriginal=Id.Props.WoodChestLarge
}}
}}
|ore iron ore hr={{#switch:{{lc:{{{2|}}}}}
|latexmonkeynuts' nipalan={{#switch:{{lc:{{{2|}}}}}
|name=Ore Iron Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|localizedstring=LatexMonkeynuts' Nipalan
|idtag=IronOre
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|text=Viewing
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=HR
|all=View
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Mushroom
|gradetype=Normal
|idtag=LavaMushroom
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR
|all=Ore Destruction
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|common={{#switch:{{lc:{{{4|}}}}}
|requirement=Target is not Faustian Bargain
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|interactioncount=5~7
|all=Global
|#default=
|idtagoriginal=Id.Props.LavaMushroom
}}
}}
|ore iron ore n={{#switch:{{lc:{{{2|}}}}}
|lava platform={{#switch:{{lc:{{{2|}}}}}
|name=Ore Iron Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|localizedstring=Lava Platform
|idtag=IronOre
|gradetype=Normal
|gradetype=Normal
|idtag=MagmaPlate
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
}}
|event=Event.Props.Activation.Phase.00
|ap={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
}}
|all=Regular
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.MagmaPlate
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|lava={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava
|gradetype=Normal
|idtag=FireDeepModuleVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=N
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|common={{#switch:{{lc:{{{4|}}}}}
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|n={{#switch:{{lc:{{{5|}}}}}
|duration=Infinite
|spawn_ironore=1
|tickinterval=1s
|all=Spawn_Ironore
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=N
|all=Aura,Fire Deep Module Volume Aura Strong
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
|idtagoriginal=Id.Props.FireDeepModuleVolume
}}
}}
|ore rubysilver ore hr={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Rubysilver Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=Lifeleaf
|idtag=RubysilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=Lifeleaf
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Hit
|all=text,types,duration
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
}}
|all=HR
|all=Ore Destruction
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_lifeleaf_spawn_herbs_n=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|common={{#switch:{{lc:{{{4|}}}}}
|requirement=Target is not Faustian Bargain
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|interactioncount=4~6
|all=Global
|#default=
|idtagoriginal=Id.Props.Lifeleaf
}}
}}
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|lindstrom3ttv's pestilence={{#switch:{{lc:{{{2|}}}}}
|name=Ore Rubysilver Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=Lindstrom3TTV's Pestilence
|idtag=RubysilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|text=Viewing
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
}}
|all=N
|all=View
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=4
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|chest large close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_rubysilverore=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Spawn_Rubysilverore
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|interactioncount=2~3
|spawn_eventcurrency_n=1
|#default=
|spawn_treasure_lionsheadtreasure_n0=2
}}
|spawn_chestcoin_lionsheadgold_n0=1
|ore silver ore hr={{#switch:{{lc:{{{2|}}}}}
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|name=Ore Silver Ore HR
|localizedstring=Silver Ore
|idtag=SilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|open={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=10
|xp=4
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.OrnateChestLarge
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|drops={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|common={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_lionsheadtreasure_n0=2
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_lionsheadgold_n0=1
|spawn_silverore=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|all=Spawn_Silverore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=10
|xp=3
}}
}}
|interactioncount=4~6
|all=Global
|#default=
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|name=Ore Silver Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Ore
|localizedstring=Roaster
|idtag=SilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|text=Turning Off...
|all=Spawn_Silverore
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|interactioncount=2~3
|all=Global
|#default=
|idtagoriginal=Id.Props.Roaster
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|name=Pavise
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|localizedstring=Torch
|idtag=Pavise
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Uninstall
}}
}}
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|name=Phantom Flower
|localizedstring=Phantom Flower
|idtag=PhantomFlower
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning Off...
|all=Regular
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Torch
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_phantomflower_spawn_herbs_hr=1
|magma burst={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Burst
|gradetype=Normal
|idtag=MagmaBurst
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_N
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate,Volume Aura
}}
}}
|all=Common
}}
}}
|interactioncount=1
|all=Global
|#default=
|idtagoriginal=Id.Props.MagmaBurst
}}
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|name=Portal Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal Trophy
|localizedstring=Magma Damage Resistance Area
|idtag=PortalTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=Anti
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.05
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
|removable=True
}}
}}
}}
|all=Fire Deep Module Volume Aura
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
}}
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|name=Portcullis
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portcullis
|localizedstring=Magma Storm
|idtag=Portcullis
|gradetype=Normal
|gradetype=Normal
|idtag=MagmaStorm
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|pot={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Pot
|floorrule={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Pot
|event=Detect Target
|idtag=Pot
|eventtagunlocalized=Event.Aura.Add
|gradetype=Normal
|duration=Infinite
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=5
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|regular=8
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=8
|idtagoriginal=Id.Props.MagmaStorm
|all=Regular
}}
}}
|malkavia's aegis={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|regular=8
|localizedstring=Malkavia's Aegis
|all=Regular
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR,N
|all=View
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=5
|idtagoriginal=Id.Props.VeteranTrophy
|all=Regular
}}
}}
|marve1's viola={{#switch:{{lc:{{{2|}}}}}
|all=N
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Marve1's Viola
|?={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|regular=5
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Regular
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|gradetype=HighEnd
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|chest on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=30
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.MarvelousChest
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr1=1
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|all=Pots_Barrel_HR1
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Medium Wooden Crate
|all=HR
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|pots_barrel_hr2=1
|ap=1
|all=Pots_Barrel_HR2
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Coffin
|gradetype=Normal
|idtag=MermaidCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Pots_Barrel_N1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|pots_barrel_hr3=1
|spawn_eventcurrency_n=1
|all=Pots_Barrel_HR3
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|text=Closing...
|all=Pots_Barrel_N3
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|?={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_n2=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_N2
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,?
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MermaidCoffin
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|name=Pressure Plate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pressure Plate
|localizedstring=Mermaid Corpse
|idtag=PressurePlate
|gradetype=Normal
|gradetype=Normal
|idtag=MermaidCorpse
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|search={{#switch:{{lc:{{{5|}}}}}
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Reinforced Chest
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Reinforced Chest
|event=Interaction
|idtag=WoodChestMedium
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Opening...
}}
|duration=5
|all=Search
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=7
}}
|all=Regular
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Mermaid Corpse Search
|regular=7
}}
|all=Regular
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|all=HR,N
|all=Open,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=5
}}
|all=Regular
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Mermaid Corpse Search
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Opening...
|all=Regular
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.MermaidCorpse
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Midnight Curse
|gradetype=Normal
|idtag=MidnightCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|02={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|all=HR,N
|03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=2
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|duration=Infinite
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=5s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|04={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|duration=Infinite
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,01,02,03,04
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
|idtagoriginal=Id.Props.MidnightCurse
|all=Regular
}}
|misrulew's kuma's claw={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=MisruleW's Kuma's Claw
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=View
|regular=2
}}
|all=Regular
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mud Shield
|gradetype=Normal
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR,N
|all=Activate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
|idtagoriginal=Id.Props.MudShield
|all=Regular
}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|preauraduration=10
}}
}}
|all=N
|all=Aura
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
|idtagoriginal=Id.Props.MurderofCrowsVolume
|all=Regular
}}
|narikk's soulscraper={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Soulscraper
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestmedium_wood_hr1=2
|nurfwarlock's zirkzi's eye={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_woodtreasure_hr1=1
|localizedstring=NurfWarlock's Zirkzi's Eye
|utility_woodutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_woodgold_hr1=1
|idtag=VeteranTrophy
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|woodchestmedium_wood_hr2=2
|idtagoriginal=Id.Props.VeteranTrophy
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr2=1
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_woodgold_hr2=1
|localizedstring=Oak Chest
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n1=1
|event=Interaction
|utility_woodutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n1=1
}}
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestMedium
}}
}}
|roaster 2={{#switch:{{lc:{{{2|}}}}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|name=Roaster 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Obsidian Ore
|idtag=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=ObsidianOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Turn On,Turn Off
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.ObsidianOre
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|name=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=InfernoRoaster
|ocean current={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|text=Turning On...
|eventtagunlocalized=Event.Aura.Add
|duration=1
|duration=Infinite
|all=text,duration
}}
}}
}}
|all=Ocean Current
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning Off...
|all=Global
|duration=1
}}
|all=text,duration
|ocean storm={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ocean Storm
|gradetype=Normal
|idtag=OceanStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
|tickinterval=0.1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OceanStorm
}}
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|name=Royal Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Old Coffin
|idtag=Coffin
|gradetype=Normal
|gradetype=RoyalCoffin
|idtag=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Open,Close,Loot,UnchainedHarmony
|types=NotCancelOthersWhenSucceed
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=15
}}
|all=Regular
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oxy Vent
|gradetype=Normal
|idtag=OxyVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=15
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|hit={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=NeverReset
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=15
|idtagoriginal=Id.Props.OxyVent
|all=Regular
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|gradetype=Normal
|idtag=Pavise
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Uninstall
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Pavise
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Portal
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|regular=5
|idtag=PedestalPortalScrollDown
|all=Regular
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Regular
}}
}}
|all=HR,N
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
|types=Magical
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Open Portal
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
|xp=5
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.PedestalPortalScrollDown
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_hr1=1
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_lionsheadtreasure_hr1=3
|localizedstring=Portal
|utility_lionsheadutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_lionsheadgold_hr1=2
|idtag=PedestalPortalScrollEscape
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_gems_n_gems_n0=1
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|spawn_trinkets_n_trinkets_n0=4
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=3
}}
|utility_lionsheadutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=HR,N
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=3
|utility_lionsheadutility_hr3=1
|spawn_chestcoin_lionsheadgold_hr3=2
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n3=3
|event=Interaction
|utility_lionsheadutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n3=2
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=1
|text=Opening...
|spawn_eventcurrency_n=1
|types=Magical
|spawn_treasure_lionsheadtreasure_n0=3
|requirement=Target is not Faustian Bargain
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Open Portal
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
|xp=5
|goldchest_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=3
|utility_lionsheadutility_n2=1
|spawn_chestcoin_lionsheadgold_n2=2
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
}}
}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Ruins Down
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ruins Down Stair
|localizedstring=Phantom Flower
|idtag=RuinsDown
|gradetype=Normal
|gradetype=Normal
|idtag=PhantomFlower
|ap=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=3
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|event=Hit
|name=Rusty Iron Door
|eventtagunlocalized=Event.Attack.Hit
|localizedstring=Rusty Iron Door
|impactpower=10 [[Impact_Power|Impact Power]]
|idtag=RustyIronDoor
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|all=Ore Destruction
|text=Unlocking...
|duration=5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_phantomflower_spawn_herbs_n=1
|duration=3
|all=Spawn_Phantomflower_Spawn_Herbs_N
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Open Golden Door,Open,Close
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PhantomFlower
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|name=Safety Zone
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|localizedstring=Portal
|idtag=SafetyZone
|gradetype=Normal
|gradetype=Normal
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|secret wall 2={{#switch:{{lc:{{{2|}}}}}
|text=Opening Portal...
|name=Secret Wall 2
|types=Magical
|localizedstring=Secret Wall
|requirement=Target is not Faustian Bargain
|idtag=CryptSecretWallDoor
}}
|gradetype=Normal
|all=Open Portal
|#default=
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|name=Single Stone Door
|localizedstring=Stone Door
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Closing...
|ap=15
|duration=0.5
|xp=5
|all=text,duration
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=3
|all=Global
|xp=1
|idtagoriginal=Id.Props.EndlessPortalEscape
|#default=
}}
}}
|skeleton corpse 2={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|name=Skeleton Corpse 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Portcullis
|idtag=SkeletonCorpse
|gradetype=Normal
|gradetype=Normal
|idtag=Portcullis
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|portcullis open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Opening...
|all=Regular
}}
}}
|all=N
|all=Open
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=7
|idtagoriginal=Id.Props.Portcullis
|all=Regular
}}
|ppsadnessmage's catice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=PpSadnessMage's Catice
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Pressure Plate
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|regular=4
|idtag=PressurePlate
|all=Regular
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Activate,Deactivate,Pressure Plate Activate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.PressurePlate
|all=Regular
}}
}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|regular=3
|gradetype=Normal
|all=Regular
|idtag=PushingBlock
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=HR,N
|all=Pushing Block
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.PushingBlock
|all=Regular
}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=RandomTimerSwitch
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.RandomTimerSwitch
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_hr1=1
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_n0=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
|utility_woodutility_n0=1
}}
|spawn_chestcoin_woodgold_n0=1
|n={{#switch:{{lc:{{{5|}}}}}
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|skeletoncorpses_flat_n0=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N,Skeletoncorpses_Flat_N0
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|text=Opening...
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|text=Closing...
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestMedium
}}
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|name=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Iron Door
|idtag=SkeletonBones
|gradetype=Normal
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Picking Lock...
|all=Regular
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=N
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
|all=Regular
}}
|repoze's castillon dagger={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Repoze's Castillon Dagger
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning On...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning Off...
|all=Regular
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
|idtagoriginal=Id.Props.Roaster
|all=Regular
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|gradetype=Normal
|idtag=Roaster,Roaster08
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning On...
|all=Regular
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
|idtagoriginal=Id.Props.Roaster
|all=Regular
}}
|rogueliffe's deathbloom={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=RogueLiffe's Deathbloom
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletonbones_bones_hr1=1
|rope={{#switch:{{lc:{{{2|}}}}}
|all=Skeletonbones_Bones_HR1
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rope
|gradetype=Normal
|idtag=Rope
|abilities={{#switch:{{lc:{{{4|}}}}}
|rope activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|rope={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Rope Activate
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|climb={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr2=1
|text=Climb
|all=Skeletonbones_Bones_HR2
|requirement=Target is not Faustian Bargain
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Climb
|skeletonbones_bones_n1=1
|all=Skeletonbones_Bones_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=15
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletonbones_bones_hr3=1
|all=Global
|all=Skeletonbones_Bones_HR3
|idtagoriginal=Id.Props.Rope
}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Skeletonbones_Bones_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=2
|gems_n0=1
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|text=Opening...
|all=Skeletonbones_Bones_N0
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n2=1
|all=Skeletonbones_Bones_N2
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=20
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.RoyalCoffin
}}
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Skull Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|localizedstring=Rubysilver Ore
|idtag=SkullStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=RubysilverOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=Open
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_rubysilverore=1
|#default=
|all=Spawn_Rubysilverore
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|name=Skull Torch On
|localizedstring=Torch
|idtag=SkullTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Turn On,Turn Off
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.RubysilverOre
}}
}}
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|name=Small Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|localizedstring=Rusty Iron Door
|idtag=SimpleChestSmall
|gradetype=Normal
|gradetype=Normal
|idtag=RustyIronDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Unlocking...
|all=Regular
|requirement=Player has [[Old Rusty Key]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|all=Global
|all=Regular
|idtagoriginal=Id.Props.RustyIronDoor
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|gradetype=Normal
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=N
|all=Ability
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SafetyZone
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|saltvine={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Saltvine
|gradetype=Normal
|idtag=Saltvine
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=1
}}
|all=Regular
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
}}
|all=HR,N
|all=Harvesting
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|hr={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|regular=1
|impactresistance=1
|all=Regular
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.Saltvine
}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=5
|impactresistance=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.ShipDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestsmall_simple_hr1=1
|ship door a={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_simpletreasure_hr1=1
|localizedstring=Wooden Door
|utility_simpleutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_simplegold_hr1=0
|idtag=ShipDoor
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestsmall_simple_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr2=1
}}
|utility_simpleutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|name=Small Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|localizedstring=Wooden Door
|idtag=WoodChestSmall
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=7
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Opening...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=7
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.ShipDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=2
|ship door b={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Opening...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=2
}}
|all=Regular
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=N
|door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestsmall_wood_hr1=1
|requesteventtag=Event.Props.Open.EndAbility
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|woodchestsmall_wood_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr2=1
}}
|utility_woodutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n1=1
|event=Interaction
|utility_woodutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n1=1
}}
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr3=1
|text=Opening...
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|name=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|localizedstring=Wooden Door
|idtag=WoodenCrateSmall
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=5
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=15
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Opening...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=15
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.ShipDoor
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Health
|gradetype=Normal
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless 1,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Praying...
|all=Regular
|types=Magical
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
}}
|all=HR,N
|all=Use Shrine
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=5
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|regular=6
}}
|all=Regular
|all=Global
}}
|idtagoriginal=Id.Props.Statue.Health
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=6
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|gradetype=Normal
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=20 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=HR,N
|not bless={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
}}
}}
|all=N
|all=Statue Bless 3,Not Bless
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Praying...
|all=Regular
|types=Magical
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=5
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Statue.Power
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_hr1=2
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|all=Crates_Simple_HR1
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|gradetype=Normal
|idtag=Protection
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=10% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless 2,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|text=Praying...
|all=Crates_Simple_HR2
|types=Magical
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
}}
|all=HR,N
|all=Use Shrine
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=5
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|crates_simple_hr3=2
}}
|all=Crates_Simple_HR3
|all=Global
|idtagoriginal=Id.Props.Statue.Protection
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N3
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|text=Activating...
|all=Crates_Simple_N0
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n2=2
|all=Crates_Simple_N2
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|name=Spider Pot Elite
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|localizedstring=Stone Door
|idtag=SpiderPot
|gradetype=Normal
|gradetype=Normal
|idtag=SingleStoneDoor
|ap=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=2
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|name=Spider Pot
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Spider Pot
}}
|idtag=SpiderPot
}}
|gradetype=Normal
|requesteventtag=Event.Props.Open.EndAbility
|ap=8
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|xp=3
}}
|#default=
|close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|name=Spider Web
|event=Interaction
|localizedstring=Spider Web
|eventtagunlocalized=Event.Interact.Trigger
|idtag=SpiderWeb
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|all=Open,Close
|name=Statue Item Dispenser
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|name=Statue01
|text=Closing...
|localizedstring=Shrine of Health
}}
|idtag=Health
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Open,Close,UnchainedHarmony
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|xp=1
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.SingleStoneDoor
|#default=
}}
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|name=Statue02
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|localizedstring=Skeleton Corpse
|idtag=Protection
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonBones
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|text=Praying...
|all=Skeletonbones_Bones_N0
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|impactendurance=4
|ap=1
|xp=1
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.SkeletonBones
|#default=
}}
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|name=Statue03
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|localizedstring=Skeleton Corpse
|idtag=Power
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonCorpse
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Use Shrine
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|ap=10
}}
|xp=3
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|name=Statue04
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Fountain of Speed
}}
|idtag=Speed
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Use Shrine
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|ap=10
}}
|xp=3
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|name=Sticky Tar
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Sticky Tar
}}
|idtag=StickyTar
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|#default=
}}
}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Stone Tomb
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Stone Tomb
|event=Interaction
|idtag=StoneTomb
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=8
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
}}
|all=HR,N
|revert={{#switch:{{lc:{{{5|}}}}}
}}
|text=Reverting
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|requirement=Target is not Faustian Bargain
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1,3,4
|regular=5
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SkeletonCorpse
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|return={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Search,Return
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|regular=2
|spawn_eventcurrency_n=1
|all=Regular
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|revert={{#switch:{{lc:{{{5|}}}}}
}}
|text=Reverting
|?={{#switch:{{lc:{{{4|}}}}}
|requirement=Target is not Faustian Bargain
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1,3,4
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SkeletonCorpse
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|stonetombs_stone_hr1=2
|skeleton wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|common={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_stonetreasure_hr1=2
|localizedstring=Wood Barrel
|utility_stoneutility_hr1=1
|gradetype=Normal
|spawn_chestcoin_stonegold_hr1=0
|idtag=SkeletonWoodenBarrel
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Barrel Hide Granting
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_barrel_n0=2
|stonetombs_stone_hr2=2
|all=Barrels_Barrel_N0
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hide inside={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr3=2
|text=Hiding...
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Hide Inside
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|stonetombs_stone_n0=2
|ap=1
|spawn_eventcurrency_n=1
|xp=3
|spawn_treasure_stonetreasure_n0=2
}}
|utility_stoneutility_n0=1
|all=Common
|spawn_chestcoin_stonegold_n0=0
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Elite,Nightmare
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Open
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n2=2
|text=Unlocking...
|spawn_eventcurrency_n=1
|requirement=Player has [[Skull Key]]
|spawn_treasure_stonetreasure_n2=2
|utility_stoneutility_n2=1
|spawn_chestcoin_stonegold_n2=0
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
}}
}}
|all=N
|all=Unlock
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|test box={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|name=Test Box
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Test Box
|localizedstring=Torch
|idtag=TestBox
|gradetype=Normal
|gradetype=Normal
|idtag=SkullTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Turn On,Turn Off
|duration=0.1
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullTorch
}}
}}
|test statue01={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|name=Test Statue01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fountain
|localizedstring=Small Coffer
|idtag=TestStatue01
|gradetype=Normal
|gradetype=Normal
|idtag=CofferSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|text=Interacting...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=0.1
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Interact
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_chestcoin_lionshead_n0=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadgold_n0=3
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|name=Thorny Bramble
|gems_n0=1
|localizedstring=Thorny Bramble
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch 4={{#switch:{{lc:{{{2|}}}}}
|name=Torch 4
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CofferSmall
}}
}}
|torch 6={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Torch 6
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Small Oak Chest
|idtag=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|simplechestsmall_simple_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestSmall
}}
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Small Reinforced Chest
|idtag=BoldTorch
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|name=Track Axe
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Axe Trap
|localizedstring=Small Wooden Crate
|idtag=TrackAxe
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|text=Disarming...
|all=Crates_Simple_N0
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|name=Training Dummy Armed
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Armed Training Dummy
|localizedstring=Small Wooden Crate
|idtag=TrainingDummy
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateSmall
|#default=
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|name=Training Dummy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Training Dummy
|localizedstring=Spectral Knight's Ghostflame
|idtag=TrainingDummy
|gradetype=Normal
|gradetype=Normal
|idtag=SpectralKnight
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|treasure hoard 2={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Treasure Hoard 2
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Treasure Hoard
|event=Interaction
|idtag=Hoard
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Spectral Knight's Ghostflame
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spectral knight's silent altar={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Spectral Knight's Silent Altar
|all=Regular
}}
}}
|all=HR,N
|all=Spectral Knight's Ghostflame,Spectral Knight's Silent Altar
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=9
|idtagoriginal=Id.Props.Indicator.SpectralKnight
|all=Regular
}}
}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|regular=9
|localizedstring=Spider Pot
|all=Regular
|gradetype=Normal
}}
|idtag=SpiderPot
|all=HR,N
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
|impactendurance=4
|ap=1
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|n={{#switch:{{lc:{{{5|}}}}}
|ap=1
|regular=5
|xp=2
|all=Regular
}}
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|all=N
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|impactendurance=8
|hr={{#switch:{{lc:{{{5|}}}}}
|ap=2
|regular=5
|xp=3
|all=Regular
}}
}}
|all=Common,Elite,Nightmare
|n={{#switch:{{lc:{{{5|}}}}}
|idtagoriginal=Id.Props.SpiderPot
|regular=5
}}
|all=Regular
|spider web={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|gradetype=Normal
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|all=Activate
}}
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?,Common
|impactendurance=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SpiderWeb
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|idtag=SpikeLogEjector
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|all=Activate,Deactivate,Removed
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Disarming...
|all=Regular
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|regular=3
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.SpikeLogEjector
|all=Regular
}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log
|gradetype=Normal
|idtag=SpikeLog
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=3
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Activate,Deactivate,Aura
}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.SpikeLog
|all=Regular
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?,Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|text=Deactivating...
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|hoardtreasure_hr3=3
|idtagoriginal=Id.Props.StatueLever
|hoardweaponarmor_hr3=1
}}
|coin_spawn_hr=1
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|spawn_goldcoinchest=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|localizedstring=Sticky Tar
|gradetype=Normal
|idtag=StickyTar
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Activate
|hoardtreasure_n3=3
}}
|hoardweaponarmor_n3=1
}}
|coin_spawn_n=1
|all=Global
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|idtagoriginal=Id.Props.StickyTar
}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|text=Opening...
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|text=Closing...
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=2
}}
}}
|interactioncount=5
|all=Global
|#default=
|idtagoriginal=Id.Props.StoneTomb
}}
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}
|name=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Sulfur Jet Trap
|idtag=Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=SulfurThrowerTrap
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|activatestate={{#switch:{{lc:{{{7|}}}}}
|duration=30
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Loot Hoard
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
}}
|event=Event.Props.Activation.Phase.00
|ap={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=12
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=12
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Disarming...
|all=Regular
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=HR,N
|all=Disarm Trap
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SulfurThrowerTrap
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=4
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=4
|text=Turning On...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Turning Off...
|all=Regular
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.Roaster
|all=Regular
}}
|sulfur seep={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Seep
|gradetype=Normal
|idtag=SulfurSeep
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma burst activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=3
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=1s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura
}}
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SulfurSeep
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_hr3=4
|sulfur storm={{#switch:{{lc:{{{2|}}}}}
|hoardweaponarmor_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_goldcoinchest=1
|localizedstring=Sulfur Storm
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
|gradetype=Normal
|idtag=SulfurStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|all=HR
|aura 01={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|hoardtreasure_hr3=3
|eventtagunlocalized=Event.Aura.Add
|hoardweaponarmor_hr3=1
|duration=Infinite
|coin_spawn_hr=1
}}
|spawn_goldcoinchest=1
}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|hoardweaponarmor_n3=1
|aura02={{#switch:{{lc:{{{7|}}}}}
|coin_spawn_n=1
|event=Detect Target
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|all=HR,N
|aura 03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|hoardtreasure_hr3=3
|eventtagunlocalized=Event.Aura.Add
|hoardweaponarmor_hr3=1
|duration=Infinite
|coin_spawn_hr=1
}}
|spawn_goldcoinchest=1
}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|hoardtreasure_n3=3
|idtagoriginal=Id.Props.SulfurStorm
|hoardweaponarmor_n3=1
}}
|coin_spawn_n=1
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sunburst Orb
|gradetype=Normal
|idtag=SunburstOrb
|abilities={{#switch:{{lc:{{{4|}}}}}
|flashbang={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|blind={{#switch:{{lc:{{{7|}}}}}
|event=Additional Hit
|eventtagunlocalized=Event.Attack.AdditionalHit
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=N
|all=Flashbang
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_n3=3
|all=Global
|hoardweaponarmor_n3=1
|idtagoriginal=Id.Props.SunburstOrb
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|gradetype=Normal
|idtag=DecayVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|duration=Infinite
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=1s
|bexecuteperiodiceffectonapplication=False
|refresh=Resets on Successful Application
|stackingtype=Aggregates by Source
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|interactioncount=10
|all=Global
|#default=
|idtagoriginal=Id.Props.DecayVolume
}}
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|name=Unlocking Lever By Monster Kill
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|localizedstring=Tar Barrel
|idtag=UnlockingLeverByMonsterKill
|gradetype=Normal
|gradetype=Normal
|idtag=TarBarrel
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|extract={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Extract
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Extract
}}
}}
|all=Activate Lever,Deactivate Lever
|interactioncount=3~4
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Common
|idtagoriginal=Id.Props.TarBarrel
}}
}}
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
|the void={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Malkavia's Heater Shield
|localizedstring=The Void
|idtag=VeteranTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=DownAurora,KillVolume
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|all=Kill Volume Aura,Aura
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownAurora
}}
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy02
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|localizedstring=Thorn Barrier
|idtag=VeteranTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=ThornBarrier
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=View
|impactendurance=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ThornBarrier
}}
}}
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy03
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Felling Axe
|localizedstring=Thorn of Earth
|idtag=VeteranTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=ThornofEarth
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=View
|impactendurance=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
}}
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy04
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|localizedstring=Tidestone Ore
|idtag=VeteranTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=TidestoneOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Mining
}}
|types=NotCancelOthersWhenSucceed
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|requirement=Target is not Faustian Bargain
|name=Veteran Trophy05
}}
|localizedstring=Xenophobia2027's Survival Bow
|all=Mining
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.TidestoneOre
}}
}}
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
|titanium pavise={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy06
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Double Axe
|localizedstring=Titanium Pavise
|idtag=VeteranTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=Pavise
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Uninstalling...
|all=text
|requirement=Target is not Faustian Bargain
}}
|all=Uninstall
}}
}}
|all=View
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|todoroki11111's fulgor={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy07
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|localizedstring=todoroki11111's Fulgor
|idtag=VeteranTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|name=Wall Spike
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|localizedstring=Torch
|idtag=WallSpike
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Turning On...
}}
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|name=Wanted Poster
|text=Turning Off...
|localizedstring=Wanted Poster
}}
|idtag=Wanted
|all=Turn On,Turn Off
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|name=Wardweed
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|localizedstring=Torch
|idtag=Wardweed
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3.5
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Harvesting
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|turnonstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Turn Off,Turn On
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|text=Turning Off...
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|interactioncount=1
|all=Global
|#default=
|idtagoriginal=Id.Props.Torch
}}
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|name=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|localizedstring=Torch
|idtag=WoodenBarrel
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=7
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning On...
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning Off...
|all=Regular
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=5
|idtagoriginal=Id.Props.Torch
|all=Regular
}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|regular=5
|hoardweaponarmor_hr3=1
|all=Regular
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Loot Hoard
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5,3,6,9
|xp=3,4
|ap=30
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Hoard
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=2
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Loot Hoard
|regular=2
}}
|all=Regular
|interactioncount=5,3,9
|xp=3,4
|ap=30
}}
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
|tt1y's spellweaver={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=tt1y's Spellweaver
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR,N
|all=View
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
|idtagoriginal=Id.Props.VeteranTrophy
|all=Regular
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Activating...
|all=Regular
|requirement=Monster Killed
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
|all=Regular
}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
}}
}}
|all=N
|all=Hover
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|barrels_wood_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|barrels_barrel_hr1=2
|localizedstring=Lever
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Wall Lever Activate
|barrels_wood_n0=2
|barrels_barrel_n0=2
|all=Barrels_Wood_N0,Barrels_Barrel_N0
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|text=Activating...
|all=Barrels_Wood_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|text=Deactivating...
|all=Barrels_Wood_N1
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|barrels_wood_hr3=2
|idtagoriginal=Id.Props.WallLever
|all=Barrels_Wood_HR3
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Barrels_Wood_N3
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|text=Activating...
|all=Barrels_Wood_N0
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|name=Wood Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wall of Fire
|idtag=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=WallofFire
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=5
}}
|all=text,duration
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|regular=3
|busepremadespec=True
|all=Regular
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Activate,Deactivate,Aura
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
|idtagoriginal=Id.Props.WallofFire
|all=Regular
}}
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|regular=3
|localizedstring=Wall Spike
|all=Regular
|gradetype=Normal
}}
|idtag=WallSpike
|all=HR,N
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|regular=3
|event=Interaction
|all=Regular
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=N
|all=Activate,Deactivate,Removed
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Disarming...
|all=Regular
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.WallSpike
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|all=Regular
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=1
|all=Regular
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|regular=1
|all=Spawn_Wardweed_Spawn_Herbs_N
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Harvesting
|all=Regular
|requirement=Target is not Faustian Bargain
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|regular=1
|all=Regular
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|n={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|regular=1
|impactresistance=1
|all=Regular
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.Wardweed
}}
|water={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Water
|gradetype=Normal
|idtag=Water
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|duration=Infinite
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Aura
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
|idtagoriginal=Id.Props.Water
|all=Regular
}}
|wickiwiz's cinder={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=WickiWiz's Cinder
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.VeteranTrophy
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|poorcoffins_simple_hr1=2
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|poorcoffins_simple_n0=2
}}
|spawn_eventcurrency_n=1
|all=Global
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|idtagoriginal=Id.Props.Coffin
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Barrel Hide Granting
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hide inside={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n2=2
|text=Hiding...
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Hide Inside
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|wooden door 2={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Wood Barrel
|idtag=CryptModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarrel
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
}}
|name=Wooden Door Arched
|all=Barrel Hide Granting
|localizedstring=Wooden Door
|idtag=WoodenDoorArched
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|barrels_wood_n0=2
|duration=0.5
|all=Barrels_Wood_N0
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Hiding...
}}
|all=Hide Inside
}}
}}
|all=Open,Close,UnchainedHarmony
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door With Lock
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Wood Barrel
|idtag=WoodenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarrel
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|barrel hide granting={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|duration=3
|all=Barrel Hide Granting
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|barrels_barrel_n0=2
|duration=0.5
|all=Barrels_Barrel_N0
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|hide inside={{#switch:{{lc:{{{5|}}}}}
|text=Hiding...
}}
|all=Hide Inside
}}
}}
|all=Open,Close,UnchainedHarmony
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap=10
|all=Common
|xp=3
|idtagoriginal=Id.Props.WoodenBarrel
|#default=
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateLarge
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateSmall
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=3
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door With Square Grating
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
|xenophobia2027's elven bow of truth={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Xenophobia2027's Elven Bow of Truth
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|yabaoernb's lute={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=yabaoernb's Lute
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|wooden door={{#switch:{{lc:{{{2|}}}}}
|yolorage's shadowbite={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=YoloRage's Shadowbite
|idtag=CaveModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|zipline={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Zipline
|gradetype=Normal
|idtag=Zipline
|abilities={{#switch:{{lc:{{{4|}}}}}
|zipline={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|zipline={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]
|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]
}}
}}
|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric
|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes
}}
|all=Zipline
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|text=Ride Zipline
|requirement=Target is not Faustian Bargain
}}
|all=Ride Zipline
}}
}}
|all=Global
|idtagoriginal=Id.Props.Zipline
}}
}}
|all=Altar Of Sacrifice,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Caltrop Prop,Campfire,Candle Wall Off,Candle Wall On,Casket,Cave Exit,Cave Secret Wall Door,Coffin,Commemorative Plaque,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest,Floor Lever Only Activate,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,GM Jail Door,Goblin Stone Door,Golden Chest,Golden Door,Heavy Ornate Chest,Hunting Trap,Ice Cavern Module Door01,Ice Pillar Door,Ice Torch01 On,Inferno Module Door01,Inferno Secret Wall Door,Inferno Torch 01 On,Iron Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,Lever 2,Lever 4,Lever 5,Lich Trophy,Lifeleaf,Lift,Lion's Head Chest,Marvelous Chest,Medium Wooden Crate,Oak Chest,Old Coffin,Ore Cobalt Ore HR,Ore Cobalt Ore N,Ore Copper Ore HR,Ore Copper Ore N,Ore Gold Ore HR,Ore Gold Ore N,Ore Iron Ore HR,Ore Iron Ore N,Ore Rubysilver Ore HR,Ore Rubysilver Ore N,Ore Silver Ore HR,Ore Silver Ore N,Pavise,Phantom Flower,Portal Trophy,Portcullis,Pot,Pressure Plate,Reinforced Chest,Roaster 2,Roaster,Royal Coffin,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall 2,Single Stone Door,Skeleton Corpse 2,Skeleton Corpse,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Tomb,Test Box,Test Statue01,Thorny Bramble,Torch 4,Torch 6,Torch,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard 2,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Spike,Wanted Poster,Wardweed,Wood Barrel,Wood Coffin,Wooden Door 2,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door
}}</includeonly><noinclude>
|#default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 00:39, 24 October 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise,Titanium Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs