From Dark and Darker Wiki

(Automated edit: HF110)
(Automated edit: HF128-1)
 
(22 intermediate revisions by the same user not shown)
Line 7: Line 7:
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|abyssal orb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Orb
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_AbyssalOrb
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Abyssal Orb]]
}}
}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 32: Line 41:
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 42: Line 51:
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 51: Line 60:
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 60: Line 69:
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 68: Line 77:
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|colored_name=Achilles Strike Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 95: Line 105:
|colored_name=Advanced Healer
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|icon=Icon_Buff_AdvancedHealer
Line 102: Line 113:
|air mastery={{#switch:{{lc:{{{4|}}}}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Air Mastery
|colored_name=Air Mastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AirMastery
|icon=Icon_Buff_AirMastery
Line 112: Line 123:
|colored_name=Allegro Granted Bad
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 120: Line 131:
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 129: Line 140:
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 139: Line 150:
|colored_name=Allegro Bad
|colored_name=Allegro Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 148: Line 159:
|colored_name=Allegro Good
|colored_name=Allegro Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 157: Line 168:
|colored_name=Allegro Perfect
|colored_name=Allegro Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 182: Line 193:
|antimagic={{#switch:{{lc:{{{4|}}}}}
|antimagic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Antimagic
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Antimagic
|icon=Icon_Buff_Antimagic
Line 190: Line 202:
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery
|colored_name=Apex Of Sorcery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorcery
|icon=Icon_Buff_ApexOfSorcery
Line 199: Line 211:
|colored_name=Apex Of Sorcery Activated
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|icon=Icon_Buff_ApexOfSorceryActivated
Line 213: Line 225:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInfusion
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane insight={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Insight
|tags_frontend=Duration: 8s<br>[[Stats#Memory_Capacity|Memory Capacity Mod]]: 50%
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInsight
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Insight]]
}}
}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Mastery
|colored_name=Arcane Mastery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArcaneMastery
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|arcane precision={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Precision
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ArcanePrecision
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Precision]]
}}
}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
Line 231: Line 268:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
}}
|arcane surge buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Surge Buff
|tags_frontend=Duration: 12s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 30%<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneSurge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Surge]]
}}
}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
Line 258: Line 304:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aura of awe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aura Of Awe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AuraOfAwe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 271: Line 325:
|colored_name=Back Attack
|colored_name=Back Attack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BackAttack
|icon=Icon_Buff_BackAttack
Line 278: Line 333:
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 287: Line 342:
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 7<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 296: Line 351:
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 10<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 6<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 302: Line 357:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|banishing touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banishing Touch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_BanishingTouch
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Banishing Touch]]
}}
|barefoot pilgrimage buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barefoot Pilgrimage Buff
|tags_frontend=Duration: 16s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_BarefootPilgrimage
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Barefoot Pilgrimage]]
}}
}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
Line 315: Line 387:
|colored_name=Barricade
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Barricade
|icon=Icon_Buff_Barricade
Line 366: Line 439:
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Exchange
|colored_name=Blood Exchange
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 10s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 376: Line 449:
|colored_name=Blood Pact
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 50<br>Magical Buff: True
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_BloodPact
|icon=Icon_Buff_ShapeShift_BloodPact
Line 385: Line 458:
|colored_name=Blood Pact Primitives
|colored_name=Blood Pact Primitives
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Character DarknessShard Used
|event_frontend=<br>Character DarknessShard Used
|icon=Icon_Buff_BloodPactPrimitives
|icon=Icon_Buff_BloodPactPrimitives
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blood tithe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Tithe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_BloodTithe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Blood Tithe]]
}}
}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
Line 402: Line 483:
|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}
|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blunt Weapon Mastery
|colored_name=Blunt Weapon Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BluntWeaponMastery
|icon=Icon_Buff_BluntWeaponMastery
Line 410: Line 492:
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|colored_name=Breakthrough
|colored_name=Breakthrough
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 420: Line 502:
|colored_name=Brewmaster
|colored_name=Brewmaster
|tags_frontend=[[Stats#Strength|Strength]]: 10
|tags_frontend=[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Brewmaster
|icon=Icon_Buff_Brewmaster
Line 427: Line 510:
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery On Activated
|colored_name=Camping Mastery On Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CampingMastery
|icon=Icon_Buff_CampingMastery
Line 444: Line 527:
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Charismatic Performance
|colored_name=Charismatic Performance
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CharismaticPerformance
|icon=Icon_Buff_CharismaticPerformance
Line 452: Line 535:
|chase={{#switch:{{lc:{{{4|}}}}}
|chase={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chase
|colored_name=Chase
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Chase
|icon=Icon_Buff_Chase
Line 459: Line 543:
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Bad
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 468: Line 552:
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Good
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s<br>Magical Buff: True
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 477: Line 561:
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Perfect
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 483: Line 567:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|cold focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cold Focus
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ColdFocus
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Cold Focus]]
}}
}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
Line 504: Line 596:
|creep={{#switch:{{lc:{{{4|}}}}}
|creep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep
|colored_name=Creep
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CreepPerk
|icon=Icon_Buff_CreepPerk
Line 513: Line 605:
|colored_name=Creep Activate
|colored_name=Creep Activate
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CreepActivate
|icon=Icon_Buff_CreepActivate
Line 530: Line 622:
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot
|colored_name=Crippling Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CripplingShot
|icon=Icon_Buff_CripplingShot
Line 538: Line 631:
|colored_name=Crossbow Mastery
|colored_name=Crossbow Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CrossbowMastery
|icon=Icon_Buff_CrossbowMastery
Line 562: Line 656:
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Mastery
|colored_name=Curse Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CurseMastery
|icon=Icon_Buff_CurseMastery
Line 570: Line 664:
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutthroat Buff
|colored_name=Cutthroat Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_CutThroat
|icon=Icon_Buff_CutThroat
Line 577: Line 672:
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Melee
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 585: Line 681:
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Ranged
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 603: Line 700:
|colored_name=Dark Enhancement
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DarkEnhancement
|icon=Icon_Buff_DarkEnhancement
Line 612: Line 709:
|colored_name=Darkness Shard
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Character DarknessShard Activate
|event_frontend=<br>Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|icon=Icon_Buff_DarknessShard
Line 629: Line 726:
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Concentration
|colored_name=Dark Offering Concentration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_DarkOfferingConcentration
|icon=Icon_Buff_DarkOfferingConcentration
Line 637: Line 734:
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Activated
|colored_name=Dark Reflection Activated
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DarkReflection
|icon=Icon_Buff_DarkReflection
Line 644: Line 742:
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Defense Mastery
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DefenseMastery
|icon=Icon_Buff_DefenseMastery
Line 652: Line 751:
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Buff
|colored_name=Demon Armor Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DemonArmorPerk
|icon=Icon_Buff_DemonArmorPerk
Line 665: Line 765:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
|divine echo={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Echo
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_DivineEcho
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Divine Echo]]
}}
|divine grace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace
|tags_frontend=Duration: 180s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_DivineGrace
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Grace]]
}}
}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
Line 677: Line 794:
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Strike Hit
|colored_name=Divine Strike Hit
|tags_frontend=Duration: 12s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Damage#Base_Damage|Physical Base Weapon Damage]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 693: Line 810:
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk
|colored_name=Dreamwalk
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Dreamwalk
|icon=Icon_Buff_Dreamwalk
Line 701: Line 818:
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Buff
|colored_name=Dreamwalk Buff
|tags_frontend=Duration: 2s<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power|Magical Power]]: 5
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DreamwalkBuff
|icon=Icon_Buff_DreamwalkBuff
Line 710: Line 827:
|colored_name=Dual Wield
|colored_name=Dual Wield
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DualWield
|icon=Icon_Buff_DualWield
Line 735: Line 853:
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Fury
|colored_name=Elemental Fury
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ElementalFury
|icon=Icon_Buff_ElementalFury
Line 743: Line 861:
|encore={{#switch:{{lc:{{{4|}}}}}
|encore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Encore
|colored_name=Encore
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Ability Player Act Skill
|icon=Icon_Buff_Encore
|icon=Icon_Buff_Encore
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
Line 760: Line 878:
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Melee
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 20%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 768: Line 887:
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Ranged
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 20%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 785: Line 905:
|colored_name=Faithfulness
|colored_name=Faithfulness
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Faithfulness
|icon=Icon_Buff_Faithfulness
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|feral resonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FeralResonance
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
|feral resonance activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance Activate
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_FeralResonanceActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fermata
|colored_name=Fermata
|tags_frontend=[[Stats#Resourcefulness|Resourcefulness]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Fermata
|icon=Icon_Buff_Fermata
Line 801: Line 938:
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Finishing Blow
|colored_name=Finishing Blow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_FinishingBlow
|icon=Icon_Buff_FinishingBlow
Line 810: Line 947:
|colored_name=Fire Mastery
|colored_name=Fire Mastery
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FireMastery
|icon=Icon_Buff_FireMastery
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
}}
|first aid={{#switch:{{lc:{{{4|}}}}}
|colored_name=First Aid
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FirstAid
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
Line 824: Line 969:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|fly={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fly
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Fly
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fly]]
}}
|focused mind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_FocusedMind
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Activate
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_FocusedMindActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Stack
|tags_frontend=Duration: 8s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_FocusedMindStack
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
Line 845: Line 1,025:
|fortified ground={{#switch:{{lc:{{{4|}}}}}
|fortified ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fortified Ground
|colored_name=Fortified Ground
|tags_frontend=[[Stats#Attributes|All Attributes]]: 3
|tags_frontend=[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
Line 869: Line 1,049:
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
|glass cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glass Cannon
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 20<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_GlassCannon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Glass Cannon]]
}}
}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Mastery
|colored_name=Hand Crossbow Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HandCrossbowMastery
|icon=Icon_Buff_HandCrossbowMastery
Line 880: Line 1,070:
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 25<br>[[Stats#Magical_Resistance|Magical Resistance]]: 25<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 3%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 889: Line 1,079:
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 120s<br>[[Stats#Armor_Rating|Armor Rating]]: 25<br>[[Stats#Magical_Resistance|Magical Resistance]]: 25<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 4%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 898: Line 1,088:
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Perfect
|colored_name=Harmonic Shield Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Armor_Rating|Armor Rating]]: 25<br>[[Stats#Magical_Resistance|Magical Resistance]]: 25<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 916: Line 1,106:
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heavy Swing
|colored_name=Heavy Swing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HeavySwing
|icon=Icon_Buff_HeavySwing
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]
|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]
}}
|hellguard glaive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellguard Glaive
|tags_frontend=Duration: 20s
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_HellguardGlaive
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellguard Glaive]]
}}
}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Herbal Sensing
|colored_name=Herbal Sensing
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HerbalSensing
|icon=Icon_Buff_HerbalSensing
Line 932: Line 1,131:
|colored_name=Herbal Sensing Buff
|colored_name=Herbal Sensing Buff
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Icon_HerbalSensingBuff
|icon=Icon_Buff_Icon_HerbalSensingBuff
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
|heretics brand={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heretics Brand
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_HereticsBrand
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|hide={{#switch:{{lc:{{{4|}}}}}
Line 949: Line 1,156:
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Mastery
|colored_name=Hide Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HideExpert
|icon=Icon_Buff_HideExpert
Line 956: Line 1,164:
|hide steps={{#switch:{{lc:{{{4|}}}}}
|hide steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Steps
|colored_name=Hide Steps
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Stealth
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura
|colored_name=Holy Aura
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyAura
|icon=Icon_Buff_HolyAura
Line 971: Line 1,180:
|holy water={{#switch:{{lc:{{{4|}}}}}
|holy water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Water
|colored_name=Holy Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyWater
|icon=Icon_Buff_HolyWater
Line 979: Line 1,188:
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery
|colored_name=Ice Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceMastery
|icon=Icon_Buff_IceMastery
Line 987: Line 1,196:
|ice shield={{#switch:{{lc:{{{4|}}}}}
|ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield
|colored_name=Ice Shield
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceShield
|icon=Icon_Buff_IceShield
Line 996: Line 1,205:
|colored_name=Ice Shield Buff
|colored_name=Ice Shield Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArmorRatingUp
|icon=Icon_Buff_ArmorRatingUp
Line 1,013: Line 1,222:
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament
|colored_name=Immortal Lament
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ImmortalLament
|icon=Icon_Buff_ImmortalLament
Line 1,028: Line 1,238:
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Pledge
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 40%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InfernalPledge
|icon=Icon_Buff_InfernalPledge
Line 1,037: Line 1,247:
|in light area={{#switch:{{lc:{{{4|}}}}}
|in light area={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Light Area
|colored_name=In Light Area
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_InLightArea
|icon=Icon_Buff_InLightArea
Line 1,045: Line 1,255:
|innate talent={{#switch:{{lc:{{{4|}}}}}
|innate talent={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent
|colored_name=Innate Talent
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InnateTalent
|icon=Icon_Buff_InnateTalent
Line 1,053: Line 1,264:
|innate talent activated={{#switch:{{lc:{{{4|}}}}}
|innate talent activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent Activated
|colored_name=Innate Talent Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 7<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InnateTalentActivated
|icon=Icon_Buff_InnateTalentActivated
Line 1,062: Line 1,273:
|intense focus={{#switch:{{lc:{{{4|}}}}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Intense Focus
|colored_name=Intense Focus
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_IntenseFocus
|icon=Icon_Buff_IntenseFocus
Line 1,079: Line 1,290:
|iron will={{#switch:{{lc:{{{4|}}}}}
|iron will={{#switch:{{lc:{{{4|}}}}}
|colored_name=Iron Will
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IronWill
|icon=Icon_Buff_IronWill
Line 1,087: Line 1,299:
|jokester={{#switch:{{lc:{{{4|}}}}}
|jokester={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester
|colored_name=Jokester
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Jokester
|icon=Icon_Buff_Jokester
Line 1,094: Line 1,307:
|jolly time={{#switch:{{lc:{{{4|}}}}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time
|colored_name=Jolly Time
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_JollyTime
|icon=Icon_Buff_JollyTime
Line 1,102: Line 1,315:
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Vigor|Vigor]]: 7<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JollyTimeBuff
|icon=Icon_Buff_JollyTimeBuff
Line 1,111: Line 1,324:
|kindness={{#switch:{{lc:{{{4|}}}}}
|kindness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kindness
|colored_name=Kindness
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Kindness
|icon=Icon_Buff_Kindness
Line 1,118: Line 1,332:
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kinesthesia
|colored_name=Kinesthesia
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Kinesthesia
|icon=Icon_Buff_Kinesthesia
Line 1,125: Line 1,340:
|last bastion={{#switch:{{lc:{{{4|}}}}}
|last bastion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion
|colored_name=Last Bastion
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|tags_frontend=Duration: 12s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,131: Line 1,346:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_LethalMark
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura
|colored_name=Lifebloom Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LifebloomAura
|icon=Icon_Buff_LifebloomAura
Line 1,143: Line 1,366:
|colored_name=Lightning Mastery
|colored_name=Lightning Mastery
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LightningMastery
|icon=Icon_Buff_LightningMastery
Line 1,158: Line 1,381:
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|lingering magic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|colored_name=Lingering Magic
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|icon=Icon_Buff_LingeringMagic
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Lingering Magic]]
}}
}}
|malice={{#switch:{{lc:{{{4|}}}}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_LongshotExpert
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]
}}
|malice={{#switch:{{lc:{{{4|}}}}}
|colored_name=Malice
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Malice
|icon=Icon_Buff_Malice
Line 1,176: Line 1,417:
|mana flow={{#switch:{{lc:{{{4|}}}}}
|mana flow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow
|colored_name=Mana Flow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaFlow
|icon=Icon_Buff_ManaFlow
Line 1,184: Line 1,425:
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow Activated
|colored_name=Mana Flow Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|tags_frontend=Duration: 5s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,194: Line 1,435:
|colored_name=Mana Fold
|colored_name=Mana Fold
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaFold
|icon=Icon_Buff_ManaFold
Line 1,203: Line 1,444:
|colored_name=Mana Surge
|colored_name=Mana Surge
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaSurge
|icon=Icon_Buff_ManaSurge
Line 1,210: Line 1,452:
|meditation={{#switch:{{lc:{{{4|}}}}}
|meditation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation
|colored_name=Meditation
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Meditation
|icon=Icon_Buff_Meditation
Line 1,219: Line 1,461:
|colored_name=Meditation Rest
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Rest
Line 1,228: Line 1,470:
|colored_name=Meditation Rest In Campfire Area
|colored_name=Meditation Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 1,237: Line 1,479:
|colored_name=Melodic Protection
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MelodicProtection
|icon=Icon_Buff_MelodicProtection
Line 1,244: Line 1,487:
|melt={{#switch:{{lc:{{{4|}}}}}
|melt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melt
|colored_name=Melt
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Melt
|icon=Icon_Buff_Melt
Line 1,253: Line 1,496:
|colored_name=Mending Grove Heal
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_MendingGrove
|icon=Icon_Buff_MendingGrove
Line 1,261: Line 1,504:
|merged might={{#switch:{{lc:{{{4|}}}}}
|merged might={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might
|colored_name=Merged Might
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MergedMight
|icon=Icon_Buff_MergedMight
Line 1,279: Line 1,522:
|colored_name=Merged Might Casting Activated
|colored_name=Merged Might Casting Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MergedMightActivated
|icon=Icon_Buff_MergedMightActivated
Line 1,287: Line 1,530:
|morale boost={{#switch:{{lc:{{{4|}}}}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morale Boost
|colored_name=Morale Boost
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MoraleBoost
|icon=Icon_Buff_MoraleBoost
Line 1,302: Line 1,546:
|natures touch={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 33%<br>Magical Buff: True
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_NaturesTouch
|icon=Icon_Buff_NaturesTouch
Line 1,311: Line 1,555:
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|colored_name=Nimble Hands
|colored_name=Nimble Hands
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_NimbleHands
|icon=Icon_Buff_NimbleHands
Line 1,316: Line 1,561:
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
}}
}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|ostinato={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealed
|colored_name=Ostinato
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Ostinato
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Ostinato]]
}}
|ostinato active={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ostinato Active
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_OverHealed
|icon=Icon_Buff_OstinatoActive
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Bard#Perks-0|Ostinato]]
}}
|overdraw activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Activate
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Overdraw
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Overdraw]]
}}
|overdraw stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Stack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Skill Active Stack
|icon=Icon_Buff_OverdrawStack
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Overdraw]]
}}
}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealing
|colored_name=Overhealing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_OverHealing
|icon=Icon_Buff_OverHealing
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overload
|tags_frontend=AmmoCountMod: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Overload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Overload]]
}}
}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Party Maker
|colored_name=Party Maker
|tags_frontend=Duration: 15s<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_PartyMaker
|icon=Icon_Buff_PartyMaker
Line 1,344: Line 1,622:
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penetrating Shot
|colored_name=Penetrating Shot
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Physical Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PenetratingShot
|icon=Icon_Buff_PenetratingShot
Line 1,361: Line 1,639:
|perfect block={{#switch:{{lc:{{{4|}}}}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perfect Block
|colored_name=Perfect Block
|tags_frontend=Duration: 8s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|tags_frontend=Duration: 12s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PerfectBlock
|icon=Icon_Buff_PerfectBlock
Line 1,369: Line 1,647:
|perseverance={{#switch:{{lc:{{{4|}}}}}
|perseverance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perseverance
|colored_name=Perseverance
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 3<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Perseverance
|icon=Icon_Buff_Perseverance
Line 1,377: Line 1,656:
|phantomize={{#switch:{{lc:{{{4|}}}}}
|phantomize={{#switch:{{lc:{{{4|}}}}}
|colored_name=Phantomize
|colored_name=Phantomize
|tags_frontend=Duration: 4s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,383: Line 1,662:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Phantomize]]
|source_name_frontend=[[Warlock#Skills-0|Phantomize]]
}}
|pianissimo bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pianissimo Bad
|tags_frontend=Duration: 12s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Pianissimo
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Pianissimo]]
}}
|pianissimo good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pianissimo Good
|tags_frontend=Duration: 16s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Pianissimo
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Pianissimo]]
}}
|pianissimo perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pianissimo Perfect
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Pianissimo
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Pianissimo]]
}}
}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickpocket
|colored_name=Pickpocket
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Pickpocket
|icon=Icon_Buff_Pickpocket
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
}}
|play dead={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PlayDead
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|play dead rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_PointBlankExpert
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
}}
}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon
|colored_name=Poisoned Weapon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PoisonedWeapon
|icon=Icon_Buff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|polymorphed chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Chicken
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|colored_name=Potion Chugger
|colored_name=Potion Chugger
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PotionChugger
|icon=Icon_Buff_PotionChugger
Line 1,407: Line 1,750:
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance
|colored_name=Projectile Resistance
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,433: Line 1,776:
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protectionfrom Evil
|colored_name=Protectionfrom Evil
|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -30%
|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,442: Line 1,785:
|protection hit={{#switch:{{lc:{{{4|}}}}}
|protection hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Hit
|colored_name=Protection Hit
|tags_frontend=Duration: 8s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,451: Line 1,794:
|purge shot={{#switch:{{lc:{{{4|}}}}}
|purge shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Purge Shot
|colored_name=Purge Shot
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PurgeShot
|icon=Icon_Buff_PurgeShot
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Purge Shot]]
|source_name_frontend=[[Ranger#Skills-0|Purge Shot]]
}}
}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
Line 1,484: Line 1,829:
|rage={{#switch:{{lc:{{{4|}}}}}
|rage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rage
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 15<br>[[Stats#Vigor|Vigor]]: 15<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 7%
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 15<br>[[Stats#Vigor|Vigor]]: 15<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -20%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,494: Line 1,839:
|colored_name=Ranged Weapons Mastery
|colored_name=Ranged Weapons Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RangedWeaponsMastery
|icon=Icon_Buff_RangedWeaponsMastery
Line 1,502: Line 1,848:
|colored_name=Rapier Mastery
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,510: Line 1,857:
|colored_name=Rapier Mastery Demons Glee
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,520: Line 1,868:
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ReactiveShield
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
Line 1,526: Line 1,874:
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reckless Attack
|colored_name=Reckless Attack
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -100
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: -100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,536: Line 1,884:
|colored_name=Reinforced Instruments Melee
|colored_name=Reinforced Instruments Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,544: Line 1,893:
|colored_name=Reinforced Instruments Ranged
|colored_name=Reinforced Instruments Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,551: Line 1,901:
|requiem={{#switch:{{lc:{{{4|}}}}}
|requiem={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem
|colored_name=Requiem
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Requiem
|icon=Icon_Buff_Requiem
Line 1,559: Line 1,910:
|colored_name=Requiem Buff
|colored_name=Requiem Buff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RequiemBuff
|icon=Icon_Buff_RequiemBuff
Line 1,566: Line 1,918:
|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 33%<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Restore
|icon=Icon_Buff_Restore
Line 1,575: Line 1,927:
|robust={{#switch:{{lc:{{{4|}}}}}
|robust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Robust
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Robust
|icon=Icon_Buff_Robust
Line 1,610: Line 1,963:
|rupture={{#switch:{{lc:{{{4|}}}}}
|rupture={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture
|colored_name=Rupture
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rupture
|icon=Icon_Buff_Rupture
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sacred flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sacred Flame
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Buff_SacredFlame
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|sage={{#switch:{{lc:{{{4|}}}}}
|sage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sage
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sage
|icon=Icon_Buff_Sage
Line 1,626: Line 1,988:
|savage={{#switch:{{lc:{{{4|}}}}}
|savage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage
|colored_name=Savage
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Impact_Power|Impact Power]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Impact_Power|Impact Power]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,635: Line 1,997:
|second wind={{#switch:{{lc:{{{4|}}}}}
|second wind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Second Wind
|colored_name=Second Wind
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SecondWind
|icon=Icon_Buff_SecondWind
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
}}
|shadowstep buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadowstep Buff
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Shadowstep]]
}}
}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadow Touch
|colored_name=Shadow Touch
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShadowTouch
|icon=Icon_Buff_ShadowTouch
Line 1,652: Line 2,022:
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -30%<br>Magical Buff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
Line 1,661: Line 2,032:
|colored_name=Shape Shift Chicken
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|icon=Icon_Buff_ShapeShift_Chicken
Line 1,668: Line 2,040:
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shapeshift Mastery
|colored_name=Shapeshift Mastery
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShapeshiftMastery
|icon=Icon_Buff_ShapeshiftMastery
Line 1,677: Line 2,049:
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
Line 1,685: Line 2,058:
|colored_name=Shape Shift Penguin
|colored_name=Shape Shift Penguin
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Penguin
|icon=Icon_Buff_ShapeShift_Penguin
Line 1,693: Line 2,067:
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
Line 1,700: Line 2,075:
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sharpshooter
|colored_name=Sharpshooter
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 15%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sharpshooter
|icon=Icon_Buff_Sharpshooter
Line 1,709: Line 2,085:
|colored_name=Shield Mastery
|colored_name=Shield Mastery
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
Line 1,716: Line 2,092:
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Block Reaction
|colored_name=Shield Mastery Block Reaction
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMasteryBlockReaction
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|shield mastery counter window={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Counter Window
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|sing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Player Skill Sing
|icon=Icon_Buff_Sing
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Skills-0|Sing]]
}}
}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer
|colored_name=Slayer
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Slayer
|icon=Icon_Buff_Slayer
Line 1,733: Line 2,127:
|colored_name=Slayer Buff
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SlayerBuff
|icon=Icon_Buff_SlayerBuff
Line 1,748: Line 2,142:
|source_name_frontend=[[Cleric#Skills-0|Smite]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
}}
}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SneakAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Bad
|colored_name=Song Of Shadow Bad
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>Magical Buff: True
Line 1,777: Line 2,179:
|soul collector={{#switch:{{lc:{{{4|}}}}}
|soul collector={{#switch:{{lc:{{{4|}}}}}
|colored_name=Soul Collector
|colored_name=Soul Collector
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SoulCollector
|icon=Icon_Buff_SoulCollector
Line 1,785: Line 2,187:
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Proficiency
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SpearProficiency
|icon=Icon_Buff_SpearProficiency
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Merge
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellMerge
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Spell Merge]]
}}
}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellOverload
|icon=Icon_Buff_SpellOverload
Line 1,818: Line 2,214:
|spell reflection hold={{#switch:{{lc:{{{4|}}}}}
|spell reflection hold={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection Hold
|colored_name=Spell Reflection Hold
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|icon=Icon_Buff_SpellReflection
Line 1,827: Line 2,223:
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Sculpting
|colored_name=Spell Sculpting
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellSculpting
|icon=Icon_Buff_SpellSculpting
Line 1,835: Line 2,231:
|spell stride={{#switch:{{lc:{{{4|}}}}}
|spell stride={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Stride
|colored_name=Spell Stride
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 30%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,844: Line 2,240:
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|colored_name=Spirit Bond
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBond
|icon=Icon_Buff_SpiritBond
Line 1,852: Line 2,248:
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Activated
|colored_name=Spirit Bond Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBondActivated
|icon=Icon_Buff_SpiritBondActivated
Line 1,860: Line 2,256:
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Granted
|colored_name=Spirit Bond Granted
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Detect Target
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SpiritBondGranted
|icon=Icon_Buff_SpiritBondGranted
Line 1,869: Line 2,265:
|colored_name=Spirit Magic Mastery
|colored_name=Spirit Magic Mastery
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritMagicMastery
|icon=Icon_Buff_SpiritMagicMastery
Line 1,877: Line 2,273:
|sprint={{#switch:{{lc:{{{4|}}}}}
|sprint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sprint
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Sprint
|icon=Icon_Buff_Sprint
Line 1,892: Line 2,288:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
}}
|static charge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_StaticCharge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
|static charge activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge Activated
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_StaticChargeActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stealth Steps
|colored_name=Stealth Steps
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stealth
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
|stigmata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stigmata
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stigmata
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stone Skin
|colored_name=Stone Skin
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Move_Speed|Move Speed Add]]: -5<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Move_Speed|Move Speed Add]]: -5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,913: Line 2,335:
|story teller={{#switch:{{lc:{{{4|}}}}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller
|colored_name=Story Teller
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_StoryTeller
|icon=Icon_Buff_StoryTeller
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
|summon demon bond activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Summon Demon Bond Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SummonDemonBondActivate
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Summon Demon]]
}}
}}
|summon earth elemental={{#switch:{{lc:{{{4|}}}}}
|summon earth elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Summon Earth Elemental
|colored_name=Summon Earth Elemental
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_SummonEarthElemental
|icon=Icon_Buff_SummonEarthElemental
Line 1,937: Line 2,368:
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|colored_name=Superior Dexterity
|colored_name=Superior Dexterity
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SuperiorDexterity
|icon=Icon_Buff_SuperiorDexterity
Line 1,955: Line 2,386:
|colored_name=Survivalist Tongue
|colored_name=Survivalist Tongue
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SurvivalistTongue
|icon=Icon_Buff_SurvivalistTongue
Line 1,962: Line 2,394:
|swift={{#switch:{{lc:{{{4|}}}}}
|swift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Swift
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -30%
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Swift
|icon=Icon_Buff_Swift
Line 1,980: Line 2,413:
|colored_name=Sword Mastery Passive
|colored_name=Sword Mastery Passive
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SwordMastery
|icon=Icon_Buff_SwordMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|taming shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_TamingShotActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|taunt={{#switch:{{lc:{{{4|}}}}}
Line 1,997: Line 2,438:
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Coat
|colored_name=Thorn Coat
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|icon=Icon_Buff_SunAndMoon
Line 2,005: Line 2,446:
|thrust={{#switch:{{lc:{{{4|}}}}}
|thrust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thrust
|colored_name=Thrust
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 20%
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 2,014: Line 2,455:
|time distortion={{#switch:{{lc:{{{4|}}}}}
|time distortion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion
|colored_name=Time Distortion
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TimeDistortion
|icon=Icon_Buff_TimeDistortion
Line 2,022: Line 2,464:
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torture Mastery
|colored_name=Torture Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TortureMastery
|icon=Icon_Buff_TortureMastery
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
}}
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Bad
|colored_name=Tranquility Bad
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_TranquilityGranted
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
Line 2,065: Line 2,481:
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Good
|colored_name=Tranquility Good
|tags_frontend=Duration: 15s<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_TranquilityGranted
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
Line 2,074: Line 2,490:
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Perfect
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 20s<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_TranquilityGranted
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|transmutation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Transmutation
|tags_frontend=Duration: 30s
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Transmutation
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Transmutation]]
}}
}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trap Mastery
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapMastery
|icon=Icon_Buff_TrapMastery
Line 2,091: Line 2,516:
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapsand Locks
|colored_name=Trapsand Locks
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapsandLocks
|icon=Icon_Buff_TrapsandLocks
Line 2,099: Line 2,524:
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|colored_name=Treacherous Lungs
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TreacherousLungs
|icon=Icon_Buff_TreacherousLungs
Line 2,108: Line 2,532:
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 20<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_TreeOfLife
|icon=Icon_Buff_TreeOfLife
Line 2,115: Line 2,539:
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
}}
}}
|true shot={{#switch:{{lc:{{{4|}}}}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|colored_name=True Shot
|colored_name=Trickster
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 8%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
|trickster item equip speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster Item Equip Speed
|tags_frontend=[[Stats#Item_Swap_Speed|Item Swap Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
|true shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=True Shot
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_TrueShot
|icon=Icon_Buff_TrueShot
Line 2,127: Line 2,569:
|colored_name=Two Hander
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|icon=Icon_Buff_TwoHander
Line 2,135: Line 2,578:
|colored_name=Undead Slaying
|colored_name=Undead Slaying
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_UndeadSlaying
|icon=Icon_Buff_UndeadSlaying
Line 2,143: Line 2,587:
|colored_name=Vampirism
|colored_name=Vampirism
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Vampirism
|icon=Icon_Buff_Vampirism
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
}}
|veil of shadows={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veil of shadows can move while hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Can Move While Hide
|tags_frontend=Duration: 3s
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|veteran instinct={{#switch:{{lc:{{{4|}}}}}
|veteran instinct={{#switch:{{lc:{{{4|}}}}}
Line 2,166: Line 2,627:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
}}
|vow of silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Notify
|icon=Icon_Buff_VowOfSilence
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|vow of silence granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence Granted
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Period
|icon=Icon_Buff_VowOfSilenceGranted
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|wall ride activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Activate
|tags_frontend=Duration: 16s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRideActivate
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
|wall ride steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Steps
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRide
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 100
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 2,177: Line 2,673:
|war cry={{#switch:{{lc:{{{4|}}}}}
|war cry={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Cry
|colored_name=War Cry
|tags_frontend=Duration: 10s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 20%
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,204: Line 2,700:
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack
|colored_name=Weakpoint Attack
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WeakpointAttack
|icon=Icon_Buff_WeakpointAttack
Line 2,212: Line 2,708:
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard
|colored_name=Weapon Guard
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1
|tags_frontend=[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponGuard
|icon=Icon_Buff_WeaponGuard
Line 2,221: Line 2,717:
|weapon guard activated={{#switch:{{lc:{{{4|}}}}}
|weapon guard activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard Activated
|colored_name=Weapon Guard Activated
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 2,230: Line 2,726:
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery
|colored_name=Weapon Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponMastery
|icon=Icon_Buff_WeaponMastery
Line 2,237: Line 2,734:
|wild fury={{#switch:{{lc:{{{4|}}}}}
|wild fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wild Fury
|colored_name=Wild Fury
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 20%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 15%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 2,244: Line 2,741:
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Finishing Blow,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overhealed,Overhealing,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Merge,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Veteran Instinct,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_WindFletch
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
|all=Abyssal Flame,Abyssal Orb,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Infusion Buff,Arcane Insight,Arcane Mastery,Arcane Precision,Arcane Shield,Arcane Surge Buff,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Aura Of Awe,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Banishing Touch,Barefoot Pilgrimage Buff,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blood Tithe,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Cold Focus,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Echo,Divine Grace,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Feral Resonance,Feral Resonance Activate,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Fly,Focused Mind,Focused Mind Activate,Focused Mind Stack,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Glass Cannon,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Hellguard Glaive,Herbal Sensing,Herbal Sensing Buff,Heretics Brand,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lingering Magic,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Ostinato,Ostinato Active,Overdraw Activate,Overdraw Stack,Overhealing,Overload,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pianissimo Bad,Pianissimo Good,Pianissimo Perfect,Pickpocket,Play Dead,Play Dead Rest,Point Blank Expert,Poisoned Weapon,Polymorphed Chicken,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sacred Flame,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Sing,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Static Charge,Static Charge Activated,Stealth Steps,Stigmata,Stone Skin,Story Teller,Summon Demon Bond Activate,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taming Shot,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Bad,Tranquility Good,Tranquility Perfect,Transmutation,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,Trickster Item Equip Speed,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veil Of Shadows Can Move While Hide,Veteran Instinct,Victory Strike,Vow Of Silence,Vow Of Silence Granted,Wall Ride Activate,Wall Ride Steps,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|bloodbound craving stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodbound Craving Stack
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Weapon Damage]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_BloodboundCravingStack
|source_character_name_frontend=[[Bloodbound]]
|source_name_frontend=[[Bloodbound|MinorArtifactPassive]]
}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Delirium
|icon=Icon_Buff_Delirium
Line 2,258: Line 2,772:
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,267: Line 2,781:
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,276: Line 2,790:
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,285: Line 2,799:
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 80s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,294: Line 2,808:
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s<br>Magical Buff: True
|tags_frontend=Duration: 100s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,303: Line 2,817:
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,312: Line 2,826:
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s<br>Magical Buff: True
|tags_frontend=Duration: 140s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,321: Line 2,835:
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CrystalBallUniqueActivate
|icon=Icon_Buff_CrystalBallUniqueActivate
Line 2,335: Line 2,849:
|source_character_name_frontend=[[Catice]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
|divine water consume={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Water Consume
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Divine Water]]
|source_name_frontend=[[Divine Water|Consume]]
}}
}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_CheatDeath
|icon=Icon_Buff_CheatDeath
Line 2,353: Line 2,877:
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 12s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 2,359: Line 2,883:
|source_character_name_frontend=[[Soulscraper]]
|source_character_name_frontend=[[Soulscraper]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
}}
|grimveil cloak ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Ready
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_GrimveilCloakReady
|source_character_name_frontend=[[Grimveil Cloak]]
|source_name_frontend=[[Grimveil Cloak|Grimveil Cloak]]
}}
}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,372: Line 2,904:
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,381: Line 2,913:
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,390: Line 2,922:
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,399: Line 2,931:
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,408: Line 2,940:
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,417: Line 2,949:
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,434: Line 2,966:
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Reflection
|icon=Icon_Buff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|impact guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Impact Guard
|tags_frontend=Duration: 0.2s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item ImpactGuard
|icon=Icon_Buff_ImpactGuard
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|DefenseMode]]
}}
}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
Line 2,542: Line 3,083:
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
|luck 25={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 25
|tags_frontend=[[Stats#Luck|Luck]]: 250
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
|luck 30={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 30
|tags_frontend=[[Stats#Luck|Luck]]: 300
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,610: Line 3,178:
|source_character_name_frontend=[[Magic Protection Potion]]
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|pavise artifact passive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pavise Artifact Passive
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_TitaniumPavise
|source_character_name_frontend=[[Titanium Pavise]]
|source_name_frontend=[[Titanium Pavise|Unique Passive]]
}}
}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
Line 2,676: Line 3,253:
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Immune Poison Cloud
|colored_name=Quarterstaff Immune Poison Cloud
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_ImmunePoisonCloud
|icon=Icon_Buff_ImmunePoisonCloud
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rondel dagger artifact shadowbite activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Artifact Shadowbite Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
|satiety={{#switch:{{lc:{{{4|}}}}}
|colored_name=Satiety
|tags_frontend=Duration: 60s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 99999
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Satiety
|source_character_name_frontend=[[Blessed Barley Loaf]]
|source_name_frontend=[[Blessed Barley Loaf|Consume]]
}}
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 5s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|tags_frontend=Duration: 20s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,694: Line 3,288:
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|icon=Icon_Buff_SurvivalBowUnique
Line 2,702: Line 3,297:
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|icon=Icon_Buff_TrollBlood
Line 2,710: Line 3,305:
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|icon=Icon_Buff_Chasing
Line 2,719: Line 3,314:
|colored_name=War Maul Artifact Hit Ally Heal
|colored_name=War Maul Artifact Hit Ally Heal
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit 02
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 2,734: Line 3,329:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
|all=Bloodbound Craving Stack,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Divine Water Consume,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Grimveil Cloak Ready,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Impact Guard,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Luck 20,Luck 25,Luck 30,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Pavise Artifact Passive,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Rondel Dagger Artifact Shadowbite Activate,Satiety,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
|source_name_frontend=Campfire Aura Infinite
}}
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|event_frontend=<br>Interact Trigger
Line 2,756: Line 3,351:
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Shrine of Protection]]
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
|source_name_frontend=Statue Bless 2
Line 2,774: Line 3,369:
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|event_frontend=<br>Interact Trigger
Line 2,789: Line 3,384:
|adventure={{#switch:{{lc:{{{4|}}}}}
|adventure={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adventure
|colored_name=Adventure
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Adventure
|icon=Icon_Buff_Adventure
Line 2,794: Line 3,390:
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adventure Summon
|colored_name=Adventure Summon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Adventure
|icon=Icon_Buff_Adventure
}}
|cadenza acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cadenza Acceleration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_CadenzaAcceleration
}}
|cadenza buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cadenza Buff
|tags_frontend=Duration: 10s
|event_frontend=<br>
|icon=Icon_Buff_Cadenza
}}
}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Dash
|colored_name=Electric Dash
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Buff_ElectricDash
|icon=Icon_Buff_ElectricDash
Line 2,819: Line 3,428:
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain
|colored_name=Faustian Bargain
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FaustianBargain
|icon=Icon_Buff_FaustianBargain
}}
|gazelle run={{#switch:{{lc:{{{4|}}}}}
|colored_name=Gazelle Run
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_MoveSpeed
}}
|grimveil cloak activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Activate
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_GrimveilCloakActivate
}}
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
Line 2,839: Line 3,463:
|colored_name=Jokester Buff
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JokesterBuff
|icon=Icon_Buff_JokesterBuff
Line 2,845: Line 3,469:
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura Buff
|colored_name=Lifebloom Aura Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_LifebloomAuraBuff
|icon=Icon_Buff_LifebloomAuraBuff
}}
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|light source={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|colored_name=Light Source
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_InLightArea
|icon=Icon_Buff_Luck
}}
}}
|mud shield={{#switch:{{lc:{{{4|}}}}}
|mud shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mud Shield
|colored_name=Mud Shield
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|tags_frontend=Duration: 8s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,866: Line 3,489:
|colored_name=Natural Healing Buff
|colored_name=Natural Healing Buff
|tags_frontend=Magical Buff: True
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|icon=Icon_Buff_NaturalHealingBuff
}}
}}
|plasma blast={{#switch:{{lc:{{{4|}}}}}
|one man band drum bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast
|colored_name=One Man Band Drum Bad
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>Magical Buff: True
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Ally Bad
|icon=Icon_Buff_PlasmaBlast
|icon=Icon_Buff_OneManBandDrum
}}
|one man band drum good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Good
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Ally Good
|icon=Icon_Buff_OneManBandDrum
}}
}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|one man band drum perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV01
|colored_name=One Man Band Drum Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 1
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandDrum
}}
|one man band flute bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 1%<br>[[Stats#Action_Speed|Action Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Ally Bad
|icon=Icon_Buff_OneManBandPanFlute
}}
}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|one man band flute good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV02
|colored_name=One Man Band Flute Good
|tags_frontend=[[Stats#Luck|Luck]]: 2
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandPanFlute
}}
}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|one man band flute perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV03
|colored_name=One Man Band Flute Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 7%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Ally Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandPanFlute
}}
}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|one man band lute bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV04
|colored_name=One Man Band Lute Bad
|tags_frontend=[[Stats#Luck|Luck]]: 4
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandLute
}}
}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|one man band lute good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV05
|colored_name=One Man Band Lute Good
|tags_frontend=[[Stats#Luck|Luck]]: 5
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandLute
}}
}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|one man band lute perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV06
|colored_name=One Man Band Lute Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 6
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandLute
}}
}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|one man band pipe bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV07
|colored_name=One Man Band Pipe Bad
|tags_frontend=[[Stats#Luck|Luck]]: 7
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 5%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%<br>[[Stats#Luck|Luck]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandBagPipe
}}
}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|one man band pipe good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV08
|colored_name=One Man Band Pipe Good
|tags_frontend=[[Stats#Luck|Luck]]: 8
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 10%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 50%<br>[[Stats#Luck|Luck]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandBagPipe
}}
}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|one man band pipe perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV09
|colored_name=One Man Band Pipe Perfect
|tags_frontend=[[Stats#Luck|Luck]]: 9
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 70%<br>[[Stats#Luck|Luck]]: 15<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OneManBandBagPipe
}}
}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV10
|colored_name=Overhealed
|tags_frontend=[[Stats#Luck|Luck]]: 10
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_OverHealed
}}
}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV11
|colored_name=Plasma Blast
|tags_frontend=[[Stats#Luck|Luck]]: 12
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_PlasmaBlast
}}
}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|polymorphed boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV12
|colored_name=Polymorphed Boar
|tags_frontend=[[Stats#Luck|Luck]]: 14
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|polymorphed gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV13
|colored_name=Polymorphed Gazelle
|tags_frontend=[[Stats#Luck|Luck]]: 16
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Gazelle
}}
}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|polymorphed pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV14
|colored_name=Polymorphed Pig
|tags_frontend=[[Stats#Luck|Luck]]: 18
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|polymorphed player boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV15
|colored_name=Polymorphed Player Boar
|tags_frontend=[[Stats#Luck|Luck]]: 20
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|polymorphed player chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV16
|colored_name=Polymorphed Player Chicken
|tags_frontend=[[Stats#Luck|Luck]]: 22
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Chicken
}}
}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|polymorphed player gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV17
|colored_name=Polymorphed Player Gazelle
|tags_frontend=[[Stats#Luck|Luck]]: 24
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Gazelle
}}
}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|polymorphed player pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV18
|colored_name=Polymorphed Player Pig
|tags_frontend=[[Stats#Luck|Luck]]: 26
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|polymorphed player raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV19
|colored_name=Polymorphed Player Raven
|tags_frontend=[[Stats#Luck|Luck]]: 28
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Raven
}}
|polymorphed player sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Player Sheep
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Sheep
}}
|polymorphed raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Raven
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Raven
}}
|polymorphed self boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Boar
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Boar
}}
|polymorphed self chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Chicken
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
}}
|polymorphed self gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Gazelle
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Gazelle
}}
|polymorphed self pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Pig
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Pig
}}
|polymorphed self raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Raven
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Raven
}}
|polymorphed self sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Sheep
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Sheep
}}
|polymorphed sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Sheep
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Sheep
}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV01
|tags_frontend=[[Stats#Luck|Luck]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV20
|colored_name=Religion Blythar LV02
|tags_frontend=[[Stats#Luck|Luck]]: 30
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV01
|colored_name=Religion Blythar LV03
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV02
|colored_name=Religion Blythar LV04
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV03
|colored_name=Religion Blythar LV05
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV04
|colored_name=Religion Blythar LV06
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV05
|colored_name=Religion Blythar LV07
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV06
|colored_name=Religion Blythar LV08
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV07
|colored_name=Religion Blythar LV09
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV08
|colored_name=Religion Blythar LV10
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|tags_frontend=[[Stats#Luck|Luck]]: 18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV09
|colored_name=Religion Blythar LV11
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV10
|colored_name=Religion Blythar LV12
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV11
|colored_name=Religion Blythar LV13
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|tags_frontend=[[Stats#Luck|Luck]]: 24
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV12
|colored_name=Religion Blythar LV14
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|tags_frontend=[[Stats#Luck|Luck]]: 26
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV13
|colored_name=Religion Blythar LV15
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|tags_frontend=[[Stats#Luck|Luck]]: 28
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV14
|colored_name=Religion Blythar LV16
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV15
|colored_name=Religion Blythar LV17
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|tags_frontend=[[Stats#Luck|Luck]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV16
|colored_name=Religion Blythar LV18
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|tags_frontend=[[Stats#Luck|Luck]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV17
|colored_name=Religion Blythar LV19
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|tags_frontend=[[Stats#Luck|Luck]]: 45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV18
|colored_name=Religion Blythar LV20
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV19
|colored_name=Religion Noxulon LV01
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV20
|colored_name=Religion Noxulon LV02
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV01
|colored_name=Religion Noxulon LV03
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV02
|colored_name=Religion Noxulon LV04
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV03
|colored_name=Religion Noxulon LV05
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV04
|colored_name=Religion Noxulon LV06
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV05
|colored_name=Religion Noxulon LV07
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV06
|colored_name=Religion Noxulon LV08
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV07
|colored_name=Religion Noxulon LV09
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV08
|colored_name=Religion Noxulon LV10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV09
|colored_name=Religion Noxulon LV11
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV10
|colored_name=Religion Noxulon LV12
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV11
|colored_name=Religion Noxulon LV13
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV12
|colored_name=Religion Noxulon LV14
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV13
|colored_name=Religion Noxulon LV15
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV14
|colored_name=Religion Noxulon LV16
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 11%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV15
|colored_name=Religion Noxulon LV17
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV16
|colored_name=Religion Noxulon LV18
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 13%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV17
|colored_name=Religion Noxulon LV19
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV18
|colored_name=Religion Noxulon LV20
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV01
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV19
|colored_name=Religion Solaris LV02
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV20
|colored_name=Religion Solaris LV03
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV01
|colored_name=Religion Solaris LV04
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV02
|colored_name=Religion Solaris LV05
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV03
|colored_name=Religion Solaris LV06
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV04
|colored_name=Religion Solaris LV07
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV05
|colored_name=Religion Solaris LV08
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV06
|colored_name=Religion Solaris LV09
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV07
|colored_name=Religion Solaris LV10
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV08
|colored_name=Religion Solaris LV11
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV09
|colored_name=Religion Solaris LV12
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV10
|colored_name=Religion Solaris LV13
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV11
|colored_name=Religion Solaris LV14
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV12
|colored_name=Religion Solaris LV15
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV13
|colored_name=Religion Solaris LV16
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV14
|colored_name=Religion Solaris LV17
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV15
|colored_name=Religion Solaris LV18
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV16
|colored_name=Religion Solaris LV19
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV17
|colored_name=Religion Solaris LV20
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 6%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV01
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV18
|colored_name=Religion Zorin LV02
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV19
|colored_name=Religion Zorin LV03
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV20
|colored_name=Religion Zorin LV04
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Religion Zorin LV05
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 3
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Religion_Zorin
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Religion Zorin LV06
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_Religion_Zorin
}}
}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller Buff
|colored_name=Religion Zorin LV07
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_StoryTellerBuff
|icon=Icon_Buff_Religion_Zorin
}}
}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|colored_name=Religion Zorin LV08
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoonBuff
|icon=Icon_Buff_Religion_Zorin
}}
}}
|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Story Teller Buff,Sun And Moon Buff
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Religion Zorin LV09
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|debuff={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Religion_Zorin
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Religion Zorin LV10
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Religion Zorin LV11
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Religion Zorin LV12
|tags_frontend=Duration: 24s
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 7
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Religion Zorin LV13
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Religion Zorin LV14
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Religion Zorin LV15
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Religion Zorin LV16
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Religion Zorin LV17
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 9
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BindEvil
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Rest
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_Caltrop
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Rest In Campfire Area
|tags_frontend=Magical Debuff: True
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Spell Merge
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Buff_SpellMerge
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Story Teller Buff
|tags_frontend=Magical Debuff: True
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Buff_StoryTellerBuff
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SunAndMoonBuff
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|all=Adventure,Adventure Summon,Cadenza Acceleration,Cadenza Buff,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Gazelle Run,Grimveil Cloak Activate,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Light Source,Mud Shield,Natural Healing Buff,One Man Band Drum Bad,One Man Band Drum Good,One Man Band Drum Perfect,One Man Band Flute Bad,One Man Band Flute Good,One Man Band Flute Perfect,One Man Band Lute Bad,One Man Band Lute Good,One Man Band Lute Perfect,One Man Band Pipe Bad,One Man Band Pipe Good,One Man Band Pipe Perfect,Overhealed,Plasma Blast,Polymorphed Boar,Polymorphed Gazelle,Polymorphed Pig,Polymorphed Player Boar,Polymorphed Player Chicken,Polymorphed Player Gazelle,Polymorphed Player Pig,Polymorphed Player Raven,Polymorphed Player Sheep,Polymorphed Raven,Polymorphed Self Boar,Polymorphed Self Chicken,Polymorphed Self Gazelle,Polymorphed Self Pig,Polymorphed Self Raven,Polymorphed Self Sheep,Polymorphed Sheep,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff
|colored_name=Chicken Attack Hit Slow
}}
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|all=Class,Item,Prop,Monster,Other
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_AdrenalineRush
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 24s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Fighter]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|aura of awe granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Aura Of Awe Granted
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Debuff_AuraOfAweGranted
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 15s
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DarkReflectionCooldown
|event_frontend=<br>Music Activate Perfect
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Debuff_Music_BansheesHowl
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|colored_name=Bear Attack Hit Slow
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DemonArmor
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Bind Evil
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Disarm Hit
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DisarmHit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 18s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Mastery
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Sphere
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_EntanglingVines
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Druid]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ExploitationStrike
|icon=Icon_Debuff_CurseofWeakness
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CurseofWeakness
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Silence
|damage_elements=Fire
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Dark Reflection Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 15s
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|icon=Icon_Debuff_DarkReflectionCooldown
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|colored_name=Demon Armor Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Arrow Burning
|colored_name=Din Of Darkness Bad
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_DinOfDarkness
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Arrow Burning Fire Mastery
|colored_name=Din Of Darkness Good
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_DinOfDarkness
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_DinOfDarkness
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Disarm Hit
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DisarmHit
|damage_elements=Fire
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Burning
|colored_name=Double Jump Landed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DoubleJumpLanded
|damage_elements=Fire
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Burning Fire Mastery
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DreamwalkCooldown
|damage_elements=Fire
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Radius
|colored_name=Dual Strike Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
}}
}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning Fire Mastery
|colored_name=Electric Shock Lightning Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Hit
|colored_name=Electric Shock Lightning Sphere
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|colored_name=Electric Shock Lightning Strike
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceBolt
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|excommunication debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Excommunication Debuff
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 8s<br>[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]: -25%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Excommunication
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
|source_name_frontend=[[Cleric#Skills-0|Excommunication]]
}}
}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glaciate Frostbite
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grappling Hook Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ExploitationStrike
|source_character_name_frontend=[[Barbarian]]
|damage_elements=Evil
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|colored_name=Explosion Spell Burning
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Cleric]]
|damage_elements=Fire
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Explosion Spell Time Bomb
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ExplosionTimeBomb
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosive shot burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Shot Burn
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Fire Arrow Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Fire Arrow Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Cooldown
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ImmortalLamentCooldown
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|colored_name=Fire Orb Burning
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|event_frontend=<br>
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_UnableShapeShift
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|source_character_name_frontend=[[Druid]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|colored_name=Fire Orb Burning Fire Mastery
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Judgement
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Cleric]]
|damage_elements=Fire
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Fire Orb Radius
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|first aid target slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=First Aid Target Slow
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_FirstAidTargetSlow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Flamestrike Burning
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Cooldown
|colored_name=Flamestrike Burning Fire Mastery
|tags_frontend=Duration: 48s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Fighter]]
|damage_elements=Fire
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Pre Cooldown
|colored_name=Flame Walker Hit
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|event_frontend=<br>Perk PreCooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|icon=Icon_Debuff_LastBastion
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|frostbite frost wave={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Frostbite Frost Wave
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
|source_name_frontend=[[Wizard#Spells-0|Frost Wave]]
}}
}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation Falling
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LevitationFalling
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation Ready
|colored_name=Frostbite Ice Spear Hit
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]
}}
}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Mastery Cooldown
|colored_name=Glaciate Frostbite
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_LightningMasteryCooldown
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Grappling Hook Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Debuff_Hitslow
|damage_elements=Divine
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Hellfire Streams
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -10%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|heretics brand granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|colored_name=Heretics Brand Granted
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 2s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_HereticsBrandGranted
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Secondary Hit Slow
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Ice Mastery Freezing
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 0.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Ice Shield Cooldown
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Ignite Burning
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Attack Hit Bleed
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_BleedingInWater
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Cooldown
|tags_frontend=Duration: 10s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ImmortalLamentCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|infernal usury cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Usury Cooldown
|tags_frontend=Duration: 0.5s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_InfernalUsuryCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Infernal Usury]]
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_UnableShapeShift
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Attack Hit Slow
|colored_name=Judgement Debuff
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Cooldown
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|colored_name=Last Bastion Pre Cooldown
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Lazy Hit
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Lethal Mark Hit
|tags_frontend=Duration: 15.6s
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Debuff_LethalMarkHit
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=Levitation
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Levitation
|damage_elements=Dark
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Levitation Falling
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LevitationFalling
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|colored_name=Levitation Ready
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 1s
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ReactiveShield
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Debuff_Levitation
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_character_name_frontend=[[Sorcerer]]
}}
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|colored_name=Lightning Mastery Cooldown
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_LightningMasteryCooldown
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Locusts Swarm Area
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Wizard]]
|damage_elements=Divine
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|colored_name=Melted
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -20%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -10%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|colored_name=Meteor Strike Burning
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sorcerer]]
|damage_elements=Fire
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Meteor Strike Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|colored_name=Panther Attack Hit Bleed
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SavageRoar
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|colored_name=Peacemaking Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Peacemaking Good
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20<br>Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Peacemaking Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30<br>Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skull Splitter Hit
|colored_name=Penguin Attack Hit Bleed
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Physical Base Damage]]: 12
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkullSplitterHit
|icon=Icon_Debuff_BleedingInWater
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Penguin Attack Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SmokePot
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Rat Attack Hit Disease
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ThornBarrier
|icon=Icon_Debuff_Disease
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Reactive Shield Cooldown
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|tags_frontend=Duration: 12s
|event_frontend=<br>
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_ReactiveShield
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Bolt Hit
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Zap Burning,Zap Burning Fire Mastery
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Bardiche]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bardiche|Whirlwind]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Echo of Screams|Whirlwind]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=Duration: 3s
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
|reduced healing meteor strike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Meteor Strike Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bolas Throw Hit Slow
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Bolas]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Bolas|Attack 1]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sacred flame cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Sacred Flame Cooldown
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.7s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_SacredFlameCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
|sacred flame granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sacred Flame Granted
|tags_frontend=Duration: 5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SacredFlame
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Icefang|Riposte Attack 1]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 4s<br>[[Stats#Physical_Power|Physical Power]]: -1<br>[[Stats#Armor_Rating|Armor Rating]]: -6<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power|Physical Power]]: -2<br>[[Stats#Armor_Rating|Armor Rating]]: -8<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -12%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Staff of Gluttony]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Club|Riposte Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Skull Splitter Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SkullSplitterHit
|source_character_name_frontend=[[Crossbow]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Crossbow|Attack 1]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|sleepy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Sleepy
|tags_frontend=Duration: 0.5s
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|event_frontend=<br>Attack Hit 03
|source_character_name_frontend=[[Zirkzi's Eye]]
|icon=Icon_Debuff_Sleepy
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sleep monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|colored_name=Sleep Monster
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|sleep player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|colored_name=Sleep Player
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Catice
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutlass Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Cutlass]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cutlass|Riposte Attack 2]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|colored_name=Smoke Pot Debuff
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -35
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Sterling Axe]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_CheatDeathCooldown
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Life after Death]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Spirit Bond Cooldown
|event_frontend=<br>Item Passive Used
|tags_frontend=Duration: 1s
|icon=Icon_Debuff_CheatDeath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Life after Death]]
|event_frontend=<br>Perk Cooldown
|source_name_frontend=[[Life after Death|Unique Passive]]
|icon=Icon_Debuff_SpiritBondCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|stigmata health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stigmata Health Cost
|tags_frontend=HealthCost: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_StigmataHealthCost
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|teleport arcane instability={{#switch:{{lc:{{{4|}}}}}
|colored_name=Teleport Arcane Instability
|tags_frontend=Duration: 10s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ArcaneInstability
|source_character_name_frontend=[[Drum]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Drum|Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Teleport]]
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|veil of judgment blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|colored_name=Veil Of Judgment Blind
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Fulgor]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Fulgor|Unique Passive]]
|source_name_frontend=[[Cleric#Spells-0|Veil of Judgement]]
}}
|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Cooldown
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_VeilOfShadowsCooldown
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|colored_name=Veil Of Shadows Pre Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_VeilOfShadowsCooldown
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Weakpoint Attack Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Oil Lantern]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Oil Lantern|Throw]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Weapon Mastery Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Wet Water Bolt Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|withering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Withering
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 6s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Withering
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Cleric#Spells-0|Withering Word]]
}}
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|colored_name=Zap Burning
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|colored_name=Zap Burning Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Aura Of Awe Granted,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Excommunication Debuff,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Frost Wave,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Heretics Brand Granted,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infernal Usury Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Meteor Strike Burning,Meteor Strike Burning Fire Mastery,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Meteor Strike Burn Fire Mastery,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Sacred Flame Cooldown,Sacred Flame Granted,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Sleepy,Sleep Monster,Sleep Player,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Stigmata Health Cost,Survival Instinct Exhausted,Teleport Arcane Instability,Thorn Barrier Hit,Veil Of Judgment Blind,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Withering,Zap Burning,Zap Burning Fire Mastery
|colored_name=Falchion Attack Hit Slow
}}
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|item={{#switch:{{lc:{{{3|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Falchion]]
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_character_name_frontend=[[Obsidian Bardiche]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Rod]]
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -13
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flute]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
|source_name_frontend=[[Echo of Screams|Attack 1]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Francisca Axe]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Bolas Throw Hit Slow
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Add]]: -135
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hand Cannon]]
|source_character_name_frontend=[[Bolas]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
|source_name_frontend=[[Bolas|Attack 1]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bowof endless thirst curse of thirst={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Bowof Endless Thirst Curse Of Thirst
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 8<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ThirstsCall
|damage_elements=Evil
|source_character_name_frontend=[[Bow of Endless Thirst]]
|source_name_frontend=[[Bow of Endless Thirst|MinorArtifactPassive]]
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hand Crossbow]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_name_frontend=[[Icefang|Riposte Attack 2]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Icefang|Attack 3]]
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Staff of Gluttony]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
}}
}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haze Blade Hit Drunken
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Haze Blade]]
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Haze Blade|Passive]]
|source_name_frontend=[[Club|Riposte Attack 1]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Catice
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
|cursed water blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cursed Water Blood Curse
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Cursed Water]]
|source_name_frontend=[[Cursed Water|Consume]]
}}
|cursed water doomed power={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cursed Water Doomed Power
|tags_frontend=Duration: 10s<br>[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_CursedWaterDoomedPower
|source_character_name_frontend=[[Cursed Water]]
|source_name_frontend=[[Cursed Water|Consume]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Cutlass Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -12
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_character_name_frontend=[[Obsidian Cutlass]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Dissonance
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Nipalan]]
|source_character_name_frontend=[[Pipe]]
|source_name_frontend=[[Nipalan|MultiShot]]
|source_name_frontend=[[Pipe|Dissonance]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Void Blade]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Debuff_CheatDeathCooldown
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lute]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Lute|Attack 2]]
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Pulverizing Prayer|Riposte Attack 1]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Pulverizing
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|colored_name=Falchion Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pommel Strike Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Tidal Falchion]]
|source_name_frontend=[[War Hammer|PommelStrike]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
}}
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
}}
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
}}
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|glaive attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|colored_name=Glaive Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_character_name_frontend=[[Glaive]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_name_frontend=[[Glaive|Whirlwind]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|damage_elements=Dark
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
|source_name_frontend=[[Rubysilver Halberd|Attack 2]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Halberd Burn
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Thorn Shield]]
|damage_elements=Fire
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Hand Cannon]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sling Attack Hit Slow
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sling]]
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Sling|Attack 1]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haze Blade Hit Drunken
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Merrymaker]]
|source_name_frontend=[[Merrymaker|Passive]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|hellguard glaive attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|colored_name=Hellguard Glaive Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Abyssal Trident]]
|source_character_name_frontend=[[Hellguard Glaive]]
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
|source_name_frontend=[[Hellguard Glaive|Attack 2]]
}}
}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook Attack Hit Slow
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tome of Sheol]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Tome of Sheol|Attack 1]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tanglethread Trousers Debuff
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Lute|Attack 2]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viking Sword]]
|source_character_name_frontend=[[Obsidian Morningstar]]
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Leviathan|Whirlwind]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Spear Artifact Hit
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Abyssal Trident]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet War Maul Artifact Hit Enemy
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Leviathan|Unique Passive]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Illusory|Riposte Attack 1]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Woodsman Axe Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Woodsman Axe]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Woodsman Axe|Attack 1]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pommel Strike Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|PommelStrike]]
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Bloodthirst|Text_DesignData_Item_ItemAbility_Primary_Whirlwind]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
}}
}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|prop={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Blizzard Aura 01
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=Aura 01
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Coldness: 1
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Blizzard]]
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Pre
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodfreezeAnticipation
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Bloodfreeze]]
|damage_elements=Dark
|source_name_frontend=Aura
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|rondel dagger artifact shadowbite cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Debuff
|colored_name=Rondel Dagger Artifact Shadowbite Cooldown
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Bloodfreeze
|icon=Icon_Debuff_ShadowstepCooldown
|source_character_name_frontend=[[Bloodfreeze]]
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=Aura
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=1
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_ShieldSlam
|source_name_frontend=2
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_03
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=3
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
}}
}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 01
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Stack 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_DeadSea
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=Aura
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
}}
}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 02
|colored_name=Sling Attack Hit Slow
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Stack 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeadSea
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Sling]]
|source_name_frontend=Aura
|source_name_frontend=[[Sling|Attack 1]]
}}
}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 03
|colored_name=Spear Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|event_frontend=<br>Aura Stack 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeadSeaEndLevel
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Dead Sea]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Aura
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
}}
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|colored_name=Spellbook Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Pre
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeadSeaWarning
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Tome of Sheol]]
|source_name_frontend=Aura
|source_name_frontend=[[Tome of Sheol|Riposte Attack 1]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Stiletto Dagger Attack Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack Hit 01
|source_name_frontend=Aura 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 30s
|icon=Icon_Debuff_DeathBeetle02
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|source_name_frontend=Aura 02
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Arena
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|colored_name=Torch Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Torch]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=[[Torch|Attack 2]]
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Arena
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=Death Swarm Aura 02 Arena
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
}}
}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|colored_name=War Maul Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=Death Swarm Aura 02 Arena
|source_name_frontend=[[Leviathan|Attack 2]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Wet Spear Artifact Hit
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Arena
|colored_name=Wet War Maul Artifact Hit Enemy
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=Death Swarm Aura 03 Arena
|source_name_frontend=[[Leviathan|Unique Passive]]
}}
}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=Death Swarm Aura 03 Arena
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Illusory|Riposte Attack 1]]
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Arena
|colored_name=Woodsman Axe Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Woodsman Axe]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=[[Woodsman Axe|Attack 1]]
}}
}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=[[Bloodthirst|Attack 1]]
}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Bowof Endless Thirst Curse Of Thirst,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cursed Water Blood Curse,Cursed Water Doomed Power,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Glaive Attack Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Hellguard Glaive Attack Hit Slow,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Artifact Shadowbite Cooldown,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
|colored_name=Death Swarm Aura 05
}}
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|prop={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Death Swarm Aura 05
|source_name_frontend=Aura 01
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Blizzard Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura
|source_name_frontend=Aura 02
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|colored_name=Blizzard Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Coldness: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Decay Volume Aura 02
|source_name_frontend=Aura 03
}}
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|colored_name=Blood Curse
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Cursed Chest]]
|source_name_frontend=Cursed Chest Unseal
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_BloodfreezeAnticipation
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Aura
|source_name_frontend=Aura
}}
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|colored_name=Bloodfreeze Aura Debuff
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Bloodfreeze
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Decay Volume Aura 02
|source_name_frontend=Aura
}}
}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura
|colored_name=Cave Collapse 01
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CaveCollapse_01
|damage_elements=Fire
|source_character_name_frontend=[[Cave Collapse]]
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=1
|source_name_frontend=Volume Aura
}}
}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura Remain
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_CaveCollapse_02
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Cave Collapse]]
|damage_elements=Fire
|source_name_frontend=2
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 01
|colored_name=Cave Collapse 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=Aura 01
|source_name_frontend=3
}}
}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 02
|colored_name=Dead Sea Volume Aura Debuff 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Stack 01
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura 02
|source_name_frontend=Aura
}}
}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 03
|colored_name=Dead Sea Volume Aura Debuff 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Stack 02
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura 03
|source_name_frontend=Aura
}}
}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 04
|colored_name=Dead Sea Volume Aura Debuff 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Stack 03
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeadSeaEndLevel
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura 04
|source_name_frontend=Aura
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_DeadSeaWarning
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 05
|colored_name=Death Beetle Aura 01
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 05
|source_name_frontend=Aura 01
}}
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|colored_name=Death Beetle Aura 02
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle02
|damage_elements=Fire
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura 02
|source_name_frontend=Aura
}}
}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura 03
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Aura 01
|source_name_frontend=Hit
}}
}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn Remain
|colored_name=Death Swarm Aura 01 Arena
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=Hit
}}
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Flame Jet]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=Volume Aura
}}
}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura Remain
|colored_name=Death Swarm Aura 01 S2 R
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Flame Jet]]
|source_name_frontend=Aura 01 S2 R
|source_name_frontend=Volume Aura
}}
}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghostdust Pouch Aura
|colored_name=Death Swarm Aura 02
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_RevealInvisible
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Ghostdust Pouch]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Ghostdust Pouch Aura
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
}}
}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Debuff
|colored_name=Death Swarm Aura 02 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Giant Clam]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Giant Clam Trap Activate
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Player
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hit
|source_name_frontend=Death Swarm Aura 02 Arena
}}
}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn Remain
|colored_name=Death Swarm Aura 02 S2 R
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hit
|source_name_frontend=Aura 02 S2 R
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Magma Burst]]
|source_name_frontend=Aura 03
|source_name_frontend=Volume Aura
}}
}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura Remain
|colored_name=Death Swarm Aura 03 Arena
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Magma Burst]]
|source_name_frontend=Volume Aura
}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 01
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm01
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
|source_name_frontend=Death Swarm Aura 03 Arena
}}
}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 02
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm02
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
|source_name_frontend=Death Swarm Aura 03 Arena
}}
}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 03
|colored_name=Death Swarm Aura 03 S2 R
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm03
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
|source_name_frontend=Aura 03 S2 R
}}
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=1
|source_name_frontend=Aura 04
}}
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|colored_name=Death Swarm Aura 04 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=2
|source_name_frontend=Death Swarm Aura 04 Arena
}}
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=3
|source_name_frontend=Death Swarm Aura 04 Arena
}}
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|colored_name=Death Swarm Aura 04 S2 R
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=4
|source_name_frontend=Aura 04 S2 R
}}
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|colored_name=Death Swarm Aura 05
|tags_frontend=Duration: 10s
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Pre
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Murder of Crows]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura
|source_name_frontend=Death Swarm Aura 05
}}
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05 s2 r={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|colored_name=Death Swarm Aura 05 S2 R
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Murder of Crows]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura
|source_name_frontend=Aura 05 S2 R
}}
}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Current
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanCurrent
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Ocean Current
|source_name_frontend=Aura
}}
}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 01
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_01
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Ocean Storm]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura 01
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 02
|colored_name=Decay Volume Aurra Remain 02
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|icon=Icon_Debuff_OceanStorm_02
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Ocean Storm]]
|event_frontend=<br>Aura Remain
|source_name_frontend=Aura 02
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|colored_name=Dripping Magma Volume Aura
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Ocean Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Dripping Magma Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Spider Web]]
|damage_elements=Fire
|source_name_frontend=Activate
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Drowned Curse Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Sticky Tar]]
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Activate
|source_name_frontend=Aura 01
}}
}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sunburst Orb Blind
|colored_name=Drowned Curse Aura 02
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Sunburst Orb]]
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Flashbang
|source_name_frontend=Aura 02
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Drowned Curse Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DrownedCurse
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 03
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Drowned Curse Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DrownedCurse
|source_name_frontend=Hunting Trap Activate Common
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 04
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Drowned Curse Aura 05
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_DrownedCurse
|source_name_frontend=Hunting Trap Activate Uncommon
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 05
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Falling Icicle Frostbite
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Frostbite
|source_name_frontend=Hunting Trap Activate Rare
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Epic
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Legend
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Flame Spout Burn
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Unique
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Flame Spout Burn Remain
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|damage_elements=Fire
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Flame Thrower Trap Volume Aura
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|damage_elements=Fire
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Ghostdust Pouch Aura
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_RevealInvisible
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Ghostdust Pouch]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Ghostdust Pouch Aura
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Giant Clam Trapped Debuff
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=Giant Clam Trap Activate
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Giant Clam Trapped Player
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=Giant Clam Trap Activate
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Hydrothermal Vent Burn
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hunting Trap Activate Epic
|source_name_frontend=Hit
}}
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|colored_name=Hydrothermal Vent Burn Remain
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hunting Trap Activate Legend
|source_name_frontend=Hit
}}
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|colored_name=Magma Burst Volume Aura
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|damage_elements=Fire
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Magma Burst Volume Aura Remain
|monster={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|all=
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>Aura Remain
|other={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_Burning
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|damage_elements=Fire
|colored_name=Airborne Aqua Prison
|source_character_name_frontend=[[Sulfur Seep]]
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|source_name_frontend=Magma Burst Volume Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Combat
|colored_name=Magma Storm Aura 01
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_CombatState
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_MagmaStorm01
|damage_elements=Fire
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 01
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Magma Storm Aura 02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_MagmaStorm02
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 02
}}
}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing
|colored_name=Magma Storm Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_MagmaStorm03
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 03
}}
}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing
|colored_name=Midnight Curse 01
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|colored_name=Midnight Curse 02
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05 Arena
|colored_name=Midnight Curse 03
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Burn
|colored_name=Midnight Curse 04
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_MidnightCurse_04
|damage_elements=Fire
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Electric Dash
|colored_name=Murderof Crows Volume Aura Anticipation
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Frost Lightning
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_MurderOfCrows
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|colored_name=Ocean Current
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_OceanCurrent
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[]]
|source_name_frontend=Ocean Current
}}
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|colored_name=Ocean Storm Aura 01
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_OceanStorm_01
|event_frontend=<br>Attack AdditionalHit
|source_character_name_frontend=[[Ocean Storm]]
|icon=Icon_Debuff_ElectricShock_03
|source_name_frontend=Aura 01
}}
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|colored_name=Ocean Storm Aura 02
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_OceanStorm_02
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 02
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 03
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|statue cursed luck blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|colored_name=Statue Cursed Luck Blood Curse
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Unhealable
|damage_elements=Fire
|source_character_name_frontend=[[Cursed Shrine of Fortune]]
|source_name_frontend=Statue Cursed Doomed Luck
}}
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|statue cursed luck doomed luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|colored_name=Statue Cursed Luck Doomed Luck
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -20%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -20%<br>[[Stats#Luck|Luck]]: 300
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CursedLuck
|damage_elements=Fire
|source_character_name_frontend=[[Cursed Shrine of Fortune]]
|source_name_frontend=Statue Cursed Doomed Luck
}}
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|statue cursed power blood curse={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|colored_name=Statue Cursed Power Blood Curse
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Unhealable
|damage_elements=Fire
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|statue cursed power blood drain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|colored_name=Statue Cursed Power Blood Drain
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Interact Trigger
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CursedPower
|damage_elements=Fire
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|colored_name=Sticky Tar Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sticky Tar]]
|damage_elements=Fire
|source_name_frontend=Activate
}}
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|colored_name=Sulfur Storm Aura 01
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_SulrfurStorm_01
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sulfur Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 01
}}
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|colored_name=Sulfur Storm Aura 02
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_SulrfurStorm_02
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sulfur Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 02
}}
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|colored_name=Sulfur Storm Aura 03
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SulrfurStorm_03
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sulfur Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 03
}}
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|colored_name=Sunburst Orb Blind
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Blind
|damage_elements=Fire
|source_character_name_frontend=[[Sunburst Orb]]
|source_name_frontend=Flashbang
}}
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|icon=Icon_Debuff_FrostBreath
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 1.75s<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_FrostLightning
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|icon=Icon_Debuff_HelmetEquipRestricted
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|colored_name=Trapped Monster
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Lazy
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_TrappChain
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_TrappChain
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 3.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 4.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Blood Curse,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 01 S2 R,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 02 S2 R,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 03 S2 R,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 04 S2 R,Death Swarm Aura 05,Death Swarm Aura 05 S2 R,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Statue Cursed Luck Blood Curse,Statue Cursed Luck Doomed Luck,Statue Cursed Power Blood Curse,Statue Cursed Power Blood Drain,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
|colored_name=Thorny Bramble Hit
}}
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|monster={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|all=
|event_frontend=<br>Aura Add
}}
|icon=Icon_Debuff_ThornyBramble
|other={{#switch:{{lc:{{{3|}}}}}
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Airborne Aqua Prison
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|colored_name=Alive Combat
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_ActionSpeedDown
|icon=Icon_Debuff_CombatState
}}
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
}}
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
}}
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|cursed idol scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|colored_name=Cursed Idol Scream
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Attributes|All Attributes]]: -5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CursedIdolScream
|damage_elements=Fire
}}
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|colored_name=Death Swarm Aura 01 Reduced Healing
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|colored_name=Death Swarm Aura 03 Reduced Healing
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_ReducedHealing
}}
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wet Aqua Prison,Wet Water Cannon
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|other={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>Aura Add
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_ReducedHealing
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Start
|colored_name=Death Swarm Aura 05 Arena
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>State Character Movement DoubleJump
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|colored_name=Dripping Magma Burn
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|event_frontend=<br>
|icon=Icon_Dummy
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark Hit
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Dummy
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Rogue]]
|damage_elements=Fire
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|colored_name=Electric Shock Electric Dash
|event_frontend=<br>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Attack Hit 02
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
|icon=Icon_Debuff_ElectricShock_03
}}
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash In Water
|colored_name=Electric Shock Frost Lightning
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|colored_name=Electric Shock Lightning Storm
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|colored_name=Electric Shock Lightning Vortex
|event_frontend=<br>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Attack AdditionalHit
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
|icon=Icon_Debuff_ElectricShock_03
}}
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|colored_name=Electric Shock Plasma Blast
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|colored_name=Elemental Bolt Burning
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability ShapeShift Penguin
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_None
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Druid]]
|damage_elements=Fire
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|colored_name=Elemental Bolt Burning Fire Mastery
|event_frontend=<br>Skill Active On
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Attack AdditionalHit Perk
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|event_frontend=<br>Skill Active On
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|damage_elements=Fire
}}
}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Dummy
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Rogue]]
|damage_elements=Fire
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|event_frontend=<br>Perk PreCooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|damage_elements=Fire
}}
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|colored_name=Flamefrost Spear Burning
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_None
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sorcerer]]
|damage_elements=Fire
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
}}
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|colored_name=Flamefrost Spear Burning Fire Mastery
|event_frontend=<br>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Attack AdditionalHit Perk
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
}}
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Flamethrower Hit
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|all=
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>Attack Hit
|prop={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_Burning
|floor rule={{#switch:{{lc:{{{4|}}}}}
|damage_elements=Fire
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Floor Rule
}}
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|colored_name=Flamethrower Burning
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_Debuff_Burning
|source_name_frontend=1
|damage_elements=Fire
}}
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|colored_name=Flamethrower Burning Fire Mastery
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_Debuff_Burning
|source_name_frontend=2
|damage_elements=Fire
}}
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|colored_name=Frostbite Elemental Bolt
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_Debuff_Frostbite
|source_name_frontend=3
}}
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|colored_name=Midnight Curse Dot 04
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=4
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Frostbite Frost Breath
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|monster={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Attack Hit 02
|camouflage={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Debuff_Frostbite
|colored_name=Camouflage
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_FrostLightning
}}
|grimveil cloak cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Cooldown
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|grimveil cloak pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Ready
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|hide debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_HideDebuff
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|one man band drum enemy area bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Area Bad
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Bad
|icon=Icon_Debuff_OneManBandDrum
}}
|one man band drum enemy area good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Area Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Good
|icon=Icon_Debuff_OneManBandDrum
}}
|one man band drum enemy area perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Area Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Perfect
|icon=Icon_Debuff_OneManBandDrum
}}
|one man band flute enemy bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Enemy Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -0.5%<br>[[Stats#Action_Speed|Action Speed]]: -1.5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Bad
|icon=Icon_Debuff_OneManBandPanFlute
}}
|one man band flute enemy good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Enemy Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -1.5%<br>[[Stats#Action_Speed|Action Speed]]: -2.5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Good
|icon=Icon_Debuff_OneManBandPanFlute
}}
|one man band flute enemy perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Flute Enemy Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3.5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Enemy Perfect
|icon=Icon_Debuff_OneManBandPanFlute
}}
|overeating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overeating
|tags_frontend=Duration: 300s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Debuff_Overeating
}}
|plasma blast burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thirsts call={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thirsts Call
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_ThirstsCall
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ActionSpeedDown
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wall ride reentry blocked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Reentry Blocked
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>
|icon=Icon_Debuff_WallRideReentryBlocked
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Cursed Idol Scream,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Grimveil Cloak Cooldown,Grimveil Cloak Pre Cooldown,Helmet Equip Restricted Debuff,Hide Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,One Man Band Drum Enemy Area Bad,One Man Band Drum Enemy Area Good,One Man Band Drum Enemy Area Perfect,One Man Band Flute Enemy Bad,One Man Band Flute Enemy Good,One Man Band Flute Enemy Perfect,Overeating,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thirsts Call,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wall Ride Reentry Blocked,Wet Aqua Prison,Wet Water Cannon
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage Splash
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|cadenza={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cadenza
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Cadenza]]
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|confession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Confession
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Confession]]
}}
|divine barrier={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Barrier
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|hide unlit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Unlit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
|pain offering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pain Offering
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash In Water
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ShapeShift Penguin
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|summon demon bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Summon Demon Bond Granted
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Summon Demon]]
}}
|taming={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
|veil of shadows unlit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Unlit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Cadenza,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Hide Unlit,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Summon Demon Bond Granted,Taming,Veil Of Shadows Unlit,Veteran Instinct Pre Cooldown,Vortex Ready
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Floor Rule
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|statue cursed power blood drain damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Cursed Power Blood Drain Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_None
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
|statue cursed health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Cursed Health Cost
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 30%
|event_frontend=<br>Interact Trigger
|icon=Icon_None
|source_character_name_frontend=[[Cursed Shrine of Power]]
|source_name_frontend=Statue Cursed Blood Drain
}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04,Statue Cursed Power Blood Drain Damage,Statue Cursed Health Cost
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Mummy]]
}}
|all=Camouflage
}}
|other={{#switch:{{lc:{{{3|}}}}}
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Peace
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Gilded Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Lizardmen
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
}}
}}
|all=Camouflage
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Lycan
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Peace
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Lycan
}}
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Mummy
}}
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Skeleton
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Gilded Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
}}
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
Line 6,814: Line 8,196:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
|icon=Icon_Race_FrostWalker
}}
|cursed chest health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cursed Chest Health Cost
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 25%
|event_frontend=<br>
|icon=Icon_None
}}
|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace Bonus Heal
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
}}
}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Crossbowman Reload
|colored_name=Faustian Bargain Crossbowman Reload
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Skill_Monster_Reload
|icon=Icon_Skill_Monster_Reload
Line 6,827: Line 8,220:
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
|music background={{#switch:{{lc:{{{4|}}}}}
|colored_name=Music Background
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|one man band part drum={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Drum
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Drum
|icon=Icon_None
}}
|one man band part flute={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Flute
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Flute
|icon=Icon_None
}}
|one man band part lute={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Lute
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Refill Lute
|icon=Icon_None
}}
|one man band part pipe={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Part Pipe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability Music OneManBand Pipe
|icon=Icon_None
}}
|one man band drum enemy bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Bad
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Bad
|icon=Icon_None
}}
|one man band drum enemy good={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Good
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Good
|icon=Icon_None
}}
|one man band drum enemy perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=One Man Band Drum Enemy Perfect
|tags_frontend=Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Music Activate Enemy Perfect
|icon=Icon_None
}}
|tavern={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tavern
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Cursed Chest Health Cost,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration,Music Background,One Man Band Part Drum,One Man Band Part Flute,One Man Band Part Lute,One Man Band Part Pipe,One Man Band Drum Enemy Bad,One Man Band Drum Enemy Good,One Man Band Drum Enemy Perfect,Tavern
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Prop,Monster,Other

Latest revision as of 22:11, 16 October 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]
Error creating thumbnail: Unable to save thumbnail to destination