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(Automated edit: HF118)
(Automated edit: HF126)
 
(10 intermediate revisions by the same user not shown)
Line 7: Line 7:
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
Line 42: Line 43:
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 51: Line 52:
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 60: Line 61:
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 95: Line 96:
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Advanced Healer
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|icon=Icon_Buff_AdvancedHealer
Line 104: Line 106:
|colored_name=Air Mastery
|colored_name=Air Mastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AirMastery
|icon=Icon_Buff_AirMastery
Line 113: Line 115:
|colored_name=Allegro Granted Bad
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 122: Line 124:
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 131: Line 133:
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 140: Line 142:
|colored_name=Allegro Bad
|colored_name=Allegro Bad
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 149: Line 151:
|colored_name=Allegro Good
|colored_name=Allegro Good
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 158: Line 160:
|colored_name=Allegro Perfect
|colored_name=Allegro Perfect
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 184: Line 186:
|colored_name=Antimagic
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Antimagic
|icon=Icon_Buff_Antimagic
Line 191: Line 194:
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery
|colored_name=Apex Of Sorcery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorcery
|icon=Icon_Buff_ApexOfSorcery
Line 199: Line 202:
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery Activated
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Action_Speed|Action Speed]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 30%<br>[[Damage#Penetration|Magical Penetration]]: 30%<br>[[Stats#Action_Speed|Action Speed]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|icon=Icon_Buff_ApexOfSorceryActivated
Line 214: Line 217:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInfusion
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane insight={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Insight
|tags_frontend=Duration: 8s<br>[[Stats#Memory_Capacity|Memory Capacity Mod]]: 50%
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInsight
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Insight]]
}}
}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Mastery
|colored_name=Arcane Mastery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArcaneMastery
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|arcane precision={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Precision
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ArcanePrecision
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Precision]]
}}
}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
Line 232: Line 260:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
}}
|arcane surge buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Surge Buff
|tags_frontend=Duration: 12s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 30%<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneSurge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Surge]]
}}
}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
Line 259: Line 296:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aura of awe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aura Of Awe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AuraOfAwe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
Line 272: Line 317:
|colored_name=Back Attack
|colored_name=Back Attack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BackAttack
|icon=Icon_Buff_BackAttack
Line 279: Line 325:
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 288: Line 334:
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: 7<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 297: Line 343:
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: 10<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 6<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 303: Line 349:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|banishing touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banishing Touch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_BanishingTouch
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Banishing Touch]]
}}
|barefoot pilgrimage buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barefoot Pilgrimage Buff
|tags_frontend=Duration: 16s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_BarefootPilgrimage
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Barefoot Pilgrimage]]
}}
}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
Line 316: Line 379:
|colored_name=Barricade
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Barricade
|icon=Icon_Buff_Barricade
Line 377: Line 441:
|colored_name=Blood Pact
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 30<br>Magical Buff: True
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 30<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_BloodPact
|icon=Icon_Buff_ShapeShift_BloodPact
Line 386: Line 450:
|colored_name=Blood Pact Primitives
|colored_name=Blood Pact Primitives
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 25%<br>[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 25%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Character DarknessShard Used
|event_frontend=<br>Character DarknessShard Used
|icon=Icon_Buff_BloodPactPrimitives
|icon=Icon_Buff_BloodPactPrimitives
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blood tithe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Tithe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_BloodTithe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Blood Tithe]]
}}
}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
Line 404: Line 476:
|colored_name=Blunt Weapon Mastery
|colored_name=Blunt Weapon Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BluntWeaponMastery
|icon=Icon_Buff_BluntWeaponMastery
Line 421: Line 494:
|colored_name=Brewmaster
|colored_name=Brewmaster
|tags_frontend=[[Stats#Strength|Strength]]: 10
|tags_frontend=[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Brewmaster
|icon=Icon_Buff_Brewmaster
Line 428: Line 502:
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery On Activated
|colored_name=Camping Mastery On Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CampingMastery
|icon=Icon_Buff_CampingMastery
Line 445: Line 519:
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Charismatic Performance
|colored_name=Charismatic Performance
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CharismaticPerformance
|icon=Icon_Buff_CharismaticPerformance
Line 453: Line 527:
|chase={{#switch:{{lc:{{{4|}}}}}
|chase={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chase
|colored_name=Chase
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Chase
|icon=Icon_Buff_Chase
Line 460: Line 535:
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Bad
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 469: Line 544:
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Good
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s<br>Magical Buff: True
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 478: Line 553:
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Perfect
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 484: Line 559:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|cold focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cold Focus
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ColdFocus
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Cold Focus]]
}}
}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
Line 505: Line 588:
|creep={{#switch:{{lc:{{{4|}}}}}
|creep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep
|colored_name=Creep
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CreepPerk
|icon=Icon_Buff_CreepPerk
Line 514: Line 597:
|colored_name=Creep Activate
|colored_name=Creep Activate
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CreepActivate
|icon=Icon_Buff_CreepActivate
Line 531: Line 614:
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot
|colored_name=Crippling Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CripplingShot
|icon=Icon_Buff_CripplingShot
Line 539: Line 623:
|colored_name=Crossbow Mastery
|colored_name=Crossbow Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CrossbowMastery
|icon=Icon_Buff_CrossbowMastery
Line 563: Line 648:
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Mastery
|colored_name=Curse Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CurseMastery
|icon=Icon_Buff_CurseMastery
Line 571: Line 656:
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutthroat Buff
|colored_name=Cutthroat Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_CutThroat
|icon=Icon_Buff_CutThroat
Line 578: Line 664:
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Melee
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 586: Line 673:
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Ranged
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 604: Line 692:
|colored_name=Dark Enhancement
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DarkEnhancement
|icon=Icon_Buff_DarkEnhancement
Line 613: Line 701:
|colored_name=Darkness Shard
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Character DarknessShard Activate
|event_frontend=<br>Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|icon=Icon_Buff_DarknessShard
Line 621: Line 709:
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Buff
|colored_name=Dark Offering Buff
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%
|tags_frontend=Duration: 100s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 3%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 630: Line 718:
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Concentration
|colored_name=Dark Offering Concentration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_DarkOfferingConcentration
|icon=Icon_Buff_DarkOfferingConcentration
Line 638: Line 726:
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Activated
|colored_name=Dark Reflection Activated
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DarkReflection
|icon=Icon_Buff_DarkReflection
Line 646: Line 735:
|colored_name=Defense Mastery
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DefenseMastery
|icon=Icon_Buff_DefenseMastery
Line 653: Line 743:
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Buff
|colored_name=Demon Armor Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DemonArmorPerk
|icon=Icon_Buff_DemonArmorPerk
Line 666: Line 757:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
|divine echo={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Echo
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_DivineEcho
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Divine Echo]]
}}
|divine grace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace
|tags_frontend=Duration: 180s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_DivineGrace
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Grace]]
}}
}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
Line 694: Line 802:
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk
|colored_name=Dreamwalk
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Dreamwalk
|icon=Icon_Buff_Dreamwalk
Line 711: Line 819:
|colored_name=Dual Wield
|colored_name=Dual Wield
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DualWield
|icon=Icon_Buff_DualWield
Line 736: Line 845:
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Fury
|colored_name=Elemental Fury
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ElementalFury
|icon=Icon_Buff_ElementalFury
Line 745: Line 854:
|colored_name=Encore
|colored_name=Encore
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Encore
|icon=Icon_Buff_Encore
Line 762: Line 872:
|colored_name=Executioner Melee
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 770: Line 881:
|colored_name=Executioner Ranged
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 786: Line 898:
|colored_name=Faithfulness
|colored_name=Faithfulness
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Faithfulness
|icon=Icon_Buff_Faithfulness
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|feral resonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FeralResonance
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
|feral resonance activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance Activate
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_FeralResonanceActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fermata
|colored_name=Fermata
|tags_frontend=[[Stats#Resourcefulness|Resourcefulness]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Fermata
|icon=Icon_Buff_Fermata
Line 802: Line 931:
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Finishing Blow
|colored_name=Finishing Blow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_FinishingBlow
|icon=Icon_Buff_FinishingBlow
Line 811: Line 940:
|colored_name=Fire Mastery
|colored_name=Fire Mastery
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FireMastery
|icon=Icon_Buff_FireMastery
Line 819: Line 948:
|first aid={{#switch:{{lc:{{{4|}}}}}
|first aid={{#switch:{{lc:{{{4|}}}}}
|colored_name=First Aid
|colored_name=First Aid
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FirstAid
|icon=Icon_Buff_FirstAid
Line 833: Line 962:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|fly={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fly
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Fly
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fly]]
}}
|focused mind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_FocusedMind
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Activate
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_FocusedMindActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Stack
|tags_frontend=Duration: 8s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_FocusedMindStack
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
Line 878: Line 1,042:
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
|glass cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glass Cannon
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 20<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_GlassCannon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Glass Cannon]]
}}
}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Mastery
|colored_name=Hand Crossbow Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HandCrossbowMastery
|icon=Icon_Buff_HandCrossbowMastery
Line 925: Line 1,099:
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heavy Swing
|colored_name=Heavy Swing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HeavySwing
|icon=Icon_Buff_HeavySwing
Line 932: Line 1,107:
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Herbal Sensing
|colored_name=Herbal Sensing
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HerbalSensing
|icon=Icon_Buff_HerbalSensing
Line 941: Line 1,116:
|colored_name=Herbal Sensing Buff
|colored_name=Herbal Sensing Buff
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Icon_HerbalSensingBuff
|icon=Icon_Buff_Icon_HerbalSensingBuff
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
|heretics brand={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heretics Brand
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_HereticsBrand
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|hide={{#switch:{{lc:{{{4|}}}}}
Line 958: Line 1,141:
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Mastery
|colored_name=Hide Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HideExpert
|icon=Icon_Buff_HideExpert
Line 973: Line 1,157:
|holy aura={{#switch:{{lc:{{{4|}}}}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura
|colored_name=Holy Aura
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyAura
|icon=Icon_Buff_HolyAura
Line 980: Line 1,165:
|holy water={{#switch:{{lc:{{{4|}}}}}
|holy water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Water
|colored_name=Holy Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyWater
|icon=Icon_Buff_HolyWater
Line 988: Line 1,173:
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery
|colored_name=Ice Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceMastery
|icon=Icon_Buff_IceMastery
Line 996: Line 1,181:
|ice shield={{#switch:{{lc:{{{4|}}}}}
|ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield
|colored_name=Ice Shield
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceShield
|icon=Icon_Buff_IceShield
Line 1,005: Line 1,190:
|colored_name=Ice Shield Buff
|colored_name=Ice Shield Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArmorRatingUp
|icon=Icon_Buff_ArmorRatingUp
Line 1,022: Line 1,207:
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament
|colored_name=Immortal Lament
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ImmortalLament
|icon=Icon_Buff_ImmortalLament
Line 1,038: Line 1,224:
|colored_name=Infernal Pledge
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InfernalPledge
|icon=Icon_Buff_InfernalPledge
Line 1,046: Line 1,232:
|in light area={{#switch:{{lc:{{{4|}}}}}
|in light area={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Light Area
|colored_name=In Light Area
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_InLightArea
|icon=Icon_Buff_InLightArea
Line 1,055: Line 1,241:
|colored_name=Innate Talent
|colored_name=Innate Talent
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InnateTalent
|icon=Icon_Buff_InnateTalent
Line 1,064: Line 1,250:
|colored_name=Innate Talent Activated
|colored_name=Innate Talent Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InnateTalentActivated
|icon=Icon_Buff_InnateTalentActivated
Line 1,072: Line 1,258:
|intense focus={{#switch:{{lc:{{{4|}}}}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Intense Focus
|colored_name=Intense Focus
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_IntenseFocus
|icon=Icon_Buff_IntenseFocus
Line 1,090: Line 1,276:
|colored_name=Iron Will
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IronWill
|icon=Icon_Buff_IronWill
Line 1,097: Line 1,284:
|jokester={{#switch:{{lc:{{{4|}}}}}
|jokester={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester
|colored_name=Jokester
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Jokester
|icon=Icon_Buff_Jokester
Line 1,104: Line 1,292:
|jolly time={{#switch:{{lc:{{{4|}}}}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time
|colored_name=Jolly Time
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_JollyTime
|icon=Icon_Buff_JollyTime
Line 1,112: Line 1,300:
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Vigor|Vigor]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Vigor|Vigor]]: 7<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JollyTimeBuff
|icon=Icon_Buff_JollyTimeBuff
Line 1,121: Line 1,309:
|kindness={{#switch:{{lc:{{{4|}}}}}
|kindness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kindness
|colored_name=Kindness
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Kindness
|icon=Icon_Buff_Kindness
Line 1,128: Line 1,317:
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kinesthesia
|colored_name=Kinesthesia
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Kinesthesia
|icon=Icon_Buff_Kinesthesia
Line 1,135: Line 1,325:
|last bastion={{#switch:{{lc:{{{4|}}}}}
|last bastion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion
|colored_name=Last Bastion
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|tags_frontend=Duration: 12s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,144: Line 1,334:
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|colored_name=Lethal Mark
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LethalMark
|icon=Icon_Buff_LethalMark
Line 1,151: Line 1,342:
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura
|colored_name=Lifebloom Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LifebloomAura
|icon=Icon_Buff_LifebloomAura
Line 1,160: Line 1,351:
|colored_name=Lightning Mastery
|colored_name=Lightning Mastery
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LightningMastery
|icon=Icon_Buff_LightningMastery
Line 1,174: Line 1,365:
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
|lingering magic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lingering Magic
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LingeringMagic
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Lingering Magic]]
}}
}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|colored_name=Longshot Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LongshotExpert
|icon=Icon_Buff_LongshotExpert
Line 1,184: Line 1,384:
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 10<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|icon=Icon_Buff_LoreMastery
Line 1,193: Line 1,394:
|colored_name=Malice
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Malice
|icon=Icon_Buff_Malice
Line 1,200: Line 1,402:
|mana flow={{#switch:{{lc:{{{4|}}}}}
|mana flow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow
|colored_name=Mana Flow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaFlow
|icon=Icon_Buff_ManaFlow
Line 1,208: Line 1,410:
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow Activated
|colored_name=Mana Flow Activated
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>[[Damage#Penetration|Magical Penetration]]: 5%<br>Magical Buff: True
|tags_frontend=Duration: 5s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,218: Line 1,420:
|colored_name=Mana Fold
|colored_name=Mana Fold
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaFold
|icon=Icon_Buff_ManaFold
Line 1,227: Line 1,429:
|colored_name=Mana Surge
|colored_name=Mana Surge
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaSurge
|icon=Icon_Buff_ManaSurge
Line 1,234: Line 1,437:
|meditation={{#switch:{{lc:{{{4|}}}}}
|meditation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation
|colored_name=Meditation
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Meditation
|icon=Icon_Buff_Meditation
Line 1,243: Line 1,446:
|colored_name=Meditation Rest
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Rest
Line 1,252: Line 1,455:
|colored_name=Meditation Rest In Campfire Area
|colored_name=Meditation Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 1,261: Line 1,464:
|colored_name=Melodic Protection
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MelodicProtection
|icon=Icon_Buff_MelodicProtection
Line 1,268: Line 1,472:
|melt={{#switch:{{lc:{{{4|}}}}}
|melt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melt
|colored_name=Melt
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Melt
|icon=Icon_Buff_Melt
Line 1,277: Line 1,481:
|colored_name=Mending Grove Heal
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_MendingGrove
|icon=Icon_Buff_MendingGrove
Line 1,285: Line 1,489:
|merged might={{#switch:{{lc:{{{4|}}}}}
|merged might={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might
|colored_name=Merged Might
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MergedMight
|icon=Icon_Buff_MergedMight
Line 1,303: Line 1,507:
|colored_name=Merged Might Casting Activated
|colored_name=Merged Might Casting Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MergedMightActivated
|icon=Icon_Buff_MergedMightActivated
Line 1,311: Line 1,515:
|morale boost={{#switch:{{lc:{{{4|}}}}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morale Boost
|colored_name=Morale Boost
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MoraleBoost
|icon=Icon_Buff_MoraleBoost
Line 1,327: Line 1,532:
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_NaturesTouch
|icon=Icon_Buff_NaturesTouch
Line 1,335: Line 1,540:
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|colored_name=Nimble Hands
|colored_name=Nimble Hands
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_NimbleHands
|icon=Icon_Buff_NimbleHands
Line 1,351: Line 1,557:
|colored_name=Overdraw Stack
|colored_name=Overdraw Stack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Skill Active Stack
|event_frontend=<br>Skill Active Stack
|icon=Icon_Buff_OverdrawStack
|icon=Icon_Buff_OverdrawStack
Line 1,360: Line 1,566:
|colored_name=Overhealed
|colored_name=Overhealed
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_OverHealed
|icon=Icon_Buff_OverHealed
Line 1,368: Line 1,574:
|overhealing={{#switch:{{lc:{{{4|}}}}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealing
|colored_name=Overhealing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_OverHealing
|icon=Icon_Buff_OverHealing
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overload
|tags_frontend=AmmoCountMod: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Overload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Overload]]
}}
}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Party Maker
|colored_name=Party Maker
|tags_frontend=Duration: 15s<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_PartyMaker
|icon=Icon_Buff_PartyMaker
Line 1,402: Line 1,617:
|perfect block={{#switch:{{lc:{{{4|}}}}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perfect Block
|colored_name=Perfect Block
|tags_frontend=Duration: 8s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|tags_frontend=Duration: 12s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PerfectBlock
|icon=Icon_Buff_PerfectBlock
Line 1,411: Line 1,626:
|colored_name=Perseverance
|colored_name=Perseverance
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Perseverance
|icon=Icon_Buff_Perseverance
Line 1,427: Line 1,643:
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickpocket
|colored_name=Pickpocket
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Pickpocket
|icon=Icon_Buff_Pickpocket
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
}}
|play dead={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PlayDead
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|play dead rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|colored_name=Point Blank Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PointBlankExpert
|icon=Icon_Buff_PointBlankExpert
Line 1,441: Line 1,676:
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon
|colored_name=Poisoned Weapon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PoisonedWeapon
|icon=Icon_Buff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|polymorphed chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Chicken
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|colored_name=Potion Chugger
|colored_name=Potion Chugger
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PotionChugger
|icon=Icon_Buff_PotionChugger
Line 1,455: Line 1,701:
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance
|colored_name=Projectile Resistance
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,464: Line 1,710:
|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}
|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance Activated
|colored_name=Projectile Resistance Activated
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,499: Line 1,745:
|purge shot={{#switch:{{lc:{{{4|}}}}}
|purge shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Purge Shot
|colored_name=Purge Shot
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PurgeShot
|icon=Icon_Buff_PurgeShot
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Purge Shot]]
|source_name_frontend=[[Ranger#Skills-0|Purge Shot]]
}}
}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
Line 1,542: Line 1,790:
|colored_name=Ranged Weapons Mastery
|colored_name=Ranged Weapons Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RangedWeaponsMastery
|icon=Icon_Buff_RangedWeaponsMastery
Line 1,550: Line 1,799:
|colored_name=Rapier Mastery
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,558: Line 1,808:
|colored_name=Rapier Mastery Demons Glee
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,584: Line 1,835:
|colored_name=Reinforced Instruments Melee
|colored_name=Reinforced Instruments Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,592: Line 1,844:
|colored_name=Reinforced Instruments Ranged
|colored_name=Reinforced Instruments Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,599: Line 1,852:
|requiem={{#switch:{{lc:{{{4|}}}}}
|requiem={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem
|colored_name=Requiem
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Requiem
|icon=Icon_Buff_Requiem
Line 1,607: Line 1,861:
|colored_name=Requiem Buff
|colored_name=Requiem Buff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RequiemBuff
|icon=Icon_Buff_RequiemBuff
Line 1,615: Line 1,870:
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Restore
|icon=Icon_Buff_Restore
Line 1,624: Line 1,879:
|colored_name=Robust
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Robust
|icon=Icon_Buff_Robust
Line 1,658: Line 1,914:
|rupture={{#switch:{{lc:{{{4|}}}}}
|rupture={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture
|colored_name=Rupture
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rupture
|icon=Icon_Buff_Rupture
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sacred flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sacred Flame
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Buff_SacredFlame
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|sage={{#switch:{{lc:{{{4|}}}}}
|sage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sage
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sage
|icon=Icon_Buff_Sage
Line 1,684: Line 1,949:
|colored_name=Second Wind
|colored_name=Second Wind
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SecondWind
|icon=Icon_Buff_SecondWind
Line 1,700: Line 1,965:
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadow Touch
|colored_name=Shadow Touch
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShadowTouch
|icon=Icon_Buff_ShadowTouch
Line 1,708: Line 1,973:
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Health#Max_Health_Add|Max Health Add]]: 12<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -30%<br>Magical Buff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
Line 1,716: Line 1,982:
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Chicken
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>[[Health#Max_Health_Add|Max Health Add]]: -16<br>Magical Buff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|icon=Icon_Buff_ShapeShift_Chicken
Line 1,724: Line 1,991:
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shapeshift Mastery
|colored_name=Shapeshift Mastery
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShapeshiftMastery
|icon=Icon_Buff_ShapeshiftMastery
Line 1,733: Line 2,000:
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
Line 1,740: Line 2,008:
|shape shift penguin={{#switch:{{lc:{{{4|}}}}}
|shape shift penguin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin
|colored_name=Shape Shift Penguin
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Health#Max_Health_Add|Max Health Add]]: -11<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Penguin
|icon=Icon_Buff_ShapeShift_Penguin
Line 1,748: Line 2,017:
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Health#Max_Health_Add|Max Health Add]]: -25<br>Magical Buff: True
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
Line 1,757: Line 2,027:
|colored_name=Sharpshooter
|colored_name=Sharpshooter
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sharpshooter
|icon=Icon_Buff_Sharpshooter
Line 1,773: Line 2,044:
|colored_name=Shield Mastery Block Reaction
|colored_name=Shield Mastery Block Reaction
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMasteryBlockReaction
|icon=Icon_Buff_ShieldMasteryBlockReaction
Line 1,790: Line 2,061:
|slayer={{#switch:{{lc:{{{4|}}}}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer
|colored_name=Slayer
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Slayer
|icon=Icon_Buff_Slayer
Line 1,799: Line 2,070:
|colored_name=Slayer Buff
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SlayerBuff
|icon=Icon_Buff_SlayerBuff
Line 1,807: Line 2,078:
|smite={{#switch:{{lc:{{{4|}}}}}
|smite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smite
|colored_name=Smite
|tags_frontend=Duration: 7s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,816: Line 2,087:
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|colored_name=Sneak Attack Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SneakAttack
|icon=Icon_Buff_SneakAttack
Line 1,850: Line 2,122:
|soul collector={{#switch:{{lc:{{{4|}}}}}
|soul collector={{#switch:{{lc:{{{4|}}}}}
|colored_name=Soul Collector
|colored_name=Soul Collector
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SoulCollector
|icon=Icon_Buff_SoulCollector
Line 1,859: Line 2,131:
|colored_name=Spear Proficiency
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%
|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SpearProficiency
|icon=Icon_Buff_SpearProficiency
Line 1,867: Line 2,140:
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellOverload
|icon=Icon_Buff_SpellOverload
Line 1,885: Line 2,158:
|colored_name=Spell Reflection Hold
|colored_name=Spell Reflection Hold
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|icon=Icon_Buff_SpellReflection
Line 1,893: Line 2,166:
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Sculpting
|colored_name=Spell Sculpting
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellSculpting
|icon=Icon_Buff_SpellSculpting
Line 1,910: Line 2,183:
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|colored_name=Spirit Bond
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBond
|icon=Icon_Buff_SpiritBond
Line 1,918: Line 2,191:
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Activated
|colored_name=Spirit Bond Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBondActivated
|icon=Icon_Buff_SpiritBondActivated
Line 1,926: Line 2,199:
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Granted
|colored_name=Spirit Bond Granted
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Detect Target
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SpiritBondGranted
|icon=Icon_Buff_SpiritBondGranted
Line 1,935: Line 2,208:
|colored_name=Spirit Magic Mastery
|colored_name=Spirit Magic Mastery
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritMagicMastery
|icon=Icon_Buff_SpiritMagicMastery
Line 1,943: Line 2,216:
|sprint={{#switch:{{lc:{{{4|}}}}}
|sprint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sprint
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,958: Line 2,231:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
}}
|static charge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_StaticCharge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
|static charge activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge Activated
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_StaticChargeActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
Line 1,967: Line 2,257:
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
|stigmata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stigmata
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stigmata
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
Line 1,979: Line 2,278:
|story teller={{#switch:{{lc:{{{4|}}}}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller
|colored_name=Story Teller
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_StoryTeller
|icon=Icon_Buff_StoryTeller
Line 1,987: Line 2,287:
|colored_name=Summon Earth Elemental
|colored_name=Summon Earth Elemental
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_SummonEarthElemental
|icon=Icon_Buff_SummonEarthElemental
Line 2,003: Line 2,303:
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|colored_name=Superior Dexterity
|colored_name=Superior Dexterity
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SuperiorDexterity
|icon=Icon_Buff_SuperiorDexterity
Line 2,021: Line 2,321:
|colored_name=Survivalist Tongue
|colored_name=Survivalist Tongue
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SurvivalistTongue
|icon=Icon_Buff_SurvivalistTongue
Line 2,029: Line 2,330:
|colored_name=Swift
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Swift
|icon=Icon_Buff_Swift
Line 2,046: Line 2,348:
|colored_name=Sword Mastery Passive
|colored_name=Sword Mastery Passive
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SwordMastery
|icon=Icon_Buff_SwordMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|taming shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_TamingShotActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|taunt={{#switch:{{lc:{{{4|}}}}}
Line 2,063: Line 2,373:
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Coat
|colored_name=Thorn Coat
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|icon=Icon_Buff_SunAndMoon
Line 2,080: Line 2,390:
|time distortion={{#switch:{{lc:{{{4|}}}}}
|time distortion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion
|colored_name=Time Distortion
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TimeDistortion
|icon=Icon_Buff_TimeDistortion
Line 2,088: Line 2,398:
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torture Mastery
|colored_name=Torture Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TortureMastery
|icon=Icon_Buff_TortureMastery
Line 2,093: Line 2,404:
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
}}
}}
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Bad
|colored_name=Tranquility Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Tranquility
|icon=Icon_Buff_Tranquility
Line 2,102: Line 2,413:
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Good
|colored_name=Tranquility Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Tranquility
|icon=Icon_Buff_Tranquility
Line 2,111: Line 2,422:
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Perfect
|colored_name=Tranquility Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 2<br>[[Scaling]]: 25%<br>Magical Buff: True
|tags_frontend=Duration: 240s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Tranquility
|icon=Icon_Buff_Tranquility
Line 2,120: Line 2,431:
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|transmutation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Bad
|colored_name=Transmutation
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Transmutation
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Transmutation]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Good
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trap Mastery
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapMastery
|icon=Icon_Buff_TrapMastery
Line 2,157: Line 2,450:
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapsand Locks
|colored_name=Trapsand Locks
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapsandLocks
|icon=Icon_Buff_TrapsandLocks
Line 2,165: Line 2,458:
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|colored_name=Treacherous Lungs
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TreacherousLungs
|icon=Icon_Buff_TreacherousLungs
Line 2,174: Line 2,467:
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 20<br>Magical Buff: True
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_TreeOfLife
|icon=Icon_Buff_TreeOfLife
Line 2,182: Line 2,475:
|trickster={{#switch:{{lc:{{{4|}}}}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|colored_name=Trickster
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 20%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
|trickster item equip speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster Item Equip Speed
|tags_frontend=[[Stats#Item_Swap_Speed|Item Swap Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|icon=Icon_Buff_Trickster
Line 2,201: Line 2,503:
|colored_name=Two Hander
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|icon=Icon_Buff_TwoHander
Line 2,209: Line 2,512:
|colored_name=Undead Slaying
|colored_name=Undead Slaying
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_UndeadSlaying
|icon=Icon_Buff_UndeadSlaying
Line 2,217: Line 2,521:
|colored_name=Vampirism
|colored_name=Vampirism
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Vampirism
|icon=Icon_Buff_Vampirism
Line 2,227: Line 2,531:
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veil of shadows can move while hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Can Move While Hide
|tags_frontend=Duration: 3s
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|icon=Icon_Buff_VeilOfShadows
Line 2,250: Line 2,562:
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
}}
}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|vow of silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Notify
|icon=Icon_Buff_VowOfSilence
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|vow of silence granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence Granted
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Period
|icon=Icon_Buff_VowOfSilenceGranted
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|wall ride activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Activate
|tags_frontend=Duration: 16s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRideActivate
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
|wall ride steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Steps
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRide
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 100
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 2,260: Line 2,607:
|war cry={{#switch:{{lc:{{{4|}}}}}
|war cry={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Cry
|colored_name=War Cry
|tags_frontend=Duration: 10s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 20%
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,287: Line 2,634:
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack
|colored_name=Weakpoint Attack
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WeakpointAttack
|icon=Icon_Buff_WeakpointAttack
Line 2,295: Line 2,642:
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard
|colored_name=Weapon Guard
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%
|tags_frontend=[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponGuard
|icon=Icon_Buff_WeaponGuard
Line 2,313: Line 2,660:
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery
|colored_name=Weapon Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponMastery
|icon=Icon_Buff_WeaponMastery
Line 2,329: Line 2,677:
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|colored_name=Wind Fletch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WindFletch
|icon=Icon_Buff_WindFletch
Line 2,334: Line 2,683:
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Point Blank Expert,Poisoned Weapon,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veteran Instinct,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Infusion Buff,Arcane Insight,Arcane Mastery,Arcane Precision,Arcane Shield,Arcane Surge Buff,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Aura Of Awe,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Banishing Touch,Barefoot Pilgrimage Buff,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blood Tithe,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Cold Focus,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Echo,Divine Grace,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Feral Resonance,Feral Resonance Activate,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Fly,Focused Mind,Focused Mind Activate,Focused Mind Stack,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Glass Cannon,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Heretics Brand,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lingering Magic,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Overload,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Play Dead,Play Dead Rest,Point Blank Expert,Poisoned Weapon,Polymorphed Chicken,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sacred Flame,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Static Charge,Static Charge Activated,Stealth Steps,Stigmata,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taming Shot,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Bad,Tranquility Good,Tranquility Perfect,Transmutation,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,Trickster Item Equip Speed,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veil Of Shadows Can Move While Hide,Veteran Instinct,Victory Strike,Vow Of Silence,Vow Of Silence Granted,Wall Ride Activate,Wall Ride Steps,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
Line 2,340: Line 2,689:
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Delirium
|icon=Icon_Buff_Delirium
Line 2,348: Line 2,697:
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,357: Line 2,706:
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s<br>Magical Buff: True
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,366: Line 2,715:
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s<br>Magical Buff: True
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,375: Line 2,724:
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s<br>Magical Buff: True
|tags_frontend=Duration: 80s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,384: Line 2,733:
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s<br>Magical Buff: True
|tags_frontend=Duration: 100s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,393: Line 2,742:
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s<br>Magical Buff: True
|tags_frontend=Duration: 120s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,402: Line 2,751:
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s<br>Magical Buff: True
|tags_frontend=Duration: 140s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,411: Line 2,760:
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CrystalBallUniqueActivate
|icon=Icon_Buff_CrystalBallUniqueActivate
Line 2,425: Line 2,774:
|source_character_name_frontend=[[Catice]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
|divine water consume={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Water Consume
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Divine Water]]
|source_name_frontend=[[Divine Water|Consume]]
}}
}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_CheatDeath
|icon=Icon_Buff_CheatDeath
Line 2,443: Line 2,802:
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 12s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 2,449: Line 2,808:
|source_character_name_frontend=[[Soulscraper]]
|source_character_name_frontend=[[Soulscraper]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
}}
|grimveil cloak ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Ready
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_GrimveilCloakReady
|source_character_name_frontend=[[Grimveil Cloak]]
|source_name_frontend=[[Grimveil Cloak|Grimveil Cloak]]
}}
}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,462: Line 2,829:
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,471: Line 2,838:
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,480: Line 2,847:
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,489: Line 2,856:
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,498: Line 2,865:
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,507: Line 2,874:
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,524: Line 2,891:
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Reflection
|icon=Icon_Buff_Reflection
Line 2,596: Line 2,963:
|colored_name=Luck 02
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 20
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,605: Line 2,972:
|colored_name=Luck 05
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 50
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,614: Line 2,981:
|colored_name=Luck 08
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 80
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,623: Line 2,990:
|colored_name=Luck 10
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 100
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,632: Line 2,999:
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,700: Line 3,067:
|source_character_name_frontend=[[Magic Protection Potion]]
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|pavise artifact passive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pavise Artifact Passive
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_TitaniumPavise
|source_character_name_frontend=[[Titanium Pavise]]
|source_name_frontend=[[Titanium Pavise|Unique Passive]]
}}
}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
Line 2,766: Line 3,142:
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Immune Poison Cloud
|colored_name=Quarterstaff Immune Poison Cloud
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_ImmunePoisonCloud
|icon=Icon_Buff_ImmunePoisonCloud
Line 2,772: Line 3,148:
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|rondel dagger artifact shadowbite activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|colored_name=Rondel Dagger Artifact Shadowbite Activate
|tags_frontend=Duration: 10s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
|satiety={{#switch:{{lc:{{{4|}}}}}
|colored_name=Satiety
|tags_frontend=Duration: 60s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 99999
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Satiety
|source_character_name_frontend=[[Blessed Barley Loaf]]
|source_name_frontend=[[Blessed Barley Loaf|Consume]]
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 20s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,784: Line 3,177:
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|icon=Icon_Buff_SurvivalBowUnique
Line 2,792: Line 3,186:
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|icon=Icon_Buff_TrollBlood
Line 2,800: Line 3,194:
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|icon=Icon_Buff_Chasing
Line 2,809: Line 3,203:
|colored_name=War Maul Artifact Hit Ally Heal
|colored_name=War Maul Artifact Hit Ally Heal
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit 02
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 2,824: Line 3,218:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Divine Water Consume,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Grimveil Cloak Ready,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Pavise Artifact Passive,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Rondel Dagger Artifact Shadowbite Activate,Satiety,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
|source_name_frontend=Campfire Aura Infinite
}}
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
Line 2,879: Line 3,273:
|adventure={{#switch:{{lc:{{{4|}}}}}
|adventure={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adventure
|colored_name=Adventure
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Adventure
|icon=Icon_Buff_Adventure
Line 2,884: Line 3,279:
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adventure Summon
|colored_name=Adventure Summon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Adventure
|icon=Icon_Buff_Adventure
Line 2,889: Line 3,285:
|electric dash={{#switch:{{lc:{{{4|}}}}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Dash
|colored_name=Electric Dash
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Buff_ElectricDash
|icon=Icon_Buff_ElectricDash
Line 2,909: Line 3,305:
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain
|colored_name=Faustian Bargain
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FaustianBargain
|icon=Icon_Buff_FaustianBargain
}}
|gazelle run={{#switch:{{lc:{{{4|}}}}}
|colored_name=Gazelle Run
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_MoveSpeed
}}
|grimveil cloak activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Activate
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_GrimveilCloakActivate
}}
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
Line 2,929: Line 3,340:
|colored_name=Jokester Buff
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JokesterBuff
|icon=Icon_Buff_JokesterBuff
Line 2,935: Line 3,346:
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura Buff
|colored_name=Lifebloom Aura Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_LifebloomAuraBuff
|icon=Icon_Buff_LifebloomAuraBuff
Line 2,942: Line 3,353:
|colored_name=Luck 20
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 200
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,956: Line 3,367:
|colored_name=Natural Healing Buff
|colored_name=Natural Healing Buff
|tags_frontend=Magical Buff: True
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|icon=Icon_Buff_NaturalHealingBuff
Line 2,967: Line 3,378:
|icon=Icon_Buff_PlasmaBlast
|icon=Icon_Buff_PlasmaBlast
}}
}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|polymorphed boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV01
|colored_name=Polymorphed Boar
|tags_frontend=[[Stats#Luck|Luck]]: 1
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|polymorphed gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV02
|colored_name=Polymorphed Gazelle
|tags_frontend=[[Stats#Luck|Luck]]: 2
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Gazelle
}}
}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|polymorphed pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV03
|colored_name=Polymorphed Pig
|tags_frontend=[[Stats#Luck|Luck]]: 3
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|polymorphed player boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV04
|colored_name=Polymorphed Player Boar
|tags_frontend=[[Stats#Luck|Luck]]: 4
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
|polymorphed player chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Player Chicken
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
}}
}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|polymorphed player gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV05
|colored_name=Polymorphed Player Gazelle
|tags_frontend=[[Stats#Luck|Luck]]: 5
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Gazelle
}}
}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|polymorphed player pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV06
|colored_name=Polymorphed Player Pig
|tags_frontend=[[Stats#Luck|Luck]]: 6
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Pig
}}
}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|polymorphed player raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV07
|colored_name=Polymorphed Player Raven
|tags_frontend=[[Stats#Luck|Luck]]: 7
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Raven
}}
}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|polymorphed player sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV08
|colored_name=Polymorphed Player Sheep
|tags_frontend=[[Stats#Luck|Luck]]: 8
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Sheep
}}
}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|polymorphed raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV09
|colored_name=Polymorphed Raven
|tags_frontend=[[Stats#Luck|Luck]]: 9
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Raven
}}
}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|polymorphed self boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV10
|colored_name=Polymorphed Self Boar
|tags_frontend=[[Stats#Luck|Luck]]: 10
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_ShapeShift_Boar
}}
|polymorphed self chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Chicken
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
}}
|polymorphed self gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Gazelle
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Gazelle
}}
|polymorphed self pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Pig
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Pig
}}
|polymorphed self raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Raven
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Raven
}}
|polymorphed self sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Self Sheep
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Sheep
}}
|polymorphed sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Sheep
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Sheep
}}
}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV11
|colored_name=Religion Blythar LV01
|tags_frontend=[[Stats#Luck|Luck]]: 12
|tags_frontend=[[Stats#Luck|Luck]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV12
|colored_name=Religion Blythar LV02
|tags_frontend=[[Stats#Luck|Luck]]: 14
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV13
|colored_name=Religion Blythar LV03
|tags_frontend=[[Stats#Luck|Luck]]: 16
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV14
|colored_name=Religion Blythar LV04
|tags_frontend=[[Stats#Luck|Luck]]: 18
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV15
|colored_name=Religion Blythar LV05
|tags_frontend=[[Stats#Luck|Luck]]: 20
|tags_frontend=[[Stats#Luck|Luck]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV16
|colored_name=Religion Blythar LV06
|tags_frontend=[[Stats#Luck|Luck]]: 22
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV17
|colored_name=Religion Blythar LV07
|tags_frontend=[[Stats#Luck|Luck]]: 24
|tags_frontend=[[Stats#Luck|Luck]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV18
|colored_name=Religion Blythar LV08
|tags_frontend=[[Stats#Luck|Luck]]: 26
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV19
|colored_name=Religion Blythar LV09
|tags_frontend=[[Stats#Luck|Luck]]: 28
|tags_frontend=[[Stats#Luck|Luck]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV20
|colored_name=Religion Blythar LV10
|tags_frontend=[[Stats#Luck|Luck]]: 30
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV01
|colored_name=Religion Blythar LV11
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV02
|colored_name=Religion Blythar LV12
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV03
|colored_name=Religion Blythar LV13
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV04
|colored_name=Religion Blythar LV14
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|tags_frontend=[[Stats#Luck|Luck]]: 18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV05
|colored_name=Religion Blythar LV15
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV06
|colored_name=Religion Blythar LV16
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|tags_frontend=[[Stats#Luck|Luck]]: 22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV07
|colored_name=Religion Blythar LV17
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|tags_frontend=[[Stats#Luck|Luck]]: 24
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV08
|colored_name=Religion Blythar LV18
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|tags_frontend=[[Stats#Luck|Luck]]: 26
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV09
|colored_name=Religion Blythar LV19
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|tags_frontend=[[Stats#Luck|Luck]]: 28
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV10
|colored_name=Religion Blythar LV20
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Blythar
}}
}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV11
|colored_name=Religion Noxulon LV01
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV12
|colored_name=Religion Noxulon LV02
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV13
|colored_name=Religion Noxulon LV03
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV14
|colored_name=Religion Noxulon LV04
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV15
|colored_name=Religion Noxulon LV05
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV16
|colored_name=Religion Noxulon LV06
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV17
|colored_name=Religion Noxulon LV07
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV18
|colored_name=Religion Noxulon LV08
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV19
|colored_name=Religion Noxulon LV09
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV20
|colored_name=Religion Noxulon LV10
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV01
|colored_name=Religion Noxulon LV11
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV02
|colored_name=Religion Noxulon LV12
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV03
|colored_name=Religion Noxulon LV13
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV04
|colored_name=Religion Noxulon LV14
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV05
|colored_name=Religion Noxulon LV15
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV06
|colored_name=Religion Noxulon LV16
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV07
|colored_name=Religion Noxulon LV17
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV08
|colored_name=Religion Noxulon LV18
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV09
|colored_name=Religion Noxulon LV19
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV10
|colored_name=Religion Noxulon LV20
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV11
|colored_name=Religion Solaris LV01
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV12
|colored_name=Religion Solaris LV02
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV13
|colored_name=Religion Solaris LV03
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV14
|colored_name=Religion Solaris LV04
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV15
|colored_name=Religion Solaris LV05
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV16
|colored_name=Religion Solaris LV06
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV17
|colored_name=Religion Solaris LV07
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV18
|colored_name=Religion Solaris LV08
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV19
|colored_name=Religion Solaris LV09
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV20
|colored_name=Religion Solaris LV10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV01
|colored_name=Religion Solaris LV11
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV02
|colored_name=Religion Solaris LV12
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV03
|colored_name=Religion Solaris LV13
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV04
|colored_name=Religion Solaris LV14
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV05
|colored_name=Religion Solaris LV15
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV06
|colored_name=Religion Solaris LV16
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV07
|colored_name=Religion Solaris LV17
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV08
|colored_name=Religion Solaris LV18
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV19
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV09
|colored_name=Religion Solaris LV20
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Solaris
}}
}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV10
|colored_name=Religion Zorin LV01
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV11
|colored_name=Religion Zorin LV02
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV12
|colored_name=Religion Zorin LV03
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV13
|colored_name=Religion Zorin LV04
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV14
|colored_name=Religion Zorin LV05
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV15
|colored_name=Religion Zorin LV06
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV16
|colored_name=Religion Zorin LV07
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV17
|colored_name=Religion Zorin LV08
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV18
|colored_name=Religion Zorin LV09
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV19
|colored_name=Religion Zorin LV10
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV20
|colored_name=Religion Zorin LV11
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_Buff_Religion_Zorin
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Religion Zorin LV12
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Religion_Zorin
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Religion Zorin LV13
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Merge
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellMerge
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV14
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller Buff
|colored_name=Religion Zorin LV15
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_StoryTellerBuff
|icon=Icon_Buff_Religion_Zorin
}}
}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|colored_name=Religion Zorin LV16
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoonBuff
|icon=Icon_Buff_Religion_Zorin
}}
}}
|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Religion Zorin LV17
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|debuff={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Religion_Zorin
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 24s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Rest
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Rest In Campfire Area
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Spell Merge
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_SpellMerge
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Story Teller Buff
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_StoryTellerBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Sun And Moon Buff
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_SunAndMoonBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Gazelle Run,Grimveil Cloak Activate,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Polymorphed Boar,Polymorphed Gazelle,Polymorphed Pig,Polymorphed Player Boar,Polymorphed Player Chicken,Polymorphed Player Gazelle,Polymorphed Player Pig,Polymorphed Player Raven,Polymorphed Player Sheep,Polymorphed Raven,Polymorphed Self Boar,Polymorphed Self Chicken,Polymorphed Self Gazelle,Polymorphed Self Pig,Polymorphed Self Raven,Polymorphed Self Sheep,Polymorphed Sheep,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff
|colored_name=Bind Evil
}}
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|all=Class,Item,Prop,Monster,Other
|policies_frontend=[[Statuses#Removable|Removable]]
}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Cleric]]
|damage_elements=Fire
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Caltrop
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 24s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
|aura of awe granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aura Of Awe Granted
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_AuraOfAweGranted
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Banshees Howl Good
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Banshees Howl Perfect
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
Line 3,718: Line 4,176:
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Bind Evil
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_BindEvil
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_Hitslow
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Chaotic Discord Bad
|tags_frontend=Duration: 15s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_DarkReflectionCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|event_frontend=<br>
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Chaotic Discord Good
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|colored_name=Chaotic Discord Perfect
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Disarm Hit
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DisarmHit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dual Strike Hit Slow
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|colored_name=Curse Of Pain Pain
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Earthquake
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Cleric]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Mastery
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Sphere
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Dark Reflection Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DarkReflectionCooldown
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|colored_name=Demon Armor Debuff
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|policies_frontend=[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_Debuff_EntanglingVines
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ExploitationStrike
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Din Of Darkness Bad
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_DinOfDarkness
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_DinOfDarkness
|damage_elements=Fire
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Disarm Hit
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ExplosionTimeBomb
|icon=Icon_Debuff_DisarmHit
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
}}
|explosive shot burn={{#switch:{{lc:{{{4|}}}}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Shot Burn
|colored_name=Double Jump Landed
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DoubleJumpLanded
|damage_elements=Fire
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]
}}
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|colored_name=Dual Strike Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Arrow Burning
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Arrow Burning Fire Mastery
|colored_name=Electric Shock Lightning Sphere
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_EntanglingVines
|damage_elements=Fire
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|excommunication debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Excommunication Debuff
|tags_frontend=Duration: 8s<br>[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]: -25%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Excommunication
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Excommunication]]
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ExploitationStrike
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Burning
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Burning Fire Mastery
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Orb Radius
|colored_name=Explosion Spell Time Bomb
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosive shot burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Shot Burn
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|first aid target slow={{#switch:{{lc:{{{4|}}}}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=First Aid Target Slow
|colored_name=Faithfulness Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_FirstAidTargetSlow
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning
|colored_name=Fire Arrow Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning Fire Mastery
|colored_name=Fire Arrow Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Hit
|colored_name=Fireball Remain
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Fire Orb Burning
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|damage_elements=Fire
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Spear Hit
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glaciate Frostbite
|colored_name=Fire Orb Burning Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grappling Hook Hit Slow
|colored_name=Fire Orb Radius
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|first aid target slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=First Aid Target Slow
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_FirstAidTargetSlow
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Flamestrike Burning
|tags_frontend=Duration: 0.5s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|damage_elements=Fire
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Flamestrike Burning Fire Mastery
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|damage_elements=Fire
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Flamestrike Hit
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Flame Walker Hit
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite frost wave={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Wave
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Wizard#Spells-0|Frost Wave]]
}}
}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Cooldown
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ImmortalLamentCooldown
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Debuff_IceBolt
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|colored_name=Frostbite Ice Shield
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|event_frontend=<br>
|icon=Icon_Debuff_UnableShapeShift
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Judgement
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Frostbite Ice Spear Hit
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=Glaciate Frostbite
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Grappling Hook Hit Slow
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
}}
}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Cooldown
|colored_name=Hellfire Streams
|tags_frontend=Duration: 48s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Fighter]]
|damage_elements=Fire
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion Pre Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|heretics brand granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Heretics Brand Granted
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_HereticsBrandGranted
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|hide debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark Hit
|colored_name=Hide Debuff
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack Hit
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_LethalMarkHit
|icon=Icon_Debuff_HideDebuff
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation Falling
|colored_name=Ice Mastery Freezing
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_LevitationFalling
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Levitation Ready
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Levitation
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Mastery Cooldown
|colored_name=Ignite Burning
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_LightningMasteryCooldown
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sorcerer]]
|damage_elements=Fire
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Debuff_Burning
|damage_elements=Divine
|damage_elements=Fire
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Immortal Lament Cooldown
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -5%<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ImmortalLamentCooldown
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|colored_name=Infinity Unable Shape Shift
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_UnableShapeShift
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|colored_name=Judgement Debuff
|tags_frontend=Duration: 0.1s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Secondary Hit Slow
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Lament Of Languor Good
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Lament Of Languor Perfect
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Last Bastion Cooldown
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Attack Hit Bleed
|colored_name=Last Bastion Pre Cooldown
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_BleedingInWater
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Attack Hit Slow
|colored_name=Lazy Hit
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Lethal Mark Hit
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PoisonedWeapon
|icon=Icon_Debuff_LethalMarkHit
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Levitation
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Debuff_Levitation
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Levitation Falling
|tags_frontend=Duration: 15.6s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Debuff_LevitationFalling
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=Levitation Ready
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Levitation
|damage_elements=Dark
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Lightning Mastery Cooldown
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 12s
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ReactiveShield
|icon=Icon_Debuff_LightningMasteryCooldown
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|colored_name=Locusts Swarm Area
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Warlock]]
|damage_elements=Divine
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|colored_name=Melted
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|colored_name=Meteor Strike Burning
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sorcerer]]
|damage_elements=Fire
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Meteor Strike Burning Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|colored_name=Peacemaking Bad
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Scaling]]: 75%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -6<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -6%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Peacemaking Good
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -8<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -8%<br>Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Peacemaking Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -10%<br>Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skull Splitter Hit
|colored_name=Penguin Attack Hit Bleed
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Physical Base Damage]]: 12
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkullSplitterHit
|icon=Icon_Debuff_BleedingInWater
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Penguin Attack Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SmokePot
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ThornBarrier
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Cooldown
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 48s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_VeilOfShadowsCooldown
|icon=Icon_Debuff_ReactiveShield
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
}}
|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Pre Cooldown
|colored_name=Reduced Healing Blow Of Corruption
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|event_frontend=<br>Perk PreCooldown
|icon=Icon_Debuff_VeilOfShadowsCooldown
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_WeaponMastery
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Bolt Hit
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Zap Burning,Zap Burning Fire Mastery
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
}}
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|item={{#switch:{{lc:{{{3|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Obsidian Bardiche]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing meteor strike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Reduced Healing Meteor Strike Burn Fire Mastery
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Echo of Screams|Whirlwind]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Scaling]]: 75%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sacred flame cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sacred Flame Cooldown
|tags_frontend=Duration: 0.7s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_SacredFlameCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|sacred flame granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|colored_name=Sacred Flame Granted
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_SacredFlame
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bolas Throw Hit Slow
|colored_name=Savage Roar
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -20%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Bolas]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Bolas|Attack 1]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 4s<br>[[Stats#Physical_Power|Physical Power]]: -1<br>[[Stats#Armor_Rating|Armor Rating]]: -6<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Icefang|Riposte Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power|Physical Power]]: -2<br>[[Stats#Armor_Rating|Armor Rating]]: -8<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -12%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Staff of Gluttony]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Skull Splitter Hit
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Physical Base Damage]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SkullSplitterHit
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Club|Riposte Attack 1]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sleepy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Sleepy
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleepy
|source_character_name_frontend=[[Crossbow]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Crossbow|Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|sleep monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Sleep Monster
|tags_frontend=Duration: 0.5s
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|event_frontend=<br>Attack Hit 02
|source_character_name_frontend=[[Zirkzi's Eye]]
|icon=Icon_Debuff_Sleep
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|sleep player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|colored_name=Sleep Player
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|colored_name=Smoke Pot Debuff
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Catice
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Catice]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Catice|Unique Passive]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutlass Attack Hit Slow
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Obsidian Cutlass]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -35
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Sterling Axe]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|colored_name=Spirit Bond Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 1s
|event_frontend=<br>Item Passive Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_CheatDeathCooldown
|event_frontend=<br>Perk Cooldown
|source_character_name_frontend=[[Life after Death]]
|icon=Icon_Debuff_SpiritBondCooldown
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|stigmata health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Stigmata Health Cost
|event_frontend=<br>Item Passive Used
|tags_frontend=HealthCost: 3
|icon=Icon_Debuff_CheatDeath
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Life after Death]]
|event_frontend=<br>Perk Activate
|source_name_frontend=[[Life after Death|Unique Passive]]
|icon=Icon_Debuff_StigmataHealthCost
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|teleport arcane instability={{#switch:{{lc:{{{4|}}}}}
|colored_name=Teleport Arcane Instability
|tags_frontend=Duration: 10s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ArcaneInstability
|source_character_name_frontend=[[Drum]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Drum|Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Teleport]]
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|veil of judgment blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|colored_name=Veil Of Judgment Blind
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Fulgor]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Fulgor|Unique Passive]]
|source_name_frontend=[[Cleric#Spells-0|Veil of Judgement]]
}}
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|colored_name=Veil Of Shadows Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_VeilOfShadowsCooldown
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Veil Of Shadows Pre Cooldown
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_VeilOfShadowsCooldown
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Weakpoint Attack Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -30%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Weapon Mastery Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Wet Water Bolt Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
}}
|withering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Withering
|tags_frontend=Duration: 6s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Withering
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Withering Word]]
}}
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|colored_name=Zap Burning
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|colored_name=Zap Burning Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Aura Of Awe Granted,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Excommunication Debuff,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Frost Wave,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Heretics Brand Granted,Hide Debuff,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Meteor Strike Burning,Meteor Strike Burning Fire Mastery,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Meteor Strike Burn Fire Mastery,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Sacred Flame Cooldown,Sacred Flame Granted,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Sleepy,Sleep Monster,Sleep Player,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Stigmata Health Cost,Survival Instinct Exhausted,Teleport Arcane Instability,Thorn Barrier Hit,Veil Of Judgment Blind,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Withering,Zap Burning,Zap Burning Fire Mastery
|colored_name=Falchion Attack Hit Slow
}}
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|item={{#switch:{{lc:{{{3|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Falchion]]
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_character_name_frontend=[[Obsidian Bardiche]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Rod]]
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -13
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flute]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
|source_name_frontend=[[Echo of Screams|Whirlwind]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Francisca Axe]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Bolas Throw Hit Slow
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Bolas]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Bolas|Attack 1]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Cannon Attack Hit Slow
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Add]]: -135
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hand Cannon]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
|source_name_frontend=[[Icefang|Riposte Attack 2]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hand Crossbow]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_name_frontend=[[Icefang|Attack 3]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Staff of Gluttony]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
}}
}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haze Blade Hit Drunken
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Merrymaker]]
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Merrymaker|Passive]]
|source_name_frontend=[[Club|Riposte Attack 1]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -12
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Catice
|source_character_name_frontend=[[Lantern Shield]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Cutlass Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Nipalan]]
|source_character_name_frontend=[[Obsidian Cutlass]]
|source_name_frontend=[[Nipalan|MultiShot]]
|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Dissonance
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Void Blade]]
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_name_frontend=[[Lyre|Dissonance]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lute]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Lute|Attack 2]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Debuff_CheatDeathCooldown
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Obsidian Morningstar]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Pickaxe]]
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Pickaxe|Attack 1]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Poison Vial]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Poison Vial|Throw]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pommel Strike Slow
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Tidal Falchion]]
|source_name_frontend=[[War Hammer|PommelStrike]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
}}
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
}}
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
}}
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Halberd Burn
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Burning
|damage_elements=Dark
|damage_elements=Fire
|source_character_name_frontend=[[Pestilence]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Pestilence|Unique Passive]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Add]]: -135
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Hand Cannon]]
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
|source_name_frontend=[[Hand Cannon|Attack 1]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
}}
}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sling Attack Hit Slow
|colored_name=Haze Blade Hit Drunken
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Sling]]
|source_character_name_frontend=[[Merrymaker]]
|source_name_frontend=[[Sling|Attack 1]]
|source_name_frontend=[[Merrymaker|Passive]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Abyssal Trident]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook Attack Hit Slow
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tome of Sheol]]
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_name_frontend=[[Tome of Sheol|Attack 1]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tanglethread Trousers Debuff
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Lute|Attack 2]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Obsidian Morningstar]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Viking Sword]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Leviathan|Whirlwind]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Spear Artifact Hit
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Abyssal Trident]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet War Maul Artifact Hit Enemy
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Wet
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Leviathan]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Leviathan|Unique Passive]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Illusory|Riposte Attack 1]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Woodsman Axe Attack Hit Slow
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pommel Strike Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|PommelStrike]]
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Woodsman Axe]]
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Woodsman Axe|Attack 1]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Bloodthirst|Text_DesignData_Item_ItemAbility_Primary_Whirlwind]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
}}
}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 01
}}
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|colored_name=Recurve Bow Attack Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|icon=Icon_Debuff_Blizzard_02
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Blizzard]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Aura 02
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Coldness: 1
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Blizzard]]
|damage_elements=Dark
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|rondel dagger artifact shadowbite cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|colored_name=Rondel Dagger Artifact Shadowbite Cooldown
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_BloodfreezeAnticipation
|icon=Icon_Debuff_ShadowstepCooldown
|source_character_name_frontend=[[Bloodfreeze]]
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=Aura
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Debuff
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bloodfreeze
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodfreeze]]
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=Aura
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_ShieldSlam
|source_name_frontend=1
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=2
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_03
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=3
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
}}
}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 01
|colored_name=Sling Attack Hit Slow
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Stack 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeadSea
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Sling]]
|source_name_frontend=Aura
|source_name_frontend=[[Sling|Attack 1]]
}}
}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 02
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Stack 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeadSea
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=Aura
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
}}
}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 03
|colored_name=Spellbook Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|event_frontend=<br>Aura Stack 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeadSeaEndLevel
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Dead Sea]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Aura
|source_character_name_frontend=[[Tome of Sheol]]
|source_name_frontend=[[Tome of Sheol|Riposte Attack 1]]
}}
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Pre
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_DeadSeaWarning
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dead Sea]]
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=Aura
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 30s
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|source_name_frontend=Aura 01
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Survival Bow Attack Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|icon=Icon_Debuff_DeathBeetle02
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Aura 02
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_StickyTarSlow
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Arena
|colored_name=Torch Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Torch]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=[[Torch|Attack 2]]
}}
}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=Aura 02
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Arena
|colored_name=War Maul Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=Death Swarm Aura 02 Arena
|source_name_frontend=[[Leviathan|Whirlwind]]
}}
}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|colored_name=Wet Spear Artifact Hit
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=Death Swarm Aura 02 Arena
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Wet War Maul Artifact Hit Enemy
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Leviathan|Unique Passive]]
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Arena
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=Death Swarm Aura 03 Arena
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=Death Swarm Aura 03 Arena
|source_name_frontend=[[Illusory|Riposte Attack 1]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Woodsman Axe Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Woodsman Axe]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Woodsman Axe|Attack 1]]
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Arena
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=[[Bloodthirst|Whirlwind]]
}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
}}
}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Artifact Shadowbite Cooldown,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
}}
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|prop={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=Aura 01
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|colored_name=Blizzard Aura 02
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Death Swarm Aura 05
|source_name_frontend=Aura 02
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Blizzard Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Coldness: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 03
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_BloodfreezeAnticipation
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Aura
|source_name_frontend=Aura
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|colored_name=Bloodfreeze Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Bloodfreeze
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
|source_name_frontend=Aura
}}
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_CaveCollapse_01
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Cave Collapse]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=1
|source_name_frontend=Decay Volume Aura 02
}}
}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura
|colored_name=Cave Collapse 02
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CaveCollapse_02
|damage_elements=Fire
|source_character_name_frontend=[[Cave Collapse]]
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=2
|source_name_frontend=Volume Aura
}}
}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura Remain
|colored_name=Cave Collapse 03
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=Aura 01
|source_name_frontend=3
}}
}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 02
|colored_name=Dead Sea Volume Aura Debuff 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Stack 01
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura 02
|source_name_frontend=Aura
}}
}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 03
|colored_name=Dead Sea Volume Aura Debuff 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Stack 02
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura 03
|source_name_frontend=Aura
}}
}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 04
|colored_name=Dead Sea Volume Aura Debuff 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Stack 03
|icon=Icon_Debuff_DeadSeaEndLevel
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_DeadSeaWarning
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 04
|source_name_frontend=Aura 01
}}
}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 05
|colored_name=Death Beetle Aura 02
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Drowned Curse]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 05
|source_name_frontend=Aura 02
}}
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|colored_name=Death Beetle Aura 03
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Falling Icicle]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Activate
|source_name_frontend=Aura 03
}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura
}}
}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura 01
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Death Swarm Aura 01 Arena
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=Hit
}}
}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn Remain
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Death Swarm Aura 01 Arena
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura Remain
|colored_name=Death Swarm Aura 02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Aura 02
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghostdust Pouch Aura
|colored_name=Death Swarm Aura 02 Arena
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_RevealInvisible
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Ghostdust Pouch]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Ghostdust Pouch Aura
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Debuff
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|event_frontend=<br>Attack Hit 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Giant Clam]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Giant Clam Trap Activate
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Player
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Giant Clam]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Giant Clam Trap Activate
|source_name_frontend=Aura 03
}}
}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn
|colored_name=Death Swarm Aura 03 Arena
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hit
|source_name_frontend=Death Swarm Aura 03 Arena
}}
}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn Remain
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Hit
|source_name_frontend=Death Swarm Aura 03 Arena
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Aura 04
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura Remain
|colored_name=Death Swarm Aura 04 Arena
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Remain
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DeathBeetle03
|damage_elements=Fire
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Death Swarm Aura 04 Arena
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 01
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm01
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
|source_name_frontend=Death Swarm Aura 04 Arena
}}
}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 02
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm02
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
|source_name_frontend=Death Swarm Aura 05
}}
}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 03
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm03
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura 03
|source_name_frontend=Aura
}}
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=1
|source_name_frontend=Decay Volume Aura 02
}}
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|colored_name=Decay Volume Aurra Remain
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|icon=Icon_Debuff_MidnightCurse_02
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Midnight Curse]]
|event_frontend=<br>Aura Remain
|source_name_frontend=2
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|colored_name=Decay Volume Aurra Remain 02
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|icon=Icon_Debuff_MidnightCurse_03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Midnight Curse]]
|event_frontend=<br>Aura Remain
|source_name_frontend=3
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|colored_name=Dripping Magma Volume Aura
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Midnight Curse]]
|damage_elements=Fire
|source_name_frontend=4
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|colored_name=Dripping Magma Volume Aura Remain
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Murder of Crows]]
|damage_elements=Fire
|source_name_frontend=Aura
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|colored_name=Drowned Curse Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Murder of Crows]]
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura
}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Current
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanCurrent
|source_character_name_frontend=[[]]
|source_name_frontend=Ocean Current
}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_01
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 01
|source_name_frontend=Aura 01
}}
}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 02
|colored_name=Drowned Curse Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_02
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Ocean Storm]]
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 02
|source_name_frontend=Aura 02
}}
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|colored_name=Drowned Curse Aura 03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Ocean Storm]]
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 03
|source_name_frontend=Aura 03
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Drowned Curse Aura 04
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 04
}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 05
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Spider Web]]
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
|source_name_frontend=Activate
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sticky Tar]]
|damage_elements=Fire
|source_name_frontend=Activate
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura
}}
}}
|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sulfur Storm Aura 01
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_SulrfurStorm_01
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sulfur Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 01
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
}}
|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sulfur Storm Aura 02
|colored_name=Flame Spout Burn
|event_frontend=<br>Aura Add
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|icon=Icon_Debuff_SulrfurStorm_02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 02
}}
|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sulfur Storm Aura 03
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_SulrfurStorm_03
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sulfur Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sunburst Orb Blind
|colored_name=Flame Spout Burn Remain
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sunburst Orb]]
|damage_elements=Fire
|source_name_frontend=Flashbang
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Flame Thrower Trap Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Poor
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Flame Thrower Trap Volume Aura Remain
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Remain
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Common
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Ghostdust Pouch Aura
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Trapped
|icon=Icon_Debuff_RevealInvisible
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Ghostdust Pouch]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=Ghostdust Pouch Aura
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Giant Clam Trapped Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Trapped
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=Giant Clam Trap Activate
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|colored_name=Giant Clam Trapped Player
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_TrappChain
|source_name_frontend=Hunting Trap Activate Epic
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Hydrothermal Vent Burn
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Hydrothermal Vent Burn Remain
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Aura Remain
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Magma Burst Volume Aura
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|damage_elements=Fire
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Magma Burst Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap]]
|damage_elements=Fire
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Magma Storm Aura 01
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_MagmaStorm01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Aura 01
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Magma Storm Aura 02
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_MagmaStorm02
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Aura 02
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Magma Storm Aura 03
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_MagmaStorm03
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Magma Storm]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Aura 03
|source_name_frontend=Hunting Trap Activate Rare
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Midnight Curse 01
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_MidnightCurse_01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=1
|source_name_frontend=Hunting Trap Activate Epic
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|colored_name=Midnight Curse 03
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_MidnightCurse_03
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=3
|source_name_frontend=Hunting Trap Activate Legend
}}
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|colored_name=Midnight Curse 04
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=4
}}
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Murderof Crows Volume Aura Anticipation
|monster={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 10s
|all=
}}
|other={{#switch:{{lc:{{{3|}}}}}
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Airborne Aqua Prison
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Combat
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_CombatState
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_MurderOfCrows
|damage_elements=Fire
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Ocean Current
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_OceanCurrent
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[]]
|damage_elements=Fire
|source_name_frontend=Ocean Current
}}
}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing
|colored_name=Ocean Storm Aura 01
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_OceanStorm_01
}}
|source_character_name_frontend=[[Ocean Storm]]
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=Aura 01
|colored_name=Death Swarm Aura 02 Reduced Healing
}}
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Ocean Storm Aura 02
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_OceanStorm_02
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 02
}}
}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing
|colored_name=Ocean Storm Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_OceanStorm_03
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 03
}}
}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|colored_name=Spider Web Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05 Arena
|colored_name=Sulfur Storm Aura 01
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_SulrfurStorm_01
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 01
}}
}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Burn
|colored_name=Sulfur Storm Aura 02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SulrfurStorm_02
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sulfur Storm]]
|damage_elements=Fire
|source_name_frontend=Aura 02
}}
}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Electric Dash
|colored_name=Sulfur Storm Aura 03
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_SulrfurStorm_03
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 03
}}
}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Frost Lightning
|colored_name=Sunburst Orb Blind
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Sunburst Orb]]
|source_name_frontend=Flashbang
}}
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_ElectricShock_03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Trapped
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|colored_name=Trapped Monster
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Lazy
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_TrappChain
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_TrappChain
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_TrappChain
|damage_elements=Fire
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|other={{#switch:{{lc:{{{3|}}}}}
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Airborne Aqua Prison
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Levitation
}}
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|colored_name=Alive Combat
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_CombatState
}}
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|colored_name=Burn Volume Aura
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>Magical Debuff: True
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_FrostLightning
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
}}
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
}}
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|colored_name=Death Swarm Aura 01 Reduced Healing
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|plasma blast burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_ReducedHealing
}}
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|colored_name=Death Swarm Aura 02 Reduced Healing
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_ReducedHealing
}}
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|colored_name=Death Swarm Aura 03 Reduced Healing
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_ReducedHealing
}}
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|colored_name=Death Swarm Aura 04 Reduced Healing
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_ReducedHealing
}}
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|colored_name=Death Swarm Aura 05 Arena
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_DeathBeetle03
}}
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|colored_name=Dripping Magma Burn
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|colored_name=Electric Shock Electric Dash
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_ThornyBramble
|icon=Icon_Debuff_ElectricShock_03
}}
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|colored_name=Electric Shock Frost Lightning
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ActionSpeedDown
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Frostbite
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_FrostLightning
}}
|grimveil cloak cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Cooldown
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|grimveil cloak pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Ready
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|overeating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overeating
|tags_frontend=Duration: 300s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Debuff_Overeating
}}
|plasma blast burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ActionSpeedDown
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wall ride reentry blocked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Reentry Blocked
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>
|icon=Icon_Debuff_WallRideReentryBlocked
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Grimveil Cloak Cooldown,Grimveil Cloak Pre Cooldown,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Overeating,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wall Ride Reentry Blocked,Wet Aqua Prison,Wet Water Cannon
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage Splash
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|confession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Confession
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Confession]]
}}
|divine barrier={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Barrier
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|pain offering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|colored_name=Pain Offering
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wet Aqua Prison,Wet Water Cannon
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]
}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Start
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>State Character Movement DoubleJump
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
Line 6,753: Line 7,532:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|taming={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|colored_name=Veteran Instinct Pre Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Perk PreCooldown
|icon=Icon_None
|icon=Icon_None
Line 6,771: Line 7,558:
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
}}
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Veteran Instinct Pre Cooldown,Vortex Ready
|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Taming,Veteran Instinct Pre Cooldown,Vortex Ready
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
|impact guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Impact Guard
|tags_frontend=Duration: 0.1s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item ImpactGuard
|icon=Icon_None
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Bloodthirst|DefenseMode]]
}}
|all=Impact Guard
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
Line 6,787: Line 7,583:
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|colored_name=Midnight Curse Dot 01
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_None
Line 6,795: Line 7,591:
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|colored_name=Midnight Curse Dot 02
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_None
Line 6,803: Line 7,599:
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_None
Line 6,812: Line 7,608:
|colored_name=Midnight Curse Dot 04
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_None
Line 6,948: Line 7,745:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
|icon=Icon_Race_FrostWalker
}}
|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace Bonus Heal
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
}}
}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Crossbowman Reload
|colored_name=Faustian Bargain Crossbowman Reload
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Skill_Monster_Reload
|icon=Icon_Skill_Monster_Reload
Line 6,961: Line 7,763:
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Prop,Monster,Other

Latest revision as of 02:54, 23 September 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png