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(Automated edit: HF108)
(Automated edit: HF126)
 
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|source_types=Class,Item,Prop,Monster,Other
|source_types=Class,Item,Prop,Monster,Other
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|event_frontend=<br>ShapeShift Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|icon=Icon_Buff_AbyssalFlame
|event_frontend=<br>ShapeShift Activate
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_AbyssalFlame
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Granted Bad
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|colored_name=Accelerando Granted Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2<br>Magical Buff: True
|event_frontend=<br>Music Activate Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AccelerandoGranted
|event_frontend=<br>Music Activate Bad
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_AccelerandoGranted
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Granted Good
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|colored_name=Accelerando Granted Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|event_frontend=<br>Music Activate Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AccelerandoGranted
|event_frontend=<br>Music Activate Good
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_AccelerandoGranted
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Granted Perfect
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|colored_name=Accelerando Granted Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|event_frontend=<br>Music Activate Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AccelerandoGranted
|event_frontend=<br>Music Activate Perfect
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_AccelerandoGranted
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Bad
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 6s<br>Magical Buff: True
|colored_name=Accelerando Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 6s<br>Magical Buff: True
|event_frontend=<br>Music Activate Bad
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_MoveSpeed
|event_frontend=<br>Music Activate Bad
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_MoveSpeed
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|accelerando good={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Good
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 6s<br>Magical Buff: True
|colored_name=Accelerando Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 6s<br>Magical Buff: True
|event_frontend=<br>Music Activate Good
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_MoveSpeed
|event_frontend=<br>Music Activate Good
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_MoveSpeed
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Accelerando Perfect
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 6s<br>Magical Buff: True
|colored_name=Accelerando Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 6s<br>Magical Buff: True
|event_frontend=<br>Music Activate Perfect
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_MoveSpeed
|event_frontend=<br>Music Activate Perfect
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_MoveSpeed
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Achilles Strike Buff
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Achilles Strike Buff
|event_frontend=<br>Skill Active On
|tags_frontend=Duration: 8s
|icon=Icon_Buff_AchillesStrike
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Barbarian]]
|event_frontend=<br>Skill Active On
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|icon=Icon_Buff_AchillesStrike
}}
|source_character_name_frontend=[[Barbarian]]
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|colored_name=Adrenaline Rush
}}
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Adrenaline Rush
|event_frontend=<br>Skill Active On
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|icon=Icon_Buff_AdrenalineRush
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Fighter]]
|event_frontend=<br>Skill Active On
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|icon=Icon_Buff_AdrenalineRush
}}
|source_character_name_frontend=[[Fighter]]
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|colored_name=Adrenaline Spike Activated
}}
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Adrenaline Spike Activated
|event_frontend=<br>Perk Activate
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|icon=Icon_Buff_AdrenalineSpike
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Fighter]]
|event_frontend=<br>Perk Activate
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|icon=Icon_Buff_AdrenalineSpike
}}
|source_character_name_frontend=[[Fighter]]
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|colored_name=Advanced Healer
}}
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Advanced Healer
|icon=Icon_Buff_AdvancedHealer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 4
|source_character_name_frontend=[[Cleric]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|event_frontend=<br>
}}
|icon=Icon_Buff_AdvancedHealer
|air mastery={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Cleric]]
|colored_name=Air Mastery
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 25%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|air mastery={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Air Mastery
|icon=Icon_Buff_AirMastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%
|source_character_name_frontend=[[Sorcerer]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
|event_frontend=<br>
}}
|icon=Icon_Buff_AirMastery
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Sorcerer]]
|colored_name=Allegro Granted Bad
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Activate Bad
|colored_name=Allegro Granted Bad
|icon=Icon_Buff_Music_AllegroGranted
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|event_frontend=<br>Music Activate Bad
}}
|icon=Icon_Buff_Music_AllegroGranted
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Allegro Granted Good
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Activate Good
|colored_name=Allegro Granted Good
|icon=Icon_Buff_Music_AllegroGranted
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|event_frontend=<br>Music Activate Good
}}
|icon=Icon_Buff_Music_AllegroGranted
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Allegro Granted Perfect
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Activate Perfect
|colored_name=Allegro Granted Perfect
|icon=Icon_Buff_Music_AllegroGranted
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|event_frontend=<br>Music Activate Perfect
}}
|icon=Icon_Buff_Music_AllegroGranted
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Allegro Bad
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|tags_frontend=Duration: 6s<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Activate Bad
|colored_name=Allegro Bad
|icon=Icon_Buff_Music_Allegro
|tags_frontend=Duration: 6s<br>Magical Buff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|event_frontend=<br>Music Activate Bad
}}
|icon=Icon_Buff_Music_Allegro
|allegro good={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Allegro Good
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|tags_frontend=Duration: 6s<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|allegro good={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Activate Good
|colored_name=Allegro Good
|icon=Icon_Buff_Music_Allegro
|tags_frontend=Duration: 6s<br>Magical Buff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|event_frontend=<br>Music Activate Good
}}
|icon=Icon_Buff_Music_Allegro
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Allegro Perfect
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|tags_frontend=Duration: 6s<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Activate Perfect
|colored_name=Allegro Perfect
|icon=Icon_Buff_Music_Allegro
|tags_frontend=Duration: 6s<br>Magical Buff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|event_frontend=<br>Music Activate Perfect
}}
|icon=Icon_Buff_Music_Allegro
|ambush={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Ambush
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|ambush={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Perk Activate
|colored_name=Ambush
|icon=Icon_Buff_Ambush
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|source_character_name_frontend=[[Rogue]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|event_frontend=<br>Perk Activate
}}
|icon=Icon_Buff_Ambush
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Rogue]]
|colored_name=Animal Kinship
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_AnimalKinship
|colored_name=Animal Kinship
|source_character_name_frontend=[[Druid]]
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|event_frontend=<br>
}}
|icon=Icon_Buff_AnimalKinship
|antimagic={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Antimagic
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
}}
|event_frontend=<br>
|antimagic={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_Antimagic
|colored_name=Antimagic
|source_character_name_frontend=[[Warlock]]
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_Antimagic
|colored_name=Apex Of Sorcery
|source_character_name_frontend=[[Warlock]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|event_frontend=<br>
}}
|icon=Icon_Buff_ApexOfSorcery
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Sorcerer]]
|colored_name=Apex Of Sorcery
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_ApexOfSorcery
|colored_name=Apex Of Sorcery Activated
|source_character_name_frontend=[[Sorcerer]]
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_ApexOfSorceryActivated
|colored_name=Apex Of Sorcery Activated
|source_character_name_frontend=[[Sorcerer]]
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 30%<br>[[Damage#Penetration|Magical Penetration]]: 30%<br>[[Stats#Action_Speed|Action Speed]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_ApexOfSorceryActivated
|colored_name=Arcane Feedback Activated
|source_character_name_frontend=[[Sorcerer]]
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Perk Activate
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Buff_ArcaneFeedback
|colored_name=Arcane Feedback Activated
|source_character_name_frontend=[[Wizard]]
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Perk Activate
|arcane mastery={{#switch:{{lc:{{{4|}
|icon=Icon_Buff_ArcaneFeedback
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane infusion buff={{
|debuff={{#switch:{{lc:{{{2|}}}}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 24s
|tags_frontend=Duration: 24s
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|aura of awe granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Aura Of Awe Granted
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_AuraOfAweGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Bind Evil
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Caltrop
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Caltrop Hit Slow
|tags_frontend=Magical Debuff: True
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Chaotic Discord Bad
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Chaotic Discord Good
|tags_frontend=Magical Debuff: True
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Chaotic Discord Perfect
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_Hitslow
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells
|other={{#switch:{{lc:{{{2|}}}}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|colored_name=Arcane Infusion Damage
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Start
|colored_name=Arcane Infusion Damage Splash
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>State Character Movement DoubleJump
|icon=Icon_None
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|colored_name=Camping Mastery
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|confession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|colored_name=Confession
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Dummy
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|source_name_frontend=[[Cleric#Skills-0|Confession]]
}}
}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|divine barrier={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark Hit
|colored_name=Divine Barrier
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Dummy
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]
}}
}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|colored_name=Eldritch Shield Dark Casting Speed
|event_frontend=<br>
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Attack AdditionalHit
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Warlock]]
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|colored_name=Penguin Dash In Water
}}
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|pain offering={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Pain Offering
|event_frontend=<br>Skill Active On
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]
}}
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|colored_name=Penguin Dash In Water
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|colored_name=Penguin Dash On Ground
|event_frontend=<br>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Skill Active On
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Druid]]
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|colored_name=Savage Roar Fear
}}
|tags_frontend=Duration: 3s
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Savage Roar Fear
|event_frontend=<br>Attack Hit 02
|tags_frontend=Duration: 3s
|icon=Icon_None
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Barbarian]]
|event_frontend=<br>Attack Hit 02
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Barbarian]]
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|colored_name=Shape Shift Penguin Water Move Speed
}}
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Shape Shift Penguin Water Move Speed
|event_frontend=<br>Ability ShapeShift Penguin
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Druid]]
|event_frontend=<br>Ability ShapeShift Penguin
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Druid]]
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|colored_name=Sneak Attack Buff
}}
|event_frontend=<br>Skill Active On
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Dummy
|colored_name=Spell Reflection
|source_character_name_frontend=[[Rogue]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
|event_frontend=<br>Skill Active On
}}
|icon=Icon_None
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Fighter]]
|colored_name=Spell Reflection
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
}}
|event_frontend=<br>Skill Active On
|taming={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Taming
|source_character_name_frontend=[[Fighter]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|event_frontend=<br>Attack Hit
}}
|icon=Icon_None
|trickster={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ranger]]
|colored_name=Trickster
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Veteran Instinct Pre Cooldown
|icon=Icon_Dummy
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Rogue]]
|event_frontend=<br>Perk PreCooldown
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Fighter]]
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|colored_name=Veteran Instinct Pre Cooldown
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Perk PreCooldown
|colored_name=Vortex Ready
|icon=Icon_None
|tags_frontend=Duration: 1s
|source_character_name_frontend=[[Fighter]]
|policies_frontend=[[Statuses#Removable|Removable]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|event_frontend=<br>Attack AdditionalHit
}}
|icon=Icon_None
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Sorcerer]]
|colored_name=Vortex Ready
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|tags_frontend=Duration: 1s
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Taming,Veteran Instinct Pre Cooldown,Vortex Ready
|event_frontend=<br>Attack AdditionalHit
}}
|icon=Icon_None
|item={{#switch:{{lc:{{{3|}}}}}
|source_character_name_frontend=[[Sorcerer]]
|impact guard={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|colored_name=Impact Guard
}}
|tags_frontend=Duration: 0.1s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Wind Fletch
|event_frontend=<br>Item ImpactGuard
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Dummy
|source_character_name_frontend=[[Bloodthirst]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Bloodthirst|DefenseMode]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
}}
|all=Impact Guard
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|all=
|colored_name=Floor Rule
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|prop={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Aura Add
|floor rule={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Floor Rule
|source_character_name_frontend=[[Sulfur Storm]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=Floor Rule
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ocean Storm]]
|colored_name=Midnight Curse Dot 01
|source_name_frontend=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
}}
|event_frontend=<br>Aura Add
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Midnight Curse Dot 01
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|source_name_frontend=1
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Midnight Curse]]
|colored_name=Midnight Curse Dot 02
|source_name_frontend=1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
}}
|event_frontend=<br>Aura Add
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Midnight Curse Dot 02
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|source_name_frontend=2
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Midnight Curse]]
|colored_name=Midnight Curse Dot 03
|source_name_frontend=2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
}}
|event_frontend=<br>Aura Add
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Midnight Curse Dot 03
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|source_name_frontend=3
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Midnight Curse]]
|colored_name=Midnight Curse Dot 04
|source_name_frontend=3
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Aura Add
|colored_name=Midnight Curse Dot 04
|icon=Icon_None
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|source_character_name_frontend=[[Midnight Curse]]
|event_frontend=<br>Aura Add
|source_name_frontend=4
|icon=Icon_None
}}
|source_character_name_frontend=[[Midnight Curse]]
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|source_name_frontend=4
}}
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|camouflage={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Camouflage
|monster={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|camouflage={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Camouflage
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Mummy]]
|event_frontend=<br>
|source_name_frontend=[[Mummy|Mummy]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Mimic Small Simple]]
|all=Camouflage
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|all=Camouflage
|alive peace={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Alive Peace
|other={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|alive peace={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Alive Peace
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Character Skin Dark Elf
}}
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Dark Elf
|event_frontend=<br>
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|icon=Icon_Race_Elf
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Elf
|colored_name=Character Skin Elf
}}
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Elf
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|icon=Icon_Race_Elf
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Elf
|colored_name=Character Skin Felidian Cat
}}
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Felidian Cat
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|icon=Icon_Race_Felid
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Felid
|colored_name=Character Skin Felidian Panther
}}
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Felidian Panther
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|icon=Icon_Race_Felid
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Felid
|colored_name=Character Skin Frost Skeleton
}}
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Frost Skeleton
|event_frontend=<br>
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Frost Walker
}}
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Frost Walker
|event_frontend=<br>
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|icon=Icon_Race_FrostWalker
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_FrostWalker
|colored_name=Character Skin Gilded Skeleton
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Gilded Skeleton
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Lizardmen
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Lizardmen
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|icon=Icon_Race_Lizardmen
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Lizardmen
|colored_name=Character Skin Lycan
}}
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Lycan
|event_frontend=<br>
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|icon=Icon_Race_Lycan
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Lycan
|colored_name=Character Skin Mummy
}}
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Mummy
|event_frontend=<br>
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|icon=Icon_Race_Mummy
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Mummy
|colored_name=Character Skin Nightmare Skeleton
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Nightmare Skeleton
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Nightmare Skeleton Crossbowman
}}
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Nightmare Skeleton Crossbowman
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Orc
}}
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Orc
|event_frontend=<br>
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|icon=Icon_Race_Orc
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Orc
|colored_name=Character Skin Skeleton
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Skeleton
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Skeleton Champion
}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Skeleton Champion
|event_frontend=<br>
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Skeleton
|colored_name=Character Skin Zombie
}}
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Character Skin Zombie
|event_frontend=<br>
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|icon=Icon_Race_FrostWalker
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_FrostWalker
|colored_name=Divine Grace Bonus Heal
}}
|event_frontend=<br>Attack AdditionalHit
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Faustian Bargain Crossbowman Reload
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Skill Active On
|colored_name=Faustian Bargain Crossbowman Reload
|icon=Icon_Skill_Monster_Reload
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>Skill Active On
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Skill_Monster_Reload
|colored_name=Fortified Ground Duration
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Fortified Ground Duration
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
}}
|event_frontend=<br>
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
|icon=Icon_None
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
}}
}}
|all=Class,Item,Prop,Monster,Other
}}
|all=Buff,Debuff,Other
|all=Buff,Debuff,Other



Latest revision as of 02:54, 23 September 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png