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m (Automated edit: Referenced prop names are now the localized string (but still premerge))
(Automated edit: HF126)
 
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Line 6: Line 6:
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1.5%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
Line 14: Line 15:
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 23: Line 24:
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Good
|colored_name=Accelerando Granted Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 32: Line 33:
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 41: Line 42:
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 50: Line 51:
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 59: Line 60:
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
Line 68: Line 69:
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|colored_name=Achilles Strike Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 76: Line 78:
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush
|colored_name=Adrenaline Rush
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 85: Line 87:
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Activated
|colored_name=Adrenaline Spike Activated
|tags_frontend=Duration: 12s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 94: Line 96:
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Advanced Healer
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|icon=Icon_Buff_AdvancedHealer
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Air Mastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AirMastery
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
}}
}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Bad
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 111: Line 123:
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 120: Line 132:
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
Line 129: Line 141:
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Bad
|colored_name=Allegro Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 138: Line 150:
|allegro good={{#switch:{{lc:{{{4|}}}}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Good
|colored_name=Allegro Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 147: Line 159:
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Perfect
|colored_name=Allegro Perfect
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
Line 173: Line 185:
|antimagic={{#switch:{{lc:{{{4|}}}}}
|antimagic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Antimagic
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Antimagic
|icon=Icon_Buff_Antimagic
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
}}
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorcery
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 30%<br>[[Damage#Penetration|Magical Penetration]]: 30%<br>[[Stats#Action_Speed|Action Speed]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 2%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 2%
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 187: Line 217:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Buff
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInfusion
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane insight={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Insight
|tags_frontend=Duration: 8s<br>[[Stats#Memory_Capacity|Memory Capacity Mod]]: 50%
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneInsight
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Insight]]
}}
}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Mastery
|colored_name=Arcane Mastery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArcaneMastery
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|arcane precision={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Precision
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ArcanePrecision
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Precision]]
}}
}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Shield
|colored_name=Arcane Shield
|tags_frontend=Duration: 12s<br>[[Shield]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12s<br>[[Shield|Base Shield]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
Line 205: Line 260:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
}}
|arcane surge buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Surge Buff
|tags_frontend=Duration: 12s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 30%<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ArcaneSurge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Surge]]
}}
}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Bad
|colored_name=Aria Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Action_Speed|Action Speed]]: 4%
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 217: Line 281:
|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Good
|colored_name=Aria Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 6%
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 6%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 226: Line 290:
|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Perfect
|colored_name=Aria Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 8%
|tags_frontend=Duration: 240s<br>[[Stats#Action_Speed|Action Speed]]: 8%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 232: Line 296:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aura of awe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aura Of Awe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AuraOfAwe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 245: Line 317:
|colored_name=Back Attack
|colored_name=Back Attack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BackAttack
|icon=Icon_Buff_BackAttack
Line 252: Line 325:
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 30s<br>[[Stats#Physical_Power|Physical Power]]: 5
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 261: Line 334:
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 7
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 270: Line 343:
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 10
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 6<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 276: Line 349:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|banishing touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banishing Touch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_BanishingTouch
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Banishing Touch]]
}}
|barefoot pilgrimage buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barefoot Pilgrimage Buff
|tags_frontend=Duration: 16s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_BarefootPilgrimage
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Barefoot Pilgrimage]]
}}
}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barkskin Armor
|colored_name=Barkskin Armor
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=Duration: 10s<br>[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 288: Line 378:
|barricade={{#switch:{{lc:{{{4|}}}}}
|barricade={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barricade
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75<br>[[Stats#Magical_Resistance|Magical Resistance]]: 75
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Barricade
|icon=Icon_Buff_Barricade
Line 296: Line 387:
|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Bad
|colored_name=Beats Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 305: Line 396:
|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Good
|colored_name=Beats Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 314: Line 405:
|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Perfect
|colored_name=Beats Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 9
|tags_frontend=Duration: 240s<br>[[Stats#Move_Speed|Move Speed Add]]: 6<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 331: Line 422:
|bless hit={{#switch:{{lc:{{{4|}}}}}
|bless hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bless Hit
|colored_name=Bless Hit
|tags_frontend=Duration: 30s<br>[[Stats#Strength|Strength]]: 3<br>[[Stats#Agility|Agility]]: 3<br>[[Stats#Will|Will]]: 3
|tags_frontend=Duration: 30s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 340: Line 431:
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Exchange
|colored_name=Blood Exchange
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -20%
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 349: Line 440:
|blood pact={{#switch:{{lc:{{{4|}}}}}
|blood pact={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 30<br>[[Stats#Magical_Resistance|Magical Resistance]]: 30<br>[[Health#Max_Health_Add|Max Health Add]]: 50
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Health#Max_Health_Add|Max Health Add]]: 30<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_BloodPact
|icon=Icon_Buff_ShapeShift_BloodPact
Line 358: Line 449:
|blood pact primitives={{#switch:{{lc:{{{4|}}}}}
|blood pact primitives={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Primitives
|colored_name=Blood Pact Primitives
|tags_frontend=[[Stats#Attributes|All Attributes]]: 1
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 25%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Character DarknessShard Used
|event_frontend=<br>Character DarknessShard Used
|icon=Icon_Buff_BloodPactPrimitives
|icon=Icon_Buff_BloodPactPrimitives
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blood tithe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Tithe
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_BloodTithe
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Blood Tithe]]
}}
}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
Line 377: Line 476:
|colored_name=Blunt Weapon Mastery
|colored_name=Blunt Weapon Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_BluntWeaponMastery
|icon=Icon_Buff_BluntWeaponMastery
Line 384: Line 484:
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|colored_name=Breakthrough
|colored_name=Breakthrough
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 394: Line 494:
|colored_name=Brewmaster
|colored_name=Brewmaster
|tags_frontend=[[Stats#Strength|Strength]]: 10
|tags_frontend=[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Brewmaster
|icon=Icon_Buff_Brewmaster
Line 399: Line 500:
|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]
|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]
}}
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|colored_name=Camping Mastery On Activated
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CampingMastery
|icon=Icon_Buff_CampingMastery
Line 410: Line 510:
|carnage={{#switch:{{lc:{{{4|}}}}}
|carnage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Carnage
|colored_name=Carnage
|tags_frontend=Duration: 7s<br>[[Stats#Armor_Rating|Armor Rating]]: 75
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 419: Line 519:
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Charismatic Performance
|colored_name=Charismatic Performance
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CharismaticPerformance
|icon=Icon_Buff_CharismaticPerformance
Line 427: Line 527:
|chase={{#switch:{{lc:{{{4|}}}}}
|chase={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chase
|colored_name=Chase
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Chase
|icon=Icon_Buff_Chase
Line 434: Line 535:
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Bad
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 443: Line 544:
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Good
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 452: Line 553:
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Perfect
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 458: Line 559:
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|cold focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cold Focus
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ColdFocus
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Cold Focus]]
}}
}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Combo Attack
|colored_name=Combo Attack
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ComboAttack
|icon=Icon_Buff_ComboAttack
Line 479: Line 588:
|creep={{#switch:{{lc:{{{4|}}}}}
|creep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep
|colored_name=Creep
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CreepPerk
|icon=Icon_Buff_CreepPerk
Line 487: Line 596:
|creep activate={{#switch:{{lc:{{{4|}}}}}
|creep activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep Activate
|colored_name=Creep Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CreepActivate
|icon=Icon_Buff_CreepActivate
Line 504: Line 614:
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot
|colored_name=Crippling Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CripplingShot
|icon=Icon_Buff_CripplingShot
Line 512: Line 623:
|colored_name=Crossbow Mastery
|colored_name=Crossbow Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CrossbowMastery
|icon=Icon_Buff_CrossbowMastery
Line 536: Line 648:
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Mastery
|colored_name=Curse Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CurseMastery
|icon=Icon_Buff_CurseMastery
Line 544: Line 656:
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutthroat Buff
|colored_name=Cutthroat Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_CutThroat
|icon=Icon_Buff_CutThroat
Line 551: Line 664:
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Melee
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 559: Line 673:
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Ranged
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Damage#True_Damage|True Physical Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|icon=Icon_Buff_DaggerMastery
Line 576: Line 691:
|dark enhancement={{#switch:{{lc:{{{4|}}}}}
|dark enhancement={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Enhancement
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 10%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DarkEnhancement
|icon=Icon_Buff_DarkEnhancement
Line 585: Line 700:
|darkness shard={{#switch:{{lc:{{{4|}}}}}
|darkness shard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Darkness Shard
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%<br>[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Character DarknessShard Activate
|event_frontend=<br>Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|icon=Icon_Buff_DarknessShard
Line 594: Line 709:
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Buff
|colored_name=Dark Offering Buff
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%
|tags_frontend=Duration: 100s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 3%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 603: Line 718:
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Concentration
|colored_name=Dark Offering Concentration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_DarkOfferingConcentration
|icon=Icon_Buff_DarkOfferingConcentration
Line 611: Line 726:
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Activated
|colored_name=Dark Reflection Activated
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DarkReflection
|icon=Icon_Buff_DarkReflection
Line 618: Line 734:
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Defense Mastery
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 10%
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DefenseMastery
|icon=Icon_Buff_DefenseMastery
Line 626: Line 743:
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Buff
|colored_name=Demon Armor Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DemonArmorPerk
|icon=Icon_Buff_DemonArmorPerk
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|disarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Disarm
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Disarm
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
|divine echo={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Echo
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_DivineEcho
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Divine Echo]]
}}
|divine grace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Grace
|tags_frontend=Duration: 180s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_DivineGrace
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Grace]]
}}
}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Protection
|colored_name=Divine Protection
|tags_frontend=Duration: 4s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|tags_frontend=Duration: 6s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 642: Line 786:
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Strike Hit
|colored_name=Divine Strike Hit
|tags_frontend=Duration: 20s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5
|tags_frontend=Duration: 12s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 651: Line 795:
|double jump={{#switch:{{lc:{{{4|}}}}}
|double jump={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump
|colored_name=Double Jump
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: -18
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DoubleJump
|icon=Icon_Buff_DoubleJump
Line 659: Line 802:
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk
|colored_name=Dreamwalk
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Dreamwalk
|icon=Icon_Buff_Dreamwalk
Line 676: Line 819:
|colored_name=Dual Wield
|colored_name=Dual Wield
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DualWield
|icon=Icon_Buff_DualWield
Line 683: Line 827:
|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}
|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Damage
|colored_name=Eldritch Shield Dark Damage
|tags_frontend=Duration: 4s<br>[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|tags_frontend=Duration: 6s<br>[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 30%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 692: Line 836:
|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Hit
|colored_name=Eldritch Shield Hit
|tags_frontend=Duration: 15s<br>[[Shield|Magical Shield]]: 25
|tags_frontend=Duration: 15s<br>[[Shield|Magical Base Shield]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 698: Line 842:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|elemental fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Fury
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ElementalFury
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Elemental Fury]]
}}
}}
|encore={{#switch:{{lc:{{{4|}}}}}
|encore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Encore
|colored_name=Encore
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Encore
|icon=Icon_Buff_Encore
Line 709: Line 862:
|enhanced wildness={{#switch:{{lc:{{{4|}}}}}
|enhanced wildness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Enhanced Wildness
|colored_name=Enhanced Wildness
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 718: Line 871:
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Melee
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 726: Line 880:
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Ranged
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|icon=Icon_Buff_Executioner
Line 734: Line 889:
|exploitation strike={{#switch:{{lc:{{{4|}}}}}
|exploitation strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike
|colored_name=Exploitation Strike
|tags_frontend=Duration: 4s
|tags_frontend=Duration: 15s
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ExploitationStrike
|icon=Icon_Buff_ExploitationStrike
Line 743: Line 898:
|colored_name=Faithfulness
|colored_name=Faithfulness
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Faithfulness
|icon=Icon_Buff_Faithfulness
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|feral resonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FeralResonance
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
|feral resonance activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Feral Resonance Activate
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_FeralResonanceActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]
}}
}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fermata
|colored_name=Fermata
|tags_frontend=[[Stats#Resourcefulness|Resourcefulness]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Fermata
|icon=Icon_Buff_Fermata
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Fermata]]
|source_name_frontend=[[Bard#Perks-0|Fermata]]
}}
|finishing blow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Finishing Blow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_FinishingBlow
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Finishing Blow]]
}}
}}
|fire mastery={{#switch:{{lc:{{{4|}}}}}
|fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Mastery
|colored_name=Fire Mastery
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_FireMastery
|icon=Icon_Buff_FireMastery
Line 766: Line 946:
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
}}
}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
|first aid={{#switch:{{lc:{{{4|}}}}}
|colored_name=First Aid
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FirstAid
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker
|colored_name=Flame Walker
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 6s
Line 774: Line 962:
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|fly={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fly
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Fly
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fly]]
}}
|focused mind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_FocusedMind
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Activate
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_FocusedMindActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
|focused mind stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Focused Mind Stack
|tags_frontend=Duration: 8s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_FocusedMindStack
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]
}}
}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Forceful Shot
|colored_name=Forceful Shot
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 786: Line 1,009:
|force of nature={{#switch:{{lc:{{{4|}}}}}
|force of nature={{#switch:{{lc:{{{4|}}}}}
|colored_name=Force Of Nature
|colored_name=Force Of Nature
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power|Physical Power]]: 3
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 792: Line 1,015:
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Force of Nature]]
|source_name_frontend=[[Druid#Perks-0|Force of Nature]]
}}
|fortified ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fortified Ground
|tags_frontend=[[Stats#Attributes|All Attributes]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Buff_FortifiedGround
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Fortified Ground]]
}}
}}
|frenzied={{#switch:{{lc:{{{4|}}}}}
|frenzied={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frenzied
|colored_name=Frenzied
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 801: Line 1,033:
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Rush]]
|source_name_frontend=[[Druid#Skills-0|Rush]]
}}
|glaciate hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glaciate Hit
|tags_frontend=Duration: 12s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Glaciate
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
|glass cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Glass Cannon
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 20<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_GlassCannon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Glass Cannon]]
}}
}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Mastery
|colored_name=Hand Crossbow Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HandCrossbowMastery
|icon=Icon_Buff_HandCrossbowMastery
Line 812: Line 1,063:
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 3%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 821: Line 1,072:
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 90s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 120s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 4%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 830: Line 1,081:
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Perfect
|colored_name=Harmonic Shield Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 240s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 839: Line 1,090:
|haste hit={{#switch:{{lc:{{{4|}}}}}
|haste hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haste Hit
|colored_name=Haste Hit
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 10%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 10%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 845: Line 1,096:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Haste]]
|source_name_frontend=[[Wizard#Spells-0|Haste]]
}}
|heavy swing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heavy Swing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_HeavySwing
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]
}}
}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Herbal Sensing
|colored_name=Herbal Sensing
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HerbalSensing
|icon=Icon_Buff_HerbalSensing
Line 854: Line 1,113:
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|herbal sensing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide
|colored_name=Herbal Sensing Buff
|tags_frontend=Duration: 8s
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Icon_HerbalSensingBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
|heretics brand={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heretics Brand
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_HereticsBrand
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 865: Line 1,141:
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Mastery
|colored_name=Hide Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HideExpert
|icon=Icon_Buff_HideExpert
Line 872: Line 1,149:
|hide steps={{#switch:{{lc:{{{4|}}}}}
|hide steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Steps
|colored_name=Hide Steps
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Stealth
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura
|colored_name=Holy Aura
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyAura
|icon=Icon_Buff_HolyAura
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_HolyAuraBuff
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
Line 896: Line 1,165:
|holy water={{#switch:{{lc:{{{4|}}}}}
|holy water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Water
|colored_name=Holy Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_HolyWater
|icon=Icon_Buff_HolyWater
Line 904: Line 1,173:
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery
|colored_name=Ice Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceMastery
|icon=Icon_Buff_IceMastery
Line 912: Line 1,181:
|ice shield={{#switch:{{lc:{{{4|}}}}}
|ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield
|colored_name=Ice Shield
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IceShield
|icon=Icon_Buff_IceShield
Line 921: Line 1,190:
|colored_name=Ice Shield Buff
|colored_name=Ice Shield Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ArmorRatingUp
|icon=Icon_Buff_ArmorRatingUp
Line 929: Line 1,198:
|ignite hit={{#switch:{{lc:{{{4|}}}}}
|ignite hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Hit
|colored_name=Ignite Hit
|tags_frontend=Duration: 15s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 938: Line 1,207:
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament
|colored_name=Immortal Lament
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ImmortalLament
|icon=Icon_Buff_ImmortalLament
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|immortal lament buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Buff
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 100%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ImmortalLamentBuff
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
Line 945: Line 1,223:
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Pledge
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%<br>[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_InfernalPledge
|icon=Icon_Buff_InfernalPledge
Line 954: Line 1,232:
|in light area={{#switch:{{lc:{{{4|}}}}}
|in light area={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Light Area
|colored_name=In Light Area
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_InLightArea
|icon=Icon_Buff_InLightArea
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Light Orb]]
|source_name_frontend=[[Wizard#Spells-0|Light Orb]]
}}
|innate talent={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_InnateTalent
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]
}}
|innate talent activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_InnateTalentActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]
}}
}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Intense Focus
|colored_name=Intense Focus
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_IntenseFocus
|icon=Icon_Buff_IntenseFocus
Line 970: Line 1,266:
|invisibility hit={{#switch:{{lc:{{{4|}}}}}
|invisibility hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Hit
|colored_name=Invisibility Hit
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 979: Line 1,275:
|iron will={{#switch:{{lc:{{{4|}}}}}
|iron will={{#switch:{{lc:{{{4|}}}}}
|colored_name=Iron Will
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 60
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_IronWill
|icon=Icon_Buff_IronWill
Line 987: Line 1,284:
|jokester={{#switch:{{lc:{{{4|}}}}}
|jokester={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester
|colored_name=Jokester
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Jokester
|icon=Icon_Buff_Jokester
Line 992: Line 1,290:
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
}}
|jokester buff={{#switch:{{lc:{{{4|}}}}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JokesterBuff
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time
|colored_name=Jolly Time
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_JollyTime
|icon=Icon_Buff_JollyTime
Line 1,011: Line 1,300:
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|tags_frontend=[[Stats#Vigor|Vigor]]: 7<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JollyTimeBuff
|icon=Icon_Buff_JollyTimeBuff
Line 1,020: Line 1,309:
|kindness={{#switch:{{lc:{{{4|}}}}}
|kindness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kindness
|colored_name=Kindness
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Kindness
|icon=Icon_Buff_Kindness
Line 1,027: Line 1,317:
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kinesthesia
|colored_name=Kinesthesia
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Kinesthesia
|icon=Icon_Buff_Kinesthesia
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]
|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]
}}
|last bastion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Last Bastion
|tags_frontend=Duration: 12s<br>[[Stats#Armor_Rating|Armor Rating]]: 150<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_LastBastion
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lethal Mark
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_LethalMark
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
|lifebloom aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lifebloom Aura
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LifebloomAura
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
|lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Mastery
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LightningMastery
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
|lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lightning Sphere
|tags_frontend=Duration: 5s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_LightningSphere
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
|lingering magic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lingering Magic
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_LingeringMagic
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Lingering Magic]]
}}
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Longshot Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_LongshotExpert
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
}}
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 25%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|icon=Icon_Buff_LoreMastery
Line 1,042: Line 1,393:
|malice={{#switch:{{lc:{{{4|}}}}}
|malice={{#switch:{{lc:{{{4|}}}}}
|colored_name=Malice
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 10%
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Malice
|icon=Icon_Buff_Malice
Line 1,048: Line 1,400:
|source_name_frontend=[[Warlock#Perks-0|Malice]]
|source_name_frontend=[[Warlock#Perks-0|Malice]]
}}
}}
|mana surge={{#switch:{{lc:{{{4|}}}}}
|mana flow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ManaFlow
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]
}}
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow Activated
|tags_frontend=Duration: 5s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ManaFlowActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]
}}
|mana fold={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Fold
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ManaFold
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Mana Fold]]
}}
|mana surge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Surge
|colored_name=Mana Surge
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ManaSurge
|icon=Icon_Buff_ManaSurge
Line 1,058: Line 1,437:
|meditation={{#switch:{{lc:{{{4|}}}}}
|meditation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation
|colored_name=Meditation
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Meditation
|icon=Icon_Buff_Meditation
Line 1,066: Line 1,445:
|meditation rest={{#switch:{{lc:{{{4|}}}}}
|meditation rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation Rest
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Rest
Line 1,076: Line 1,455:
|colored_name=Meditation Rest In Campfire Area
|colored_name=Meditation Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_RestInCampfire
Line 1,084: Line 1,463:
|melodic protection={{#switch:{{lc:{{{4|}}}}}
|melodic protection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melodic Protection
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MelodicProtection
|icon=Icon_Buff_MelodicProtection
Line 1,092: Line 1,472:
|melt={{#switch:{{lc:{{{4|}}}}}
|melt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melt
|colored_name=Melt
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Melt
|icon=Icon_Buff_Melt
Line 1,100: Line 1,480:
|mending grove heal={{#switch:{{lc:{{{4|}}}}}
|mending grove heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mending Grove Heal
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_MendingGrove
|icon=Icon_Buff_MendingGrove
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Mending Grove]]
|source_name_frontend=[[Druid#Spells-0|Mending Grove]]
}}
|merged might={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_MergedMight
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]
}}
|merged might activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might Activated
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_MergedMightActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]
}}
|merged might casting activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Merged Might Casting Activated
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_MergedMightActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]
}}
}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morale Boost
|colored_name=Morale Boost
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_MoraleBoost
|icon=Icon_Buff_MoraleBoost
Line 1,119: Line 1,526:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_NaturalHealing
|icon=Icon_Buff_NaturalHealing
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
Line 1,133: Line 1,531:
|natures touch={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_NaturesTouch
|icon=Icon_Buff_NaturesTouch
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Nature's Touch]]
|source_name_frontend=[[Druid#Spells-0|Orb of Nature]]
}}
}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|colored_name=Nimble Hands
|colored_name=Nimble Hands
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_NimbleHands
|icon=Icon_Buff_NimbleHands
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
}}
|overdraw activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Activate
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Overdraw
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Overdraw]]
}}
|overdraw stack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overdraw Stack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Skill Active Stack
|icon=Icon_Buff_OverdrawStack
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Overdraw]]
}}
}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealed
|colored_name=Overhealed
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_OverHealed
|icon=Icon_Buff_OverHealed
Line 1,158: Line 1,574:
|overhealing={{#switch:{{lc:{{{4|}}}}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealing
|colored_name=Overhealing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_OverHealing
|icon=Icon_Buff_OverHealing
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overload
|tags_frontend=AmmoCountMod: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Overload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Overload]]
}}
|party maker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Party Maker
|tags_frontend=Duration: 15s<br>Magical Buff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Buff_PartyMaker
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Skills-0|Party Maker]]
}}
}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penetrating Shot
|colored_name=Penetrating Shot
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Physical Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PenetratingShot
|icon=Icon_Buff_PenetratingShot
|source_character_name_frontend=[[Ranger]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]
|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]
}}
|penguin dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PenguinDash
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perfect Block
|colored_name=Perfect Block
|tags_frontend=Duration: 6s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|tags_frontend=Duration: 12s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PerfectBlock
|icon=Icon_Buff_PerfectBlock
Line 1,183: Line 1,626:
|colored_name=Perseverance
|colored_name=Perseverance
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Perseverance
|icon=Icon_Buff_Perseverance
Line 1,190: Line 1,634:
|phantomize={{#switch:{{lc:{{{4|}}}}}
|phantomize={{#switch:{{lc:{{{4|}}}}}
|colored_name=Phantomize
|colored_name=Phantomize
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 4s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,199: Line 1,643:
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickpocket
|colored_name=Pickpocket
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Pickpocket
|icon=Icon_Buff_Pickpocket
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
}}
|play dead={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PlayDead
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|play dead rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Play Dead Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Play Dead]]
}}
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|colored_name=Point Blank Expert
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_PointBlankExpert
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
}}
}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon
|colored_name=Poisoned Weapon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PoisonedWeapon
|icon=Icon_Buff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|polymorphed chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Chicken
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|colored_name=Potion Chugger
|colored_name=Potion Chugger
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_PotionChugger
|icon=Icon_Buff_PotionChugger
Line 1,220: Line 1,701:
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance
|colored_name=Projectile Resistance
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ProjectileResistance
|icon=Icon_Buff_ProjectileResistance
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
}}
|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance Activated
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ProjectileResistanceActivated
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
Line 1,237: Line 1,727:
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protectionfrom Evil
|colored_name=Protectionfrom Evil
|tags_frontend=[[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]: -30%
|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,246: Line 1,736:
|protection hit={{#switch:{{lc:{{{4|}}}}}
|protection hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Hit
|colored_name=Protection Hit
|tags_frontend=Duration: 20s<br>[[Shield|Physical Shield]]: 20
|tags_frontend=Duration: 8s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,252: Line 1,742:
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Protection]]
|source_name_frontend=[[Cleric#Spells-0|Protection]]
}}
|purge shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Purge Shot
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PurgeShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Purge Shot]]
}}
}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
Line 1,280: Line 1,780:
|rage={{#switch:{{lc:{{{4|}}}}}
|rage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rage
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Vigor|Vigor]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,290: Line 1,790:
|colored_name=Ranged Weapons Mastery
|colored_name=Ranged Weapons Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RangedWeaponsMastery
|icon=Icon_Buff_RangedWeaponsMastery
Line 1,297: Line 1,798:
|rapier mastery={{#switch:{{lc:{{{4|}}}}}
|rapier mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Mastery
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,305: Line 1,807:
|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}
|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Mastery Demons Glee
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|icon=Icon_Buff_RapierMastery
Line 1,313: Line 1,816:
|reactive shield activated={{#switch:{{lc:{{{4|}}}}}
|reactive shield activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Activated
|colored_name=Reactive Shield Activated
|tags_frontend=Duration: 3s<br>[[Shield]]: 15
|tags_frontend=Duration: 3s<br>[[Shield|Base Shield]]: 15
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,322: Line 1,825:
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reckless Attack
|colored_name=Reckless Attack
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -85
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: -100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,332: Line 1,835:
|colored_name=Reinforced Instruments Melee
|colored_name=Reinforced Instruments Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,340: Line 1,844:
|colored_name=Reinforced Instruments Ranged
|colored_name=Reinforced Instruments Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|icon=Icon_Buff_ReinforcedInstruments
Line 1,347: Line 1,852:
|requiem={{#switch:{{lc:{{{4|}}}}}
|requiem={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem
|colored_name=Requiem
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Requiem
|icon=Icon_Buff_Requiem
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
}}
|requiem buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem Buff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_RequiemBuff
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
Line 1,354: Line 1,869:
|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 25%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Restore
|icon=Icon_Buff_Restore
Line 1,363: Line 1,878:
|robust={{#switch:{{lc:{{{4|}}}}}
|robust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Robust
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Robust
|icon=Icon_Buff_Robust
Line 1,371: Line 1,887:
|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Bad
|colored_name=Rousing Rhythms Bad
|tags_frontend=Duration: 30s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 60s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 1,380: Line 1,896:
|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Good
|colored_name=Rousing Rhythms Good
|tags_frontend=Duration: 60s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 120s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,389: Line 1,905:
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Perfect
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 90s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 240s<br>Magical Buff: True<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 1,398: Line 1,914:
|rupture={{#switch:{{lc:{{{4|}}}}}
|rupture={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture
|colored_name=Rupture
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rupture
|icon=Icon_Buff_Rupture
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sacred flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sacred Flame
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Buff_SacredFlame
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|sage={{#switch:{{lc:{{{4|}}}}}
|sage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sage
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 10%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sage
|icon=Icon_Buff_Sage
Line 1,414: Line 1,939:
|savage={{#switch:{{lc:{{{4|}}}}}
|savage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage
|colored_name=Savage
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Impact_Power|Impact Power]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,424: Line 1,949:
|colored_name=Second Wind
|colored_name=Second Wind
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SecondWind
|icon=Icon_Buff_SecondWind
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
}}
|shadowstep buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadowstep Buff
|tags_frontend=Duration: 12s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Shadowstep]]
}}
}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadow Touch
|colored_name=Shadow Touch
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShadowTouch
|icon=Icon_Buff_ShadowTouch
Line 1,440: Line 1,973:
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
Line 1,448: Line 1,982:
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Chicken
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|icon=Icon_Buff_ShapeShift_Chicken
Line 1,456: Line 1,991:
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shapeshift Mastery
|colored_name=Shapeshift Mastery
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ShapeshiftMastery
|icon=Icon_Buff_ShapeshiftMastery
Line 1,464: Line 1,999:
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -30%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%<br>[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|shape shift penguin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%<br>[[Stats#Move_Speed|Move Speed Add]]: -20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Penguin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
Line 1,480: Line 2,026:
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sharpshooter
|colored_name=Sharpshooter
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 15%
|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Sharpshooter
|icon=Icon_Buff_Sharpshooter
Line 1,489: Line 2,036:
|colored_name=Shield Mastery
|colored_name=Shield Mastery
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
Line 1,496: Line 2,043:
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Block Reaction
|colored_name=Shield Mastery Block Reaction
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMasteryBlockReaction
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|shield mastery counter window={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Counter Window
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
Line 1,504: Line 2,061:
|slayer={{#switch:{{lc:{{{4|}}}}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer
|colored_name=Slayer
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Slayer
|icon=Icon_Buff_Slayer
Line 1,512: Line 2,069:
|slayer buff={{#switch:{{lc:{{{4|}}}}}
|slayer buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer Buff
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SlayerBuff
|icon=Icon_Buff_SlayerBuff
Line 1,521: Line 2,078:
|smite={{#switch:{{lc:{{{4|}}}}}
|smite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smite
|colored_name=Smite
|tags_frontend=Duration: 7s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,527: Line 2,084:
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sneak Attack Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SneakAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
}}
}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Bad
|colored_name=Song Of Shadow Bad
|tags_frontend=Duration: 15s
|tags_frontend=Duration: 10s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 1,539: Line 2,104:
|song of shadow good={{#switch:{{lc:{{{4|}}}}}
|song of shadow good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Good
|colored_name=Song Of Shadow Good
|tags_frontend=Duration: 25s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 1,548: Line 2,113:
|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}
|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Perfect
|colored_name=Song Of Shadow Perfect
|tags_frontend=Duration: 35s
|tags_frontend=Duration: 30s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 1,557: Line 2,122:
|soul collector={{#switch:{{lc:{{{4|}}}}}
|soul collector={{#switch:{{lc:{{{4|}}}}}
|colored_name=Soul Collector
|colored_name=Soul Collector
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SoulCollector
|icon=Icon_Buff_SoulCollector
Line 1,565: Line 2,130:
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Proficiency
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Physical_Power|Physical Power]]: 7
|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SpearProficiency
|icon=Icon_Buff_SpearProficiency
Line 1,573: Line 2,139:
|spell overload={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Bonus]]: -60%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpellOverload
|icon=Icon_Buff_SpellOverload
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
}}
|spell reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection Activated
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Off
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|spell reflection hold={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection Hold
|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|spell sculpting={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Sculpting
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellSculpting
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Spell Sculpting]]
}}
|spell stride={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Stride
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellStride
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Spell Stride]]
}}
}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|colored_name=Spirit Bond
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBond
|icon=Icon_Buff_SpiritBond
Line 1,590: Line 2,191:
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Activated
|colored_name=Spirit Bond Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritBondActivated
|icon=Icon_Buff_SpiritBondActivated
Line 1,598: Line 2,199:
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Granted
|colored_name=Spirit Bond Granted
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Detect Target
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SpiritBondGranted
|icon=Icon_Buff_SpiritBondGranted
Line 1,607: Line 2,208:
|colored_name=Spirit Magic Mastery
|colored_name=Spirit Magic Mastery
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SpiritMagicMastery
|icon=Icon_Buff_SpiritMagicMastery
Line 1,615: Line 2,216:
|sprint={{#switch:{{lc:{{{4|}}}}}
|sprint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sprint
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 15
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,630: Line 2,231:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
}}
|static charge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_StaticCharge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
|static charge activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Static Charge Activated
|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_StaticChargeActivate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Static Charge]]
}}
}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stealth Steps
|colored_name=Stealth Steps
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stealth
|icon=Icon_Buff_Stealth
Line 1,640: Line 2,258:
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|stigmata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller
|colored_name=Stigmata
|event_frontend=<br>
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stigmata
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
|stone skin={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stone Skin
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Move_Speed|Move Speed Add]]: -5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_StoneSkin
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Stone Skin]]
}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_StoryTeller
|icon=Icon_Buff_StoryTeller
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|summon earth elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller Buff
|colored_name=Summon Earth Elemental
|tags_frontend=[[Stats#Will|Will]]: 3<br>[[Stats#Knowledge|Knowledge]]: 3
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_StoryTellerBuff
|icon=Icon_Buff_SummonEarthElemental
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
|source_name_frontend=[[Sorcerer#Spells-0|Summon Earth Elemental]]
}}
}}
|sun and moon={{#switch:{{lc:{{{4|}}}}}
|sun and moon={{#switch:{{lc:{{{4|}}}}}
Line 1,661: Line 2,298:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|icon=Icon_Buff_SunAndMoon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SunAndMoonBuff
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
Line 1,675: Line 2,303:
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|colored_name=Superior Dexterity
|colored_name=Superior Dexterity
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SuperiorDexterity
|icon=Icon_Buff_SuperiorDexterity
Line 1,683: Line 2,311:
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct
|colored_name=Survival Instinct
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|tags_frontend=Duration: 4s<br>[[Health#Max_Health_Add|Max Health Add]]: 10<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,693: Line 2,321:
|colored_name=Survivalist Tongue
|colored_name=Survivalist Tongue
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SurvivalistTongue
|icon=Icon_Buff_SurvivalistTongue
Line 1,700: Line 2,329:
|swift={{#switch:{{lc:{{{4|}}}}}
|swift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Swift
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -30%
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Swift
|icon=Icon_Buff_Swift
Line 1,718: Line 2,348:
|colored_name=Sword Mastery Passive
|colored_name=Sword Mastery Passive
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SwordMastery
|icon=Icon_Buff_SwordMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|taming shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming Shot
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_TamingShotActivate
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taunt
|colored_name=Taunt
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 10%
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 12%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,735: Line 2,373:
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Coat
|colored_name=Thorn Coat
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|icon=Icon_Buff_SunAndMoon
Line 1,743: Line 2,381:
|thrust={{#switch:{{lc:{{{4|}}}}}
|thrust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thrust
|colored_name=Thrust
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 20%
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
Line 1,749: Line 2,387:
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Thrust]]
|source_name_frontend=[[Rogue#Perks-0|Thrust]]
}}
|time distortion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_TimeDistortion
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Time Distortion]]
}}
}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torture Mastery
|colored_name=Torture Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TortureMastery
|icon=Icon_Buff_TortureMastery
Line 1,757: Line 2,404:
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
}}
}}
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Bad
|colored_name=Tranquility Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=Duration: 60s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Tranquility
|icon=Icon_Buff_Tranquility
Line 1,766: Line 2,413:
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Good
|colored_name=Tranquility Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=Duration: 120s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Tranquility
|icon=Icon_Buff_Tranquility
Line 1,775: Line 2,422:
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Perfect
|colored_name=Tranquility Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=Duration: 240s<br>[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 15%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Tranquility
|icon=Icon_Buff_Tranquility
Line 1,784: Line 2,431:
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|transmutation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Bad
|colored_name=Transmutation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Good
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Transmutation
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Transmutation]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trap Mastery
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 100%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapMastery
|icon=Icon_Buff_TrapMastery
Line 1,821: Line 2,450:
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapsand Locks
|colored_name=Trapsand Locks
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TrapsandLocks
|icon=Icon_Buff_TrapsandLocks
Line 1,829: Line 2,458:
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|colored_name=Treacherous Lungs
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TreacherousLungs
|icon=Icon_Buff_TreacherousLungs
Line 1,837: Line 2,466:
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_TreeOfLife
|icon=Icon_Buff_TreeOfLife
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
|trickster item equip speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster Item Equip Speed
|tags_frontend=[[Stats#Item_Swap_Speed|Item Swap Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Trickster
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
}}
}}
|true shot={{#switch:{{lc:{{{4|}}}}}
|true shot={{#switch:{{lc:{{{4|}}}}}
Line 1,855: Line 2,502:
|two hander={{#switch:{{lc:{{{4|}}}}}
|two hander={{#switch:{{lc:{{{4|}}}}}
|colored_name=Two Hander
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|icon=Icon_Buff_TwoHander
Line 1,864: Line 2,512:
|colored_name=Undead Slaying
|colored_name=Undead Slaying
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_UndeadSlaying
|icon=Icon_Buff_UndeadSlaying
Line 1,872: Line 2,521:
|colored_name=Vampirism
|colored_name=Vampirism
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_Vampirism
|icon=Icon_Buff_Vampirism
Line 1,878: Line 2,527:
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
}}
}}
|victory strike={{#switch:{{lc:{{{4|}}}}}
|veil of shadows={{#switch:{{lc:{{{4|}}}}}
|colored_name=Victory Strike
|colored_name=Veil Of Shadows
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veil of shadows can move while hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veil Of Shadows Can Move While Hide
|tags_frontend=Duration: 3s
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeilOfShadows
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
|veteran instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct
|tags_frontend=Duration: 4s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_VeteranInstinct
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
}}
|victory strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Victory Strike
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,886: Line 2,561:
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
}}
|vow of silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Notify
|icon=Icon_Buff_VowOfSilence
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|vow of silence granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vow Of Silence Granted
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Period
|icon=Icon_Buff_VowOfSilenceGranted
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]
}}
|wall ride activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Activate
|tags_frontend=Duration: 16s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRideActivate
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
|wall ride steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Steps
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WallRide
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]
}}
}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 50
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 1,897: Line 2,607:
|war cry={{#switch:{{lc:{{{4|}}}}}
|war cry={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Cry
|colored_name=War Cry
|tags_frontend=Duration: 7s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 25%
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,906: Line 2,616:
|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}
|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Sacrifice Buff
|colored_name=War Sacrifice Buff
|tags_frontend=Duration: 8s<br>[[Stats#Attributes|All Attributes]]: 5
|tags_frontend=Duration: 8s<br>[[Stats#Attributes|All Attributes]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,924: Line 2,634:
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack
|colored_name=Weakpoint Attack
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WeakpointAttack
|icon=Icon_Buff_WeakpointAttack
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
|weapon guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard
|tags_frontend=[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_WeaponGuard
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]
}}
|weapon guard activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Guard Activated
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WeaponGuardActivated
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]
}}
}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery
|colored_name=Weapon Mastery
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WeaponMastery
|icon=Icon_Buff_WeaponMastery
Line 1,939: Line 2,668:
|wild fury={{#switch:{{lc:{{{4|}}}}}
|wild fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wild Fury
|colored_name=Wild Fury
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 15%
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 20%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
Line 1,946: Line 2,675:
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_WindFletch
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Infusion Buff,Arcane Insight,Arcane Mastery,Arcane Precision,Arcane Shield,Arcane Surge Buff,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Aura Of Awe,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Banishing Touch,Barefoot Pilgrimage Buff,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blood Tithe,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Cold Focus,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Echo,Divine Grace,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Feral Resonance,Feral Resonance Activate,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Fly,Focused Mind,Focused Mind Activate,Focused Mind Stack,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Glass Cannon,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Heretics Brand,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lingering Magic,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Overload,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Play Dead,Play Dead Rest,Point Blank Expert,Poisoned Weapon,Polymorphed Chicken,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sacred Flame,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Static Charge,Static Charge Activated,Stealth Steps,Stigmata,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taming Shot,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Bad,Tranquility Good,Tranquility Perfect,Transmutation,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,Trickster Item Equip Speed,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veil Of Shadows Can Move While Hide,Veteran Instinct,Victory Strike,Vow Of Silence,Vow Of Silence Granted,Wall Ride Activate,Wall Ride Steps,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume sacred water poor={{#switch:{{lc:{{{4|}}}}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity1">Poor</span>
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Delirium
|icon=Icon_Buff_Delirium
|source_character_name_frontend=[[Delirium]]
|source_character_name_frontend=[[Delirium]]
Line 2,023: Line 2,697:
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,032: Line 2,706:
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 40s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,041: Line 2,715:
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 60s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,050: Line 2,724:
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 80s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,059: Line 2,733:
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 100s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,068: Line 2,742:
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s
|tags_frontend=Duration: 120s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,077: Line 2,751:
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s
|tags_frontend=Duration: 140s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,086: Line 2,760:
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_CrystalBallUniqueActivate
|icon=Icon_Buff_CrystalBallUniqueActivate
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Zirkzi's Eye]]
}}
|crystal sword unique completed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Completed
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Catice
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
|divine water consume={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Water Consume
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Divine Water]]
|source_name_frontend=[[Divine Water|Consume]]
}}
}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_CheatDeath
|icon=Icon_Buff_CheatDeath
Line 2,109: Line 2,802:
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 8s<br>[[Stats#Strength|Strength]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Strength|Strength]]: 5<br>[[Stats#Vigor|Vigor]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack AdditionalHit
Line 2,115: Line 2,808:
|source_character_name_frontend=[[Soulscraper]]
|source_character_name_frontend=[[Soulscraper]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
}}
|grimveil cloak ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Ready
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_GrimveilCloakReady
|source_character_name_frontend=[[Grimveil Cloak]]
|source_name_frontend=[[Grimveil Cloak|Grimveil Cloak]]
}}
}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,127: Line 2,828:
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,136: Line 2,837:
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,145: Line 2,846:
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,154: Line 2,855:
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,163: Line 2,864:
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,172: Line 2,873:
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|icon=Icon_Buff_HealingPotion
Line 2,181: Line 2,882:
|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Activate
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Activate
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
Line 2,190: Line 2,891:
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Ready
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Reflection
|icon=Icon_Buff_Reflection
Line 2,198: Line 2,899:
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity1">Poor</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 11s
|tags_frontend=Duration: 11s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,207: Line 2,908:
|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity2">Common</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 14s
|tags_frontend=Duration: 14s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,216: Line 2,917:
|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity3">Uncommon</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 17s
|tags_frontend=Duration: 17s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,225: Line 2,926:
|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity4">Rare</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 20s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,234: Line 2,935:
|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity5">Epic</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 23s
|tags_frontend=Duration: 23s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,243: Line 2,944:
|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity6">Legend</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s
|tags_frontend=Duration: 26s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,252: Line 2,953:
|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}
|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity7">Unique</span>
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 29s
|tags_frontend=Duration: 29s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,262: Line 2,963:
|colored_name=Luck 02
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 20
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,271: Line 2,972:
|colored_name=Luck 05
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 50
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 08
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 80
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
Line 2,289: Line 2,990:
|colored_name=Luck 10
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 100
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 150
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_character_name_frontend=[[Great Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
|source_name_frontend=[[Great Potion of Luck|Self]]
}}
}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 10
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,315: Line 3,016:
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 15
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 15<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,324: Line 3,025:
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 20
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,333: Line 3,034:
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 25
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,342: Line 3,043:
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 30
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 30<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,351: Line 3,052:
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 35
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 35<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,360: Line 3,061:
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 40
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 40<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,366: Line 3,067:
|source_character_name_frontend=[[Magic Protection Potion]]
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|pavise artifact passive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pavise Artifact Passive
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_TitaniumPavise
|source_character_name_frontend=[[Titanium Pavise]]
|source_name_frontend=[[Titanium Pavise|Unique Passive]]
}}
}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 10
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
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|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 15
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 15<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
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|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 20
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 20<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,396: Line 3,106:
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 25
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 25<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,405: Line 3,115:
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 30
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 30<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,414: Line 3,124:
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 35
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 35<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,423: Line 3,133:
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 40
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 40<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,432: Line 3,142:
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Immune Poison Cloud
|colored_name=Quarterstaff Immune Poison Cloud
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_ImmunePoisonCloud
|icon=Icon_Buff_ImmunePoisonCloud
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rondel dagger artifact shadowbite activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Artifact Shadowbite Activate
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Shadowstep
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
|satiety={{#switch:{{lc:{{{4|}}}}}
|colored_name=Satiety
|tags_frontend=Duration: 60s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 99999
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Satiety
|source_character_name_frontend=[[Blessed Barley Loaf]]
|source_name_frontend=[[Blessed Barley Loaf|Consume]]
}}
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 3s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|tags_frontend=Duration: 20s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,449: Line 3,176:
|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}
|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|icon=Icon_Buff_SurvivalBowUnique
Line 2,457: Line 3,185:
|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}
|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|icon=Icon_Buff_TrollBlood
|source_character_name_frontend=[[Troll's Blood]]
|source_character_name_frontend=[[Troll's Blood]]
|source_name_frontend=[[Troll's Blood|Consume]]
|source_name_frontend=[[Troll's Blood|Consume]]
}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|source_character_name_frontend=[[Wanderlight Lantern]]
|source_name_frontend=[[Wanderlight Lantern|Passive]]
}}
|war maul artifact hit ally heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Artifact Hit Ally Heal
|tags_frontend=Duration: 3s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=[[Leviathan|Unique Passive]]
}}
}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff <span class="colorrarity7">Unique</span> Illusory
|colored_name=Wizard Staff <span class="colorrarity7">Unique</span> Illusory
|tags_frontend=Duration: 2s
|tags_frontend=Duration: 4s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,473: Line 3,218:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wizard Staff Unique Illusory
|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Divine Water Consume,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Grimveil Cloak Ready,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Pavise Artifact Passive,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Rondel Dagger Artifact Shadowbite Activate,Satiety,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
|source_name_frontend=Campfire Aura Infinite
}}
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
Line 2,501: Line 3,246:
|source_character_name_frontend=[[Shrine of Protection]]
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
|source_name_frontend=Statue Bless 2
}}
|statue fire magic resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Fire Magic Resistance
|tags_frontend=Duration: 60s<br>[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_FireResistance
|source_character_name_frontend=[[Dwarven Statue]]
|source_name_frontend=Statue Dwarven
}}
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
Line 2,511: Line 3,265:
|source_name_frontend=Statue Bless 4
|source_name_frontend=Statue Bless 4
}}
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Fire Magic Resistance,Statue Move Speed 50
}}
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|monster={{#switch:{{lc:{{{3|}}}}}
|frost wyvern frost shield to breath={{#switch:{{lc:{{{4|}}}}}
|all=
|colored_name=Frost Wyvern Frost Shield To Breath
}}
|event_frontend=<br>Attack AdditionalHit Radius
|other={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Monster_FrostShield
|adventure={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Frost Wyvern]]
|colored_name=Adventure
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_Adventure
}}
}}
|frost wyvern frost shield to elemental={{#switch:{{lc:{{{4|}}}}}
|adventure summon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Frost Shield To Elemental
|colored_name=Adventure Summon
|event_frontend=<br>Attack AdditionalHit Radius
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|icon=Icon_Buff_Monster_FrostShield
|event_frontend=<br>
|source_character_name_frontend=[[Frost Wyvern]]
|icon=Icon_Buff_Adventure
|source_name_frontend=[[Frost Wyvern|Special Summon Elemental]]
}}
}}
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating Shield
|colored_name=Electric Dash
|tags_frontend=[[Shield]]: 1000
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Spell Fire
|icon=Icon_Buff_ElectricDash
|icon=Icon_Buff_Monster_EatingShield
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating Phase]]
}}
}}
|lich frenzy={{#switch:{{lc:{{{4|}}}}}
|electric dash ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Frenzy
|colored_name=Electric Dash Ready
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 20<br>[[Stats#Move_Speed|Move Speed Add]]: 250<br>[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Spell Fire
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_Monster_Frenzy
|icon=Icon_Buff_ElectricDashReady
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
}}
|lich getting soul shield={{#switch:{{lc:{{{4|}}}}}
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Getting Soul Shield
|colored_name=Entangling Vines Remain
|tags_frontend=[[Shield]]: 250
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Buff_Protection
|icon=Icon_Buff_EntanglingVines
|source_character_name_frontend=[[Lich]]
}}
|source_name_frontend=[[Lich|Getting Soul]]
|faustian bargain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_FaustianBargain
}}
}}
|skeleton mage barrier buff={{#switch:{{lc:{{{4|}}}}}
|gazelle run={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Barrier Buff
|colored_name=Gazelle Run
|tags_frontend=Duration: 7s
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Ability Monster Skill Two Next
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Monster_SkeletonMageBarrier
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Barrier]]
}}
}}
|skeleton warlord add lv={{#switch:{{lc:{{{4|}}}}}
|grimveil cloak activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Add Lv
|colored_name=Grimveil Cloak Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 100
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>Magical Buff: True
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|event_frontend=<br>Item Passive Activate
|source_character_name_frontend=[[Skeleton Royal Guard]]
|icon=Icon_Buff_GrimveilCloakActivate
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
}}
|skeleton warlord dominated monster={{#switch:{{lc:{{{4|}}}}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Monster
|colored_name=Holy Aura Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|event_frontend=<br>Attack AdditionalHit Aoe 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|event_frontend=<br>Perk Activate
|source_character_name_frontend=[[Skeleton Warlord]]
|icon=Icon_Buff_HolyAuraBuff
|source_name_frontend=[[Skeleton Warlord|Realm Of Domination]]
}}
}}
|skeleton warlord explosion exception={{#switch:{{lc:{{{4|}}}}}
|ice bound={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Explosion Exception
|colored_name=Ice Bound
|tags_frontend=Duration: 6s<br>[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Monster_SkeletonWarlordExEx
|icon=Icon_Buff_IceBound
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Explosion]]
}}
}}
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
|jokester buff={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Jokester Buff
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Entangling Vines Remain
|event_frontend=<br>Perk Activate
|tags_frontend=Duration: 1s
|icon=Icon_Buff_JokesterBuff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>
|icon=Icon_Buff_EntanglingVines
}}
}}
|goblin mage buff={{#switch:{{lc:{{{4|}}}}}
|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Buff
|colored_name=Lifebloom Aura Buff
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 200<br>[[Stats#Move_Speed|Move Speed Add]]: 100<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_LifebloomAuraBuff
|icon=Icon_Buff_Monster_GoblinMageBuff
}}
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 200
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|mud shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Mud Shield
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=Duration: 7s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Rest Start
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Rest
|icon=Icon_Buff_MudShield
}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|tags_frontend=Magical Buff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Plasma Blast
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
}}
|all=Entangling Vines Remain,Goblin Mage Buff,Luck 20,Rest,Rest In Campfire Area
}}
|all=Class,Item,Prop,Monster,Other
}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_PlasmaBlast
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|polymorphed boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Polymorphed Boar
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_ShapeShift_Boar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|polymorphed gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Polymorphed Gazelle
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_ShapeShift_Gazelle
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|polymorphed pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Polymorphed Pig
|tags_frontend=Duration: 60s
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>ShapeShift Activate
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_ShapeShift_Pig
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|polymorphed player boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Polymorphed Player Boar
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_ShapeShift_Boar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|polymorphed player chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Polymorphed Player Chicken
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|polymorphed player gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Polymorphed Player Gazelle
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_ShapeShift_Gazelle
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|polymorphed player pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Polymorphed Player Pig
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_ShapeShift_Pig
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|polymorphed player raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Polymorphed Player Raven
|tags_frontend=Duration: 0.75s
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_BindEvil
|icon=Icon_Buff_ShapeShift_Raven
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|polymorphed player sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Polymorphed Player Sheep
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Sheep
}}
|polymorphed raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Polymorphed Raven
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_ShapeShift_Raven
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|polymorphed self boar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Polymorphed Self Boar
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Buff_ShapeShift_Boar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|polymorphed self chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Polymorphed Self Chicken
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Caltrop
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|polymorphed self gazelle={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Polymorphed Self Gazelle
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>ShapeShift Activate
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_ShapeShift_Gazelle
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|polymorphed self pig={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Polymorphed Self Pig
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>ShapeShift Activate
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_ShapeShift_Pig
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|polymorphed self raven={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Polymorphed Self Raven
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>ShapeShift Activate
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_ShapeShift_Raven
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|polymorphed self sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Polymorphed Self Sheep
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 12s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_ShapeShift_Sheep
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|polymorphed sheep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Polymorphed Sheep
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_ShapeShift_Sheep
|source_character_name_frontend=[[Ranger]]
}}
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV01
|tags_frontend=[[Stats#Luck|Luck]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Religion Blythar LV02
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Blythar
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Religion Blythar LV03
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Blythar
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Religion Blythar LV04
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Religion Blythar LV05
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Luck|Luck]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|colored_name=Religion Blythar LV06
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Religion Blythar LV07
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Luck|Luck]]: 7
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_DarkReflectionCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|colored_name=Religion Blythar LV08
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|colored_name=Religion Blythar LV09
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 9
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Religion Blythar LV10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 10
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|colored_name=Religion Blythar LV11
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 12
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|colored_name=Religion Blythar LV12
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Movement Landing DoubleJump
|event_frontend=<br>
|icon=Icon_Debuff_DoubleJumpLanded
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|colored_name=Religion Blythar LV13
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_DreamwalkCooldown
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|colored_name=Religion Blythar LV14
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Luck|Luck]]: 18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_Earthquake
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|colored_name=Religion Blythar LV15
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 10
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Wizard]]
}}
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV16
|tags_frontend=[[Stats#Luck|Luck]]: 22
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV17
|tags_frontend=[[Stats#Luck|Luck]]: 24
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Religion Blythar LV18
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 26
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|colored_name=Religion Blythar LV19
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Luck|Luck]]: 28
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_Debuff_EntanglingVines
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|colored_name=Religion Blythar LV20
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Blythar
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Religion Noxulon LV01
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Religion Noxulon LV02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
}}
|source_character_name_frontend=[[Wizard]]
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|colored_name=Religion Noxulon LV03
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV04
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Religion Noxulon LV05
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%
|event_frontend=<br>Attack Hit 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ExplosionTimeBomb
|event_frontend=<br>
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|colored_name=Religion Noxulon LV06
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessCooldown
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|colored_name=Religion Noxulon LV07
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Religion Noxulon LV08
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Religion Noxulon LV09
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
}}
|source_character_name_frontend=[[Wizard]]
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|colored_name=Religion Noxulon LV10
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|colored_name=Religion Noxulon LV11
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|colored_name=Religion Noxulon LV12
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_IceBolt
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Religion Noxulon LV13
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|colored_name=Religion Noxulon LV14
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Religion Noxulon LV15
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Blind
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Cleric]]
}}
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV16
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Religion Noxulon LV17
|tags_frontend=Duration: 0.5s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Religion Noxulon LV18
|tags_frontend=Duration: 5s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Religion Noxulon LV19
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Religion Noxulon LV20
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|colored_name=Religion Solaris LV01
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Judgement
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
}}
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV02
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Religion Solaris LV03
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=Religion Solaris LV04
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Religion Solaris LV05
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Religion Solaris LV06
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Lazy
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Religion Solaris LV07
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Divine
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locusts Swarm]]
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Religion Solaris LV08
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Melted
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|colored_name=Religion Solaris LV09
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Bleeding
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|colored_name=Religion Solaris LV10
|tags_frontend=Duration: 0.1s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|colored_name=Religion Solaris LV11
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Religion Solaris LV12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Solaris
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Religion Solaris LV13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Solaris
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Religion Solaris LV14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Solaris
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Religion Solaris LV15
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|colored_name=Religion Solaris LV16
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|colored_name=Religion Solaris LV17
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|colored_name=Religion Solaris LV18
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PoisonedWeapon
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Rogue]]
}}
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV19
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Religion Solaris LV20
|tags_frontend=Duration: 12s
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Religion Zorin LV01
|tags_frontend=Duration: 15.6s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=Religion Zorin LV02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Disease
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Religion Zorin LV03
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|colored_name=Religion Zorin LV04
|tags_frontend=Duration: 12s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ReactiveShield
|event_frontend=<br>
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV05
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|colored_name=Religion Zorin LV06
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|colored_name=Religion Zorin LV07
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Religion Zorin LV08
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Religion Zorin LV09
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|colored_name=Religion Zorin LV10
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locusts Swarm]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|colored_name=Religion Zorin LV11
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|colored_name=Religion Zorin LV12
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Bleeding
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|colored_name=Religion Zorin LV13
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_SavageRoar
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|colored_name=Religion Zorin LV14
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Religion Zorin LV15
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Religion Zorin LV16
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Religion Zorin LV17
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_SmokePot
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 1s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 1.5s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 2s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_SongOfSilence
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Rest
|tags_frontend=Duration: 1s
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1<br>[[Scaling]]: 150%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Rest In Campfire Area
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|spell merge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Spell Merge
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_Buff_SpellMerge
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Story Teller Buff
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=[[Stats#Will|Will]]: 5<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Buff_StoryTellerBuff
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|colored_name=Sun And Moon Buff
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_SunAndMoonBuff
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Gazelle Run,Grimveil Cloak Activate,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Polymorphed Boar,Polymorphed Gazelle,Polymorphed Pig,Polymorphed Player Boar,Polymorphed Player Chicken,Polymorphed Player Gazelle,Polymorphed Player Pig,Polymorphed Player Raven,Polymorphed Player Sheep,Polymorphed Raven,Polymorphed Self Boar,Polymorphed Self Chicken,Polymorphed Self Gazelle,Polymorphed Self Pig,Polymorphed Self Raven,Polymorphed Self Sheep,Polymorphed Sheep,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff
|colored_name=Zap Burning Fire Mastery
}}
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|all=Class,Item,Prop,Monster,Other
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack AdditionalHit Perk
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Zap Burning,Zap Burning Fire Mastery
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Achilles Strike Hit Slow
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Ale Consume Drunken Dizziness
|event_frontend=<br>Attack Hit
|tags_frontend=Duration: 15s
|icon=Icon_Debuff_AchillesStrikeHitSlow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Barbarian]]
|event_frontend=<br>Ability Player Act Item Consume
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|tags_frontend=Duration: 24s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|aura of awe granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|colored_name=Aura Of Awe Granted
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_AuraOfAweGranted
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]
}}
}}
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Bind Evil
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Bardiche]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bardiche|Attack 3]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|colored_name=Chaotic Discord Bad
|tags_frontend=Duration: 1s
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Icefang|Attack 2]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Icefang]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Icefang|Attack 3]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Ceremonial Staff]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Club|Attack 3]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 15s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Crossbow]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Crossbow|Attack 1]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 1.5s
|tags_frontend=Duration: 2s
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Dark Reflection Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DarkReflectionCooldown
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
|source_name_frontend=[[Sterling Axe|Attack 1]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Demon Armor Debuff
|event_frontend=<br>Item Passive Used
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|icon=Icon_Debuff_CheatDeath
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Life after Death]]
|event_frontend=<br>
|source_name_frontend=[[Life after Death|Unique Passive]]
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Drum]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Drum|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|disarm hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|colored_name=Disarm Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Debuff_DisarmHit
|source_character_name_frontend=[[Fulgor]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fulgor|Unique Passive]]
|source_name_frontend=[[Fighter#Skills-0|Disarm]]
}}
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|colored_name=Double Jump Landed
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Oil Lantern]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Oil Lantern|Throw]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Dual Strike Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Earthquake Slow
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|colored_name=Electric Shock Lightning Bolt
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]
}}
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|colored_name=Electric Shock Lightning Mastery
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Kuma's Fang]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Kuma's Fang|Attack 3]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Electric Shock Lightning Sphere
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Golden Felling Axe]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Sterling Rod]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sterling Rod|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Flute]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|excommunication debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Excommunication Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 8s<br>[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]: -25%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Excommunication
|source_character_name_frontend=[[Francisca Axe]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_name_frontend=[[Cleric#Skills-0|Excommunication]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ExploitationStrike
|source_character_name_frontend=[[Cinder]]
|damage_elements=Evil
|source_name_frontend=[[Cinder|Attack 2]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Cinder]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cinder|Unique Passive]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hand Crossbow]]
|damage_elements=Fire
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosive shot burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Shot Burn
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Hatchet|Attack 3]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|colored_name=Fire Arrow Burning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Famine]]
|damage_elements=Fire
|source_name_frontend=[[Famine|Attack 3]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Fire Arrow Burning Fire Mastery
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Famine]]
|damage_elements=Fire
|source_name_frontend=[[Famine|Unique Passive]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Fireball Remain
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Kris Dagger]]
|damage_elements=Fire
|source_name_frontend=[[Kris Dagger|Attack 4]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Lantern Shield]]
|damage_elements=Fire
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire orb burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Fire Orb Burning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Nipalan]]
|damage_elements=Fire
|source_name_frontend=[[Nipalan|MultiShot]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Fire Orb Burning Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Void Blade]]
|damage_elements=Fire
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fire orb radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Fire Orb Radius
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Lute]]
|damage_elements=Fire
|source_name_frontend=[[Lute|Attack 2]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|first aid target slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=First Aid Target Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_FirstAidTargetSlow
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|First Aid]]
}}
|flamestrike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flamestrike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamestrike Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite frost wave={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Wave
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Frost Wave]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Pickaxe]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Pickaxe|Attack 1]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Troll's Bane]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|colored_name=Frostbite Ice Spear Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Viola|Attack 4]]
|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Glaciate Frostbite
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]
}}
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|colored_name=Grappling Hook Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Hellfire Streams
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Burning
|damage_elements=Dark
|damage_elements=Fire
|source_character_name_frontend=[[Pestilence]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Pestilence|Unique Passive]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|heretics brand granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|colored_name=Heretics Brand Granted
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 2s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_HereticsBrandGranted
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]
}}
|hide debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_HideDebuff
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Round Shield]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Round Shield|ShieldSlam]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|colored_name=Ice Mastery Freezing
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 0.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament Cooldown
|tags_frontend=Duration: 10s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ImmortalLamentCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infinity Unable Shape Shift
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_UnableShapeShift
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]
}}
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|colored_name=Judgement Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Spear]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Spear|Attack 3]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Deathbloom|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Last Bastion Cooldown
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LastBastion
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Last Bastion Pre Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_LastBastion
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]
|source_name_frontend=[[Viking Sword|Attack 3]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Lazy Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[War Hammer|Attack 4]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|colored_name=Lethal Mark Hit
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LethalMarkHit
|source_character_name_frontend=[[War Maul]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[War Maul|Attack 2]]
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|levitation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Levitation
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Levitation
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|levitation falling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Levitation Falling
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LevitationFalling
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Illusory|Attack 2]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|levitation ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Levitation Ready
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Levitation
|source_character_name_frontend=[[Zweihander]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Zweihander|Attack 1]]
|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]
}}
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Lightning Mastery Cooldown
|prop={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 2s
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|colored_name=Blizzard Aura 01
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_LightningMasteryCooldown
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]
|source_name_frontend=Aura 01
}}
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|colored_name=Locusts Swarm Area
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 100%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Blizzard_02
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Debuff_LocustsSwarm
|source_name_frontend=Aura 02
|damage_elements=Divine
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Melted
|tags_frontend=Coldness: 2
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Blizzard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|colored_name=Meteor Strike Burning
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=Aura
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|meteor strike burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Meteor Strike Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 6<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=Aura
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Bleeding
|source_name_frontend=1
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.1s
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack AdditionalHit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Silence
|source_name_frontend=2
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Panther Attack Hit Slow
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=3
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Panther Attack Secondary Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Aura 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Peacemaking Bad
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|tags_frontend=Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_DeathBeetle02
|event_frontend=<br>Music Channeling InChannelingArea Bad
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Peacemaking
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Peacemaking Good
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=Magical Debuff: True
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Music Channeling InChannelingArea Good
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Peacemaking
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Peacemaking Perfect
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=Penguin Attack Hit Bleed
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_BleedingInWater
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Penguin Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Piercing Shrill Bad
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|colored_name=Piercing Shrill Good
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura 05
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Piercing Shrill Perfect
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=Aura
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=Aura
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Falling Icicle]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=Activate
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Flame Spout]]
|damage_elements=Dark
|source_name_frontend=Activate
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spider Web]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Activate
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Reactive Shield Cooldown
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 12s
|icon=Icon_Debuff_StickyTarSlow
|event_frontend=<br>Perk Cooldown
|source_character_name_frontend=[[Sticky Tar]]
|icon=Icon_Debuff_ReactiveShield
|source_name_frontend=Activate
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ThornyBramble
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Thorny Bramble]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=Activate
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Common
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Uncommon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Reduced Healing Fire Orb Burn Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Rare
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|colored_name=Reduced Healing Flamestrike Burn Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Epic
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_ReducedHealing
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|reduced healing meteor strike burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Reduced Healing Meteor Strike Burn Fire Mastery
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=Hunting Trap Activate Poor
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=Hunting Trap Activate Common
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 14s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Scaling]]: 75%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|sacred flame cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Sacred Flame Cooldown
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.7s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_SacredFlameCooldown
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|sacred flame granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Sacred Flame Granted
|tags_frontend=Duration: 22s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_SacredFlame
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=Hunting Trap Activate Epic
|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]
}}
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|colored_name=Savage Roar
|tags_frontend=Duration: 26s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -20%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=Hunting Trap Activate Legend
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 4s<br>[[Stats#Physical_Power|Physical Power]]: -1<br>[[Stats#Armor_Rating|Armor Rating]]: -6<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Spider Web Slow,Sticky Tar Slow,Thorny Bramble Hit,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Cockatrice]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cockatrice|Roar]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Blinker
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power|Physical Power]]: -2<br>[[Stats#Armor_Rating|Armor Rating]]: -8<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -12%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Blinker
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Petrification
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|skull splitter hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skull Splitter Hit
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Physical Base Damage]]: 12
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_SkullSplitterHit
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Cyclops|Petrification]]
|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]
}}
}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|sleepy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Slow
|colored_name=Sleepy
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Sleepy
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Cyclops|Stomp]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Paralyze
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Attack]]
}}
}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|sleep monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Bat Slow Nightmare
|colored_name=Sleep Monster
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 6s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Demon Bat]]
|source_name_frontend=[[Demon Bat|Attack]]
}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Giant Shielder Concussion
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|sleep player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Imp Freezing
|colored_name=Sleep Player
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Sleep
|source_character_name_frontend=[[Frost Imp]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Frost Imp|Attack]]
|source_name_frontend=[[Wizard#Spells-0|Sleep]]
}}
}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Crossbowman Freezing
|colored_name=Smoke Pot Debuff
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|colored_name=Song Of Silence Bad
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|tags_frontend=Duration: 1s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Freezing
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Frost Walker]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Target
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_MarkTarget
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Trigger To Pillar
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_MarkTriggerToPillar
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Melee Attack Slow
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Curse Of Screams
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Deafness
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Deafness
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Frozen Field
|colored_name=Spirit Bond Cooldown
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 1s
|event_frontend=<br>Attack AdditionalHit Aoe 01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Blizzard_03
|event_frontend=<br>Perk Cooldown
|source_character_name_frontend=[[Frozen Ghost]]
|icon=Icon_Debuff_SpiritBondCooldown
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|stigmata health cost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|colored_name=Stigmata Health Cost
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|tags_frontend=HealthCost: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_CurseOfChilling
|icon=Icon_Debuff_StigmataHealthCost
|source_character_name_frontend=[[Ghost King]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ghost King|Earth Quake]]
|source_name_frontend=[[Cleric#Perks-0|Stigmata]]
}}
}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|teleport arcane instability={{#switch:{{lc:{{{4|}}}}}
|colored_name=Teleport Arcane Instability
|tags_frontend=Duration: 10s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Eating
|icon=Icon_Debuff_ArcaneInstability
|source_character_name_frontend=[[Ghost King]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Ghost King|Eating]]
|source_name_frontend=[[Wizard#Spells-0|Teleport]]
}}
}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness
|colored_name=Thorn Barrier Hit
|tags_frontend=Duration: 6s
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|veil of judgment blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness Nightmare
|colored_name=Veil Of Judgment Blind
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 2s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[Cleric#Spells-0|Veil of Judgement]]
}}
}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Centipede Poison Attack Damage
|colored_name=Veil Of Shadows Cooldown
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|tags_frontend=Duration: 32s
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_VeilOfShadowsCooldown
|source_character_name_frontend=[[Giant Centipede]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
}}
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|colored_name=Veil Of Shadows Pre Cooldown
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk PreCooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_VeilOfShadowsCooldown
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Poison
|colored_name=Weapon Mastery Debuff
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow
|colored_name=Wet Water Bolt Hit
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]
}}
}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|withering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow Nightmare
|colored_name=Withering
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 6s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -15%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Restraint
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Restraint
|icon=Icon_Debuff_Withering
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Cleric#Spells-0|Withering Word]]
}}
}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Spit Poison Damage
|colored_name=Zap Burning
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Giant Spider]]
|damage_elements=Fire
|source_name_frontend=[[Giant Spider|Spit Poison]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Worm Accid Damage
|colored_name=Zap Burning Fire Mastery
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_accid
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Giant Worm]]
|damage_elements=Fire
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Aura Of Awe Granted,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Excommunication Debuff,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Frost Wave,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Heretics Brand Granted,Hide Debuff,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Meteor Strike Burning,Meteor Strike Burning Fire Mastery,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Meteor Strike Burn Fire Mastery,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Sacred Flame Cooldown,Sacred Flame Granted,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Sleepy,Sleep Monster,Sleep Player,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Stigmata Health Cost,Survival Instinct Exhausted,Teleport Arcane Instability,Thorn Barrier Hit,Veil Of Judgment Blind,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Withering,Zap Burning,Zap Burning Fire Mastery
|colored_name=Goblin Archer Poison
}}
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|item={{#switch:{{lc:{{{3|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Archer]]
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
|source_name_frontend=[[Kuma's Claw|Riposte Attack 1]]
}}
}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Axeman Poison
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Axeman]]
|source_character_name_frontend=[[Obsidian Bardiche]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]
}}
}}
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow Nightmare
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Echo of Screams|Whirlwind]]
}}
}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Debuff
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Goblin Mage]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Goblin Mage|Attack]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Warrior Poison
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Goblin Warrior]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Goblin Warrior|Attack5]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Giant Spider Spider Web
|colored_name=Bolas Throw Hit Slow
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Ice Giant Spider]]
|source_name_frontend=[[Ice Giant Spider|Spider Web]]
}}
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice World Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ice Spider]]
|source_character_name_frontend=[[Bolas]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
|source_name_frontend=[[Bolas|Attack 1]]
}}
}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Death Swarm
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Icefang|Riposte Attack 2]]
}}
}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 2
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CurseOfGatheringMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Icefang|Attack 3]]
}}
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Staff of Gluttony]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]
}}
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CurseOfIsolationMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Mimic Small Simple]]
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
|source_name_frontend=[[Club|Riposte Attack 1]]
}}
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mummy Paralyze Nightmare
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Mummy]]
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Mummy|Attack5 Long]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=Duration: 0.5s
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
}}
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ruins Golem Lose Balance
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_LoseBalance
|source_character_name_frontend=[[Golem]]
|source_name_frontend=[[Golem|Attack Slam]]
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Sovereign's Ghostblade|Riposte Attack 1]]
}}
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|colored_name=Crystal Sword <span class="colorrarity7">Unique</span> Ready
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 4s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_SkeletonWarlordDominated
|icon=Icon_Debuff_Catice
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Catice]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Catice|Unique Passive]]
}}
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|colored_name=Cutlass Attack Hit Slow
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Obsidian Cutlass]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]
}}
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|colored_name=Dissonance
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Spider Mummy]]
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=[[Spider Mummy|Attack1]]
|source_name_frontend=[[Lyre|Dissonance]]
}}
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wisp]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Wisp|Death]]
|source_name_frontend=[[Sterling Axe|Whirlwind]]
}}
|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Debuff_CheatDeathCooldown
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_ElectricShock_03
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Zombie]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Zombie|Poison Cloud]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Zombie]]
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Zombie|Poison Cloud]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|all=Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Bone Prison,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Cave Troll Slow
|event_frontend=<br>Attack AdditionalHit Aoe
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|icon=Icon_Debuff_Burning
|policies_frontend=[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Explosive Bottle]]
|event_frontend=<br>Attack Hit
|source_name_frontend=[[Explosive Bottle|Throw]]
|icon=Icon_Debuff_HitslowMonster
}}
}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Whirl
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 4s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Falchion]]
|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]
}}
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|colored_name=Felling Axe Attack Hit Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Golden Felling Axe|Whirlwind]]
}}
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]
}}
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|colored_name=Flute Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -13
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Halberd Attack Hit Slow
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -10%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>
|icon=Icon_Debuff_WeaponMastery
}}
|all=Cave Troll Slow,Cave Troll Whirl,Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Stiletto Dagger Attack Hit Slow 3,Weapon Mastery Debuff
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Rubysilver Halberd]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]
}}
}}
|all=Savage Roar Fear
|halberd burn={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Halberd Burn
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 9s<br>[[Damage#Base_Damage|Magical Base Damage]]: 27<br>[[Scaling]]: 50%
|all=
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack Hit
|prop={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_Burning
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|damage_elements=Fire
|colored_name=Blizzard Aura 02 Dot
|source_character_name_frontend=[[Cinder]]
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|source_name_frontend=[[Cinder|Unique Passive]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|colored_name=Hand Cannon Attack Hit Slow
|tags_frontend=[[Scaling]]: 100%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Add]]: -135
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Hand Cannon]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Hand Cannon|Attack 1]]
}}
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Demonic Guardians]]
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|colored_name=Hatchet Attack Hit Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|source_character_name_frontend=[[]]
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|all=Blizzard Aura 02 Dot,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Circle Move]]
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Demon]]
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Frost Demon|Self Heal]]
|source_name_frontend=[[Hatchet|Riposte Attack 1]]
}}
}}
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Shield
|colored_name=Haze Blade Hit Drunken
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Merrymaker]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
|source_name_frontend=[[Merrymaker|Passive]]
}}
}}
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Speed Up
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Item Passive Used
|icon=Icon_None
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -22
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Riposte Attack 1]]
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 20s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tidal Kris Dagger]]
|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Lute|Attack 2]]
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Obsidian Morningstar]]
|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poison Vial Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Poison Vial]]
|source_name_frontend=[[Poison Vial|Throw]]
}}
|pommel strike slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pommel Strike Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|PommelStrike]]
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Troll's Bane|Whirlwind]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Riposte Attack 2]]
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Duration: 4s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|damage_elements=Dark
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
|rondel dagger artifact shadowbite cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Artifact Shadowbite Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_ShadowstepCooldown
|source_character_name_frontend=[[Shadowbite]]
|source_name_frontend=[[Shadowbite|Unique Passive]]
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=Duration: 0.2s<br>[[Stats#Move_Speed|Move Speed Add]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]
}}
|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sling Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sling]]
|source_name_frontend=[[Sling|Attack 1]]
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]
}}
|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Tome of Sheol]]
|source_name_frontend=[[Tome of Sheol|Riposte Attack 1]]
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Riposte Attack 2]]
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_name_frontend=[[Torch|Attack 2]]
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Viking Sword|Riposte Attack 1]]
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|Riposte Attack 1]]
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=[[Leviathan|Whirlwind]]
}}
|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Spear Artifact Hit
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Abyssal Trident]]
|source_name_frontend=[[Abyssal Trident|Unique Passive]]
}}
|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet War Maul Artifact Hit Enemy
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Wet
|source_character_name_frontend=[[Leviathan]]
|source_name_frontend=[[Leviathan|Unique Passive]]
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|Riposte Attack 1]]
}}
|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Woodsman Axe Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Woodsman Axe]]
|source_name_frontend=[[Woodsman Axe|Attack 1]]
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Bloodthirst|Whirlwind]]
}}
|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander <span class="colorrarity7">Unique</span> Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 30<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Bloodthirst|Unique Passive]]
}}
|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Artifact Shadowbite Cooldown,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 01
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|tags_frontend=Coldness: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 03
}}
|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_BloodfreezeAnticipation
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Aura
}}
|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodfreeze Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Bloodfreeze
|source_character_name_frontend=[[Bloodfreeze]]
|source_name_frontend=Aura
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_01
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=1
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_02
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=2
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=3
}}
|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 01
|tags_frontend=Duration: 15s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 01
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 02
|tags_frontend=Duration: 10s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 6
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Stack 02
|icon=Icon_Debuff_DeadSea
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Debuff 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Stack 03
|icon=Icon_Debuff_DeadSeaEndLevel
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dead Sea Volume Aura Warning
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_DeadSeaWarning
|source_character_name_frontend=[[Dead Sea]]
|source_name_frontend=Aura
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 01
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 01 Arena
}}
|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 01 Arena
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 02 Arena
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 03 Arena
}}
|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 03 Arena
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 04
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Arena
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 04 Arena
}}
|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing Arena
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 04 Arena
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Death Swarm Aura 05
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Falling Magma]]
|source_name_frontend=Volume Aura
}}
|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 01
}}
|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 02
}}
|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 03
}}
|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 04
}}
|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drowned Curse Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DrownedCurse
|source_character_name_frontend=[[Drowned Curse]]
|source_name_frontend=Aura 05
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Aura
}}
|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Deep Module Volume Aura Strong Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Lava]]
|source_name_frontend=Fire Deep Module Volume Aura Strong
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn Remain
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Hit
}}
|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Thrower Trap Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Jet Trap]]
|source_name_frontend=Flame Thrower Trap Volume Aura
}}
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghostdust Pouch Aura
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_RevealInvisible
|source_character_name_frontend=[[Ghostdust Pouch]]
|source_name_frontend=Ghostdust Pouch Aura
}}
|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Clam Trapped Player
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Giant Clam]]
|source_name_frontend=Giant Clam Trap Activate
}}
|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>Magical Debuff: True
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Tick interval|Tick interval]]: 0.2s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hydrothermal Vent Burn Remain
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hydrothermal Vent]]
|source_name_frontend=Hit
}}
|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Burst Volume Aura Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Sulfur Seep]]
|source_name_frontend=Magma Burst Volume Aura
}}
|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm01
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 01
}}
|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm02
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 02
}}
|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magma Storm Aura 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MagmaStorm03
|source_character_name_frontend=[[Magma Storm]]
|source_name_frontend=Aura 03
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|ocean current={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Current
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanCurrent
|source_character_name_frontend=[[]]
|source_name_frontend=Ocean Current
}}
|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_01
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 01
}}
|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 02
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_02
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 02
}}
|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ocean Storm Aura 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_OceanStorm_03
|source_character_name_frontend=[[Ocean Storm]]
|source_name_frontend=Aura 03
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sulfur Storm Aura 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_SulrfurStorm_01
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 01
}}
|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sulfur Storm Aura 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_SulrfurStorm_02
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 02
}}
|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sulfur Storm Aura 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_SulrfurStorm_03
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Aura 03
}}
|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sunburst Orb Blind
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Sunburst Orb]]
|source_name_frontend=Flashbang
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|other={{#switch:{{lc:{{{3|}}}}}
|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Airborne Aqua Prison
|tags_frontend=Duration: 3s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Levitation
}}
|alive combat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Combat
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_CombatState
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04 Reduced Healing
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ReducedHealing
}}
|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05 Arena
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|dripping magma burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dripping Magma Burn
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Electric Dash
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Frost Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Storm
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Vortex
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ElectricShock_03
}}
|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Plasma Blast
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock_03
}}
|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Elemental Bolt Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamefrost Spear Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flamethrower Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Elemental Bolt
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Flamefrost Spear
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Frost Breath
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Frostbite
}}
|frost breath aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Breath Aoe
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_FrostBreath
}}
|frost lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Lightning
|tags_frontend=Duration: 1.5s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_FrostLightning
}}
|grimveil cloak cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Cooldown
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|grimveil cloak pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Grimveil Cloak Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Ready
|icon=Icon_Debuff_VeilOfShadowsCooldown
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|lava elemental burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lava Elemental Burning Radius
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|overeating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overeating
|tags_frontend=Duration: 300s
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>
|icon=Icon_Debuff_Overeating
}}
|plasma blast burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Plasma Blast Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Flamethrower Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}
|colored_name=Time Distortion Spell Lag
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%<br>[[Stats#Action_Speed|Action Speed]]: -3%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_ActionSpeedDown
}}
|wallof fire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wallof Fire Burning Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
}}
|wall ride reentry blocked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wall Ride Reentry Blocked
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>
|icon=Icon_Debuff_WallRideReentryBlocked
}}
|wet aqua prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Aqua Prison
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|wet water cannon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wet Water Cannon
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Wet
}}
|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Grimveil Cloak Cooldown,Grimveil Cloak Pre Cooldown,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Overeating,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wall Ride Reentry Blocked,Wet Aqua Prison,Wet Water Cannon
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Infusion Damage Splash
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|damage_elements=Arcane
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|confession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Confession
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Confession]]
}}
|divine barrier={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Barrier
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|pain offering={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pain Offering
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]
}}
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash In Water
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penguin Dash On Ground
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Penguin Water Move Speed
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability ShapeShift Penguin
|icon=Icon_None
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|taming={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taming
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk PreCooldown
|icon=Icon_None
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_None
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
}}
|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Taming,Veteran Instinct Pre Cooldown,Vortex Ready
}}
|item={{#switch:{{lc:{{{3|}}}}}
|impact guard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Impact Guard
|tags_frontend=Duration: 0.1s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item ImpactGuard
|icon=Icon_None
|source_character_name_frontend=[[Bloodthirst]]
|source_name_frontend=[[Bloodthirst|DefenseMode]]
}}
|all=Impact Guard
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Sulfur Storm]]
|source_name_frontend=Floor Rule
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 5s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Mummy]]
}}
|all=Camouflage
}}
|other={{#switch:{{lc:{{{3|}}}}}
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Alive Peace
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Gilded Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton Crossbowman
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
}}
|all=Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Skeleton
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Skeleton
}}
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Skeleton
|icon=Icon_Race_Skeleton
}}
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|colored_name=Character Skin Zombie
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
|icon=Icon_Race_FrostWalker
}}
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|colored_name=Divine Grace Bonus Heal
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|event_frontend=<br>Attack AdditionalHit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|colored_name=Faustian Bargain Crossbowman Reload
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>
|icon=Icon_Skill_Monster_Reload
|icon=Icon_Race_Lycan
}}
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|colored_name=Fortified Ground Duration
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Walk Phase Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Character Skin Elf,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Frost Walker Walk Phase Frostbite
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Prop,Monster,Other

Latest revision as of 02:54, 23 September 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png