From Dark and Darker Wiki

(Automated edit: HF118)
(A good chunk of the changes for the EAS10 patch, still needs some work.)
 
Line 200: Line 200:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|physicalbasedamage=<b>20/25/30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>15/20/25 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
Line 231: Line 231:
|removable=<b>True</b>
|removable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>6s/12s/18s</b>
|duration=<b>4s/8s/12s</b>
|physicalpower=<b>-3/-4/-5 [[Stats#Physical_Power|Physical Power]]</b>
|physicalpower=<b>-1/-2/-3 [[Stats#Physical_Power|Physical Power]]</b>
|armorrating=<b>-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]</b>
|physicaldamagereductionmod=<b>-6%/-8%/-10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 506: Line 506:
|horizontalknockback=<b>-700</b>
|horizontalknockback=<b>-700</b>
|verticalknockback=<b>400</b>
|verticalknockback=<b>400</b>
|hitslowduration=<b>1.5s</b>
|hitslowduration=<b>1s</b>
|hitslowmovespeed=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
Line 524: Line 524:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>16s</b>
|skillcooldown=<b>8s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
Line 625: Line 625:
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|duration=<b>32s</b>
|duration=<b>32s</b>
|damageratio=<b>80%</b>
|damageratio=<b>100%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,Duration,DamageRatio
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,Duration,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 762: Line 762:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>18s</b>
|activeduration=<b>8s</b>
|activeduration=<b>8s</b>
|activestackingtype=<b>Aggregates by Source</b>
|activestackingtype=<b>Aggregates by Source</b>
Line 778: Line 778:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>12s</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|allattributes=<b>3 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>3 [[Stats#Attributes|All Attributes]]</b>
Line 789: Line 789:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>8s</b>
|duration=<b>8s</b>
|duration=<b>12s</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
Line 800: Line 800:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>12s</b>
|itemhandtypetag=<b>Type.Item.Hand.OneHanded</b>
|itemhandtypetag=<b>Type.Item.Hand.OneHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
Line 947: Line 947:
}}
}}
|lastbastion={{#switch:{{lc:{{{2|}}}}}
|lastbastion={{#switch:{{lc:{{{2|}}}}}
|startduration=<b>8s</b>
|startduration=<b>12s</b>
|armorrating=<b>150 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>150 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
Line 953: Line 953:
|startstackingtype=<b>Aggregates by Source</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|startmaximumstacks=<b>1</b>
|cooldownduration=<b>48s</b>
|cooldownduration=<b>32s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
Line 1,364: Line 1,364:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>7s</b>
|duration=<b>12s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|magicalbasedamage=<b>10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling
Line 1,448: Line 1,448:
}}
}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3s</b>
|duration=<b>4s</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpenetration=<b>5% [[Damage#Penetration|Magical Penetration]]</b>
|magicalpenetration=<b>5% [[Damage#Penetration|Magical Penetration]]</b>
Line 1,593: Line 1,593:
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|airborneheight=<b>1000</b>
|airborneheight=<b>1000</b>
|intervaltime=<b>0.85s</b>
|intervaltime=<b>0.75s</b>
|collisionheight=<b>100</b>
|collisionheight=<b>100</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight
Line 1,606: Line 1,606:
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>8 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,676: Line 1,676:
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|hitfiredamagemagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitfiredamagemagicalbasedamage=<b>35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitfiredamagescaling=<b>100% [[Scaling]]</b>
|hitfiredamagescaling=<b>100% [[Scaling]]</b>
|hiticedamagemagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hiticedamagemagicalbasedamage=<b>35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hiticedamagescaling=<b>100% [[Scaling]]</b>
|hiticedamagescaling=<b>100% [[Scaling]]</b>
|burningduration=<b>3s</b>
|burningduration=<b>3s</b>
Line 1,752: Line 1,752:
}}
}}
|flamethrower={{#switch:{{lc:{{{2|}}}}}
|flamethrower={{#switch:{{lc:{{{2|}}}}}
|channelingduration=<b>5s</b>
|channelingduration=<b>4s</b>
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1s</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|tickinterval=<b>0.1s</b>
|tickinterval=<b>0.1s</b>
Line 1,795: Line 1,795:
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|aoemovespeedbonus=<b>-10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|aoemovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|firegameplaycuetag=<b>GameplayCue.Magic.FrostBreath</b>
|firegameplaycuetag=<b>GameplayCue.Magic.FrostBreath</b>
|firecount=<b>3</b>
|firecount=<b>3</b>
Line 1,934: Line 1,934:
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|magicalbasedamage=<b>10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 2,226: Line 2,226:
}}
}}
|daggermastery={{#switch:{{lc:{{{2|}}}}}
|daggermastery={{#switch:{{lc:{{{2|}}}}}
|meleephysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|meleephysicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|meleetruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|meleetruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|rangedphysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|rangedphysicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|rangedtruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|rangedtruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,RangedPhysicalPowerBonus,RangedTruePhysicalDamage
|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,RangedPhysicalPowerBonus,RangedTruePhysicalDamage
Line 2,260: Line 2,260:
|lethalmark={{#switch:{{lc:{{{2|}}}}}
|lethalmark={{#switch:{{lc:{{{2|}}}}}
|duration=<b>8s</b>
|duration=<b>8s</b>
|physicaldamagereductionmod=<b>-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,309: Line 2,309:
}}
}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|actionspeed=<b>20% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>30% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,433: Line 2,433:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>30s</b>
|skillcooldown=<b>24s</b>
|duration=<b>12s</b>
|duration=<b>12s</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
Line 2,460: Line 2,460:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|hitdamagephysicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b>
|sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b>
|duration=<b>22s</b>
|duration=<b>22s</b>
Line 3,743: Line 3,743:
|timebombstackingtype=<b>Aggregates by Target</b>
|timebombstackingtype=<b>Aggregates by Target</b>
|timebombmaximumstacks=<b>1</b>
|timebombmaximumstacks=<b>1</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 3,774: Line 3,774:
|castingtime=<b>2s</b>
|castingtime=<b>2s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|hitmagicalbasedamage=<b>35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 3,829: Line 3,829:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
Line 3,911: Line 3,911:
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|magicalbasedamage=<b>30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
Line 3,963: Line 3,963:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>8m</b>
|range=<b>8m</b>
|hitmagicalbasedamage=<b>20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|dotduration=<b>1s</b>
|dotduration=<b>1s</b>
Line 4,008: Line 4,008:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|activeduration=<b>8s</b>
|activeduration=<b>10s</b>
|hitmagicalbasedamage=<b>7 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 4,043: Line 4,043:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>10s</b>
|duration=<b>8s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|horizontalknockback=<b>250</b>
|horizontalknockback=<b>250</b>
Line 4,071: Line 4,071:
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>3</b>
|maximumstacks=<b>3</b>
|chargestackintervalconstantid=<b>1.25s</b>
|chargestackintervalconstantid=<b>1s</b>
|stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b>
|stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag

Latest revision as of 04:20, 17 July 2026

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s