From Dark and Darker Wiki

(temp adjustment to penguindash skill as it was modified since last upload till ability data is updated again)
(A good chunk of the changes for the EAS10 patch, still needs some work.)
 
(16 intermediate revisions by 4 users not shown)
Line 13: Line 13:
|refresh=<b>Resets on Successful Application</b>
|refresh=<b>Resets on Successful Application</b>
|accelerandoremovable=<b>True</b>
|accelerandoremovable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>3</b>
|grantedmaximumstacks=<b>3</b>
|grantedremovable=<b>True</b>
|grantedremovable=<b>True</b>
|movespeedadd=<b>1/3/5 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>2/3/4 [[Stats#Move_Speed|Move Speed Add]]</b>
|totalactioncount=<b>3</b>
|totalactioncount=<b>3</b>
|timebetweenactions=<b>1s</b>
|timebetweenactions=<b>2s</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 34: Line 34:
|refresh=<b>Resets on Successful Application</b>
|refresh=<b>Resets on Successful Application</b>
|allegroremovable=<b>True</b>
|allegroremovable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>3</b>
|grantedmaximumstacks=<b>3</b>
|grantedremovable=<b>True</b>
|grantedremovable=<b>True</b>
|actionspeed=<b>3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>3%/4%/5% [[Stats#Action_Speed|Action Speed]]</b>
|spellcastingspeed=<b>3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|spellcastingspeed=<b>3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|totalactioncount=<b>3</b>
|totalactioncount=<b>3</b>
|timebetweenactions=<b>1s</b>
|timebetweenactions=<b>1s</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 61: Line 61:
}}
}}
|balladofcourage={{#switch:{{lc:{{{2|}}}}}
|balladofcourage={{#switch:{{lc:{{{2|}}}}}
|target=<b>self</b>
|target=<b>all allies</b>
|musictier=<b>1</b>
|musictier=<b>3</b>
|musicplaytime=<b>3.75s</b>
|musicplaytime=<b>3.75s</b>
|musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 0.75</b>
|musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 0.75</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|duration=<b>6s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|physicalpower=<b>5/7/10 [[Stats#Physical_Power|Physical Power]]</b>
|physicalpower=<b>5/7/10 [[Stats#Physical_Power|Physical Power]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 101: Line 101:
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|duration=<b>60s/120s/240s</b>
|movespeedadd=<b>5/7/9 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>4/5/6 [[Stats#Move_Speed|Move Speed Add]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 139: Line 139:
|musicplaytime=<b>7.36s</b>
|musicplaytime=<b>7.36s</b>
|musicintervals=<b>0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92</b>
|musicintervals=<b>0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92</b>
|range=<b>5.5m</b>
|range=<b>4.5m</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 153: Line 153:
|musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
|musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|armorrating=<b>25 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>25 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 160: Line 158:
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|duration=<b>60s/120s/240s</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration
|physicaldamagereduction=<b>3%/4%/5% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|magicaldamagereduction=<b>3%/4%/5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalDamageReduction,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 195: Line 195:
|musicplaytime=<b>7.21s</b>
|musicplaytime=<b>7.21s</b>
|musicintervals=<b>1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03</b>
|musicintervals=<b>1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03</b>
|range=<b>5.5m</b>
|range=<b>4.5m</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|physicalbasedamage=<b>20/25/30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>15/20/25 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
Line 231: Line 231:
|removable=<b>True</b>
|removable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>6s/12s/18s</b>
|duration=<b>4s/8s/12s</b>
|physicalpower=<b>-3/-4/-5 [[Stats#Physical_Power|Physical Power]]</b>
|physicalpower=<b>-1/-2/-3 [[Stats#Physical_Power|Physical Power]]</b>
|armorrating=<b>-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating
|physicaldamagereductionmod=<b>-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 279: Line 280:
|duration=<b>10s/20.0s/30s</b>
|duration=<b>10s/20.0s/30s</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|scaling=<b>25% [[Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>1</b>
|grantedmaximumstacks=<b>1</b>
Line 285: Line 287:
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,Scaling,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 317: Line 319:
}}
}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|vigor=<b>5 [[Stats#Vigor|Vigor]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
Line 323: Line 326:
|jollytimestackingtype=<b>Aggregates by Target</b>
|jollytimestackingtype=<b>Aggregates by Target</b>
|jollytimemaximumstacks=<b>1</b>
|jollytimemaximumstacks=<b>1</b>
|drunkenstatetag=<b>State.ActorStatus.Debuff.Drunken</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling
|all=Vigor,MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|memorycapacityadd=<b>5 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|memorycapacityadd=<b>10 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=MemoryCapacityAdd,RegularInteractionSpeed
|all=MemoryCapacityAdd,RegularInteractionSpeed
Line 357: Line 359:
|storyteller={{#switch:{{lc:{{{2|}}}}}
|storyteller={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.StoryTeller</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.StoryTeller</b>
|will=<b>5 [[Stats#Will|Will]]</b>
|will=<b>5 [[Stats#Will|Will]]</b>
|knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
|knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge
|all=AuraRadius,Will,Knowledge
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 393: Line 393:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|duration=<b>3s</b>
|itemweapontypetag=<b>Type.Item.Utility.MusicalInstrument</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|duration=<b>2s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 405: Line 406:
|skillcooldown=<b>40s</b>
|skillcooldown=<b>40s</b>
|manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
|manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity
|duration=<b>40s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|musicmemory={{#switch:{{lc:{{{2|}}}}}
|musicmemory={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|widgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 444: Line 439:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|itemweapontypetag=<b>Type.Item.Utility.MusicalInstrument</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseHealing,Scaling
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 457: Line 453:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|duration=<b>8s</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|hitslowduration=<b>3s</b>
|hitslowduration=<b>2s</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
Line 465: Line 462:
|physicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|waitgameplaytagremove=<b>State.ActorStatus.Debuff.MoveSpeed.AchillesStrike</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling
|applygameplaytageffect=<b>Event.Attack.Hit</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 473: Line 468:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>5</b>
|skilltier=<b>5</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
Line 483: Line 477:
|removable=<b>True</b>
|removable=<b>True</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|inconstantid=<b>10%</b>
|inconstantid=<b>15%</b>
|healratio=<b>10%</b>
|healratio=<b>15%</b>
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rage={{#switch:{{lc:{{{2|}}}}}
|finishingblow={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>24s</b>
|duration=<b>6s</b>
|truephysicalbasedamage=<b>5 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|threshold=<b>10%</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|stackingtype=<b>Aggregates by Source</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|duration=<b>24s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,StackingType,MaximumStacks,Removable,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|recklessattack={{#switch:{{lc:{{{2|}}}}}
|grapplinghook={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>16s</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|horizontalknockback=<b>-700</b>
|verticalknockback=<b>400</b>
|hitslowduration=<b>1s</b>
|hitslowmovespeed=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|gameplaycuecranktag=<b>GameplayCue.Skill.Activate.GrapplingHook.Crank</b>
|gameplaycueropetag=<b>GameplayCue.Skill.Activate.GrapplingHook.Rope</b>
|gameplaycueprojectiletag=<b>GameplayCue.Skill.Activate.GrapplingHook.Projectile</b>
|firesocketname=<b>SpellSocket</b>
|bplaypullonanimationactivation=<b>False</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|hurlweapon={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>8s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|duration=<b>16s</b>
|damageratio=<b>150%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|rage={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|duration=<b>6s</b>
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|physicaldamagereduction=<b>-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|recklessattack={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 511: Line 555:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|armorpenetration=<b>75% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>50% [[Damage#Penetration|Armor Penetration]]</b>
|armorrating=<b>-85 [[Stats#Armor_Rating|Armor Rating]]</b>
|duration=<b>8s</b>
|armorrating=<b>-100 [[Stats#Armor_Rating|Armor Rating]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 545: Line 590:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>28s</b>
|duration=<b>10s</b>
|duration=<b>10s</b>
|maxhealthbonus=<b>25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>20% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 571: Line 616:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
<!-- Class=Barbarian, Category=Perk -->
|whirlwind={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>32s</b>
|itemhandtypetag=<b>Type.Item.Hand.TwoHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|duration=<b>32s</b>
|damageratio=<b>100%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,Duration,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
<!-- Class=Barbarian, Category=Perk -->
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
Line 599: Line 657:
}}
}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|meleephysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|meleeheadshotdamagemodifier=<b>20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]</b>
|rangedphysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|rangedheadshotdamagemodifier=<b>20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]</b>
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|all=MeleeHeadshotDamageModifier,RangedHeadshotDamageModifier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|heavyswing={{#switch:{{lc:{{{2|}}}}}
|duration=<b>2x</b>
|all=Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 633: Line 696:
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=PhysicalPowerBonus,ImpactPower,Duration
|all=PhysicalPowerBonus,ImpactPower,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|skullsplitter={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|physicalbasedamage=<b>12 [[Damage#Base_Damage|Physical Base Damage]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|refresh=<b>Resets on Successful Application</b>
|removable=<b>True</b>
|scaling=<b>0% [[Scaling]]</b>
|all=Duration,PhysicalBaseDamage,StackingType,MaximumStacks,Refresh,Removable,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1.5x</b>
|duration=<b>1.5x</b>
|cooldownreduction=<b>10% [[Stats#Cooldown_Reduction|Cooldown Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=Duration,CooldownReduction,StackingType,MaximumStacks
|all=Duration,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|armorpenetration=<b>5% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>10% [[Damage#Penetration|Armor Penetration]]</b>
|all=PhysicalPowerBonus,ArmorPenetration
|all=PhysicalPowerBonus,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 684: Line 757:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|perfectblock={{#switch:{{lc:{{{2|}}}}}
|disarm={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>18s</b>
|duration=<b>8s</b>
|activeduration=<b>8s</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|activestackingtype=<b>Aggregates by Source</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
|activemaximumstacks=<b>1</b>
|removable=<b>True</b>
|hitduration=<b>1s</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|secondwind={{#switch:{{lc:{{{2|}}}}}
|fortifiedground={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>5</b>
|skilltier=<b>1</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|duration=<b>12s</b>
|skillcooldowntrigger=<b>Start</b>
|percentmaxhealthhealing=<b>40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|skillcooldown=<b>12s</b>
|stackingtype=<b>Aggregates by Target</b>
|duration=<b>Infinite</b>
|allattributes=<b>3 [[Stats#Attributes|All Attributes]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|perfectblock={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>8s</b>
|duration=<b>12s</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|pommelstrike={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>12s</b>
|itemhandtypetag=<b>Type.Item.Hand.OneHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|physicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|duration=<b>2s</b>
|movespeedbonus=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,Duration,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|secondwind={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>5</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>1</b>
|usemoving=<b>True</b>
|duration=<b>12s</b>
|percentmaxhealthhealing=<b>40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
Line 714: Line 829:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>8s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Shield</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>3s</b>
|hitslowduration=<b>3s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 783: Line 899:
<!-- Class=Fighter, Category=Perk -->
<!-- Class=Fighter, Category=Perk -->
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}
|duration=<b>12s</b>
|activatedduration=<b>12s</b>
|movespeedbonus=<b>3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
Line 790: Line 906:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>24s</b>
|cooldownduration=<b>24s</b>
|activatehealthvalue=<b>40%</b>
|activatehealthvalue=<b>40%</b>
|all=Duration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue
|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 828: Line 944:
|actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
|all=ActionSpeed
|all=ActionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|lastbastion={{#switch:{{lc:{{{2|}}}}}
|startduration=<b>12s</b>
|armorrating=<b>150 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|projectiledamagereduction=<b>30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|cooldownduration=<b>32s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|lastbastionconstantid=<b>33%</b>
|healthratio=<b>33%</b>
|all=StartDuration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 833: Line 966:
|projectileresistanceprojectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectileresistanceprojectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectileresistanceduration=<b>Infinite</b>
|projectileresistanceduration=<b>Infinite</b>
|activatedprojectiledamagereduction=<b>15% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|activatedprojectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|activatedduration=<b>Infinite</b>
|activatedduration=<b>Infinite</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 840: Line 973:
}}
}}
|shieldmastery={{#switch:{{lc:{{{2|}}}}}
|shieldmastery={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1s</b>
|counterwindowstackingtype=<b>Aggregates by Target</b>
|counterwindowmaximumstacks=<b>1</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|blockreactionstackingtype=<b>Aggregates by Target</b>
|blockreactionmaximumstacks=<b>1</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|all=Duration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus
|all=MoveSpeedBonus,ActionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 861: Line 1,000:
}}
}}
|swift={{#switch:{{lc:{{{2|}}}}}
|swift={{#switch:{{lc:{{{2|}}}}}
|armorspeedpenaltybonus=<b>-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b>
|armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b>
|all=ArmorSpeedPenaltyBonus
|all=ArmorSpeedPenaltyBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 874: Line 1,013:
|activatemaximumstacks=<b>1</b>
|activatemaximumstacks=<b>1</b>
|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks
|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereductionmod=<b>10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|all=Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|weaponguard={{#switch:{{lc:{{{2|}}}}}
|duration=<b>2s</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|actionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|removable=<b>True</b>
|physicaldamagereduction=<b>5% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|weaponguardstackingtype=<b>Aggregates by Target</b>
|weaponguardmaximumstacks=<b>1</b>
|all=Duration,PhysicalPowerBonus,ActionSpeed,ActivatedStackingType,ActivatedMaximumStacks,Removable,PhysicalDamageReduction,WeaponGuardStackingType,WeaponGuardMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 900: Line 1,063:
}}
}}
|faithfulness={{#switch:{{lc:{{{2|}}}}}
|faithfulness={{#switch:{{lc:{{{2|}}}}}
|hitslowduration=<b>1.5s</b>
|hitslowduration=<b>1s</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>3s</b>
|duration=<b>3s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
Line 912: Line 1,075:
|faithfulnessstackingtype=<b>Aggregates by Source</b>
|faithfulnessstackingtype=<b>Aggregates by Source</b>
|faithfulnessmaximumstacks=<b>1</b>
|faithfulnessmaximumstacks=<b>1</b>
|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks
|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Duration,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|holyaura={{#switch:{{lc:{{{2|}}}}}
|holyaura={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.HolyAura</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.HolyAura</b>
|armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance
|all=AuraRadius,ArmorRating,MagicalResistance
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,038: Line 1,199:
|magicalbasedamage=<b>7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
|aoelifetime=<b>30s</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,047: Line 1,209:
|range=<b>7m</b>
|range=<b>7m</b>
|magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitundeadscaling=<b>100% [[Scaling]]</b>
|hitundeadscaling=<b>80% [[Scaling]]</b>
|magicalbasehealing=<b>25 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>35 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|hitallyscaling=<b>100% [[Scaling]]</b>
|hitallyscaling=<b>80% [[Scaling]]</b>
|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling
|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 1,077: Line 1,239:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>20 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>80% [[Scaling]]</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter
|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter
Line 1,104: Line 1,266:
|reducedhealinglocustsswarmstackingtype=<b>Aggregates by Target</b>
|reducedhealinglocustsswarmstackingtype=<b>Aggregates by Target</b>
|reducedhealinglocustsswarmmaximumstacks=<b>1</b>
|reducedhealinglocustsswarmmaximumstacks=<b>1</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks
|aoelifetime=<b>30s</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,129: Line 1,292:
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|resurrectionhealth=<b>-0.99</b>
|percentmaxhealthhealing=<b>-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,173: Line 1,335:
|magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling
|duration=<b>45s</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,190: Line 1,353:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|prevcheckinvisible=<b>True</b>
|skillaimradiusconstantid=<b>0.04m</b>
|skillaimradiusconstantid=<b>0.04m</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,202: Line 1,364:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>7s</b>
|duration=<b>12s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|magicalbasedamage=<b>10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling
Line 1,210: Line 1,372:
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,237: Line 1,393:
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,248: Line 1,404:
|apexofsorcerymaximumstacks=<b>1</b>
|apexofsorcerymaximumstacks=<b>1</b>
|magicalpowerbonus=<b>50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|actionspeed=<b>25% [[Stats#Action_Speed|Action Speed]]</b>
|spellcastingspeed=<b>50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|spellcastingspeed=<b>50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,ActionSpeed,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,261: Line 1,418:
}}
}}
|innatetalent={{#switch:{{lc:{{{2|}}}}}
|innatetalent={{#switch:{{lc:{{{2|}}}}}
|memorycapacityadd=<b>5 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|innatetalentstackingtype=<b>Aggregates by Target</b>
|innatetalentstackingtype=<b>Aggregates by Target</b>
|innatetalentmaximumstacks=<b>1</b>
|innatetalentmaximumstacks=<b>1</b>
|magicalpower=<b>7 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|spellcastingspeed=<b>10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks
|all=MemoryCapacityAdd,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,275: Line 1,434:
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
|duration=<b>0x</b>
|electricshockduration=<b>0x</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|electricshockstackingtype=<b>Aggregates by Target</b>
|electricshockstackingtype=<b>Aggregates by Target</b>
|electricshockmaximumstacks=<b>1</b>
|electricshockmaximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>2s</b>
|cooldownduration=<b>2s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
|refresh=<b>NeverReset</b>
|refresh=<b>NeverReset</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling
|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitStackingType,HitMaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpenetration=<b>5% [[Damage#Penetration|Magical Penetration]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>3</b>
|activatedmaximumstacks=<b>3</b>
Line 1,295: Line 1,456:
|manaflowstackingtype=<b>Aggregates by Target</b>
|manaflowstackingtype=<b>Aggregates by Target</b>
|manaflowmaximumstacks=<b>1</b>
|manaflowmaximumstacks=<b>1</b>
|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks
|all=Duration,MagicalPowerBonus,MagicalPenetration,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,317: Line 1,478:
|castingactivatedmaximumstacks=<b>1</b>
|castingactivatedmaximumstacks=<b>1</b>
|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks
|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|spellmerge={{#switch:{{lc:{{{2|}}}}}
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|all=StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,335: Line 1,490:
}}
}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>25% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,343: Line 1,498:
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|duration=<b>2x</b>
|duration=<b>2x</b>
|movespeedbonus=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|movespeedbonus=<b>-2.5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-3% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-3% [[Stats#Action_Speed|Action Speed]]</b>
|spelllagstackingtype=<b>Aggregates by Target</b>
|casttimereducepercent=<b>50%</b>
|spelllagmaximumstacks=<b>5</b>
|all=Duration,StackingType,MaximumStacks,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent
|removable=<b>True</b>
|magicalpowerbonus=<b>-15% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|timedistortionstackingtype=<b>Aggregates by Target</b>
|timedistortionmaximumstacks=<b>1</b>
|casttimereducepercent=<b>100s</b>
|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,MagicalPowerBonus,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,432: Line 1,583:
|eruption={{#switch:{{lc:{{{2|}}}}}
|eruption={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
Line 1,455: Line 1,606:
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,488: Line 1,639:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
|hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>45 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitimpactpower=<b>12 [[Impact_Power|Impact Power]]</b>
|hitimpactpower=<b>12 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,519: Line 1,670:
|reducedhealingfireorbburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingfireorbburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingfireorbburnfiremasteryremovable=<b>True</b>
|reducedhealingfireorbburnfiremasteryremovable=<b>True</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable
|initialspeed=<b>3m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|hitfiredamagemagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitfiredamagemagicalbasedamage=<b>35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitfiredamagescaling=<b>100% [[Scaling]]</b>
|hitfiredamagescaling=<b>100% [[Scaling]]</b>
|hiticedamagemagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hiticedamagemagicalbasedamage=<b>35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hiticedamagescaling=<b>100% [[Scaling]]</b>
|hiticedamagescaling=<b>100% [[Scaling]]</b>
|burningduration=<b>3s</b>
|burningduration=<b>3s</b>
Line 1,561: Line 1,713:
|flamestrike={{#switch:{{lc:{{{2|}}}}}
|flamestrike={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
Line 1,575: Line 1,727:
|burningduration=<b>3s</b>
|burningduration=<b>3s</b>
|burningmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|burningmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|burningscaling=<b>50% [[Scaling]]</b>
|burningstackingtype=<b>Aggregates by Source</b>
|burningstackingtype=<b>Aggregates by Source</b>
|burningmaximumstacks=<b>1</b>
|burningmaximumstacks=<b>1</b>
Line 1,592: Line 1,745:
|reducedhealingflamestrikeburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingflamestrikeburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingflamestrikeburnfiremasteryremovable=<b>True</b>
|reducedhealingflamestrikeburnfiremasteryremovable=<b>True</b>
|aoelifetime=<b>3.1s</b>
|intervaltime=<b>1s</b>
|intervaltime=<b>1s</b>
|collisionheight=<b>300</b>
|collisionheight=<b>300</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|flamethrower={{#switch:{{lc:{{{2|}}}}}
|flamethrower={{#switch:{{lc:{{{2|}}}}}
|channelingduration=<b>5s</b>
|channelingduration=<b>4s</b>
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1s</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|tickinterval=<b>0.1s</b>
|tickinterval=<b>0.1s</b>
Line 1,627: Line 1,781:
|reducedhealingflamethrowerburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingflamethrowerburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingflamethrowerburnfiremasteryremovable=<b>True</b>
|reducedhealingflamethrowerburnfiremasteryremovable=<b>True</b>
|halfangleconstantid=<b>500%</b>
|halfangleconstantid=<b>1000%</b>
|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId
|homingangleconstantid=<b>1500%</b>
|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId,HomingAngleConstantId
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,640: Line 1,795:
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|aoemovespeedbonus=<b>-10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|aoemovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|firegameplaycuetag=<b>GameplayCue.Magic.FrostBreath</b>
|firegameplaycuetag=<b>GameplayCue.Magic.FrostBreath</b>
|firecount=<b>3</b>
|firecount=<b>3</b>
Line 1,655: Line 1,810:
|icehitmagicalbasedamage=<b>15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|icehitmagicalbasedamage=<b>15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|icehitscaling=<b>100% [[Scaling]]</b>
|icehitscaling=<b>100% [[Scaling]]</b>
|hit2duration=<b>1.75s</b>
|hit2duration=<b>1.5s</b>
|hit2removable=<b>True</b>
|hit2removable=<b>True</b>
|electricshockduration=<b>1s</b>
|electricshockduration=<b>1s</b>
Line 1,666: Line 1,821:
}}
}}
|glaciate={{#switch:{{lc:{{{2|}}}}}
|glaciate={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>12s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|hitduration=<b>15s</b>
|hitduration=<b>12s</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
|hitremovable=<b>True</b>
|hitremovable=<b>True</b>
|spellbufftag=<b>State.ActorStatus.Buff.Glaciate</b>
|spellbufftag=<b>State.ActorStatus.Buff.Glaciate</b>
|magicalbasedamage=<b>3 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|frostbiteduration=<b>1s</b>
|frostbiteduration=<b>1s</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 1,681: Line 1,838:
|frostbitemaximumstacks=<b>1</b>
|frostbitemaximumstacks=<b>1</b>
|frostbiteremovable=<b>True</b>
|frostbiteremovable=<b>True</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable
|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,692: Line 1,849:
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|duration=<b>2s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|initialspeed=<b>16.5m/s</b>
|initialspeed=<b>16.5m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed
|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,708: Line 1,871:
|levitation={{#switch:{{lc:{{{2|}}}}}
|levitation={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>21s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
Line 1,735: Line 1,898:
|range=<b>7m</b>
|range=<b>7m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 1,746: Line 1,909:
|lightningsphere={{#switch:{{lc:{{{2|}}}}}
|lightningsphere={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>21s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
Line 1,765: Line 1,928:
}}
}}
|lightningstorm={{#switch:{{lc:{{{2|}}}}}
|lightningstorm={{#switch:{{lc:{{{2|}}}}}
|channelingduration=<b>5s</b>
|channelingduration=<b>6s</b>
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1.25s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|magicalbasedamage=<b>10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 1,796: Line 1,959:
|mudshield={{#switch:{{lc:{{{2|}}}}}
|mudshield={{#switch:{{lc:{{{2|}}}}}
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.5m</b>
|arearadius=<b>0.55m</b>
|duration=<b>6s</b>
|duration=<b>7s</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,809: Line 1,972:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|hitduration=<b>3s</b>
|hitduration=<b>4s</b>
|hitmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
|hitremovable=<b>True</b>
|hitremovable=<b>True</b>
|magicalbasedamage=<b>40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>50 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|electricshockduration=<b>2s</b>
|burningduration=<b>3s</b>
|electricshockmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|burningmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|electricshockstackingtype=<b>Aggregates by Target</b>
|burningscaling=<b>50% [[Scaling]]</b>
|burningstackingtype=<b>Aggregates by Source</b>
|burningmaximumstacks=<b>1</b>
|refresh=<b>Resets on Successful Application</b>
|burningremovable=<b>True</b>
|electricshockduration=<b>2s</b>
|electricshockmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|electricshockstackingtype=<b>Aggregates by Target</b>
|electricshockmaximumstacks=<b>1</b>
|electricshockmaximumstacks=<b>1</b>
|electricshockremovable=<b>True</b>
|electricshockremovable=<b>True</b>
|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable
|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,Refresh,BurningRemovable,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,830: Line 2,000:
|cooldownduration=<b>12s</b>
|cooldownduration=<b>12s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>15s</b>
|duration=<b>12s</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereduction=<b>15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>10% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedadd=<b>-5 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>-5 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
Line 1,843: Line 2,013:
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>5</b>
|spelltier=<b>5</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>24s</b>
|cooldownduration=<b>24s</b>
|range=<b>7m</b>
|range=<b>7m</b>
Line 1,887: Line 2,057:
|reducedhealinglavaelementalburnfiremasteryremovable=<b>True</b>
|reducedhealinglavaelementalburnfiremasteryremovable=<b>True</b>
|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable
|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}
|all=
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,907: Line 2,073:
}}
}}
|vortex={{#switch:{{lc:{{{2|}}}}}
|vortex={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>21s</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>400</b>
|horizontalknockback=<b>300</b>
|verticalknockback=<b>400</b>
|verticalknockback=<b>300</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
|removable=<b>True</b>
|removable=<b>True</b>
Line 1,925: Line 2,091:
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|hitmagicalbasedamage=<b>20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|auramagicalbasedamage=<b>10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|auramagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|aurascaling=<b>100% [[Scaling]]</b>
|aurascaling=<b>100% [[Scaling]]</b>
|tickinterval=<b>0.2s</b>
|tickinterval=<b>0.2s</b>
Line 1,977: Line 2,143:
|watercannon={{#switch:{{lc:{{{2|}}}}}
|watercannon={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>1.5s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>3s</b>
|cooldownduration=<b>3s</b>
|range=<b>7m</b>
|range=<b>5m</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
Line 1,985: Line 2,151:
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|duration=<b>3s</b>
|duration=<b>1s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|initialspeed=<b>10m/s</b>
|initialspeed=<b>8m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed
|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|windblast={{#switch:{{lc:{{{2|}}}}}
|windblast={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|channelingduration=<b>0.6s</b>
|channelingduration=<b>0.6s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>15s</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>300</b>
|horizontalknockback=<b>250</b>
|verticalknockback=<b>300</b>
|verticalknockback=<b>250</b>
|gameplaycueready=<b>GameplayCue.Magic.WindBlast.Ready</b>
|gameplaycueready=<b>GameplayCue.Magic.WindBlast.Ready</b>
|gameplaycuefire=<b>GameplayCue.Magic.WindBlast.Fire</b>
|gameplaycuefire=<b>GameplayCue.Magic.WindBlast.Fire</b>
Line 2,012: Line 2,178:
<!-- Class=Sorcerer, Category=Skill -->
<!-- Class=Sorcerer, Category=Skill -->
|sorceryi={{#switch:{{lc:{{{2|}}}}}
|sorceryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|sorceryii={{#switch:{{lc:{{{2|}}}}}
|sorceryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,061: Line 2,221:
|creepstackingtype=<b>Aggregates by Source</b>
|creepstackingtype=<b>Aggregates by Source</b>
|creepmaximumstacks=<b>1</b>
|creepmaximumstacks=<b>1</b>
|biswalking=<b>True</b>
|sightdetectionreduction=<b>50%</b>
|all=MoveSpeedBonus,ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking
|all=MoveSpeedBonus,ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,SightDetectionReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,079: Line 2,239:
|movespeedadd=<b>650 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>650 [[Stats#Move_Speed|Move Speed Add]]</b>
|startduration=<b>Infinite</b>
|startduration=<b>Infinite</b>
|eventtag=<b>Event.Movement.DoubleJump</b>
|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration
|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,095: Line 2,254:
|jokester={{#switch:{{lc:{{{2|}}}}}
|jokester={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.Jokester</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.Jokester</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes
|all=AuraRadius,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|lethalmark={{#switch:{{lc:{{{2|}}}}}
|duration=<b>8s</b>
|physicaldamagereductionmod=<b>-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|all=Duration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,ThrowingKnifeItemTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,123: Line 2,290:
|movespeedadd=<b>3 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>3 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>13</b>
|maximumstacks=<b>10</b>
|steps=<b>10</b>
|steps=<b>10</b>
|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps
|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps
Line 2,129: Line 2,296:
}}
}}
|thrust={{#switch:{{lc:{{{2|}}}}}
|thrust={{#switch:{{lc:{{{2|}}}}}
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>15% [[Damage#Penetration|Armor Penetration]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=ArmorPenetration,Duration
|all=ArmorPenetration,Duration
Line 2,139: Line 2,306:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=AuraRadius,StackingType,MaximumStacks
|all=AuraRadius,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|actionspeed=<b>30% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|all=ActionSpeed,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|veilofshadows={{#switch:{{lc:{{{2|}}}}}
|startduration=<b>6s</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|removable=<b>True</b>
|hidestepsstackingtype=<b>Aggregates by Target</b>
|hidestepsmaximumstacks=<b>10</b>
|cooldownduration=<b>48s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|veilofshadowshealthconstantid=<b>30%</b>
|inrevealinvisibleareatag=<b>State.ActorStatus.Debuff.RevealInvisible</b>
|characterstopthresholdconstantid=<b>1000%</b>
|helathratio=<b>30%</b>
|all=StartDuration,MoveSpeedBonus,StartStackingType,StartMaximumStacks,Removable,HideStepsStackingType,HideStepsMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks,VeilOfShadowsHealthConstantId,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,HelathRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,173: Line 2,367:
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|dualstrike={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>18s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Dagger</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|bhasbothhand=<b>True</b>
|weapontype=<b>Type.Item.Weapon.Dagger</b>
|impactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
|impactpower=<b>1 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>0.35s</b>
|movespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bHasBothHand,WeaponType,ImpactZoneMultiplier,ImpactPower,Scaling,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,187: Line 2,402:
|removable=<b>True</b>
|removable=<b>True</b>
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsmaximumstacks=<b>13</b>
|stepsmaximumstacks=<b>10</b>
|tagtocheck=<b>Mode.Alive</b>
|lightsourceequippedstatetag=<b>Type.Item.Utility.LightSource</b>
|inlightareastatetag=<b>State.ActorStatus.Buff.InLightArea</b>
|inrevealinvisibleareatag=<b>State.ActorStatus.Debuff.RevealInvisible</b>
|inrevealinvisibleareatag=<b>State.ActorStatus.Debuff.RevealInvisible</b>
|characterstopthresholdconstantid=<b>1000%</b>
|characterstopthresholdconstantid=<b>1000%</b>
|charges=<b>2 Charges</b>
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,207: Line 2,419:
|activeremovable=<b>True</b>
|activeremovable=<b>True</b>
|duration=<b>5s</b>
|duration=<b>5s</b>
|physicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|bleedingstackingtype=<b>Aggregates by Target</b>
|bleedingstackingtype=<b>Aggregates by Target</b>
|bleedingmaximumstacks=<b>5</b>
|bleedingmaximumstacks=<b>5</b>
Line 2,216: Line 2,428:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|smokepot={{#switch:{{lc:{{{2|}}}}}
|shadowstep={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>3</b>
|skilltier=<b>1</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|duration=<b>12s</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|smokepot={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>3</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
Line 2,226: Line 2,449:
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|duration=<b>12s</b>
|aoelifetime=<b>12s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration
|duration=<b>8s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|sneakattack={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>22s</b>
|hitdamagephysicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b>
|duration=<b>22s</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,Duration,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,236: Line 2,474:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>0.5s</b>
|skillcooldown=<b>0.5s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|duration=<b>0.5s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,247: Line 2,486:
|activeremovable=<b>True</b>
|activeremovable=<b>True</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|itemarmorratingbonus=<b>-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|itemarmorratingbonus=<b>-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,262: Line 2,501:
}}
}}
|dreamwalk={{#switch:{{lc:{{{2|}}}}}
|dreamwalk={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3s</b>
|buffduration=<b>3s</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|cooldown=<b>18s</b>
|cooldownduration=<b>12s</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
|dreamwalkmaximumstacks=<b>1</b>
|dreamwalkmaximumstacks=<b>1</b>
|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks
|all=BuffDuration,MagicalPower,CooldownDuration,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}
|armorrating=<b>10 [[Stats#Armor_Rating|Armor Rating]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|armorrating=<b>20 [[Stats#Armor_Rating|Armor Rating]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks
|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,302: Line 2,541:
|infinityunablestackingtype=<b>Aggregates by Target</b>
|infinityunablestackingtype=<b>Aggregates by Target</b>
|infinityunablemaximumstacks=<b>1</b>
|infinityunablemaximumstacks=<b>1</b>
|perkstatetag=<b>State.Character.Perk.Granted.LifebloomAura</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.LifebloomAura</b>
|healvalue=<b>100%</b>
|healvalue=<b>100%</b>
|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue
|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,311: Line 2,548:
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|perkstatetag=<b>State.Character.Perk.Granted.NaturalHealing</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.NaturalHealing</b>
|magicalbasehealing=<b>1 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>1 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>10% [[Scaling]]</b>
|scaling=<b>10% [[Scaling]]</b>
|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling
|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,324: Line 2,559:
}}
}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|duration=<b>0.5x</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=MaximumStacks
|shapeshift_casttimereducepercent=<b>25%</b>
|all=Duration,MaximumStacks,Shapeshift_CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,332: Line 2,569:
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>2</b>
|grantedmaximumstacks=<b>2</b>
|cooldown=<b>1s</b>
|duration=<b>1s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
Line 2,339: Line 2,576:
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|perkstatetag=<b>None</b>
|grantedabilitytag=<b>None</b>
|bisexceptforowner=<b>True</b>
|transferpercent=<b>20%</b>
|transferpercent=<b>20%</b>
|maxspiritbondtransferdamage=<b>20</b>
|maxspiritbondtransferdamage=<b>20</b>
|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage
|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Duration,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,356: Line 2,590:
|sunandmoon={{#switch:{{lc:{{{2|}}}}}
|sunandmoon={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.SunAndMoon</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.SunAndMoon</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|vigor=<b>3 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>3 [[Stats#Vigor|Vigor]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower
|all=AuraRadius,MaximumStacks,Vigor,MagicalPower
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,378: Line 2,610:
|duration=<b>10s</b>
|duration=<b>10s</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|headshotdamagereduction=<b>10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter
|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,425: Line 2,658:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|maxhealthbonus=<b>10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|aoelifetime=<b>7s</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,435: Line 2,669:
|range=<b>7m</b>
|range=<b>7m</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|duration=<b>8s</b>
|duration=<b>12s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,453: Line 2,687:
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|duration=<b>8s</b>
|duration=<b>12s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|naturestouchscaling=<b>50% [[Scaling]]</b>
|naturestouchscaling=<b>25% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,469: Line 2,703:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>3m</b>
|arearadius=<b>3m</b>
|duration=<b>8s</b>
|duration=<b>12s</b>
|magicalbasehealing=<b>20 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>20 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,528: Line 2,762:
<!-- Class=Druid, Category=ShapeShift -->
<!-- Class=Druid, Category=ShapeShift -->
|bear={{#switch:{{lc:{{{2|}}}}}
|bear={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>29 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>27 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryhorizontalknockback=<b>350</b>
|primaryhorizontalknockback=<b>350</b>
|primaryverticalknockback=<b>200</b>
|primaryverticalknockback=<b>200</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|changecrosshairangle=<b>-132</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>43 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>41 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryverticalknockback=<b>200</b>
|secondaryverticalknockback=<b>200</b>
|duration=<b>1s</b>
|duration=<b>0.35s</b>
|secondarymovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|secondarymovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|maxhealthadd=<b>12 [[Health#Max_Health_Add|Max Health Add]]</b>
|actionspeed=<b>-40% [[Stats#Action_Speed|Action Speed]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MaxHealthAdd,MoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,572: Line 2,809:
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|hitslowduration=<b>0.25s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|changecrosshairangle=<b>90</b>
|incomingphysicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-60% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-60% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthadd=<b>-16 [[Health#Max_Health_Add|Max Health Add]]</b>
|chickenrandomcacklemintimeconstant=<b>3s</b>
|chickenrandomcacklemintimeconstant=<b>3s</b>
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MaxHealthAdd,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|human={{#switch:{{lc:{{{2|}}}}}
|human={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|all=CastingTime
|all=CastingTime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|panther={{#switch:{{lc:{{{2|}}}}}
|panther={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>21 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarybleedduration=<b>3s</b>
|primarybleedduration=<b>3s</b>
Line 2,609: Line 2,848:
|primarybleedrefresh=<b>Resets on Successful Application</b>
|primarybleedrefresh=<b>Resets on Successful Application</b>
|primarybleedremovable=<b>True</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.1s</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>75%</b>
|movementmultiplier=<b>85%</b>
|changecrosshairangle=<b>90</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>25 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarysilenceduration=<b>1s</b>
|primarysilenceduration=<b>0.1s</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencemaximumstacks=<b>1</b>
|primarysilencemaximumstacks=<b>1</b>
|primarysilenceremovable=<b>True</b>
|primarysilenceremovable=<b>True</b>
|secondaryduration=<b>0.5s</b>
|secondaryduration=<b>0.35s</b>
|secondarymovespeedbonus=<b>-7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|secondarymovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|frenziedtag=<b>State.ActorStatus.Buff.Frenzied</b>
|physicaldamagereductionmod=<b>-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,PhysicalShapeShiftBaseDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|penguin={{#switch:{{lc:{{{2|}}}}}
|penguin={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitiveadd=<b>17 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarybleedduration=<b>3s</b>
|primarybleedduration=<b>3s</b>
Line 2,654: Line 2,892:
|primarybleedmaximumstacks=<b>3</b>
|primarybleedmaximumstacks=<b>3</b>
|primarybleedremovable=<b>True</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>0.25s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>65%</b>
|movementmultiplier=<b>65%</b>
|changecrosshairangle=<b>90</b>
|oxygen=<b>-10 [[Stats#Oxygen|Oxygen]]</b>
|firesocketname=<b>SpellSocket</b>
|firesocketname=<b>SpellSocket</b>
|incomingphysicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-40% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-40% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|movespeedadd=<b>30 [[Stats#Move_Speed|Move Speed Add]]</b>
|maxhealthadd=<b>-11 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftmovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedmovespeedadd=<b>40 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedduration=<b>Infinite</b>
|watermovespeedduration=<b>Infinite</b>
|watermovespeedstackingtype=<b>Aggregates by Target</b>
|watermovespeedstackingtype=<b>Aggregates by Target</b>
Line 2,670: Line 2,912:
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|movespeedbonus=<b>100% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MaxHealthAdd,ShapeShiftMoveSpeedAdd,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rat={{#switch:{{lc:{{{2|}}}}}
|rat={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryphysicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primaryphysicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primaryimpactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>0.1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-1% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
Line 2,691: Line 2,933:
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|primarydiseaseremovable=<b>True</b>
|primarydiseaseremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|changecrosshairangle=<b>-155</b>
|physicaldamagereduction=<b>-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|magicaldamagereduction=<b>-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
Line 2,697: Line 2,940:
|incomingmagicalhealingmod=<b>-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-95% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-95% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthadd=<b>-25 [[Health#Max_Health_Add|Max Health Add]]</b>
|ratrandomsqueakmintimeconstant=<b>3s</b>
|ratrandomsqueakmintimeconstant=<b>3s</b>
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|maxhealthadd=<b>10 [[Health#Max_Health_Add|Max Health Add]]</b>
|movespeedadd=<b>20 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MaxHealthAdd,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,711: Line 2,953:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>32s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>250% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 2,725: Line 2,967:
|skillcooldowntrigger=<b>End</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|activeduration=<b>6s</b>
|activeduration=<b>3s</b>
|activestackingtype=<b>Aggregates by Target</b>
|activestackingtype=<b>Aggregates by Target</b>
|activemaximumstacks=<b>1</b>
|activemaximumstacks=<b>1</b>
|inwaterduration=<b>6s</b>
|inwaterduration=<b>3s</b>
|inwatermovespeedbonus=<b>30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|inwatermovespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|inwaterstackingtype=<b>Aggregates by Target</b>
|inwaterstackingtype=<b>Aggregates by Target</b>
|inwatermaximumstacks=<b>1</b>
|inwatermaximumstacks=<b>1</b>
|inwaterremovable=<b>True</b>
|inwaterremovable=<b>True</b>
|ongroundduration=<b>6s</b>
|ongroundduration=<b>3s</b>
|ongroundmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|ongroundmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|ongroundstackingtype=<b>Aggregates by Target</b>
|ongroundstackingtype=<b>Aggregates by Target</b>
Line 2,744: Line 2,986:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>1</b>
|maxcount=<b>2</b>
|range=<b>6m</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>24s</b>
|duration=<b>3s</b>
|duration=<b>2s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>4</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>10s</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|charges=<b>4 Charges</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>4</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>10s</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|charges=<b>4 Charges</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,837: Line 3,060:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>32s</b>
|duration=<b>6s</b>
|duration=<b>8s</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereduction=<b>20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereductionmod=<b>15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,866: Line 3,089:
}}
}}
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|cooldown=<b>15s</b>
|duration=<b>15s</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection</b>
|all=Duration,MagicalBaseDamage,Scaling
|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,879: Line 3,101:
}}
}}
|immortallament={{#switch:{{lc:{{{2|}}}}}
|immortallament={{#switch:{{lc:{{{2|}}}}}
|cooldown=<b>10s</b>
|cooldownduration=<b>10s</b>
|duration=<b>5s</b>
|buffduration=<b>5s</b>
|outgoingmagicalhealmod=<b>100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|activatehealthvalue=<b>5%</b>
|activatehealthvalue=<b>5%</b>
|magicalhealingbonusratio=<b>200%</b>
|all=CooldownDuration,BuffDuration,OutgoingMagicalHealMod,ActivateHealthValue
|all=Cooldown,Duration,ActivateHealthValue,MagicalHealingBonusRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|undeadracedamagereduction=<b>40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|undeadracedamagebonus=<b>15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]</b>
|demonracedamagereduction=<b>40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagebonus=<b>15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]</b>
|undeadracedamagereduction=<b>10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks
|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,921: Line 3,145:
}}
}}
|torturemastery={{#switch:{{lc:{{{2|}}}}}
|torturemastery={{#switch:{{lc:{{{2|}}}}}
|magicalbasehealing=<b>2 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|scaling=<b>15% [[Scaling]]</b>
|scaling=<b>15% [[Scaling]]</b>
|healthcost=<b>2x</b>
|healthcost=<b>2x</b>
|all=MagicalBaseHealing,Scaling,HealthCost
|all=RecoverableBaseHealing,Scaling,HealthCost
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,944: Line 3,168:
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|maxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|maxhealthadd=<b>30 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
|shapeshiftmaximumstacks=<b>1</b>
|shapeshiftmaximumstacks=<b>1</b>
|darkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesmaximumstacks=<b>10</b>
|primitivesmaximumstacks=<b>10</b>
|percentmaxhealthcost=<b>2% [[Damage#Health_Cost|Health Cost]]</b>
|percentmaxhealthcost=<b>1% [[Damage#Health_Cost|Health Cost]]</b>
|magicalbasedamage=<b>2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>25% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|duration=<b>0.2s</b>
|allattributes=<b>1 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>1 [[Stats#Attributes|All Attributes]]</b>
|shapeshiftarmorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|shapeshiftarmorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|shapeshiftmagicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|shapeshiftmagicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|shapeshiftmaxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftmaxhealthadd=<b>30 [[Health#Max_Health_Add|Max Health Add]]</b>
|primitivesstrength=<b>1 [[Stats#Strength|Strength]]</b>
|primitivesstrength=<b>1 [[Stats#Strength|Strength]]</b>
|primitivesvigor=<b>1 [[Stats#Vigor|Vigor]]</b>
|primitivesvigor=<b>1 [[Stats#Vigor|Vigor]]</b>
Line 2,964: Line 3,189:
|primitivesknowledge=<b>1 [[Stats#Knowledge|Knowledge]]</b>
|primitivesknowledge=<b>1 [[Stats#Knowledge|Knowledge]]</b>
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesdarkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|primitivesdarkpowerbonus=<b>25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|withoutpitch=<b>True</b>
|withoutpitch=<b>True</b>
|rotationeventtag=<b>Event.Movement.Homing</b>
|rotationstarteventtag=<b>Event.Movement.Homing.Start</b>
|rotationendeventtag=<b>Event.Movement.Homing</b>
|primaryimpactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
|primaryimpactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.7s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>65%</b>
|movementmultiplier=<b>75%</b>
|changecrosshairangle=<b>-100</b>
|firesocketname=<b>SpellSocket</b>
|firesocketname=<b>SpellSocket</b>
|abyssalflamedotscaling=<b>25% [[Scaling]]</b>
|abyssalflamedotscaling=<b>25% [[Scaling]]</b>
Line 2,981: Line 3,208:
|abyssalflamedotstackingtype=<b>Aggregates by Target</b>
|abyssalflamedotstackingtype=<b>Aggregates by Target</b>
|abyssalflamedotmaximumstacks=<b>3</b>
|abyssalflamedotmaximumstacks=<b>3</b>
|collisionprofilename=<b>DCCharacterOverlap</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,Duration,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationStartEventTag,RotationEndEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,162: Line 3,388:
|dotmagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotmagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotcursemasterymagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotcursemasterymagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|optionaleffectcontainertag=<b>Event.Attack.AdditionalHit</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling
|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,208: Line 3,433:
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|healthcost=<b>12</b>
|healthcost=<b>12</b>
|magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
Line 3,245: Line 3,470:
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationmaximumstacks=<b>1</b>
|concentrationmaximumstacks=<b>1</b>
|duration=<b>45s</b>
|duration=<b>60s</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
Line 3,262: Line 3,487:
|activeduration=<b>15s</b>
|activeduration=<b>15s</b>
|exploitduration=<b>2s</b>
|exploitduration=<b>2s</b>
|magicalbasedamage=<b>15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
Line 3,278: Line 3,503:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>6s</b>
|duration=<b>4s</b>
|magicaldamagereduction=<b>-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 3,287: Line 3,512:
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,341: Line 3,560:
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|duration=<b>5s</b>
|duration=<b>4s</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
Line 3,356: Line 3,575:
}}
}}
|iceshield={{#switch:{{lc:{{{2|}}}}}
|iceshield={{#switch:{{lc:{{{2|}}}}}
|cooldown=<b>5s</b>
|cooldownduration=<b>5s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
|duration=<b>0.5s</b>
|frostbiteduration=<b>0.5s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
Line 3,368: Line 3,587:
|buffstackingtype=<b>Aggregates by Source</b>
|buffstackingtype=<b>Aggregates by Source</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.IceShield</b>
|all=CooldownDuration,CooldownStackingType,CooldownMaximumStacks,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks
|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,378: Line 3,596:
}}
}}
|melt={{#switch:{{lc:{{{2|}}}}}
|melt={{#switch:{{lc:{{{2|}}}}}
|duration=<b>5s</b>
|duration=<b>2s</b>
|physicaldamagereduction=<b>-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|projectiledamagereduction=<b>-10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectiledamagereduction=<b>-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|edstackingtype=<b>Aggregates by Source</b>
|edstackingtype=<b>Aggregates by Source</b>
|edmaximumstacks=<b>1</b>
|edmaximumstacks=<b>1</b>
Line 3,395: Line 3,613:
}}
}}
|reactiveshield={{#switch:{{lc:{{{2|}}}}}
|reactiveshield={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3s</b>
|activatedduration=<b>3s</b>
|baseshield=<b>15 [[Shield|Base Shield]]</b>
|baseshield=<b>15 [[Shield|Base Shield]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>12s</b>
|cooldownduration=<b>12s</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=Duration,BaseShield,Removable,Cooldown,Scaling
|all=ActivatedDuration,BaseShield,Removable,CooldownDuration,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,448: Line 3,666:
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|duration=<b>18s</b>
|spellcasttime=<b>0.1s</b>
|spellcasttime=<b>0.1s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,Duration,SpellCastTime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,462: Line 3,681:
|activemaximumstacks=<b>1</b>
|activemaximumstacks=<b>1</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|restscaling=<b>150% [[Scaling]]</b>
|tickinterval=<b>2s</b>
|tickinterval=<b>2s</b>
|reststackingtype=<b>Aggregates by Target</b>
|reststackingtype=<b>Aggregates by Target</b>
|restmaximumstacks=<b>1</b>
|restmaximumstacks=<b>1</b>
|physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|restincampfireareascaling=<b>100% [[Scaling]]</b>
|restincampfireareastackingtype=<b>Aggregates by Target</b>
|restincampfireareastackingtype=<b>Aggregates by Target</b>
|restincampfireareamaximumstacks=<b>1</b>
|restincampfireareamaximumstacks=<b>1</b>
Line 3,472: Line 3,692:
|skillcooldownreduceconstant=<b>100%</b>
|skillcooldownreduceconstant=<b>100%</b>
|spellrechargemeditationamount=<b>34</b>
|spellrechargemeditationamount=<b>34</b>
|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount
|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,518: Line 3,732:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|boundingarea=<b>400</b>
|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|boundingcount=<b>3</b>
|boundingtime=<b>0.1s</b>
|deathtag=<b>Mode.Death</b>
|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,533: Line 3,743:
|timebombstackingtype=<b>Aggregates by Target</b>
|timebombstackingtype=<b>Aggregates by Target</b>
|timebombmaximumstacks=<b>1</b>
|timebombmaximumstacks=<b>1</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 3,564: Line 3,774:
|castingtime=<b>2s</b>
|castingtime=<b>2s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hithorizontalknockback=<b>200</b>
|hitverticalknockback=<b>200</b>
|aoemagicalbasedamage=<b>10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|aoemagicalbasedamage=<b>10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|aoeimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|aoeimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|aoescaling=<b>100% [[Scaling]]</b>
|aoescaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>200</b>
|aoehorizontalknockback=<b>200</b>
|verticalknockback=<b>200</b>
|aoeverticalknockback=<b>200</b>
|dotduration=<b>3s</b>
|dotduration=<b>2s</b>
|dotmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotscaling=<b>50% [[Scaling]]</b>
|dotscaling=<b>50% [[Scaling]]</b>
Line 3,579: Line 3,791:
|dotrefresh=<b>Resets on Successful Application</b>
|dotrefresh=<b>Resets on Successful Application</b>
|dotremovable=<b>True</b>
|dotremovable=<b>True</b>
|dotfiremasteryduration=<b>5s</b>
|dotfiremasteryduration=<b>4s</b>
|dotfiremasterymagicalbasedamage=<b>5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotfiremasterymagicalbasedamage=<b>5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotfiremasteryscaling=<b>50% [[Scaling]]</b>
|dotfiremasteryscaling=<b>50% [[Scaling]]</b>
Line 3,586: Line 3,798:
|dotfiremasteryrefresh=<b>Resets on Successful Application</b>
|dotfiremasteryrefresh=<b>Resets on Successful Application</b>
|dotfiremasteryremovable=<b>True</b>
|dotfiremasteryremovable=<b>True</b>
|reducedhealingduration=<b>5s</b>
|reducedhealingduration=<b>4s</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
Line 3,593: Line 3,805:
|reducedhealingremovable=<b>True</b>
|reducedhealingremovable=<b>True</b>
|initialspeed=<b>12m/s</b>
|initialspeed=<b>12m/s</b>
|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed
|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitHorizontalKnockback,HitVerticalKnockback,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,AoEHorizontalKnockback,AoEVerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,617: Line 3,829:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
Line 3,681: Line 3,893:
|lightorb={{#switch:{{lc:{{{2|}}}}}
|lightorb={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|maxcount=<b>5</b>
|maxcount=<b>4</b>
|castingtime=<b>1s</b>
|castingtime=<b>1s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|arearadius=<b>2.5m</b>
|arearadius=<b>3m</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>999</b>
|maximumstacks=<b>999</b>
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks
|initialspeed=<b>3m/s</b>
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,698: Line 3,911:
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|magicalbasedamage=<b>30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
Line 3,725: Line 3,938:
|channelinginterval=<b>0.3s</b>
|channelinginterval=<b>0.3s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|initialspeed=<b>7m/s</b>
|initialspeed=<b>7m/s</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed
Line 3,750: Line 3,963:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>8m</b>
|range=<b>8m</b>
|hitmagicalbasedamage=<b>20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|dotduration=<b>1s</b>
|dotduration=<b>1s</b>
Line 3,787: Line 4,000:
|duration=<b>0.2s</b>
|duration=<b>0.2s</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|explosiveshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>22s</b>
|activeduration=<b>10s</b>
|hitmagicalbasedamage=<b>10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|burnduration=<b>1s</b>
|burnmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|burnscaling=<b>50% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|refresh=<b>Resets on Successful Application</b>
|removable=<b>True</b>
|cuetag=<b>GameplayCue.Aoe.ExplosiveShot</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,HitMagicalBaseDamage,ImpactPower,HitScaling,BurnDuration,BurnMagicalBaseDamage,BurnScaling,StackingType,MaximumStacks,Refresh,Removable,CueTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,799: Line 4,033:
|physicalbasehealing=<b>40 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>40 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling
|duration=<b>24s</b>
|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,808: Line 4,043:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>10s</b>
|duration=<b>8s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|horizontalknockback=<b>250</b>
|horizontalknockback=<b>250</b>
Line 3,821: Line 4,056:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|itemweapontypetag=<b>Type.Item.Weapon.Bow</b>
|duration=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|overdraw={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>22s</b>
|duration=<b>12s</b>
|physicaldamageweaponmod=<b>25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>3</b>
|chargestackintervalconstantid=<b>1s</b>
|stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,831: Line 4,083:
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>8s</b>
|duration=<b>8s</b>
|physicalheadshotpenetration=<b>50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]</b>
|headshotpenetration=<b>50% [[Damage#Headshot_Penetration|Headshot Penetration]]</b>
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HeadshotPenetration,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,854: Line 4,106:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|itemweapontypetag=<b>Type.Item.Weapon.Bow</b>
|duration=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,901: Line 4,155:
|movementmultiplier=<b>150%</b>
|movementmultiplier=<b>150%</b>
|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier
|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|firstaid={{#switch:{{lc:{{{2|}}}}}
|firstaidstackingtype=<b>Aggregates by Source</b>
|firstaidmaximumstacks=<b>1</b>
|movespeedbonus=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|targetslowstackingtype=<b>Aggregates by Target</b>
|targetslowmaximumstacks=<b>1</b>
|totargetconsumeinteractspeedbonusratio=<b>150000%</b>
|all=FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,906: Line 4,170:
|movementmultiplier=<b>115%</b>
|movementmultiplier=<b>115%</b>
|all=MovementMultiplier
|all=MovementMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|longshotexpert={{#switch:{{lc:{{{2|}}}}}
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|longshotexpertconstantminid=<b>70000%</b>
|longshotexpertconstantmaxid=<b>150000%</b>
|scaling=<b>0% [[Scaling]]</b>
|all=PhysicalBaseDamage,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|all=
|all=
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}
|truephysicalbasedamage=<b>3 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|pointblankconstantid=<b>60000%</b>
|pointblankexpertmin=<b>60000%</b>
|all=TruePhysicalBaseDamage,PointBlankConstantId,PointBlankExpertMin
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,931: Line 4,210:
}}
}}
|sharpshooter={{#switch:{{lc:{{{2|}}}}}
|sharpshooter={{#switch:{{lc:{{{2|}}}}}
|physicalheadshothitlocationbonus=<b>15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|headshotdamagemodifier=<b>15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]</b>
|all=PhysicalHeadshotHitLocationBonus
|all=HeadshotDamageModifier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|all=
|movespeedbase=<b>0.5% [[Stats#Move_Speed|Move Speed Base]]</b>
|all=MoveSpeedBase
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,942: Line 4,222:
|regularinteractionspeed=<b>1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=RegularInteractionSpeed
|all=RegularInteractionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|windfletch={{#switch:{{lc:{{{2|}}}}}
|windfletch=<b>15%</b>
|all=WindFletch
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}

Latest revision as of 04:20, 17 July 2026

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s