From Dark and Darker Wiki

(Automated edit: HF117)
(Automated edit: HF118)
 
Line 14: Line 14:
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 32: Line 32:
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 103: Line 103:
|air mastery={{#switch:{{lc:{{{4|}}}}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Air Mastery
|colored_name=Air Mastery
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 25%
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 121: Line 121:
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 130: Line 130:
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 199: Line 199:
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery Activated
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Action_Speed|Action Speed]]: 25%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 279: Line 279:
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
Line 288: Line 288:
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 7<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: 7<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
Line 297: Line 297:
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 10<br>Magical Buff: True
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: 10<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
Line 702: Line 702:
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Buff
|colored_name=Dreamwalk Buff
|tags_frontend=Duration: 2s<br>[[Stats#Magical_Power|Magical Power]]: 5
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power|Magical Power]]: 5
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DreamwalkBuff
|icon=Icon_Buff_DreamwalkBuff
Line 1,054: Line 1,054:
|innate talent={{#switch:{{lc:{{{4|}}}}}
|innate talent={{#switch:{{lc:{{{4|}}}}}
|colored_name=Innate Talent
|colored_name=Innate Talent
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,111: Line 1,112:
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Vigor|Vigor]]: 5<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,183: Line 1,184:
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 10<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|icon=Icon_Buff_LoreMastery
Line 1,207: Line 1,208:
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|mana flow activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Flow Activated
|colored_name=Mana Flow Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>Magical Buff: True
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%<br>[[Damage#Penetration|Magical Penetration]]: 5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 1,771: Line 1,772:
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Block Reaction
|colored_name=Shield Mastery Block Reaction
|tags_frontend=Duration: 0.75s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMasteryBlockReaction
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|shield mastery counter window={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Counter Window
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Buff_ShieldMastery
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
Line 2,155: Line 2,165:
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|colored_name=Treacherous Lungs
|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 2,325: Line 2,334:
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Point Blank Expert,Poisoned Weapon,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veteran Instinct,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Point Blank Expert,Poisoned Weapon,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veteran Instinct,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
Line 4,330: Line 4,339:
|melted={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Melted
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -10%<br>Magical Debuff: True
|tags_frontend=Duration: 2s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%<br>[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -5%<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
Line 5,126: Line 5,135:
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Haze Blade]]
|source_character_name_frontend=[[Merrymaker]]
|source_name_frontend=[[Haze Blade|Passive]]
|source_name_frontend=[[Merrymaker|Passive]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
Line 6,816: Line 6,825:
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Mimic Small Simple]]
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
|source_name_frontend=[[Mummy|Mummy]]
}}
}}
|all=Camouflage
|all=Camouflage

Latest revision as of 05:41, 30 June 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png