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(Temporary Prop Data. Still a WIP.)
 
(Automated edit: HF117)
 
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Altar of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|idtag=AltarOfSacrifice
}}
|gradetype=Normal
|destructible=Ash Tree,Bladehand Ballista,Brimstone Ore Prop,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|interactions={{#switch:{{lc:{{{3|}}}}}
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|use shrine={{#switch:{{lc:{{{4|}}}}}
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|text=Praying...
|global={{#switch:{{lc:{{{3|}}}}}
|types=Magical
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|duration=20
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|all=text,types,duration
|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin
}}
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|all=Use Shrine
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse o
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|item=Campfire,Hunting Trap,Pavise
}}
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|armed training dummy={{#switch:{{lc:{{{2|}}}}}
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|idtag=TrainingDummy
|non-portal escape=Cave Exit,Down Crevice,Updraft
|gradetype=Normal
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|#default=
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
}}
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster
|axe trap={{#switch:{{lc:{{{2|}}}}}
|ruins={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled match=Tar Barrel
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Blizzard
|localizedstring=Altar of Sacrifice
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=AltarOfSacrifice
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Book
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Book
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|activate={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
}}
|duration=3
}}
|all=text,duration
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Resurrection Bless,Not Bless
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Praying...
|all=text,duration
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Use Shrine
}}
}}
|all=Activate,Deactivate
|ap=20
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AltarOfSacrifice
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Bookshelf
|gradetype=Normal
|gradetype=Normal
|idtag=AquaPrison
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Cursed Stone Door
|destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=BossRewardDoor
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|destruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|impactpower=9999999 [[Impact_Power|Impact Power]]
|duration=3
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Activate,Destruction
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
|impactendurance=99999
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AquaPrison
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|localizedstring=Ash Pile
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=AshPile
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Search
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Open,Close
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.AshPile
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Ash Tree
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Tree
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chop tree={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Chop Tree
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Chop Tree
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=2
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|ap=2
|all=text,types,duration
|xp=3
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.Tree
|all=global
|breaksifchopped=true
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|global=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=global
|localizedstring=Axe Trap
}}
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|common={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_hr=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_hr1=2
|event=Interaction
|utility_ornateutility_hr1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR
|all=Activate,Deactivate,Removed
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|text=Disarming...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Disarm Trap
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_hr3=1
|idtagoriginal=Id.Props.TrackAxe
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Banshee's Lamenting Soulflame
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|text=Banshee's Lamenting Soulflame
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|banshee's scorched altar={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_n0=0
|text=Banshee's Scorched Altar
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Banshee's Lamenting Soulflame,Banshee's Scorched Altar
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Banshee
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Burn
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BurnVolume
|localizedstring=Black Rose
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=BlackRose
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|burn={{#switch:{{lc:{{{2|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=BurnVolume
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|localizedstring=Caltrops
}}
|idtag=CaltropProp
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Ore Destruction
|disarm trap={{#switch:{{lc:{{{4|}}}}}
}}
|text=Disarming...
|drops={{#switch:{{lc:{{{4|}}}}}
|duration=3
|spawn_blackrose_n=1
|all=text,duration
|all=Spawn_Blackrose_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Disarm Trap
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BlackRose
}}
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|idtag=CaltropProp
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Ballista
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|text=Disarming...
|impactresistance=2
|duration=3
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Campfire
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|localizedstring=Blizzard
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Blizzard
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Candle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CandleWallOff
|floorrule={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|turn on={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Turning On...
}}
|duration=1
}}
|all=text,duration
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Blizzard
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|localizedstring=Bloodfreeze
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Bloodfreeze
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
}}
|event=Before Aura
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Pre
|text=Turning Off...
|duration=10s
|duration=1
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
|all=Aura
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
}}
}}
|candle={{#switch:{{lc:{{{2|}}}}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOff
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BoldTorch
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BoldTorch
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Book
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Activate,Deactivate
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.Bookshelf.Book
|all=global
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Bookshelf
|all=global
|gradetype=Normal
}}
|idtag=Bookshelf
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|caskets_flat_hr1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|caskets_flat_hr2=2
|idtagoriginal=Id.Props.Bookshelf
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Ship Graveyard Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|caskets_flat_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cave Exit
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveExit
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|global=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|single stone door open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|cave module wall01={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=CaveModuleWall
}}
|gradetype=Normal
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|localizedstring=Secret Wall
|eventtagunlocalized=Event.Interact.Trigger
|idtag=CaveSecretWallDoor
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|cobalt ore={{#switch:{{lc:{{{2|}}}}}
|all=Single Stone Door Open,Single Stone Door Close
|localizedstring=Cobalt Ore
|idtag=CobaltOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|requirement=Boss Killed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|text=Closing...
|all=Spawn_Cobaltore
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossRewardDoor
}}
}}
|coffin 01 h r opened={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=DoubleStoneDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 opened={{#switch:{{lc:{{{2|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Casket
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Coffin
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|coffin 02 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Old Coffin
|requesteventtag=Event.Props.Open.EndAbility
|idtag=Coffin
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|double stone door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|coffin 02 opened={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Old Coffin
|event=Interaction
|idtag=Coffin
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|coffin 03 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Coffin
|all=Double Stone Door Open,Double Stone Door Close
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 03 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|all=global
}}
}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Cursed Stone Door
|all=global
|gradetype=Normal
}}
|idtag=DoubleStoneDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|commoncoffins_wood_hr1=2
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|requirement=Boss Killed
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|commoncoffins_wood_hr3=2
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
|spawn_eventcurrency_hr=1
}}
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|requirement=Boss Killed
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|brimstone ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Inscription
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|localizedstring=Brimstone Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BrimstoneOre
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.BrimstoneOre
}}
}}
|copper ore={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Copper Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CopperOre
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest small open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n0=1
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=5
|spawn_treasure_ornatetreasure_n0=2
|all=global
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=global
|pick lock={{#switch:{{lc:{{{5|}}}}}
}}
|text=Picking Lock...
|drops={{#switch:{{lc:{{{3|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|text=Opening...
|all=Spawn_Copperore
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|crypt module door01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CryptModuleDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt module door02={{#switch:{{lc:{{{2|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Wooden Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CryptModuleDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|crypt module wall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CryptModuleWall
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=CryptSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|crypt secret wall door02={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Secret Wall
|all=Chest Small Open,Chest Small Close
|idtag=CryptSecretWallDoor
|gradetype=Normal
|#default=
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Crystal Roaster
|idtag=IceCrystalRoaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestsmall_ornate_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
}}
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lever
|text=Closing...
|idtag=CupLever
}}
|gradetype=Normal
|loot={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|activate lever={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Activating...
}}
|duration=3
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Goblet
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Caltrops
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaltropProp
|activate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Disarming...
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
}}
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Chalice
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Campfire
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Deactivating...
}}
|duration=0.5
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Activate Lever,Deactivate Lever
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|campfireaura={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Aura.Add
|localizedstring=Gold Chalice
|stackingtype=Aggregates by Target
|idtag=CupLever
|maximumstacks=1
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Activating...
|eventtagunlocalized=Event.Interact.Trigger
|duration=3
|duration=18s
|all=text,duration
}}
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|text=Deactivating...
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|duration=2x
|all=text,duration
}}
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Campfire
}}
}}
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Goblet
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Candle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CandleWallOn
}}
}}
|cursed stone door={{#switch:{{lc:{{{2|}}}}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|localizedstring=Captain's Secret Vault Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullStoneDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|requirement=Player has [[Captains Corroded Key]]
}}
|all=Open
}}
}}
|all=Open,Close
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|idtag=DeathSwarm
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Casket
|#default=
|gradetype=Normal
}}
|idtag=Coffin
|death swarm={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Dark Swarm
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|idtag=DeathSwarm
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|decay volume={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Swamp of Decay
}}
|idtag=DecayVolume
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Double Stone Door
|event=Interaction
|idtag=DoubleStoneDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|text=Opening...
}}
|duration=3
|all=Coffin 01 Open,Coffin 01 Close
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|caskets_flat_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Double Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|localizedstring=Cave Collapse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveCollapse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|01={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveCollapse
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Cave Exit
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=5
|idtag=CaveExit
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CaveExit
}}
}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortalScrollDown
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Secret Wall
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|open portal={{#switch:{{lc:{{{4|}}}}}
|idtag=CaveSecretWallDoor
|text=Opening Portal...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Open Portal
}}
}}
|ap=15
|all=Global
|xp=5
|idtagoriginal=Id.Props.CaveSecretWallDoor
|#default=
}}
}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|localizedstring=Cave Troll's Massive Belt
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Troll
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|troll belt={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Troll Belt
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Cave Troll's Massive Belt
|all=text,duration
}}
|cave troll's broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll's Broken Belt
}}
|all=Cave Troll's Massive Belt,Cave Troll's Broken Belt
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.Troll
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Cobalt Ore
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=15
|idtag=CobaltOre
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=6
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|#default=
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=FloorPortalScrollEscape
}}
|gradetype=Normal
|all=Ore Destruction
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|spawn_cobaltore=1
|types=Magical
|all=Spawn_Cobaltore
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap=15
|text=Mining
|xp=5
|types=NotCancelOthersWhenSucceed
|#default=
|requirement=Target is not Faustian Bargain
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|all=Mining
|localizedstring=Escape Tag Volume
|idtag=EscapeTagVolume
|gradetype=Normal
|#default=
}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Falling Icicle
|idtag=FallingIcicle
|gradetype=Normal
|#default=
}}
|falling stone={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Falling Stone
|idtag=FallingStone
|gradetype=Normal
|#default=
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flame Spout
|idtag=FlameSpout
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.CobaltOre
}}
}}
|flat chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|commoncoffins_wood_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|flat chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|commoncoffins_wood_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.Coffin
}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|gradetype=Normal
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=8
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr2=1
|utility_flatutility_hr2=1
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Crypt
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.CopperOre
}}
}}
|flat chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Corrupted Pentagram
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Inferno
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|summon={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|all=text,duration
|requirement=Player has Cursed Bell
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|all=Summon
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.BossTrigger.Inferno
|all=global
}}
}}
|crane={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Crane
|all=global
|gradetype=Normal
}}
|idtag=Crane
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr3=2
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Detect Target
|spawn_treasure_flattreasure_hr3=1
|eventtagunlocalized=Event.Aura.Add
|utility_flatutility_hr3=1
}}
|spawn_chestcoin_flatgold_hr3=0
}}
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|all=HR
|all=Escape Tag Volume Aura Crane
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
}}
}}
|flat chest large n locked={{#switch:{{lc:{{{2|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CryptSecretWallDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|all=Global
|duration=6
|idtagoriginal=Id.Props.CryptSecretWallDoor
|all=text,duration
}}
}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|localizedstring=Lever
|duration=1
|gradetype=Normal
|all=text,duration
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Cup Lever 01 Activate
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Activating...
|duration=0.5
}}
|all=text,types,duration
|lever broken={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Activate Lever,Lever Broken
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|flat chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Gold Goblet
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Activating...
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|flat chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Cyclops
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Cyclops Belt
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Cyclop's Tattered Belt
|all=text,duration
}}
}}
|cyclops's torn belt={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Cyclops's Torn Belt
|text=Closing...
}}
|duration=1
|all=Cyclop's Tattered Belt,Cyclops's Torn Belt
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.Indicator.Cyclops
|all=global
}}
}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Dark Pentagram
|all=global
|gradetype=Normal
}}
|idtag=Crypt
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|flatchestlarge_flat_n1=2
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|spawn_chestcoin_flatgold_n1=0
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
}}
|all=N
|all=Summon
}}
}}
|all=Crypt
|interactioncount=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Crypt
}}
}}
|flat chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Dark Swarm
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeathSwarm
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Opening...
|duration=Infinite
|duration=6
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|aura01={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|loot={{#switch:{{lc:{{{4|}}}}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|text=Searching...
|scaling=100% [[Scaling]]
|types=NotCancelOthersWhenSucceed
|stackingtype=Aggregates by Target
|duration=0.5
|maximumstacks=5
|all=text,types,duration
|refresh=Resets on Successful Application
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DeathSwarm
}}
}}
|flat chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Dead Sea
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeadSeaVolume
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.01
|duration=15s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.03
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
|all=Aura
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|idtagoriginal=Id.Props.DeadSeaVolume
|all=global
}}
}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Death Beetle
|all=global
|gradetype=Normal
}}
|idtag=DeathBeetle
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_n3=2
|floorrule={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Detect Target
|spawn_treasure_flattreasure_n3=1
|eventtagunlocalized=Event.Aura.Add
|utility_flatutility_n3=1
|duration=Infinite
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DeathBeetle
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Demonic Guardians
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DemonicGuardians,IceAbyss
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|invoke={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|all=text,duration
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
}}
|all=Invoke
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=999
|text=Searching...
|impactresistance=999
|types=NotCancelOthersWhenSucceed
|interactioncount=1
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
|all=global
}}
}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Double Stone Door
|all=global
|gradetype=Normal
}}
|idtag=DoubleStoneDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|flatchestlarge_flat_hr1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_flattreasure_hr1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_flatutility_hr1=1
}}
|spawn_chestcoin_flatgold_hr1=0
}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Open,Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
|close={{#switch:{{lc:{{{5|}}}}}
|utility_flatutility_hr2=1
|text=Closing...
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|spawn_chestcoin_flatgold_n1=0
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
}}
|all=HR,N
|all=Open,Close,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|flatchestlarge_flat_hr3=2
|idtagoriginal=Id.Props.DoubleStoneDoor
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr3=1
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_flatgold_hr3=0
|localizedstring=Arched Wooden Double Doors
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
|gradetype=Normal
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n3=1
|event=Interaction
|utility_flatutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
}}
|spawn_treasure_flattreasure_n0=1
|close={{#switch:{{lc:{{{5|}}}}}
|utility_flatutility_n0=1
|text=Closing...
|spawn_chestcoin_flatgold_n0=0
}}
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Deactivating...
}}
|duration=0.5
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
|all=Open
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownCrevice
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Dungeon Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollDown
|gradetype=Normal
|gradetype=Normal
|idtag=DownIndicatorTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Open Portal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownIndicatorTorch
}}
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollEscape
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DrawbridgeWheel
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge Wheel
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn={{#switch:{{lc:{{{5|}}}}}
|text=Turn
|types=RecordProgress
}}
|all=Turn
}}
}}
|all=Open Portal
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=15
|idtagoriginal=Id.Props.DrawbridgeWheel
|all=global
}}
}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Drawbridge
|all=global
|gradetype=Normal
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Drawbridge
}}
}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortal
|localizedstring=Drowned Curse
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=DrownedCurse
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Floor Spikes
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FloorSpikes
|floorrule={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Disarming...
}}
|duration=5
}}
|all=text,duration
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrownedCurse
}}
}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|idtag=Speed
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Dwarven Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=DwarvenSubGate
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ap=10
|text=Unlocking...
|xp=3
|requirement=Player has [[Ember Gem]]
|#default=
}}
}}
|all=Unlock
|fountain={{#switch:{{lc:{{{2|}}}}}
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
}}
|all=Interact
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DwarvenSubGate
}}
}}
|frost skeleton wooden barrer elite={{#switch:{{lc:{{{2|}}}}}
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Medium Wooden Crate
|global=8
|gradetype=Normal
|all=global
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.WoodenCrateMedium
|all=global
}}
|#default=
}}
}}
|frost skeleton wooden barrer nightmare={{#switch:{{lc:{{{2|}}}}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Small Wooden Crate
|global=5
|gradetype=Normal
|all=global
|idtag=WoodenCrateSmall
}}
|impactendurance=3
|xp={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|global=2
|ap=1
|all=global
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|frost skeleton wooden barrer={{#switch:{{lc:{{{2|}}}}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Statue
|global=5
|gradetype=Normal
|all=global
|idtag=FireMagicResistance
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|global=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|g m jail door={{#switch:{{lc:{{{2|}}}}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Jail Door
|event=Interaction
|idtag=GMJailDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
|duration=60s
|interactions={{#switch:{{lc:{{{3|}}}}}
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|close={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|text=Closing...
|maximumstacks=1
|duration=0.5
|removable=True
|all=text,duration
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Dwarven,Not Bless
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|all=Close,Open
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.FireMagicResistance
}}
}}
|goblet={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lever
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=FloorLever
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Activating...
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Elevator.FloorLever
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoblinStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Open
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeIndicatorTorch
}}
}}
|gold chalice={{#switch:{{lc:{{{2|}}}}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|lifting={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Activating...
|activatestate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Deactivating...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=0.5
}}
|all=text,duration
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Lifting,Lowing
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|gold goblet={{#switch:{{lc:{{{2|}}}}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Escape Tag Volume
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=EscapeTagVolume
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|aura={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura={{#switch:{{lc:{{{7|}}}}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|text=Deactivating...
|eventtagunlocalized=Event.Aura.Add
|duration=0.5
}}
|all=text,duration
}}
}}
|all=Aura
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume
}}
}}
|gold ore={{#switch:{{lc:{{{2|}}}}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Fallen Dwarf
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallenDwarf
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|search={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Search,Return
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|global=12
}}
|all=global
|revert={{#switch:{{lc:{{{5|}}}}}
}}
|text=Reverting
|xp={{#switch:{{lc:{{{3|}}}}}
|requirement=Target is not Faustian Bargain
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=HR,N
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FallenDwarf
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|localizedstring=Falling Debris Trap
|gradetype=GoldChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingDebris
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|delaytime=1s
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Activate,Falling Debris Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=15
|idtagoriginal=Id.Props.FallingDebris
|all=global
}}
}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=6
|localizedstring=Falling Icicle
|all=global
|gradetype=Normal
}}
|idtag=FallingIcicle
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goldchest_hr1=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_goldchesttreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_goldchestutility_hr1=2
}}
|spawn_chestcoin_goldchestgold_hr1=1
|hit={{#switch:{{lc:{{{7|}}}}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|all=HR
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr2=2
}}
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n1=2
|utility_goldchestutility_n1=2
|spawn_chestcoin_goldchestgold_n1=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr3=3
|idtagoriginal=Id.Props.FallingIcicle
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr3=2
|falling magma={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_goldchestgold_hr3=1
|localizedstring=Falling Magma
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|gradetype=Normal
|idtag=DrippingMagma
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|launchsigncuetag=None
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n3=2
|event=Interaction
|utility_goldchestutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n3=1
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
}}
}}
|all=HR,N
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|goldchest_n0=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|spawn_treasure_goldchesttreasure_n0=2
|scaling=100% [[Scaling]]
|utility_goldchestutility_n0=2
|bexecuteperiodiceffectonapplication=True
|spawn_chestcoin_goldchestgold_n0=1
|stackingtype=Aggregates by Target
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate,Volume Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DrippingMagma
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|localizedstring=Lava Pillar Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FiredeepPillarDoor
|open golden door={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=0.5
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Open Golden Door,Open,Close
|impactendurance=2
|impactresistance=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FiredeepPillarDoor
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Roaster
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=9
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|text=Turning On...
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|text=Turning Off...
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestmedium_ornate_hr3=2
|idtagoriginal=Id.Props.Roaster
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Torch
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|text=Turning On...
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|hoard01 10 n0={{#switch:{{lc:{{{2|}}}}}
|flame jet={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flame Jet
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameThrowerTrap
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Volume Aura,Removed
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameThrowerTrap
}}
}}
|hoard01 10 n1={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameSpout
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|all=Activate,Deactivate,Removed,Hit
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlameSpout
}}
}}
|hoard01 10 n2={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Loot Hoard
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_n0=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=5
|spawn_treasure_flattreasure_n0=1
|all=global
|utility_flatutility_n0=1
}}
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|hoard01 5 h r1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FlatChestLarge
}}
}}
|hoard01 5 h r2={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Floor Lever Activate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=9
}}
|all=global
|lever broken={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Activate Lever,Lever Broken
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
}}
}}
|hoard01 5 h r3={{#switch:{{lc:{{{2|}}}}}
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RandomTimer
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=9
}}
|all=global
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever.RandomTimer
}}
}}
|hoard01 5 n0={{#switch:{{lc:{{{2|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=5
}}
|all=global
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorLever
}}
}}
|hoard01 5 n1={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Floor Spikes
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorSpikes
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
|all=Activate,Deactivate,Removed,Aura
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FloorSpikes
}}
}}
|hoard01 5 n2={{#switch:{{lc:{{{2|}}}}}
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Fortified Ground
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FortifiedGround
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|strength=3 [[Stats#Strength|Strength]]
|vigor=3 [[Stats#Vigor|Vigor]]
|agility=3 [[Stats#Agility|Agility]]
|dexterity=3 [[Stats#Dexterity|Dexterity]]
|will=3 [[Stats#Will|Will]]
|knowledge=3 [[Stats#Knowledge|Knowledge]]
|resourcefulness=3 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
|duration={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=45s
}}
|cooldown={{#switch:{{lc:{{{7|}}}}}
|event=Start
|eventtagunlocalized=Event.Skill.Used
|duration=18s
}}
|precooldown={{#switch:{{lc:{{{7|}}}}}
|event=Event.Skill.PreCooldown
|eventtagunlocalized=Event.Skill.PreCooldown
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Fortified Ground,Destruction
}}
}}
|all=Loot Hoard
|impactendurance=3
}}
|impactresistance=1
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FortifiedGround
}}
}}
|hoard01 5 n3={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Fountain of Speed
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Speed
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|global=9
|types=Magical
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Inferno
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Speed
}}
}}
|hoard01 h r={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|idtag=FrostSkeletonWoodenBarrer
|gradetype=Normal
|impactendurance=4
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|xp=2
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=5
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=3
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=2
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_hr3=4
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|hoardweaponarmor_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_goldcoinchest=1
|gradetype=Normal
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
|idtag=IcePillar
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|all=HR
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|all=Common
|impactendurance=2
|impactresistance=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
}}
|hoard01 h r2={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Froststone Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostStoneOre
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Loot Hoard
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Ore Destruction
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_froststoneore=1
|#default=
|all=Spawn_Froststoneore
}}
|hoard01 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=5
|types=NotCancelOthersWhenSucceed
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Inferno
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.FrostStoneOre
}}
}}
|hoard01 n={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Frozen Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrozenIronDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Loot Hoard
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|global=5
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=global
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|hoardtreasure_n3=3
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|hoardweaponarmor_hr3=1
}}
|coin_spawn_n=1
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Unlocking...
}}
|requirement=Player has [[Frozen Iron Key]]
|hoard01 n0={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Treasure Hoard
|open={{#switch:{{lc:{{{5|}}}}}
|idtag=Hoard
|text=Opening...
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|all=Goblin Cave/Ice Cave
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FrozenIronDoor
}}
}}
|hoard01 n1={{#switch:{{lc:{{{2|}}}}}
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GhostdustPouch
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Loot Hoard
|maximumstacks=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|busepremadespec=True
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Ghostdust Pouch Aura
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GhostdustPouch
}}
}}
|hoard01 n2={{#switch:{{lc:{{{2|}}}}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Giant Barnacle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GiantBarnacle
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|barrels_wood_hr1=2
|types=NotCancelOthersWhenSucceed
|spawn_honeyblisspear=1
|duration=30
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
|all=text,types,duration
}}
}}
|all=Loot Hoard
|impactendurance=4
}}
|impactresistance=2
|ap={{#switch:{{lc:{{{3|}}}}}
|ap=1
|global=5
|xp=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GiantBarnacle
}}
}}
|hoard01 n3={{#switch:{{lc:{{{2|}}}}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Giant Clam
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Chest,Trap
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hitrange=200
}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|tickinterval=0s
}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|types=NotCancelOthersWhenSucceed
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GiantClam.Chest
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Hunting Trap
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=HuntingTrapProp
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Uninstalling...
|impactresistance=1
|duration=3
}}
|all=text,duration
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Goblinl Stone Door Open
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Mystical Gem]]
}}
|all=Open
}}
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoblinStoneDoor
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceCavernModuleDoor
|localizedstring=Gold Ore
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=GoldOre
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice cavern module wall01={{#switch:{{lc:{{{2|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|ice floor={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|idtag=IceFloor
}}
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|all=Ore Destruction
|all=global
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|spawn_goldore=1
|global=2
|all=Spawn_Goldore
|all=global
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.GoldOre
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Ice Pillar Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillarDoor
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n0=3
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=15
|xp=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldChest
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceTorch
|localizedstring=Golden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Unlocking...
|all=text,duration
|requirement=Player has [[Golden Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Unlock,Open,Close
}}
}}
|all=Turn On,Turn Off
|ap=15
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.GoldenDoor
}}
}}
|ice wall 01={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Heavy Ornate Chest
|#default=
|gradetype=HighEnd
}}
|idtag=OrnateChestMedium
|ice wall 02={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|ice wall 03={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|idtag=IceWall
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|ice wall 04={{#switch:{{lc:{{{2|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|idtag=IceWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ice wall 05={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|#default=
}}
}}
|all=Chest Medium Open,Chest Medium Close
|ice wall 06={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|drops={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|ornatechestmedium_ornate_n0=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n0=2
|ice wall 07={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_n0=1
|idtag=IceWall
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|gradetype=Normal
}}
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ice wall 08={{#switch:{{lc:{{{2|}}}}}
|text=Picking Lock...
|idtag=IceWall
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|gradetype=Normal
}}
|#default=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|ice wall 09={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Closing...
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=1
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=global
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|ice wall 10={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Heavy Ornate Chest
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|global=2
|idtag=OrnateChestMedium
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.OrnateChestMedium
|all=global
}}
|#default=
}}
}}
|icicles wall 01={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Hunting Trap
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=2
|idtag=HuntingTrapProp
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.HuntingTrapProp
}}
}}
|id_props_cavemodulewall01={{#switch:{{lc:{{{2|}}}}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|idtag=CaveModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Hydrothermal Vent
|#default=
|gradetype=Normal
|idtag=HydrothermalVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
|idtagoriginal=Id.Props.HydrothermalVent
}}
}}
|id_props_cryptmodulewall01={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=CryptModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Ice Abyss Roaster
|#default=
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|id_props_downindicatortorch={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Crystal Roaster
|ap=5
|gradetype=Normal
|xp=3
|idtag=IceCrystalRoaster
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.IceCrystalRoaster
}}
}}
|id_props_escapeindicatortorch={{#switch:{{lc:{{{2|}}}}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap=15
|idtag=IceFloorWyvernLair
|xp=6
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
|impactendurance=10
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.IceFloorWyvernLair
}}
}}
|id_props_frostskeletonwoodenbarrer={{#switch:{{lc:{{{2|}}}}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|gradetype=Normal
|xp=2
|idtag=IceFloor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
|impactendurance=3
|impactresistance=4
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IceFloor
}}
}}
|id_props_frostskeletonwoodenbarrer_elite={{#switch:{{lc:{{{2|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=8
|localizedstring=Ice Pillar Door
|xp=3
|gradetype=Normal
|#default=
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=4
}}
|all=Global
|idtagoriginal=Id.Props.IcePillarDoor
}}
}}
|id_props_frostskeletonwoodenbarrer_nightmare={{#switch:{{lc:{{{2|}}}}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|localizedstring=Torch
|xp=2
|gradetype=Normal
|#default=
|idtag=IceTorch
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|id_props_icecavernmodulewall01={{#switch:{{lc:{{{2|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|id_props_icefloor={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceFloor
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|ap=2
}}
|xp=2
|turn on={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|id_props_icewall_01={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|idtag=IceWall
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
}}
|id_props_icewall_02={{#switch:{{lc:{{{2|}}}}}
|all=Turn Off,Turn On
|idtag=IceWall
}}
|gradetype=Normal
|interactions={{#switch:{{lc:{{{4|}}}}}
|#default=
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning On...
|id_props_icewall_03={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|turn off={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Turning Off...
|#default=
}}
}}
|all=Turn On,Turn Off
|id_props_icewall_04={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_05={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_06={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_07={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_08={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_09={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=1
|xp=1
|#default=
}}
|id_props_icewall_10={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_icicleswall_01={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_infernomodulewall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|id_props_pushingblock={{#switch:{{lc:{{{2|}}}}}
|idtag=PushingBlock
|gradetype=Normal
|#default=
}}
|id_props_skeletonwoodenbarrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_hr={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_woodenbarricatelarge={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|id_props_woodenbarricatesmall={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap=5
|xp=2
|#default=
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=InfernoModuleDoor
|gradetype=Normal
|#default=
}}
|inferno module wall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=InfernoSecretWallDoor
|gradetype=Normal
|#default=
}}
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=InfernoTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.IceTorch
}}
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IceWall
|view={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Viewing
|impactresistance=4
|all=text
|xp=1
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|idtag=CommemorativePlaque
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Icebound
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=IceBound
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.05
|destruction={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
}}
|all=View
|impactendurance=4
|impactresistance=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.IceBound
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=ReinforcedDungeonDoor
|gradetype=Normal
|gradetype=Normal
|idtag=IciclesWall
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=3
|pick lock={{#switch:{{lc:{{{4|}}}}}
|impactresistance=1
|text=Picking Lock...
|xp=2
|duration=5
}}
|all=text,duration
|all=Global
}}
|idtagoriginal=Id.Props.IciclesWall
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|inferno platform={{#switch:{{lc:{{{2|}}}}}
|duration=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=text,duration
|localizedstring=Inferno Platform
}}
|gradetype=Normal
|close={{#switch:{{lc:{{{4|}}}}}
|idtag=InfernoPlate
|text=Closing...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|magma plate activate={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|all=
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Magma Plate Activate,Magma Plate Deactivate
}}
}}
|all=Pick Lock,Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.InfernoPlate
}}
}}
|iron ore={{#switch:{{lc:{{{2|}}}}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoRoaster
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|turn off={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|text=Turning Off...
|all=Spawn_Ironore
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.InfernoRoaster
}}
}}
|item dispenser={{#switch:{{lc:{{{2|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|idtag=ItemDispenser
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Secret Wall
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=InfernoSecretWallDoor
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed,Magical
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Use Shrine
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.InfernoSecretWallDoor
}}
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=JailDoor
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Stone Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|close={{#switch:{{lc:{{{4|}}}}}
|idtag=SingleStoneDoor
|text=Closing...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
}}
|text=Picking Lock...
|all=Open,Close,UnchainedHarmony
|duration=5
|all=text,duration
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony,Pick Lock
|xp=1
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.SingleStoneDoor
|#default=
}}
}}
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoTorch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=10
|idtagoriginal=Id.Props.InfernoTorch
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=InsaneZeno's Double Axe
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Viewing
|all=text,duration
}}
}}
|all=View
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Kill Volume
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=KillVolume
|localizedstring=Inscription
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=CommemorativePlaque
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lamp
}}
|idtag=Lamp
|all=Activate
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Viewing
|all=text,duration
}}
|all=View
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CommemorativePlaque
}}
}}
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Iron Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_ironore=1
|duration=1
|all=Spawn_Ironore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|requirement=Target is not Faustian Bargain
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Mining
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.Ore.IronOre
|all=global
}}
}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Jail Door
|all=global
|gradetype=Normal
}}
|idtag=JailDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|simplechestlarge_simple_hr1=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_simpletreasure_hr1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_simpleutility_hr1=2
}}
|spawn_chestcoin_simplegold_hr1=0
}}
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestlarge_simple_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr2=1
}}
|utility_simpleutility_hr2=2
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr3=3
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_treasure_simpletreasure_hr3=1
}}
|utility_simpleutility_hr3=2
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_simplegold_hr3=0
|text=Closing...
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|door open forward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|woodchestlarge_wood_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr2=2
}}
|utility_woodutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n1=2
|event=Interaction
|utility_woodutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n1=1
}}
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|text=Closing...
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|text=Opening...
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Close,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lamp
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=Lamp
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Lamp
}}
}}
|lever={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Large Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestLarge
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lich Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=LichTrophy
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestlarge_wood_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n0=2
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_n0=1
|localizedstring=Lifeleaf
|spawn_chestcoin_woodgold_n0=1
|idtag=Lifeleaf
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=1
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=1
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_hr=1
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestLarge
}}
}}
|lift={{#switch:{{lc:{{{2|}}}}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lift
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Lift
|localizedstring=LatexMonkeynuts' Longbow
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=View
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Lava Mushroom
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=LavaMushroom
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.LavaMushroom
|all=global
}}
}}
|lava platform={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Lava Platform
|all=global
|gradetype=Normal
}}
|idtag=MagmaPlate
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_hr1=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_lionsheadtreasure_hr1=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_lionsheadutility_hr1=0
}}
|spawn_chestcoin_lionsheadgold_hr1=1
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|event=Event.Props.Activation.Phase.00
}}
|eventtagunlocalized=Event.Props.Activation.Phase.00
|all=HR
}}
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=2
|event=Interaction
|utility_lionsheadutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n1=1
}}
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestlarge_lionshead_hr3=3
|idtagoriginal=Id.Props.MagmaPlate
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr3=2
|lava={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_hr3=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_lionsheadgold_hr3=1
|localizedstring=Lava
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|gradetype=Normal
}}
|idtag=FireDeepModuleVolume
|n={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n3=3
|aura={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_treasure_lionsheadtreasure_n3=2
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|utility_lionsheadutility_n3=0
|event=Detect Target
|spawn_chestcoin_lionsheadgold_n3=1
|eventtagunlocalized=Event.Aura.Add
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|all=HR,N
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestlarge_lionshead_n0=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|spawn_treasure_lionsheadtreasure_n0=2
|bexecuteperiodiceffectonapplication=True
|utility_lionsheadutility_n0=0
|stackingtype=Aggregates by Target
|spawn_chestcoin_lionsheadgold_n0=1
|maximumstacks=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|all=N
|all=Aura,Fire Deep Module Volume Aura Strong
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lifeleaf
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=Lifeleaf
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|ore destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=View
|oredestruction={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|#default=
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|marvelous chest n0={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Marvelous Chest
}}
|idtag=MarvelousChest
}}
|gradetype=MarvelousChest
|all=Ore Destruction
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|spawn_lifeleaf_spawn_herbs_n=1
|types=NotCancelOthersWhenSucceed
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Harvesting
|all=
}}
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.Lifeleaf
|n={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_marvelouschest_n0=3
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_marvelouschesttreasure_n0=2
|localizedstring=Lindstrom3TTV's Recurve Bow
|utility_marvelouschestutility_n0=2
|gradetype=Normal
|spawn_chestcoin_marvelouschestgold_n0=1
|idtag=VeteranTrophy
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Marvelous Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|localizedstring=Lion's Head Chest
|gradetype=MarvelousChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|loot={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,types,duration
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=6
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr1=2
|utility_marvelouschestutility_hr1=2
|spawn_chestcoin_marvelouschestgold_hr1=1
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
}}
}}
|all=HR
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=10
|xp=4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=3
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Large Open,Chest Large Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|crates_simple_hr2=3
|spawn_eventcurrency_n=1
|all=Crates_Simple_HR2
|spawn_treasure_lionsheadtreasure_n0=2
}}
|spawn_chestcoin_lionsheadgold_n0=1
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|crates_simple_n1=3
}}
|all=Crates_Simple_N1
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=3
|all=Crates_Simple_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|text=Searching...
|all=Crates_Simple_N3
|types=NotCancelOthersWhenSucceed
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|ap=10
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestmedium_simple_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr2=1
}}
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
|simplechestmedium_simple_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr3=2
|text=Turning On...
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|text=Turning On...
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|text=Turning Off...
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|poorcoffins_simple_hr3=2
|idtagoriginal=Id.Props.Torch
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
|magma burst={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Burst
|gradetype=Normal
|idtag=MagmaBurst
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|poorcoffins_simple_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate,Volume Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaBurst
}}
}}
|ore cobalt ore h r={{#switch:{{lc:{{{2|}}}}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Magma Damage Resistance Area
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Anti
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
|all=Fire Deep Module Volume Aura
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
|all=global
}}
}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Magma Storm
|all=global
|gradetype=Normal
}}
|idtag=MagmaStorm
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_cobaltore=1
|floorrule={{#switch:{{lc:{{{7|}}}}}
|all=Spawn_Cobaltore
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MagmaStorm
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Malkavia's Heater Shield
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|mining={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|view={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Viewing
|duration=15
|all=text,types,duration
}}
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=N
|all=View
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ore gold ore h r={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|global=9
}}
|all=global
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_goldore=1
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Goldore
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_marvelouschest_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_marvelouschesttreasure_n0=2
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|utility_marvelouschestutility_n0=2
|localizedstring=Gold Ore
|spawn_chestcoin_marvelouschestgold_n0=1
|idtag=GoldOre
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=12
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|xp={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=4
}}
|all=global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common
|ap=30
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MarvelousChest
}}
}}
|ore rubysilver ore h r={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|crates_simple_n0=3
|types=NotCancelOthersWhenSucceed
|all=Crates_Simple_N0
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
|idtagoriginal=Id.Props.WoodenCrateMedium
|all=global
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|idtagoriginal=Id.Props.WoodenCrateMedium
|all=global
}}
}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Mermaid Coffin
|hr={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|spawn_rubysilverore=1
|idtag=MermaidCoffin
|all=Spawn_Rubysilverore
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MermaidCoffin
}}
}}
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Mermaid Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MermaidCorpse
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|search={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Search
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|xp={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=4
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
}}
}}
|ore silver ore h r={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Mermaid Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MermaidCorpse
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Mermaid Corpse Search
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Mining
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Mermaid Corpse
|all=global
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Mermaid Corpse Search
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Elite,Nightmare
|global=3
|idtagoriginal=Id.Props.MermaidCorpse
|all=global
}}
}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Midnight Curse
|hr={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|spawn_silverore=1
|idtag=MidnightCurse
|all=Spawn_Silverore
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
|04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR
|all=Floor Rule,01,02,03,04
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MidnightCurse
}}
}}
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Mud Shield
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MudShield
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
}}
|duration=15
|all=Activate
|all=text,types,duration
}}
}}
|all=Mining
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.MudShield
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_silverore=1
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Silverore
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=N
|all=Aura
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.MurderofCrowsVolume
}}
}}
|ornate chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Narikk's Felling Axe
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Viewing
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|all=HR
|all=View
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|ornate chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Oak Chest
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestMedium
}}
}}
|ornate chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Obsidian Ore
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ObsidianOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
}}
|requirement=Target is not Faustian Bargain
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Mining
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.Ore.ObsidianOre
|all=global
}}
}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|ocean current={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|hr={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|ornatechestlarge_lionshead_hr3=3
}}
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|all=HR
|all=Ocean Current
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n locked={{#switch:{{lc:{{{2|}}}}}
|ocean storm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Ocean Storm
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OceanStorm
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OceanStorm
}}
}}
|ornate chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Old Coffin
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|poorcoffins_simple_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.Coffin
|all=global
}}
}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Oxy Vent
|all=global
|gradetype=Normal
}}
|idtag=OxyVent
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestlarge_lionshead_n0=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_lionsheadtreasure_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_lionsheadutility_n0=0
}}
|spawn_chestcoin_lionsheadgold_n0=1
}}
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.OxyVent
}}
}}
|ornate chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Pavise
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pavise
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|uninstall={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Uninstalling...
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=N
|all=Uninstall
}}
}}
|all=Crypt
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
}}
|ornate chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Portal
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollDown
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open portal={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
|types=Magical
}}
|requirement=Target is not Faustian Bargain
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Open Portal
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=15
}}
|xp=5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollDown
}}
}}
|ornate chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Portal
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollEscape
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=6
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=0.5
}}
|all=text,types,duration
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|types=Magical
|all=global
|requirement=Target is not Faustian Bargain
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=N
|all=Open Portal
}}
}}
|all=Inferno
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
}}
}}
|ornate chest medium h r locked={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Phantom Flower
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|impactpower=10 [[Impact_Power|Impact Power]]
|duration=5
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Ore Destruction
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|spawn_phantomflower_spawn_herbs_n=1
|types=NotCancelOthersWhenSucceed
|all=Spawn_Phantomflower_Spawn_Herbs_N
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|harvesting={{#switch:{{lc:{{{5|}}}}}
}}
|text=Harvesting
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|requirement=Target is not Faustian Bargain
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PhantomFlower
}}
}}
|ornate chest medium h r2 locked={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Portal
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open portal={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Opening Portal...
|all=text,duration
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Opening...
|ap=15
|duration=5
|xp=5
|all=text,duration
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Closing...
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|duration=1
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|all=text,types,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|all=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=12
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=4
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|utility_ornateutility_hr2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|all=HR
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.EndlessPortalEscape
}}
}}
|ornate chest medium h r3 locked={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Portcullis
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Portcullis
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
}}
}}
|all=Open
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|idtagoriginal=Id.Props.Portcullis
|all=global
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=4
|localizedstring=Pressure Plate
|all=global
|gradetype=Normal
}}
|idtag=PressurePlate
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestmedium_ornate_hr3=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr3=0
}}
|spawn_chestcoin_ornategold_hr3=1
}}
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate,Deactivate,Pressure Plate Activate
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PressurePlate
}}
}}
|ornate chest medium n locked={{#switch:{{lc:{{{2|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|gradetype=Normal
|gradetype=OrnateChest
|idtag=PushingBlock
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|hit={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|open={{#switch:{{lc:{{{4|}}}}}
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
|text=Opening...
}}
|duration=5
}}
|all=text,duration
}}
}}
|all=Pushing Block
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.PushingBlock
}}
}}
|ornate chest medium n0 locked={{#switch:{{lc:{{{2|}}}}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|gradetype=Normal
|gradetype=OrnateChest
|idtag=RandomTimerSwitch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=5
|requesteventtag=Event.ObjectLink.Activate
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|requesteventtag=Event.ObjectLink.Deactivate
|duration=0.5
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.RandomTimerSwitch
}}
}}
|ornate chest medium n1 locked={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestmedium_wood_n0=2
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,types,duration
|types=NotCancelOthersWhenSucceed
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestMedium
}}
}}
|ornate chest medium n2 locked={{#switch:{{lc:{{{2|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Iron Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ReinforcedDungeonDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Picking Lock...
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
|all=text,duration
}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
}}
|all=text,types,duration
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Turn On,Turn Off
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|ornate chest medium n3 locked={{#switch:{{lc:{{{2|}}}}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Roaster,Torch
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster,Roaster08
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
|idtagoriginal=Id.Props.Roaster
|all=text,duration
}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|goldchest_n0=2
|types=NotCancelOthersWhenSucceed
|gems_n0=1
|duration=0.5
|trinkets_n0=4
|all=text,types,duration
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=12
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|xp={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=4
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=20
|xp=5
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.RoyalCoffin
}}
}}
|ornate chest small h r locked={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Rubysilver Ore
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_rubysilverore=1
|duration=4
|all=Spawn_Rubysilverore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=3
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.RubysilverOre
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rusty Iron Door
|gradetype=Normal
|idtag=RustyIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|all=Unlock,Open,Close
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=15
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.RustyIronDoor
|all=global
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Safety Zone
|all=global
|gradetype=Normal
}}
|idtag=SafetyZone
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_hr1=1
|effect={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Detect Target
|spawn_treasure_ornatetreasure_hr1=2
|eventtagunlocalized=Event.Aura.Add
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Ability
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SafetyZone
}}
}}
|ornate chest small h r2 locked={{#switch:{{lc:{{{2|}}}}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Saltvine
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Saltvine
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Crypt
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Saltvine
}}
}}
|ornate chest small h r3 locked={{#switch:{{lc:{{{2|}}}}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Closing...
|impactresistance=3
|duration=1
}}
|all=text,duration
|all=Global
}}
|idtagoriginal=Id.Props.ShipDoor
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|ship door a={{#switch:{{lc:{{{2|}}}}}
|types=NotCancelOthersWhenSucceed
|global={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|localizedstring=Wooden Door
|all=text,types,duration
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=5
|impactresistance=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.ShipDoor
|all=global
}}
}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Wooden Door
|all=global
|gradetype=Normal
}}
|idtag=ShipDoor
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_hr3=1
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_hr=1
|event=Interaction
|spawn_treasure_ornatetreasure_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_hr3=0
}}
|spawn_chestcoin_ornategold_hr3=1
}}
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest small n locked={{#switch:{{lc:{{{2|}}}}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
}}
|all=Open,Close,UnchainedHarmony
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|all=
|impactresistance=3
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.ShipDoor
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|ornate chest small n0 locked={{#switch:{{lc:{{{2|}}}}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Wooden Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ShipDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=4
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=3
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
|idtagoriginal=Id.Props.ShipDoor
}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=12
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|ornate chest small n0={{#switch:{{lc:{{{2|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Shrine of Health
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Health
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Praying...
|duration=0.5
|types=Magical
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=9
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Goblin Cave/Ice Cave
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Statue.Health
}}
}}
|ornate chest small n1 locked={{#switch:{{lc:{{{2|}}}}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Shrine of Power
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Power
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Praying...
|all=text,duration
|types=Magical
}}
|all=Use Shrine
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=5
|text=Closing...
|xp=3
|duration=1
}}
|all=text,duration
|all=Global
|idtagoriginal=Id.Props.Statue.Power
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|gradetype=Normal
|idtag=Protection
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 2,Not Bless
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Praying...
|duration=0.5
|types=Magical
|all=text,types,duration
}}
|all=Use Shrine
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=5
|all=
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Statue.Protection
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=2
}}
|all=global
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CupLever
}}
}}
|ornate chest small n2 locked={{#switch:{{lc:{{{2|}}}}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Stone Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SingleStoneDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|xp=1
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
}}
}}
|ornate chest small n3 locked={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Skeleton Corpse
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|skeletonbones_bones_n0=1
|duration=3
|all=Skeletonbones_Bones_N0
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Opening...
|ap=1
|duration=4
|xp=1
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.SkeletonBones
|all=global
}}
}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ornatechestsmall_ornate_n3=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_ornatetreasure_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|utility_ornateutility_n3=0
}}
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|all=Inferno
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pavise
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pavise
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|uninstall={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Search,Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|all=Uninstall
|ap=1
|xp=1,3,4
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Phantom Flower
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=4
|harvesting={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|text=Harvesting
|ap=1
|duration=3.5
|xp=3
|all=text,duration
}}
|all=Harvesting
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=1
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=1
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_phantomflower_spawn_herbs_hr=1
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Open
|spawn_phantomflower_spawn_herbs_n=1
}}
|all=Spawn_Phantomflower_Spawn_Herbs_N
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Skull Key]]
}}
}}
|all=HR,N
|all=Unlock
}}
}}
|all=Common
|ap=25
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PortalTrophy
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullTorch
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=View
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SkullTorch
}}
}}
|portal={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|idtag=FloorPortal
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Small Coffer
|#default=
|gradetype=Normal
}}
|idtag=CofferSmall
|portcullis={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Portcullis
|chest small open={{#switch:{{lc:{{{5|}}}}}
|idtag=Portcullis
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|pot={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
}}
|idtag=Pot
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|global=8
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|global=3
}}
|all=global
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|all=HR
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|text=Opening...
|all=Pots_Barrel_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|text=Closing...
|all=Pots_Barrel_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.CofferSmall
}}
}}
|pot03 h r2={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr2=1
|chest small close={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR2
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SimpleChestSmall
}}
}}
|pot03 h r3={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr3=1
|chest small close={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
}}
|pot03 n={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Small Wooden Crate
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.WoodenCrateSmall
|all=global
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|pot03 n1={{#switch:{{lc:{{{2|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Spectral Knight's Ghostflame
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SpectralKnight
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|n={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_n1=1
|turn on={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_N1
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Ghostflame
}}
|spectral knight's silent altar={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight's Silent Altar
}}
}}
|all=N
|all=Spectral Knight's Ghostflame,Spectral Knight's Silent Altar
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Indicator.SpectralKnight
}}
}}
|pot03 n2={{#switch:{{lc:{{{2|}}}}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Spider Pot
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SpiderPot
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|spiderpot_common=1
|all=Spiderpot_Common
}}
|impactendurance=4
|ap=1
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
|impactendurance=6
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Spider Pot
|all=global
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
|impactendurance=8
|ap=2
|xp=3
}}
}}
|#default=
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SpiderPot
}}
}}
|pot03 n3={{#switch:{{lc:{{{2|}}}}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Spider Web
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SpiderWeb
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Prop Activated
|all=global
|eventtagunlocalized=Ability.Props.Activate
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|event=Hit
|n={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|pots_barrel_n3=1
|impactpower=50 [[Impact_Power|Impact Power]]
|all=Pots_Barrel_N3
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|all=Activate
}}
}}
|all=Inferno
|impactendurance=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SpiderWeb
}}
}}
|pot04 h r={{#switch:{{lc:{{{2|}}}}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SpikeLogEjector
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Pots_Barrel_HR1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR
|all=Activate,Deactivate,Removed
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Disarming...
}}
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|pot04 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SpikeLogEjector
}}
}}
|pot04 h r3={{#switch:{{lc:{{{2|}}}}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Spiked Log
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SpikeLog
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr3=1
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate,Deactivate,Aura
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SpikeLog
}}
}}
|pot04 n={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|pot04 n0={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|localizedstring=Pot
}}
|idtag=Pot
|deactivate={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|global=5
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|requesteventtag=Event.ObjectLink.Deactivate
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|#default=
|all=Activate,Deactivate
}}
}}
|pot04 n1={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Pot
|activate lever={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|text=Activating...
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|global=8
|text=Deactivating...
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.StatueLever
}}
}}
|pot04 n2={{#switch:{{lc:{{{2|}}}}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Sticky Tar
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StickyTar
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
|slow={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|pot04 n3={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Aura.Add
|localizedstring=Pot
}}
|idtag=Pot
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Activate
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.StickyTar
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pressure Plate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PressurePlate
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=StoneTomb
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|idtag=PushingBlock
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Reinforced Chest
}}
|idtag=WoodChestMedium
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|stonetombs_stone_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
}}
|all=text,types,duration
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=2
|woodchestmedium_wood_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=Global
|spawn_treasure_woodtreasure_hr3=1
|idtagoriginal=Id.Props.StoneTomb
|utility_woodutility_hr3=1
}}
|spawn_chestcoin_woodgold_hr3=1
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Jet Trap
|gradetype=Normal
|idtag=SulfurThrowerTrap
|abilities={{#switch:{{lc:{{{4|}}}}}
|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=1
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
}}
|all=HR,N
|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|woodchestmedium_wood_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|spawn_treasure_woodtreasure_n0=1
|scaling=100% [[Scaling]]
|utility_woodutility_n0=1
|bexecuteperiodiceffectonapplication=True
|spawn_chestcoin_woodgold_n0=1
|stackingtype=Aggregates by Target
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=N
|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Disarming...
}}
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|roaster={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Roaster
|all=Disarm Trap
|idtag=InfernoRoaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurThrowerTrap
}}
}}
|roaster01 off={{#switch:{{lc:{{{2|}}}}}
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|roaster01 on={{#switch:{{lc:{{{2|}}}}}
|sulfur seep={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Sulfur Seep
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SulfurSeep
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|magma burst activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Turning Off...
}}
|duration=1
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurSeep
}}
}}
|roaster02 off={{#switch:{{lc:{{{2|}}}}}
|sulfur storm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Sulfur Storm
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SulfurStorm
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Turning Off...
|duration=Infinite
|duration=1
}}
|all=text,duration
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SulfurStorm
}}
}}
|roaster02 on={{#switch:{{lc:{{{2|}}}}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Sunburst Orb
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SunburstOrb
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|flashbang={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|blind={{#switch:{{lc:{{{7|}}}}}
}}
|event=Additional Hit
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.AdditionalHit
|text=Turning Off...
|duration=3s
|duration=1
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
|removable=True
}}
}}
}}
|all=Flashbang
}}
}}
|all=Turn On,Turn Off
|ap=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.SunburstOrb
}}
}}
|roaster03 off={{#switch:{{lc:{{{2|}}}}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Swamp of Decay
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DecayVolume
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Aura,Decay Volume Aura 02
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DecayVolume
}}
}}
|roaster03 on={{#switch:{{lc:{{{2|}}}}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Tar Barrel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=TarBarrel
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|extract={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Extract
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Extract
}}
}}
|all=Turn On,Turn Off
|interactioncount=3~4
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Common
|idtagoriginal=Id.Props.TarBarrel
}}
}}
|roaster04 off={{#switch:{{lc:{{{2|}}}}}
|the void={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=The Void
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DownAurora,KillVolume
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|all=Kill Volume Aura,Aura
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.DownAurora
}}
}}
|roaster04 on={{#switch:{{lc:{{{2|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Thorn Barrier
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ThornBarrier
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|text=Turning Off...
}}
|duration=1
|aura={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=Turn On,Turn Off
|impactendurance=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ThornBarrier
}}
}}
|roaster05 on={{#switch:{{lc:{{{2|}}}}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Thorn of Earth
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ThornofEarth
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|text=Turning Off...
}}
|duration=1
|all=Activate,Deactivate
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|impactendurance=6
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
}}
}}
|roaster08 on={{#switch:{{lc:{{{2|}}}}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Tidestone Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=TidestoneOre
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Turn On,Turn Off
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Ore.TidestoneOre
}}
}}
|roaster09 on={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|roaster10 on={{#switch:{{lc:{{{2|}}}}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Torch
|gradetype=RoyalCoffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Turn On,Turn Off
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=15
|idtagoriginal=Id.Props.Torch
|all=global
}}
}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Treasure Hoard
|all=global
|gradetype=Normal
}}
|idtag=Hoard
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goldchest_hr1=1
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_lionsheadtreasure_hr1=3
|eventtagunlocalized=Event.Interact.Trigger
|utility_lionsheadutility_hr1=1
}}
|spawn_chestcoin_lionsheadgold_hr1=2
}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_gems_n_gems_n0=1
|availablestate={{#switch:{{lc:{{{7|}}}}}
|spawn_trinkets_n_trinkets_n0=4
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr2=1
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_lionsheadtreasure_hr2=3
|requirement=Target is not Faustian Bargain
|utility_lionsheadutility_hr2=1
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Loot Hoard
|goldchest_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5,3,6,9
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3,4
|goldchest_hr3=1
|ap=30
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr3=3
|all=Global
|utility_lionsheadutility_hr3=1
|idtagoriginal=Id.Props.Hoard
|spawn_chestcoin_lionsheadgold_hr3=2
}}
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|availablestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n3=3
|event=Interaction
|utility_lionsheadutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n3=2
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
}}
|all=HR,N
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=1
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_lionsheadtreasure_n0=3
|requirement=Target is not Faustian Bargain
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Loot Hoard
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|interactioncount=5,3,9
|xp=3,4
|ap=30
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
}}
|rubysilver ore={{#switch:{{lc:{{{2|}}}}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=UnlockingLeverByMonsterKill
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=12
|requirement=Monster Killed
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|text=Deactivating...
|all=Spawn_Rubysilverore
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
}}
}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|idtag=RuinsDown
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=3
|hover={{#switch:{{lc:{{{5|}}}}}
|#default=
|id_constant_floatingvelocity=122510%
}}
}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|all=Hover
|localizedstring=Ruins Down Stair
}}
|idtag=RuinsDown
|ap=15
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
}}
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rusty Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=RustyIronDoor
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WallLever
|open golden door={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Wall Lever Activate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Activating...
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Lever Broken
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open Golden Door,Open,Close
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Safety Zone
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SafetyZone
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=WallLever
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall={{#switch:{{lc:{{{2|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Secret Wall
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CaveSecretWallDoor
|activatestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=Health
|requesteventtag=Event.ObjectLink.Activate
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.WallLever
|#default=
}}
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|idtag=Power
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Wall of Fire
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=WallofFire
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,types,duration
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.WallofFire
|#default=
}}
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|idtag=Protection
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Wall Spike
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=WallSpike
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|idtagoriginal=Id.Props.WallSpike
|#default=
}}
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Wardweed
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=Wardweed
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Harvesting
|all=text,duration
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Activate Lever,Deactivate Lever
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Wardweed
}}
}}
|silver ore={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Water
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|inwater={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|all=Aura
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.Water
|all=global
}}
}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Wood Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_silverore=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Spawn_Silverore
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|simple chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|barrels_wood_n0=2
|duration=3
|spawn_honeyblisspear=1
|all=text,duration
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Closing...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|ap=1
|duration=0.5
|xp=3
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Common
|global=5
|idtagoriginal=Id.Props.WoodenBarrel
|all=global
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|idtagoriginal=Id.Props.WoodenBarricateLarge
|all=global
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
|idtagoriginal=Id.Props.WoodenBarricateSmall
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestlarge_simple_hr1=3
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_simpletreasure_hr1=1
|localizedstring=Wooden Door
|utility_simpleutility_hr1=2
|gradetype=Normal
|spawn_chestcoin_simplegold_hr1=0
|idtag=WoodenDoor
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=HR
|door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|simple chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Large Oak Chest
|requesteventtag=Event.Props.Open.EndAbility
|idtag=SimpleChestLarge
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Picking Lock...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=3
|xp=3
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|simple chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|text=Closing...
}}
|duration=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=3
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|idtagoriginal=Id.Props.WoodenDoor
|all=global
}}
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Xenophobia2027's Survival Bow
|all=global
|gradetype=Normal
}}
|idtag=VeteranTrophy
|drops={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|all=HR
|all=View
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|simple chest large n locked={{#switch:{{lc:{{{2|}}}}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=YoloRage's Rondel Dagger
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Viewing
|all=text,duration
}}
|all=View
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|#default=
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|simple chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|zipline={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Zipline
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Zipline
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|zipline={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|zipline={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]
|duration=6
|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric
|text=Closing...
|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Zipline
}}
}}
|all=Goblin Cave/Ice Cave
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Ride Zipline
}}
|requirement=Target is not Faustian Bargain
|simple chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=N
|all=Ride Zipline
}}
|all=Crypt
}}
|#default=
}}
|simple chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|simple chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|simple chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|simple chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|simple chest medium n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|simple chest medium n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|simple chest medium n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|simple chest medium n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
|#default=
}}
|simple chest small n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
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}}
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|text=Closing...
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}}
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}}
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}}
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}}
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}}
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|global=1
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}}
|#default=
}}
|simple chest small n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
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}}
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}}
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}}
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}}
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}}
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}}
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
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}}
|#default=
}}
|simple chest small n2={{#switch:{{lc:{{{2|}}}}}
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}}
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}}
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|all=text,types,duration
}}
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}}
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}}
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
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}}
|#default=
}}
|simple chest small n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
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|text=Opening...
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}}
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|text=Closing...
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}}
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|all=text,types,duration
}}
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}}
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}}
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}}
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|global=1
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
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}}
|#default=
}}
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|text=Opening...
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}}
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|text=Closing...
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|all=text,duration
}}
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}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
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}}
|#default=
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
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|global=3
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}}
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr1=1
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|skeletonbones_bones_n0=1
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}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr2=1
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|skeletonbones_bones_n1=1
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}}
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}}
|inferno={{#switch:{{lc:{{{4|}}}}}
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}}
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|skeletonbones_bones_n3=1
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}}
|all=HR,N
}}
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|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse01 h r={{#switch:{{lc:{{{2|}}}}}
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|text=Opening...
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}}
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|text=Closing...
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}}
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}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
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}}
|#default=
}}
|skeleton corpse01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
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|text=Opening...
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}}
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|text=Closing...
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|all=text,duration
}}
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|text=Searching...
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|all=text,types,duration
}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse01 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
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|text=Opening...
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}}
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|text=Closing...
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}}
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|text=Searching...
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|all=text,types,duration
}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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|all=HR
}}
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}}
|#default=
}}
|skeleton corpse01 n={{#switch:{{lc:{{{2|}}}}}
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|text=Opening...
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}}
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|text=Closing...
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|all=text,duration
}}
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}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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|all=N
}}
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}}
|#default=
}}
|skeleton corpse01 n0={{#switch:{{lc:{{{2|}}}}}
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|text=Opening...
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}}
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|all=text,duration
}}
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|all=text,types,duration
}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
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}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse01 n1={{#switch:{{lc:{{{2|}}}}}
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|text=Opening...
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|all=text,duration
}}
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}}
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|all=text,types,duration
}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
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|ap={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse01 n2={{#switch:{{lc:{{{2|}}}}}
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|text=Opening...
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|all=text,duration
}}
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|text=Closing...
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|all=text,duration
}}
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|all=text,types,duration
}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
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|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
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}}
|#default=
}}
|skeleton corpse01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
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|interactions={{#switch:{{lc:{{{3|}}}}}
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|text=Opening...
|duration=4
|all=text,duration
}}
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|text=Closing...
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|all=text,duration
}}
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}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
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|ap={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
|drops={{#switch:{{lc:{{{3|}}}}}
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|n={{#switch:{{lc:{{{5|}}}}}
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|all=N
}}
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}}
|#default=
}}
|skeleton corpse02 h r={{#switch:{{lc:{{{2|}}}}}
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}}
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|text=Reverting
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}}
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}}
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}}
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}}
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}}
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}}
|#default=
}}
|skeleton corpse02 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
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|text=Opening...
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|all=text,duration
}}
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|text=Closing...
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}}
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|all=text,types,duration
}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
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|ap={{#switch:{{lc:{{{3|}}}}}
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}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
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|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
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}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse02 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
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}}
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}}
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}}
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}}
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}}
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}}
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}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
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|ap={{#switch:{{lc:{{{3|}}}}}
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}}
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}}
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}}
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}}
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}}
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}}
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}}
|skeleton wooden barrel elite={{#switch:{{lc:{{{2|}}}}}
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}}
|skeleton wooden barrel h r={{#switch:{{lc:{{{2|}}}}}
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}}
|skeleton wooden barrel n={{#switch:{{lc:{{{2|}}}}}
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|#default=
}}
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|#default=
}}
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|#default=
}}
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|#default=
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|#default=
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
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}}
|all=Turn On,Turn Off
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|#default=
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|small oak chest={{#switch:{{lc:{{{2|}}}}}
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}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Reinforced Chest
|idtag=WoodChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=15
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Web
|idtag=SpiderWeb
|gradetype=Normal
|#default=
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
|all=Use Shrine
}}
|#default=
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
|#default=
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Health
|idtag=Health
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Protection
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Power
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain of Speed
|idtag=Speed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Sticky Tar
|idtag=StickyTar
|gradetype=Normal
|#default=
}}
|stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap=3
|xp=1
|#default=
}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|stone tomb01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|stone tomb01 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|stone tomb01 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|stone tomb01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|idtag=DecayVolume
|gradetype=Normal
|#default=
}}
|temp={{#switch:{{lc:{{{2|}}}}}
|#default=
}}
|test box={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Test Box
|idtag=TestBox
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=0.1
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|#default=
}}
|test statue01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|all=Interact
}}
|#default=
}}
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Thorny Bramble
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=BoldTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch02 off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch02 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 blue on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch03 yellow on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch05 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Axe Trap
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Armed Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|idtag=UnlockingLeverByMonsterKill
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Malkavia's Heater Shield
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Narikk's Felling Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
|localizedstring=InsaneZeno's Double Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=WallLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
|#default=
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=WallLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wall Spike
|idtag=WallSpike
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wanted Poster
|idtag=Wanted
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
|all=View
}}
|#default=
}}
|wardweed h r={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wardweed n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|all=HR,N
}}
|all=Common
}}
|#default=
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|barrels_barrel_n0=2
|all=Barrels_Wood_N0,Barrels_Barrel_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|all=Common
}}
|#default=
}}
|wood chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wood chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wood chest large n locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|wood chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|wood chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wood chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|wood chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|idtag=WoodChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wood chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wood chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wood chest medium n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wood chest medium n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=N
}}
|all=Crypt
}}
|#default=
}}
|wood chest medium n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wood chest medium n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|idtag=WoodChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
|#default=
}}
|wooden barrel03 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|all=HR
}}
|all=Crypt
}}
|#default=
}}
|wooden barrel03 h r3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|all=HR
}}
|all=Inferno
}}
|#default=
}}
|wooden barrel03 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|all=Common
}}
|#default=
}}
|wooden barrel03 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
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}}
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}}
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}}
|all=Altar Of Sacrifice,Armed Training Dummy,Axe Trap,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Burn,Caltrop Prop,Caltrops,Campfire,Candle Wall Off,Candle Wall On,Candle,Casket,Cave Exit,Cave Module Wall01,Cave Secret Wall Door,Cobalt Ore,Coffin 01 H R Opened,Coffin 01 Opened,Coffin 02 H R Opened,Coffin 02 Opened,Coffin 03 H R Opened,Coffin 03 Opened,Coffin 04 H R Opened,Coffin 04 Opened,Coffin 05 H R Opened,Coffin 05 Opened,Coffin 06 H R Opened,Coffin 06 Opened,Coffin,Commemorative Plaque,Copper Ore,Crypt Module Door01,Crypt Module Door02,Crypt Module Wall01,Crypt Secret Wall Door,Crypt Secret Wall Door02,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Cursed Stone Door,Dark Swarm,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Down Indicator Torch,Dungeon Portal,Elevator Floor Lever,Escape Indicator Torch,Escape Portal,Escape Tag Volume,Falling Icicle,Falling 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R Locked,Ornate Chest Small H R2 Locked,Ornate Chest Small H R3 Locked,Ornate Chest Small N Locked,Ornate Chest Small N0 Locked,Ornate Chest Small N0,Ornate Chest Small N1 Locked,Ornate Chest Small N2 Locked,Ornate Chest Small N3 Locked,Pavise,Phantom Flower,Portal Trophy,Portal,Portcullis,Pot,Pot03 H R2,Pot03 H R3,Pot03 N,Pot03 N1,Pot03 N2,Pot03 N3,Pot04 H R,Pot04 H R2,Pot04 H R3,Pot04 N,Pot04 N0,Pot04 N1,Pot04 N2,Pot04 N3,Pressure Plate,Pushing Block,Reinforced Chest,Roaster,Roaster01 Off,Roaster01 On,Roaster02 Off,Roaster02 On,Roaster03 Off,Roaster03 On,Roaster04 Off,Roaster04 On,Roaster05 On,Roaster08 On,Roaster09 On,Roaster10 On,Royal Coffin,Rubysilver Ore,Ruins Down Stair,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall,Shrine of Health,Shrine of Power,Shrine of Protection,Silver Chalice,Silver Ore,Simple Chest Large H R Locked,Simple Chest Large H R2 Locked,Simple Chest Large H R3 Locked,Simple Chest Large N Locked,Simple Chest Large N0 Locked,Simple Chest Large N1 Locked,Simple Chest Large N2 Locked,Simple Chest Large N3 Locked,Simple Chest Medium H R2,Simple Chest Medium H R3,Simple Chest Medium N,Simple Chest Medium N1,Simple Chest Medium N2,Simple Chest Medium N3,Simple Chest Small H R3,Simple Chest Small N,Simple Chest Small N1,Simple Chest Small N2,Simple Chest Small N3,Single Stone Door,Skeleton Corpse,Skeleton Corpse01 H R,Skeleton Corpse01 H R2,Skeleton Corpse01 H R3,Skeleton Corpse01 N,Skeleton Corpse01 N0,Skeleton Corpse01 N1,Skeleton Corpse01 N2,Skeleton Corpse01 N3,Skeleton Corpse02 H R,Skeleton Corpse02 H R2,Skeleton Corpse02 H R3,Skeleton Corpse02 N,Skeleton Corpse02 N0,Skeleton Corpse02 N1,Skeleton Corpse02 N2,Skeleton Corpse02 N3,Skeleton Corpse03 H R,Skeleton Corpse03 H R2,Skeleton Corpse03 H R3,Skeleton Corpse03 N,Skeleton Corpse03 N0,Skeleton Corpse03 N1,Skeleton Corpse03 N2,Skeleton Corpse03 N3,Skeleton Wooden Barrel Elite,Skeleton Wooden Barrel H R,Skeleton Wooden Barrel N,Skeleton Wooden Barrel Nightmare,Skeleton Wooden Barrel,Skull Door,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue Lever Only Activate,Statue Lever,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Door,Stone Tomb,Stone Tomb01 H R2,Stone Tomb01 N,Stone Tomb01 N0,Stone Tomb01 N2,Swamp of Decay,temp,Test Box,Test Statue01,Thorny Bramble,Torch Off,Torch On,Torch,Torch02 Off,Torch02 On,Torch03 Blue On,Torch03 On,Torch03 Yellow On,Torch05 On,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Lever Only Activate,Wall Lever,Wall Spike,Wanted Poster,Wardweed H R,Wardweed N,Wardweed,Wood Barrel,Wood Chest Large H R Locked,Wood Chest Large H R2 Locked,Wood Chest Large H R3 Locked,Wood Chest Large N Locked,Wood Chest Large N0 Locked,Wood Chest Large N0,Wood Chest Large N1 Locked,Wood Chest Large N2 Locked,Wood Chest Large N3 Locked,Wood Chest Medium H R2,Wood Chest Medium H R3,Wood Chest Medium N,Wood Chest Medium N1,Wood Chest Medium N2,Wood Chest Medium N3,Wood Coffin,Wooden Barrel03 H R2,Wooden Barrel03 H R3,Wooden Barrel03 N,Wooden Barrel03 N1,Wooden Barrel03 N2,Wooden Barrel03 N3,Wooden Barrel04 H R,Wooden Barrel04 H R2,Wooden Barrel04 H R3,Wooden Barrel04 N,Wooden Barrel04 N0,Wooden Barrel04 N1,Wooden Barrel04 N2,Wooden Barrel04 N3,Wooden Barricate Large,Wooden Barricate Small,Wooden Crate Medium01 H R2,Wooden Crate Medium01 H R3,Wooden Crate Medium01 N,Wooden Crate Medium01 N1,Wooden Crate Medium01 N2,Wooden Crate Medium01 N3,Wooden Crate Small H R2,Wooden Crate Small H R3,Wooden Crate Small N,Wooden Crate Small N1,Wooden Crate Small N2,Wooden Crate Small N3,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
}}</includeonly><noinclude>
|default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 20:32, 11 June 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs