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m (Add Pushing Block localizedstring)
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|alllist={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|crypts={{#switch:{{lc:{{{3|}}}}}
|crypts={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|destructible=Frost Wyvern Ice Pillar,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icicles Wall,Thorn Barrier,Wooden Barricade Large,Wooden Barricade Small
|destructible=Ash Tree,Bladehand Ballista,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|herb=Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4,Spider Pot
|skeleton=Skeleton Bones,Skeleton Corpse o
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
}}
|goblin cave and ice cavern={{#switch:{{lc:{{{3|}}}}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|item=Campfire,Hunting Trap,Pavise
|item=Campfire,Hunting Trap,Pavise
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Gold Chalice,Silver Chalice,Statue Lever,Statue Lever Only Activate,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Lift,Rope,Ruins Down Stair,Updraft
|non-portal escape=Cave Exit,Down Crevice,Updraft
|portal=Dungeon Portal,Escape Portal,Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Single Stone Door,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Roaster
|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster
|ruins={{#switch:{{lc:{{{3|}}}}}
|ruins={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Ice Pillar Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lich Trophy,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Placeholder_Props_Props_HistoryBook_01,Portal Trophy,Wanted Poster,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled type=Book,Bookshelf,Burn,Caltrops,Candle Wall,Demonic Guardians,Escape Tag Volume,Falling Stone,Inscription,Lamp,Portcullis,Pressure Plate,Safety Zone,Spider Web,Sticky Tar,Swamp of Decay,The Void
|unhandled match=Tar Barrel
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Cave and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Type
|unhandled type=Aqua Prison,Ash Pile,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
Line 83: Line 55:
}}
}}
}}
}}
|all=Resurrection Bless
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Resurrection Bless,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 89: Line 69:
|text=Praying...
|text=Praying...
|types=Magical
|types=Magical
|duration=20
|requirement=Target is not Faustian Bargain
}}
}}
|all=Use Shrine
|all=Use Shrine
}}
}}
|ap=10
|ap=20
|xp=3
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.AltarOfSacrifice
}}
}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Axe Trap
|gradetype=Normal
|gradetype=Normal
|idtag=TrackAxe
|idtag=AquaPrison
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=9999999 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Destruction
}}
|impactendurance=99999
}}
|all=Global
|idtagoriginal=Id.Props.AquaPrison
}}
|ash pile={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ash Pile
|gradetype=Normal
|idtag=AshPile
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=Activate,Deactivate,Removed
|all=Search
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Opening...
|duration=5
}}
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Removed
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Disarm Trap
|all=Open,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.AshPile
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Blizzard
|localizedstring=Ash Tree
|gradetype=Normal
|gradetype=Normal
|idtag=Blizzard
|idtag=Tree
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|chop tree={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Chop Tree
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|types=NotCancelOthersWhenSucceed
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
|requirement=Target is not Faustian Bargain
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=2
|tickinterval=0.1s
}}
}}
}}
}}
|all=Aura 01,Aura 02,Aura 03
|all=Chop Tree
}}
}}
|interactioncount=2
|impactendurance=1
|impactresistance=1
|ap=2
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Tree
|breaksifchopped=true
}}
}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Axe Trap
|gradetype=Normal
|gradetype=Normal
|idtag=BoldTorch
|idtag=TrackAxe
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Turn Off,Turn On
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Disarming...
|duration=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.TrackAxe
}}
}}
|book={{#switch:{{lc:{{{2|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Book
|localizedstring=Banshee's Lamenting Soulflame
|gradetype=Normal
|gradetype=Normal
|idtag=Book
|idtag=Banshee
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Banshee's Lamenting Soulflame
|duration=3
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|banshee’s scorched altar={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Banshee’s Scorched Altar
|duration=0.5
}}
}}
|all=Activate,Deactivate
|all=Banshee's Lamenting Soulflame,Banshee’s Scorched Altar
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Indicator.Banshee
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|localizedstring=Black Rose
|gradetype=Normal
|gradetype=Normal
|idtag=Bookshelf
|idtag=BlackRose
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_blackrose_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Blackrose_N
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.BlackRose
}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=Ballista
|impactendurance=2
|impactresistance=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Bladehand.Ballista
}}
}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Blizzard
|gradetype=Normal
|gradetype=Normal
|idtag=BossRewardDoor
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Single Stone Door Open,Single Stone Door Close
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|text=Opening...
|eventtagunlocalized=Event.Aura.Add
|duration=3
}}
|requirement=Boss Killed
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
|text=Closing...
}}
|duration=0.5
}}
|all=Global
|idtagoriginal=Id.Props.Blizzard
}}
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bloodfreeze
|gradetype=Normal
|idtag=Bloodfreeze
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=Open,Close
|all=Aura
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Bloodfreeze
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=BoldTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Double Stone Door Open,Double Stone Door Close
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=3
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=0.5
}}
}}
|all=Open,Close
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.BoldTorch
}}
}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=Book
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 423: Line 450:
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Activating...
|duration=3
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Deactivating...
|duration=0.5
}}
}}
|all=Open,Close
|all=Activate,Deactivate
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Bookshelf.Book
}}
}}
|bronze ornate chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Bookshelf
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=Bookshelf
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 465: Line 490:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 476: Line 502:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|ornatechestsmall_ornate_hr2=1
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_ornatetreasure_hr2=2
}}
|utility_ornateutility_hr2=0
}}
|spawn_chestcoin_ornategold_hr2=1
|requesteventtag=Event.Props.Open.EndAbility
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=10
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Bronze Ornate Chest
|idtagoriginal=Id.Props.Bookshelf
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Ship Graveyard Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 524: Line 540:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 533: Line 563:
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=25
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|bronze ornate chest-crypts={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Cursed Stone Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=BossRewardDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 586: Line 598:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 597: Line 610:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Single Stone Door Open,Single Stone Door Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Bronze Ornate Chest
|idtagoriginal=Id.Props.BossRewardDoor
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 640: Line 639:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 651: Line 651:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Double Stone Door Open,Double Stone Door Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Cursed Stone Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 708: Line 711:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|xp=3
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Cursed Stone Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 759: Line 740:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 768: Line 750:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|xp=2
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor
}}
}}
|bronze ornate chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|gradetype=HighEnd
Line 833: Line 799:
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 860: Line 821:
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
}}
|bronze ornate chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|gradetype=HighEnd
Line 895: Line 857:
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 917: Line 875:
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.OrnateChestSmall
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|gradetype=Normal
|idtag=CaltropProp
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
}}
|all=Disarm Trap
}}
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.CaltropProp
}}
}}
|bronze ornate chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Campfire
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=Campfire
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|ornatechestsmall_ornate_hr3=1
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_ornatetreasure_hr3=2
|stackingtype=Aggregates by Target
|utility_ornateutility_hr3=0
|maximumstacks=1
|spawn_chestcoin_ornategold_hr3=1
}}
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|interactions={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=21s
|text=Picking Lock...
}}
|duration=3
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|ornatechestsmall_ornate_n3=1
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_ornatetreasure_n3=2
|stackingtype=Aggregates by Target
|utility_ornateutility_n3=0
|maximumstacks=1
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=2
|xp=1
}}
|all=HR,N
}}
|bronze ornate chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|ornatechestsmall_ornate_hr3=1
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_ornatetreasure_hr3=2
|stackingtype=Aggregates by Target
|utility_ornateutility_hr3=0
|maximumstacks=1
|spawn_chestcoin_ornategold_hr3=1
}}
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|interactions={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|open={{#switch:{{lc:{{{5|}}}}}
|duration=36s
|text=Opening...
}}
|duration=4
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Bronze Ornate Chest
|idtagoriginal=Id.Props.Campfire
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|candle wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|gradetype=Normal
|idtag=CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
}}
|idtagoriginal=Id.Props.CandleWallOn
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=2
|xp=1
}}
|all=HR,N
}}
}}
|bronze ornate chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Captain's Secret Vault Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 1,167: Line 1,108:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|requirement=Player has [[Captains Corroded Key]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Open
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=25
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.SkullStoneDoor
}}
}}
|bronze ornate chest-ruins={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Casket
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 1,231: Line 1,140:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 1,240: Line 1,149:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n2=1
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 1,268: Line 1,171:
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|burn={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Burn
|localizedstring=Cave Collapse
|gradetype=Normal
|gradetype=Normal
|idtag=BurnVolume
|idtag=CaveCollapse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=3s
|scaling=100% [[Scaling]]
}}
|stackingtype=Aggregates by Target
|hit01={{#switch:{{lc:{{{7|}}}}}
|maximumstacks=5
|event=Hit
|refresh=Resets on Successful Application
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
}}
|event=Remain in Aura
|collapseinterval=15s
|eventtagunlocalized=Event.Aura.Remain
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|hit02={{#switch:{{lc:{{{7|}}}}}
|stackingtype=Aggregates by Source
|event=Hit
|maximumstacks=1
|eventtagunlocalized=Event.Attack.Hit
|refresh=Resets on Successful Application
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|all=Aura
|all=01,02,03
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CaveCollapse
}}
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|localizedstring=Cave Exit
|gradetype=Normal
|gradetype=Normal
|idtag=CaltropProp
|idtag=CaveExit
|interactions={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Disarm Trap
|all=Activate
}}
}}
|ap=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CaveExit
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Campfire
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|idtag=Campfire
|idtag=CaveSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Global
|idtagoriginal=Id.Props.CaveSecretWallDoor
}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Troll's Massive Belt
|gradetype=Normal
|idtag=Troll
|abilities={{#switch:{{lc:{{{4|}}}}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|all=Troll Belt
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll's Massive Belt
}}
|cave troll’s broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll’s Broken Belt
}}
|all=Cave Troll's Massive Belt,Cave Troll’s Broken Belt
}}
}}
|all=Global
|idtagoriginal=Id.Props.Indicator.Troll
}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|gradetype=Normal
|idtag=CobaltOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|stackingtype=Aggregates by Target
|impactpower=10 [[Impact_Power|Impact Power]]
|maximumstacks=1
}}
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.CobaltOre
}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|activated={{#switch:{{lc:{{{7|}}}}}
}}
|duration=1.3x
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|all=Coffin 04 Open,Coffin 04 Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|commoncoffins_wood_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|stackingtype=Aggregates by Target
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|maximumstacks=1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Opening...
|eventtagunlocalized=Event.Interact.Trigger
}}
|duration=33s
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|text=Searching...
|duration=1.3x
|types=NotCancelOthersWhenSucceed
}}
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|localizedstring=Copper Ore
|gradetype=Normal
|gradetype=Normal
|idtag=CandleWallOff,CandleWallOn
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_copperore=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Copperore
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=Turn Off,Turn On
|all=Mining
}}
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.CopperOre
}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Corrupted Pentagram
|gradetype=Normal
|idtag=Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking
|duration=1
|requirement=Player has Cursed Bell
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Summon
|text=Turning Off...
}}
|duration=1
|interactioncount=1
}}
|all=Global
|idtagoriginal=Id.Props.BossTrigger.Inferno
}}
|crane={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crane
|gradetype=Normal
|idtag=Crane
|abilities={{#switch:{{lc:{{{4|}}}}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=Turn On,Turn Off
|all=Escape Tag Volume Aura Crane
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume.Crane
}}
}}
|casket-crypts={{#switch:{{lc:{{{2|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Secret Wall
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=CryptSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 1,536: Line 1,555:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 1,545: Line 1,564:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|caskets_flat_hr2=2
|all=Global
|spawn_eventcurrency_hr=1
|idtagoriginal=Id.Props.CryptSecretWallDoor
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lever
|text=Opening...
|gradetype=Normal
|duration=5
|idtag=CupLever
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Cup Lever 01 Activate
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|interactions={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Activate Lever,Lever Broken
}}
}}
|ap=4
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Casket
|idtagoriginal=Id.Props.CupLever
}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n1=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Activating...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Deactivating...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
}}
|idtagoriginal=Id.Props.CupLever
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=Cyclops
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 1,641: Line 1,657:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|all=Cyclops Belt
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_hr1=2
|spawn_eventcurrency_hr=1
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Cyclop's Tattered Belt
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|cyclops’s torn belt={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Cyclops’s Torn Belt
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Cyclop's Tattered Belt,Cyclops’s Torn Belt
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|idtagoriginal=Id.Props.Indicator.Cyclops
}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Pentagram
|gradetype=Normal
|idtag=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Summon
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|interactioncount=1
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Casket
|idtagoriginal=Id.Props.BossTrigger.Crypt
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Swarm
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DeathSwarm
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|casket-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|aura 04={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|casket-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|caskets_flat_hr3=2
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|open={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=5
|text=Opening...
|refresh=Resets on Successful Application
|duration=5
}}
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|text=Closing...
|eventtagunlocalized=Event.Aura.Add
|duration=1
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
}}
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|loot={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|text=Searching...
|maximumstacks=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
}}
|ap=5
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|caskets_flat_n3=2
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|open={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=5
|text=Opening...
|refresh=Resets on Successful Application
|duration=5
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|loot={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Searching...
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|types=NotCancelOthersWhenSucceed
|stackingtype=Aggregates by Target
|duration=0.5
|maximumstacks=5
}}
|refresh=Resets on Successful Application
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|ap=3
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.DeathSwarm
}}
}}
|casket-ruins={{#switch:{{lc:{{{2|}}}}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Dead Sea
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DeadSeaVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Before Aura
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Pre
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.01
|duration=15s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
}}
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|event=Stack Increased
}}
|eventtagunlocalized=Event.Aura.Stack.03
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Aura
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|caskets_flat_n2=2
|all=Global
|spawn_eventcurrency_n=1
|idtagoriginal=Id.Props.DeadSeaVolume
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Collapse
|localizedstring=Death Beetle
|gradetype=Normal
|gradetype=Normal
|idtag=CaveCollapse
|idtag=DeathBeetle
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|duration=3s
|duration=Infinite
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|all=01,02,03
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.DeathBeetle
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|localizedstring=Demonic Guardians
|gradetype=Normal
|gradetype=Normal
|idtag=CaveExit
|idtag=DemonicGuardians,IceAbyss
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
}}
|all=Invoke
}}
}}
|ap=5
|impactendurance=999
|xp=3
|impactresistance=999
|interactioncount=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians
}}
}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|localizedstring=Double Stone Door
|gradetype=Normal
|gradetype=Normal
|idtag=CaveSecretWallDoor
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,039: Line 2,023:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 2,050: Line 2,035:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Secret Wall Door Open,Secret Wall Door Close
|all=Open,Close
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Cobalt Ore
|text=Closing...
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Global
|idtagoriginal=Id.Props.DoubleStoneDoor
}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|gradetype=Normal
|idtag=CobaltOre
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=Ore Destruction
|open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_cobaltore=1
|event=Interaction
|all=Spawn_Cobaltore
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|text=Mining
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|close backward={{#switch:{{lc:{{{5|}}}}}
}}
|interactioncount=5~7
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=10
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|gradetype=Normal
|idtag=CobaltOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Ore Destruction
|close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=9
|xp=4
}}
|all=HR,N
}}
|coffin 1-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
Line 2,154: Line 2,096:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_hr2=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=4
|impactendurance=18
|xp=1
|impactresistance=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Coffin
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 2,205: Line 2,150:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|double door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|commoncoffins_wood_n1=2
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=18
|impactresistance=3
}}
|all=Global
|idtagoriginal=Id.Props.DoubleWoodenDoor
}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=DownCrevice
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open
}}
}}
|ap=3
|ap=15
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.DownCrevice
}}
}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DownIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Turn On,Turn Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_hr1=2
|all=Global
|spawn_eventcurrency_hr=1
|idtagoriginal=Id.Props.DownIndicatorTorch
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
}}
}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Drawbridge Wheel
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DrawbridgeWheel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,298: Line 2,239:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Drawbridge Wheel
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turn
|duration=5
|types=RecordProgress
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Turn
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.DrawbridgeWheel
}}
}}
|coffin 1-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Drawbridge
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,352: Line 2,274:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Drawbridge
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_n0=2
|all=Global
|spawn_eventcurrency_n=1
|idtagoriginal=Id.Props.Drawbridge
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
}}
|coffin 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Drowned Curse
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DrownedCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|commoncoffins_wood_hr3=2
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|open={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=5
|text=Opening...
}}
|duration=5
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|aura04={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|ap=5
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Coffin
|idtagoriginal=Id.Props.DrownedCurse
}}
|dwarven door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Door
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DwarvenSubGate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,458: Line 2,383:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Unlocking...
|duration=5
|requirement=Player has [[Ember Gem]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Unlock
|text=Closing...
}}
|duration=1
|ap=25
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Global
|text=Searching...
|idtagoriginal=Id.Props.DwarvenSubGate
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Dwarven Medium Wooden Crate
}}
|gradetype=Normal
|all=Open,Close,Loot,UnchainedHarmony
|idtag=WoodenCrateMedium
}}
|impactendurance=3
|ap=3
|impactresistance=2
|xp=1
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dwarven Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|coffin 1-ruins={{#switch:{{lc:{{{2|}}}}}
|dwarven statue={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Dwarven Statue
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=FireMagicResistance
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|statue dwarven={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Statue Dwarven,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Praying...
|duration=5
|types=Magical
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=5
|xp=1
|xp=3
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.Statue.FireMagicResistance
}}
}}
|coffin 2-crypts={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_hr2=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Activating...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Deactivating...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Coffin
|idtagoriginal=Id.Props.Elevator.FloorLever
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=EscapeIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Turn On,Turn Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_n1=2
|all=Global
|spawn_eventcurrency_n=1
|idtagoriginal=Id.Props.EscapeIndicatorTorch
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|lifting={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|lowing={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Lifting,Lowing
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|gradetype=Normal
|idtag=EscapeTagVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Aura
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.EscapeTagVolume
}}
}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Fallen Dwarf
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=FallenDwarf
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,673: Line 2,602:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 2,682: Line 2,611:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Search,Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_hr1=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Loot,Revert,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1,3,4
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Coffin
|idtagoriginal=Id.Props.FallenDwarf
}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Debris Trap
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=FallingDebris
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|delaytime=1s
|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Falling Debris Deactivate
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.FallingDebris
}}
}}
|coffin 2-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Falling Icicle
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=FallingIcicle
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Activate,Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.FallingIcicle
}}
}}
|coffin 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|falling magma={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Falling Magma
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=DrippingMagma
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|launchsigncuetag=None
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|commoncoffins_wood_hr3=2
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
}}
|scaling=100% [[Scaling]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|bexecuteperiodiceffectonapplication=True
|open={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|text=Opening...
|maximumstacks=5
|duration=5
|refresh=Resets on Successful Application
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|text=Closing...
|event=Remain in Aura
|duration=1
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Volume Aura
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Coffin
|idtagoriginal=Id.Props.DrippingMagma
}}
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Pillar Door
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=FiredeepPillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 2,881: Line 2,787:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 2,890: Line 2,797:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Open,Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=3
|impactendurance=2
|xp=1
|impactresistance=4
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.FiredeepPillarDoor
}}
}}
|coffin 2-ruins={{#switch:{{lc:{{{2|}}}}}
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|firedeep torch={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=CopperOre
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|text=Turning On...
|types=NotCancelOthersWhenSucceed
}}
|duration=15
|turn off={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Mining]]
|text=Turning Off...
}}
}}
|all=Mining
|all=Turn On,Turn Off
}}
}}
|interactioncount=5~7
}}
|impactendurance=1
|all=Global
|impactresistance=1
|idtagoriginal=Id.Props.Torch
|breaksifcollected=true
|ap=5
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|gradetype=Normal
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=3
}}
|all=HR,N
}}
}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|flame jet={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|localizedstring=Flame Jet
|gradetype=Normal
|gradetype=Normal
|idtag=CryptSecretWallDoor
|idtag=FlameThrowerTrap
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Cup Lever 01 Activate
|all=Activate,Deactivate,Volume Aura,Removed
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Disarming...
|duration=3
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FlameThrowerTrap
}}
}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet,Goblet
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
Line 3,125: Line 2,980:
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
Line 3,135: Line 2,988:
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|cup lever 04 activate={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|cup lever 04 deactivate={{#switch:{{lc:{{{5|}}}}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
}}
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|requesteventtag=Event.ObjectLink.Deactivate
|event=Detect Target
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|eventtagunlocalized=Event.Aura.Add
}}
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate,Cup Lever 04 Activate,Cup Lever 04 Deactivate
|duration=Infinite
}}
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|all=Activate,Deactivate,Removed,Hit
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Disarming...
|duration=3
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FlameSpout
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Swarm
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|idtag=DeathSwarm
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|all=Chest Large Open,Chest Large Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|flatchestlarge_flat_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_flattreasure_n0=1
|scaling=100% [[Scaling]]
|utility_flatutility_n0=1
|stackingtype=Aggregates by Target
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
|maximumstacks=5
}}
|refresh=Resets on Successful Application
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|aura04={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FlatChestLarge
}}
}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Death Beetle
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=DeathBeetle
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|all=Floor Lever Activate
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|activate lever={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Activating...
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Deactivating...
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=Aura 01,Aura 02,Aura 03
|all=Activate Lever,Lever Broken
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorLever.OnlyActivate
}}
}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Demonic Guardians
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=DemonicGuardians
|idtag=RandomTimer
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Invoke
|text=Activating...
|duration=3
}}
}}
|all=Invoke
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|impactendurance=999
|impactresistance=999
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorLever.RandomTimer
}}
}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Stone Door
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 3,353: Line 3,181:
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Open,Close
|all=Activate,Deactivate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Activating...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Deactivating...
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
}}
|all=Open,Close,UnchainedHarmony
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorLever
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|localizedstring=Floor Spikes
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleWoodenDoor
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
|all=Activate,Deactivate,Removed,Aura
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Disarming...
|duration=3
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=6
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FloorSpikes
}}
}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|fortified ground={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fortified Ground
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|idtag=FortifiedGround
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|fortified ground={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|fortifiedground={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|strength=3 [[Stats#Strength|Strength]]
|vigor=3 [[Stats#Vigor|Vigor]]
|agility=3 [[Stats#Agility|Agility]]
|dexterity=3 [[Stats#Dexterity|Dexterity]]
|will=3 [[Stats#Will|Will]]
|knowledge=3 [[Stats#Knowledge|Knowledge]]
|resourcefulness=3 [[Stats#Resourcefulness|Resourcefulness]]
|duration=Infinite
}}
|duration={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=45s
}}
|cooldown={{#switch:{{lc:{{{7|}}}}}
|event=Start
|eventtagunlocalized=Event.Skill.Used
|duration=18s
}}
|precooldown={{#switch:{{lc:{{{7|}}}}}
|event=Event.Skill.PreCooldown
|eventtagunlocalized=Event.Skill.PreCooldown
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Open
|all=Fortified Ground,Destruction
}}
}}
|ap=20
|impactendurance=3
|impactresistance=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FortifiedGround
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fountain of Speed
|gradetype=Normal
|gradetype=Normal
|idtag=DownIndicatorTorch
|idtag=Speed
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|gradetype=Normal
|idtag=FloorPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|all=Statue Bless 4,Not Bless
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|text=Praying...
|types=Magical
|types=Magical
|duration=5
}}
}}
|all=Open Portal
|all=Use Shrine
}}
}}
|ap=15
|ap=5
|xp=5
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Statue.Speed
}}
}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|idtag=FrostSkeletonWoodenBarrer
|gradetype=Normal
|impactendurance=4
|idtag=FloorLever
|impactresistance=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=2
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|event=Interaction
|impactendurance=4
|eventtagunlocalized=Event.Interact.Trigger
|impactresistance=2
}}
|xp=3
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|nightmare={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idtag=FrostSkeletonWoodenBarrer
}}
|impactendurance=4
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|xp=2
}}
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer
}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IcePillar
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Frost Wyvern Breath
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Floor Lever Activate,Floor Lever Deactivate
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=0.5
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=3
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|impactendurance=2
|impactresistance=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FrostWyvern.IcePillar
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Froststone Ore
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|idtag=FrostStoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|spawn_froststoneore=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Spawn_Froststoneore
}}
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=Turn On,Turn Off
|all=Mining
}}
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Ore.FrostStoneOre
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Portal
|localizedstring=Frozen Iron Door
|gradetype=Normal
|gradetype=Normal
|idtag=FloorPortalScrollEscape
|idtag=FrozenIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|text=Unlocking...
|types=Magical
|requirement=Player has [[Frozen Iron Key]]
|duration=5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|all=Open Portal
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|ap=15
}}
|xp=5
|all=Unlock,Open,Close
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.FrozenIronDoor
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeTagVolume
|idtag=GhostdustPouch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Hit
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Attack.Hit
|maximumstacks=1
}}
}}
}}
}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Aura
|all=Ghostdust Pouch Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.GhostdustPouch
}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Giant Barnacle
|gradetype=Normal
|idtag=GiantBarnacle
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.GiantBarnacle
}}
}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Icicle
|localizedstring=Giant Clam
|gradetype=Normal
|gradetype=Normal
|idtag=FallingIcicle
|idtag=Chest,Trap
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|eventtagunlocalized=Event.Attack.Hit
}}
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|iciclecreated_cuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|fallingsign_cuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
|hitrange=200
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Activate,Deactivate
|giant clam full={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|falling stone={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Stone
|gradetype=Normal
|idtag=FallingStone
|abilities={{#switch:{{lc:{{{4|}}}}}
|falling stone={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Falling Stone
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Spout
|gradetype=Normal
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Prop Activated
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|tickinterval=0s
}}
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit.02
|duration=5s
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|physicalbasedamage=10 [[Damage#Base_Damage|Physical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|removed={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit.01
|effects={{#switch:{{lc:{{{6|}}}}}
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=Activate,Deactivate,Removed
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Opening...
|duration=5
|types=NotCancelOthersWhenSucceed
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Removed
}}
}}
|all=Disarm Trap
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,UnchainedHarmony
}}
}}
|ap=5
|impactendurance=5
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.GiantClam.Chest
}}
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|impactendurance=3
|impactresistance=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|flat chest-crypts={{#switch:{{lc:{{{2|}}}}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 3,827: Line 3,683:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Goblinl Stone Door Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Mystical Gem]]
}}
|all=Open
}}
}}
|all=Global
|idtagoriginal=Id.Props.GoblinStoneDoor
}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|gradetype=Normal
|idtag=GoldOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Ore Destruction
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr2=2
|spawn_goldore=1
|spawn_eventcurrency_hr=1
|all=Spawn_Goldore
|spawn_treasure_flattreasure_hr2=1
|utility_flatutility_hr2=1
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Mining
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|requirement=Target is not Faustian Bargain
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Mining
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|interactioncount=5~7,2~3,4~6,1
|impactresistance=2
|impactendurance=1
|breaksifcrushperk=true
|impactresistance=1
|breaksifdemolitiondamage=true
|breaksifcollected=true
|ap=6
|ap=5
|xp=2
|xp=4,3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Flat Chest
|idtagoriginal=Id.Props.Ore.GoldOre
|gradetype=Normal
}}
|idtag=FlatChestLarge
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|gradetype=HighEnd
|idtag=GoldChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 3,887: Line 3,753:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 3,896: Line 3,762:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n1=2
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n1=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_flatutility_n1=1
|utility_goldchestutility_n0=2
|spawn_chestcoin_flatgold_n1=0
|spawn_chestcoin_goldchestgold_n0=1
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=15
|impactresistance=2
|xp=6
|breaksifcrushperk=true
}}
|breaksifdemolitiondamage=true
|all=Global
|ap=5
|idtagoriginal=Id.Props.GoldChest
|xp=2
}}
|all=HR,N
}}
}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Golden Door
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|idtag=GoldenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=Chest Large Open,Chest Large Close
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
|all=HR
}}
|flat chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|gradetype=Normal
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 4,018: Line 3,859:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n0=2
|unlock={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Unlocking...
|spawn_treasure_flattreasure_n0=1
|requirement=Player has [[Golden Key]]
|utility_flatutility_n0=1
}}
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Unlock,Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=15
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.GoldenDoor
}}
}}
|flat chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|idtag=FlatChestLarge
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 4,070: Line 3,894:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 4,079: Line 3,903:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr3=2
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_hr3=1
|spawn_treasure_ornatetreasure_n0=2
|utility_flatutility_hr3=1
|spawn_chestcoin_ornategold_n0=1
|spawn_chestcoin_flatgold_hr3=0
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=1
|impactresistance=2
|xp=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=8
|xp=2
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Flat Chest
|idtagoriginal=Id.Props.OrnateChestMedium
|gradetype=Normal
}}
|idtag=FlatChestLarge
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 4,128: Line 3,952:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 4,137: Line 3,961:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n3=2
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|spawn_treasure_ornatetreasure_n0=2
|utility_flatutility_n3=1
|spawn_chestcoin_ornategold_n0=1
|spawn_chestcoin_flatgold_n3=0
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 4,165: Line 3,985:
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=1
|impactresistance=2
|xp=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.OrnateChestMedium
}}
}}
|flat chest-ruins={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Hunting Trap
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|idtag=HuntingTrapProp
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
}}
|all=Chest Large Open,Chest Large Close
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|flatchestlarge_flat_n2=2
|event=Hit
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Attack.Hit
|spawn_treasure_flattreasure_n2=1
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|utility_flatutility_n2=1
}}
|spawn_chestcoin_flatgold_n2=0
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|interactions={{#switch:{{lc:{{{4|}}}}}
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
}}
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
|all=N
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.On
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Floor Lever Activate
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Global
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
Line 4,279: Line 4,071:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|requesteventtag=Event.ObjectLink.Activate
|event=Hit 1
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=4s
|deactivate={{#switch:{{lc:{{{5|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|effects={{#switch:{{lc:{{{6|}}}}}
|stackingtype=Aggregates by Target
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|maximumstacks=1
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|requesteventtag=Event.ObjectLink.Deactivate
|event=Hit 3
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|eventtagunlocalized=Event.Attack.Hit.03
}}
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Floor Spikes
|gradetype=Normal
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|removed={{#switch:{{lc:{{{5|}}}}}
|duration=5s
|effects={{#switch:{{lc:{{{6|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|removedstate={{#switch:{{lc:{{{7|}}}}}
|stackingtype=Aggregates by Target
|event=Interaction
|maximumstacks=1
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|event=Hit 3
}}
|eventtagunlocalized=Event.Attack.Hit.03
|aura={{#switch:{{lc:{{{5|}}}}}
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate,Deactivate,Removed,Aura
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Removed
}}
|all=Disarm Trap
}}
|ap=5
}}
|all=Global
}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fountain of Speed
|gradetype=Normal
|idtag=Speed
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit 1
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit.01
|duration=60s
|duration=6s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|removable=True
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Statue Bless 4,Not Bless
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Praying...
|eventtagunlocalized=Event.Interact.Trigger
|types=Magical
}}
|duration=5
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|all=Use Shrine
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=8s
|ap=10
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|xp=3
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|all=Global
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|event=Hit 2
|common={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Attack.Hit.02
|idtag=FrostSkeletonWoodenBarrer
|duration=7s
|impactendurance=4
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|impactresistance=2
|scaling=100% [[Scaling]]
|ap=5
|stackingtype=Aggregates by Target
|xp=2
|maximumstacks=1
}}
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|event=Prop Activated
|impactendurance=4
|eventtagunlocalized=Ability.Props.Activate
|impactresistance=2
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|ap=8
}}
|xp=3
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 3
|nightmare={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Attack.Hit.03
|idtag=FrostSkeletonWoodenBarrer
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactendurance=4
|impactresistance=2
|ap=5
|xp=2
}}
|all=Common,Elite,Nightmare
}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IcePillar
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|impactendurance=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|impactresistance=2
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Global
}}
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|event=Hit 1
|hr={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Attack.Hit.01
|localizedstring=Froststone Ore
|duration=9s
|gradetype=Normal
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|idtag=FrostStoneOre
|stackingtype=Aggregates by Target
|abilities={{#switch:{{lc:{{{4|}}}}}
|maximumstacks=1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|event=Hit
|eventtagunlocalized=Event.Attack.Hit.02
|eventtagunlocalized=Event.Attack.Hit
|duration=7s
|impactpower=10 [[Impact_Power|Impact Power]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Ore Destruction
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_froststoneore=1
|all=Spawn_Froststoneore
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|text=Uninstalling...
|types=NotCancelOthersWhenSucceed
}}
|duration=15
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Mining]]
|text=Disarming...
}}
}}
|all=Mining
|all=Uninstall Trap,Disarm Trap
}}
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=18
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Froststone Ore
|idtagoriginal=Id.Props.HuntingTrapProp
}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hydrothermal Vent
|gradetype=Normal
|gradetype=Normal
|idtag=FrostStoneOre
|idtag=HydrothermalVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|pre activate={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_froststoneore=1
|all=Spawn_Froststoneore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=9
|xp=4
}}
|all=HR,N
}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Frozen Iron Door
|gradetype=Normal
|idtag=FrozenIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|requirement=Player has [[Frozen Iron Key]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.HydrothermalVent
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|localizedstring=Ice Abyss Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=GoblinStoneDoor
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Goblinl Stone Door Open
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Turning On...
|duration=5
}}
|requirement=Player has [[Mystical Gem]]
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=Open
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|gold chalice={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Chalice
|localizedstring=Crystal Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
|all=Turn Off,Turn On
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Turning On...
|duration=3
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Turning Off...
|duration=0.5
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Turn On,Turn Off
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.IceCrystalRoaster
}}
}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|gradetype=Normal
|gradetype=Normal
|idtag=GoldOre
|idtag=IceFloorWyvernLair
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|all=Destruction
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|spawn_goldore=1
|impactresistance=4
|all=Spawn_Goldore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=15
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Gold Ore
|idtagoriginal=Id.Props.IceFloorWyvernLair
}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|idtag=GoldOre
|idtag=IceFloor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=9
|xp=4
}}
|all=HR,N
}}
|golden chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|gradetype=HighEnd
|idtag=GoldChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
|impactendurance=3
|impactresistance=4
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IceFloor
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Pillar Door
|gradetype=Normal
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Open,Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr2=2
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Opening...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=20
|impactendurance=2
|xp=6
|impactresistance=4
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Golden Chest
|idtagoriginal=Id.Props.IcePillarDoor
|gradetype=HighEnd
}}
|idtag=GoldChest
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n1=2
|utility_goldchestutility_n1=2
|spawn_chestcoin_goldchestgold_n1=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Turning On...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=15
|xp=6
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.IceTorch
}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceWall
|impactendurance=3
|impactresistance=4
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.IceWall
}}
}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Icebound
|gradetype=HighEnd
|gradetype=Normal
|idtag=GoldChest
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|all=Destruction
}}
|impactendurance=4
|impactresistance=2
}}
|all=Global
|idtagoriginal=Id.Props.IceBound
}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IciclesWall
|impactendurance=3
|impactresistance=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.IciclesWall
}}
|inferno platform={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inferno Platform
|gradetype=Normal
|idtag=InfernoPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|magma plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|all=Magma Plate Activate,Magma Plate Deactivate
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoPlate
}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
Line 4,940: Line 4,693:
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr1=2
|utility_goldchestutility_hr1=2
|spawn_chestcoin_goldchestgold_hr1=1
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Turning On...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=15
|xp=6
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.InfernoRoaster
}}
}}
|golden chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Secret Wall
|gradetype=HighEnd
|gradetype=Normal
|idtag=GoldChest
|idtag=InfernoSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 4,995: Line 4,733:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,004: Line 4,742:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|all=Secret Wall Door Open,Secret Wall Door Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoSecretWallDoor
}}
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,022: Line 4,773:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Single Stone Door Open,Single Stone Door Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Opening...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=15
|xp=1
|xp=6
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.SingleStoneDoor
}}
}}
|golden chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Torch
|gradetype=HighEnd
|gradetype=Normal
|idtag=GoldChest
|idtag=InfernoTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|turn on={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Turning On...
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Turning Off...
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Turn On,Turn Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr3=2
|utility_goldchestutility_hr3=2
|spawn_chestcoin_goldchestgold_hr3=1
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.InfernoTorch
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Double Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Viewing
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Closing...
}}
|duration=1
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|gradetype=Normal
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Activate
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|interactions={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=25
|xp=6
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Golden Chest
|idtagoriginal=Id.Props.CommemorativePlaque
|gradetype=HighEnd
}}
|idtag=GoldChest
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|gradetype=Normal
|idtag=IronOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.IronOre
}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|gradetype=Normal
|idtag=JailDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,170: Line 4,938:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,179: Line 4,947:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|goldchest_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n3=2
|utility_goldchestutility_n3=2
|spawn_chestcoin_goldchestgold_n3=1
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|ap=15
|xp=3
|xp=6
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|golden chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Jail Door
|gradetype=HighEnd
|gradetype=Normal
|idtag=GoldChest
|idtag=JailDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,250: Line 5,004:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 5,259: Line 5,013:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n2=2
|utility_goldchestutility_n2=2
|spawn_chestcoin_goldchestgold_n2=1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Close,Open,UnchainedHarmony
}}
}}
|ap=15
|xp=6
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.JailDoor
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Door
|localizedstring=Lamp
|gradetype=Normal
|gradetype=Normal
|idtag=GoldenDoor
|idtag=Lamp
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Turning On...
|duration=5
|requirement=Player has [[Golden Key]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning Off...
|duration=3
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|ap=15
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Lamp
}}
}}
|heavy ornate chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Large Oak Chest
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 5,378: Line 5,083:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,387: Line 5,092:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_hr2=2
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_hr2=2
|spawn_treasure_simpletreasure_n0=1
|utility_ornateutility_hr2=0
|utility_simpleutility_n0=2
|spawn_chestcoin_ornategold_hr2=1
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|impactendurance=10
|xp=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Heavy Ornate Chest
|idtagoriginal=Id.Props.SimpleChestLarge
|gradetype=HighEnd
}}
|idtag=OrnateChestMedium
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 5,437: Line 5,141:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,446: Line 5,150:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n1=2
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_treasure_woodtreasure_n0=2
|utility_ornateutility_n1=0
|utility_woodutility_n0=1
|spawn_chestcoin_ornategold_n1=1
|spawn_chestcoin_woodgold_n0=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestLarge
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|ap=12
|xp=4
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|heavy ornate chest-crypts={{#switch:{{lc:{{{2|}}}}}
|lava mushroom={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Lava Mushroom
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=LavaMushroom
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Harvesting
|duration=5
|requirement=Target is not Faustian Bargain
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|interactioncount=1
|xp=3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Heavy Ornate Chest
|idtagoriginal=Id.Props.LavaMushroom
|gradetype=HighEnd
}}
|idtag=OrnateChestMedium
|lava platform={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lava Platform
|gradetype=Normal
|idtag=MagmaPlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Activate,Deactivate
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n1=2
|all=Global
|spawn_eventcurrency_n=1
|idtagoriginal=Id.Props.MagmaPlate
|spawn_treasure_ornatetreasure_n1=2
}}
|utility_ornateutility_n1=0
|lava={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_n1=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|localizedstring=Lava
}}
|gradetype=Normal
|interactions={{#switch:{{lc:{{{4|}}}}}
|idtag=FireDeepModuleVolume
|open={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|aura={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Aura,Fire Deep Module Volume Aura Strong
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|xp=3
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume
}}
}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Lifeleaf
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=Lifeleaf
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_hr1=2
|spawn_lifeleaf_spawn_herbs_n=1
|spawn_eventcurrency_hr=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Harvesting
|duration=3
|requirement=Target is not Faustian Bargain
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|text=Opening...
}}
|duration=5
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.Lifeleaf
}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|xp=4
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=OrnateChestMedium
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 5,672: Line 5,374:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,681: Line 5,383:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_hr1=2
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_hr1=2
|spawn_treasure_lionsheadtreasure_n0=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_lionsheadgold_n0=1
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=10
|xp=3
|xp=4
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|heavy ornate chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=OrnateChestMedium
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 5,729: Line 5,432:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 5,738: Line 5,441:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_treasure_lionsheadtreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=10
|xp=4
|xp=3
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.OrnateChestLarge
}}
}}
|heavy ornate chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Roaster
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|xp=3
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|heavy ornate chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Torch
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Turning On...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning Off...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=18
|xp=4
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Heavy Ornate Chest
|idtagoriginal=Id.Props.Torch
|gradetype=HighEnd
}}
|idtag=OrnateChestMedium
|magma burst={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Burst
|gradetype=Normal
|idtag=MagmaBurst
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|volumeaura={{#switch:{{lc:{{{7|}}}}}
|ornatechestmedium_ornate_n3=2
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_ornatetreasure_n3=2
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|utility_ornateutility_n3=0
|scaling=100% [[Scaling]]
|spawn_chestcoin_ornategold_n3=1
|bexecuteperiodiceffectonapplication=True
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|stackingtype=Aggregates by Target
}}
|maximumstacks=5
|interactions={{#switch:{{lc:{{{4|}}}}}
|refresh=Resets on Successful Application
|pick lock={{#switch:{{lc:{{{5|}}}}}
}}
|text=Picking Lock...
|volumeauraremain={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Remain in Aura
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Volume Aura
|text=Opening...
}}
|duration=5
}}
|all=Global
|idtagoriginal=Id.Props.MagmaBurst
}}
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Magma Damage Resistance Area
|gradetype=Normal
|idtag=Anti
|abilities={{#switch:{{lc:{{{4|}}}}}
|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
|removable=True
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Fire Deep Module Volume Aura
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|xp=4
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti
}}
}}
|heavy ornate chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|magma storm={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Magma Storm
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=MagmaStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|ornatechestmedium_ornate_hr3=2
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_ornatetreasure_hr3=2
}}
|utility_ornateutility_hr3=0
}}
|spawn_chestcoin_ornategold_hr3=1
}}
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.MagmaStorm
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Malkavia's Heater Shield
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Heavy Ornate Chest
|idtagoriginal=Id.Props.VeteranTrophy
}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=OrnateChestMedium
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 6,023: Line 5,704:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 6,032: Line 5,713:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|chest on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|ornatechestmedium_ornate_n3=2
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_ornatetreasure_n3=2
}}
|utility_ornateutility_n3=0
}}
|spawn_chestcoin_ornategold_n3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap=30
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.MarvelousChest
}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|ap=9
|impactendurance=3
|xp=3
|impactresistance=2
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.WoodenCrateMedium
}}
}}
|heavy ornate chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Mermaid Coffin
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=MermaidCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 6,080: Line 5,807:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 6,089: Line 5,816:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n2=2
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.MermaidCoffin
}}
}}
|heavy ornate chest-ruins={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Mermaid Corpse
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 6,142: Line 5,859:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=Search
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.MermaidCorpse
}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Mermaid Corpse Search
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=1
}}
}}
|all=N
|nightmare={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Mermaid Corpse
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|gradetype=Normal
|gradetype=Normal
|idtag=HuntingTrapProp
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=8s
|all=Mermaid Corpse Search
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
}}
|stackingtype=Aggregates by Target
|interactions={{#switch:{{lc:{{{4|}}}}}
|maximumstacks=1
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 2
|loot={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit.02
|text=Searching...
|duration=7s
|types=NotCancelOthersWhenSucceed
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
}}
|scaling=100% [[Scaling]]
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|all=Open,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Elite,Nightmare
|idtagoriginal=Id.Props.MermaidCorpse
}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Midnight Curse
|gradetype=Normal
|idtag=MidnightCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|tickinterval=5s
}}
}}
}}
}}
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=5s
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|all=Floor Rule,01,02,03,04
}}
}}
|all=Global
|idtagoriginal=Id.Props.MidnightCurse
}}
|mud shield={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mud Shield
|gradetype=Normal
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Activate
}}
}}
|all=Global
|idtagoriginal=Id.Props.MudShield
}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|duration=10s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit.02
|eventtagunlocalized=Event.Aura.Add
|duration=7s
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|tickinterval=0.25s
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
}}
|refresh=Resets on Successful Application
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|preauraduration=10
}}
|all=Aura
}}
}}
|all=Global
|idtagoriginal=Id.Props.MurderofCrowsVolume
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Felling Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|all=View
}}
}}
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=14s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=18s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
|all=Global
|idtagoriginal=Id.Props.SimpleChestMedium
}}
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Obsidian Ore
|gradetype=Normal
|idtag=ObsidianOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|all=Ore Destruction
|duration=22s
}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|interactions={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|mining={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=1
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
|all=Global
|idtagoriginal=Id.Props.Ore.ObsidianOre
}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ocean current={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 2
}}
|eventtagunlocalized=Event.Attack.Hit.02
|all=Ocean Current
|duration=7s
}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
}}
|scaling=100% [[Scaling]]
|all=Global
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|ocean storm={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Ocean Storm
|event=Prop Activated
|gradetype=Normal
|eventtagunlocalized=Ability.Props.Activate
|idtag=OceanStorm
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|event=Hit 3
|floorrule={{#switch:{{lc:{{{7|}}}}}
|eventtagunlocalized=Event.Attack.Hit.03
|event=Detect Target
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|aura 02={{#switch:{{lc:{{{5|}}}}}
|duration=26s
|effects={{#switch:{{lc:{{{6|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|aura02={{#switch:{{lc:{{{7|}}}}}
|stackingtype=Aggregates by Target
|event=Detect Target
|maximumstacks=1
|eventtagunlocalized=Event.Aura.Add
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|event=Detect Target
|eventtagunlocalized=Event.Attack.Hit.02
|eventtagunlocalized=Event.Aura.Add
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Prop Activated
}}
|eventtagunlocalized=Ability.Props.Activate
|aura 03={{#switch:{{lc:{{{5|}}}}}
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=0.1s
}}
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|event=Remain in Aura
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Aura.Remain
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Global
|idtagoriginal=Id.Props.OceanStorm
}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|eventtagunlocalized=Event.Attack.Hit.01
}}
|duration=30s
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|effects={{#switch:{{lc:{{{6|}}}}}
|stackingtype=Aggregates by Target
|closestate={{#switch:{{lc:{{{7|}}}}}
|maximumstacks=1
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=4
}}
}}
|all=Uninstall Trap,Disarm Trap
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Coffin
}}
}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Abyss Roaster
|localizedstring=Oxy Vent
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|idtag=OxyVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
}}
}}
|all=Turn Off,Turn On
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Turning On...
|eventtagunlocalized=Event.Interact.Trigger
|duration=1
}}
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|oxy not available={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|gradetype=Normal
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
}}
}}
|all=Turn Off,Turn On
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
}}
|all=Global
|idtagoriginal=Id.Props.OxyVent
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|gradetype=Normal
|idtag=Pavise
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Uninstalling...
|duration=1
|requirement=Target is not Faustian Bargain
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Uninstall
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Pavise
}}
}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|idtag=IceFloorWyvernLair
|idtag=PedestalPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Destruction
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
}}
|impactendurance=10
|impactresistance=4
}}
|all=Global
}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Hit
|open portal={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Opening...
|impactpower=50 [[Impact_Power|Impact Power]]
|types=Magical
}}
|requirement=Target is not Faustian Bargain
}}
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
|all=Open Portal
}}
}}
|impactendurance=3
|ap=15
|impactresistance=4
|xp=5
|ap=2
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollDown
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Pillar Door
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|idtag=IcePillarDoor
|idtag=PedestalPortalScrollEscape
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open,Close
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=3
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Turn Off,Turn On
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Opening...
|duration=1
|types=Magical
|requirement=Target is not Faustian Bargain
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Open Portal
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|ap=15
|xp=5
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PedestalPortalScrollEscape
}}
}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Phantom Flower
|gradetype=Normal
|gradetype=Normal
|idtag=IceWall
|idtag=PhantomFlower
|impactendurance=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|impactresistance=4
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|ap=1,2
|effects={{#switch:{{lc:{{{6|}}}}}
|xp=1,2
|oredestruction={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|all=Global
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|icicles wall={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
}}
|gradetype=Normal
}}
|idtag=IciclesWall
|all=Ore Destruction
|impactendurance=3
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|impactresistance=1
|ap=2
|breaksifcollected=true
|xp=2
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PhantomFlower
}}
}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|idtag=InfernoRoaster
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|types=Magical
|requirement=Target is not Faustian Bargain
}}
|all=Open Portal
}}
|interactioncount=1
|ap=15
|xp=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Turn Off,Turn On
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Turning On...
|eventtagunlocalized=Event.Interact.Trigger
|duration=1
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.EndlessPortalEscape
}}
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|localizedstring=Portcullis
|gradetype=Normal
|gradetype=Normal
|idtag=InfernoSecretWallDoor
|idtag=Portcullis
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 6,798: Line 6,607:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Secret Wall Door Open,Secret Wall Door Close
|portcullis open={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=InfernoTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Turn Off,Turn On
|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|interactions={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Turn On,Turn Off
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close
}}
}}
}}
|all=Global
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Double Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Opening...
}}
}}
|all=View
|all=Open
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Portcullis
}}
}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|localizedstring=Pressure Plate
|gradetype=Normal
|gradetype=Normal
|idtag=CommemorativePlaque
|idtag=PressurePlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Viewing
|eventtagunlocalized=Event.Interact.Trigger
|duration=0.05
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=View
|all=Activate,Deactivate,Pressure Plate Activate
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.PressurePlate
}}
}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|gradetype=Normal
|gradetype=Normal
|idtag=IronOre
|idtag=PushingBlock
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|all=Pushing Block
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|interactioncount=5~7
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Iron Ore
|idtagoriginal=Id.Props.PushingBlock
|gradetype=Normal
|idtag=IronOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=3
}}
|all=HR,N
}}
}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|idtag=RandomTimerSwitch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
Line 6,976: Line 6,753:
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate
}}
}}
|all=Global
|idtagoriginal=Id.Props.RandomTimerSwitch
}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,006: Line 6,795:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Opening...
|duration=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Searching...
|duration=3
|types=NotCancelOthersWhenSucceed
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=10
|impactendurance=4
|xp=3
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.WoodChestMedium
}}
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Iron Door
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
Line 7,044: Line 6,843:
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
Line 7,054: Line 6,853:
}}
}}
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,066: Line 6,865:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,075: Line 6,874:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Picking Lock...
|duration=0.5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Close,Open,UnchainedHarmony
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.ReinforcedDungeonDoor
}}
}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lamp
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=Lamp
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
Line 7,121: Line 6,923:
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Turning On...
|duration=1
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
Line 7,131: Line 6,931:
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
}}
|large oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Roaster,Torch
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=Roaster,Roaster08
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Roaster
}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 7,147: Line 6,986:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,156: Line 6,995:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_hr2=3
|goldchest_n0=2
|spawn_eventcurrency_hr=1
|gems_n0=1
|spawn_treasure_simpletreasure_hr2=1
|trinkets_n0=4
|utility_simpleutility_hr2=2
|spawn_eventcurrency_n=1
|spawn_chestcoin_simplegold_hr2=0
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 7,184: Line 7,019:
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=20
|impactresistance=2
|xp=5
|breaksifcrushperk=true
}}
|breaksifdemolitiondamage=true
|all=Global
|ap=5
|idtagoriginal=Id.Props.RoyalCoffin
|xp=2
}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|gradetype=Normal
|idtag=RubysilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Large Oak Chest
|idtagoriginal=Id.Props.Ore.RubysilverOre
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rusty Iron Door
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=RustyIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,214: Line 7,099:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|simplechestlarge_simple_n1=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_simpletreasure_n1=1
}}
|utility_simpleutility_n1=2
}}
|spawn_chestcoin_simplegold_n1=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Unlock,Open,Close
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|ap=15
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.RustyIronDoor
}}
}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Safety Zone
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Ability
}}
}}
|all=Global
|idtagoriginal=Id.Props.SafetyZone
}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Saltvine
|gradetype=Normal
|idtag=Saltvine
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Harvesting
|duration=6
|requirement=Target is not Faustian Bargain
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|interactioncount=1
|impactresistance=2
|impactendurance=1
|breaksifcrushperk=true
|impactresistance=1
|breaksifdemolitiondamage=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=2
|xp=1
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.Saltvine
}}
}}
|large oak chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,336: Line 7,226:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=5
|impactresistance=2
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|large oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|ship door a={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,397: Line 7,289:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=5
|impactresistance=2
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=6
|xp=2
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Large Oak Chest
|idtagoriginal=Id.Props.ShipDoor
}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,455: Line 7,352:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=5
|impactresistance=2
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|large oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestLarge
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,516: Line 7,406:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|simplechestlarge_simple_n2=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_simpletreasure_n2=1
}}
|utility_simpleutility_n2=2
}}
|spawn_chestcoin_simplegold_n2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=5
|impactresistance=2
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|large reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,577: Line 7,478:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=5
|impactresistance=2
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Large Reinforced Chest
|idtagoriginal=Id.Props.ShipDoor
}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,635: Line 7,541:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=5
|impactendurance=5
|impactresistance=2
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.ShipDoor
}}
}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Shrine of Health
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|not bless={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|woodchestlarge_wood_hr1=3
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_woodtreasure_hr1=2
}}
|utility_woodutility_hr1=1
}}
|spawn_chestcoin_woodgold_hr1=1
}}
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|all=Statue Bless 1,Not Bless
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Praying...
|duration=6
|types=Magical
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|ap=5
|xp=1
|xp=3
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.Statue.Health
}}
}}
|large reinforced chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Shrine of Power
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Statue Bless 3,Not Bless
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n0=3
|use shrine={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Praying...
|spawn_treasure_woodtreasure_n0=2
|types=Magical
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|ap=5
|xp=2
|xp=3
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.Statue.Power
}}
}}
|large reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Shrine of Protection
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=Protection
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Statue Bless 2,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Praying...
|duration=6
|types=Magical
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|text=Closing...
}}
|duration=1
|ap=5
}}
|xp=3
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
|idtagoriginal=Id.Props.Statue.Protection
|duration=0.5
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Activate Lever,Deactivate Lever
}}
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Large Reinforced Chest
|idtagoriginal=Id.Props.CupLever
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 7,865: Line 7,749:
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,876: Line 7,761:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Open,Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|all=Open,Close,UnchainedHarmony
|duration=0.5
}}
}}
|xp=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Global
|all=Open,Close,Loot,UnchainedHarmony
|idtagoriginal=Id.Props.SingleStoneDoor
}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
}}
|impactendurance=5
|impactendurance=4
|impactresistance=2
|ap=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=1
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.SkeletonBones
}}
}}
|large reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestLarge
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 7,928: Line 7,810:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 7,937: Line 7,819:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|woodchestlarge_wood_n2=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_woodtreasure_n2=2
}}
|utility_woodutility_n2=1
}}
|spawn_chestcoin_woodgold_n2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=1
}}
|all=N
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
}}
|all=View
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|ap=1
|xp=1,3,4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lich Trophy
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|idtag=LichTrophy
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Commemorative Plaque Activate
|return={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|text=Viewing
|eventtagunlocalized=Event.Interact.Trigger
|duration=0.05
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=View
|all=Search,Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|requirement=Target is not Faustian Bargain
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
|ap=1
|xp=1,3,4
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.SkeletonCorpse
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SkeletonWoodenBarrel
}}
}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lifeleaf
|localizedstring=Skull Door
|gradetype=Normal
|gradetype=Normal
|idtag=Lifeleaf
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Ore Destruction
|all=Open
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_lifeleaf_spawn_herbs_hr=1
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Unlocking...
|duration=3.5
|requirement=Player has [[Skull Key]]
}}
}}
|all=Harvesting
|all=Unlock
}}
}}
|interactioncount=1
|ap=25
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=8
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Lifeleaf
|idtagoriginal=Id.Props.SkullStoneDoor
}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|idtag=Lifeleaf
|idtag=SkullTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
}}
}}
|all=Ore Destruction
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Turning On...
|duration=3.5
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
}}
|all=Harvesting
|all=Turn On,Turn Off
}}
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.SkullTorch
}}
}}
|lift={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lift
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|idtag=Lift
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Activate,Deactivate
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
}}
}}
|all=Global
}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Opening...
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=View
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=1
|xp=1
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.CofferSmall
}}
}}
|lion's head chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Small Oak Chest
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 8,137: Line 8,104:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 8,146: Line 8,113:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr2=3
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|spawn_treasure_simpletreasure_n0=1
|utility_lionsheadutility_hr2=0
|utility_simpleutility_n0=1
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|impactendurance=4
|xp=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Lion's Head Chest
|idtagoriginal=Id.Props.SimpleChestSmall
|gradetype=HighEnd
}}
|idtag=OrnateChestLarge
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 8,196: Line 8,162:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 8,205: Line 8,171:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n1=3
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|spawn_treasure_woodtreasure_n0=1
|utility_lionsheadutility_n1=0
|utility_woodutility_n0=1
|spawn_chestcoin_lionsheadgold_n1=1
|spawn_chestcoin_woodgold_n0=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
|idtagoriginal=Id.Props.WoodChestSmall
}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|ap=12
|impactendurance=3
|xp=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.WoodenCrateSmall
}}
}}
|lion's head chest-crypts={{#switch:{{lc:{{{2|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Spectral Knight's Ghostflame
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SpectralKnight
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Spectral Knight's Ghostflame
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|spectral knight’s silent altar={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Spectral Knight’s Silent Altar
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Spectral Knight's Ghostflame,Spectral Knight’s Silent Altar
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
}}
|idtagoriginal=Id.Props.Indicator.SpectralKnight
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
}}
|ap=12
|impactendurance=4
|ap=1
|xp=3
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Spider Pot
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SpiderPot
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n1=3
|spiderpot_elite=1
|spawn_eventcurrency_n=1
|all=Spiderpot_Elite
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|open={{#switch:{{lc:{{{5|}}}}}
|ap=1
|text=Opening...
|xp=2
|duration=6
}}
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Spider Pot
|text=Closing...
|gradetype=Normal
|duration=1
|idtag=SpiderPot
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|spiderpot_nightmare=1
|text=Searching...
|all=Spiderpot_Nightmare
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|impactendurance=8
|ap=2
|xp=3
|xp=3
}}
}}
|all=HR,N
|all=Common,Elite,Nightmare
|idtagoriginal=Id.Props.SpiderPot
}}
}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Spider Web
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Prop Activated
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Ability.Props.Activate
}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|chest large close={{#switch:{{lc:{{{5|}}}}}
|duration=3s
|effects={{#switch:{{lc:{{{6|}}}}}
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|closestate={{#switch:{{lc:{{{7|}}}}}
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|event=Interaction
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|eventtagunlocalized=Event.Interact.Trigger
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|impactendurance=1
|ornatechestlarge_lionshead_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=4
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.SpiderWeb
}}
}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Spiked Log Ejector
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SpikeLogEjector
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate,Deactivate,Removed
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Disarming...
|duration=6
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Closing...
}}
|duration=1
}}
}}
|all=Global
|loot={{#switch:{{lc:{{{5|}}}}}
|idtagoriginal=Id.Props.SpikeLogEjector
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|spiked log={{#switch:{{lc:{{{2|}}}}}
|duration=0.5
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log
|gradetype=Normal
|idtag=SpikeLog
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Activate,Deactivate,Aura
}}
}}
|ap=9
|xp=3
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.SpikeLog
}}
}}
|lion's head chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Hidden Statue Lever
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate,Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|text=Activating...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Deactivating...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|text=Closing...
}}
|duration=1
}}
|all=Global
|idtagoriginal=Id.Props.StatueLever
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sticky Tar
|gradetype=Normal
|idtag=StickyTar
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Activate
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|xp=4
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.StickyTar
}}
}}
|lion's head chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Stone Tomb
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 8,550: Line 8,518:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 8,559: Line 8,527:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Open,Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 8,587: Line 8,549:
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=2
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.StoneTomb
}}
}}
|lion's head chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Sulfur Jet Trap
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SulfurThrowerTrap
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=20
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n3=3
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Disarming...
|spawn_treasure_lionsheadtreasure_n3=2
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|xp=4
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.SulfurThrowerTrap
}}
}}
|lion's head chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Roaster
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Turning On...
|duration=6
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Lion's Head Chest
|idtagoriginal=Id.Props.Roaster
|gradetype=HighEnd
}}
|idtag=OrnateChestLarge
|sulfur seep={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sulfur Seep
|gradetype=Normal
|idtag=SulfurSeep
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|magma burst activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
|activation_phase_00={{#switch:{{lc:{{{7|}}}}}
|event=Event.Props.Activation.Phase.00
|eventtagunlocalized=Event.Props.Activation.Phase.00
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}
|ornatechestlarge_lionshead_n3=3
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_lionsheadtreasure_n3=2
|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|utility_lionsheadutility_n3=0
|scaling=100% [[Scaling]]
|spawn_chestcoin_lionsheadgold_n3=1
|bexecuteperiodiceffectonapplication=True
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
|stackingtype=Aggregates by Target
}}
|maximumstacks=5
|interactions={{#switch:{{lc:{{{4|}}}}}
|refresh=Resets on Successful Application
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}
|duration=6
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|xp=3
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.SulfurSeep
}}
}}
|lion's head chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|sulfur storm={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Sulfur Storm
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SulfurStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Large Open,Chest Large Close
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|ornatechestlarge_lionshead_n2=3
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_lionsheadtreasure_n2=2
}}
|utility_lionsheadutility_n2=0
}}
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|aura03={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|close={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Closing...
}}
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|xp=4
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.SulfurStorm
}}
}}
|lion's head chest-ruins={{#switch:{{lc:{{{2|}}}}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Sunburst Orb
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|idtag=SunburstOrb
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|flashbang={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|blind={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Additional Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.AdditionalHit
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Flashbang
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ap=1
|ornatechestlarge_lionshead_n2=3
}}
|spawn_eventcurrency_n=1
|all=Global
|spawn_treasure_lionsheadtreasure_n2=2
|idtagoriginal=Id.Props.SunburstOrb
|utility_lionsheadutility_n2=0
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=9
|xp=3
}}
|all=N
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Malkavia's Heater Shield
|localizedstring=Swamp of Decay
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=DecayVolume
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
}}
|marvelous chest-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|gradetype=HighEnd
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|bexecuteperiodiceffectonapplication=True
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|event=Remain in Aura
}}
|eventtagunlocalized=Event.Aura.Remain
|chest on={{#switch:{{lc:{{{5|}}}}}
|duration=3s
|effects={{#switch:{{lc:{{{6|}}}}}
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|closestate={{#switch:{{lc:{{{7|}}}}}
|scaling=100% [[Scaling]]
|event=Interaction
|stackingtype=Aggregates by Source
|eventtagunlocalized=Event.Interact.Trigger
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Global
|idtagoriginal=Id.Props.DecayVolume
}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tar Barrel
|gradetype=Normal
|idtag=TarBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|extract={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Extract
|duration=1
|requirement=Target is not Faustian Bargain
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Extract
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=30
|interactioncount=3~4
|xp=1
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Common
|localizedstring=Marvelous Chest
|idtagoriginal=Id.Props.TarBarrel
|gradetype=HighEnd
}}
|idtag=MarvelousChest
|the void={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Void
|gradetype=Normal
|idtag=DownAurora,KillVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Kill Volume Aura,Aura
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Global
|eventtagunlocalized=Event.Interact.Trigger
|idtagoriginal=Id.Props.DownAurora
}}
}}
}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn Barrier
|gradetype=Normal
|idtag=ThornBarrier
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|busepremadespec=True
|drops={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|goldchest_marvelouschest_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Aura
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|impactendurance=6
|duration=0.5
}}
|all=Global
|idtagoriginal=Id.Props.ThornBarrier
}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn of Earth
|gradetype=Normal
|idtag=ThornofEarth
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate
|text=Opening...
}}
|duration=6
|impactendurance=6
}}
|all=Global
|idtagoriginal=Id.Props.ThornofEarth
}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Tidestone Ore
|gradetype=Normal
|idtag=TidestoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|requirement=Target is not Faustian Bargain
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Mining
}}
}}
|ap=20
|interactioncount=5~7,2~3,4~6,1
|xp=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.Ore.TidestoneOre
}}
}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Torch
|gradetype=HighEnd
|gradetype=Normal
|idtag=MarvelousChest
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Torch
}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Turn Off,Turn On
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr1=2
|utility_marvelouschestutility_hr1=2
|spawn_chestcoin_marvelouschestgold_hr1=1
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning On...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Turning Off...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=20
|xp=1
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.Torch
}}
}}
|marvelous chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Torch
|gradetype=HighEnd
|gradetype=Normal
|idtag=MarvelousChest
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
|idtagoriginal=Id.Props.Torch
}}
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n0=3
|hoardtreasure_n3=3
|spawn_eventcurrency_n=1
|hoardweaponarmor_hr3=1
|spawn_treasure_marvelouschesttreasure_n0=2
|coin_spawn_n=1
|utility_marvelouschestutility_n0=2
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|requirement=Target is not Faustian Bargain
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Loot Hoard
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|interactioncount=5,3,6,9
|xp=3,4
|ap=30
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.Hoard
}}
}}
|marvelous chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Treasure Hoard
|gradetype=HighEnd
|gradetype=Normal
|idtag=MarvelousChest
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Statue Bless Item Dispenser,Not Bless
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|requirement=Target is not Faustian Bargain
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Loot Hoard
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=40
|interactioncount=5,3,9
|xp=1
|xp=3,4
|ap=30
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Marvelous Chest
|idtagoriginal=Id.Props.Hoard
|gradetype=HighEnd
}}
|idtag=MarvelousChest
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|requirement=Monster Killed
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Global
|eventtagunlocalized=Event.Interact.Trigger
|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill
}}
}}
}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|all=Hover
}}
|ap=15
}}
|all=Global
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Wall Lever Activate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Activating...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Deactivating...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Lever Broken
|text=Opening...
}}
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap=20
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
}}
|marvelous chest-ruins={{#switch:{{lc:{{{2|}}}}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Lever
|gradetype=HighEnd
|gradetype=Normal
|idtag=MarvelousChest
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n2=2
|utility_marvelouschestutility_n2=2
|spawn_chestcoin_marvelouschestgold_n2=1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Activating...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Deactivating...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|text=Opening...
}}
|duration=6
}}
|all=Global
|idtagoriginal=Id.Props.WallLever
}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall of Fire
|gradetype=Normal
|idtag=WallofFire
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Activate,Deactivate,Aura
}}
}}
|ap=20
|xp=1
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.WallofFire
}}
}}
|medium wooden crate-crypts={{#switch:{{lc:{{{2|}}}}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Wall Spike
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateMedium
|idtag=WallSpike
|drops={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr2=3
|activate={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_HR2
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|impactendurance=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap=5
|text=Disarming...
|xp=2
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Disarm Trap
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
}}
|impactendurance=3
|impactresistance=2
|ap=5
|xp=2
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.WallSpike
}}
}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateMedium
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr1=3
|spawn_wardweed_spawn_herbs_n=1
|all=Crates_Simple_HR1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|impactendurance=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ap=5
|text=Harvesting
|xp=2
|requirement=Target is not Faustian Bargain
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Harvesting
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|impactendurance=3
|interactioncount=1
|impactresistance=2
|impactendurance=1
|ap=5
|impactresistance=1
|xp=2
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.Wardweed
}}
}}
|medium wooden crate-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateMedium
|idtag=Water
|drops={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|aura={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_N0
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|impactendurance=3
|stackingtype=Aggregates by Target
|impactresistance=2
|maximumstacks=1
|ap=5
}}
|xp=2
}}
}}
|all=N
}}
|medium wooden crate-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr3=3
|all=Crates_Simple_HR3
}}
|impactendurance=3
|impactresistance=2
|ap=7
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n3=3
|all=Crates_Simple_N3
}}
|impactendurance=3
|impactresistance=2
|ap=5
|xp=2
}}
|all=HR,N
}}
|medium wooden crate-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=3
|all=Crates_Simple_N2
}}
|impactendurance=3
|impactresistance=2
|ap=5
|xp=2
}}
|all=N
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Felling Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=View
|all=Aura
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Water
}}
}}
|oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
Line 9,622: Line 9,464:
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 9,631: Line 9,473:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_hr2=2
|poorcoffins_simple_n0=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_hr2=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
Line 9,659: Line 9,495:
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=4
|ap=1
|impactresistance=1
|xp=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Oak Chest
|idtagoriginal=Id.Props.Coffin
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n1=2
|barrels_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_honeyblisspear=1
|spawn_treasure_simpletreasure_n1=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=4
|impactendurance=4
|impactresistance=1
|impactresistance=2
|breaksifcrushperk=true
|ap=1
|breaksifdemolitiondamage=true
|xp=3
|ap=2
|xp=1
}}
}}
|all=HR,N
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarrel
}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common
|idtagoriginal=Id.Props.WoodenBarrel
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateLarge
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|xp=3
}}
|all=Global
|idtagoriginal=Id.Props.WoodenBarricateSmall
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 9,748: Line 9,607:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|simplechestmedium_simple_hr1=2
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_simpletreasure_hr1=1
}}
|utility_simpleutility_hr1=1
}}
|spawn_chestcoin_simplegold_hr1=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=4
|impactendurance=5
|impactresistance=1
|impactresistance=3
|breaksifcrushperk=true
|xp=3
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=HR
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|oak chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
Line 9,809: Line 9,680:
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=4
|impactendurance=5
|impactresistance=1
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
}}
}}
|all=N
|all=Global
|idtagoriginal=Id.Props.WoodenDoor
}}
}}
|oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Xenophobia2027's Survival Bow
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Viewing
|duration=5
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=View
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=2
|xp=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Oak Chest
|idtagoriginal=Id.Props.VeteranTrophy
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=View
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=2
|xp=1
}}
|all=HR,N
}}
|oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=2
|xp=1
}}
|all=N
}}
|old coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=4
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|old coffin-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|old coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=1
}}
|all=HR,N
}}
|old coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=4
|xp=1
}}
|all=N
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|gradetype=Normal
|idtag=Pavise
|interactions={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|duration=3
}}
|all=Uninstall
}}
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=2
}}
|all=Global
}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|gradetype=Normal
|idtag=PedestalPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|types=Magical
|duration=5
}}
|all=Open Portal
}}
|ap=15
|xp=5
}}
|all=Global
}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Portal
|gradetype=Normal
|idtag=PedestalPortalScrollEscape
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|types=Magical
|duration=5
}}
|all=Open Portal
}}
|ap=15
|xp=5
}}
|all=Global
}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Phantom Flower
|gradetype=Normal
|idtag=PhantomFlower
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_phantomflower_spawn_herbs_hr=1
|all=Spawn_Phantomflower_Spawn_Herbs_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=8
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Phantom Flower
|gradetype=Normal
|idtag=PhantomFlower
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=1
}}
|all=HR,N
}}
|placeholder_props_props_historybook_01={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Placeholder_Props_Props_HistoryBook_01
|gradetype=Normal
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Commemorative Plaque Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|duration=0.05
}}
|all=View
}}
}}
|all=Global
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal Trophy
|gradetype=Normal
|idtag=PortalTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Commemorative Plaque Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|duration=0.05
}}
|all=View
}}
}}
|all=Global
}}
|portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|gradetype=Normal
|idtag=FloorPortal
|ap=15
|xp=5
}}
|all=Global
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portcullis
|gradetype=Normal
|idtag=Portcullis
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|all=Global
}}
|pot 1-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
|impactendurance=3
|ap=2
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR,N
}}
|pot 1-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR
}}
|pot 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
|impactendurance=3
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR,N
}}
|pot 1-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=N
}}
|pot 2-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
|impactendurance=3
|ap=2
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR,N
}}
|pot 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR
}}
|pot 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
|impactendurance=3
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR,N
}}
|pot 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=N
}}
|pot 3-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
|impactendurance=3
|ap=5
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|impactendurance=3
|ap=8
|xp=3
}}
|all=HR,N
}}
|pot 3-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
|impactendurance=3
|ap=2
|xp=1
}}
|all=HR
}}
|pot 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
|impactendurance=3
|ap=8
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|ap=8
|xp=3
}}
|all=HR,N
}}
|pot 3-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
|impactendurance=3
|ap=5
|xp=2
}}
|all=N
}}
|pot 4-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
|impactendurance=3
|ap=5
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|impactendurance=3
|ap=8
|xp=3
}}
|all=HR,N
}}
|pot 4-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
|impactendurance=3
|ap=8
|xp=3
}}
|all=HR
}}
|pot 4-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
|impactendurance=3
|ap=8
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|ap=8
|xp=3
}}
|all=HR,N
}}
|pot 4-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
|impactendurance=3
|ap=5
|xp=2
}}
|all=N
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pressure Plate
|gradetype=Normal
|idtag=PressurePlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Global
}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pushing Block
|gradetype=Normal
|idtag=PushingBlock
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Pushing Block
}}
}}
|all=Global
}}
|reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=HR,N
}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=1
}}
|all=HR
}}
|reinforced chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=1
}}
|all=N
}}
|reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=9
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=HR,N
}}
|reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=N
}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Global
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|gradetype=Normal
|idtag=Roaster,Roaster08
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|rope={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rope
|gradetype=Normal
|idtag=Rope
|abilities={{#switch:{{lc:{{{4|}}}}}
|rope activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|rope={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Rope Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|climb={{#switch:{{lc:{{{5|}}}}}
|text=Climb
|duration=1
}}
|all=Climb
}}
|ap=20
}}
|all=Global
}}
|royal coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_hr2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=3
|utility_lionsheadutility_hr2=1
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=12
|xp=5
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=5
}}
|all=HR,N
}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_hr1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=10
|xp=5
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|prop_goldchest_n_goldchest_n0=2
|spawn_gems_n_gems_n0=1
|spawn_trinkets_n_trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=5
}}
|all=HR,N
}}
|royal coffin-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=5
}}
|all=N
}}
|royal coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_hr3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=3
|utility_lionsheadutility_hr3=1
|spawn_chestcoin_lionsheadgold_hr3=2
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=5
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=3
|utility_lionsheadutility_n3=1
|spawn_chestcoin_lionsheadgold_n3=2
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=5
}}
|all=HR,N
}}
|royal coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=3
|utility_lionsheadutility_n2=1
|spawn_chestcoin_lionsheadgold_n2=2
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=15
|xp=5
}}
|all=N
}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|gradetype=Normal
|idtag=RubysilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=15
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|gradetype=Normal
|idtag=RubysilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=9
|xp=4
}}
|all=HR,N
}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ruins Down Stair
|gradetype=Normal
|idtag=RuinsDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
|ap=5
|xp=3
}}
|all=Global
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rusty Iron Door
|gradetype=Normal
|idtag=RustyIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=5
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
|ap=15
}}
|all=Global
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|gradetype=Normal
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Ability
}}
}}
|all=Global
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Health
|gradetype=Normal
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=10
|xp=3
}}
|all=Global
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|gradetype=Normal
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=10
|xp=3
}}
|all=Global
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|gradetype=Normal
|idtag=Protection
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 2,Not Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=10
|xp=3
}}
|all=Global
}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=Global
}}
|skeleton bones-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_hr2=1
|all=Skeletonbones_Bones_HR2
}}
|impactendurance=4
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n1=1
|all=Skeletonbones_Bones_N1
}}
|impactendurance=4
|ap=3
|xp=1
}}
|all=HR,N
}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_hr1=1
|all=Skeletonbones_Bones_HR1
}}
|impactendurance=4
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|impactendurance=4
|ap=3
|xp=1
}}
|all=HR,N
}}
|skeleton bones-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|impactendurance=4
|ap=3
|xp=1
}}
|all=N
}}
|skeleton bones-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_hr3=1
|all=Skeletonbones_Bones_HR3
}}
|impactendurance=4
|ap=4
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n3=1
|all=Skeletonbones_Bones_N3
}}
|impactendurance=4
|ap=3
|xp=1
}}
|all=HR,N
}}
|skeleton bones-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n2=1
|all=Skeletonbones_Bones_N2
}}
|impactendurance=4
|ap=3
|xp=1
}}
|all=N
}}
|skeleton corpse 1-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|skeleton corpse 1-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|skeleton corpse 1-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|skeleton corpse 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=4
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|skeleton corpse 1-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|skeleton corpse 2-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=HR,N
}}
|skeleton corpse 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=HR,N
}}
|skeleton corpse 2-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|skeleton corpse 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=9
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=HR,N
}}
|skeleton corpse 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=N
}}
|skeleton corpse 3-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=HR,N
}}
|skeleton corpse 3-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
|ap=7
|xp=4
}}
|all=HR,N
}}
|skeleton corpse 3-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=N
}}
|skeleton corpse 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=HR,N
}}
|skeleton corpse 3-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=7
|xp=3
}}
|all=N
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|common={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=Common,Elite,HR,N,Nightmare
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=3
|requirement=Player has [[Skull Key]]
}}
|all=Unlock
}}
|ap=25
}}
|all=Global
}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=SkullTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|small coffer-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionsheadgold_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_lionsheadtreasure_hr2=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|all=Spawn_Chestcoin_Lionsheadgold_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=9
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n1=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=2
|xp=1
}}
|all=HR,N
}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionsheadgold_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_lionsheadtreasure_hr1=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|all=Spawn_Chestcoin_Lionsheadgold_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=2
}}
|all=HR
}}
|small coffer-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=9
|xp=3
}}
|all=N
}}
|small coffer-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionsheadgold_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_lionsheadtreasure_hr3=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|all=Spawn_Chestcoin_Lionsheadgold_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR3,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=12
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n3=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N3,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=2
|xp=1
}}
|all=HR,N
}}
|small coffer-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n2=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=2
|xp=1
}}
|all=N
}}
|small oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=3
|xp=1
}}
|all=HR,N
}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=2
|xp=1
}}
|all=HR
}}
|small oak chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=2
|xp=1
}}
|all=N
}}
|small oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=4
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=3
|xp=1
}}
|all=HR,N
}}
|small oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=3
|xp=1
}}
|all=N
}}
|small reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=HR,N
}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=HR
}}
|small reinforced chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=N
}}
|small reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=9
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=HR,N
}}
|small reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=7
|xp=2
}}
|all=N
}}
|small wooden crate-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|impactendurance=3
|impactresistance=2
|ap=8
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|impactendurance=3
|impactresistance=2
|ap=8
|xp=3
}}
|all=HR,N
}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
|impactendurance=3
|impactresistance=2
|ap=5
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|impactendurance=3
|impactresistance=2
|ap=8
|xp=3
}}
|all=HR,N
}}
|small wooden crate-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|impactendurance=3
|impactresistance=2
|ap=5
|xp=2
}}
|all=N
}}
|small wooden crate-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|impactendurance=3
|impactresistance=2
|ap=9
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|impactendurance=3
|impactresistance=2
|ap=8
|xp=3
}}
|all=HR,N
}}
|small wooden crate-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=2
|all=Crates_Simple_N2
}}
|impactendurance=3
|impactresistance=2
|ap=8
|xp=3
}}
|all=N
}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
|impactendurance=4
|ap=8
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
|impactendurance=6
|ap=5
|xp=2
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
|impactendurance=8
|ap=8
|xp=3
}}
|all=Common,Elite,Nightmare
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|gradetype=Normal
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Global
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Cup Lever 01 Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Global
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sticky Tar
|gradetype=Normal
|idtag=StickyTar
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=Global
}}
|stone tomb-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=8
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=8
|xp=3
}}
|all=HR,N
}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=2
}}
|all=HR,N
}}
|stone tomb-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=2
}}
|all=N
}}
|stone tomb-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=12
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=8
|xp=3
}}
|all=HR,N
}}
|stone tomb-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n2=2
|utility_stoneutility_n2=1
|spawn_chestcoin_stonegold_n2=0
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=2
}}
|all=N
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|gradetype=Normal
|idtag=DecayVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Aura
}}
}}
|all=Global
}}
|the void={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Void
|gradetype=Normal
|idtag=DownAurora,KillVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|all=Kill Volume Aura,Aura
}}
}}
|all=Global
}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn Barrier
|gradetype=Normal
|idtag=ThornBarrier
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
|impactendurance=6
}}
|all=Global
}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|treasure hoard 10-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=15
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=5
|xp=3
}}
|all=HR,N
}}
|treasure hoard 10-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=12
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=5
|xp=3
}}
|all=HR,N
}}
|treasure hoard 10-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=20
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=12
|xp=4
}}
|all=HR,N
}}
|treasure hoard 10-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10
|ap=5
|xp=3
}}
|all=N
}}
|treasure hoard-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=12
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=5
|xp=3
}}
|all=HR,N
}}
|treasure hoard-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=9
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=5
|xp=3
}}
|all=HR,N
}}
|treasure hoard-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=18
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=9
|xp=3
}}
|all=HR,N
}}
|treasure hoard-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=5
|xp=3
}}
|all=N
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
|requirement=Monster Killed
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
}}
|all=Hover
}}
|ap=20
}}
|all=Global
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Wall Lever Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Global
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|idtag=WallSpike
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Removed
}}
|all=Disarm Trap
}}
|ap=5
}}
|all=Global
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wanted Poster
|gradetype=Normal
|idtag=Wanted
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Commemorative Plaque Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|duration=0.05
}}
|all=View
}}
}}
|all=Global
}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=8
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=1
}}
|all=HR,N
}}
|wood coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=4
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|wood coffin-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|wood coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=HR,N
}}
|wood coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
}}
|all=N
}}
|wooden barrel 1-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n1=1
|all=Barrels_Wood_N1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR,N
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR
}}
|wooden barrel 1-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=N
}}
|wooden barrel 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=9
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR,N
}}
|wooden barrel 1-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=N
}}
|wooden barrel 2-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR,N
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR,N
}}
|wooden barrel 2-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=N
}}
|wooden barrel 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=9
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR,N
}}
|wooden barrel 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=N
}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_hr1=2
|all=Barrels_Barrel_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
}}
|all=HR,N
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
|all=Global
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|ap=7
|xp=3
}}
|all=Global
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoorArched
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=10
|xp=3
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.VeteranTrophy
}}
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|zipline={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Zipline
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenDoor
|idtag=Zipline
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|zipline={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|zipline={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]
|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]
}}
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric
}}
|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=View
|all=Zipline
}}
}}
}}
|all=Global
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Ride Zipline
|requirement=Target is not Faustian Bargain
}}
}}
|all=View
|all=Ride Zipline
}}
}}
}}
}}
|all=Global
|all=Global
|idtagoriginal=Id.Props.Zipline
}}
}}
}}</includeonly>
}}</includeonly><noinclude>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 06:16, 1 May 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs