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m (Automated edit: HF86 merchant and enchants)
(Automated edit: HF111)
 
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Line 101: Line 101:
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|duration=<b>60s/120s/240s</b>
|movespeedadd=<b>5/7/9 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>4/5/6 [[Stats#Move_Speed|Move Speed Add]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 139: Line 139:
|musicplaytime=<b>7.36s</b>
|musicplaytime=<b>7.36s</b>
|musicintervals=<b>0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92</b>
|musicintervals=<b>0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92</b>
|range=<b>5.5m</b>
|range=<b>4.5m</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|magicalbasedamage=<b>1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>6%/9%/12% [[Scaling]]</b>
|scaling=<b>16%/33%/50% [[Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 153: Line 153:
|musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
|musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>25 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>25 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 195: Line 195:
|musicplaytime=<b>7.21s</b>
|musicplaytime=<b>7.21s</b>
|musicintervals=<b>1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03</b>
|musicintervals=<b>1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03</b>
|range=<b>5.5m</b>
|range=<b>4.5m</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|physicalbasedamage=<b>15/20/25 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>20/25/30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
Line 246: Line 246:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|duration=<b>10s/15s/20s</b>
|duration=<b>10s/20s/30s</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling
Line 270: Line 270:
|musicplaytime=<b>4.88s</b>
|musicplaytime=<b>4.88s</b>
|musicintervals=<b>0.75 > 0.38 > 0.75 > 0.38 > 1.12 > 1.5</b>
|musicintervals=<b>0.75 > 0.38 > 0.75 > 0.38 > 1.12 > 1.5</b>
|perfectpersuasivenessinaccuratenote=<b>Song played with the Perfect quality is described in game to last 20s but actually lasts 30s</b>
|goodpersuasivenessinaccuratenote=<b>Song played with the Good quality is described in game to last 15s but actually lasts 19.995s</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|tranquilitystackingtype=<b>Aggregates by Target</b>
|tranquilitystackingtype=<b>Aggregates by Target</b>
Line 275: Line 277:
|removable=<b>True</b>
|removable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>10s/20s/30s</b>
|duration=<b>10s/20.0s/30s</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|scaling=<b>25% [[Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>1</b>
|grantedmaximumstacks=<b>1</b>
Line 283: Line 286:
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,Scaling,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 315: Line 318:
}}
}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
Line 321: Line 324:
|jollytimestackingtype=<b>Aggregates by Target</b>
|jollytimestackingtype=<b>Aggregates by Target</b>
|jollytimemaximumstacks=<b>1</b>
|jollytimemaximumstacks=<b>1</b>
|drunkenstatetag=<b>State.ActorStatus.Debuff.Drunken</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling
|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|memorycapacityadd=<b>5 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|all=RegularInteractionSpeed
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=MemoryCapacityAdd,RegularInteractionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|melodicprotection={{#switch:{{lc:{{{2|}}}}}
|melodicprotection={{#switch:{{lc:{{{2|}}}}}
|physicaldamagereduction=<b>30% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>25% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|all=PhysicalDamageReduction
|magicaldamagereduction=<b>25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=PhysicalDamageReduction,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rapiermastery={{#switch:{{lc:{{{2|}}}}}
|rapiermastery={{#switch:{{lc:{{{2|}}}}}
|rapiermasteryphysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|rapiermasteryphysicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|demonsgleephysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|demonsgleephysicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed
|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed
Line 353: Line 357:
|storyteller={{#switch:{{lc:{{{2|}}}}}
|storyteller={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.StoryTeller</b>
|will=<b>5 [[Stats#Will|Will]]</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.StoryTeller</b>
|will=<b>3 [[Stats#Will|Will]]</b>
|knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
|knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge
|all=AuraRadius,Will,Knowledge
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 368: Line 370:
}}
}}
|wanderer'sluck={{#switch:{{lc:{{{2|}}}}}
|wanderer'sluck={{#switch:{{lc:{{{2|}}}}}
|luck=<b>50 [[Stats#Luck|Luck]]</b>
|luck=<b>100 [[Stats#Luck|Luck]]</b>
|all=Luck
|all=Luck
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 389: Line 391:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|duration=<b>3s</b>
|itemweapontypetag=<b>Type.Item.Utility.MusicalInstrument</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|duration=<b>2s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 396: Line 399:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>4s</b>
|skillcooldown=<b>40s</b>
|manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
|manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|musicmemory={{#switch:{{lc:{{{2|}}}}}
|musicmemory={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelectSecondary</b>
|widgetgamegrouptype=<b>EWidgetGameGroupType::MusicSelect</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 434: Line 431:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>25s</b>
|skillcooldown=<b>40s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown
|duration=<b>15s</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|itemweapontypetag=<b>Type.Item.Utility.MusicalInstrument</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 446: Line 450:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|duration=<b>8s</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|hitslowduration=<b>2.5s</b>
|hitslowduration=<b>2s</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
Line 454: Line 459:
|physicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|waitgameplaytagremove=<b>State.ActorStatus.Debuff.MoveSpeed.AchillesStrike</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling
|applygameplaytageffect=<b>Event.Attack.Hit</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 467: Line 470:
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>8s</b>
|duration=<b>8s</b>
|maxhealthbonus=<b>-15% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|inconstantid=<b>10%</b>
|healratio=<b>10%</b>
|healratio=<b>10%</b>
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rage={{#switch:{{lc:{{{2|}}}}}
|finishingblow={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>24s</b>
|duration=<b>6s</b>
|truephysicalbasedamage=<b>5 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|threshold=<b>5%</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|stackingtype=<b>Aggregates by Source</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>12% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|grapplinghook={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|horizontalknockback=<b>-600</b>
|verticalknockback=<b>400</b>
|hitslowduration=<b>1.5s</b>
|hitslowmovespeed=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|gameplaycuecranktag=<b>GameplayCue.Skill.Activate.GrapplingHook.Crank</b>
|gameplaycueropetag=<b>GameplayCue.Skill.Activate.GrapplingHook.Rope</b>
|gameplaycueprojectiletag=<b>GameplayCue.Skill.Activate.GrapplingHook.Projectile</b>
|firesocketname=<b>SpellSocket</b>
|bplaypullonanimationactivation=<b>False</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|hurlweapon={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|damageratio=<b>120%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|rage={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|duration=<b>6s</b>
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|physicaldamagereduction=<b>-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 499: Line 551:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|armorpenetration=<b>75% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>50% [[Damage#Penetration|Armor Penetration]]</b>
|armorrating=<b>-85 [[Stats#Armor_Rating|Armor Rating]]</b>
|duration=<b>8s</b>
|armorrating=<b>-100 [[Stats#Armor_Rating|Armor Rating]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 516: Line 569:
|playerduration=<b>6s</b>
|playerduration=<b>6s</b>
|physicalpowerbonus=<b>-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-2.5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|playerstackingtype=<b>Aggregates by Target</b>
|playerstackingtype=<b>Aggregates by Target</b>
|playermaximumstacks=<b>1</b>
|playermaximumstacks=<b>1</b>
Line 533: Line 586:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>28s</b>
|duration=<b>7s</b>
|duration=<b>10s</b>
|maxhealthbonus=<b>25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>20% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 548: Line 601:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|buffduration=<b>12s</b>
|buffduration=<b>8s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|debuffduration=<b>12s</b>
|debuffduration=<b>8s</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>8 [[Stats#Attributes|All Attributes]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|whirlwind={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>32s</b>
|itemhandtypetag=<b>Type.Item.Hand.TwoHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|damageratio=<b>80%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 572: Line 637:
}}
}}
|carnage={{#switch:{{lc:{{{2|}}}}}
|carnage={{#switch:{{lc:{{{2|}}}}}
|duration=<b>15s</b>
|duration=<b>3s</b>
|armorrating=<b>75 [[Stats#Armor_Rating|Armor Rating]]</b>
|physicalpowerbonus=<b>40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable
|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 587: Line 652:
}}
}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|meleephysicalheadshothitlocationbonus=<b>10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|meleephysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|rangedphysicalheadshothitlocationbonus=<b>10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|rangedphysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|heavyswing={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>0x</b>
|all=MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 599: Line 669:
}}
}}
|moraleboost={{#switch:{{lc:{{{2|}}}}}
|moraleboost={{#switch:{{lc:{{{2|}}}}}
|percentmaxhealthhealing=<b>33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|all=PercentMaxHealthHealing
|all=PercentMaxHealthHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 618: Line 688:
|savage={{#switch:{{lc:{{{2|}}}}}
|savage={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|impactresistance=<b>1 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|impactpower=<b>1 [[Impact_Power|Impact Power]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=PhysicalPowerBonus,ImpactResistance,Duration
|all=PhysicalPowerBonus,ImpactPower,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|skullsplitter={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|physicalbasedamage=<b>12 [[Damage#Base_Damage|Physical Base Damage]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|refresh=<b>Resets on Successful Application</b>
|removable=<b>True</b>
|scaling=<b>0% [[Scaling]]</b>
|all=Duration,PhysicalBaseDamage,StackingType,MaximumStacks,Refresh,Removable,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1.5x</b>
|duration=<b>1.5x</b>
|cooldownreduction=<b>10% [[Stats#Cooldown_Reduction|Cooldown Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=Duration,StackingType,MaximumStacks
|all=Duration,CooldownReduction,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|armorpenetration=<b>5% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>10% [[Damage#Penetration|Armor Penetration]]</b>
|all=PhysicalPowerBonus,ArmorPenetration
|all=PhysicalPowerBonus,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 671: Line 753:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|perfectblock={{#switch:{{lc:{{{2|}}}}}
|disarm={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>28s</b>
|duration=<b>6s</b>
|activeduration=<b>8s</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|activestackingtype=<b>Aggregates by Source</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
|activemaximumstacks=<b>1</b>
|removable=<b>True</b>
|hitduration=<b>1s</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|secondwind={{#switch:{{lc:{{{2|}}}}}
|fortifiedground={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>5</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|duration=<b>Infinite</b>
|allattributes=<b>3 [[Stats#Attributes|All Attributes]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|perfectblock={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>7s</b>
|duration=<b>8s</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|pommelstrike={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>18s</b>
|itemhandtypetag=<b>Type.Item.Hand.OneHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|physicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|duration=<b>2s</b>
|movespeedbonus=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,Duration,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|secondwind={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>5</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>1</b>
|maxcount=<b>1</b>
Line 702: Line 826:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>7s</b>
|physicalbasedamage=<b>45 [[Damage#Base_Damage|Physical Base Damage]]</b>
|itemweapontypetag=<b>Type.Item.Weapon.Shield</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>3s</b>
|hitslowduration=<b>3s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 715: Line 840:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|activestackingtype=<b>Aggregates by Source</b>
|activeduration=<b>Infinite</b>
|activemaximumstacks=<b>1</b>
|magicaldamagereduction=<b>15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|duration=<b>5s</b>
|holdstackingtype=<b>Aggregates by Source</b>
|magicaldamagereductionmod=<b>5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]</b>
|holdmaximumstacks=<b>1</b>
|activatedduration=<b>5s</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 731: Line 857:
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>2s</b>
|duration=<b>2s</b>
|movespeedadd=<b>15 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>3</b>
|maximumstacks=<b>3</b>
Line 746: Line 872:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>10s</b>
|duration=<b>8s</b>
|physicaldamagereduction=<b>12% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>12% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|magicaldamagereduction=<b>12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
Line 763: Line 889:
|duration=<b>10s</b>
|duration=<b>10s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|physicalpowerbonus=<b>20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|percentmaxhealthhealing=<b>15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 771: Line 896:
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}
|duration=<b>12s</b>
|duration=<b>12s</b>
|movespeedbonus=<b>3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>60s</b>
|cooldown=<b>24s</b>
|activatehealthvalue=<b>40%</b>
|activatehealthvalue=<b>40%</b>
|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue
|all=Duration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|barricade={{#switch:{{lc:{{{2|}}}}}
|barricade={{#switch:{{lc:{{{2|}}}}}
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>75 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>75 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|all=ArmorRating,MagicalResistance
|all=ArmorRating,MagicalResistance
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 790: Line 917:
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>2</b>
|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks
|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 805: Line 932:
}}
}}
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|itemarmorratingbonus=<b>15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|attribute_maxphysicaldamagereduction=<b>75%</b>
|attribute_maxphysicaldamagereduction=<b>75%</b>
|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction
|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction
Line 813: Line 940:
|actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
|all=ActionSpeed
|all=ActionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|lastbastion={{#switch:{{lc:{{{2|}}}}}
|duration=<b>8s</b>
|armorrating=<b>150 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|projectiledamagereduction=<b>30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|cooldown=<b>48s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|lastbastionconstantid=<b>33%</b>
|healthratio=<b>33%</b>
|all=Duration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|projectileresistance={{#switch:{{lc:{{{2|}}}}}
|projectileresistance={{#switch:{{lc:{{{2|}}}}}
|projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectileresistanceprojectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|duration=<b>Infinite</b>
|projectileresistanceduration=<b>Infinite</b>
|all=ProjectileDamageReduction,Duration
|activatedprojectiledamagereduction=<b>15% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|activatedduration=<b>Infinite</b>
|maximumstacks=<b>1</b>
|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 829: Line 976:
|slayer={{#switch:{{lc:{{{2|}}}}}
|slayer={{#switch:{{lc:{{{2|}}}}}
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|slayerstackingtype=<b>Aggregates by Target</b>
|slayerstackingtype=<b>Aggregates by Target</b>
|slayermaximumstacks=<b>1</b>
|slayermaximumstacks=<b>1</b>
|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks
|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 855: Line 1,003:
|activatemaximumstacks=<b>1</b>
|activatemaximumstacks=<b>1</b>
|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks
|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereductionmod=<b>10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|all=Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|weaponguard={{#switch:{{lc:{{{2|}}}}}
|duration=<b>2s</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|removable=<b>True</b>
|physicaldamagereduction=<b>5% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|impactresistance=<b>1 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|weaponguardstackingtype=<b>Aggregates by Target</b>
|weaponguardmaximumstacks=<b>1</b>
|all=Duration,PhysicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,PhysicalDamageReduction,ImpactResistance,WeaponGuardStackingType,WeaponGuardMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|weaponmastery={{#switch:{{lc:{{{2|}}}}}
|weaponmastery={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicalpowerbonus=<b>-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration
|all=Expiration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 877: Line 1,047:
}}
}}
|brewmaster={{#switch:{{lc:{{{2|}}}}}
|brewmaster={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1.5x</b>
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|all=Strength
|all=Duration,Strength
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|faithfulness={{#switch:{{lc:{{{2|}}}}}
|faithfulness={{#switch:{{lc:{{{2|}}}}}
|hitslowduration=<b>1.5s</b>
|hitslowduration=<b>1s</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
Line 899: Line 1,070:
|holyaura={{#switch:{{lc:{{{2|}}}}}
|holyaura={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.HolyAura</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.HolyAura</b>
|armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance
|all=AuraRadius,ArmorRating,MagicalResistance
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|holywater={{#switch:{{lc:{{{2|}}}}}
|holywater={{#switch:{{lc:{{{2|}}}}}
|stackingtype=<b>Aggregates by Source</b>
|duration=<b>30s</b>
|maximumstacks=<b>1</b>
|blesshitstackingtype=<b>Aggregates by Target</b>
|all=StackingType,MaximumStacks
|blesshitmaximumstacks=<b>1</b>
|removable=<b>True</b>
|holywaterstackingtype=<b>Aggregates by Source</b>
|holywatermaximumstacks=<b>1</b>
|gameplaycueholywatertag=<b>GameplayCue.Perk.Execute.HolyWater</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|all=Duration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|kindness={{#switch:{{lc:{{{2|}}}}}
|kindness={{#switch:{{lc:{{{2|}}}}}
|selfhealratio=<b>15%</b>
|selfhealratio=<b>30%</b>
|all=SelfHealRatio
|all=SelfHealRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 941: Line 1,116:
}}
}}
|requiem={{#switch:{{lc:{{{2|}}}}}
|requiem={{#switch:{{lc:{{{2|}}}}}
|spellcastingspeed=<b>100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|requiem=<b>-50%</b>
|requiem=<b>-50%</b>
|all=Requiem
|all=SpellCastingSpeed,Requiem
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,013: Line 1,189:
|magicalbasedamage=<b>7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
|aoelifetime=<b>30s</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,023: Line 1,200:
|magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitundeadscaling=<b>100% [[Scaling]]</b>
|hitundeadscaling=<b>100% [[Scaling]]</b>
|magicalbasehealing=<b>25 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>35 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|hitallyscaling=<b>100% [[Scaling]]</b>
|hitallyscaling=<b>100% [[Scaling]]</b>
|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling
|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling
Line 1,052: Line 1,229:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>20 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
Line 1,079: Line 1,256:
|reducedhealinglocustsswarmstackingtype=<b>Aggregates by Target</b>
|reducedhealinglocustsswarmstackingtype=<b>Aggregates by Target</b>
|reducedhealinglocustsswarmmaximumstacks=<b>1</b>
|reducedhealinglocustsswarmmaximumstacks=<b>1</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks
|aoelifetime=<b>30s</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,104: Line 1,282:
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|resurrectionhealth=<b>-0.99</b>
|percentmaxhealthhealing=<b>-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,165: Line 1,342:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|prevcheckinvisible=<b>True</b>
|skillaimradiusconstantid=<b>0.04m</b>
|skillaimradiusconstantid=<b>0.04m</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,184: Line 1,360:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,212: Line 1,382:
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>25% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,238: Line 1,408:
|innatetalentstackingtype=<b>Aggregates by Target</b>
|innatetalentstackingtype=<b>Aggregates by Target</b>
|innatetalentmaximumstacks=<b>1</b>
|innatetalentmaximumstacks=<b>1</b>
|magicalpower=<b>7 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|spellcastingspeed=<b>10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks
|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,247: Line 1,418:
|auraradius=<b>2m</b>
|auraradius=<b>2m</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|lightningmagicalpowerbonus=<b>25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
Line 1,254: Line 1,426:
|electricshockmaximumstacks=<b>1</b>
|electricshockmaximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>3s</b>
|cooldown=<b>2s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
|refresh=<b>NeverReset</b>
|refresh=<b>NeverReset</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling
|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|magicalpowerbonus=<b>10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>3</b>
|activatedmaximumstacks=<b>3</b>
Line 1,293: Line 1,465:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmerge={{#switch:{{lc:{{{2|}}}}}
|placeholder_perk_perk_spellmerge={{#switch:{{lc:{{{2|}}}}}
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,309: Line 1,481:
}}
}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,316: Line 1,488:
}}
}}
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3x</b>
|duration=<b>2x</b>
|movespeedbonus=<b>-2% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|actionspeed=<b>-6% [[Stats#Action_Speed|Action Speed]]</b>
|maximumstacks=<b>1</b>
|spelllagstackingtype=<b>Aggregates by Target</b>
|movespeedbonus=<b>-2.5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|spelllagmaximumstacks=<b>5</b>
|actionspeed=<b>-3% [[Stats#Action_Speed|Action Speed]]</b>
|removable=<b>True</b>
|casttimereducepercent=<b>50s</b>
|timedistortionstackingtype=<b>Aggregates by Target</b>
|all=Duration,StackingType,MaximumStacks,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent
|timedistortionmaximumstacks=<b>1</b>
|casttimereducepercent=<b>100s</b>
|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,345: Line 1,514:
|electricdash={{#switch:{{lc:{{{2|}}}}}
|electricdash={{#switch:{{lc:{{{2|}}}}}
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>1.25m</b>
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>1.8m</b>
|areainstallheight=<b>1.8m</b>
Line 1,360: Line 1,529:
|hitmagicalbasedamage=<b>10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|finalehitmagicalbasedamage=<b>20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|finalehitmagicalbasedamage=<b>15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|finalehitscaling=<b>100% [[Scaling]]</b>
|finalehitscaling=<b>100% [[Scaling]]</b>
|speedconstantid=<b>125000%</b>
|speedconstantid=<b>125000%</b>
Line 1,405: Line 1,574:
|eruption={{#switch:{{lc:{{{2|}}}}}
|eruption={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,425: Line 1,594:
|channelingduration=<b>0.6s</b>
|channelingduration=<b>0.6s</b>
|channelinginterval=<b>0.2s</b>
|channelinginterval=<b>0.2s</b>
|cooldownduration=<b>6s</b>
|cooldownduration=<b>12s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>8 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,458: Line 1,627:
|spelltier=<b>3</b>
|spelltier=<b>3</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>18s</b>
|range=<b>6m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
|hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitimpactpower=<b>12 [[Impact_Power|Impact Power]]</b>
|hitimpactpower=<b>12 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,492: Line 1,661:
|reducedhealingfireorbburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingfireorbburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingfireorbburnfiremasteryremovable=<b>True</b>
|reducedhealingfireorbburnfiremasteryremovable=<b>True</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable
|initialspeed=<b>2m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,534: Line 1,704:
|flamestrike={{#switch:{{lc:{{{2|}}}}}
|flamestrike={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,548: Line 1,718:
|burningduration=<b>3s</b>
|burningduration=<b>3s</b>
|burningmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|burningmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|burningscaling=<b>50% [[Scaling]]</b>
|burningstackingtype=<b>Aggregates by Source</b>
|burningstackingtype=<b>Aggregates by Source</b>
|burningmaximumstacks=<b>1</b>
|burningmaximumstacks=<b>1</b>
Line 1,565: Line 1,736:
|reducedhealingflamestrikeburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingflamestrikeburnfiremasterymaximumstacks=<b>1</b>
|reducedhealingflamestrikeburnfiremasteryremovable=<b>True</b>
|reducedhealingflamestrikeburnfiremasteryremovable=<b>True</b>
|aoelifetime=<b>3.1s</b>
|intervaltime=<b>1s</b>
|intervaltime=<b>1s</b>
|collisionheight=<b>300</b>
|collisionheight=<b>300</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,575: Line 1,747:
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|tickinterval=<b>0.1s</b>
|tickinterval=<b>0.1s</b>
Line 1,628: Line 1,800:
|icehitmagicalbasedamage=<b>15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|icehitmagicalbasedamage=<b>15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|icehitscaling=<b>100% [[Scaling]]</b>
|icehitscaling=<b>100% [[Scaling]]</b>
|hit2duration=<b>2s</b>
|hit2duration=<b>1.75s</b>
|hit2removable=<b>True</b>
|hit2removable=<b>True</b>
|electricshockduration=<b>1s</b>
|electricshockduration=<b>1s</b>
Line 1,641: Line 1,813:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|hitduration=<b>15s</b>
|hitduration=<b>15s</b>
Line 1,648: Line 1,820:
|hitremovable=<b>True</b>
|hitremovable=<b>True</b>
|spellbufftag=<b>State.ActorStatus.Buff.Glaciate</b>
|spellbufftag=<b>State.ActorStatus.Buff.Glaciate</b>
|magicalbasedamage=<b>3 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|frostbiteduration=<b>1s</b>
|frostbiteduration=<b>1s</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 1,654: Line 1,828:
|frostbitemaximumstacks=<b>1</b>
|frostbitemaximumstacks=<b>1</b>
|frostbiteremovable=<b>True</b>
|frostbiteremovable=<b>True</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable
|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,660: Line 1,834:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,681: Line 1,855:
|levitation={{#switch:{{lc:{{{2|}}}}}
|levitation={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|readyduration=<b>1s</b>
|readyduration=<b>1s</b>
|readyremovable=<b>True</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
Line 1,696: Line 1,871:
|launchvelocityconstantid=<b>70000%</b>
|launchvelocityconstantid=<b>70000%</b>
|fallingtag=<b>State.ActorStatus.Debuff.LevitationFalling</b>
|fallingtag=<b>State.ActorStatus.Debuff.LevitationFalling</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag
|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,704: Line 1,879:
|channelingduration=<b>5s</b>
|channelingduration=<b>5s</b>
|channelinginterval=<b>0.1s</b>
|channelinginterval=<b>0.1s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>18s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
Line 1,718: Line 1,893:
|lightningsphere={{#switch:{{lc:{{{2|}}}}}
|lightningsphere={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|hitduration=<b>6s</b>
|hitduration=<b>5s</b>
|hitstackingtype=<b>Aggregates by Source</b>
|hitstackingtype=<b>Aggregates by Source</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
Line 1,737: Line 1,912:
}}
}}
|lightningstorm={{#switch:{{lc:{{{2|}}}}}
|lightningstorm={{#switch:{{lc:{{{2|}}}}}
|channelingduration=<b>5s</b>
|channelingduration=<b>6s</b>
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1.25s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
Line 1,756: Line 1,931:
|lightningvortex={{#switch:{{lc:{{{2|}}}}}
|lightningvortex={{#switch:{{lc:{{{2|}}}}}
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|magicalbasedamage=<b>30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>400</b>
|horizontalknockback=<b>400</b>
Line 1,768: Line 1,943:
|mudshield={{#switch:{{lc:{{{2|}}}}}
|mudshield={{#switch:{{lc:{{{2|}}}}}
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.5m</b>
|arearadius=<b>0.55m</b>
|duration=<b>4s</b>
|duration=<b>7s</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|spawndistance=<b>60</b>
|spawndistance=<b>30</b>
|insocketname=<b>ik_hand_gun</b>
|insocketname=<b>ik_hand_gun</b>
|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName
|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName
Line 1,781: Line 1,956:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|hitduration=<b>3s</b>
|hitduration=<b>4s</b>
|hitmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
Line 1,800: Line 1,975:
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>6s</b>
|cooldownduration=<b>12s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>15s</b>
|duration=<b>15s</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereduction=<b>15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedadd=<b>-5 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>-5 [[Stats#Move_Speed|Move Speed Add]]</b>
Line 1,815: Line 1,990:
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>5</b>
|spelltier=<b>5</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>24s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.75m</b>
|arearadius=<b>0.75m</b>
Line 1,823: Line 1,998:
|physicalbasedamage=<b>40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|armorrating=<b>30 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks
Line 1,879: Line 2,054:
}}
}}
|vortex={{#switch:{{lc:{{{2|}}}}}
|vortex={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>21s</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,888: Line 2,063:
|verticalknockback=<b>400</b>
|verticalknockback=<b>400</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration
|removable=<b>True</b>
|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,896: Line 2,072:
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|hitmagicalbasedamage=<b>20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|auramagicalbasedamage=<b>10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|auramagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|aurascaling=<b>100% [[Scaling]]</b>
|aurascaling=<b>100% [[Scaling]]</b>
|tickinterval=<b>0.2s</b>
|tickinterval=<b>0.2s</b>
Line 1,930: Line 2,106:
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>6s</b>
|cooldownduration=<b>12s</b>
|range=<b>6m</b>
|range=<b>7m</b>
|arearadius=<b>0.2m</b>
|arearadius=<b>0.2m</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,944: Line 2,120:
|initialspeed=<b>6m/s</b>
|initialspeed=<b>6m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|watercannon={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>3s</b>
|range=<b>5m</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|duration=<b>1s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|initialspeed=<b>8m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|windblast={{#switch:{{lc:{{{2|}}}}}
|windblast={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>6s</b>
|channelingduration=<b>0.6s</b>
|cooldownduration=<b>15s</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>300</b>
|horizontalknockback=<b>300</b>
|verticalknockback=<b>300</b>
|verticalknockback=<b>300</b>
|initialspeed=<b>0m/s</b>
|gameplaycueready=<b>GameplayCue.Magic.WindBlast.Ready</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed
|gameplaycuefire=<b>GameplayCue.Magic.WindBlast.Fire</b>
|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
<!-- Class=Sorcerer, Category=Skill -->
<!-- Class=Sorcerer, Category=Skill -->
|sorceryi={{#switch:{{lc:{{{2|}}}}}
|sorceryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|sorceryii={{#switch:{{lc:{{{2|}}}}}
|sorceryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SorcerySelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,002: Line 2,194:
}}
}}
|creep={{#switch:{{lc:{{{2|}}}}}
|creep={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|activatestackingtype=<b>Aggregates by Source</b>
|activatestackingtype=<b>Aggregates by Source</b>
|activatemaximumstacks=<b>1</b>
|activatemaximumstacks=<b>1</b>
Line 2,009: Line 2,202:
|creepstackingtype=<b>Aggregates by Source</b>
|creepstackingtype=<b>Aggregates by Source</b>
|creepmaximumstacks=<b>1</b>
|creepmaximumstacks=<b>1</b>
|biswalking=<b>True</b>
|all=MoveSpeedBonus,ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks
|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|daggermastery={{#switch:{{lc:{{{2|}}}}}
|daggermastery={{#switch:{{lc:{{{2|}}}}}
|meleephysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|meleephysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|meleetruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|rangedphysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|rangedphysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus
|rangedtruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,RangedPhysicalPowerBonus,RangedTruePhysicalDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,025: Line 2,219:
|movespeedadd=<b>650 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>650 [[Stats#Move_Speed|Move Speed Add]]</b>
|startduration=<b>Infinite</b>
|startduration=<b>Infinite</b>
|eventtag=<b>Event.Movement.DoubleJump</b>
|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration
|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,041: Line 2,234:
|jokester={{#switch:{{lc:{{{2|}}}}}
|jokester={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.Jokester</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.Jokester</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes
|all=AuraRadius,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|lethalmark={{#switch:{{lc:{{{2|}}}}}
|duration=<b>8s</b>
|physicaldamagereductionmod=<b>-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|all=Duration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,ThrowingKnifeItemTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,085: Line 2,286:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=AuraRadius,StackingType,MaximumStacks
|all=AuraRadius,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|actionspeed=<b>25% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|all=ActionSpeed,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,091: Line 2,299:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>2</b>
|skilltier=<b>2</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>3</b>
|maxcount=<b>3</b>
|range=<b>1.5m</b>
|range=<b>1.5m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>12s</b>
|skillcooldown=<b>28s</b>
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
Line 2,105: Line 2,312:
|removable=<b>True</b>
|removable=<b>True</b>
|caltroplifetime=<b>60s</b>
|caltroplifetime=<b>60s</b>
|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime
|charges=<b>3 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,134: Line 2,342:
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsmaximumstacks=<b>13</b>
|stepsmaximumstacks=<b>13</b>
|tagtocheck=<b>Mode.Alive</b>
|lightsourceequippedstatetag=<b>Type.Item.Utility.LightSource</b>
|inlightareastatetag=<b>State.ActorStatus.Buff.InLightArea</b>
|inrevealinvisibleareatag=<b>State.ActorStatus.Debuff.RevealInvisible</b>
|inrevealinvisibleareatag=<b>State.ActorStatus.Debuff.RevealInvisible</b>
|characterstopthresholdconstantid=<b>1000%</b>
|characterstopthresholdconstantid=<b>1000%</b>
|charges=<b>2 Charges</b>
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,165: Line 2,370:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>3</b>
|skilltier=<b>3</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>2</b>
|range=<b>6m</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>60s</b>
|movespeedbonus=<b>-10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|duration=<b>12s</b>
|aoelifetime=<b>12s</b>
|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration
|duration=<b>8s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|sneakattack={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,210: Line 2,426:
}}
}}
|dreamwalk={{#switch:{{lc:{{{2|}}}}}
|dreamwalk={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3s</b>
|duration=<b>2s</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|cooldown=<b>18s</b>
|cooldown=<b>18s</b>
Line 2,220: Line 2,436:
}}
}}
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}
|armorrating=<b>10 [[Stats#Armor_Rating|Armor Rating]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|armorrating=<b>20 [[Stats#Armor_Rating|Armor Rating]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks
|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,237: Line 2,453:
}}
}}
|herbalsensing={{#switch:{{lc:{{{2|}}}}}
|herbalsensing={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>8m</b>
|maximumstacks=<b>1</b>
|herbalsensingmaximumstacks=<b>1</b>
|all=AuraRadius,MaximumStacks
|luck=<b>150 [[Stats#Luck|Luck]]</b>
|buffmaximumstacks=<b>1</b>
|all=AuraRadius,HerbalSensingMaximumStacks,Luck,BuffMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,248: Line 2,466:
|infinityunablestackingtype=<b>Aggregates by Target</b>
|infinityunablestackingtype=<b>Aggregates by Target</b>
|infinityunablemaximumstacks=<b>1</b>
|infinityunablemaximumstacks=<b>1</b>
|perkstatetag=<b>State.Character.Perk.Granted.LifebloomAura</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.LifebloomAura</b>
|healvalue=<b>100%</b>
|healvalue=<b>100%</b>
|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue
|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,257: Line 2,473:
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|perkstatetag=<b>State.Character.Perk.Granted.NaturalHealing</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.NaturalHealing</b>
|magicalbasehealing=<b>1 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>1 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>10% [[Scaling]]</b>
|scaling=<b>10% [[Scaling]]</b>
|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling
|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,270: Line 2,484:
}}
}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|magicalpowerbonus=<b>-50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|duration=<b>0.5x</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=MagicalPowerBonus,MaximumStacks
|shapeshift_casttimereducepercent=<b>25s</b>
|all=Duration,MaximumStacks,Shapeshift_CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,286: Line 2,501:
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|perkstatetag=<b>None</b>
|grantedabilitytag=<b>None</b>
|bisexceptforowner=<b>True</b>
|transferpercent=<b>20%</b>
|transferpercent=<b>20%</b>
|maxspiritbondtransferdamage=<b>20</b>
|maxspiritbondtransferdamage=<b>20</b>
|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage
|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,303: Line 2,515:
|sunandmoon={{#switch:{{lc:{{{2|}}}}}
|sunandmoon={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>6m</b>
|perkstatetag=<b>State.Character.Perk.Granted.SunAndMoon</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.SunAndMoon</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|vigor=<b>3 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>3 [[Stats#Vigor|Vigor]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower
|all=AuraRadius,MaximumStacks,Vigor,MagicalPower
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,324: Line 2,534:
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>10s</b>
|duration=<b>10s</b>
|armorrating=<b>25 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|headshotdamagereduction=<b>10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable
|bcasttoselfiftargetnoncharacter=<b>True</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,371: Line 2,583:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|maxhealthbonus=<b>10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|aoelifetime=<b>7s</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,383: Line 2,596:
|duration=<b>12s</b>
|duration=<b>12s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,401: Line 2,614:
|duration=<b>12s</b>
|duration=<b>12s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|naturestouchscaling=<b>50% [[Scaling]]</b>
|naturestouchscaling=<b>25% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,415: Line 2,628:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>3m</b>
|arearadius=<b>3m</b>
|duration=<b>10s</b>
|duration=<b>12s</b>
|magicalbasehealing=<b>30 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>20 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,474: Line 2,687:
<!-- Class=Druid, Category=ShapeShift -->
<!-- Class=Druid, Category=ShapeShift -->
|bear={{#switch:{{lc:{{{2|}}}}}
|bear={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>32 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>27 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryhorizontalknockback=<b>350</b>
|primaryhorizontalknockback=<b>350</b>
|primaryverticalknockback=<b>200</b>
|primaryverticalknockback=<b>200</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>46 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>41 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryverticalknockback=<b>200</b>
|secondaryverticalknockback=<b>200</b>
|duration=<b>1s</b>
|duration=<b>0.35s</b>
|secondarymovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|secondarymovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,518: Line 2,732:
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|hitslowduration=<b>0.25s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|incomingphysicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
Line 2,532: Line 2,746:
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|human={{#switch:{{lc:{{{2|}}}}}
|human={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|all=CastingTime
|all=CastingTime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|panther={{#switch:{{lc:{{{2|}}}}}
|panther={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>16 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarybleedduration=<b>3s</b>
|primarybleedduration=<b>3s</b>
Line 2,555: Line 2,769:
|primarybleedrefresh=<b>Resets on Successful Application</b>
|primarybleedrefresh=<b>Resets on Successful Application</b>
|primarybleedremovable=<b>True</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.1s</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>75%</b>
|movementmultiplier=<b>85%</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>18 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>25 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarysilenceduration=<b>1s</b>
|primarysilenceduration=<b>0.1s</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencemaximumstacks=<b>1</b>
|primarysilencemaximumstacks=<b>1</b>
|primarysilenceremovable=<b>True</b>
|primarysilenceremovable=<b>True</b>
|secondaryduration=<b>0.5s</b>
|secondaryduration=<b>0.35s</b>
|secondarymovespeedbonus=<b>-7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|secondarymovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|frenziedtag=<b>State.ActorStatus.Buff.Frenzied</b>
|physicaldamagereductionmod=<b>-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,PhysicalShapeShiftBaseDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rat={{#switch:{{lc:{{{2|}}}}}
|penguin={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryphysicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryimpactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>0.1s</b>
|primitiveadd=<b>17 [[Damage#Primitive_Add|Primitive Add]]</b>
|hitslowmovespeed=<b>-1% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarybleedduration=<b>3s</b>
|physicalbasedamage=<b>3 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primarybleedscaling=<b>50% [[Scaling]]</b>
|primarybleedstackingtype=<b>Aggregates by Target</b>
|primarybleedmaximumstacks=<b>3</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|duration=<b>3s</b>
|movementmultiplier=<b>65%</b>
|magicalbasedamage=<b>3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|oxygen=<b>-10 [[Stats#Oxygen|Oxygen]]</b>
|firesocketname=<b>SpellSocket</b>
|incomingphysicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-40% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedmovespeedadd=<b>40 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedduration=<b>Infinite</b>
|watermovespeedstackingtype=<b>Aggregates by Target</b>
|watermovespeedmaximumstacks=<b>1</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|rat={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>1s</b>
|primaryphysicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primaryimpactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|duration=<b>3s</b>
|magicalbasedamage=<b>3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|primarydiseasescaling=<b>50% [[Scaling]]</b>
|primarydiseasescaling=<b>50% [[Scaling]]</b>
|primarydiseasestackingtype=<b>Aggregates by Target</b>
|primarydiseasestackingtype=<b>Aggregates by Target</b>
Line 2,603: Line 2,851:
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|primarydiseaseremovable=<b>True</b>
|primarydiseaseremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|physicaldamagereduction=<b>-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|magicaldamagereduction=<b>-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
Line 2,612: Line 2,860:
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|maxhealthadd=<b>10 [[Health#Max_Health_Add|Max Health Add]]</b>
|maxhealthadd=<b>10 [[Health#Max_Health_Add|Max Health Add]]</b>
|movespeedadd=<b>20 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,623: Line 2,870:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>32s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|penguindash={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldown=<b>24s</b>
|activeduration=<b>3s</b>
|activestackingtype=<b>Aggregates by Target</b>
|activemaximumstacks=<b>1</b>
|inwaterduration=<b>3s</b>
|inwatermovespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|inwaterstackingtype=<b>Aggregates by Target</b>
|inwatermaximumstacks=<b>1</b>
|inwaterremovable=<b>True</b>
|ongroundduration=<b>3s</b>
|ongroundmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|ongroundstackingtype=<b>Aggregates by Target</b>
|ongroundmaximumstacks=<b>1</b>
|ongroundremovable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,638: Line 2,907:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>20s</b>
|skillcooldown=<b>24s</b>
|duration=<b>3s</b>
|duration=<b>2s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,648: Line 2,917:
}}
}}
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>4</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>6s</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|charges=<b>4 Charges</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>4</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>6s</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|charges=<b>4 Charges</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,728: Line 2,977:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>32s</b>
|duration=<b>6s</b>
|duration=<b>8s</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereduction=<b>20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereductionmod=<b>15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,739: Line 2,988:
<!-- Class=Warlock, Category=Perk -->
<!-- Class=Warlock, Category=Perk -->
|antimagic={{#switch:{{lc:{{{2|}}}}}
|antimagic={{#switch:{{lc:{{{2|}}}}}
|antimagicdamagereduction=<b>25% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}</b>
|antimagicdamagereduction=<b>20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}</b>
|all=AntimagicDamageReduction
|all=AntimagicDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 2,750: Line 2,999:
}}
}}
|darkenhancement={{#switch:{{lc:{{{2|}}}}}
|darkenhancement={{#switch:{{lc:{{{2|}}}}}
|darkpowerbonus=<b>10% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,758: Line 3,007:
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|cooldown=<b>15s</b>
|cooldown=<b>15s</b>
|magicalbasedamage=<b>10 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection</b>
|all=Cooldown,MagicalBaseDamage,Scaling
|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,770: Line 3,018:
}}
}}
|immortallament={{#switch:{{lc:{{{2|}}}}}
|immortallament={{#switch:{{lc:{{{2|}}}}}
|all=
|cooldown=<b>10s</b>
|duration=<b>5s</b>
|outgoingmagicalhealmod=<b>100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|activatehealthvalue=<b>5%</b>
|all=Cooldown,Duration,OutgoingMagicalHealMod,ActivateHealthValue
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|undeadracedamagereduction=<b>25% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|undeadracedamagereduction=<b>40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>25% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,782: Line 3,034:
}}
}}
|malice={{#switch:{{lc:{{{2|}}}}}
|malice={{#switch:{{lc:{{{2|}}}}}
|willbonus=<b>10% [[Stats#Attribute_Bonus|Will Bonus]]</b>
|willbonus=<b>15% [[Stats#Attribute_Bonus|Will Bonus]]</b>
|all=WillBonus
|all=WillBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 2,808: Line 3,060:
}}
}}
|torturemastery={{#switch:{{lc:{{{2|}}}}}
|torturemastery={{#switch:{{lc:{{{2|}}}}}
|magicalbasehealing=<b>2 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|scaling=<b>15% [[Scaling]]</b>
|scaling=<b>15% [[Scaling]]</b>
|healthcost=<b>2x</b>
|healthcost=<b>2x</b>
|all=MagicalBaseHealing,Scaling,HealthCost
|all=RecoverableBaseHealing,Scaling,HealthCost
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,829: Line 3,081:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>0.2s</b>
|skillcooldown=<b>0.2s</b>
|armorrating=<b>30 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>30 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|maxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|maxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
Line 2,837: Line 3,089:
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesmaximumstacks=<b>10</b>
|primitivesmaximumstacks=<b>10</b>
|percentmaxhealthhealing=<b>-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthcost=<b>1% [[Damage#Health_Cost|Health Cost]]</b>
|magicalbasedamage=<b>2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>25% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|allattributes=<b>1 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>1 [[Stats#Attributes|All Attributes]]</b>
|shapeshiftarmorrating=<b>30 [[Stats#Armor_Rating|Armor Rating]]</b>
|shapeshiftarmorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|shapeshiftmagicalresistance=<b>30 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|shapeshiftmagicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|shapeshiftmaxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftmaxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|primitivesstrength=<b>1 [[Stats#Strength|Strength]]</b>
|primitivesstrength=<b>1 [[Stats#Strength|Strength]]</b>
Line 2,852: Line 3,104:
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesdarkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|primitivesdarkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|withoutpitch=<b>True</b>
|rotationeventtag=<b>Event.Movement.Homing</b>
|rotationeventtag=<b>Event.Movement.Homing</b>
|primaryimpactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
|primaryimpactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>65%</b>
|movementmultiplier=<b>75%</b>
|firesocketname=<b>SpellSocket</b>
|firesocketname=<b>SpellSocket</b>
|abyssalflamedotscaling=<b>25% [[Scaling]]</b>
|abyssalflamedotscaling=<b>25% [[Scaling]]</b>
Line 2,867: Line 3,120:
|abyssalflamedotstackingtype=<b>Aggregates by Target</b>
|abyssalflamedotstackingtype=<b>Aggregates by Target</b>
|abyssalflamedotmaximumstacks=<b>3</b>
|abyssalflamedotmaximumstacks=<b>3</b>
|collisionprofilename=<b>DCCharacterOverlap</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthHealing,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,968: Line 3,220:
|hitremovable=<b>True</b>
|hitremovable=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|darkdamageduration=<b>4s</b>
|darkdamageduration=<b>6s</b>
|darkpowerbonus=<b>20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkdamagestackingtype=<b>Aggregates by Target</b>
|darkdamagestackingtype=<b>Aggregates by Target</b>
|darkdamagemaximumstacks=<b>1</b>
|darkdamagemaximumstacks=<b>1</b>
|darkdamageremovable=<b>True</b>
|darkdamageremovable=<b>True</b>
|darkcastingspeedduration=<b>6s</b>
|spellcastingspeed=<b>50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|darkcastingspeedstackingtype=<b>Aggregates by Target</b>
|darkcastingspeedmaximumstacks=<b>1</b>
|darkcastingspeedremovable=<b>True</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling
|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|evileye={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|castingtime=<b>1s</b>
|channelingduration=<b>30s</b>
|range=<b>50m</b>
|healthcost=<b>5</b>
|magicalbasedamage=<b>100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,030: Line 3,298:
|cursemasterymaximumstacks=<b>1</b>
|cursemasterymaximumstacks=<b>1</b>
|cursemasteryremovable=<b>True</b>
|cursemasteryremovable=<b>True</b>
|dotmagicalbasedamage=<b>3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotmagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotcursemasterymagicalbasedamage=<b>3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotcursemasterymagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|optionaleffectcontainertag=<b>Event.Attack.AdditionalHit</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling
|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,078: Line 3,345:
|areainstallheight=<b>0.001m</b>
|areainstallheight=<b>0.001m</b>
|healthcost=<b>12</b>
|healthcost=<b>12</b>
|magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
Line 3,111: Line 3,378:
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1s</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>24s</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationmaximumstacks=<b>1</b>
|concentrationmaximumstacks=<b>1</b>
|duration=<b>15s</b>
|duration=<b>60s</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
Line 3,130: Line 3,397:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|activeduration=<b>4s</b>
|activeduration=<b>15s</b>
|exploitduration=<b>4s</b>
|exploitduration=<b>2s</b>
|magicalbasedamage=<b>4 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|healpercentconstant=<b>5%</b>
|healpercentconstant=<b>10%</b>
|maxhealconstant=<b>20</b>
|maxhealconstant=<b>20</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant
Line 3,148: Line 3,415:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>6s</b>
|duration=<b>4s</b>
|magicaldamagereduction=<b>-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
Line 3,156: Line 3,423:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,211: Line 3,472:
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|duration=<b>5s</b>
|duration=<b>4s</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
Line 3,238: Line 3,499:
|buffstackingtype=<b>Aggregates by Source</b>
|buffstackingtype=<b>Aggregates by Source</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.IceShield</b>
|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks
|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,248: Line 3,508:
}}
}}
|melt={{#switch:{{lc:{{{2|}}}}}
|melt={{#switch:{{lc:{{{2|}}}}}
|duration=<b>5s</b>
|duration=<b>2s</b>
|physicaldamagereduction=<b>-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|projectiledamagereduction=<b>-10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|edstackingtype=<b>Aggregates by Source</b>
|edstackingtype=<b>Aggregates by Source</b>
|edmaximumstacks=<b>1</b>
|edmaximumstacks=<b>1</b>
Line 3,255: Line 3,516:
|meltstackingtype=<b>Aggregates by Target</b>
|meltstackingtype=<b>Aggregates by Target</b>
|meltmaximumstacks=<b>1</b>
|meltmaximumstacks=<b>1</b>
|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks
|all=Duration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,273: Line 3,534:
}}
}}
|sage={{#switch:{{lc:{{{2|}}}}}
|sage={{#switch:{{lc:{{{2|}}}}}
|knowledgebonus=<b>10% [[Stats#Attribute_Bonus|Knowledge Bonus]]</b>
|knowledgebonus=<b>15% [[Stats#Attribute_Bonus|Knowledge Bonus]]</b>
|all=KnowledgeBonus
|all=KnowledgeBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 3,331: Line 3,592:
|activemaximumstacks=<b>1</b>
|activemaximumstacks=<b>1</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|restscaling=<b>150% [[Scaling]]</b>
|tickinterval=<b>2s</b>
|tickinterval=<b>2s</b>
|reststackingtype=<b>Aggregates by Target</b>
|reststackingtype=<b>Aggregates by Target</b>
|restmaximumstacks=<b>1</b>
|restmaximumstacks=<b>1</b>
|physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|restincampfireareascaling=<b>100% [[Scaling]]</b>
|restincampfireareastackingtype=<b>Aggregates by Target</b>
|restincampfireareastackingtype=<b>Aggregates by Target</b>
|restincampfireareamaximumstacks=<b>1</b>
|restincampfireareamaximumstacks=<b>1</b>
Line 3,341: Line 3,603:
|skillcooldownreduceconstant=<b>100%</b>
|skillcooldownreduceconstant=<b>100%</b>
|spellrechargemeditationamount=<b>34</b>
|spellrechargemeditationamount=<b>34</b>
|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount
|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skilltworeleasetag=<b>Ability.Player.Skill.Two.End</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::SpellSelectSecondary</b>
|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,387: Line 3,643:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|boundingarea=<b>400</b>
|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|boundingcount=<b>3</b>
|boundingtime=<b>0.1s</b>
|deathtag=<b>Mode.Death</b>
|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,402: Line 3,654:
|timebombstackingtype=<b>Aggregates by Target</b>
|timebombstackingtype=<b>Aggregates by Target</b>
|timebombmaximumstacks=<b>1</b>
|timebombmaximumstacks=<b>1</b>
|hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>23 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 3,433: Line 3,685:
|castingtime=<b>2s</b>
|castingtime=<b>2s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 3,441: Line 3,693:
|horizontalknockback=<b>200</b>
|horizontalknockback=<b>200</b>
|verticalknockback=<b>200</b>
|verticalknockback=<b>200</b>
|dotduration=<b>3s</b>
|dotduration=<b>2s</b>
|dotmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotscaling=<b>50% [[Scaling]]</b>
|dotscaling=<b>50% [[Scaling]]</b>
Line 3,448: Line 3,700:
|dotrefresh=<b>Resets on Successful Application</b>
|dotrefresh=<b>Resets on Successful Application</b>
|dotremovable=<b>True</b>
|dotremovable=<b>True</b>
|dotfiremasteryduration=<b>5s</b>
|dotfiremasteryduration=<b>4s</b>
|dotfiremasterymagicalbasedamage=<b>5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotfiremasterymagicalbasedamage=<b>5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotfiremasteryscaling=<b>50% [[Scaling]]</b>
|dotfiremasteryscaling=<b>50% [[Scaling]]</b>
Line 3,455: Line 3,707:
|dotfiremasteryrefresh=<b>Resets on Successful Application</b>
|dotfiremasteryrefresh=<b>Resets on Successful Application</b>
|dotfiremasteryremovable=<b>True</b>
|dotfiremasteryremovable=<b>True</b>
|reducedhealingduration=<b>5s</b>
|reducedhealingduration=<b>4s</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
Line 3,550: Line 3,802:
|lightorb={{#switch:{{lc:{{{2|}}}}}
|lightorb={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|maxcount=<b>5</b>
|maxcount=<b>4</b>
|castingtime=<b>1s</b>
|castingtime=<b>1s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|arearadius=<b>2.5m</b>
|arearadius=<b>3m</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>999</b>
|maximumstacks=<b>999</b>
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks
|initialspeed=<b>3m/s</b>
|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,594: Line 3,847:
|channelinginterval=<b>0.3s</b>
|channelinginterval=<b>0.3s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|initialspeed=<b>7m/s</b>
|initialspeed=<b>7m/s</b>
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed
|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed
Line 3,619: Line 3,872:
|castingtime=<b>1.25s</b>
|castingtime=<b>1.25s</b>
|range=<b>8m</b>
|range=<b>8m</b>
|hitmagicalbasedamage=<b>20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>18 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|dotduration=<b>1s</b>
|dotduration=<b>1s</b>
Line 3,649: Line 3,902:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>2</b>
|maxcount=<b>1</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 3,655: Line 3,908:
|skillcooldown=<b>12s</b>
|skillcooldown=<b>12s</b>
|duration=<b>0.2s</b>
|duration=<b>0.2s</b>
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|fieldration={{#switch:{{lc:{{{2|}}}}}
|fieldration={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>2</b>
|maxcount=<b>3</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>2</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|physicalbasehealing=<b>25 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>40 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling
|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,677: Line 3,930:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>8s</b>
|duration=<b>10s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|horizontalknockback=<b>250</b>
|horizontalknockback=<b>250</b>
Line 3,690: Line 3,943:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|itemweapontypetag=<b>Type.Item.Weapon.Bow</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,703: Line 3,957:
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|purgeshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|duration=<b>8s</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|truephysicalbasedamage=<b>15 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,738: Line 3,977:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|itemweapontypetag=<b>Type.Item.Weapon.Bow</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,757: Line 3,997:
<!-- Class=Ranger, Category=Perk -->
<!-- Class=Ranger, Category=Perk -->
|campingmastery={{#switch:{{lc:{{{2|}}}}}
|campingmastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|campingmasterystackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|campingmasterymaximumstacks=<b>1</b>
|duration=<b>1.3x</b>
|onactivatedstackingtype=<b>Aggregates by Source</b>
|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration
|onactivatedmaximumstacks=<b>1</b>
|duration=<b>2x</b>
|all=RegularInteractionSpeed,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedStackingType,OnActivatedMaximumStacks,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,788: Line 4,030:
|movementmultiplier=<b>115%</b>
|movementmultiplier=<b>115%</b>
|all=MovementMultiplier
|all=MovementMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|longshotexpert={{#switch:{{lc:{{{2|}}}}}
|physicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|longshotexpertconstantminid=<b>20000%</b>
|longshotexpertconstantmaxid=<b>80000%</b>
|scaling=<b>0% [[Scaling]]</b>
|all=PhysicalBaseDamage,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|all=
|all=
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}
|truephysicalbasedamage=<b>3 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|pointblankconstantid=<b>30000%</b>
|pointblankexpertmin=<b>30000%</b>
|all=TruePhysicalBaseDamage,PointBlankConstantId,PointBlankExpertMin
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|purgeshot={{#switch:{{lc:{{{2|}}}}}
|truemagicalbasedamage=<b>3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|all=TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,810: Line 4,075:
}}
}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|physicalpower=<b>5 [[Stats#Physical_Power|Physical Power]]</b>
|all=
|all=PhysicalPower
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|trapmastery={{#switch:{{lc:{{{2|}}}}}
|trapmastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=RegularInteractionSpeed
|all=RegularInteractionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|windfletch={{#switch:{{lc:{{{2|}}}}}
|windfletch=<b>25%</b>
|all=WindFletch
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}

Latest revision as of 22:10, 20 March 2026

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s