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(Automated edit: HF76)
(Automated edit: HF108)
 
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|status_types=Buff,Debuff,Other
|status_types=Buff,Debuff,Other
|source_types=Class,Item,Monster,Prop,Other
|source_types=Class,Item,Prop,Monster,Other
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Good
|colored_name=Accelerando Granted Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|colored_name=Achilles Strike Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_AchillesStrike
|icon=Icon_Buff_AchillesStrike
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush
|colored_name=Adrenaline Rush
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_AdrenalineRush
|icon=Icon_Buff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Activated
|colored_name=Adrenaline Spike Activated
|tags_frontend=Duration: 12s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_AdrenalineSpike
|icon=Icon_Buff_AdrenalineSpike
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Advanced Healer
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|icon=Icon_Buff_AdvancedHealer
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
}}
}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Bad
|colored_name=Air Mastery
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_AirMastery
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
}}
}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Bad
|colored_name=Allegro Granted Perfect
|tags_frontend=Duration: 8s
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Good
|colored_name=Allegro Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Perfect
|colored_name=Allegro Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|ambush={{#switch:{{lc:{{{4|}}}}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ambush
|colored_name=Allegro Perfect
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Ambush
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|ambush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Animal Kinship
|colored_name=Ambush
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AnimalKinship
|event_frontend=<br>Perk Activate
|source_character_name_frontend=[[Druid]]
|icon=Icon_Buff_Ambush
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|source_character_name_frontend=[[Rogue]]
}}
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|antimagic={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Antimagic
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|colored_name=Animal Kinship
|event_frontend=<br>
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Buff_Antimagic
|event_frontend=<br>
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_AnimalKinship
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|source_character_name_frontend=[[Druid]]
}}
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Apex Of Sorcery
|antimagic={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Antimagic
|event_frontend=<br>
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|icon=Icon_Buff_ApexOfSorcery
|event_frontend=<br>
|source_character_name_frontend=[[Sorcerer]]
|icon=Icon_Buff_Antimagic
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Apex Of Sorcery Activated
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|colored_name=Apex Of Sorcery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|icon=Icon_Buff_ApexOfSorcery
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|colored_name=Apex Of Sorcery Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ArcaneFeedback
|icon=Icon_Buff_ApexOfSorceryActivated
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ArcaneFeedback
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane mastery={{#switch:{{lc:{{{4|}
|debuff={{#switch:{{lc:{{{2|}}}}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 60s
|tags_frontend=Duration: 24s
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Bind Evil
|tags_frontend=Duration: 0.75s
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Caltrop
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Chaotic Discord Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Magical Debuff: True
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>Music Channeling InChannelingArea Bad
|source_character_name_frontend=[[Bard]]
|icon=Icon_Debuff_ChaoticDiscord
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Chaotic Discord Good
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Chaotic Discord Good
|event_frontend=<br>Music Channeling InChannelingArea Good
|tags_frontend=Magical Debuff: True
|icon=Icon_Debuff_ChaoticDiscord
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|icon=Icon_Debuff_ChaoticDiscord
}}
|source_character_name_frontend=[[Bard]]
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|colored_name=Chaotic Discord Perfect
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|colored_name=Chaotic Discord Perfect
|icon=Icon_Debuff_ChaoticDiscord
|tags_frontend=Magical Debuff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
}}
|icon=Icon_Debuff_ChaoticDiscord
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Chicken Attack Hit Slow
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Chicken Attack Hit Slow
|icon=Icon_Debuff_Hitslow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|source_character_name_frontend=[[Druid]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|event_frontend=<br>Attack Hit
}}
|icon=Icon_Debuff_Hitslow
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Crippling Shot Hit Slow
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Crippling Shot Hit Slow
|icon=Icon_Debuff_Hitslow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|source_character_name_frontend=[[Ranger]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|event_frontend=<br>Attack Hit
}}
|icon=Icon_Debuff_Hitslow
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ranger]]
|colored_name=Curse Of Pain Pain
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit 01
|colored_name=Curse Of Pain Pain
|icon=Icon_Debuff_CurseofPain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|damage_elements=Evil,Curse
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Warlock]]
|event_frontend=<br>Attack Hit 01
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|icon=Icon_Debuff_CurseofPain
}}
|damage_elements=Evil,Curse
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Warlock]]
|colored_name=Curse Of Pain Pain Curse Mastery
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack AdditionalHit
|colored_name=Curse Of Pain Pain Curse Mastery
|icon=Icon_Debuff_CurseofPain
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|damage_elements=Evil,Curse
|policies_frontend=[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Warlock]]
|event_frontend=<br>Attack AdditionalHit
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|icon=Icon_Debuff_CurseofPain
}}
|damage_elements=Evil,Curse
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Warlock]]
|colored_name=Curse Of Weakness Hit
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Curse Of Weakness Hit
|icon=Icon_Debuff_CurseofWeakness
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|source_character_name_frontend=[[Warlock]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
|event_frontend=<br>Attack Hit
}}
|icon=Icon_Debuff_CurseofWeakness
|curse of weakness hit curse mastery
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells
|other={{#switch:{{lc:{{{2|}}}}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|colored_name=Camping Mastery
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
}}
|vortex ready={{#switch:{{lc:{{{4|}}}}}
|double jump start={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vortex Ready
|colored_name=Double Jump Start
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|event_frontend=<br>Attack AdditionalHit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|icon=Icon_None
|event_frontend=<br>State Character Movement DoubleJump
|source_character_name_frontend=[[Sorcerer]]
|icon=Icon_None
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|source_character_name_frontend=[[Rogue]]
}}
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|all=Savage Roar Fear,Vortex Ready
}}
}}
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|colored_name=Eldritch Shield Dark Casting Speed
|all=
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|monster={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Attack AdditionalHit
|banshee hide={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Banshee Hide
|source_character_name_frontend=[[Warlock]]
|event_frontend=<br>Spell Fire
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Banshee]]
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Banshee|Bombing Montage]]
|colored_name=Lethal Mark
}}
|event_frontend=<br>
|camouflage={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Dummy
|colored_name=Camouflage
|source_character_name_frontend=[[Rogue]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|event_frontend=<br>
}}
|icon=Icon_None
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Mimic Small Simple]]
|colored_name=Lethal Mark Hit
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Cave Troll Regeneration
|icon=Icon_Dummy
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|source_character_name_frontend=[[Rogue]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|event_frontend=<br>
}}
|icon=Icon_None
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Cave Troll]]
|colored_name=Longshot Expert
|source_name_frontend=[[Cave Troll|Cave Troll]]
|event_frontend=<br>
}}
|icon=Icon_Dummy
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ranger]]
|colored_name=Death Beetle Acceleration
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Penguin Dash In Water
|icon=Icon_None
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|source_character_name_frontend=[[Death Beetle]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Death Beetle|Circle Move]]
|event_frontend=<br>Skill Active On
}}
|icon=Icon_None
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Frost Demon Self Heal
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
}}
|event_frontend=<br>Attack Hit
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Penguin Dash On Ground
|source_character_name_frontend=[[Frost Demon]]
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|source_name_frontend=[[Frost Demon|Self Heal]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Skill Active On
|ice spider frost pool damage={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Ice Spider Frost Pool Damage
|source_character_name_frontend=[[Druid]]
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack AdditionalHit Aoe 01
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Point Blank Expert
|source_character_name_frontend=[[Ice Spider]]
|event_frontend=<br>
|source_name_frontend=[[Ice Spider|Frost Pool]]
|icon=Icon_Dummy
}}
|source_character_name_frontend=[[Ranger]]
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
|colored_name=Skeleton Warlord Shield
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Savage Roar Fear
|icon=Icon_None
|tags_frontend=Duration: 3s
|source_character_name_frontend=[[Skeleton Warlord]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
|event_frontend=<br>Attack Hit 02
}}
|icon=Icon_None
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Barbarian]]
|colored_name=Skeleton Warlord Speed Up
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Shape Shift Penguin Water Move Speed
|icon=Icon_None
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|source_character_name_frontend=[[Skeleton Royal Guard]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
|event_frontend=<br>Ability ShapeShift Penguin
}}
|icon=Icon_None
|spectral knight dead rift damage={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Spectral Knight Dead Rift Damage
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack AdditionalHit Aoe
|colored_name=Sneak Attack Buff
|icon=Icon_None
|event_frontend=<br>Skill Active On
|source_character_name_frontend=[[Spectral Knight]]
|icon=Icon_Dummy
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
|source_character_name_frontend=[[Rogue]]
}}
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
|all=Banshee Hide,Camouflage,Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Ice Spider Frost Pool Damage,Skeleton Warlord Shield,Skeleton Warlord Speed Up,Spectral Knight Dead Rift Damage
}}
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|colored_name=Spell Reflection
|floor rule={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|colored_name=Floor Rule
|event_frontend=<br>Skill Active On
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Fighter]]
|icon=Icon_None
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=Floor Rule
|trickster={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Trickster
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|colored_name=Frost Wyvern Curse Beam
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|event_frontend=<br>
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|icon=Icon_Dummy
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Rogue]]
|icon=Icon_None
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
|source_character_name_frontend=[[Demonic Guardians]]
}}
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Veteran Instinct Pre Cooldown
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Frost Wyvern Immune To Breath
|event_frontend=<br>Perk PreCooldown
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|icon=Icon_None
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|source_character_name_frontend=[[Fighter]]
|icon=Icon_None
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|source_character_name_frontend=[[]]
}}
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
|vortex ready={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Vortex Ready
|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 1s
|colored_name=Ghostdust Pouch Aura
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Dummy
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Ghostdust Pouch]]
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|source_name_frontend=Aura
}}
}}
|wind fletch={{#switch:{{lc:{{{4|}}}}}
|in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wind Fletch
|colored_name=In Water
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Dummy
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Ranger]]
|icon=Icon_Dummy
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
|source_character_name_frontend=[[Water]]
}}
|source_name_frontend=Aura
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
}}
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|colored_name=Midnight Curse Dot 01
|all=
|tags_frontend=[[Scaling]]: 100%
}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|prop={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>Aura Add
|floor rule={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Floor Rule
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_name_frontend=1
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ocean Storm]]
|colored_name=Midnight Curse Dot 02
|source_name_frontend=Floor Rule
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Aura Add
|colored_name=Midnight Curse Dot 01
|icon=Icon_None
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|source_character_name_frontend=[[Midnight Curse]]
|event_frontend=<br>Aura Add
|source_name_frontend=2
|icon=Icon_None
}}
|source_character_name_frontend=[[Midnight Curse]]
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=1
|colored_name=Midnight Curse Dot 03
}}
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|colored_name=Midnight Curse Dot 02
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_None
|source_name_frontend=3
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=2
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Midnight Curse Dot 04
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|colored_name=Midnight Curse Dot 03
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_None
|source_name_frontend=4
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=3
|all=Floor Rule,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath,Ghostdust Pouch Aura,In Water,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|other={{#switch:{{lc:{{{3|}}}}}
|colored_name=Midnight Curse Dot 04
|ancient stingray lightning bubble damage={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|colored_name=Ancient Stingray Lightning Bubble Damage
|event_frontend=<br>Aura Add
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_None
|source_name_frontend=4
}}
}}
|ancient stingray lightning bubble immune judgement={{#switch:{{lc:{{{4|}}}}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|colored_name=Ancient Stingray Lightning Bubble Immune Judgement
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 20<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|monster={{#switch:{{lc:{{{3|}}}}}
|event_frontend=<br>
|camouflage={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Dummy
|colored_name=Camouflage
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|ancient stingray lightning bubble stacking={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Ancient Stingray Lightning Bubble Stacking
|icon=Icon_None
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|source_character_name_frontend=[[Mimic Small Simple]]
|event_frontend=<br>Attack Hit
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
|icon=Icon_Dummy
}}
}}
|all=Camouflage
|anemone slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Anemone Slow
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|alive peace={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Removable|Removable]]
|colored_name=Alive Peace
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
}}
|icon=Icon_None
|banshee hide perfect={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Banshee Hide Perfect
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Spell Fire
|colored_name=Character Skin Dark Elf
|icon=Icon_None
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Dark Elf
|icon=Icon_Race_Elf
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Elf
|icon=Icon_Race_Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Elf
|icon=Icon_Race_Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Felidian Cat
|icon=Icon_Race_Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Felidian Cat
|icon=Icon_Race_Felid
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Felidian Panther
|icon=Icon_Race_Felid
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Felidian Panther
|icon=Icon_Race_Felid
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Frost Skeleton
|icon=Icon_Race_Felid
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Frost Skeleton
|icon=Icon_Race_Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Frost Walker
|icon=Icon_Race_Skeleton
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Frost Walker
|icon=Icon_Race_FrostWalker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Gilded Skeleton
|icon=Icon_Race_FrostWalker
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Lizardmen
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Lizardmen
|icon=Icon_Race_Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Lycan
|icon=Icon_Race_Lizardmen
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Lycan
|icon=Icon_Race_Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Mummy
|icon=Icon_Race_Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Mummy
|icon=Icon_Race_Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Nightmare Skeleton
|icon=Icon_Race_Mummy
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Nightmare Skeleton
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Orc
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Nightmare Skeleton Crossbowman
|icon=Icon_Race_Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Skeleton
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Orc
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Skeleton Champion
|icon=Icon_Race_Orc
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Skeleton
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Zombie
|icon=Icon_Race_Skeleton
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -5%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Character Skin Skeleton Champion
|icon=Icon_Race_FrostWalker
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|cuttlefish splattersink={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Cuttlefish Splattersink
|icon=Icon_Race_Skeleton
|event_frontend=<br>Attack Hit
}}
|icon=Icon_None
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Zombie
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|colored_name=Frost Walker Walk Phase Frostbite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|event_frontend=<br>
|policies_frontend=[[Statuses#Removable|Removable]]
|icon=Icon_Race_FrostWalker
|event_frontend=<br>Attack Hit
}}
|icon=Icon_None
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Faustian Bargain Crossbowman Reload
|jellyfish paralyze={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Jellyfish Paralyze
|event_frontend=<br>Skill Active On
|tags_frontend=Duration: 1s
|icon=Icon_Skill_Monster_Reload
|policies_frontend=[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack Hit
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Fortified Ground Duration
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|mermaid fascination={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Mermaid Fascination
|icon=Icon_None
|tags_frontend=Duration: 12s
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
|event_frontend=<br>Attack Hit
}}
|icon=Icon_None
|all=Class,Item,Prop,Monster,Other
}}
}}
|octopus face hug={{#switch:{{lc:{{{4|}}}}}
|colored_name=Octopus Face Hug
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_None
}}
|sea walker slimey floor damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sea Walker Slimey Floor Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_None
}}
|shipwreck bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shipwreck Bleeding
|tags_frontend=Duration: 30s<br>[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_None
}}
|skin tainted heart={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skin Tainted Heart
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|tidewalker mage buff move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tidewalker Mage Buff Move Speed
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 100%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_None
}}
|all=Ancient Stingray Lightning Bubble Damage,Ancient Stingray Lightning Bubble Immune Judgement,Ancient Stingray Lightning Bubble Stacking,Anemone Slow,Banshee Hide Perfect,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Cuttlefish Splattersink,Frost Walker Walk Phase Frostbite,Jellyfish Paralyze,Mermaid Fascination,Octopus Face Hug,Sea Walker Slimey Floor Damage,Shipwreck Bleeding,Skin Tainted Heart,Tidewalker Mage Buff Move Speed
}}
|all=Class,Item,Monster,Prop,Other
}}
|all=Buff,Debuff,Other
|all=Buff,Debuff,Other


Line 6,885: Line 6,830:
==Variables==
==Variables==
*<Buff,Debuff,Other,all>
*<Buff,Debuff,Other,all>
**<Class,Item,Monster,Prop,Other,all>
**<Class,Item,Prop,Monster,Other,all>
***<status name,all>
***<status name,all>
****status_type
****status_type

Latest revision as of 22:27, 23 February 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png