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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|status_types=Buff,Debuff,Other
|status_types=Buff,Debuff,Other
|source_types=Class,Item,Monster,Prop,Other
|source_types=Class,Item,Prop,Monster,Other
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Good
|colored_name=Accelerando Granted Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Bad
|colored_name=Accelerando Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Good
|colored_name=Accelerando Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Perfect
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|colored_name=Achilles Strike Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_AchillesStrike
|icon=Icon_Buff_AchillesStrike
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush
|colored_name=Adrenaline Rush
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_AdrenalineRush
|icon=Icon_Buff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Activated
|colored_name=Adrenaline Spike Activated
|tags_frontend=Duration: 12s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 3%<br>[[Stats#Action_Speed|Action Speed]]: 15%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_AdrenalineSpike
|icon=Icon_Buff_AdrenalineSpike
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Advanced Healer
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|icon=Icon_Buff_AdvancedHealer
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
}}
}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|air mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Bad
|colored_name=Air Mastery
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%<br>[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_AirMastery
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]
}}
}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Bad
|colored_name=Allegro Granted Perfect
|tags_frontend=Duration: 8s
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Good
|colored_name=Allegro Bad
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Perfect
|colored_name=Allegro Good
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|ambush={{#switch:{{lc:{{{4|}}}}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ambush
|colored_name=Allegro Perfect
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>Magical Buff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Ambush
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
}}
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|ambush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Animal Kinship
|colored_name=Ambush
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_AnimalKinship
|event_frontend=<br>Perk Activate
|source_character_name_frontend=[[Druid]]
|icon=Icon_Buff_Ambush
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|source_character_name_frontend=[[Rogue]]
}}
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
|antimagic={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Antimagic
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|colored_name=Animal Kinship
|event_frontend=<br>
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Buff_Antimagic
|event_frontend=<br>
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_AnimalKinship
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
|source_character_name_frontend=[[Druid]]
}}
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Arcane Feedback Activated
|antimagic={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 2%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 2%
|colored_name=Antimagic
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Buff_ArcaneFeedback
|icon=Icon_Buff_Antimagic
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
}}
}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|apex of sorcery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Mastery
|colored_name=Apex Of Sorcery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorcery
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Sorcerer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Apex Of Sorcery Activated
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 50%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ApexOfSorceryActivated
|source_character_name_frontend=[[Sorcerer]]
|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ArcaneFeedback
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane mastery={{#switch:{{lc:{{{4|}
|debuff={{#switch:{{lc:{{{2|}}}}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 60s
|tags_frontend=Duration: 24s
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=Duration: 20s<br>Magical Debuff: True<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Bind Evil
|tags_frontend=Duration: 0.75s
|tags_frontend=Duration: 0.75s<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5<br>Magical Debuff: True
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Caltrop
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Chaotic Discord Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Magical Debuff: True
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>Music Channeling InChannelingArea Bad
|source_character_name_frontend=[[Bard]]
|icon=Icon_Debuff_ChaoticDiscord
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Chaotic Discord Good
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|colored_name=Chaotic Discord Good
|event_frontend=<br>Music Channeling InChannelingArea Good
|tags_frontend=Magical Debuff: True
|icon=Icon_Debuff_ChaoticDiscord
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Bard]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|icon=Icon_Debuff_ChaoticDiscord
}}
|source_character_name_frontend=[[Bard]]
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|colored_name=Chaotic Discord Perfect
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|colored_name=Chaotic Discord Perfect
|icon=Icon_Debuff_ChaoticDiscord
|tags_frontend=Magical Debuff: True
|source_character_name_frontend=[[Bard]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
}}
|icon=Icon_Debuff_ChaoticDiscord
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Bard]]
|colored_name=Chicken Attack Hit Slow
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Chicken Attack Hit Slow
|icon=Icon_Debuff_Hitslow
|tags_frontend=Duration: 0.35s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|source_character_name_frontend=[[Druid]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|event_frontend=<br>Attack Hit
}}
|icon=Icon_Debuff_Hitslow
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Crippling Shot Hit Slow
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Crippling Shot Hit Slow
|icon=Icon_Debuff_Hitslow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|source_character_name_frontend=[[Ranger]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|event_frontend=<br>Attack Hit
}}
|icon=Icon_Debuff_Hitslow
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ranger]]
|colored_name=Curse Of Pain Pain
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 12s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%<br>[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells
|other={{#switch:{{lc:{{{2|}}}}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|colored_name=Camping Mastery
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
}}
|all=Savage Roar Fear
|double jump start={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Double Jump Start
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 650
|all=
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
}}
|event_frontend=<br>State Character Movement DoubleJump
|monster={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_None
|banshee hide={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Rogue]]
|colored_name=Banshee Hide
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
|event_frontend=<br>Spell Fire
}}
|icon=Icon_None
|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Banshee]]
|colored_name=Eldritch Shield Dark Casting Speed
|source_name_frontend=[[Banshee|Bombing Montage]]
|tags_frontend=Duration: 6s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%<br>Magical Buff: True
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|camouflage={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack AdditionalHit
|colored_name=Camouflage
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|source_character_name_frontend=[[Warlock]]
|event_frontend=<br>
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Mimic Small Simple]]
|lethal mark={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
|colored_name=Lethal Mark
}}
|event_frontend=<br>
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Dummy
|colored_name=Cave Troll Regeneration
|source_character_name_frontend=[[Rogue]]
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|lethal mark hit={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Lethal Mark Hit
|source_character_name_frontend=[[Cave Troll]]
|tags_frontend=Duration: 8s<br>[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%
|source_name_frontend=[[Cave Troll|Cave Troll]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack Hit
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Dummy
|colored_name=Death Beetle Acceleration
|source_character_name_frontend=[[Rogue]]
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]
|policies_frontend=[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>
|longshot expert={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Longshot Expert
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>
|source_name_frontend=[[Death Beetle|Circle Move]]
|icon=Icon_Dummy
}}
|source_character_name_frontend=[[Ranger]]
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]
|colored_name=Frost Demon Self Heal
}}
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|penguin dash in water={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit
|colored_name=Penguin Dash In Water
|icon=Icon_None
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 15%
|source_character_name_frontend=[[Frost Demon]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_name_frontend=[[Frost Demon|Self Heal]]
|event_frontend=<br>Skill Active On
}}
|icon=Icon_None
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Druid]]
|colored_name=Skeleton Warlord Shield
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
}}
|event_frontend=<br>Attack Hit
|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Penguin Dash On Ground
|source_character_name_frontend=[[Skeleton Warlord]]
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|source_name_frontend=[[Skeleton Warlord|Shield]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Skill Active On
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Skeleton Warlord Speed Up
|source_character_name_frontend=[[Druid]]
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
}}
|event_frontend=<br>Attack Hit
|point blank expert={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Point Blank Expert
|source_character_name_frontend=[[Skeleton Royal Guard]]
|event_frontend=<br>
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
|icon=Icon_Dummy
}}
|source_character_name_frontend=[[Ranger]]
|all=Banshee Hide,Camouflage,Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|colored_name=Floor Rule
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=Floor Rule
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|colored_name=Shape Shift Penguin Water Move Speed
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability ShapeShift Penguin
|icon=Icon_None
|icon=Icon_None
|source_character_name_frontend=[[Demonic Guardians]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]
}}
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|sneak attack buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|colored_name=Sneak Attack Buff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|icon=Icon_Dummy
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[]]
|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|colored_name=In Water
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Aura Add
|icon=Icon_None
|icon=Icon_Dummy
|source_character_name_frontend=[[Fighter]]
|source_character_name_frontend=[[Water]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
|source_name_frontend=Aura
}}
}}
|trickster={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trickster
|colored_name=Midnight Curse Dot 01
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_Dummy
|icon=Icon_None
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=[[Rogue#Perks-0|Trickster]]
|source_name_frontend=1
}}
}}
|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Veteran Instinct Pre Cooldown
|colored_name=Midnight Curse Dot 02
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|event_frontend=<br>Perk PreCooldown
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Fighter]]
|icon=Icon_None
|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=2
|vortex ready={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Vortex Ready
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=Duration: 1s
|colored_name=Midnight Curse Dot 03
|policies_frontend=[[Statuses#Removable|Removable]]
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|event_frontend=<br>Attack AdditionalHit
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Sorcerer]]
|icon=Icon_None
|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]
|source_character_name_frontend=[[Midnight Curse]]
}}
|source_name_frontend=3
|wind fletch={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Wind Fletch
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Midnight Curse Dot 04
|icon=Icon_Dummy
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|source_character_name_frontend=[[Ranger]]
|event_frontend=<br>Aura Add
|source_name_frontend=[[Ranger#Perks-0|Windfletch]]
|icon=Icon_None
}}
|source_character_name_frontend=[[Midnight Curse]]
|all=Camping Mastery,Double Jump Start,Eldritch Shield Dark Casting Speed,Lethal Mark,Lethal Mark Hit,Longshot Expert,Penguin Dash In Water,Penguin Dash On Ground,Point Blank Expert,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Sneak Attack Buff,Spell Reflection,Trickster,Veteran Instinct Pre Cooldown,Vortex Ready,Wind Fletch
|source_name_frontend=4
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=Floor Rule,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath,In Water,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|all=
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|banshee hide perfect={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide Perfect
|colored_name=Floor Rule
|event_frontend=<br>Spell Fire
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|icon=Icon_None
|event_frontend=<br>Aura Add
}}
|icon=Icon_None
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Ocean Storm]]
|colored_name=Blizzard Aura 02 Dot
|source_name_frontend=Floor Rule
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Aura Add
|colored_name=Midnight Curse Dot 01
|icon=Icon_None
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
}}
|event_frontend=<br>Aura Add
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Character Skin Dark Elf
|source_character_name_frontend=[[Midnight Curse]]
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|source_name_frontend=1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_Race_Elf
|colored_name=Midnight Curse Dot 02
}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Aura Add
|colored_name=Character Skin Elf
|icon=Icon_None
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|source_character_name_frontend=[[Midnight Curse]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_name_frontend=2
|event_frontend=<br>
}}
|icon=Icon_Race_Elf
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Midnight Curse Dot 03
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|colored_name=Character Skin Felidian Cat
|event_frontend=<br>Aura Add
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|icon=Icon_None
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Midnight Curse]]
|event_frontend=<br>
|source_name_frontend=3
|icon=Icon_Race_Felid
}}
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
|source_character_name_frontend=[[Midnight Curse]]
|icon=Icon_Race_Felid
|source_name_frontend=4
}}
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
|colored_name=Character Skin Frost Skeleton
}}
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|monster={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|camouflage={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Camouflage
|icon=Icon_Race_Skeleton
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
}}
|event_frontend=<br>
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|icon=Icon_None
|colored_name=Character Skin Frost Walker
|source_character_name_frontend=[[Mimic Small Simple]]
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
}}
|event_frontend=<br>
|all=Camouflage
|icon=Icon_Race_FrostWalker
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|alive peace={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|colored_name=Alive Peace
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Lizardmen
}}
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1<br>[[Stats#Will|Will]]: 1
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Lycan
}}
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Elf
|icon=Icon_Race_Mummy
}}
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Felid
|icon=Icon_Race_Skeleton
}}
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Felid
|icon=Icon_Race_Orc
}}
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|colored_name=Character Skin Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Skeleton
|icon=Icon_Race_Skeleton
}}
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
|icon=Icon_Race_Skeleton
}}
}}
|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Gilded Skeleton
|colored_name=Death Beetle Aura 01 Dot
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2<br>[[Stats#Magical_Resistance|Magical Resistance]]: -2<br>[[Stats#Luck|Luck]]: 10
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_Race_Skeleton
|icon=Icon_None
}}
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|colored_name=Death Beetle Aura 02 Dot
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_Race_Lizardmen
|icon=Icon_None
}}
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|colored_name=Death Beetle Aura 03 Dot
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Lycan
}}
}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Walk Phase Frostbite
|colored_name=Character Skin Mummy
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Mummy
}}
}}
|sea walker slimey floor damage={{#switch:{{lc:{{{4|}}}}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sea Walker Slimey Floor Damage
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Skeleton
}}
}}
|skin tainted heart={{#switch:{{lc:{{{4|}}}}}
|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skin Tainted Heart
|colored_name=Character Skin Nightmare Skeleton Crossbowman
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Dexterity|Dexterity]]: -1
|event_frontend=<br>
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_None
|event_frontend=<br>
}}
|icon=Icon_Race_Skeleton
|all=Banshee Hide Perfect,Blizzard Aura 02 Dot,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Walker Walk Phase Frostbite,Sea Walker Slimey Floor Damage,Skin Tainted Heart
}}
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|all=Class,Item,Monster,Prop,Other
|colored_name=Character Skin Orc
}}
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin zombie={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Zombie
|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%<br>[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faustian Bargain Crossbowman Reload
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Skill_Monster_Reload
}}
|fortified ground duration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fortified Ground Duration
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Faustian Bargain Crossbowman Reload,Fortified Ground Duration
}}
|all=Class,Item,Prop,Monster,Other
}}
|all=Buff,Debuff,Other
|all=Buff,Debuff,Other


Line 6,272: Line 6,830:
==Variables==
==Variables==
*<Buff,Debuff,Other,all>
*<Buff,Debuff,Other,all>
**<Class,Item,Monster,Prop,Other,all>
**<Class,Item,Prop,Monster,Other,all>
***<status name,all>
***<status name,all>
****status_type
****status_type

Latest revision as of 22:27, 23 February 2026

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Prop,Monster,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png