From Dark and Darker Wiki
m (Automated edit: HF88 (after season6.5)) |
AssassinOTP (talk | contribs) (Automated edit: HF95-105) |
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<includeonly>{{#switch:{{lc:{{{1|}}}}} | <includeonly>{{#switch:{{lc:{{{1|}}}}} | ||
| | |abyssal trident={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.067 | ||
|windup= | |windup=1.765 | ||
|hit=0. | |hit=0.1 | ||
|finish=0.202 | |||
|next attack=Reset | |||
|finish=0. | |all=Animation Time,Windup,Hit,Finish,Next Attack | ||
|next attack= | |||
|all=Animation Time,Windup,Hit | |||
}} | }} | ||
|all= | |all=DefenseMode | ||
}} | }} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.8 | |animation time=1.8 | ||
|windup=0. | |windup=0.706 | ||
|hit=0. | |hit=0.098 | ||
|recover=0. | |recover=0.279 | ||
| | |finish=0.996 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.298 | ||
|all=Animation Time,Windup,Hit, | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.4 | ||
|windup=0. | |windup=0.748 | ||
|hit=0. | |hit=0.098 | ||
|recover=0.319 | |||
| | |finish=1.554 | ||
|finish=1. | |||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.298 | ||
|all=Animation Time,Windup,Hit, | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.76 | ||
|windup=0. | |windup=0.824 | ||
|hit=0. | |hit=0.115 | ||
| | |finish=0.821 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.315 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.Spear | ||
| | |aegis={{#switch:{{lc:{{{2|}}}}} | ||
| | |other={{#switch:{{lc:{{{3|}}}}} | ||
|animation time= | |shieldslam={{#switch:{{lc:{{{4|}}}}} | ||
|windup= | |animation time=1.6 | ||
|hit=0. | |windup=0.489 | ||
|recover=0. | |hit=0.228 | ||
|alternate recover=0. | |recover=0.323 | ||
|finish= | |alternate recover=0.296 | ||
|finish=0.883 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4304 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=ShieldSlam | |||
}} | |||
|all=Other | |||
}} | |||
|idtag=Id.Item.HeaterShield | |||
|arming sword={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.8 | |||
|windup=0.399 | |||
|hit=0.205 | |||
|recover=0.234 | |||
|alternate recover=0.171 | |||
|finish=1.197 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.4074 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.6 | ||
|windup= | |windup=0.4 | ||
|hit=0. | |hit=0.157 | ||
|recover=0. | |recover=0.376 | ||
|alternate recover=0. | |alternate recover=0.309 | ||
|finish=1. | |finish=1.043 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.392 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.967 | ||
|windup= | |windup=0.6 | ||
|hit=0. | |hit=0.154 | ||
|alternate recover=0. | |alternate recover=0.313 | ||
|finish=1. | |finish=1.213 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0.369 | |hit with hitstop=0.3564 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.ArmingSword | |||
|axe of righteousness={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.367 | |||
|windup=1 | |||
|hit=0.122 | |||
|recover=0.245 | |||
|alternate recover=0.611 | |||
|finish=1.245 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.357 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.4 | |||
|windup=1.033 | |||
|hit=0.167 | |||
|recover=0.267 | |||
|alternate recover=0.386 | |||
|finish=1.2 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.402 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.467 | |||
|windup=1.133 | |||
|hit=0.134 | |||
|alternate recover=0.566 | |||
|finish=1.2 | |||
|next attack=Reset | |||
|hit with hitstop=0.369 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 106: | Line 155: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|idtag=Id.Item.AxeOfRighteousness | |||
|bardiche={{#switch:{{lc:{{{2|}}}}} | |bardiche={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| Line 154: | Line 204: | ||
|all=Other,Primary | |all=Other,Primary | ||
}} | }} | ||
|idtag=Id.Item.Bardiche | |||
|bare hand one handed={{#switch:{{lc:{{{2|}}}}} | |bare hand one handed={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 170: | Line 221: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.BareHandRight | |||
|bare hand two handed={{#switch:{{lc:{{{2|}}}}} | |bare hand two handed={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 196: | Line 248: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.BareHands | |||
|battle axe={{#switch:{{lc:{{{2|}}}}} | |battle axe={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 222: | Line 275: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.BattleAxe | |||
|blade of righteousness={{#switch:{{lc:{{{2|}}}}} | |blade of righteousness={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 282: | Line 336: | ||
|all=Primary,Special | |all=Primary,Special | ||
}} | }} | ||
|idtag=Id.Item.BladeOfRighteousness | |||
|bloodsap blade={{#switch:{{lc:{{{2|}}}}} | |bloodsap blade={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 319: | Line 374: | ||
|all=Secondary | |all=Secondary | ||
}} | }} | ||
|idtag=Id.Item.BloodsapBlade | |||
|bloodthirst={{#switch:{{lc:{{{2|}}}}} | |bloodthirst={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 370: | Line 426: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|idtag=Id.Item.Zweihander | |||
|boneshaper={{#switch:{{lc:{{{2|}}}}} | |boneshaper={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 380: | Line 437: | ||
|finish=0.82 | |finish=0.82 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.393 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 391: | Line 448: | ||
|finish=0.924 | |finish=0.924 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.405 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 402: | Line 459: | ||
|finish=0.785 | |finish=0.785 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.393 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 409: | Line 466: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.Boneshaper | |||
|bow of righteousness={{#switch:{{lc:{{{2|}}}}} | |bow of righteousness={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|reload={{#switch:{{lc:{{{4|}}}}} | |||
|windup=2.967 | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|reload={{#switch:{{lc:{{{4|}}}}} | |||
|windup=2.967 | |||
|all=Windup | |all=Windup | ||
}} | }} | ||
| Line 433: | Line 483: | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Reload,QuickShot,MultiShot | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.5 | |||
|finish=1.167 | |||
|all=Windup,Finish | |||
}} | |||
|all=Attack 1 | |||
}} | }} | ||
|all=Primary | |all=Other,Primary | ||
}} | }} | ||
|idtag=Id.Item.BowOfRighteousness | |||
|buckler={{#switch:{{lc:{{{2|}}}}} | |buckler={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| Line 454: | Line 518: | ||
|all=Other | |all=Other | ||
}} | }} | ||
|idtag=Id.Item.Buckler | |||
|castillon dagger={{#switch:{{lc:{{{2|}}}}} | |castillon dagger={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 492: | Line 557: | ||
|all=Secondary | |all=Secondary | ||
}} | }} | ||
|idtag=Id.Item.CastillonDagger | |||
|catice={{#switch:{{lc:{{{2|}}}}} | |catice={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 529: | Line 595: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.CrystalSword | |||
|centaur's madness={{#switch:{{lc:{{{2|}}}}} | |centaur's madness={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|reload={{#switch:{{lc:{{{4|}}}}} | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| Line 553: | Line 612: | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Reload,QuickShot,MultiShot | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | }} | ||
|all= | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.5 | |||
|finish=1.167 | |||
|all=Windup,Finish | |||
}} | |||
|all=Attack 1 | |||
}} | |||
|all=Other,Primary | |||
}} | }} | ||
|idtag=Id.Item.CentaurMadness | |||
|ceremonial staff={{#switch:{{lc:{{{2|}}}}} | |ceremonial staff={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 584: | Line 657: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.CeremonialStaff | |||
|cinder={{#switch:{{lc:{{{2|}}}}} | |cinder={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 647: | Line 721: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|idtag=Id.Item.Halberd | |||
|club={{#switch:{{lc:{{{2|}}}}} | |club={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 657: | Line 732: | ||
|finish=0.82 | |finish=0.82 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.393 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 668: | Line 743: | ||
|finish=0.924 | |finish=0.924 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.405 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 679: | Line 754: | ||
|finish=0.785 | |finish=0.785 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.393 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 686: | Line 761: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.Club | |||
|crossbow={{#switch:{{lc:{{{2|}}}}} | |crossbow={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|reload={{#switch:{{lc:{{{4|}}}}} | |||
|finish=3.46 | |||
|all=Finish | |||
}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|finish=0.7 | |||
|all=Finish | |||
}} | |||
|all=Reload,DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
| Line 694: | Line 781: | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Other,Primary | |||
|all=Primary | |||
}} | }} | ||
|idtag=Id.Item.Crossbow | |||
|crystal sword={{#switch:{{lc:{{{2|}}}}} | |crystal sword={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 740: | Line 821: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.CrystalSword | ||
|cutlass={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.633 | ||
|windup=0. | |windup=0.522 | ||
|hit=0. | |hit=0.225 | ||
|recover=0. | |recover=0.186 | ||
|alternate recover=0. | |alternate recover=0.161 | ||
|finish=0. | |finish=0.886 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4274 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.633 | ||
|windup=0. | |windup=0.6 | ||
|hit=0. | |hit=0.158 | ||
|recover=0. | |recover=0.375 | ||
|alternate recover=0. | |alternate recover=0.305 | ||
|finish=0. | |finish=0.876 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3604 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.633 | ||
|windup=0. | |windup=0.522 | ||
|hit=0. | |hit=0.204 | ||
|recover=0. | |recover=0.316 | ||
|alternate recover=0. | |alternate recover=0.277 | ||
|finish=0. | |finish=0.907 | ||
|next attack=Primary Attack | |next attack=Primary Attack 4 | ||
|hit with hitstop=0. | |hit with hitstop=0.4064 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.8 | |||
|windup=0.63 | |||
|hit=0.11 | |||
|alternate recover=0.245 | |||
|finish=1.06 | |||
|next attack=Reset | |||
|hit with hitstop=0.3124 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3,Attack 4 | |||
}} | |||
|special={{#switch:{{lc:{{{3|}}}}} | |||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.2 | |||
|windup=0.415 | |||
|hit=0.127 | |||
|recover=0.031 | |||
|finish=0.658 | |||
|next attack=Special Attack 2 | |||
|hit with hitstop=0.3294 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|riposte attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.4 | |||
|windup=0.547 | |||
|hit=0.161 | |||
|finish=0.693 | |||
|next attack=Reset | |||
|hit with hitstop=0.3634 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Riposte Attack 1,Riposte Attack 2 | ||
}} | }} | ||
|all=Primary | |all=Primary,Special | ||
}} | }} | ||
| | |idtag=Id.Item.Cutlass | ||
| | |dagger of righteousness={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.267 | ||
|windup=0. | |windup=0.319 | ||
|hit=0. | |hit=0.365 | ||
|recover=0. | |recover=0.115 | ||
|alternate recover=0. | |alternate recover=0.093 | ||
|finish=0. | |finish=0.582 | ||
|next attack= | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.445 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.267 | ||
|windup=0. | |windup=0.3 | ||
|hit=0. | |hit=0.1 | ||
|recover=0. | |recover=0.23 | ||
|alternate recover=0. | |alternate recover=0.336 | ||
|finish=0. | |finish=0.867 | ||
|next attack= | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.18 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.2 | ||
|windup=0. | |windup=0.396 | ||
|hit=0. | |hit=0.186 | ||
|finish=0. | |recover=0.191 | ||
|next attack= | |alternate recover=0.173 | ||
|hit with hitstop=0. | |finish=0.618 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |next attack=Primary Attack 2 | ||
|hit with hitstop=0.266 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
|delirium={{#switch:{{lc:{{{2|}}}}} | |idtag=Id.Item.DaggerOfRighteousness | ||
|deathbloom={{#switch:{{lc:{{{2|}}}}} | |||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.4 | |||
|windup=0.4 | |||
|hit=0.133 | |||
|recover=0.1 | |||
|alternate recover=0.067 | |||
|finish=0.867 | |||
|next attack=Secondary Attack 2 | |||
|hit with hitstop=0.183 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.3 | |||
|windup=0.367 | |||
|hit=0.151 | |||
|recover=0.174 | |||
|alternate recover=0.116 | |||
|finish=0.782 | |||
|next attack=Secondary Attack 3 | |||
|hit with hitstop=0.201 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.4 | |||
|windup=0.4 | |||
|hit=0.215 | |||
|finish=0.785 | |||
|next attack=Reset | |||
|hit with hitstop=0.265 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3 | |||
}} | |||
|all=Secondary | |||
}} | |||
|idtag=Id.Item.StilettoDagger | |||
|delirium={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|shieldslam={{#switch:{{lc:{{{4|}}}}} | |shieldslam={{#switch:{{lc:{{{4|}}}}} | ||
| Line 833: | Line 989: | ||
|all=Other | |all=Other | ||
}} | }} | ||
|idtag=Id.Item.Buckler | |||
|demon's glee={{#switch:{{lc:{{{2|}}}}} | |demon's glee={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 879: | Line 1,036: | ||
|all=Attack 1,Attack 2,Attack 3,Attack 4 | |all=Attack 1,Attack 2,Attack 3,Attack 4 | ||
}} | }} | ||
|all=Primary | |special={{#switch:{{lc:{{{3|}}}}} | ||
}} | |riposte attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|divine axe={{#switch:{{lc:{{{2|}}}}} | |animation time=1.3 | ||
|windup=0.458 | |||
|hit=0.167 | |||
|recover=0.08 | |||
|finish=0.676 | |||
|next attack=Special Attack 2 | |||
|hit with hitstop=0.3694 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|riposte attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.133 | |||
|windup=0.355 | |||
|hit=0.133 | |||
|finish=0.645 | |||
|next attack=Reset | |||
|hit with hitstop=0.3354 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Riposte Attack 1,Riposte Attack 2 | |||
}} | |||
|all=Primary,Special | |||
}} | |||
|idtag=Id.Item.DemonsGlee | |||
|divine axe={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
| Line 932: | Line 1,112: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|idtag=Id.Item.DivineAxe | |||
|divine blade={{#switch:{{lc:{{{2|}}}}} | |divine blade={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 992: | Line 1,173: | ||
|all=Primary,Special | |all=Primary,Special | ||
}} | }} | ||
|idtag=Id.Item.DivineBlade | |||
|divine bow={{#switch:{{lc:{{{2|}}}}} | |divine bow={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|reload={{#switch:{{lc:{{{4|}}}}} | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| Line 1,016: | Line 1,190: | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Reload,QuickShot,MultiShot | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | }} | ||
|all= | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.5 | |||
|finish=1.167 | |||
|all=Windup,Finish | |||
}} | |||
|all=Attack 1 | |||
}} | |||
|all=Other,Primary | |||
}} | }} | ||
|idtag=Id.Item.DivineBow | |||
|divine dagger={{#switch:{{lc:{{{2|}}}}} | |divine dagger={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,059: | Line 1,247: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.DivineDagger | |||
|divine rod={{#switch:{{lc:{{{2|}}}}} | |divine rod={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,097: | Line 1,286: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.DivineRod | |||
|divine short sword={{#switch:{{lc:{{{2|}}}}} | |divine short sword={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,134: | Line 1,324: | ||
|all=Secondary | |all=Secondary | ||
}} | }} | ||
|idtag=Id.Item.DivineShortSword | |||
|divine staff={{#switch:{{lc:{{{2|}}}}} | |divine staff={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.967 | ||
|windup=1. | |windup=1.765 | ||
|hit=0.1 | |hit=0.1 | ||
|finish=0.102 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup, | |all=Animation Time,Windup,Hit,Finish,Next Attack | ||
}} | }} | ||
|all=DefenseMode | |all=DefenseMode | ||
| Line 1,157: | Line 1,346: | ||
|finish=0.967 | |finish=0.967 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.316 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,168: | Line 1,357: | ||
|finish=0.933 | |finish=0.933 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.388 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,179: | Line 1,368: | ||
|finish=0.933 | |finish=0.933 | ||
|next attack=Primary Attack 4 | |next attack=Primary Attack 4 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,189: | Line 1,378: | ||
|finish=1.033 | |finish=1.033 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.353 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,196: | Line 1,385: | ||
|all=Other,Primary | |all=Other,Primary | ||
}} | }} | ||
|idtag=Id.Item.DivineStaff | |||
|double axe={{#switch:{{lc:{{{2|}}}}} | |double axe={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,247: | Line 1,437: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|idtag=Id.Item.DoubleAxe | |||
|dryad's wrath={{#switch:{{lc:{{{2|}}}}} | |dryad's wrath={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,264: | Line 1,455: | ||
|all=Other | |all=Other | ||
}} | }} | ||
|idtag=Id.Item.RoundShield | |||
|echo of screams={{#switch:{{lc:{{{2|}}}}} | |echo of screams={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,290: | Line 1,482: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.BattleAxe | |||
|elven bow of truth={{#switch:{{lc:{{{2|}}}}} | |elven bow of truth={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|reload={{#switch:{{lc:{{{4|}}}}} | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| Line 1,314: | Line 1,499: | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Reload,QuickShot,MultiShot | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | }} | ||
|all= | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.2 | |||
|finish=1.6 | |||
|all=Windup,Finish | |||
}} | |||
|all=Attack 1 | |||
}} | |||
|all=Other,Primary | |||
}} | }} | ||
|idtag=Id.Item.SurvivalBow | |||
|falchion of honor={{#switch:{{lc:{{{2|}}}}} | |falchion of honor={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,336: | Line 1,535: | ||
|hit=0.127 | |hit=0.127 | ||
|recover=0.404 | |recover=0.404 | ||
|alternate recover=0. | |alternate recover=0.393 | ||
|finish=1.024 | |finish=1.024 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
| Line 1,356: | Line 1,555: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.FalchionofHonor | |||
|falchion={{#switch:{{lc:{{{2|}}}}} | |falchion={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,374: | Line 1,574: | ||
|hit=0.127 | |hit=0.127 | ||
|recover=0.404 | |recover=0.404 | ||
|alternate recover=0. | |alternate recover=0.393 | ||
|finish=1.024 | |finish=1.024 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
| Line 1,394: | Line 1,594: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.Falchion | |||
|famine={{#switch:{{lc:{{{2|}}}}} | |famine={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,404: | Line 1,605: | ||
|finish=0.705 | |finish=0.705 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.2986 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,415: | Line 1,616: | ||
|finish=0.675 | |finish=0.675 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3216 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,424: | Line 1,625: | ||
|finish=0.786 | |finish=0.786 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.2996 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,431: | Line 1,632: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.HorsemansAxe | |||
|felling axe={{#switch:{{lc:{{{2|}}}}} | |felling axe={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,439: | Line 1,641: | ||
|finish=1.844 | |finish=1.844 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.306 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 1,446: | Line 1,648: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.FellingAxe | |||
|flanged mace={{#switch:{{lc:{{{2|}}}}} | |flanged mace={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,484: | Line 1,687: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.FlangedMace | |||
|frostlight crystal sword={{#switch:{{lc:{{{2|}}}}} | |frostlight crystal sword={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,521: | Line 1,725: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.FrostlightCrystalSword | |||
|frostlight lantern shield={{#switch:{{lc:{{{2|}}}}} | |frostlight lantern shield={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| Line 1,562: | Line 1,767: | ||
|all=Other,Special | |all=Other,Special | ||
}} | }} | ||
|idtag=Id.Item.FrostlightLanternShield | |||
|frostlight spear={{#switch:{{lc:{{{2|}}}}} | |frostlight spear={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.067 | ||
|windup=1.765 | |windup=1.765 | ||
|hit=0.1 | |hit=0.1 | ||
|finish=0.202 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup, | |all=Animation Time,Windup,Hit,Finish,Next Attack | ||
}} | }} | ||
|all=DefenseMode | |all=DefenseMode | ||
| Line 1,610: | Line 1,814: | ||
|all=Other,Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.FrostlightSpear | ||
|frostlight war maul={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.4 | ||
|windup= | |windup=1.033 | ||
|hit=0. | |hit=0.3 | ||
|recover=0. | |recover=0.033 | ||
|alternate recover=0. | |alternate recover=0.567 | ||
|finish=1. | |finish=1.067 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4958 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.5 | ||
|windup=0. | |windup=0.867 | ||
|hit=0. | |hit=0.333 | ||
|recover=0. | |recover=0.267 | ||
|alternate recover=0. | |alternate recover=0.467 | ||
|finish= | |finish=1.3 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.5288 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.2 | ||
|windup=0. | |windup=0.833 | ||
|hit=0. | |hit=0.367 | ||
|alternate recover=0. | |recover=0.033 | ||
|finish= | |alternate recover=0.5 | ||
|next attack= | |finish=1 | ||
|hit with hitstop=0. | |next attack=Primary Attack 2 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |hit with hitstop=0.5628 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
| | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.811 | ||
|hit=0.155 | |||
|recover=0.133 | |||
|alternate recover=0.523 | |||
|finish=0.9 | |||
|next attack=Secondary Attack 2 | |||
|hit with hitstop=0.3508 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.367 | |||
|windup=1.133 | |||
|hit=0.167 | |hit=0.167 | ||
|recover=0. | |alternate recover=0.767 | ||
|finish=1. | |finish=1.067 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3628 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all= | |all=Attack 1,Attack 2 | ||
}} | }} | ||
|all=Primary, | |all=Primary,Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.FrostlightWarMaul | ||
|fulgor={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.167 | ||
|windup=0. | |windup=0.932 | ||
|hit=0. | |hit=0.229 | ||
|recover=0.283 | |||
|alternate recover=0.339 | |||
|finish=1.005 | |||
|recover=0. | |||
|alternate recover=0. | |||
|finish= | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4314 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.679 | ||
|hit=0. | |hit=0.233 | ||
|recover=0. | |recover=0.054 | ||
|alternate recover=0. | |alternate recover=0.146 | ||
|finish=0. | |finish=0.954 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.967 | ||
|windup=0. | |windup=0.757 | ||
|hit=0. | |hit=0.233 | ||
|alternate recover=0. | |alternate recover=0.443 | ||
|finish=0. | |finish=0.976 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |special={{#switch:{{lc:{{{3|}}}}} | ||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.333 | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |hit=0.167 | ||
|animation time= | |recover=0.333 | ||
|windup=0. | |finish=1.033 | ||
|hit=0. | |next attack=Special Attack 2 | ||
|recover=0. | |hit with hitstop=0.3694 | ||
|finish=1. | |||
|next attack= | |||
|hit with hitstop=0. | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |riposte attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time | |animation time=1.533 | ||
|windup=0.433 | |||
|hit=0.133 | |||
|windup=0. | |||
|hit=0. | |||
|finish=0.967 | |finish=0.967 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3354 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Riposte Attack 1,Riposte Attack 2 | ||
}} | }} | ||
| | |all=Primary,Special | ||
}} | |||
|idtag=Id.Item.Longsword | |||
|golden felling axe={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.7 | ||
| | |windup=0.7 | ||
|hit=0.156 | |||
|finish=1.844 | |||
| | |||
|finish=1. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.306 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
|all=Animation Time,Windup, | |||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.GoldenFellingAxe | ||
|golden scripture of solaris={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.9 | ||
|windup=0. | |windup=0.793 | ||
|hit=0. | |hit=0.163 | ||
| | |finish=0.944 | ||
|next attack=Reset | |||
|hit with hitstop=0.313 | |||
|next attack= | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
|hit with hitstop=0. | |||
|all=Animation Time,Windup,Hit | |||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |all=Attack 1 | ||
|animation time= | }} | ||
|windup=0. | |all=Primary | ||
|hit=0. | }} | ||
|recover=0. | |idtag=Id.Item.GoldenScriptureofSolaris | ||
|alternate recover=0. | |golden viking sword={{#switch:{{lc:{{{2|}}}}} | ||
|finish= | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.567 | |||
|windup=0.636 | |||
|hit=0.165 | |||
|recover=0.231 | |||
|alternate recover=0.228 | |||
|finish=0.765 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.3306 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.6 | |||
|windup=0.699 | |||
|hit=0.175 | |||
|recover=0.157 | |||
|alternate recover=0.257 | |||
|finish=0.726 | |||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.363 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.733 | ||
|windup= | |windup=0.779 | ||
|hit=0. | |hit=0.145 | ||
|alternate recover=0. | |alternate recover=0.224 | ||
|finish= | |finish=0.809 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3106 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |all=Primary | ||
}} | |||
|idtag=Id.Item.GoldenVikingSword | |||
|grimslayer={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.23 | ||
|windup=0. | |windup=0.929 | ||
|hit=0. | |hit=0.242 | ||
|recover=0. | |recover=0.334 | ||
|alternate recover=0. | |finish=1.058 | ||
|finish=1. | |next attack=Primary Attack 2 | ||
|next attack= | |hit with hitstop=0.4422 | ||
|hit with hitstop=0. | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.133 | |||
|windup=0.795 | |||
|hit=0.238 | |||
|recover=0.567 | |||
|alternate recover=0.5 | |||
|finish=1.1 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.4382 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.167 | ||
|windup= | |windup=0.967 | ||
|hit | |hit=0.233 | ||
|finish=0.967 | |finish=0.967 | ||
|next attack= | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.4332 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|finish=0. | |animation time=4.03 | ||
|all=Finish | |windup=1.08 | ||
|hit=0.26 | |||
|second windup=0.996 | |||
|second hit=0.211 | |||
|finish=1.483 | |||
|next attack=Reset | |||
|hit with hitstop=0.4602 | |||
|second hit with hitstop=0.4112 | |||
|all=Animation Time,Windup,Hit,Second Windup,Second Hit,Finish,Next Attack,hit with hitstop,second hit with hitstop | |||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Primary,Secondary | |||
|all=Secondary | |||
}} | }} | ||
| | |idtag=Id.Item.GrimSlayer | ||
| | |halberd={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.133 | ||
|windup=0. | |windup=0.974 | ||
|hit=0. | |hit=0.096 | ||
|recover=0. | |recover=0.179 | ||
|alternate recover=0. | |alternate recover=0.33 | ||
|finish= | |finish=1.063 | ||
|next attack= | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.3285 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2 | ||
|windup=0. | |windup=0.818 | ||
|hit=0. | |hit=0.116 | ||
|recover=0. | |recover=0.267 | ||
|alternate recover=0. | |alternate recover=0.251 | ||
|finish= | |finish=1.067 | ||
|next attack= | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3485 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=2.267 | ||
| | |windup=1.133 | ||
| | |hit=0.113 | ||
|finish= | |alternate recover=0.353 | ||
|finish=1.02 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.343 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.167 | ||
|windup=0. | |windup=0.836 | ||
|hit=0. | |hit=0.292 | ||
|recover=0. | |recover=0.572 | ||
|alternate recover=0. | |alternate recover=0.493 | ||
|finish= | |finish=1.039 | ||
|next attack= | |next attack=Secondary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.5245 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.267 | ||
|windup= | |windup=1.049 | ||
|hit=0. | |hit=0.251 | ||
|recover=0. | |recover=0.433 | ||
|alternate recover=0. | |alternate recover=0.233 | ||
|finish=0. | |finish=0.967 | ||
|next attack= | |next attack=Secondary Attack 1 | ||
|hit with hitstop=0. | |hit with hitstop=0.481 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |||
|all=Attack 1,Attack 2 | |||
}} | }} | ||
|all=Primary | |all=Primary,Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.Halberd | ||
| | |hand crossbow={{#switch:{{lc:{{{2|}}}}} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
| | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
| | |finish=0.767 | ||
| | |all=Finish | ||
}} | |||
|all=Attack 1 | |||
}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
| | |reload={{#switch:{{lc:{{{4|}}}}} | ||
|all= | |finish=4.267 | ||
|all=Finish | |||
}} | }} | ||
|all= | |all=Reload | ||
}} | }} | ||
|all=Other | |all=Secondary,Other | ||
}} | }} | ||
| | |idtag=Id.Item.HandCrossbow | ||
| | |hatchet={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.467 | ||
|windup=0. | |windup=0.522 | ||
|hit=0.133 | |hit=0.133 | ||
|recover=0. | |recover=0.245 | ||
|alternate recover=0. | |alternate recover=0.134 | ||
|finish=0. | |finish=0.811 | ||
|next attack= | |next attack=Secondary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.2986 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.5 | |animation time=1.5 | ||
|windup=0. | |windup=0.572 | ||
|hit=0.156 | |hit=0.156 | ||
|recover=0. | |recover=0.214 | ||
|alternate recover=0. | |alternate recover=0.102 | ||
|finish=0. | |finish=0.772 | ||
|next attack= | |next attack=Secondary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3216 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.6 | ||
|windup=0. | |windup=0.653 | ||
|hit=0. | |hit=0.146 | ||
|finish=0. | |finish=0.801 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3116 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.Hatchet | ||
| | |haze blade={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.267 | ||
|windup=0. | |windup=0.319 | ||
|hit=0. | |hit=0.365 | ||
|recover=0. | |recover=0.115 | ||
|alternate recover=0. | |alternate recover=0.093 | ||
|finish=0. | |finish=0.582 | ||
|next attack= | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.445 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.267 | ||
|windup=0. | |windup=0.3 | ||
|hit=0. | |hit=0.1 | ||
|recover=0. | |recover=0.23 | ||
|alternate recover=0. | |alternate recover=0.336 | ||
|finish=0. | |finish=0.867 | ||
|next attack= | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.18 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2 | |animation time=1.2 | ||
|windup=0. | |windup=0.396 | ||
|hit=0. | |hit=0.186 | ||
|alternate recover=0. | |recover=0.191 | ||
|finish= | |alternate recover=0.173 | ||
|next attack= | |finish=0.618 | ||
|hit with hitstop=0. | |next attack=Primary Attack 2 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |hit with hitstop=0.266 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.HazeBlade | ||
| | |heater shield={{#switch:{{lc:{{{2|}}}}} | ||
| | |other={{#switch:{{lc:{{{3|}}}}} | ||
|animation time=1. | |shieldslam={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |animation time=1.6 | ||
|hit=0. | |windup=0.489 | ||
|recover=0. | |hit=0.228 | ||
|alternate recover=0. | |recover=0.323 | ||
|finish=0. | |alternate recover=0.296 | ||
|finish=0.883 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4304 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=ShieldSlam | |||
|all= | |||
}} | }} | ||
|all= | |all=Other | ||
}} | }} | ||
| | |idtag=Id.Item.HeaterShield | ||
|horseman's axe={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.433 | ||
|windup=0. | |windup=0.595 | ||
|hit=0. | |hit=0.133 | ||
|recover=0. | |recover=0.224 | ||
|alternate recover=0. | |alternate recover=0.094 | ||
|finish=0. | |finish=0.705 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.2986 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.5 | ||
|windup=0. | |windup=0.669 | ||
|hit=0. | |hit=0.156 | ||
|recover=0. | |recover=0.154 | ||
|alternate recover=0. | |alternate recover=0.067 | ||
|finish=0. | |finish=0.675 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3216 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.633 | ||
|windup=0. | |windup=0.714 | ||
|hit=0. | |hit=0.134 | ||
|finish=0.786 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.2996 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.HorsemansAxe | ||
| | |icefang={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.467 | ||
|windup=0. | |windup=0.511 | ||
|hit=0. | |hit=0.131 | ||
|recover=0. | |recover=0.061 | ||
|alternate recover=0. | |alternate recover=0.108 | ||
|finish= | |finish=0.825 | ||
|next attack= | |next attack=Secondary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.181 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.433 | ||
|windup=0. | |windup=0.464 | ||
|hit=0. | |hit=0.18 | ||
|recover=0. | |recover=0.055 | ||
|alternate recover=0. | |alternate recover=0.137 | ||
|finish= | |finish=0.79 | ||
|next attack= | |next attack=Secondary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.23 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.067 | ||
|windup=0. | |windup=0.806 | ||
|hit=0. | |hit=0.2 | ||
|alternate recover=0. | |alternate recover=0.452 | ||
|finish=1. | |finish=1.061 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.25 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.Icefang | ||
|illusory={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.429 | ||
|windup=0. | |windup=0.545 | ||
|hit=0. | |hit=0.108 | ||
|recover=0. | |recover=0.286 | ||
|alternate recover=0. | |alternate recover=0.34 | ||
|finish= | |finish=0.776 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.899 | ||
|windup=0. | |windup=0.934 | ||
|hit=0. | |hit=0.157 | ||
|alternate recover=0.215 | |||
|alternate recover=0. | |finish=0.809 | ||
|finish= | |next attack=Reset | ||
|next attack= | |||
|hit with hitstop=0.357 | |hit with hitstop=0.357 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.WizardStaff | ||
| | |kris dagger={{#switch:{{lc:{{{2|}}}}} | ||
| | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|animation time=1. | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |animation time=1.3 | ||
|hit=0. | |windup=0.495 | ||
|recover=0. | |hit=0.141 | ||
|alternate recover=0. | |recover=0.114 | ||
|finish=0. | |alternate recover=0.163 | ||
|finish=0.664 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.221 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.333 | |||
|windup=0.579 | |||
|hit=0.155 | |||
|animation time=1. | |recover=0.06 | ||
|windup=0. | |alternate recover=0.168 | ||
|hit=0. | |finish=0.599 | ||
|recover=0. | |next attack=Primary Attack 3 | ||
|alternate recover=0. | |hit with hitstop=0.235 | ||
|finish=0. | |||
|next attack= | |||
|hit with hitstop=0. | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.5 | ||
|windup=0. | |windup=0.611 | ||
|hit=0. | |hit=0.165 | ||
|alternate recover=0. | |recover=0.025 | ||
|finish=1. | |alternate recover=0.209 | ||
|finish=0.724 | |||
|next attack=Primary Attack 4 | |||
|hit with hitstop=0.245 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.133 | |||
|windup=0.14 | |||
|hit=0.152 | |||
|alternate recover=0.472 | |||
|finish=0.841 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.232 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all= | |all=Attack 1,Attack 2,Attack 3,Attack 4 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.KrisDagger | ||
|kuma's claw={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.8 | ||
|windup= | |windup=0.399 | ||
|hit=0. | |hit=0.205 | ||
|recover=0. | |recover=0.234 | ||
|alternate recover=0. | |alternate recover=0.171 | ||
|finish=1. | |finish=1.197 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4074 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.6 | ||
|windup= | |windup=0.4 | ||
|hit=0. | |hit=0.157 | ||
|recover=0. | |recover=0.376 | ||
|alternate recover=0. | |alternate recover=0.309 | ||
|finish=1. | |finish=1.043 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.392 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.967 | ||
|windup= | |windup=0.6 | ||
|hit=0. | |hit=0.154 | ||
|alternate recover=0. | |alternate recover=0.313 | ||
|finish=1. | |finish=1.213 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3564 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |||
|all=Primary | |||
}} | }} | ||
| | |idtag=Id.Item.ArmingSword | ||
|kuma's fang={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.65 | ||
|hit=0. | |hit=0.166 | ||
|recover=0. | |recover=0.384 | ||
|alternate recover=0. | |alternate recover=0.402 | ||
|finish= | |finish=1.05 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.396 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.767 | |animation time=1.767 | ||
|windup=0. | |windup=0.615 | ||
|hit=0. | |hit=0.127 | ||
|recover=0. | |recover=0.404 | ||
|alternate recover=0. | |alternate recover=0.393 | ||
|finish= | |finish=1.024 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.357 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2 | ||
|windup=0. | |windup=0.767 | ||
|hit=0. | |hit=0.119 | ||
|alternate recover=0. | |alternate recover=0.181 | ||
|finish= | |finish=1.115 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.349 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 2,304: | Line 2,473: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.Falchion | ||
|lantern shield={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| | |shieldslam={{#switch:{{lc:{{{4|}}}}} | ||
|windup=2. | |animation time=1.433 | ||
|all=Windup | |windup=0.502 | ||
|hit=0.26 | |||
|recover=0.241 | |||
|alternate recover=0.27 | |||
|finish=0.671 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.4624 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
| | |all=ShieldSlam | ||
|windup=0. | }} | ||
|finish= | |special={{#switch:{{lc:{{{3|}}}}} | ||
|all=Windup,Finish | |riposte attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.4 | |||
|windup=0.418 | |||
|hit=0.211 | |||
|recover=0.146 | |||
|alternate recover=0.256 | |||
|finish=0.771 | |||
|next attack=Special Attack 2 | |||
|hit with hitstop=0.4134 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
| | |riposte attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |animation time=1.967 | ||
|finish=1. | |windup=0.414 | ||
|all=Windup,Finish | |hit=0.411 | ||
|alternate recover=0.203 | |||
|finish=1.141 | |||
|next attack=Reset | |||
|hit with hitstop=0.6134 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all= | |all=Riposte Attack 1,Riposte Attack 2 | ||
}} | }} | ||
|all= | |all=Other,Special | ||
}} | }} | ||
| | |idtag=Id.Item.LanternShield | ||
|leviathan={{#switch:{{lc:{{{2|}}}}} | |||
|gravity_scale=0 | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.4 | ||
|windup= | |windup=1.033 | ||
|hit=0. | |hit=0.3 | ||
|recover=0. | |recover=0.033 | ||
|alternate recover=0. | |alternate recover=0.567 | ||
|finish=1. | |finish=1.067 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4958 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.5 | ||
|windup=0. | |windup=0.867 | ||
|hit=0. | |hit=0.333 | ||
|recover=0. | |recover=0.267 | ||
|alternate recover=0. | |alternate recover=0.467 | ||
|finish= | |finish=1.3 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.5288 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.2 | ||
|windup=0. | |windup=0.833 | ||
|hit=0. | |hit=0.367 | ||
|alternate recover=0. | |recover=0.033 | ||
|finish= | |alternate recover=0.5 | ||
|next attack= | |finish=1 | ||
|hit with hitstop=0. | |next attack=Primary Attack 2 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |hit with hitstop=0.5628 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
| | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.811 | ||
|hit=0.155 | |||
|recover=0.133 | |||
|alternate recover=0.523 | |||
|finish=0.9 | |||
|next attack=Secondary Attack 2 | |||
|hit with hitstop=0.3508 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.367 | |||
|windup=1.133 | |||
|hit=0.167 | |hit=0.167 | ||
|recover=0. | |alternate recover=0.767 | ||
|finish=1. | |finish=1.067 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3628 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all= | |all=Attack 1,Attack 2 | ||
}} | }} | ||
|all=Primary, | |all=Primary,Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.WarMaul | ||
|life after death={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.367 | ||
|windup= | |windup=1 | ||
|hit=0. | |hit=0.122 | ||
|recover=0. | |recover=0.245 | ||
|alternate recover=0. | |alternate recover=0.611 | ||
|finish=1. | |finish=1.245 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.357 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.4 | ||
|windup=0. | |windup=1.033 | ||
|hit=0. | |hit=0.167 | ||
|alternate recover=0. | |recover=0.267 | ||
|finish= | |alternate recover=0.386 | ||
|finish=1.2 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.402 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.467 | |||
|windup=1.133 | |||
|hit=0.134 | |||
|alternate recover=0.566 | |||
|finish=1.2 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.369 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.5 | ||
|windup= | |windup=1.167 | ||
|hit=0. | |hit=0.167 | ||
|alternate recover=0.4 | |||
|alternate recover=0. | |finish=1.167 | ||
|finish | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.402 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |all=Primary,Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.DoubleAxe | ||
|light bringer={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.73 | ||
|windup=0. | |windup=0.717 | ||
|hit=0. | |hit=0.15 | ||
|recover=0. | |recover=0.14 | ||
|alternate recover=0. | |alternate recover=0.116 | ||
|finish=0. | |finish=0.863 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.2865 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.767 | ||
|windup=0. | |windup=0.749 | ||
|hit=0. | |hit=0.172 | ||
|recover=0. | |recover=0.146 | ||
|alternate recover=0. | |alternate recover=0.111 | ||
|finish=0. | |finish=0.846 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3085 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.933 | ||
|windup=0. | |windup=0.77 | ||
|hit=0. | |hit=0.257 | ||
|alternate recover=0. | |alternate recover=0.257 | ||
|finish=0. | |finish=0.906 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3935 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 2,484: | Line 2,671: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.LightBringer | ||
|longbow={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|reload={{#switch:{{lc:{{{4|}}}}} | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| Line 2,508: | Line 2,688: | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Reload,QuickShot,MultiShot | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | }} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=2 | |||
|finish=0.933 | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup= | |||
|finish= | |||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Other,Primary | |||
}} | }} | ||
| | |idtag=Id.Item.Longbow | ||
|longsword={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.167 | ||
|windup=0. | |windup=0.932 | ||
|hit=0. | |hit=0.229 | ||
|recover=0. | |recover=0.283 | ||
|alternate recover=0. | |alternate recover=0.339 | ||
|finish= | |finish=1.005 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4314 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.679 | ||
|hit=0. | |hit=0.233 | ||
|recover=0. | |recover=0.054 | ||
|alternate recover=0. | |alternate recover=0.146 | ||
|finish=0. | |finish=0.954 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.967 | ||
|windup=0. | |windup=0.757 | ||
|hit=0. | |hit=0.233 | ||
|alternate recover=0. | |alternate recover=0.443 | ||
|finish=0. | |finish=0.976 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |special={{#switch:{{lc:{{{3|}}}}} | ||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.333 | |||
| | |hit=0.167 | ||
|animation time | |recover=0.333 | ||
|finish=1.033 | |||
|next attack=Special Attack 2 | |||
| | |hit with hitstop=0.3694 | ||
| | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
|finish=0. | }} | ||
|riposte attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.433 | |||
|hit=0.133 | |||
|finish=0.967 | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup, | |hit with hitstop=0.3354 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all= | |all=Riposte Attack 1,Riposte Attack 2 | ||
}} | }} | ||
|all=Primary,Special | |||
}} | |||
|idtag=Id.Item.Longsword | |||
|lute={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.233 | ||
|windup=0. | |windup=0.98 | ||
|hit=0. | |hit=0.208 | ||
|recover=0. | |recover=0.002 | ||
|alternate recover=0. | |alternate recover=0.013 | ||
|finish= | |finish=1.045 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4104 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.233 | ||
|windup=0. | |windup=0.963 | ||
|hit=0. | |hit=0.342 | ||
|alternate recover=0.928 | |||
|alternate recover=0. | |finish=0.928 | ||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.5444 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.Lute | ||
|magic staff={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.429 | ||
|windup=0. | |windup=0.545 | ||
|hit=0. | |hit=0.108 | ||
|recover=0. | |recover=0.286 | ||
|alternate recover=0. | |alternate recover=0.34 | ||
|finish=0. | |finish=0.776 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.4 | |animation time=1.899 | ||
|windup=0. | |windup=0.934 | ||
|hit=0. | |hit=0.157 | ||
|recover=0. | |alternate recover=0.215 | ||
|alternate recover=0. | |finish=0.809 | ||
|finish=0. | |next attack=Reset | ||
|next attack=Primary Attack | |hit with hitstop=0.357 | ||
|hit with hitstop=0. | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | |||
|all=Attack 1,Attack 2 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.WizardStaff | |||
|morning star={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.683 | |||
|windup=0.665 | |||
|hit=0.171 | |||
|recover=0.171 | |||
|alternate recover=0.159 | |||
|finish=0.847 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.371 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.733 | ||
|windup=0. | |windup=0.812 | ||
|hit=0. | |hit=0.179 | ||
|recover=0. | |recover=0.2 | ||
|alternate recover=0. | |alternate recover=0.166 | ||
|finish=0. | |finish=0.742 | ||
|next attack=Primary Attack | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.379 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.733 | ||
|windup=0. | |windup=0.761 | ||
|hit=0. | |hit=0.167 | ||
|finish=0. | |alternate recover=0.419 | ||
|finish=0.806 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.367 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.MorningStar | ||
|nipalan={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|reload={{#switch:{{lc:{{{4|}}}}} | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| Line 2,720: | Line 2,869: | ||
}} | }} | ||
|quickshot={{#switch:{{lc:{{{4|}}}}} | |quickshot={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |windup=0.6 | ||
|finish=1. | |finish=1.667 | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
| Line 2,729: | Line 2,878: | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all=Reload,QuickShot,MultiShot | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | }} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |windup=2 | ||
|windup=0. | |finish=0.933 | ||
|hit=0. | |all=Windup,Finish | ||
|recover=0. | }} | ||
|alternate recover=0. | |all=Attack 1 | ||
|finish= | }} | ||
|all=Other,Primary | |||
}} | |||
|idtag=Id.Item.Longbow | |||
|pavise={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|shieldslam={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.867 | |||
|windup=0.598 | |||
|hit=0.25 | |||
|recover=0.582 | |||
|alternate recover=0.482 | |||
|finish=1.018 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4524 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| | |all=ShieldSlam | ||
| | }} | ||
| | |all=Other | ||
| | }} | ||
| | |idtag=Id.Item.Pavise | ||
| | |pestilence={{#switch:{{lc:{{{2|}}}}} | ||
| | |other={{#switch:{{lc:{{{3|}}}}} | ||
| | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| | |windup=2.967 | ||
|all= | |all=Windup | ||
}} | |||
|quickshot={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.533 | |||
|finish=1.6 | |||
|all=Windup,Finish | |||
}} | |||
|multishot={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.667 | |||
|finish=1.167 | |||
|all=Windup,Finish | |||
}} | }} | ||
| | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.6 | |||
|windup=0. | |finish=0.533 | ||
|all=Windup,Finish | |||
|finish=0. | |||
|all= | |||
}} | }} | ||
|all= | |all=Reload,QuickShot,MultiShot,DefenseMode | ||
}} | }} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |windup=1.5 | ||
|windup=0. | |finish=1.167 | ||
|hit=0. | |all=Windup,Finish | ||
|recover=0. | }} | ||
|alternate recover=0. | |all=Attack 1 | ||
|finish=0. | }} | ||
|all=Other,Primary | |||
}} | |||
|idtag=Id.Item.RecurveBow | |||
|pulverizing prayer={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.683 | |||
|windup=0.665 | |||
|hit=0.171 | |||
|recover=0.171 | |||
|alternate recover=0.159 | |||
|finish=0.847 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.371 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.733 | ||
|windup=0. | |windup=0.812 | ||
|hit=0. | |hit=0.179 | ||
|recover=0. | |recover=0.2 | ||
|alternate recover=0. | |alternate recover=0.166 | ||
|finish=0. | |finish=0.742 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.379 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.733 | ||
|windup=0. | |windup=0.761 | ||
|hit=0. | |hit=0.167 | ||
|alternate recover=0.419 | |||
|alternate recover=0. | |finish=0.806 | ||
|finish=0. | |next attack=Reset | ||
|next attack= | |hit with hitstop=0.367 | ||
|hit with hitstop=0. | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
|all=Animation Time,Windup,Hit | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
| Line 2,810: | Line 2,986: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.MorningStar | ||
|quarterstaff={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
| | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.967 | ||
|windup=0. | |windup=1.765 | ||
|hit=0. | |hit=0.1 | ||
|recover=0. | |finish=0.102 | ||
|alternate recover=0. | |next attack=Reset | ||
|finish=0. | |all=Animation Time,Windup,Hit,Finish,Next Attack | ||
}} | |||
|all=DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.8 | |||
|windup=0.737 | |||
|hit=0.096 | |||
|recover=0.2 | |||
|alternate recover=0.271 | |||
|finish=0.967 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.316 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.833 | |||
|windup=0.732 | |||
|hit=0.168 | |||
|recover=0.3 | |||
|alternate recover=0.357 | |||
|finish=0.933 | |||
|animation time=1. | |next attack=Primary Attack 3 | ||
|windup=0. | |hit with hitstop=0.388 | ||
|hit=0. | |||
|recover=0. | |||
|alternate recover=0. | |||
|finish=0. | |||
|next attack= | |||
|hit with hitstop=0. | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.733 | ||
|windup=0. | |windup=0.612 | ||
|hit=0. | |hit=0.188 | ||
|recover=0. | |recover=0.3 | ||
|alternate recover=0. | |alternate recover=0.358 | ||
|finish=0. | |finish=0.933 | ||
|next attack= | |next attack=Primary Attack 4 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack | |attack 4={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.9 | ||
|windup=0. | |windup=0.733 | ||
|hit=0. | |hit=0.133 | ||
|finish= | |alternate recover=0.467 | ||
|finish=1.033 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.353 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3,Attack 4 | ||
}} | }} | ||
|all= | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.Quarterstaff | ||
| | |rapier={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.067 | ||
|windup=0. | |windup=0.433 | ||
|hit=0. | |hit=0.069 | ||
|recover=0. | |recover=0.112 | ||
|alternate recover=0. | |alternate recover=0.153 | ||
|finish=0. | |finish=0.565 | ||
|next attack= | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.2714 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.4 | ||
|windup=0. | |windup=0.669 | ||
|hit=0. | |hit=0.079 | ||
|recover=0. | |recover=0.18 | ||
|alternate recover=0. | |alternate recover=0.152 | ||
|finish=0. | |finish=0.652 | ||
|next attack= | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.2814 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.5 | ||
|windup=0. | |windup=0.651 | ||
|hit=0. | |hit=0.081 | ||
|finish=0. | |recover=0.239 | ||
|alternate recover=0.28 | |||
|finish=0.769 | |||
|next attack=Primary Attack 4 | |||
|hit with hitstop=0.2834 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.367 | |||
|windup=0.596 | |||
|hit=0.083 | |||
|finish=0.688 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.2854 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3,Attack 4 | ||
}} | }} | ||
| | |special={{#switch:{{lc:{{{3|}}}}} | ||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.3 | |||
|windup=0.458 | |||
|attack | |hit=0.167 | ||
|animation time= | |recover=0.08 | ||
|windup=0. | |finish=0.676 | ||
|hit=0. | |next attack=Special Attack 2 | ||
|finish= | |hit with hitstop=0.3694 | ||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|riposte attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.133 | |||
|windup=0.355 | |||
|hit=0.133 | |||
|finish=0.645 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3354 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | |||
|all=Riposte Attack 1,Riposte Attack 2 | |||
}} | |||
|all=Primary,Special | |||
}} | |||
|idtag=Id.Item.Rapier | |||
|recurve bow={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|reload={{#switch:{{lc:{{{4|}}}}} | |||
|windup=2.967 | |||
|all=Windup | |||
}} | |||
|quickshot={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.533 | |||
|finish=1.6 | |||
|all=Windup,Finish | |||
}} | |||
|multishot={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.667 | |||
|finish=1.167 | |||
|all=Windup,Finish | |||
}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.5 | |||
|finish=1.167 | |||
|all=Windup,Finish | |||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.RecurveBow | ||
|requiem of the fairy={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.9 | ||
|windup=0. | |windup=0.793 | ||
|hit=0. | |hit=0.163 | ||
|finish=0.944 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.313 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.FairysRequiem | ||
|rod of righteousness={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.73 | ||
|windup=0. | |windup=0.717 | ||
|hit=0. | |hit=0.15 | ||
|recover=0. | |recover=0.14 | ||
|finish=0. | |alternate recover=0.116 | ||
|finish=0.863 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.2865 | ||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.767 | ||
|windup=0. | |windup=0.749 | ||
|hit=0. | |hit=0.172 | ||
|recover=0. | |recover=0.146 | ||
|finish= | |alternate recover=0.111 | ||
|finish=0.846 | |||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.3085 | ||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.933 | ||
|windup=0. | |windup=0.77 | ||
|hit=0. | |hit=0.257 | ||
|finish=0. | |alternate recover=0.257 | ||
|finish=0.906 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3935 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.RodOfRighteousness | ||
|rondel dagger={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.267 | ||
|windup=0. | |windup=0.319 | ||
|hit=0. | |hit=0.365 | ||
|recover=0. | |recover=0.115 | ||
|finish=0. | |alternate recover=0.093 | ||
|finish=0.582 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.445 | ||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.267 | ||
|windup=0. | |windup=0.3 | ||
|hit=0. | |hit=0.1 | ||
|recover=0. | |recover=0.23 | ||
|finish= | |alternate recover=0.336 | ||
|finish=0.867 | |||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.18 | ||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.2 | ||
|windup=0. | |windup=0.396 | ||
|hit=0. | |hit=0.186 | ||
|finish=0. | |recover=0.191 | ||
|next attack= | |alternate recover=0.173 | ||
|hit with hitstop=0. | |finish=0.618 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |next attack=Primary Attack 2 | ||
|hit with hitstop=0.266 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.RondelDagger | ||
| | |round shield={{#switch:{{lc:{{{2|}}}}} | ||
| | |other={{#switch:{{lc:{{{3|}}}}} | ||
|animation time=1. | |shieldslam={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |animation time=1.567 | ||
|hit=0. | |windup=0.546 | ||
|finish=0. | |hit=0.127 | ||
|next attack= | |recover=0.312 | ||
|hit with hitstop=0. | |alternate recover=0.383 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |finish=0.894 | ||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.3294 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all= | |all=ShieldSlam | ||
}} | }} | ||
|all= | |all=Other | ||
}} | }} | ||
| | |idtag=Id.Item.RoundShield | ||
|rubysilver halberd={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.133 | ||
|windup=0. | |windup=0.974 | ||
|hit=0. | |hit=0.096 | ||
|recover=0. | |recover=0.179 | ||
|alternate recover=0. | |alternate recover=0.33 | ||
|finish= | |finish=1.063 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.3285 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=2 | ||
|windup= | |windup=0.818 | ||
|hit=0. | |hit=0.116 | ||
|alternate recover=0. | |recover=0.267 | ||
|finish= | |alternate recover=0.251 | ||
|finish=1.067 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.3485 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.267 | |||
|windup=1.133 | |||
|hit=0.113 | |||
|alternate recover=0.353 | |||
|finish=1.02 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.343 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.167 | |||
|windup=0.836 | |||
|attack | |hit=0.292 | ||
|animation time=1. | |recover=0.572 | ||
| | |alternate recover=0.493 | ||
| | |finish=1.039 | ||
|finish=0. | |next attack=Secondary Attack 2 | ||
|next attack= | |hit with hitstop=0.5245 | ||
|hit with hitstop=0. | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.267 | |||
|windup=1.049 | |||
|hit=0.251 | |||
|recover=0.433 | |||
|alternate recover=0.233 | |||
|finish=0.967 | |||
|next attack=Secondary Attack 1 | |||
|hit with hitstop=0.481 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1 | |all=Attack 1,Attack 2 | ||
}} | }} | ||
|all=Primary | |all=Primary,Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.RubysilverHalberd | ||
| | |short sword of righteousness={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.4 | ||
|windup=0. | |windup=0.513 | ||
|hit=0. | |hit=0.121 | ||
|recover=0. | |recover=0.1 | ||
|alternate recover=0. | |alternate recover=0.081 | ||
|finish=0. | |finish=0.767 | ||
|next attack= | |next attack=Secondary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.171 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.467 | ||
|windup=0. | |windup=0.5 | ||
|hit=0. | |hit=0.133 | ||
|alternate recover=0. | |recover=0.2 | ||
|finish=0. | |alternate recover=0.191 | ||
|finish=0.833 | |||
|next attack=Secondary Attack 3 | |||
|hit with hitstop=0.183 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.6 | |||
|windup=0.615 | |||
|hit=0.172 | |||
|finish=0.813 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.222 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.ShortSwordOfRighteousness | ||
|short sword={{#switch:{{lc:{{{2|}}}}} | |||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
| | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.4 | ||
|windup=0. | |windup=0.513 | ||
|hit=0. | |hit=0.121 | ||
|recover=0. | |recover=0.1 | ||
|alternate recover=0. | |alternate recover=0.081 | ||
|finish=0. | |finish=0.767 | ||
|next attack= | |next attack=Secondary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.171 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.467 | ||
|windup=0. | |windup=0.5 | ||
|hit=0. | |hit=0.133 | ||
|recover=0. | |recover=0.2 | ||
|alternate recover=0. | |alternate recover=0.191 | ||
|finish=0. | |finish=0.833 | ||
|next attack= | |next attack=Secondary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.183 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.6 | ||
|windup=0. | |windup=0.615 | ||
|hit=0. | |hit=0.172 | ||
|finish=0.813 | |||
|next attack=Reset | |||
|finish=0. | |hit with hitstop=0.222 | ||
|next attack= | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
|hit with hitstop=0. | |||
|all=Animation Time,Windup,Hit | |||
}} | }} | ||
|attack | |all=Attack 1,Attack 2,Attack 3 | ||
|animation time= | }} | ||
|windup=0. | |all=Secondary | ||
|hit=0. | }} | ||
|idtag=Id.Item.ShortSword | |||
|finish=1. | |soulscraper={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.7 | |||
|windup=0.7 | |||
|hit=0.156 | |||
|finish=1.844 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.306 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.FellingAxe | ||
|sovereign's ghostblade={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.867 | ||
|windup= | |windup=0.692 | ||
|hit=0. | |hit=0.188 | ||
|recover=0. | |recover=0.224 | ||
|alternate recover=0. | |alternate recover=0.333 | ||
|finish= | |finish=0.987 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.388 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.867 | ||
|windup= | |windup=0.735 | ||
|hit=0. | |hit=0.21 | ||
|recover=0. | |recover=0.183 | ||
|alternate recover=0. | |alternate recover=0.296 | ||
|finish= | |finish=0.921 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.41 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2. | |animation time=2.067 | ||
|windup= | |windup=0.787 | ||
|hit=0. | |hit=0.165 | ||
|finish=1.115 | |||
|finish=1. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.365 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |all=Primary | ||
| | }} | ||
|animation time=2. | |idtag=Id.Item.SovereignsGhostblade | ||
|windup=1. | |spear of rot={{#switch:{{lc:{{{2|}}}}} | ||
|hit=0. | |other={{#switch:{{lc:{{{3|}}}}} | ||
| | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2.067 | |||
|windup=1.765 | |||
|hit=0.1 | |||
|finish=0.202 | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |||
|all=Animation Time,Windup,Hit | |||
}} | }} | ||
|all= | |all=DefenseMode | ||
}} | }} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.8 | ||
|windup=0. | |windup=0.706 | ||
|hit=0. | |hit=0.098 | ||
|recover=0. | |recover=0.279 | ||
| | |finish=0.996 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.298 | ||
|all=Animation Time,Windup,Hit, | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.4 | ||
|windup=0. | |windup=0.748 | ||
|hit=0. | |hit=0.098 | ||
|recover=0.319 | |||
| | |finish=1.554 | ||
|finish= | |||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.298 | ||
|all=Animation Time,Windup,Hit, | |all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.76 | ||
|windup=0. | |windup=0.824 | ||
|hit=0. | |hit=0.115 | ||
|finish=0.821 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.315 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |all=Other,Primary | ||
| | }} | ||
|animation time= | |idtag=Id.Item.SpearofRot | ||
|windup= | |spear={{#switch:{{lc:{{{2|}}}}} | ||
|hit=0. | |other={{#switch:{{lc:{{{3|}}}}} | ||
| | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=2.067 | |||
|next attack= | |windup=1.765 | ||
|hit=0.1 | |||
|all=Animation Time,Windup,Hit | |finish=0.202 | ||
|next attack=Reset | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |||
}} | }} | ||
| | |all=DefenseMode | ||
|animation time=1. | }} | ||
|windup=0. | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|hit=0. | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|finish=0. | |animation time=1.8 | ||
|windup=0.706 | |||
|hit=0.098 | |||
|recover=0.279 | |||
|finish=0.996 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.298 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.4 | |||
|windup=0.748 | |||
|hit=0.098 | |||
|recover=0.319 | |||
|finish=1.554 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.298 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.76 | |||
|windup=0.824 | |||
|hit=0.115 | |||
|finish=0.821 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.315 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all= | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.Spear | ||
|spectral blade={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
| | |animation time=2.167 | ||
|windup=0.932 | |||
|hit=0.229 | |||
|recover=0.283 | |||
|alternate recover=0.339 | |||
|finish=1.005 | |||
|windup=0. | |||
|hit=0. | |||
|recover=0. | |||
|alternate recover=0. | |||
|finish= | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4314 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.679 | ||
|hit=0. | |hit=0.233 | ||
|recover=0. | |recover=0.054 | ||
|alternate recover=0. | |alternate recover=0.146 | ||
|finish=0. | |finish=0.954 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.967 | ||
|windup=0. | |windup=0.757 | ||
|hit=0. | |hit=0.233 | ||
|alternate recover=0.443 | |||
|alternate recover=0. | |finish=0.976 | ||
|finish=0. | |next attack=Reset | ||
|next attack= | |hit with hitstop=0.4354 | ||
|hit with hitstop=0. | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
|all=Animation Time,Windup,Hit | |||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |special={{#switch:{{lc:{{{3|}}}}} | ||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.333 | |||
|hit=0.167 | |||
|recover=0.333 | |||
|finish=1.033 | |||
|next attack=Special Attack 2 | |||
|hit with hitstop=0.3694 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|riposte attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.433 | |||
|hit=0.133 | |||
|finish=0.967 | |||
|next attack=Reset | |||
|hit with hitstop=0.3354 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Riposte Attack 1,Riposte Attack 2 | |||
}} | |||
|all=Primary,Special | |||
}} | }} | ||
| | |idtag=Id.Item.SpectralBlade | ||
|spellbook={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.9 | ||
|windup=0. | |windup=0.793 | ||
|hit=0. | |hit=0.163 | ||
|finish=0.944 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.313 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.Spellbook | ||
| | |spellplunder rod={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.429 | ||
|windup=0. | |windup=0.545 | ||
|hit=0. | |hit=0.108 | ||
|recover=0. | |recover=0.286 | ||
|alternate recover=0. | |alternate recover=0.34 | ||
|finish=0. | |finish=0.776 | ||
|next attack= | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.899 | ||
|windup=0. | |windup=0.934 | ||
|hit=0. | |hit=0.157 | ||
|alternate recover=0.215 | |||
|alternate recover=0. | |finish=0.809 | ||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.357 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.SpellplunderRod | ||
| | |spellweaver={{#switch:{{lc:{{{2|}}}}} | ||
| | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|animation time | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.9 | |||
| | |windup=0.793 | ||
|hit=0.163 | |||
| | |finish=0.944 | ||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup, | |hit with hitstop=0.313 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all= | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |||
}} | |||
|idtag=Id.Item.Spellbook | |||
|staff of gluttony={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.633 | ||
|windup=0. | |windup=0.637 | ||
|hit=0. | |hit=0.168 | ||
|recover=0. | |recover=0.064 | ||
|alternate recover=0. | |alternate recover=0.151 | ||
|finish=0. | |finish=0.828 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.468 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.833 | |animation time=1.8 | ||
|windup=0.732 | |windup=0.676 | ||
|hit=0.168 | |hit=0.234 | ||
|recover=0.3 | |alternate recover=0.321 | ||
|finish=0.89 | |||
|next attack=Reset | |||
|hit with hitstop=0.434 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.StaffofGluttony | |||
|staff of righteousness={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.967 | |||
|windup=1.765 | |||
|hit=0.1 | |||
|finish=0.102 | |||
|next attack=Reset | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |||
}} | |||
|all=DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.8 | |||
|windup=0.737 | |||
|hit=0.096 | |||
|recover=0.2 | |||
|alternate recover=0.271 | |||
|finish=0.967 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.316 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.833 | |||
|windup=0.732 | |||
|hit=0.168 | |||
|recover=0.3 | |||
|alternate recover=0.357 | |alternate recover=0.357 | ||
|finish=0.933 | |finish=0.933 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.388 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,493: | Line 3,746: | ||
|finish=0.933 | |finish=0.933 | ||
|next attack=Primary Attack 4 | |next attack=Primary Attack 4 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,503: | Line 3,756: | ||
|finish=1.033 | |finish=1.033 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.353 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,510: | Line 3,763: | ||
|all=Other,Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.StaffOfRighteousness | ||
| | |sterling axe={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.367 | ||
|windup= | |windup=1 | ||
|hit=0. | |hit=0.122 | ||
|recover=0. | |recover=0.245 | ||
|alternate recover=0. | |alternate recover=0.611 | ||
|finish= | |finish=1.245 | ||
|next attack= | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.357 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.4 | ||
|windup= | |windup=1.033 | ||
|hit=0. | |hit=0.167 | ||
|recover=0. | |recover=0.267 | ||
|alternate recover=0. | |alternate recover=0.386 | ||
|finish= | |finish=1.2 | ||
|next attack= | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.402 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=2.467 | ||
| | |windup=1.133 | ||
| | |hit=0.134 | ||
|finish= | |alternate recover=0.566 | ||
|finish=1.2 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.369 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |secondary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2.5 | |||
|windup=1.167 | |||
| | |hit=0.167 | ||
|animation time=2. | |alternate recover=0.4 | ||
|windup=1. | |finish=1.167 | ||
|hit=0. | |||
| | |||
| | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup,Hit, | |hit with hitstop=0.402 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all= | |all=Attack 1 | ||
}} | }} | ||
|all=Primary,Secondary | |||
}} | |||
|idtag=Id.Item.SterlingAxe | |||
|sterling blade={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.167 | ||
|windup=0. | |windup=0.932 | ||
|hit=0. | |hit=0.229 | ||
|recover=0. | |recover=0.283 | ||
|alternate recover=0. | |alternate recover=0.339 | ||
|finish= | |finish=1.005 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.4314 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.867 | ||
|windup=0. | |windup=0.679 | ||
|hit=0. | |hit=0.233 | ||
|recover=0. | |recover=0.054 | ||
|alternate recover=0. | |alternate recover=0.146 | ||
|finish=0. | |finish=0.954 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.967 | ||
|windup=0. | |windup=0.757 | ||
|hit=0. | |hit=0.233 | ||
|alternate recover=0.443 | |||
|alternate recover=0. | |finish=0.976 | ||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.4354 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2,Attack 3 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
| | |special={{#switch:{{lc:{{{3|}}}}} | ||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.333 | |||
|attack | |hit=0.167 | ||
|windup= | |recover=0.333 | ||
|finish= | |finish=1.033 | ||
|all=Windup,Finish | |next attack=Special Attack 2 | ||
|hit with hitstop=0.3694 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|riposte attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.533 | |||
|windup=0.433 | |||
|hit=0.133 | |||
|finish=0.967 | |||
|next attack=Reset | |||
|hit with hitstop=0.3354 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1 | |all=Riposte Attack 1,Riposte Attack 2 | ||
}} | }} | ||
|all=Primary,Special | |||
}} | |||
|idtag=Id.Item.SterlingBlade | |||
|sterling bow={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|reload={{#switch:{{lc:{{{4|}}}}} | |reload={{#switch:{{lc:{{{4|}}}}} | ||
| Line 3,624: | Line 3,884: | ||
}} | }} | ||
|quickshot={{#switch:{{lc:{{{4|}}}}} | |quickshot={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |windup=0.533 | ||
|finish= | |finish=1.6 | ||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|multishot={{#switch:{{lc:{{{4|}}}}} | |multishot={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0.667 | |windup=0.667 | ||
|finish=0. | |finish=1.167 | ||
|all=Windup,Finish | |||
}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.5 | |||
|finish=1.167 | |||
|all=Windup,Finish | |all=Windup,Finish | ||
}} | }} | ||
|all= | |all=Attack 1 | ||
}} | }} | ||
|all=Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.SterlingBow | ||
| | |sterling dagger={{#switch:{{lc:{{{2|}}}}} | ||
| | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|animation time=1. | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|windup=0. | |animation time=1.267 | ||
|hit=0. | |windup=0.319 | ||
|recover=0. | |hit=0.365 | ||
|alternate recover=0. | |recover=0.115 | ||
|finish=0. | |alternate recover=0.093 | ||
|finish=0.582 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.445 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.267 | |||
|windup=0.3 | |||
|hit=0.1 | |||
|recover=0.23 | |||
|alternate recover=0.336 | |||
|finish=0.867 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.18 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.2 | |||
|windup=0.396 | |||
|hit=0.186 | |||
|recover=0.191 | |||
|alternate recover=0.173 | |||
|finish=0.618 | |||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.266 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all= | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.SterlingDagger | ||
|sterling rod={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.73 | ||
|windup=0. | |windup=0.717 | ||
|hit=0. | |hit=0.15 | ||
|finish=0. | |recover=0.14 | ||
|alternate recover=0.116 | |||
|finish=0.863 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.2865 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.767 | |||
|windup=0.749 | |||
|hit=0.172 | |||
|recover=0.146 | |||
|alternate recover=0.111 | |||
|finish=0.846 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.3085 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.933 | |||
|windup=0.77 | |||
|hit=0.257 | |||
|alternate recover=0.257 | |||
|finish=0.906 | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3935 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
| | |idtag=Id.Item.SterlingRod | ||
| | |sterling short sword={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.4 | ||
|windup=0. | |windup=0.513 | ||
|hit=0. | |hit=0.121 | ||
|recover=0. | |recover=0.1 | ||
|alternate recover=0. | |alternate recover=0.081 | ||
|finish=0.767 | |||
|next attack=Secondary Attack 2 | |||
|hit with hitstop=0.171 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.467 | |||
|windup=0.5 | |||
|hit=0.133 | |||
|recover=0.2 | |||
|alternate recover=0.191 | |||
|finish=0.833 | |finish=0.833 | ||
|next attack= | |next attack=Secondary Attack 3 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack | |hit with hitstop=0.183 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|attack | |attack 3={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.6 | ||
|windup=0. | |windup=0.615 | ||
|hit=0. | |hit=0.172 | ||
|finish=0. | |finish=0.813 | ||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |hit with hitstop=0.222 | ||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Attack 1,Attack 2,Attack 3 | ||
}} | }} | ||
|all= | |all=Secondary | ||
}} | }} | ||
| | |idtag=Id.Item.SterlingShortSword | ||
|sterling staff={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |other={{#switch:{{lc:{{{3|}}}}} | ||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |defensemode={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=1.967 | ||
|windup=1. | |windup=1.765 | ||
|hit=0.1 | |hit=0.1 | ||
|finish=0.102 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|all=Animation Time,Windup, | |all=Animation Time,Windup,Hit,Finish,Next Attack | ||
}} | }} | ||
|all=DefenseMode | |all=DefenseMode | ||
| Line 3,716: | Line 4,049: | ||
|finish=0.967 | |finish=0.967 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.316 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,727: | Line 4,060: | ||
|finish=0.933 | |finish=0.933 | ||
|next attack=Primary Attack 3 | |next attack=Primary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.388 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,738: | Line 4,071: | ||
|finish=0.933 | |finish=0.933 | ||
|next attack=Primary Attack 4 | |next attack=Primary Attack 4 | ||
|hit with hitstop=0. | |hit with hitstop=0.408 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,748: | Line 4,081: | ||
|finish=1.033 | |finish=1.033 | ||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.353 | ||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,755: | Line 4,088: | ||
|all=Other,Primary | |all=Other,Primary | ||
}} | }} | ||
| | |idtag=Id.Item.SterlingStaff | ||
| | |stiletto dagger={{#switch:{{lc:{{{2|}}}}} | ||
|secondary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.4 | ||
|windup=0. | |windup=0.4 | ||
|hit=0. | |hit=0.133 | ||
|recover=0. | |recover=0.1 | ||
|alternate recover=0. | |alternate recover=0.067 | ||
|finish=0. | |finish=0.867 | ||
|next attack= | |next attack=Secondary Attack 2 | ||
|hit with hitstop=0. | |hit with hitstop=0.183 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1.6 | |animation time=1.3 | ||
|windup=0.699 | |windup=0.367 | ||
|hit=0.175 | |hit=0.151 | ||
|recover=0.157 | |recover=0.174 | ||
|alternate recover=0.257 | |alternate recover=0.116 | ||
|finish=0.726 | |finish=0.782 | ||
|next attack=Primary Attack 3 | |next attack=Secondary Attack 3 | ||
|hit with hitstop=0. | |hit with hitstop=0.201 | ||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.4 | |||
|windup=0.4 | |||
|hit=0.215 | |||
|finish=0.785 | |||
|next attack=Reset | |||
|hit with hitstop=0.265 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3 | |||
}} | |||
|all=Secondary | |||
}} | |||
|idtag=Id.Item.StilettoDagger | |||
|stinky stick={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.967 | |||
|windup=1.765 | |||
|hit=0.1 | |||
|finish=0.102 | |||
|next attack=Reset | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |||
}} | |||
|all=DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.8 | |||
|windup=0.737 | |||
|hit=0.096 | |||
|recover=0.2 | |||
|alternate recover=0.271 | |||
|finish=0.967 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.316 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.833 | |||
|windup=0.732 | |||
|hit=0.168 | |||
|recover=0.3 | |||
|alternate recover=0.357 | |||
|finish=0.933 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.388 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.733 | |||
|windup=0.612 | |||
|hit=0.188 | |||
|recover=0.3 | |||
|alternate recover=0.358 | |||
|finish=0.933 | |||
|next attack=Primary Attack 4 | |||
|hit with hitstop=0.408 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.9 | |||
|windup=0.733 | |||
|hit=0.133 | |||
|alternate recover=0.467 | |||
|finish=1.033 | |||
|next attack=Reset | |||
|hit with hitstop=0.353 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3,Attack 4 | |||
}} | |||
|all=Other,Primary | |||
}} | |||
|idtag=Id.Item.Quarterstaff | |||
|survival bow={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|reload={{#switch:{{lc:{{{4|}}}}} | |||
|windup=2.967 | |||
|all=Windup | |||
}} | |||
|quickshot={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.467 | |||
|finish=2.167 | |||
|all=Windup,Finish | |||
}} | |||
|multishot={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.667 | |||
|finish=0.9 | |||
|all=Windup,Finish | |||
}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|windup=0.6 | |||
|finish=0.533 | |||
|all=Windup,Finish | |||
}} | |||
|all=Reload,QuickShot,MultiShot,DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|windup=1.2 | |||
|finish=1.6 | |||
|all=Windup,Finish | |||
}} | |||
|all=Attack 1 | |||
}} | |||
|all=Other,Primary | |||
}} | |||
|idtag=Id.Item.SurvivalBow | |||
|thorn shield={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|bucklershieldslam={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.467 | |||
|windup=0.419 | |||
|hit=0.26 | |||
|recover=0.281 | |||
|alternate recover=0.331 | |||
|finish=0.787 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.4624 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=BucklerShieldSlam | |||
}} | |||
|all=Other | |||
}} | |||
|idtag=Id.Item.ThornShield | |||
|tidal falchion={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.867 | |||
|windup=0.65 | |||
|hit=0.166 | |||
|recover=0.384 | |||
|alternate recover=0.402 | |||
|finish=1.05 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.396 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.767 | |||
|windup=0.615 | |||
|hit=0.127 | |||
|recover=0.404 | |||
|alternate recover=0.393 | |||
|finish=1.024 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.357 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=2 | |||
|windup=0.767 | |||
|hit=0.119 | |||
|alternate recover=0.181 | |||
|finish=1.115 | |||
|next attack=Reset | |||
|hit with hitstop=0.349 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.TidalFalchion | |||
|tidal kris dagger={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.3 | |||
|windup=0.495 | |||
|hit=0.141 | |||
|recover=0.114 | |||
|alternate recover=0.163 | |||
|finish=0.664 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.221 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.333 | |||
|windup=0.579 | |||
|hit=0.155 | |||
|recover=0.06 | |||
|alternate recover=0.168 | |||
|finish=0.599 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.235 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.5 | |||
|windup=0.611 | |||
|hit=0.165 | |||
|recover=0.025 | |||
|alternate recover=0.209 | |||
|finish=0.724 | |||
|next attack=Primary Attack 4 | |||
|hit with hitstop=0.245 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.133 | |||
|windup=0.14 | |||
|hit=0.152 | |||
|alternate recover=0.472 | |||
|finish=0.841 | |||
|next attack=Reset | |||
|hit with hitstop=0.232 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3,Attack 4 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.TidalKrisDagger | |||
|tome of sheol={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.9 | |||
|windup=0.793 | |||
|hit=0.163 | |||
|finish=0.944 | |||
|next attack=Reset | |||
|hit with hitstop=0.313 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.TomeofSheol | |||
|torch={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.6 | |||
|windup=0.584 | |||
|hit=0.182 | |||
|recover=0.349 | |||
|alternate recover=0.324 | |||
|finish=0.833 | |||
|next attack=Primary Attack 2 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.633 | |||
|windup=0.726 | |||
|hit=0.187 | |||
|finish=0.72 | |||
|next attack=Reset | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |||
}} | |||
|all=Attack 1,Attack 2 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.Torch | |||
|troll's bane={{#switch:{{lc:{{{2|}}}}} | |||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.967 | |||
|windup=1.765 | |||
|hit=0.1 | |||
|finish=0.102 | |||
|next attack=Reset | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack | |||
}} | |||
|all=DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.8 | |||
|windup=0.737 | |||
|hit=0.096 | |||
|recover=0.2 | |||
|alternate recover=0.271 | |||
|finish=0.967 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.316 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.833 | |||
|windup=0.732 | |||
|hit=0.168 | |||
|recover=0.3 | |||
|alternate recover=0.357 | |||
|finish=0.933 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.388 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.733 | |||
|windup=0.612 | |||
|hit=0.188 | |||
|recover=0.3 | |||
|alternate recover=0.358 | |||
|finish=0.933 | |||
|next attack=Primary Attack 4 | |||
|hit with hitstop=0.408 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.9 | |||
|windup=0.733 | |||
|hit=0.133 | |||
|alternate recover=0.467 | |||
|finish=1.033 | |||
|next attack=Reset | |||
|hit with hitstop=0.353 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3,Attack 4 | |||
}} | |||
|all=Other,Primary | |||
}} | |||
|idtag=Id.Item.TrollBane | |||
|viking sword={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.567 | |||
|windup=0.636 | |||
|hit=0.165 | |||
|recover=0.231 | |||
|alternate recover=0.228 | |||
|finish=0.765 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.3306 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.6 | |||
|windup=0.699 | |||
|hit=0.175 | |||
|recover=0.157 | |||
|alternate recover=0.257 | |||
|finish=0.726 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.363 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.733 | |||
|windup=0.779 | |||
|hit=0.145 | |||
|alternate recover=0.224 | |||
|finish=0.809 | |||
|next attack=Reset | |||
|hit with hitstop=0.3106 | |||
|all=Animation Time,Windup,Hit,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3 | |||
}} | |||
|all=Primary | |||
}} | |||
|idtag=Id.Item.VikingSword | |||
|viola={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.067 | |||
|windup=0.433 | |||
|hit=0.069 | |||
|recover=0.112 | |||
|alternate recover=0.153 | |||
|finish=0.565 | |||
|next attack=Primary Attack 2 | |||
|hit with hitstop=0.2714 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 2={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.4 | |||
|windup=0.669 | |||
|hit=0.079 | |||
|recover=0.18 | |||
|alternate recover=0.152 | |||
|finish=0.652 | |||
|next attack=Primary Attack 3 | |||
|hit with hitstop=0.2814 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 3={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.5 | |||
|windup=0.651 | |||
|hit=0.081 | |||
|recover=0.239 | |||
|alternate recover=0.28 | |||
|finish=0.769 | |||
|next attack=Primary Attack 4 | |||
|hit with hitstop=0.2834 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |||
}} | |||
|attack 4={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.367 | |||
|windup=0.596 | |||
|hit=0.083 | |||
|finish=0.688 | |||
|next attack=Reset | |||
|hit with hitstop=0.2854 | |||
|all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | |||
}} | |||
|all=Attack 1,Attack 2,Attack 3,Attack 4 | |||
}} | |||
|special={{#switch:{{lc:{{{3|}}}}} | |||
|riposte attack 1={{#switch:{{lc:{{{4|}}}}} | |||
|animation time=1.3 | |||
|windup=0.458 | |||
|hit=0.167 | |||
|recover=0.08 | |||
|finish=0.676 | |||
|next attack=Special Attack 2 | |||
|hit with hitstop=0.3694 | |||
|all=Animation Time,Windup,Hit,Recover,Finish,Next Attack,hit with hitstop | |||
}} | }} | ||
|attack | |riposte attack 2={{#switch:{{lc:{{{4|}}}}} | ||
|animation time=1. | |animation time=1.133 | ||
|windup=0. | |windup=0.355 | ||
|hit=0. | |hit=0.133 | ||
|finish=0.645 | |||
|finish=0. | |||
|next attack=Reset | |next attack=Reset | ||
|hit with hitstop=0. | |hit with hitstop=0.3354 | ||
|all=Animation Time,Windup,Hit | |all=Animation Time,Windup,Hit,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
|all=Attack 1,Attack 2 | |all=Riposte Attack 1,Riposte Attack 2 | ||
}} | }} | ||
|all=Primary | |all=Primary,Special | ||
}} | }} | ||
| | |idtag=Id.Item.Rapier | ||
|void blade={{#switch:{{lc:{{{2|}}}}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
|animation time= | |animation time=2.167 | ||
|windup=0. | |windup=0.932 | ||
|hit=0. | |hit=0.229 | ||
|recover=0. | |recover=0.283 | ||
|alternate recover=0. | |alternate recover=0.339 | ||
|finish= | |finish=1.005 | ||
|next attack=Primary Attack 2 | |next attack=Primary Attack 2 | ||
|hit with hitstop=0.4314 | |||
|hit with hitstop=0.4314 | |||
|all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | |all=Animation Time,Windup,Hit,Recover,Alternate Recover,Finish,Next Attack,hit with hitstop | ||
}} | }} | ||
| Line 3,901: | Line 4,601: | ||
|all=Primary,Special | |all=Primary,Special | ||
}} | }} | ||
|idtag=Id.Item.VoidBlade | |||
|war hammer={{#switch:{{lc:{{{2|}}}}} | |war hammer={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 3,950: | Line 4,651: | ||
|all=Primary | |all=Primary | ||
}} | }} | ||
|idtag=Id.Item.WarHammer | |||
|war maul={{#switch:{{lc:{{{2|}}}}} | |war maul={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 3,993: | Line 4,695: | ||
|hit=0.155 | |hit=0.155 | ||
|recover=0.133 | |recover=0.133 | ||
|alternate recover=0. | |alternate recover=0.523 | ||
|finish=0.9 | |finish=0.9 | ||
|next attack=Secondary Attack 2 | |next attack=Secondary Attack 2 | ||
| Line 4,013: | Line 4,715: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|idtag=Id.Item.WarMaul | |||
|windlass crossbow={{#switch:{{lc:{{{2|}}}}} | |windlass crossbow={{#switch:{{lc:{{{2|}}}}} | ||
|other={{#switch:{{lc:{{{3|}}}}} | |||
|reload={{#switch:{{lc:{{{4|}}}}} | |||
|finish=7.467 | |||
|all=Finish | |||
}} | |||
|defensemode={{#switch:{{lc:{{{4|}}}}} | |||
|finish=0.7 | |||
|all=Finish | |||
}} | |||
|all=Reload,DefenseMode | |||
}} | |||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
|attack 1={{#switch:{{lc:{{{4|}}}}} | |attack 1={{#switch:{{lc:{{{4|}}}}} | ||
| Line 4,021: | Line 4,735: | ||
|all=Attack 1 | |all=Attack 1 | ||
}} | }} | ||
|all=Other,Primary | |||
|all=Primary | |||
}} | }} | ||
|idtag=Id.Item.WindlassCrossbow | |||
|zweihander={{#switch:{{lc:{{{2|}}}}} | |zweihander={{#switch:{{lc:{{{2|}}}}} | ||
|primary={{#switch:{{lc:{{{3|}}}}} | |primary={{#switch:{{lc:{{{3|}}}}} | ||
| Line 4,081: | Line 4,789: | ||
|all=Primary,Secondary | |all=Primary,Secondary | ||
}} | }} | ||
|all=Aegis,Arming Sword,Axe of Righteousness,Bardiche,Bare Hand One Handed,Bare Hand Two Handed,Battle Axe,Blade of Righteousness,Bloodsap Blade,Bloodthirst,Boneshaper,Bow of Righteousness,Buckler,Castillon Dagger,Catice,Centaur's Madness,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Sword,Dagger of Righteousness,Deathbloom,Delirium,Demon's Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Short Sword,Divine Staff,Double Axe,Dryad's Wrath,Echo of Screams,Elven Bow of Truth,Falchion of Honor,Falchion,Famine,Felling Axe,Flanged Mace,Frostlight Crystal Sword,Frostlight Lantern Shield,Frostlight Spear,Fulgor,Golden Felling Axe,Golden Viking Sword,Grimslayer,Halberd,Hand Crossbow,Hatchet,Haze Blade,Heater Shield,Horseman's Axe,Icefang,Illusory,Kris Dagger,Kuma's Claw,Kuma's Fang,Lantern Shield,Life after Death,Light Bringer,Longbow,Longsword,Lute,Magic Staff,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rod of Righteousness,Rondel Dagger,Round Shield,Short Sword of Righteousness,Short Sword,Soulscraper,Sovereign's Ghostblade,Spear of Rot,Spear,Spellbook,Spellplunder Rod,Spellweaver,Staff of Gluttony,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Short Sword,Sterling Staff,Stiletto Dagger,Stinky Stick,Survival Bow,Thorn Shield,Tome of Sheol,Torch,Troll's Bane,Viking Sword,Viola,Void Blade,War Hammer,War Maul,Windlass Crossbow,Zweihander | |idtag=Id.Item.Zweihander | ||
|all=Abyssal Trident,Aegis,Arming Sword,Axe of Righteousness,Bardiche,Bare Hand One Handed,Bare Hand Two Handed,Battle Axe,Blade of Righteousness,Bloodsap Blade,Bloodthirst,Boneshaper,Bow of Righteousness,Buckler,Castillon Dagger,Catice,Centaur's Madness,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Sword,Cutlass,Dagger of Righteousness,Deathbloom,Delirium,Demon's Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Short Sword,Divine Staff,Double Axe,Dryad's Wrath,Echo of Screams,Elven Bow of Truth,Falchion of Honor,Falchion,Famine,Felling Axe,Flanged Mace,Frostlight Crystal Sword,Frostlight Lantern Shield,Frostlight Spear,Frostlight War Maul,Fulgor,Golden Felling Axe,Golden Scripture of Solaris,Golden Viking Sword,Grimslayer,Halberd,Hand Crossbow,Hatchet,Haze Blade,Heater Shield,Horseman's Axe,Icefang,Illusory,Kris Dagger,Kuma's Claw,Kuma's Fang,Lantern Shield,Leviathan,Life after Death,Light Bringer,Longbow,Longsword,Lute,Magic Staff,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Requiem of the Fairy,Rod of Righteousness,Rondel Dagger,Round Shield,Rubysilver Halberd,Short Sword of Righteousness,Short Sword,Soulscraper,Sovereign's Ghostblade,Spear of Rot,Spear,Spectral Blade,Spellbook,Spellplunder Rod,Spellweaver,Staff of Gluttony,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Short Sword,Sterling Staff,Stiletto Dagger,Stinky Stick,Survival Bow,Thorn Shield,Tidal Falchion,Tidal Kris Dagger,Tome of Sheol,Torch,Troll's Bane,Viking Sword,Viola,Void Blade,War Hammer,War Maul,Windlass Crossbow,Zweihander | |||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
==Usage== | ==Usage== | ||
Latest revision as of 21:48, 14 January 2026
Usage
| Code | Output |
{{Weapon_Animation_Times_Data|Arming Sword|Primary|Attack 1|Windup}} |
0.399 |
{{Weapon_Animation_Times_Data|Arming Sword|Primary|Attack 1|Next Attack}} |
Primary Attack 2 |